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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing on startup

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UPDATE: It seems as if my anti-virus program was the culprit. I added an exception for my GTA Directory, GTA.exe and also RagePluginHook.exe and everything is working correctly now!

  • Replies 40
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  • Ret.CommissionerRazor1902
    Ret.CommissionerRazor1902

    Yea I am having the same issue just redid the entire game deleted everything save game and all my characters and my data folder. still have the issue where LSPD just says LSPD shut down to freezing ga

  • Try this first where it says "Launching LSPDFR and going on duty"    

  • so i had this exact same issue couldint figure it out for the life of me until i selected load no plugins in the rage hook options then i would just load LSPDFR from the menu inside GTA V and it works

Posted Images

  • 1 month later...
Spoiler

Latest log:
7/9/2019 3:51:04 PM.362] Started new log on 7/9/2019 3:51:04 PM.362
[7/9/2019 3:51:04 PM.413] ====================================================================================================
[7/9/2019 3:51:04 PM.167] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/9/2019 3:51:04 PM.413] Log verbosity: Trivial
[7/9/2019 3:51:04 PM.413] Initializing input system
[7/9/2019 3:51:04 PM.456] Initializing game console
[7/9/2019 3:51:04 PM.504] Console key has been set to F4 (key code: 115)
[7/9/2019 3:51:04 PM.802] Initializing console variable "ConsoleScrollAmount".
[7/9/2019 3:51:04 PM.806] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/9/2019 3:51:04 PM.817] Read value: <null>
[7/9/2019 3:51:04 PM.817] Initializing console variable "DisableRenderVersionText".
[7/9/2019 3:51:04 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/9/2019 3:51:04 PM.827] Read value: True
[7/9/2019 3:51:04 PM.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/9/2019 3:51:04 PM.827] Initializing console variable "ConsoleKey".
[7/9/2019 3:51:04 PM.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/9/2019 3:51:04 PM.828] Read value: F4
[7/9/2019 3:51:04 PM.828] Setting value of console variable "ConsoleKey" to stored value.
[7/9/2019 3:51:04 PM.828] Console key has been set to F4 (key code: 115)
[7/9/2019 3:51:04 PM.828] Initializing console variable "PluginTimeoutThreshold".
[7/9/2019 3:51:04 PM.828] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/9/2019 3:51:04 PM.828] Read value: 10000
[7/9/2019 3:51:04 PM.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/9/2019 3:51:04 PM.828] Initializing console variable "AlwaysShowConsoleOutput".
[7/9/2019 3:51:04 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/9/2019 3:51:04 PM.828] Read value: <null>
[7/9/2019 3:51:04 PM.828] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/9/2019 3:51:04 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/9/2019 3:51:04 PM.829] Read value: False
[7/9/2019 3:51:04 PM.829] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/9/2019 3:51:04 PM.829] Initializing console variable "ShowOnScreenWarnings".
