yes i have tried opening my game without ragehook. When loading story mode my game crashes. This is my log
[07/01/2017 12:37:11 AM.808] Started new log on 07/01/2017 12:37:11 AM.808
[07/01/2017 12:37:11 AM.809] ====================================================================================================
[07/01/2017 12:37:11 AM.801] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07/01/2017 12:37:11 AM.809] Log verbosity: Trivial
[07/01/2017 12:37:11 AM.810] Initializing input system
[07/01/2017 12:37:11 AM.813] Initializing game console
[07/01/2017 12:37:11 AM.820] Console key has been set to F4 (key code: 115)
[07/01/2017 12:37:11 AM.872] Initializing console variable "ConsoleScrollAmount".
[07/01/2017 12:37:11 AM.873] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[07/01/2017 12:37:11 AM.876] Read value: <null>
[07/01/2017 12:37:11 AM.876] Initializing console variable "DisableRenderVersionText".
[07/01/2017 12:37:11 AM.876] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07/01/2017 12:37:11 AM.880] Read value: True
[07/01/2017 12:37:11 AM.880] Setting value of console variable "DisableRenderVersionText" to stored value.
[07/01/2017 12:37:11 AM.881] Initializing console variable "ConsoleKey".
[07/01/2017 12:37:11 AM.881] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07/01/2017 12:37:11 AM.881] Read value: F2
[07/01/2017 12:37:11 AM.881] Setting value of console variable "ConsoleKey" to stored value.
[07/01/2017 12:37:11 AM.882] Console key has been set to F2 (key code: 113)
[07/01/2017 12:37:11 AM.882] Initializing console variable "PluginTimeoutThreshold".
[07/01/2017 12:37:11 AM.882] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07/01/2017 12:37:11 AM.883] Read value: 10000
[07/01/2017 12:37:11 AM.883] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07/01/2017 12:37:11 AM.883] Initializing console variable "AlwaysShowConsoleOutput".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07/01/2017 12:37:11 AM.884] Read value: <null>
[07/01/2017 12:37:11 AM.884] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07/01/2017 12:37:11 AM.885] Read value: False
[07/01/2017 12:37:11 AM.885] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[07/01/2017 12:37:11 AM.886] Initializing console variable "ShowOnScreenWarnings".
[07/01/2017 12:37:11 AM.886] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07/01/2017 12:37:11 AM.887] Read value: <null>
[07/01/2017 12:37:11 AM.887] Console initialized
[07/01/2017 12:37:11 AM.887] Initializing forms manager
[07/01/2017 12:37:11 AM.889] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[07/01/2017 12:37:11 AM.895] ================ RAGE Plugin Hook ================
[07/01/2017 12:37:11 AM.902] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[07/01/2017 12:37:11 AM.903] Checking game support
[07/01/2017 12:37:12 AM.063] Product name: Grand Theft Auto V
[07/01/2017 12:37:12 AM.064] Product version: 1.0.944.2
[07/01/2017 12:37:12 AM.065] Is steam version: True
[07/01/2017 12:37:12 AM.066] Initializing DirectX
[07/01/2017 12:37:12 AM.068] Initializing Direct3D
[07/01/2017 12:37:12 AM.068] Loading C:\WINDOWS\system32\d3d11.dll
[07/01/2017 12:37:12 AM.070] Loaded at 0x7FF926890000
[07/01/2017 12:37:12 AM.070] D3D11CreateDeviceAndSwapChain at 0x7FF9268F5170
[07/01/2017 12:37:12 AM.070] Creating Direct3D 11 device and swap chain
[07/01/2017 12:37:12 AM.081] Swap Chain created: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.082] Swap Chain VTable: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.083] Swap Chain VTable_2: 0x7FF928CBD058
[07/01/2017 12:37:12 AM.083] 0x5756550219DB85E9;0x5741564155415441;0xEC8148D9246C8D48
[07/01/2017 12:37:12 AM.084] D3D11Present: 0x7FF928C63440
[07/01/2017 12:37:12 AM.084] D3D11ResizeBuffers: 0x7FF928C748D0
[07/01/2017 12:37:12 AM.085] D3D11ResizeTarget: 0x7FF928CB53A0
[07/01/2017 12:37:12 AM.085] D3D11SetFullscreenState: 0x7FF928C7B870
[07/01/2017 12:37:12 AM.093] Direct3D initialized
[07/01/2017 12:37:12 AM.093] Initialized DirectX
[07/01/2017 12:37:12 AM.094] Direct3D watcher thread spawned
[07/01/2017 12:37:12 AM.808] Getting device
[07/01/2017 12:37:12 AM.809] Retrieved device
[07/01/2017 12:37:12 AM.810] Creating wrapper
[07/01/2017 12:37:12 AM.867] Wrapper created
[07/01/2017 12:37:12 AM.873] Effect created
[07/01/2017 12:37:12 AM.873] Creating buffer
[07/01/2017 12:37:12 AM.874] Created buffer
[07/01/2017 12:37:12 AM.874] Creating blend state
[07/01/2017 12:37:12 AM.874] Created blend state
[07/01/2017 12:37:12 AM.874] Done with creation
[07/01/2017 12:37:12 AM.913] Initializing texture system.
