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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Plugin Crash When Accepting Callout


Handsup!

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same hereee feels like i tried everything, like it works fine all mods load successfully etc, but as soon as i accept a callout it crashes within 30seconds,  i really dont wanna have to do the eliminate callout process  to find which one is the bad one, but might have too, 😞 

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1 hour ago, Handsup! said:

Hey lads

 

LSPDFR is crashing whenever I accept a callout. This is after installing cheepcallouts. I uninstalled both it and LSPDFR, reinstalled LSPDFR, but it's still happening! Pls help.

Don't you think if saying it was after installing cheepcall outs and you'ved removed it, why would it not work if you did everything right? You did something during the time you added cheepcallouts and you need to remember. You should also post your rage log

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4 minutes ago, Pav500 said:

Don't you think if saying it was after installing cheepcall outs and you'ved removed it, why would it not work if you did everything right? You did something during the time you added cheepcallouts and you need to remember. You should also post your rage log

 

There's the Police Tape mod but I don't see why it'd crash LSPDFR, they're not connected. RageLog says it's unable to spawn new vehicles. Could this be an edited carvariations issue?

http://txt.do/d72zv

 

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1 minute ago, Handsup! said:

 

I never installed it! 😧

[18/08/2018 18:35:48.041] LSPD First Response: CalloutManager initialized
[18/08/2018 18:35:50.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

[18/08/2018 18:35:50.678] LSPD First Response: Origin: Game fiber "CalloutManager".

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4 minutes ago, Pav500 said:

[18/08/2018 18:35:48.041] LSPD First Response: CalloutManager initialized
[18/08/2018 18:35:50.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

[18/08/2018 18:35:50.678] LSPD First Response: Origin: Game fiber "CalloutManager".

 

Am not sure where CalloutManager has come from, it's never been downloaded and is nowhere in my game files

Edited by Handsup!
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4 minutes ago, Handsup! said:

 

Am not sure where CalloutManager has come from, it's never been downloaded and is nowhere in my game files

It would be in \Grand Theft Auto V\Plugins\LSPDFR\calloutmanager.dll
OR you posted a old ragehook log take a screen shot your plugins folder and play ragehook then come back and post your log if an issue occcurs.

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Just now, Pav500 said:

It would be in \Grand Theft Auto V\Plugins\LSPDFR\calloutmanager.dll
OR you posted a old ragehook log take a screen shot your plugins folder and play ragehook then come back and post your log if an issue occcurs.

 

Nope, it's the native calloutmanager, I have never installed the CalloutManager dll.

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1 minute ago, Pav500 said:

Updated your ragenative ui to 1.6.3 it says it right there yours is outdated. 

 

RageNative UI works and is up to date, since EUP works fine

Edited by Handsup!
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2 minutes ago, Handsup! said:

 

RageNative UI works and is up to date, since EUP works fine

It seems like you don't want my help. I'm just gonna leave this here.
[18/08/2018 18:35:13.892] Police Tape: Version was not at least 1.6.3.0, found 1.6.1.0
[18/08/2018 18:35:13.892] Police Tape: Found problems: dependency RageNativeUI (RageNativeUI.dll)

Edited by Pav500
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1 minute ago, Pav500 said:

It seems like you don't want my help. I'm just gonna leave this here.
[18/08/2018 18:35:13.892] Police Tape: Version was not at least 1.6.3.0, found 1.6.1.0
[18/08/2018 18:35:13.892] Police Tape: Found problems: dependency RageNativeUI (RageNativeUI.dll)

 

I  do want your help, I am just trying to narrow down the things. Police Tape isn't a dependency of LSPDFR so I don't think that'd be it.

6 minutes ago, Pav500 said:

It seems like you don't want my help. I'm just gonna leave this here.
[18/08/2018 18:35:13.892] Police Tape: Version was not at least 1.6.3.0, found 1.6.1.0
[18/08/2018 18:35:13.892] Police Tape: Found problems: dependency RageNativeUI (RageNativeUI.dll)

 

I popped in a new RageNative, it was outdated but didn't seem to help unfortunately :(. I am thinking it's something to do with carvariations maybe?

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7 minutes ago, Handsup! said:

 

I  do want your help, I am just trying to narrow down the things. Police Tape isn't a dependency of LSPDFR so I don't think that'd be it.

