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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

My Log

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I have the latest GTA Update installed. wheather i use Ragehook Plugin .49 or even the latest ragehook .50. I have disabled all my plugins and i will always end up being stuck on an infinite loading screen............ if anyone could be of any help i would greatly apperciate it.

 

here is my latest log maybe this will help who ever decides to help me.

Thanks!

 

 

 

 

 

[07/01/2017 12:37:11 AM.808] Started new log on 07/01/2017 12:37:11 AM.808
[07/01/2017 12:37:11 AM.809] ====================================================================================================
[07/01/2017 12:37:11 AM.801] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07/01/2017 12:37:11 AM.809] Log verbosity: Trivial
[07/01/2017 12:37:11 AM.810] Initializing input system
[07/01/2017 12:37:11 AM.813] Initializing game console
[07/01/2017 12:37:11 AM.820] Console key has been set to F4 (key code: 115)
[07/01/2017 12:37:11 AM.872] Initializing console variable "ConsoleScrollAmount".
[07/01/2017 12:37:11 AM.873] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[07/01/2017 12:37:11 AM.876] Read value: <null>
[07/01/2017 12:37:11 AM.876] Initializing console variable "DisableRenderVersionText".
[07/01/2017 12:37:11 AM.876] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07/01/2017 12:37:11 AM.880] Read value: True
[07/01/2017 12:37:11 AM.880] Setting value of console variable "DisableRenderVersionText" to stored value.
[07/01/2017 12:37:11 AM.881] Initializing console variable "ConsoleKey".
[07/01/2017 12:37:11 AM.881] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07/01/2017 12:37:11 AM.881] Read value: F2
[07/01/2017 12:37:11 AM.881] Setting value of console variable "ConsoleKey" to stored value.
[07/01/2017 12:37:11 AM.882] Console key has been set to F2 (key code: 113)
[07/01/2017 12:37:11 AM.882] Initializing console variable "PluginTimeoutThreshold".
[07/01/2017 12:37:11 AM.882] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07/01/2017 12:37:11 AM.883] Read value: 10000
[07/01/2017 12:37:11 AM.883] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07/01/2017 12:37:11 AM.883] Initializing console variable "AlwaysShowConsoleOutput".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07/01/2017 12:37:11 AM.884] Read value: <null>
[07/01/2017 12:37:11 AM.884] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07/01/2017 12:37:11 AM.885] Read value: False
[07/01/2017 12:37:11 AM.885] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[07/01/2017 12:37:11 AM.886] Initializing console variable "ShowOnScreenWarnings".
[07/01/2017 12:37:11 AM.886] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07/01/2017 12:37:11 AM.887] Read value: <null>
[07/01/2017 12:37:11 AM.887] Console initialized
[07/01/2017 12:37:11 AM.887] Initializing forms manager
[07/01/2017 12:37:11 AM.889] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[07/01/2017 12:37:11 AM.895] ================ RAGE Plugin Hook ================
[07/01/2017 12:37:11 AM.902] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[07/01/2017 12:37:11 AM.903] Checking game support
[07/01/2017 12:37:12 AM.063] Product name: Grand Theft Auto V
[07/01/2017 12:37:12 AM.064] Product version: 1.0.944.2
[07/01/2017 12:37:12 AM.065] Is steam version: True
[07/01/2017 12:37:12 AM.066] Initializing DirectX
[07/01/2017 12:37:12 AM.068] Initializing Direct3D
[07/01/2017 12:37:12 AM.068] Loading C:\WINDOWS\system32\d3d11.dll
[07/01/2017 12:37:12 AM.070] Loaded at 0x7FF926890000
[07/01/2017 12:37:12 AM.070] D3D11CreateDeviceAndSwapChain at 0x7FF9268F5170
[07/01/2017 12:37:12 AM.070] Creating Direct3D 11 device and swap chain
[07/01/2017 12:37:12 AM.081] Swap Chain created: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.082] Swap Chain VTable: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.083] Swap Chain VTable_2: 0x7FF928CBD058
[07/01/2017 12:37:12 AM.083] 0x5756550219DB85E9;0x5741564155415441;0xEC8148D9246C8D48
[07/01/2017 12:37:12 AM.084] D3D11Present: 0x7FF928C63440
[07/01/2017 12:37:12 AM.084] D3D11ResizeBuffers: 0x7FF928C748D0
[07/01/2017 12:37:12 AM.085] D3D11ResizeTarget: 0x7FF928CB53A0
[07/01/2017 12:37:12 AM.085] D3D11SetFullscreenState: 0x7FF928C7B870
[07/01/2017 12:37:12 AM.093] Direct3D initialized
[07/01/2017 12:37:12 AM.093] Initialized DirectX
[07/01/2017 12:37:12 AM.094] Direct3D watcher thread spawned
[07/01/2017 12:37:12 AM.808] Getting device
[07/01/2017 12:37:12 AM.809] Retrieved device
[07/01/2017 12:37:12 AM.810] Creating wrapper
[07/01/2017 12:37:12 AM.867] Wrapper created
[07/01/2017 12:37:12 AM.873] Effect created
[07/01/2017 12:37:12 AM.873] Creating buffer
[07/01/2017 12:37:12 AM.874] Created buffer
