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How to delete SuspectBlip when cuffed


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I'm trying to make a Hit And Run Suspect callout, so the suspect was involved in a hit and run. All of it is fine, but when I arrest them. The suspect's blip doesn't get deleted, I've tried doing 'if (Suspect.IsCuffed)' in the public override void Process() and then put, 'if (SuspectBlip.Exists()) { SuspectBlip.Delete(); }' in public override void End(), but that crashes LSPDFR. So I tried putting if (Suspect.IsCuffed) { SuspectBlip.Delete(); } under  public override void End() but the blip still doesn't delete. I need help with this

 

EDITED: I FIXED IT DON'T WORRY

Edited by SRS Bladez
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