 

I popped in a new RageNative, it was outdated but didn't seem to help unfortunately :(. I am thinking it's something to do with carvariations maybe?

I asked you before, post your plugins folder and your latest ragehooklog

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https://imgur.com/a/I9gunHD

[18/08/2018 20:58:59.192] Started new log on 18/08/2018 20:58:59.192


[18/08/2018 20:58:59.193] ====================================================================================================
[18/08/2018 20:58:59.127] Log path: D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[18/08/2018 20:58:59.193] Log verbosity: Trivial
[18/08/2018 20:58:59.194] Initializing input system
[18/08/2018 20:58:59.266] Initializing game console
[18/08/2018 20:58:59.585] Console key has been set to F4 (key code: 115)
[18/08/2018 20:59:00.368] Initializing console variable "ConsoleScrollAmount".
[18/08/2018 20:59:00.368] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[18/08/2018 20:59:00.385] Read value: <null>
[18/08/2018 20:59:00.385] Initializing console variable "DisableRenderVersionText".
[18/08/2018 20:59:00.386] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[18/08/2018 20:59:00.394] Read value: True
[18/08/2018 20:59:00.394] Setting value of console variable "DisableRenderVersionText" to stored value.
[18/08/2018 20:59:00.402] Initializing console variable "ConsoleKey".
[18/08/2018 20:59:00.402] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[18/08/2018 20:59:00.403] Read value: F4
[18/08/2018 20:59:00.403] Setting value of console variable "ConsoleKey" to stored value.
[18/08/2018 20:59:00.403] Console key has been set to F4 (key code: 115)
[18/08/2018 20:59:00.403] Initializing console variable "PluginTimeoutThreshold".
[18/08/2018 20:59:00.403] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[18/08/2018 20:59:00.404] Read value: 10000
[18/08/2018 20:59:00.404] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[18/08/2018 20:59:00.404] Initializing console variable "AlwaysShowConsoleOutput".
[18/08/2018 20:59:00.405] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[18/08/2018 20:59:00.405] Read value: <null>
[18/08/2018 20:59:00.405] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[18/08/2018 20:59:00.405] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[18/08/2018 20:59:00.405] Read value: False
[18/08/2018 20:59:00.406] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[18/08/2018 20:59:00.406] Initializing console variable "ShowOnScreenWarnings".
[18/08/2018 20:59:00.406] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[18/08/2018 20:59:00.407] Read value: <null>
[18/08/2018 20:59:00.407] Console initialized
[18/08/2018 20:59:00.407] Initializing forms manager
[18/08/2018 20:59:00.518] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[18/08/2018 20:59:00.529] ================ RAGE Plugin Hook ================
[18/08/2018 20:59:00.538] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[18/08/2018 20:59:00.624] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[18/08/2018 20:59:00.625] Checking game support
[18/08/2018 20:59:02.886] Product name: Grand Theft Auto V
[18/08/2018 20:59:02.886] Product version: 1.0.1493.0
[18/08/2018 20:59:02.886] Is steam version: False
[18/08/2018 20:59:02.887] Initializing DirectX
[18/08/2018 20:59:02.916] Initializing Direct3D
[18/08/2018 20:59:02.916] Loading C:\WINDOWS\system32\d3d11.dll
[18/08/2018 20:59:02.916] Loaded at 0x7FFD0EBD0000
[18/08/2018 20:59:02.916] D3D11CreateDeviceAndSwapChain at 0x7FFD0EBE5950
[18/08/2018 20:59:02.917] Creating Direct3D 11 device and swap chain
[18/08/2018 20:59:03.180] Swap Chain created: 0x18C859DF230
[18/08/2018 20:59:03.180] Swap Chain VTable: 0x18C859DF230
[18/08/2018 20:59:03.180] Swap Chain VTable_2: 0x7FFD105BEC80
[18/08/2018 20:59:03.181] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[18/08/2018 20:59:03.181] D3D11Present: 0x7FFD10555070
[18/08/2018 20:59:03.181] D3D11ResizeBuffers: 0x7FFD10569E60
[18/08/2018 20:59:03.181] D3D11ResizeTarget: 0x7FFD105B2600
[18/08/2018 20:59:03.182] D3D11SetFullscreenState: 0x7FFD10572460
[18/08/2018 20:59:03.195] Getting device
[18/08/2018 20:59:03.196] Retrieved device
[18/08/2018 20:59:03.196] Creating wrapper
[18/08/2018 20:59:03.675] Direct3D initialized
[18/08/2018 20:59:03.676] Initialized DirectX
[18/08/2018 20:59:03.676] Direct3D watcher thread spawned
[18/08/2018 20:59:04.194] Wrapper created
[18/08/2018 20:59:04.271] Effect created
