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"Failed To Connect To LCPDFR" LCPDFR Doesn't Start

Featured Replies

Spoiler

[INFO - 10:13:57 PM] [Log] Started
[INFO - 10:13:57 PM] [Main] Main: Initializing...
[INFO - 10:13:57 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 10:13:57 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 10:13:58 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:13:58 PM] [Settings] ReadSettings: Invalid entry
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:13:58 PM] [Settings] ReadSettings: Invalid entry
[INFO - 10:13:59 PM] [Plugin.Main] Changing language to en-US
[INFO - 10:13:59 PM] [Main] Main: Initializing done
[INFO - 10:13:58 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 10:13:59 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 10:14:04 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 10:14:04 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 10:14:06 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 10:14:06 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 10:14:06 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 10:14:06 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 10:14:06 PM] [Authentication] Authentication: User is in offline mode

 

it's pretty fun, this inability to go online which for some reason is preventing me from using LCPDFR. And yes, i bought the game , steam Version, backpatched to 1.0.7, been running it modded for a while, just now thought i should get LCPDFR (after playing LSPDFR on GTA V, also heavily modded) and use it as my multiplayer cop sim i clearly always wanted. anyhow, if i could get the Singleplayer to work right now i would be joyous.

  • Author

literally nothing happens, no crashes, but nothing appears out the front of Police Stations and there is no Icon on the Radar. i ran both  DSound and XLiveless, no results. it's weird really, I don't see why it shouldn't work either...