[7/9/2019 3:51:04 PM.829] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/9/2019 3:51:04 PM.829] Read value: <null>
[7/9/2019 3:51:04 PM.829] Console initialized
[7/9/2019 3:51:04 PM.829] Initializing forms manager
[7/9/2019 3:51:04 PM.885] Cleaning temp folder
[7/9/2019 3:51:04 PM.996] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[7/9/2019 3:51:05 PM.000] ================ RAGE Plugin Hook ================
[7/9/2019 3:51:05 PM.063] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[7/9/2019 3:51:05 PM.063] Checking game support
[7/9/2019 3:51:05 PM.174] Product name: Grand Theft Auto V
[7/9/2019 3:51:05 PM.174] Product version: 1.0.1604.1
[7/9/2019 3:51:05 PM.174] Is steam version: True
[7/9/2019 3:51:05 PM.174] Initializing DirectX
[7/9/2019 3:51:05 PM.208] Initializing Direct3D
[7/9/2019 3:51:05 PM.208] Getting game swap chain
[7/9/2019 3:51:05 PM.230] Swap Chain created: 0x7FF757A8BAF0
[7/9/2019 3:51:05 PM.230] Swap Chain VTable: 0x1D8DFB75BB0
[7/9/2019 3:51:05 PM.230] 0x748948000EC385E9;0x8D48564157552024;0x170EC814890246C
[7/9/2019 3:51:05 PM.230] D3D11Present: 0x7FFEA17C4580
[7/9/2019 3:51:05 PM.230] D3D11ResizeBuffers: 0x7FFEA17CC730
[7/9/2019 3:51:05 PM.230] D3D11ResizeTarget: 0x7FFEA1826540
[7/9/2019 3:51:05 PM.230] D3D11SetFullscreenState: 0x7FFEA17E2C10
[7/9/2019 3:51:05 PM.231] Direct3D initialized
[7/9/2019 3:51:05 PM.231] Initialized DirectX
[7/9/2019 3:51:05 PM.231] Direct3D watcher thread spawned
[7/9/2019 3:51:10 PM.232] Failed to retrieve D3D call in reasonable time, changing hooking mode
[7/9/2019 3:51:10 PM.232] Steam hook detected
[7/9/2019 3:51:10 PM.232] Direct3D watcher thread ended
[7/9/2019 3:51:45 PM.570] Getting device
[7/9/2019 3:51:45 PM.570] Retrieved device
[7/9/2019 3:51:45 PM.570] Creating wrapper
[7/9/2019 3:51:45 PM.713] Wrapper created
[7/9/2019 3:51:45 PM.745] Effect created
[7/9/2019 3:51:45 PM.745] Creating buffer
[7/9/2019 3:51:45 PM.745] Created buffer
[7/9/2019 3:51:45 PM.745] Creating blend state
[7/9/2019 3:51:45 PM.745] Created blend state
[7/9/2019 3:51:45 PM.745] Done with creation
[7/9/2019 3:51:45 PM.839] Initializing texture system.
[7/9/2019 3:51:45 PM.839] Initializing texture system; phase 1
[7/9/2019 3:51:45 PM.839] Initializing texture system; phase 2
[7/9/2019 3:51:45 PM.879] Initializing texture system; phase 3
[7/9/2019 3:51:45 PM.879] Initializing texture system; phase 4
[7/9/2019 3:51:45 PM.886] Initializing texture system; phase 5
[7/9/2019 3:51:45 PM.887] Initializing texture system; phase 6
[7/9/2019 3:51:45 PM.888] Initializing texture system; phase 7
[7/9/2019 3:51:45 PM.889] Initializing texture system; phase 8
[7/9/2019 3:51:45 PM.890] Initializing texture system; phase 9
[7/9/2019 3:51:45 PM.890] Initializing texture system; phase 10
[7/9/2019 3:51:45 PM.892] Initializing texture system; phase 11
[7/9/2019 3:51:45 PM.892] Initializing texture system; phase 12
[7/9/2019 3:51:45 PM.893] Initializing texture system; phase 13
[7/9/2019 3:51:45 PM.893] Initializing texture system; phase 14