[18/08/2018 20:59:04.272] Creating buffer
[18/08/2018 20:59:04.272] Created buffer
[18/08/2018 20:59:04.273] Creating blend state
[18/08/2018 20:59:04.273] Created blend state
[18/08/2018 20:59:04.273] Done with creation
[18/08/2018 20:59:06.758] Initializing texture system.
[18/08/2018 20:59:06.758] Initializing texture system; phase 1
[18/08/2018 20:59:06.758] Initializing texture system; phase 2
[18/08/2018 20:59:07.155] Initializing texture system; phase 3
[18/08/2018 20:59:07.156] Initializing texture system; phase 4
[18/08/2018 20:59:07.707] Initializing texture system; phase 5
[18/08/2018 20:59:07.710] Initializing texture system; phase 6
[18/08/2018 20:59:07.712] Initializing texture system; phase 7
[18/08/2018 20:59:07.714] Initializing texture system; phase 8
[18/08/2018 20:59:07.717] Initializing texture system; phase 9
[18/08/2018 20:59:07.718] Initializing texture system; phase 10
[18/08/2018 20:59:07.722] Initializing texture system; phase 11
[18/08/2018 20:59:07.723] Initializing texture system; phase 12
[18/08/2018 20:59:07.726] Initializing texture system; phase 13
[18/08/2018 20:59:07.727] Initializing texture system; phase 14
[18/08/2018 20:59:08.678] Direct3D watcher thread ended
[18/08/2018 20:59:35.281] LoadingScreenMsg: Initializing game support
[18/08/2018 20:59:35.533] Initializing game support
[18/08/2018 20:59:36.159] LoadingScreenMsg: Velocity limit removed
[18/08/2018 20:59:36.485] Compatibility level: 0
[18/08/2018 20:59:36.486] Supported version detected
[18/08/2018 20:59:36.486] ==================================================
[18/08/2018 20:59:36.486] LoadingScreenMsg: Patching code
[18/08/2018 20:59:36.738] LoadingScreenMsg: Waiting for game initialization
[18/08/2018 20:59:36.989] Waiting for game initialization
[18/08/2018 20:59:37.090] LoadingScreenMsg: Initializing core
[18/08/2018 20:59:37.341] Initializing hook
[18/08/2018 20:59:37.341] LoadingScreenMsg: Completing interoperability
[18/08/2018 20:59:37.594] Completing interoperability
[18/08/2018 20:59:37.594] Initialization code 1.
[18/08/2018 20:59:37.595] Initialization code 2.
[18/08/2018 20:59:37.595] Initialization code 3.
[18/08/2018 20:59:37.604] 1 Address: 0x00007FF6C09851D8
[18/08/2018 20:59:37.604] Calling func 1
[18/08/2018 20:59:37.623] 2 Address: 0x00007FF6C14D6A8E
[18/08/2018 20:59:37.624] 3 Address: 0x00007FF6BFF75C86
[18/08/2018 20:59:37.656] Address: 0x00007FF6C14D6A38
[18/08/2018 20:59:37.656] Unknown var: 0x00007FF6C247FE40
[18/08/2018 20:59:37.657] Initialization code 4.
[18/08/2018 20:59:37.657] Initialization code 5.
[18/08/2018 20:59:37.657] Completing interoperability, phase 1
[18/08/2018 20:59:37.658] Completing interoperability, phase 2
[18/08/2018 20:59:37.658] Completing interoperability, phase 3
[18/08/2018 20:59:37.658] Completing interoperability, phase 4
[18/08/2018 20:59:37.658] Completing interoperability, phase 5
[18/08/2018 20:59:37.658] Completing interoperability, phase 6
[18/08/2018 20:59:37.658] Completing interoperability, phase 7
[18/08/2018 20:59:37.659] LoadingScreenMsg: 
[18/08/2018 20:59:37.910] LoadingScreenMsg: Loading Story Mode
[18/08/2018 21:00:04.689] LoadingScreenMsg: Loading and Populating Game World
[18/08/2018 21:00:04.940] LoadingScreenMsg: 
[18/08/2018 21:00:27.637] Initializing console variable "IsDeveloperModeEnabled".
[18/08/2018 21:00:27.638] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[18/08/2018 21:00:27.638] Read value: <null>
[18/08/2018 21:00:27.639] Initializing console variable "TimeScale".
[18/08/2018 21:00:27.639] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[18/08/2018 21:00:27.639] Read value: <null>
[18/08/2018 21:00:30.565] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:30.567] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:30.568] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:33.420] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:33.421] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:33.423] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:35.957] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:35.958] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:35.960] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:36.949] ---------------------------------------------------------------------
[18/08/2018 21:00:36.949] LSPD FIRST RESPONSE
[18/08/2018 21:00:36.949] Version 0.3.1
[18/08/2018 21:00:36.949] A G17 Media Modification
[18/08/2018 21:00:36.949] - Developed by LMS & Sam