Tell you h'wat, gonna grab a new log file

Spoiler

------------------------
[INFO - 9:03:48 PM] [Log] Started
[INFO - 9:03:48 PM] [Main] Main: Initializing...
[INFO - 9:03:48 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:03:48 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:03:50 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:03:50 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:03:50 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:03:50 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:03:50 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:03:50 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:03:51 PM] [Plugin.Main] Changing language to en-US
[INFO - 9:03:51 PM] [Main] Main: Initializing done
[INFO - 9:03:50 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 9:03:51 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 9:03:54 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 9:03:54 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 9:03:55 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 9:03:55 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 9:03:55 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 9:03:55 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 9:03:55 PM] [Authentication] Authentication: User is in offline mode
------------------------
[INFO - 9:17:20 PM] [Log] Started
[INFO - 9:17:20 PM] [Main] Main: Initializing...
[INFO - 9:17:20 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:17:20 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:17:21 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:17:21 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:17:21 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:17:21 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:17:21 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:17:21 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:17:21 PM] [Plugin.Main] Changing language to en-US
[INFO - 9:17:21 PM] [Main] Main: Initializing done
[INFO - 9:17:22 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 9:17:22 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 9:17:25 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 9:17:25 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 9:17:26 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 9:17:26 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 9:17:26 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 9:17:26 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 9:17:26 PM] [Authentication] Authentication: User is in offline mode
------------------------
[INFO - 9:37:19 PM] [Log] Started
[INFO - 9:37:19 PM] [Main] Main: Initializing...
[INFO - 9:37:19 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:37:19 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:37:20 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:37:20 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:37:20 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:37:20 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:37:20 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:37:20 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:37:20 PM] [Plugin.Main] Changing language to en-US
[INFO - 9:37:20 PM] [Main] Main: Initializing done
[INFO - 9:37:21 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 9:37:22 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 9:37:25 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 9:37:25 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 9:37:26 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 9:37:26 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 9:37:26 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 9:37:26 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 9:37:26 PM] [Authentication] Authentication: User is in offline mode
------------------------
[INFO - 9:55:22 PM] [Log] Started
[INFO - 9:55:22 PM] [Main] Main: Initializing...
[INFO - 9:55:22 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 9:55:22 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 9:55:23 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:55:23 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:55:23 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 9:55:23 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 9:55:23 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:55:23 PM] [Settings] ReadSettings: Invalid entry
[INFO - 9:55:24 PM] [Plugin.Main] Changing language to en-US
[INFO - 9:55:24 PM] [Main] Main: Initializing done
[INFO - 9:55:23 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 9:55:24 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 9:55:26 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 9:55:26 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[INFO - 9:55:27 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[WARNING - 9:55:27 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 9:55:27 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 9:55:27 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 9:55:27 PM] [Authentication] Authentication: User is in offline mode
[ERROR - 9:55:28 PM] [ServerCommunication] SetSessionVariable: Failed to set session variable: System.Net.WebException: The remote server returned an error: (502) Bad Gateway.
   at System.Net.HttpWebRequest.GetResponse()
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‫‪‎‌‪‫‌‎‏‪‬‮‏‬‪‮‪‍‮(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‍‍‭‪‌‏‮‫‍‫‏‪‬‫‪‪‭‍‌‍‮(String , String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 502
[ERROR - 9:55:29 PM] [ServerCommunication] SetSessionVariable: Failed to set session variable: System.Net.WebException: The remote server returned an error: (502) Bad Gateway.
   at System.Net.HttpWebRequest.GetResponse()
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‫‪‎‌‪‫‌‎‏‪‬‮‏‬‪‮‪‍‮(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‍‍‭‪‌‏‮‫‍‫‏‪‬‫‪‪‭‍‌‍‮(String , String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 502
[ERROR - 9:55:29 PM] [ServerCommunication] SetSessionVariable: Failed to set session variable: System.Net.WebException: The remote server returned an error: (502) Bad Gateway.
   at System.Net.HttpWebRequest.GetResponse()
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‫‪‎‌‪‫‌‎‏‪‬‮‏‬‪‮‪‍‮(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‍‍‭‪‌‏‮‫‍‫‏‪‬‫‪‪‭‍‌‍‮(String , String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 502
[ERROR - 9:55:30 PM] [ServerCommunication] SetSessionVariable: Failed to set session variable: System.Net.WebException: The remote server returned an error: (502) Bad Gateway.
   at System.Net.HttpWebRequest.GetResponse()
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‫‪‎‌‪‫‌‎‏‪‬‮‏‬‪‮‪‍‮(String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 658
   at ‌‌‮‌‬‭‬‍‎‎‫‎‭‬‌‮‏‬‮.‍‍‭‪‌‏‮‫‍‫‏‪‬‫‪‪‭‍‌‍‮(String , String ) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Networking\ServerCommunication.cs:line 502
------------------------
[INFO - 10:13:57 PM] [Log] Started
[INFO - 10:13:57 PM] [Main] Main: Initializing...
[INFO - 10:13:57 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 10:13:57 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 10:13:58 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:13:58 PM] [Settings] ReadSettings: Invalid entry
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 10:13:58 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:13:58 PM] [Settings] ReadSettings: Invalid entry
[INFO - 10:13:59 PM] [Plugin.Main] Changing language to en-US
[INFO - 10:13:59 PM] [Main] Main: Initializing done
[INFO - 10:13:58 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 10:13:59 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 10:14:04 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 10:14:04 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 10:14:06 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 10:14:06 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 10:14:06 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 10:14:06 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 10:14:06 PM] [Authentication] Authentication: User is in offline mode
------------------------
[INFO - 5:18:42 PM] [Log] Started
[INFO - 5:18:42 PM] [Main] Main: Initializing...
[INFO - 5:18:42 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 5:18:42 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[INFO - 5:18:43 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 5:18:43 PM] [Settings] ReadSettings: Invalid entry
[INFO - 5:18:43 PM] [Settings] ReadSettings: Suspect transporter POLICE
[INFO - 5:18:43 PM] [Settings] ReadSettings: Suspect transporter POLICE2
[INFO - 5:18:43 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 5:18:43 PM] [Settings] ReadSettings: Invalid entry
[INFO - 5:18:43 PM] [Plugin.Main] Changing language to en-US
[INFO - 5:18:43 PM] [Main] Main: Initializing done
[INFO - 5:18:43 PM] [ServerCommunication] InitializeConnection: Internet connection available
[INFO - 5:18:43 PM] [ServerCommunication] InitializeConnection: Public IP Address is: 124.190.9.52
[INFO - 5:18:46 PM] [ServerCommunication] InitializeConnection: Found configuration for the masterserver, going to use API server v2.lcpdfr.onlineservices.g17media.com
[INFO - 5:18:46 PM] [ServerCommunication] InitializeConnection: Establishing session with the LCPDFR server...
[WARNING - 5:18:48 PM] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server (The remote server returned an error: (502) Bad Gateway.). Multiplayer is deactivated
[INFO - 5:18:49 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[INFO - 5:18:49 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 5:18:49 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[INFO - 5:18:49 PM] [Authentication] Authentication: User is in offline mode

There we are.  More log to read, oh FUN...