[07/01/2017 12:37:12 AM.874] Creating blend state
[07/01/2017 12:37:12 AM.874] Created blend state
[07/01/2017 12:37:12 AM.874] Done with creation
[07/01/2017 12:37:12 AM.913] Initializing texture system.
[07/01/2017 12:37:12 AM.914] Initializing texture system; phase 1
[07/01/2017 12:37:12 AM.915] Initializing texture system; phase 2
[07/01/2017 12:37:12 AM.921] Initializing texture system; phase 3
[07/01/2017 12:37:12 AM.922] Initializing texture system; phase 4
[07/01/2017 12:37:12 AM.932] Initializing texture system; phase 5
[07/01/2017 12:37:12 AM.934] Initializing texture system; phase 6
[07/01/2017 12:37:12 AM.935] Initializing texture system; phase 7
[07/01/2017 12:37:12 AM.937] Initializing texture system; phase 8
[07/01/2017 12:37:12 AM.938] Initializing texture system; phase 9
[07/01/2017 12:37:12 AM.939] Initializing texture system; phase 10
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 11
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 12
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 13
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 14
[07/01/2017 12:37:17 AM.095] Direct3D watcher thread ended
[07/01/2017 12:37:31 AM.700] LoadingScreenMsg: Initializing game support
[07/01/2017 12:37:31 AM.952] Initializing game support
[07/01/2017 12:37:32 AM.508] LoadingScreenMsg: Velocity limit removed
[07/01/2017 12:37:32 AM.913] Compatibility level: 0
[07/01/2017 12:37:32 AM.914] Supported version detected
[07/01/2017 12:37:32 AM.915] ==================================================
[07/01/2017 12:37:32 AM.915] LoadingScreenMsg: Patching code
[07/01/2017 12:37:33 AM.166] LoadingScreenMsg: Waiting for game initialization
[07/01/2017 12:37:33 AM.418] Waiting for game initialization
[07/01/2017 12:37:33 AM.519] LoadingScreenMsg: Initializing core
[07/01/2017 12:37:33 AM.771] Initializing hook
[07/01/2017 12:37:33 AM.772] LoadingScreenMsg: Completing interoperability
[07/01/2017 12:37:34 AM.022] Completing interoperability
[07/01/2017 12:37:34 AM.024] Initialization code 1.
[07/01/2017 12:37:34 AM.024] Initialization code 2.
[07/01/2017 12:37:34 AM.025] Initialization code 3.
[07/01/2017 12:37:34 AM.034] 1 Address: 0x00007FF6DA6C2698
[07/01/2017 12:37:34 AM.035] Calling func 1
[07/01/2017 12:37:34 AM.052] 2 Address: 0x00007FF6DB1ABE22
[07/01/2017 12:37:34 AM.053] 3 Address: 0x00007FF6D9CD5CA6
[07/01/2017 12:37:34 AM.084] Address: 0x00007FF6DB1ABDC0
[07/01/2017 12:37:34 AM.085] Unknown var: 0x00007FF6DC0FBFF0
[07/01/2017 12:37:34 AM.086] Initialization code 4.
[07/01/2017 12:37:34 AM.086] Initialization code 5.
[07/01/2017 12:37:34 AM.086] Completing interoperability, phase 1
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 2
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 3
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 4
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 5
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 6
[07/01/2017 12:37:34 AM.089] Completing interoperability, phase 7
[07/01/2017 12:37:34 AM.089] LoadingScreenMsg: 
[07/01/2017 12:37:34 AM.340] LoadingScreenMsg: Loading Story Mode
[07/01/2017 12:37:44 AM.490] LoadingScreenMsg: Loading and Populating Game World
[07/01/2017 12:37:44 AM.741] LoadingScreenMsg: 
[07/01/2017 12:37:50 AM.320] Initializing console variable "IsDeveloperModeEnabled".
[07/01/2017 12:37:50 AM.321] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[07/01/2017 12:37:50 AM.322] Read value: False
[07/01/2017 12:37:50 AM.323] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[07/01/2017 12:37:50 AM.324] Initializing console variable "TimeScale".
[07/01/2017 12:37:50 AM.325] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07/01/2017 12:37:50 AM.325] Read value: <null>
[07/01/2017 12:37:50 AM.510] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07/01/2017 12:37:52 AM.779] <UNLOADED PLUGIN>: Initializing input system
[07/01/2017 12:37:52 AM.780] <UNLOADED PLUGIN>: Initializing game console
[07/01/2017 12:37:52 AM.782] <UNLOADED PLUGIN>: Initializing forms manager
[07/01/2017 12:37:52 AM.836] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.233] LSPD FIRST RESPONSE
[07/01/2017 12:37:53 AM.233] Version 0.3.1
[07/01/2017 12:37:53 AM.233] A G17 Media Modification
[07/01/2017 12:37:53 AM.233] - Developed by LMS & Sam
[07/01/2017 12:37:53 AM.233] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07/01/2017 12:37:53 AM.233] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.234] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[07/01/2017 12:37:53 AM.234] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.304] 
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.433] Callouts: 500
[07/01/2017 12:37:53 AM.504] [TRACE] Thread CopManager #1 initialized
 

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