[07/01/2017 12:37:12 AM.914] Initializing texture system; phase 1
[07/01/2017 12:37:12 AM.915] Initializing texture system; phase 2
[07/01/2017 12:37:12 AM.921] Initializing texture system; phase 3
[07/01/2017 12:37:12 AM.922] Initializing texture system; phase 4
[07/01/2017 12:37:12 AM.932] Initializing texture system; phase 5
[07/01/2017 12:37:12 AM.934] Initializing texture system; phase 6
[07/01/2017 12:37:12 AM.935] Initializing texture system; phase 7
[07/01/2017 12:37:12 AM.937] Initializing texture system; phase 8
[07/01/2017 12:37:12 AM.938] Initializing texture system; phase 9
[07/01/2017 12:37:12 AM.939] Initializing texture system; phase 10
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 11
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 12
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 13
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 14
[07/01/2017 12:37:17 AM.095] Direct3D watcher thread ended
[07/01/2017 12:37:31 AM.700] LoadingScreenMsg: Initializing game support
[07/01/2017 12:37:31 AM.952] Initializing game support
[07/01/2017 12:37:32 AM.508] LoadingScreenMsg: Velocity limit removed
[07/01/2017 12:37:32 AM.913] Compatibility level: 0
[07/01/2017 12:37:32 AM.914] Supported version detected
[07/01/2017 12:37:32 AM.915] ==================================================
[07/01/2017 12:37:32 AM.915] LoadingScreenMsg: Patching code
[07/01/2017 12:37:33 AM.166] LoadingScreenMsg: Waiting for game initialization
[07/01/2017 12:37:33 AM.418] Waiting for game initialization
[07/01/2017 12:37:33 AM.519] LoadingScreenMsg: Initializing core
[07/01/2017 12:37:33 AM.771] Initializing hook
[07/01/2017 12:37:33 AM.772] LoadingScreenMsg: Completing interoperability
[07/01/2017 12:37:34 AM.022] Completing interoperability
[07/01/2017 12:37:34 AM.024] Initialization code 1.
[07/01/2017 12:37:34 AM.024] Initialization code 2.
[07/01/2017 12:37:34 AM.025] Initialization code 3.
[07/01/2017 12:37:34 AM.034] 1 Address: 0x00007FF6DA6C2698
[07/01/2017 12:37:34 AM.035] Calling func 1
[07/01/2017 12:37:34 AM.052] 2 Address: 0x00007FF6DB1ABE22
[07/01/2017 12:37:34 AM.053] 3 Address: 0x00007FF6D9CD5CA6
[07/01/2017 12:37:34 AM.084] Address: 0x00007FF6DB1ABDC0
[07/01/2017 12:37:34 AM.085] Unknown var: 0x00007FF6DC0FBFF0
[07/01/2017 12:37:34 AM.086] Initialization code 4.
[07/01/2017 12:37:34 AM.086] Initialization code 5.
[07/01/2017 12:37:34 AM.086] Completing interoperability, phase 1
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 2
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 3
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 4
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 5
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 6
[07/01/2017 12:37:34 AM.089] Completing interoperability, phase 7
[07/01/2017 12:37:34 AM.089] LoadingScreenMsg:
[07/01/2017 12:37:34 AM.340] LoadingScreenMsg: Loading Story Mode
[07/01/2017 12:37:44 AM.490] LoadingScreenMsg: Loading and Populating Game World
[07/01/2017 12:37:44 AM.741] LoadingScreenMsg:
[07/01/2017 12:37:50 AM.320] Initializing console variable "IsDeveloperModeEnabled".