[18/08/2018 21:00:36.949] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[18/08/2018 21:00:36.949] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[18/08/2018 21:00:36.949] ---------------------------------------------------------------------
[18/08/2018 21:00:36.950] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[18/08/2018 21:00:36.950] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[18/08/2018 21:00:37.129] 
[18/08/2018 21:00:37.397] D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[18/08/2018 21:00:37.397] D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[18/08/2018 21:00:37.399] Callouts: 250
[18/08/2018 21:00:37.924] Police Tape: Registering target PNWParksFan with 31 files to delete
[18/08/2018 21:00:37.925] Police Tape: Loading Police Tape mod by PNWParksFan
[18/08/2018 21:00:37.925] Police Tape: Police Tape version 1.0.6748.39385
[18/08/2018 21:00:37.928] Police Tape: User has previously agreed to the license for Police Tape Plugin, version 1.0.6748.39385
[18/08/2018 21:00:38.969] Police Tape: Validating dependency: RagePluginHook
[18/08/2018 21:00:38.970] Police Tape: File "ragepluginhook.exe" exists: True
[18/08/2018 21:00:39.000] Police Tape: Version is at least 0.51.0.0
[18/08/2018 21:00:39.001] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[18/08/2018 21:00:39.001] Police Tape: Validating dependency: ParksTools
[18/08/2018 21:00:39.001] Police Tape: File "ParksTools.dll" exists: True
[18/08/2018 21:00:39.002] Police Tape: Major/minor versions match specified exact version
[18/08/2018 21:00:39.002] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll)
[18/08/2018 21:00:39.003] Police Tape: Validating dependency: RageNativeUI
[18/08/2018 21:00:39.003] Police Tape: File "RageNativeUI.dll" exists: True
[18/08/2018 21:00:39.003] Police Tape: Version is at least 1.6.3.0
[18/08/2018 21:00:39.003] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[18/08/2018 21:00:39.844] [TRACE] Thread CopManager #1 initialized
[18/08/2018 21:00:40.047] Police Tape: Clean bill of health
[18/08/2018 21:01:25.333] Unknown command or variable "for"
[18/08/2018 21:01:27.557] 
[18/08/2018 21:01:27.579] INIT
[18/08/2018 21:01:27.636] LSPD First Response: Folder is D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[18/08/2018 21:01:27.647] LSPD First Response: We have 1 callouts registered
[18/08/2018 21:01:27.648] LSPD First Response: CalloutManager initialized
[18/08/2018 21:01:27.649] [TRACE] WorldEventManager: Allowing up to 2 events
[18/08/2018 21:01:27.700] [TRACE] Thread Ambient #1 initialized
[18/08/2018 21:01:27.750] [TRACE] Thread ArrestManager #1 initialized
[18/08/2018 21:01:27.847] [TRACE] Thread WorldEventManager #1 initialized
[18/08/2018 21:01:27.848] [TRACE] Thread PlayerChaseManager #1 initialized
[18/08/2018 21:01:27.855] [TRACE] Thread TrafficControl #1 initialized
[18/08/2018 21:01:29.859] LSPD First Response: Creating ?????????????????????????????????????????
[18/08/2018 21:01:30.241] [TRACE] Preloading LANDSTALKER
[18/08/2018 21:01:30.242] [TRACE] Callout created: Robbery #1
[18/08/2018 21:01:30.263] [TRACE] Thread ZoomThread #1 initialized
[18/08/2018 21:01:31.242] [TRACE] Created new chase
[18/08/2018 21:01:31.589] LSPD First Response: 
[18/08/2018 21:01:31.590] LSPD First Response: ==============================
[18/08/2018 21:01:31.590] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[18/08/2018 21:01:31.591] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.591] LSPD First Response: Origin: Game fiber "CalloutManager".
[18/08/2018 21:01:31.591] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.591] LSPD First Response: Exception type: System.InvalidOperationException
[18/08/2018 21:01:31.592] LSPD First Response: Exception message: Could not spawn new vehicle.
[18/08/2018 21:01:31.592] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.592] LSPD First Response: Inner exceptions:
[18/08/2018 21:01:31.593] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.593] LSPD First Response: Stack trace:
[18/08/2018 21:01:31.593] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[18/08/2018 21:01:31.593] at Rage.Vehicle..ctor(Model model, Vector3 position)
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Robbery.cs:line 234
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[18/08/2018 21:01:31.594] at Rage.GameFiber.Main()
[18/08/2018 21:01:31.594] LSPD First Response: ==============================
[18/08/2018 21:01:31.595] LSPD First Response: 

