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S_M_Y_Sheriff_01 Ped Meta?

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Hi there, I'm not quite sure if this is the right section to post this in but here we go

 

I tried to change the walk style of the Sheriff peds from the default crappy weird one to the cop duty belt one, and no matter what I do, the changes don't reflect in game. I've added the line into the update.rpf peds.ymt, and I've also tried adding it into the RDE peds.meta.

 

Is there a meta/ymt that will overwrite any other stupid settings that modify the sheriff peds?

 

Thanks in advance for the responses.

.

Since I was feeling helpful, I decided to do a test myself regarding this. I was able to get it to work the first try, so if this doesn't work for you, you've got something else installed in your game that is overwriting it. Copy this meta entry to your peds.ymt in \mods\update\update.rpf\x64\data

 

Spoiler

<Item>
            <Name>S_M_Y_Sheriff_01</Name>
            <PropsName>S_M_Y_Sheriff_01_p</PropsName>
            <ClipDictionaryName>move_m@generic</ClipDictionaryName>
            <BlendShapeFileName>null</BlendShapeFileName>
            <ExpressionSetName>expr_set_ambient_male</ExpressionSetName>
            <ExpressionDictionaryName>null</ExpressionDictionaryName>
            <ExpressionName>null</ExpressionName>
            <Pedtype>cop</Pedtype>
            <MovementClipSet>move_m@tool_belt@a</MovementClipSet>
            <hash_collision_2455926842 />
            <StrafeClipSet>move_strafe@cop</StrafeClipSet>
            <MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet>
            <InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet>
            <FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet>
            <AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet>
            <DefaultGestureClipSet>anim_group_gesture_m_generic</DefaultGestureClipSet>
            <FacialClipsetGroupName>facial_clipset_group_gen_male</FacialClipsetGroupName>
            <DefaultVisemeClipSet>anim_group_visemes_m_lo</DefaultVisemeClipSet>
            <SidestepClipSet>clip_set_id_invalid</SidestepClipSet>
            <PoseMatcherName>male</PoseMatcherName>
            <PoseMatcherProneName>male_prone</PoseMatcherProneName>
            <GetupSetHash>nmbs_slow_getups</GetupSetHash>
            <CreatureMetadataName>ambientped_upperwrinkles</CreatureMetadataName>
            <DecisionMakerName>default</DecisionMakerName>
            <MotionTaskDataSetName>standard_ped</MotionTaskDataSetName>
            <DefaultTaskDataSetName>standard_ped</DefaultTaskDataSetName>
            <PedCapsuleName>standard_male</PedCapsuleName>
            <PedLayoutName />
            <PedComponentSetName />
            <PedComponentClothName />
            <PedIKSettingsName />
            <TaskDataName />
            <IsStreamedGfx value="false" />
            <AmbulanceShouldRespondTo value="true" />
            <CanRideBikeWithNoHelmet value="false" />
            <CanSpawnInCar value="true" />
            <IsHeadBlendPed value="false" />
            <bOnlyBulkyItemVariations value="false" />
            <RelationshipGroup>cop</RelationshipGroup>
            <NavCapabilitiesName>standard_ped</NavCapabilitiesName>
            <PerceptionInfo>default_perception</PerceptionInfo>
            <DefaultBrawlingStyle>bs_ai</DefaultBrawlingStyle>
            <DefaultUnarmedWeapon>weapon_unarmed</DefaultUnarmedWeapon>
            <Personality>police</Personality>
            <CombatInfo>cop</CombatInfo>
            <VfxInfoName>vfxpedinfo_human_generic</VfxInfoName>
            <AmbientClipsForFlee>flee</AmbientClipsForFlee>
            <Radio1>RADIO_GENRE_OFF</Radio1>
            <Radio2>RADIO_GENRE_OFF</Radio2>
            <FUpOffset value="0.0" />
            <RUpOffset value="0.0" />
            <FFrontOffset value="0.0" />
            <RFrontOffset value="0.147" />
            <MinActivationImpulse value="20.0" />
            <Stubble value="0.0" />
            <HDDist value="3.0" />
            <TargetingThreatModifier value="1.0" />
            <KilledPerceptionRangeModifer value="-1.0" />
            <Sexiness />
            <Age value="0" />
            <MaxPassengersInCar value="0" />
            <ExternallyDrivenDOFs />
            <PedVoiceGroup>hash_collision_4831921925</PedVoiceGroup>
            <AnimalAudioObject />
            <AbilityType>SAT_NONE</AbilityType>
            <ThermalBehaviour>TB_WARM</ThermalBehaviour>
            <SuperlodType>SLOD_HUMAN</SuperlodType>
            <ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot>
            <DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference>
            <DefaultRemoveRangeMultiplier value="1.0" />
            <AllowCloseSpawning value="false" />
        </Item>

 

  • 1 year later...

Apparently For Me, My Peds.Ymt SUDDENLY crashes, Like, I Just Start Up my Game, Then it crashes and never starts unless i replace it with my backup again

Edited by RandomPerson101
Missing Info

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