[07/01/2017 12:37:50 AM.321] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[07/01/2017 12:37:50 AM.322] Read value: False
[07/01/2017 12:37:50 AM.323] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[07/01/2017 12:37:50 AM.324] Initializing console variable "TimeScale".
[07/01/2017 12:37:50 AM.325] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07/01/2017 12:37:50 AM.325] Read value: <null>
[07/01/2017 12:37:50 AM.510] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07/01/2017 12:37:52 AM.779] <UNLOADED PLUGIN>: Initializing input system
[07/01/2017 12:37:52 AM.780] <UNLOADED PLUGIN>: Initializing game console
[07/01/2017 12:37:52 AM.782] <UNLOADED PLUGIN>: Initializing forms manager
[07/01/2017 12:37:52 AM.836] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.233] LSPD FIRST RESPONSE
[07/01/2017 12:37:53 AM.233] Version 0.3.1
[07/01/2017 12:37:53 AM.233] A G17 Media Modification
[07/01/2017 12:37:53 AM.233] - Developed by LMS & Sam
[07/01/2017 12:37:53 AM.233] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07/01/2017 12:37:53 AM.233] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.234] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[07/01/2017 12:37:53 AM.234] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.304]
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.433] Callouts: 500
[07/01/2017 12:37:53 AM.504] [TRACE] Thread CopManager #1 initialized
thanks man i tried your fix and maybe i could be doing it wrong but im still stuck on the infinite loading screen. heres my log by the way
[07/01/2017 12:37:11 AM.808] Started new log on 07/01/2017 12:37:11 AM.808
[07/01/2017 12:37:11 AM.809] ====================================================================================================
[07/01/2017 12:37:11 AM.801] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[07/01/2017 12:37:11 AM.809] Log verbosity: Trivial
[07/01/2017 12:37:11 AM.810] Initializing input system
[07/01/2017 12:37:11 AM.813] Initializing game console
[07/01/2017 12:37:11 AM.820] Console key has been set to F4 (key code: 115)
[07/01/2017 12:37:11 AM.872] Initializing console variable "ConsoleScrollAmount".
[07/01/2017 12:37:11 AM.873] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[07/01/2017 12:37:11 AM.876] Read value: <null>
[07/01/2017 12:37:11 AM.876] Initializing console variable "DisableRenderVersionText".
[07/01/2017 12:37:11 AM.876] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07/01/2017 12:37:11 AM.880] Read value: True
[07/01/2017 12:37:11 AM.880] Setting value of console variable "DisableRenderVersionText" to stored value.
[07/01/2017 12:37:11 AM.881] Initializing console variable "ConsoleKey".
[07/01/2017 12:37:11 AM.881] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07/01/2017 12:37:11 AM.881] Read value: F2
[07/01/2017 12:37:11 AM.881] Setting value of console variable "ConsoleKey" to stored value.
[07/01/2017 12:37:11 AM.882] Console key has been set to F2 (key code: 113)
[07/01/2017 12:37:11 AM.882] Initializing console variable "PluginTimeoutThreshold".
[07/01/2017 12:37:11 AM.882] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07/01/2017 12:37:11 AM.883] Read value: 10000
[07/01/2017 12:37:11 AM.883] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07/01/2017 12:37:11 AM.883] Initializing console variable "AlwaysShowConsoleOutput".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07/01/2017 12:37:11 AM.884] Read value: <null>
[07/01/2017 12:37:11 AM.884] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07/01/2017 12:37:11 AM.884] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07/01/2017 12:37:11 AM.885] Read value: False
[07/01/2017 12:37:11 AM.885] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[07/01/2017 12:37:11 AM.886] Initializing console variable "ShowOnScreenWarnings".