 

Hi bud, here are both of those 🙂

2 hours ago, Pav500 said:

I asked you before, post your plugins folder and your latest ragehooklog

 

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30 minutes ago, Handsup! said:

https://imgur.com/a/I9gunHD

 

  Reveal hidden contents

[18/08/2018 20:58:59.192] Started new log on 18/08/2018 20:58:59.192


[18/08/2018 20:58:59.193] ====================================================================================================
[18/08/2018 20:58:59.127] Log path: D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[18/08/2018 20:58:59.193] Log verbosity: Trivial
[18/08/2018 20:58:59.194] Initializing input system
[18/08/2018 20:58:59.266] Initializing game console
[18/08/2018 20:58:59.585] Console key has been set to F4 (key code: 115)
[18/08/2018 20:59:00.368] Initializing console variable "ConsoleScrollAmount".
[18/08/2018 20:59:00.368] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[18/08/2018 20:59:00.385] Read value: <null>
[18/08/2018 20:59:00.385] Initializing console variable "DisableRenderVersionText".
[18/08/2018 20:59:00.386] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[18/08/2018 20:59:00.394] Read value: True
[18/08/2018 20:59:00.394] Setting value of console variable "DisableRenderVersionText" to stored value.
[18/08/2018 20:59:00.402] Initializing console variable "ConsoleKey".
[18/08/2018 20:59:00.402] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[18/08/2018 20:59:00.403] Read value: F4
[18/08/2018 20:59:00.403] Setting value of console variable "ConsoleKey" to stored value.
[18/08/2018 20:59:00.403] Console key has been set to F4 (key code: 115)
[18/08/2018 20:59:00.403] Initializing console variable "PluginTimeoutThreshold".
[18/08/2018 20:59:00.403] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[18/08/2018 20:59:00.404] Read value: 10000
[18/08/2018 20:59:00.404] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[18/08/2018 20:59:00.404] Initializing console variable "AlwaysShowConsoleOutput".
[18/08/2018 20:59:00.405] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[18/08/2018 20:59:00.405] Read value: <null>
[18/08/2018 20:59:00.405] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[18/08/2018 20:59:00.405] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[18/08/2018 20:59:00.405] Read value: False
[18/08/2018 20:59:00.406] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[18/08/2018 20:59:00.406] Initializing console variable "ShowOnScreenWarnings".
[18/08/2018 20:59:00.406] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[18/08/2018 20:59:00.407] Read value: <null>
[18/08/2018 20:59:00.407] Console initialized
[18/08/2018 20:59:00.407] Initializing forms manager
[18/08/2018 20:59:00.518] Version: RAGE Plugin Hook v0.63.1224.15140 PUBLIC ALPHA for Grand Theft Auto V
[18/08/2018 20:59:00.529] ================ RAGE Plugin Hook ================
[18/08/2018 20:59:00.538] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[18/08/2018 20:59:00.624] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[18/08/2018 20:59:00.625] Checking game support
[18/08/2018 20:59:02.886] Product name: Grand Theft Auto V
[18/08/2018 20:59:02.886] Product version: 1.0.1493.0
[18/08/2018 20:59:02.886] Is steam version: False
[18/08/2018 20:59:02.887] Initializing DirectX
[18/08/2018 20:59:02.916] Initializing Direct3D
[18/08/2018 20:59:02.916] Loading C:\WINDOWS\system32\d3d11.dll
[18/08/2018 20:59:02.916] Loaded at 0x7FFD0EBD0000
[18/08/2018 20:59:02.916] D3D11CreateDeviceAndSwapChain at 0x7FFD0EBE5950
[18/08/2018 20:59:02.917] Creating Direct3D 11 device and swap chain
