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Gyrecti

LSPDFR plugin freezing/crashing on load

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Hi guys, I'm having an issue where my LSPDFR plugin freezes the game and then crashes whenever I try to go on duty by means of ForceDuty or through a police station. I have not had any issues with this in the past. This is really unusual, and I need some help in fixing this ASAP.

 

Spoiler

[11-Dec-18 10:44:37 AM.913] LSPD First Response: ==============================
[11-Dec-18 10:44:37 AM.914] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11-Dec-18 10:44:37 AM.914] LSPD First Response: ------------------------------
[11-Dec-18 10:44:37 AM.914] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11-Dec-18 10:44:37 AM.914] LSPD First Response: ------------------------------
[11-Dec-18 10:44:37 AM.915] LSPD First Response: Exception type: System.Net.WebException
[11-Dec-18 10:44:37 AM.915] LSPD First Response: Exception message: Unable to connect to the remote server
[11-Dec-18 10:44:37 AM.916] LSPD First Response: ------------------------------
[11-Dec-18 10:44:37 AM.916] LSPD First Response: Inner exceptions:
[11-Dec-18 10:44:37 AM.916] LSPD First Response:     Exception type: System.Net.Sockets.SocketException
[11-Dec-18 10:44:37 AM.917] LSPD First Response:     Exception message: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 185.245.96.68:80
[11-Dec-18 10:44:37 AM.932] LSPD First Response:         ------------------------------
[11-Dec-18 10:44:37 AM.933] LSPD First Response:         Stack trace:
[11-Dec-18 10:44:37 AM.933] LSPD First Response:         at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
[11-Dec-18 10:44:37 AM.933] at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
[11-Dec-18 10:44:37 AM.934] LSPD First Response:         ==============================
[11-Dec-18 10:44:37 AM.934] LSPD First Response: 
[11-Dec-18 10:44:37 AM.934] LSPD First Response: ------------------------------
[11-Dec-18 10:44:37 AM.934] LSPD First Response: Stack trace:
[11-Dec-18 10:44:37 AM.934] LSPD First Response: at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
[11-Dec-18 10:44:37 AM.935] at System.Net.WebClient.DownloadData(Uri address)
[11-Dec-18 10:44:37 AM.935] at CheepCallouts_ReWritten.API.CFunc.ReadWebsiteRaw(String url) in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 1413
[11-Dec-18 10:44:37 AM.935] at CheepCallouts_ReWritten.API.CFunc.GetNewestVersion() in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 421
[11-Dec-18 10:44:37 AM.935] at CheepCallouts_ReWritten.API.CFunc.CompareCurrentVersion() in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 412
[11-Dec-18 10:44:37 AM.935] at CheepCallouts_ReWritten.Main.<>c.<onDutyChange>b__6_0() in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\Main.cs:line 147
[11-Dec-18 10:44:37 AM.935] at Rage.GameFiber.Main()
[11-Dec-18 10:44:37 AM.935] LSPD First Response: ==============================
[11-Dec-18 10:44:37 AM.936] LSPD First Response: 
[11-Dec-18 10:44:37 AM.949] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[11-Dec-18 10:44:41 AM.066] LSPD First Response: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[11-Dec-18 10:44:41 AM.068] LSPD First Response: [Traffic Control] System.Threading.ThreadAbortException: Thread was being aborted.
[11-Dec-18 10:44:41 AM.068] at Rage.GameFiber.SleepThis(Int32 duration)
[11-Dec-18 10:44:41 AM.068] at Rage.GameFiber.Yield()
[11-Dec-18 10:44:41 AM.069] at ?????????????????????????????????????????.?????????????????????????????????????????()
[11-Dec-18 10:44:41 AM.069] LSPD First Response: [Traffic Control] Stopping process thread...
[11-Dec-18 10:44:41 AM.111] LSPD First Response: All signs removed

 

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I fixed the issue. Right now CheepCallouts is unavailable because Cheep, the creator, is fixing some major issues with it. That plugin has been crashing the game, so I'll reinstall it when it becomes available again. 

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1 hour ago, Gyrecti said:

I fixed the issue. Right now CheepCallouts is unavailable because Cheep, the creator, is fixing some major issues with it. That plugin has been crashing the game, so I'll reinstall it when it becomes available again. 

Hello,

As for the Cheep Callouts, go to the config settings, and look for this: CheckForNewVersion. From there, switch it from CheckForNewVersion=True to false. That should allow you to keep it in the game.

 

Best of Luck!

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3 hours ago, Gyrecti said:

I fixed the issue. Right now CheepCallouts is unavailable because Cheep, the creator, is fixing some major issues with it. That plugin has been crashing the game, so I'll reinstall it when it becomes available again. 

It is cheepcallouts but theres no need to remove it.

The update server it uses is down. 

Simply do what UnknownBastion said and you can still use the callout pack.

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