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Modded Prop - Shadow bug ? [Zmodeler3]

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Hi. I made a speed radar for GTA V and converted it with zmodeler as prop. When i spawn the prop, i get a shadow bug (the shadow moves like a plant) I think it's a material or shader issue. Tryed it with a simple block-model. There i get the same issue. Can someone pls help me with that? I fixed it somehow with a material one time, but don't know the material anymore.

 

Here a video:

 

Edited by Csyon

I've had this issue with making a custom prop in zmodeler too. Unfortunately I haven't been able to resolve it. Please let me know if you do find out!

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

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  • Author

Good to know that im not the only one with this issue. It needs to be a material or shader issue in Zmodeler. We only need to know what material or shader we should use for props. As i said: I fixed it one time with a other material, but i don't know which material it was. 

  • 5 years later...
On 1/26/2017 at 11:33 AM, PNWParksFan said:

I've had this issue with making a custom prop in zmodeler too. Unfortunately I haven't been able to resolve it. Please let me know if you do find out!

Hey PNW. I assume you've found a way to fix this since you have working custom building props in coastal callouts. If my assumption is right, what did you do to fix the shadows? For me the shadows shake and wobble. Object is vanilla ranger station with added collissions in zm3. Sidenote: the object shadow started to shake after I added COL to it so that should be the problem. Thx beforehand!

5 hours ago, NicolaiAlexander said:

Hey PNW. I assume you've found a way to fix this since you have working custom building props in coastal callouts. If my assumption is right, what did you do to fix the shadows? For me the shadows shake and wobble. Object is vanilla ranger station with added collissions in zm3. Sidenote: the object shadow started to shake after I added COL to it so that should be the problem. Thx beforehand!

 

Export with "skeletal" option unchecked when exporting YDRs. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

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