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echo04

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Everything posted by echo04

  1. had the same issue, which files are you changing? the ones in the eflc directory or the ones in the tbogt directory?
  2. I've been running all of these for some time now and these problems randomly started to happen. Some of my default EFLC car's wheels aren't showing in game, the vehicle appears sideways, able to be driven through. Specs: AMD Phenom 8750 Tri-core 2.4 GHz 4 GB RAM 64-bit Mods: LCPDFR ALM ALPR Indicator Script DashCam Policing Strobes Mod PoliceHelper Tow Service Medical Examiner
  3. So I have never had any issues with my graphics until now. My game has started to lag as well as my textures going black, making my screen almost completely black. Then my textures will return, but then quickly back to black. My car will pulse and lag much like the problems you would see playing online (which I am not). Any suggestions as to what it could be?
  4. Sounds great! Looking forward to a new version!
  5. Hello all, Recently re-installed my EFLC and not cannot seem to get the luminescence mod to alter the brightness of my lights, they are still very dull. Any help? Yes I replaced the visualsettings file.
  6. Yeah they are, not official cars but made this way for the show only
  7. I cannot remember, do i need to downgrade eflc?
  8. I had some issues with LCPDFR and did what I could but was never able to fix them, so I waiting for LCPDFR support to maybe give me a hand, never heard from anyone so I decided to do a re-install of the entire GTA and TBOGT and now the game does not want to run. I click the shortcut (as admin) it looks like it wants to run from there, asking for my social club login info ect. but then nothing happens from there. I start my task manager and nothing regarding eflc can be found anywhere. Obviously when I try to install LCPDFR again, I get an error during the finalization of the install process. Anyone have any suggestions???
  9. This is still a lot of issues with this mod, which is why it is still in the Alpha Phase of release. It has caused my PC a number of fatal issues
  10. can you post it here? i'd love to have them too!
  11. Not like anyone reads this lol I took all of my scripts out and just left LCPDFR and the errors still show Still having issues, put a new scripthook in and the diag tool recognizes it but i still get the error as previously state, among other errors with the indicator script for whatever reason, noted that my game was running fine then all of a sudden these errors appeared at once. They are marked with ***. I'm sure i'll get hammered for the bump but I cannot seem to get any help on this matter... 2013-03-27 20:33:31 - STARTING SCRIPTS... 2013-03-27 20:33:31 - INFO: Phone number checks are not available! 2013-03-27 20:33:31 - ...successfully started script 'EBO'! 2013-03-27 20:33:31 - ...successfully started script 'vdH.TowScript.TowService'! 2013-03-27 20:33:35 - ...successfully started script 'vdH.MedicalExaminer.MedicalExaminer'! 2013-03-27 20:33:35 - ...successfully started script 'TrafficFlow.Taxi'! 2013-03-27 20:33:35 - ...successfully started script 'Strobes.Strobes'! 2013-03-27 20:33:35 - ...successfully started script 'LawEnforcement.WindowExapleScript'! 2013-03-27 20:33:35 - ...successfully started script 'LawEnforcement.spotlight'! 2013-03-27 20:33:35 - ...successfully started script 'Policing_Resist.Policing_Resist'! 2013-03-27 20:33:35 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-03-27 20:33:35 - ...successfully started script 'trafficruleCS.lessovertake'! 2013-03-27 20:33:35 - ...successfully started script 'LCPD_Commands.Commands'! ***2013-03-27 20:33:35 - Error in constructor of script 'IVDashCamV2.Extra': System.Net.WebException: The remote name could not be resolved: 'twoninersix.multigamemods.com' at GTA.ScriptThread.LoadScriptNow() 2013-03-27 20:33:35 - ...successfully started script 'IVDashCamV2.Core'! 2013-03-27 20:33:35 - ...successfully started script 'indicatorClass'! 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Torch'! 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Tools'! 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Spotlight'! 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Spikestrip'! 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Radar'! 2013-03-27 20:33:35 - Error in constructor of script 'GTAPolicingTools.PursuitMenu': System.IO.FileNotFoundException: C:Program Files (x86)Rockstar GamesEFLCscriptsGTAPolicingToolsbackground.png at GTA.ScriptThread.LoadScriptNow() 2013-03-27 20:33:35 - ...successfully started script 'GTAPolicingTools.Core'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-03-27 20:33:35 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.TextDraw'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.Hardcore'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.DeletionList'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.Debugging'! 