 

5 minutes ago, JohnDoeBeats said:
  Reveal hidden contents

Latest log:
7/9/2019 3:51:04 PM.362] Started new log on 7/9/2019 3:51:04 PM.362
[7/9/2019 3:51:04 PM.413] ====================================================================================================
[7/9/2019 3:51:04 PM.167] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/9/2019 3:51:04 PM.413] Log verbosity: Trivial
[7/9/2019 3:51:04 PM.413] Initializing input system
[7/9/2019 3:51:04 PM.456] Initializing game console
[7/9/2019 3:51:04 PM.504] Console key has been set to F4 (key code: 115)
[7/9/2019 3:51:04 PM.802] Initializing console variable "ConsoleScrollAmount".
[7/9/2019 3:51:04 PM.806] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/9/2019 3:51:04 PM.817] Read value: <null>
[7/9/2019 3:51:04 PM.817] Initializing console variable "DisableRenderVersionText".
[7/9/2019 3:51:04 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/9/2019 3:51:04 PM.827] Read value: True
[7/9/2019 3:51:04 PM.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/9/2019 3:51:04 PM.827] Initializing console variable "ConsoleKey".
[7/9/2019 3:51:04 PM.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/9/2019 3:51:04 PM.828] Read value: F4
[7/9/2019 3:51:04 PM.828] Setting value of console variable "ConsoleKey" to stored value.
[7/9/2019 3:51:04 PM.828] Console key has been set to F4 (key code: 115)
[7/9/2019 3:51:04 PM.828] Initializing console variable "PluginTimeoutThreshold".
[7/9/2019 3:51:04 PM.828] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/9/2019 3:51:04 PM.828] Read value: 10000
[7/9/2019 3:51:04 PM.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/9/2019 3:51:04 PM.828] Initializing console variable "AlwaysShowConsoleOutput".
[7/9/2019 3:51:04 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/9/2019 3:51:04 PM.828] Read value: <null>
[7/9/2019 3:51:04 PM.828] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/9/2019 3:51:04 PM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/9/2019 3:51:04 PM.829] Read value: False
[7/9/2019 3:51:04 PM.829] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/9/2019 3:51:04 PM.829] Initializing console variable "ShowOnScreenWarnings".
[7/9/2019 3:51:04 PM.829] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/9/2019 3:51:04 PM.829] Read value: <null>
[7/9/2019 3:51:04 PM.829] Console initialized
[7/9/2019 3:51:04 PM.829] Initializing forms manager
[7/9/2019 3:51:04 PM.885] Cleaning temp folder
[7/9/2019 3:51:04 PM.996] Version: RAGE Plugin Hook v0.66.1241.15481 PUBLIC ALPHA for Grand Theft Auto V
[7/9/2019 3:51:05 PM.000] ================ RAGE Plugin Hook ================
[7/9/2019 3:51:05 PM.063] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[7/9/2019 3:51:05 PM.063] Checking game support
[7/9/2019 3:51:05 PM.174] Product name: Grand Theft Auto V
[7/9/2019 3:51:05 PM.174] Product version: 1.0.1604.1
[7/9/2019 3:51:05 PM.174] Is steam version: True
[7/9/2019 3:51:05 PM.174] Initializing DirectX
[7/9/2019 3:51:05 PM.208] Initializing Direct3D
[7/9/2019 3:51:05 PM.208] Getting game swap chain
[7/9/2019 3:51:05 PM.230] Swap Chain created: 0x7FF757A8BAF0
[7/9/2019 3:51:05 PM.230] Swap Chain VTable: 0x1D8DFB75BB0
[7/9/2019 3:51:05 PM.230] 0x748948000EC385E9;0x8D48564157552024;0x170EC814890246C
[7/9/2019 3:51:05 PM.230] D3D11Present: 0x7FFEA17C4580
[7/9/2019 3:51:05 PM.230] D3D11ResizeBuffers: 0x7FFEA17CC730
[7/9/2019 3:51:05 PM.230] D3D11ResizeTarget: 0x7FFEA1826540
[7/9/2019 3:51:05 PM.230] D3D11SetFullscreenState: 0x7FFEA17E2C10
[7/9/2019 3:51:05 PM.231] Direct3D initialized
[7/9/2019 3:51:05 PM.231] Initialized DirectX
[7/9/2019 3:51:05 PM.231] Direct3D watcher thread spawned
[7/9/2019 3:51:10 PM.232] Failed to retrieve D3D call in reasonable time, changing hooking mode
[7/9/2019 3:51:10 PM.232] Steam hook detected
[7/9/2019 3:51:10 PM.232] Direct3D watcher thread ended
[7/9/2019 3:51:45 PM.570] Getting device
[7/9/2019 3:51:45 PM.570] Retrieved device
[7/9/2019 3:51:45 PM.570] Creating wrapper
[7/9/2019 3:51:45 PM.713] Wrapper created
[7/9/2019 3:51:45 PM.745] Effect created
[7/9/2019 3:51:45 PM.745] Creating buffer
[7/9/2019 3:51:45 PM.745] Created buffer
[7/9/2019 3:51:45 PM.745] Creating blend state
[7/9/2019 3:51:45 PM.745] Created blend state
[7/9/2019 3:51:45 PM.745] Done with creation
[7/9/2019 3:51:45 PM.839] Initializing texture system.
[7/9/2019 3:51:45 PM.839] Initializing texture system; phase 1
[7/9/2019 3:51:45 PM.839] Initializing texture system; phase 2
[7/9/2019 3:51:45 PM.879] Initializing texture system; phase 3
[7/9/2019 3:51:45 PM.879] Initializing texture system; phase 4
[7/9/2019 3:51:45 PM.886] Initializing texture system; phase 5
[7/9/2019 3:51:45 PM.887] Initializing texture system; phase 6
[7/9/2019 3:51:45 PM.888] Initializing texture system; phase 7
[7/9/2019 3:51:45 PM.889] Initializing texture system; phase 8
[7/9/2019 3:51:45 PM.890] Initializing texture system; phase 9
[7/9/2019 3:51:45 PM.890] Initializing texture system; phase 10
[7/9/2019 3:51:45 PM.892] Initializing texture system; phase 11
[7/9/2019 3:51:45 PM.892] Initializing texture system; phase 12
[7/9/2019 3:51:45 PM.893] Initializing texture system; phase 13
[7/9/2019 3:51:45 PM.893] Initializing texture system; phase 14