  • Author

EVEN MORE LOG!!! this time from scripthook.net

Spoiler

2017-03-03 17:17:28 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-03-03 17:18:39 - Direct3D device created!

2017-03-03 17:18:39 - SEARCHING FOR SCRIPTS...
2017-03-03 17:18:40 - Loading scripts in Assembly 'scripts\WatchDogsMod.net.dll' ...
2017-03-03 17:18:40 -  ...found script 'WatchDogsMod'!
2017-03-03 17:18:40 - Loading scripts in Assembly 'scripts\JulioNIB.Scripts.net.dll' ...
2017-03-03 17:18:40 -  ...found script 'JulioNIBScriptsMenu'!
2017-03-03 17:18:40 - Loading scripts in Assembly 'scripts\assassination.net.dll' ...
2017-03-03 17:18:40 -  ...found script 'Ass.Ass'!
2017-03-03 17:18:40 - Loading scripts in Assembly 'scripts\CarShop.net.dll' ...
2017-03-03 17:18:40 -  ...found script 'CarShopCS.CarShop'!
2017-03-03 17:18:40 -  ...found script 'CarShopCS.KeyCheck'!
2017-03-03 17:18:40 -  ...found script 'CarShopCS.Menus'!
2017-03-03 17:18:40 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-03-03 17:18:40 -  ...found script 'LCPDFR_Loader.Loader'!
2017-03-03 17:18:40 -  ...found script 'LCPDFR_Loader.PublicScript'!
2017-03-03 17:18:40 - DONE! 8 valid scripts found!

2017-03-03 17:18:40 - STARTING SCRIPTS...
2017-03-03 17:18:40 - INFO: Phone number checks are not available!
2017-03-03 17:18:40 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-03-03 17:18:40 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2017-03-03 17:18:40 -  ...successfully started script 'CarShopCS.Menus'!
2017-03-03 17:18:45 - Error during NetHook.Tick:
                      System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
                         at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt)
                         at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments)
                         at GTA.Native.Function.Call(String Name, Parameter[] Arguments)
                         at GTA.Native.Template.Invoke()
                         at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
                         at GTA.ScriptDomain.ProcessRemoteEvents()
                         at GTA.ScriptDomain.Tick()
                         at GTA.NetHook.Tick()
2017-03-03 17:18:45 - Error during NetHook.Tick:
                      System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
                         at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt)
                         at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments)
                         at GTA.Native.Function.Call(String Name, Parameter[] Arguments)
                         at GTA.Native.Template.Invoke()
                         at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
                         at GTA.ScriptDomain.ProcessRemoteEvents()
                         at GTA.ScriptDomain.Tick()
                         at GTA.NetHook.Tick()
2017-03-03 17:18:45 -  ...successfully started script 'JulioNIBScriptsMenu'!
2017-03-03 17:18:45 - Error during NetHook.Tick:
                      System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
                         at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt)
                         at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments)
                         at GTA.Native.Function.Call(String Name, Parameter[] Arguments)
                         at GTA.Native.Template.Invoke()
                         at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
                         at GTA.ScriptDomain.ProcessRemoteEvents()
                         at GTA.ScriptDomain.Tick()
                         at GTA.NetHook.Tick()
2017-03-03 17:18:45 - Error during NetHook.Tick:
                      System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
                         at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt)
                         at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments)
                         at GTA.Native.Function.Call(String Name, Parameter[] Arguments)
                         at GTA.Native.Template.Invoke()
                         at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
                         at GTA.ScriptDomain.ProcessRemoteEvents()
                         at GTA.ScriptDomain.Tick()
                         at GTA.NetHook.Tick()
2017-03-03 17:18:45 - Error in constructor of script 'Ass.Ass':
                      System.NullReferenceException: Object reference not set to an instance of an object.
                         at GTA.ScriptThread.LoadScriptNow()
2017-03-03 17:18:51 -  ...successfully started script 'WatchDogsMod'!
2017-03-03 17:18:51 -  ...successfully started script 'CarShopCS.KeyCheck'!
2017-03-03 17:18:54 -  ...successfully started script 'CarShopCS.CarShop'!

Yee...

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