2013-03-27 20:33:36 - ...successfully started script 'CSharp.Engine.Core'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.Main.Start'! 2013-03-27 20:33:36 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-03-27 20:33:36 - ...successfully started script 'Alpr.Alpr'! 2013-03-27 20:33:36 - ...successfully started script 'TrafficFlow.Liveries'! 2013-03-27 20:33:39 - ...successfully started script 'vdH.PHelper'! 2013-03-27 20:33:39 - ...successfully started script 'Policing.Policing'! 2013-03-27 20:33:41 - ...successfully started script 'FDLC.LCFireRescue'! ***2013-03-27 20:34:02 - Error during Tick in script 'indicatorClass': System.Reflection.TargetException: Object does not match target type. at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAVehicle(Object vehicle) at indicatorClass.LCPDFR-0(String A_0) at indicatorClass.3() at GTA.Script.ProcessBoundKey(Keys Key) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2013-03-27 20:34:30 - SCRIPTS TERMINATED! ***[3/27/2013 8:41:08 PM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() ***[3/27/2013 8:50:38 PM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: cjJuGnfCma8OpByRpTfiPg==
  12. yeah and it crashed the script all together episodic weapons are not enabled.... ok, how do i enable them?
  13. anything new with the update? Still no radar gun.
  14. not sure how or what i need to do being that directions weren't with the download.
  15. i can't get the radar gun to appear in my hands after hitting "alt-r". The screen appears but not handheld unit. Any suggesions?
  16. hm. when i get that error i just restart the game and it works fine. have you tried that?
  17. xlive. but none of these problems started until i installed police helper and policing tools. LCPDFR still runs except for that first error message and the taser. then the diag tool saying i dont have an asi loader....
  18. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 4 CPU cores: 3 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: C:Program Files (x86)Rockstar GamesEFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: False EFLC - Asi loader: EFLC - Asi loader valid: False EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-03-20 17:56:26 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1) 2013-03-20 17:56:26 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-03-20 17:56:26 - Direct3D device created! 2013-03-20 17:56:26 - SEARCHING FOR SCRIPTS... 2013-03-20 17:56:26 - Loading scripts in Assembly 'scriptsALM.net.dll' ... 2013-03-20 17:56:26 - ...found script 'TrafficFlow.Liveries'! 2013-03-20 17:56:26 - Loading scripts in Assembly 'scriptsALPR.net.dll' ... 2013-03-20 17:56:26 - ...found script 'Alpr.Alpr'! 2013-03-20 17:56:26 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-03-20 17:56:26 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-03-20 17:56:26 - ...found script 'FirstResponse.Main.Start'! 2013-03-20 17:56:26 - ...found script 'CSharp.Engine.Core'! 2013-03-20 17:56:26 - ...found script 'FirstResponse.Debugging'! 2013-03-20 17:56:26 - ...found script 'FirstResponse.DeletionList'! 2013-03-20 17:56:26 - ...found script 'FirstResponse.Hardcore'! *Also attatched a screenshot of something strange....
  19. Yeah sorry for the edit. Wanted to get the post on there, then dug through the error file.... Im sure stumped.
  20. After launching LCPDFR in EFLC, and after choosing which player model to use, I immediately get an lcpdfr error stating something along the lines of "object does not match target". I have done everything I can think of in attempt to fix this error and I have never experienced this error before. I have even re-installed the latest version of lcpdfr. Upon running the Diagnostics Tool, it says I do not have an ASI loader.... which is strange because I have never taken any files out and other scripts run fine. I have installed two mods right before this error showed its ugly face, PoliceHelper and PolicingTools. I have removed everything to do with either mod, and completely re-installed LCPDFR again, still the same error occurs. Abraxas has gone through my system looking for anything that I may have missed and he said it checks out as far as he can tell. This error causes lcpdfr to malfunction and not work correctly. I.e no traffic stops, taser ect. Please help! I have Teamviewer and am more than happy to have someone who thinks they may be able to help to poke around! LOG: [3/14/2013 7:12:00 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/14/2013 7:12:01 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/14/2013 7:12:36 PM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() [3/16/2013 12:46:17 AM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() http://img716.imageshack.us/img716/9058/gtaivlc20130320175742.png
  21. Unfortuately, same issues as before when we spoke.

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