 

No Mods installed. fresh install and only LSPDFR and RPH

  • 2 weeks later...

Guys, for you, dosen't lspdfr, the problem in the Menyoo, "vehiclelist" and "proplist" it crashing game, only update lists, your game open! 

Link suport: https://youtu.be/Z1hs5b3KdqI

And sorry, my english is very bad 😂😅

On 2/25/2019 at 5:08 PM, matti089 said:

When i launch it, it gets stuck on waiting for game window for about 5 minutes, then the game opens up and shows a black screen for a few seconds then crashes. i've followed the installation and it still doesn't work, i've tried manual and automatic install but nothings working, ive also got a fresh install of gta so it cant be because of other mods.

 

Have you copied the new update.rpf via OpenIV?

  • 4 weeks later...

Yea I am having the same issue just redid the entire game deleted everything save game and all my characters and my data folder. still have the issue where LSPD just says LSPD shut down to freezing game ? I have also uploaded my RagePluginHook Log.

 

RagePluginHook.log

Edited by LakeLifeGaming

LakeLifeGaming

I've been having the same problem with LSPDFR crashing.  I uncheck the box on RPH that says to launch LSPDFR on startup and the GTA V single player loads fine, but when I loadplugin and the LSPDFR my game crashes.  It seems that 90% of the people who have posted here are having the same problem.  I have tried everything from completely uninstalling gta v and everything associated with it and starting fresh.  Even with fresh GTA V installed (no car, no ped, no add-ons) and LSPDFR still crashes.  I uninstalled LSPDFR, turned off my anti-virus and reinstalled LSPDFR and it still crashed when I started RPH and again when I typed loadplugin  LSPDFR.  It's my conclusion that it's not the user or that someone isn't doing something right, it's LSPDFR.  In the previous version LSPDFR 0.42 it worked fine, but when LSPDFR 0.43 came out that's when a majority of the crashes started happening.  No matter what I've done LSPDFR WILL NOT load.  

I agree with @ems324 theory because I ran 0.42 fine now. But I had issues with 0.43 with character creating. I mean I can chose a preset character but if I save it, if I save a character I created the game crashes. If I don't save a preset character have no plugins it works. But I have to delete my chars folder every time I want to play LSPDFR. So Devs can you please respond and give us a solution ? Because I  really want to start recording videos and posting on YouTube again I stopped because LSPDFR is giving me issues like not starting and just crashing.

LakeLifeGaming

  • 2 months later...

I don't know if this will work for some of you but it worked for me. When you click rage click the settings icon and change the interval number from 10000 to 30000. I did this and my LSPDFR worked and loaded up first try. Again, this may or may not work.

