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LSPDFR keeps crashing


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have not changed anything but everytime i go on a call it crashes and this is what i get. i am in my vehicle so i dont know why its trying to spawn a new one.

 

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[5/11/2019 8:14:46 AM.090] LSPD First Response: [TRACE] Chuck Schuldiner (MP_M_FREEMODE_01) was set as a cop
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/11/2019 8:14:46 AM.529] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/11/2019 8:14:46 AM.530] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/11/2019 8:14:55 AM.535] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/11/2019 8:14:55 AM.536] LSPD First Response: [TRACE] Preloading POLICE3
[5/11/2019 8:14:56 AM.092] LSPD First Response: 
[5/11/2019 8:14:56 AM.092] LSPD First Response: ==============================
[5/11/2019 8:14:56 AM.095] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Exception type: System.InvalidOperationException
[5/11/2019 8:14:56 AM.096] LSPD First Response: Exception message: Could not spawn new vehicle.
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Inner exceptions:
[5/11/2019 8:14:56 AM.097] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.097] LSPD First Response: Stack trace:
[5/11/2019 8:14:56 AM.097] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/11/2019 8:14:56 AM.097] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[5/11/2019 8:14:56 AM.099] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[5/11/2019 8:14:56 AM.099] at Rage.GameFiber.Main()

 

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2 hours ago, engholm1989 said:

have not changed anything but everytime i go on a call it crashes and this is what i get. i am in my vehicle so i dont know why its trying to spawn a new one.

 

  Hide contents

[5/11/2019 8:14:46 AM.090] LSPD First Response: [TRACE] Chuck Schuldiner (MP_M_FREEMODE_01) was set as a cop
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/11/2019 8:14:46 AM.091] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/11/2019 8:14:46 AM.529] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/11/2019 8:14:46 AM.530] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/11/2019 8:14:55 AM.535] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in Elysian using SpawnsAmbiently
[5/11/2019 8:14:55 AM.536] LSPD First Response: [TRACE] Preloading POLICE3
[5/11/2019 8:14:56 AM.092] LSPD First Response: 
[5/11/2019 8:14:56 AM.092] LSPD First Response: ==============================
[5/11/2019 8:14:56 AM.095] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Exception type: System.InvalidOperationException
[5/11/2019 8:14:56 AM.096] LSPD First Response: Exception message: Could not spawn new vehicle.
[5/11/2019 8:14:56 AM.096] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.096] LSPD First Response: Inner exceptions:
[5/11/2019 8:14:56 AM.097] LSPD First Response: ------------------------------
[5/11/2019 8:14:56 AM.097] LSPD First Response: Stack trace:
[5/11/2019 8:14:56 AM.097] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/11/2019 8:14:56 AM.097] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[5/11/2019 8:14:56 AM.098] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[5/11/2019 8:14:56 AM.099] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[5/11/2019 8:14:56 AM.099] at Rage.GameFiber.Main()

 

Have you altered / replaced the police3 model as the game is unable to sapwn it which is causing the crash.

If you have then firstly revert back to the original model and see if it works. Once you've done this add the custom model you want as per the instructions that come with it. If it again doesn't work then there is likely an issue with the model.

"And maybe remind the few,

if ill of us they speak,
That we are all that stands,

between the monsters and the weak"

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This is an on going issue. Doesn't matter what type of vehicle you have in there, it will occasionally crash. I've had the stock police 4 unmarked car in and had this crash. I've posted about this numerous times but no one seems to have a fix. Started happening with 0.4.1.. Did not have this issue with 0.4

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2 hours ago, 1Redneck said:

This is an on going issue. Doesn't matter what type of vehicle you have in there, it will occasionally crash. I've had the stock police 4 unmarked car in and had this crash. I've posted about this numerous times but no one seems to have a fix. Started happening with 0.4.1.. Did not have this issue with 0.4

You are right. But also it could happen because this specific vehicle. You should check everytime if the car causen the crash can be spawn by yourself. if it can you can´t do nothing. But if it don´t work, remove it so you don´t get the crash more as usually. Of course after you check it and didn´t change anything you don´t need to check again when ambient spawn happened with this car.

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16 hours ago, rabbit1988 said:

You are right. But also it could happen because this specific vehicle. You should check everytime if the car causen the crash can be spawn by yourself. if it can you can´t do nothing. But if it don´t work, remove it so you don´t get the crash more as usually. Of course after you check it and didn´t change anything you don´t need to check again when ambient spawn happened with this car.

Yeah, I've tried that. It's usually the sheriff2 that crashes. I've added the stock sheriff2 and still had it crash. Not sure what else to try.

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On 5/11/2019 at 11:11 AM, Vaultcop said:

Have you altered / replaced the police3 model as the game is unable to sapwn it which is causing the crash.

If you have then firstly revert back to the original model and see if it works. Once you've done this add the custom model you want as per the instructions that come with it. If it again doesn't work then there is likely an issue with the model.

i went back and changed my FBI2 slot back to the original, for some reason lspdfr does not like me changing fbi2 dont know why.

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You should only reply here to ask for more information from engholm1989 or to answer the person's issue.

Reply to this thread only to offer help or assistance to engholm1989.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


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