[18/08/2018 20:59:03.180] Swap Chain created: 0x18C859DF230
[18/08/2018 20:59:03.180] Swap Chain VTable: 0x18C859DF230
[18/08/2018 20:59:03.180] Swap Chain VTable_2: 0x7FFD105BEC80
[18/08/2018 20:59:03.181] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[18/08/2018 20:59:03.181] D3D11Present: 0x7FFD10555070
[18/08/2018 20:59:03.181] D3D11ResizeBuffers: 0x7FFD10569E60
[18/08/2018 20:59:03.181] D3D11ResizeTarget: 0x7FFD105B2600
[18/08/2018 20:59:03.182] D3D11SetFullscreenState: 0x7FFD10572460
[18/08/2018 20:59:03.195] Getting device
[18/08/2018 20:59:03.196] Retrieved device
[18/08/2018 20:59:03.196] Creating wrapper
[18/08/2018 20:59:03.675] Direct3D initialized
[18/08/2018 20:59:03.676] Initialized DirectX
[18/08/2018 20:59:03.676] Direct3D watcher thread spawned
[18/08/2018 20:59:04.194] Wrapper created
[18/08/2018 20:59:04.271] Effect created
[18/08/2018 20:59:04.272] Creating buffer
[18/08/2018 20:59:04.272] Created buffer
[18/08/2018 20:59:04.273] Creating blend state
[18/08/2018 20:59:04.273] Created blend state
[18/08/2018 20:59:04.273] Done with creation
[18/08/2018 20:59:06.758] Initializing texture system.
[18/08/2018 20:59:06.758] Initializing texture system; phase 1
[18/08/2018 20:59:06.758] Initializing texture system; phase 2
[18/08/2018 20:59:07.155] Initializing texture system; phase 3
[18/08/2018 20:59:07.156] Initializing texture system; phase 4
[18/08/2018 20:59:07.707] Initializing texture system; phase 5
[18/08/2018 20:59:07.710] Initializing texture system; phase 6
[18/08/2018 20:59:07.712] Initializing texture system; phase 7
[18/08/2018 20:59:07.714] Initializing texture system; phase 8
[18/08/2018 20:59:07.717] Initializing texture system; phase 9
[18/08/2018 20:59:07.718] Initializing texture system; phase 10
[18/08/2018 20:59:07.722] Initializing texture system; phase 11
[18/08/2018 20:59:07.723] Initializing texture system; phase 12
[18/08/2018 20:59:07.726] Initializing texture system; phase 13
[18/08/2018 20:59:07.727] Initializing texture system; phase 14
[18/08/2018 20:59:08.678] Direct3D watcher thread ended
[18/08/2018 20:59:35.281] LoadingScreenMsg: Initializing game support
[18/08/2018 20:59:35.533] Initializing game support
[18/08/2018 20:59:36.159] LoadingScreenMsg: Velocity limit removed
[18/08/2018 20:59:36.485] Compatibility level: 0
[18/08/2018 20:59:36.486] Supported version detected
[18/08/2018 20:59:36.486] ==================================================
[18/08/2018 20:59:36.486] LoadingScreenMsg: Patching code
[18/08/2018 20:59:36.738] LoadingScreenMsg: Waiting for game initialization
[18/08/2018 20:59:36.989] Waiting for game initialization
[18/08/2018 20:59:37.090] LoadingScreenMsg: Initializing core
[18/08/2018 20:59:37.341] Initializing hook
[18/08/2018 20:59:37.341] LoadingScreenMsg: Completing interoperability
[18/08/2018 20:59:37.594] Completing interoperability
[18/08/2018 20:59:37.594] Initialization code 1.
[18/08/2018 20:59:37.595] Initialization code 2.
[18/08/2018 20:59:37.595] Initialization code 3.
[18/08/2018 20:59:37.604] 1 Address: 0x00007FF6C09851D8
[18/08/2018 20:59:37.604] Calling func 1
[18/08/2018 20:59:37.623] 2 Address: 0x00007FF6C14D6A8E
[18/08/2018 20:59:37.624] 3 Address: 0x00007FF6BFF75C86
[18/08/2018 20:59:37.656] Address: 0x00007FF6C14D6A38
[18/08/2018 20:59:37.656] Unknown var: 0x00007FF6C247FE40
[18/08/2018 20:59:37.657] Initialization code 4.
[18/08/2018 20:59:37.657] Initialization code 5.
[18/08/2018 20:59:37.657] Completing interoperability, phase 1
[18/08/2018 20:59:37.658] Completing interoperability, phase 2
[18/08/2018 20:59:37.658] Completing interoperability, phase 3