  • 1 month later...

help my game crashes all the time 

Spoiler

[1/20/2020 10:08:17 PM.581] Started new log on 1/20/2020 10:08:17 PM.581
[1/20/2020 10:08:17 PM.583] ====================================================================================================
[1/20/2020 10:08:17 PM.579] Log path: G:\Steam Games\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/20/2020 10:08:17 PM.583] Log verbosity: Trivial
[1/20/2020 10:08:17 PM.583] Initializing input system
[1/20/2020 10:08:17 PM.585] Initializing game console
[1/20/2020 10:08:17 PM.589] Console key has been set to F4 (key code: 115)
[1/20/2020 10:08:17 PM.623] Initializing console variable "ConsoleScrollAmount".
[1/20/2020 10:08:17 PM.623] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[1/20/2020 10:08:17 PM.625] Read value: <null>
[1/20/2020 10:08:17 PM.625] Initializing console variable "ConsoleKey".
[1/20/2020 10:08:17 PM.625] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/20/2020 10:08:17 PM.625] Read value: <null>
[1/20/2020 10:08:17 PM.625] Initializing console variable "PluginTimeoutThreshold".
[1/20/2020 10:08:17 PM.625] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/20/2020 10:08:17 PM.627] Read value: 12000
[1/20/2020 10:08:17 PM.627] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/20/2020 10:08:17 PM.627] Initializing console variable "AlwaysShowConsoleOutput".
[1/20/2020 10:08:17 PM.627] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/20/2020 10:08:17 PM.627] Read value: <null>
[1/20/2020 10:08:17 PM.627] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/20/2020 10:08:17 PM.627] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/20/2020 10:08:17 PM.627] Read value: <null>
[1/20/2020 10:08:17 PM.627] Initializing console variable "ShowOnScreenWarnings".
[1/20/2020 10:08:17 PM.627] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/20/2020 10:08:17 PM.628] Read value: <null>
[1/20/2020 10:08:17 PM.628] Console initialized
[1/20/2020 10:08:17 PM.628] Initializing forms manager
[1/20/2020 10:08:17 PM.628] Cleaning temp folder
[1/20/2020 10:08:17 PM.629] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[1/20/2020 10:08:17 PM.633] ================ RAGE Plugin Hook ================
[1/20/2020 10:08:17 PM.637] Detected Windows 10 Professional (64-bit) (10.0.18363.0)!
[1/20/2020 10:08:17 PM.637] Checking game support
[1/20/2020 10:08:17 PM.741] Product name: Grand Theft Auto V
[1/20/2020 10:08:17 PM.741] Product version: 1.0.1868.0
[1/20/2020 10:08:17 PM.741] Is steam version: True
[1/20/2020 10:08:17 PM.741] Initializing DirectX
[1/20/2020 10:08:17 PM.743] Initializing Direct3D
[1/20/2020 10:08:17 PM.743] Getting game swap chain
[1/20/2020 10:08:17 PM.764] Swap Chain created: 0x7FF749BF24F8
[1/20/2020 10:08:17 PM.764] Swap Chain VTable: 0x1E0B84E3D30
[1/20/2020 10:08:17 PM.764] 0x748948FFF9C085E9;0x8D48564157552024;0x170EC814890246C
[1/20/2020 10:08:17 PM.764] D3D11Present: 0x7FF8CF3B4300
[1/20/2020 10:08:17 PM.764] D3D11ResizeBuffers: 0x7FF8CF3C9A50
[1/20/2020 10:08:17 PM.764] D3D11ResizeTarget: 0x7FF8CF417C20
[1/20/2020 10:08:17 PM.764] D3D11SetFullscreenState: 0x7FF8CF3D1580
[1/20/2020 10:08:17 PM.764] Getting device
[1/20/2020 10:08:17 PM.764] Retrieved device
[1/20/2020 10:08:17 PM.764] Creating wrapper
[1/20/2020 10:08:17 PM.764] Direct3D initialized
[1/20/2020 10:08:17 PM.764] Initialized DirectX
[1/20/2020 10:08:17 PM.765] Direct3D watcher thread spawned
[1/20/2020 10:08:17 PM.810] Wrapper created
