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[SOLVED] Extra 1 ELS Light stuck on cant figure it out (Vid showing issue)

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Hello everyone,

 

I'm building a vehicle and one of the extra's on my Liberty lightbar is stuck on each time the car is turned on. Cycling the lights doesn't do anything to turn it off either and I'm kind of stuck on trying to figure out what it could be. I've removed the lights in Zmoddeler and replaced them with the ones that are working.

 

Attached is the screenshot of the VCF as well for ELS to see if I have a setting not correct (Can provide more if you need to see the top of it).

 

I'm using the make visuals great again ENB with the make Make ENB's great again with it.

 

The only thing I can think of that is causing it is a ELS setting or the ENB that I'm using. But I am stumped and hoping someone can easily see what the problem is.

 

Thanks in advance for your help.

 

 

 

2017-01-29.png

Edited by Thero

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

  • Author

Is there a reason why with the other els car I just built and works fine that this one wouldn't? Both are occupying the police slot. Seems weird that it is a ZModeler issue when one works and then the one after doesn't and the only difference is the light bars used as the one that works is a slicktop and this one a liberty

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

to fix it find a model in the GTA 5 that contains all extras
let down to the folder with your model and open model that has all the extras
then renew ZModeler3 and open your model, and you will have happiness
I had the same problem due to the fact that ZModeler3 not understand
extra until I uploaded model in which there is extra from 1 to 12
and yet if you do not understand what I have written contact via Skype, I'll show you how to fix it, I do not know English but I can turn the screen demonstration
and show and you yourself will understand everything when you load stondartnuyu model of GTA 5 is ZModeler3 loads scripts that are found in models of GTA 5
 

Edited by AVP

  • Author

No there isn't,

 

AVP Help me solve the problem (And honestly the problem I've had in the past with Extra's not being recognized before ELS). As you can see in the video below the light is now fixed and works as its intended too.

 

Zmodeler doesn't recognize certain extra's on a model and same goes with misc items as well as extra lights (Spotlights, etc.). What AVP suggested and works well is to open your zmodeler and once you do import a vehicle with extras that is GTA default (The one that worked for me and that he showed me was the benson. This one was for the extra's needed). After I did this I deleted it and then imported the Coach bus (This is the one that worked for me and he did as well. This one is for the  misc needed).  Finally import the Submarine for the extra lights (For spotlights, extralight_1, 2, 3, 4 etc.). After these have been imported and then deleted import your model and then export it.

 

All of this needs to be done from the project file. As in The Coach, Submarine, and Benson need to be in the project file along with your modded car file that you want to work on this for. When you go to export your new vehicle it can be to a different folder if you want.

 

To tell if you have a problem with it you need to look at the message screen at the bottom of zmodeler. It'll mention something regarding the extra's and/or misc items not working properly when you go to export the model.

 

THANKS TO AVP FOR THE HELP!!!

 

 

 

Next time I work on another model. I'll try and record what I did to make it easier for everyone to understand and upload it to my YouTube Channel.

Edited by Thero

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

  • Author

No you should only have to import the model files I believe. Then delete the files and delete the textures associated with them.

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

8 hours ago, Thero said:

No you should only have to import the model files I believe. Then delete the files and delete the textures associated with them.

ok yup i did that my extra 10 is still steady burn , its off in VCF so im not sure

  • Author

Did u do this before you created the file? Because I'm not sure if it works afterwards.

 

What does 10 do anyways according to the manual? 

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

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