Hi all.
Well, first of all, sorry if this has been discussed before. I have expend half and hour looking around on this forums and couldn't find any relevant info about this.
So here is my doubt so maybe some of you have found a correct way to do this.
I've download and installed several vehicle mods and textures from them. Of course, ranging from LSPD to LSSD, with some CHP variants around also.
I know how to use OpenIV, editing and so on. That's not a problem.
My question is, what's the best way to install all of this textures in order to have all of them available when going on patrol? I've tried changing the trainer to change the texture of the vehicle, but no success. I would like to have them better placed and be ready for the new LSPDFR update in which you'll be able to set your own custom backups (so you can call Sheriff, CHP or whatever you thinks is more situable)
The current mods I've installed are (taken from @Jeff Favignano videos, thanks mate!) :
2012 Ford Police Interceptor by POLICESCO - http://goo.gl/x3EhZQ2015 Chevy Suburban by POLICESCO - https://goo.gl/0fW9cbLAPD CVPI by POLICESCO - https://goo.gl/yrOXdNLASD CVPI by thegreathah - http://goo.gl/22Vk3yUnmarked CVPI Pack by NIGHTKID - http://goo.gl/wDM7Kk
LAPD Ford Explorer - http://goo.gl/f48FdQ
And some texture packs (same source, of course):
LSPD CVPI Textures - http://goo.gl/v9UVoMLSSD CVPI Textures - http://goo.gl/Ta6yWLLSPD/LSSD Tahoe Textures - http://goo.gl/eQ9RiTLSPD Impala Textures - http://goo.gl/gWCmvULSSD/LSPD Explorer Textures - http://goo.gl/lRPjNPLAPD/CHP 4k Explorer Textures - http://goo.gl/UdBssS
Actually my game is a mess and I have a combination of default and modded vehicles (I think I miss editing some of the dlcpacks files instead of just x64e) but, before reinstalling everything, I would like to know if some of you have some nice workaround for that and the best way to make it work.
Best regards,