[1/20/2020 10:08:17 PM.814] Effect created
[1/20/2020 10:08:17 PM.814] Creating buffer
[1/20/2020 10:08:17 PM.814] Created buffer
[1/20/2020 10:08:17 PM.814] Creating blend state
[1/20/2020 10:08:17 PM.814] Created blend state
[1/20/2020 10:08:17 PM.814] Done with creation
[1/20/2020 10:08:17 PM.855] Initializing texture system.
[1/20/2020 10:08:17 PM.855] Initializing texture system; phase 1
[1/20/2020 10:08:17 PM.855] Initializing texture system; phase 2
[1/20/2020 10:08:17 PM.860] Initializing texture system; phase 3
[1/20/2020 10:08:17 PM.860] Initializing texture system; phase 4
[1/20/2020 10:08:17 PM.867] Initializing texture system; phase 5
[1/20/2020 10:08:17 PM.868] Initializing texture system; phase 6
[1/20/2020 10:08:17 PM.869] Initializing texture system; phase 7
[1/20/2020 10:08:17 PM.870] Initializing texture system; phase 8
[1/20/2020 10:08:17 PM.871] Initializing texture system; phase 9
[1/20/2020 10:08:17 PM.872] Initializing texture system; phase 10
[1/20/2020 10:08:17 PM.876] Pixel Shader 5.0 not supported. Falling back to 4.0.
[1/20/2020 10:08:17 PM.877] Initializing texture system; phase 11
[1/20/2020 10:08:17 PM.878] Initializing texture system; phase 12
[1/20/2020 10:08:17 PM.879] Initializing texture system; phase 13
[1/20/2020 10:08:17 PM.879] Initializing texture system; phase 14
[1/20/2020 10:08:22 PM.766] Direct3D watcher thread ended
[1/20/2020 10:08:48 PM.926] LoadingScreenMsg: Initializing game support
[1/20/2020 10:08:49 PM.178] Initializing game support
[1/20/2020 10:08:54 PM.646] LoadingScreenMsg: Velocity limit removed
[1/20/2020 10:08:54 PM.953] Compatibility level: 0
[1/20/2020 10:08:54 PM.953] Supported version detected
[1/20/2020 10:08:54 PM.953] ==================================================
[1/20/2020 10:08:54 PM.953] LoadingScreenMsg: Patching code
[1/20/2020 10:08:55 PM.204] LoadingScreenMsg: Waiting for game initialization
[1/20/2020 10:08:55 PM.455] Waiting for game initialization
[1/20/2020 10:08:55 PM.556] LoadingScreenMsg: Initializing core
[1/20/2020 10:08:55 PM.806] Initializing hook
[1/20/2020 10:09:00 PM.826] LoadingScreenMsg: Completing interoperability
[1/20/2020 10:09:01 PM.077] Completing interoperability
[1/20/2020 10:09:01 PM.077] Initialization code 1.
[1/20/2020 10:09:01 PM.077] Initialization code 2.
[1/20/2020 10:09:01 PM.077] Initialization code 3.
[1/20/2020 10:09:01 PM.084] 1 Address: 0x00007FF747AFC654
[1/20/2020 10:09:01 PM.084] Calling func 1
[1/20/2020 10:09:01 PM.097] 2 Address: 0x00007FF74867029A
[1/20/2020 10:09:01 PM.097] 3 Address: 0x00007FF7470E631A
[1/20/2020 10:09:01 PM.120] Address: 0x00007FF748670244
[1/20/2020 10:09:01 PM.120] Unknown var: 0x00007FF749691CA0
[1/20/2020 10:09:01 PM.120] Initialization code 4.
[1/20/2020 10:09:01 PM.120] Initialization code 5.
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 1
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 2
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 3
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 4
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 5
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 6
[1/20/2020 10:09:01 PM.120] Completing interoperability, phase 7
[1/20/2020 10:09:01 PM.120] LoadingScreenMsg: 
[1/20/2020 10:09:01 PM.371] LoadingScreenMsg: Loading Story Mode
[1/20/2020 10:09:05 PM.506] LoadingScreenMsg: Loading and Populating Game World
[1/20/2020 10:09:05 PM.756] LoadingScreenMsg: 

 

 

  • 1 month later...
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