[18/08/2018 20:59:37.658] Completing interoperability, phase 4
[18/08/2018 20:59:37.658] Completing interoperability, phase 5
[18/08/2018 20:59:37.658] Completing interoperability, phase 6
[18/08/2018 20:59:37.658] Completing interoperability, phase 7
[18/08/2018 20:59:37.659] LoadingScreenMsg: 
[18/08/2018 20:59:37.910] LoadingScreenMsg: Loading Story Mode
[18/08/2018 21:00:04.689] LoadingScreenMsg: Loading and Populating Game World
[18/08/2018 21:00:04.940] LoadingScreenMsg: 
[18/08/2018 21:00:27.637] Initializing console variable "IsDeveloperModeEnabled".
[18/08/2018 21:00:27.638] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[18/08/2018 21:00:27.638] Read value: <null>
[18/08/2018 21:00:27.639] Initializing console variable "TimeScale".
[18/08/2018 21:00:27.639] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[18/08/2018 21:00:27.639] Read value: <null>
[18/08/2018 21:00:30.565] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:30.567] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:30.568] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:33.420] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:33.421] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:33.423] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:35.957] <UNLOADED PLUGIN>: Initializing input system
[18/08/2018 21:00:35.958] <UNLOADED PLUGIN>: Initializing game console
[18/08/2018 21:00:35.960] <UNLOADED PLUGIN>: Initializing forms manager
[18/08/2018 21:00:36.949] ---------------------------------------------------------------------
[18/08/2018 21:00:36.949] LSPD FIRST RESPONSE
[18/08/2018 21:00:36.949] Version 0.3.1
[18/08/2018 21:00:36.949] A G17 Media Modification
[18/08/2018 21:00:36.949] - Developed by LMS & Sam
[18/08/2018 21:00:36.949] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[18/08/2018 21:00:36.949] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[18/08/2018 21:00:36.949] ---------------------------------------------------------------------
[18/08/2018 21:00:36.950] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[18/08/2018 21:00:36.950] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[18/08/2018 21:00:37.129] 
[18/08/2018 21:00:37.397] D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[18/08/2018 21:00:37.397] D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[18/08/2018 21:00:37.399] Callouts: 250
[18/08/2018 21:00:37.924] Police Tape: Registering target PNWParksFan with 31 files to delete
[18/08/2018 21:00:37.925] Police Tape: Loading Police Tape mod by PNWParksFan
[18/08/2018 21:00:37.925] Police Tape: Police Tape version 1.0.6748.39385
[18/08/2018 21:00:37.928] Police Tape: User has previously agreed to the license for Police Tape Plugin, version 1.0.6748.39385
[18/08/2018 21:00:38.969] Police Tape: Validating dependency: RagePluginHook
[18/08/2018 21:00:38.970] Police Tape: File "ragepluginhook.exe" exists: True
[18/08/2018 21:00:39.000] Police Tape: Version is at least 0.51.0.0
[18/08/2018 21:00:39.001] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[18/08/2018 21:00:39.001] Police Tape: Validating dependency: ParksTools
[18/08/2018 21:00:39.001] Police Tape: File "ParksTools.dll" exists: True
[18/08/2018 21:00:39.002] Police Tape: Major/minor versions match specified exact version
[18/08/2018 21:00:39.002] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll)
[18/08/2018 21:00:39.003] Police Tape: Validating dependency: RageNativeUI
[18/08/2018 21:00:39.003] Police Tape: File "RageNativeUI.dll" exists: True
[18/08/2018 21:00:39.003] Police Tape: Version is at least 1.6.3.0
