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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rendering Issue

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Does anyone know what this could be? Have not seen this in a while.

 

Fresh install after installing 0.4.

 

Might the models be causing it?

 

Any help is greatly appreciated.

20190306015210_1.jpg

I’m having the same issue at times, Try turning Distance Scalling in the Settings all the way up, It somewhat helped for me, i’m sure someone else may comment shortly with more help if they doesn’t work, Nice car by the way, I Use Kafloppys BCSO Pack for in blaine County & lapd pack for the city

  • Author
2 hours ago, Boomer1529 said:

I’m having the same issue at times, Try turning Distance Scalling in the Settings all the way up, It somewhat helped for me, i’m sure someone else may comment shortly with more help if they doesn’t work, Nice car by the way, I Use Kafloppys BCSO Pack for in blaine County & lapd pack for the city

I found that removing some of the models helped. I think it has something to do with just how many high-quality vehicles can be loaded at once. I am trying to find a way to have all my vehicles and more loaded without this issue happening. 

 

Good tip though. Will try that as well

Also look into getting a gameconfig.xml that is better suited to add on cars, I've been reading around the forums that .4 is appearing to be a much heavier load on gtav than .3.

  • Author
On 3/11/2019 at 1:36 PM, LTX260 said:

Also look into getting a gameconfig.xml that is better suited to add on cars, I've been reading around the forums that .4 is appearing to be a much heavier load on gtav than .3.

Interesting. Thank you for the tip. I'll post with results. 

On 3/6/2019 at 2:55 AM, Zimo said:

Does anyone know what this could be? Have not seen this in a while.

 

Fresh install after installing 0.4.

 

Might the models be causing it?

 

Any help is greatly appreciated.

20190306015210_1.jpg

 

You're dead on the money, it's a mixture of the higher poly count of custom models, as well as the much higher resolution textures packed into custom models. (The filesizes for example of custom models versus vanilla tend to be 7x-10x larger)

 

A partial solution is to set preloadmodels=false in the lspdfr.ini

 

If you still have issues, you can reduce the resolution of the skins, and other textures of the vehicles yourself using paint.net to relieve the stress on the game. A fella posted a little tutorial regarding this.

 

This is a support topic.
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