[18/08/2018 21:00:39.003] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[18/08/2018 21:00:39.844] [TRACE] Thread CopManager #1 initialized
[18/08/2018 21:00:40.047] Police Tape: Clean bill of health
[18/08/2018 21:01:25.333] Unknown command or variable "for"
[18/08/2018 21:01:27.557] 
[18/08/2018 21:01:27.579] INIT
[18/08/2018 21:01:27.636] LSPD First Response: Folder is D:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[18/08/2018 21:01:27.647] LSPD First Response: We have 1 callouts registered
[18/08/2018 21:01:27.648] LSPD First Response: CalloutManager initialized
[18/08/2018 21:01:27.649] [TRACE] WorldEventManager: Allowing up to 2 events
[18/08/2018 21:01:27.700] [TRACE] Thread Ambient #1 initialized
[18/08/2018 21:01:27.750] [TRACE] Thread ArrestManager #1 initialized
[18/08/2018 21:01:27.847] [TRACE] Thread WorldEventManager #1 initialized
[18/08/2018 21:01:27.848] [TRACE] Thread PlayerChaseManager #1 initialized
[18/08/2018 21:01:27.855] [TRACE] Thread TrafficControl #1 initialized
[18/08/2018 21:01:29.859] LSPD First Response: Creating ?????????????????????????????????????????
[18/08/2018 21:01:30.241] [TRACE] Preloading LANDSTALKER
[18/08/2018 21:01:30.242] [TRACE] Callout created: Robbery #1
[18/08/2018 21:01:30.263] [TRACE] Thread ZoomThread #1 initialized
[18/08/2018 21:01:31.242] [TRACE] Created new chase
[18/08/2018 21:01:31.589] LSPD First Response: 
[18/08/2018 21:01:31.590] LSPD First Response: ==============================
[18/08/2018 21:01:31.590] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[18/08/2018 21:01:31.591] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.591] LSPD First Response: Origin: Game fiber "CalloutManager".
[18/08/2018 21:01:31.591] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.591] LSPD First Response: Exception type: System.InvalidOperationException
[18/08/2018 21:01:31.592] LSPD First Response: Exception message: Could not spawn new vehicle.
[18/08/2018 21:01:31.592] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.592] LSPD First Response: Inner exceptions:
[18/08/2018 21:01:31.593] LSPD First Response: ------------------------------
[18/08/2018 21:01:31.593] LSPD First Response: Stack trace:
[18/08/2018 21:01:31.593] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[18/08/2018 21:01:31.593] at Rage.Vehicle..ctor(Model model, Vector3 position)
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Robbery.cs:line 234
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[18/08/2018 21:01:31.594] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[18/08/2018 21:01:31.594] at Rage.GameFiber.Main()
[18/08/2018 21:01:31.594] LSPD First Response: ==============================
[18/08/2018 21:01:31.595] LSPD First Response: 
 

 

 

Hi bud, here are both of those 🙂

 

The game is having trouble spawning the vehicle LANDSTALKER
 
18/08/2018 21:01:30.241] [TRACE] Preloading LANDSTALKER
[18/08/2018 21:01:31.592] LSPD First Response: Exception message: Could not spawn new vehicle.

Please reinstall lspdfr, then ragehook. in that order.

Edited by Pav500
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26 minutes ago, Pav500 said:

The game is having trouble spawning the vehicle LANDSTALKER
 
18/08/2018 21:01:30.241] [TRACE] Preloading LANDSTALKER
[18/08/2018 21:01:31.592] LSPD First Response: Exception message: Could not spawn new vehicle.

Please reinstall lspdfr, then ragehook. in that order.

 

Hi pal,

 

I removed policetape and the gameconfig that was needed to run it, replacing the config with the vanilla one. It's all working now! No crashes when it tries to spawn a vehicle. Thanks for all your help. 🙂

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