[07/01/2017 12:37:11 AM.886] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07/01/2017 12:37:11 AM.887] Read value: <null>
[07/01/2017 12:37:11 AM.887] Console initialized
[07/01/2017 12:37:11 AM.887] Initializing forms manager
[07/01/2017 12:37:11 AM.889] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[07/01/2017 12:37:11 AM.895] ================ RAGE Plugin Hook ================
[07/01/2017 12:37:11 AM.902] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[07/01/2017 12:37:11 AM.903] Checking game support
[07/01/2017 12:37:12 AM.063] Product name: Grand Theft Auto V
[07/01/2017 12:37:12 AM.064] Product version: 1.0.944.2
[07/01/2017 12:37:12 AM.065] Is steam version: True
[07/01/2017 12:37:12 AM.066] Initializing DirectX
[07/01/2017 12:37:12 AM.068] Initializing Direct3D
[07/01/2017 12:37:12 AM.068] Loading C:\WINDOWS\system32\d3d11.dll
[07/01/2017 12:37:12 AM.070] Loaded at 0x7FF926890000
[07/01/2017 12:37:12 AM.070] D3D11CreateDeviceAndSwapChain at 0x7FF9268F5170
[07/01/2017 12:37:12 AM.070] Creating Direct3D 11 device and swap chain
[07/01/2017 12:37:12 AM.081] Swap Chain created: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.082] Swap Chain VTable: 0x1F02672EFE0
[07/01/2017 12:37:12 AM.083] Swap Chain VTable_2: 0x7FF928CBD058
[07/01/2017 12:37:12 AM.083] 0x5756550219DB85E9;0x5741564155415441;0xEC8148D9246C8D48
[07/01/2017 12:37:12 AM.084] D3D11Present: 0x7FF928C63440
[07/01/2017 12:37:12 AM.084] D3D11ResizeBuffers: 0x7FF928C748D0
[07/01/2017 12:37:12 AM.085] D3D11ResizeTarget: 0x7FF928CB53A0
[07/01/2017 12:37:12 AM.085] D3D11SetFullscreenState: 0x7FF928C7B870
[07/01/2017 12:37:12 AM.093] Direct3D initialized
[07/01/2017 12:37:12 AM.093] Initialized DirectX
[07/01/2017 12:37:12 AM.094] Direct3D watcher thread spawned
[07/01/2017 12:37:12 AM.808] Getting device
[07/01/2017 12:37:12 AM.809] Retrieved device
[07/01/2017 12:37:12 AM.810] Creating wrapper
[07/01/2017 12:37:12 AM.867] Wrapper created
[07/01/2017 12:37:12 AM.873] Effect created
[07/01/2017 12:37:12 AM.873] Creating buffer
[07/01/2017 12:37:12 AM.874] Created buffer
[07/01/2017 12:37:12 AM.874] Creating blend state
[07/01/2017 12:37:12 AM.874] Created blend state
[07/01/2017 12:37:12 AM.874] Done with creation
[07/01/2017 12:37:12 AM.913] Initializing texture system.
[07/01/2017 12:37:12 AM.914] Initializing texture system; phase 1
[07/01/2017 12:37:12 AM.915] Initializing texture system; phase 2
[07/01/2017 12:37:12 AM.921] Initializing texture system; phase 3
[07/01/2017 12:37:12 AM.922] Initializing texture system; phase 4
[07/01/2017 12:37:12 AM.932] Initializing texture system; phase 5
[07/01/2017 12:37:12 AM.934] Initializing texture system; phase 6
[07/01/2017 12:37:12 AM.935] Initializing texture system; phase 7
[07/01/2017 12:37:12 AM.937] Initializing texture system; phase 8
[07/01/2017 12:37:12 AM.938] Initializing texture system; phase 9
[07/01/2017 12:37:12 AM.939] Initializing texture system; phase 10
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 11
[07/01/2017 12:37:12 AM.942] Initializing texture system; phase 12
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 13
[07/01/2017 12:37:12 AM.944] Initializing texture system; phase 14
[07/01/2017 12:37:17 AM.095] Direct3D watcher thread ended
[07/01/2017 12:37:31 AM.700] LoadingScreenMsg: Initializing game support
[07/01/2017 12:37:31 AM.952] Initializing game support
[07/01/2017 12:37:32 AM.508] LoadingScreenMsg: Velocity limit removed
[07/01/2017 12:37:32 AM.913] Compatibility level: 0
[07/01/2017 12:37:32 AM.914] Supported version detected
[07/01/2017 12:37:32 AM.915] ==================================================
[07/01/2017 12:37:32 AM.915] LoadingScreenMsg: Patching code
[07/01/2017 12:37:33 AM.166] LoadingScreenMsg: Waiting for game initialization
[07/01/2017 12:37:33 AM.418] Waiting for game initialization
[07/01/2017 12:37:33 AM.519] LoadingScreenMsg: Initializing core
[07/01/2017 12:37:33 AM.771] Initializing hook
[07/01/2017 12:37:33 AM.772] LoadingScreenMsg: Completing interoperability
[07/01/2017 12:37:34 AM.022] Completing interoperability
[07/01/2017 12:37:34 AM.024] Initialization code 1.
[07/01/2017 12:37:34 AM.024] Initialization code 2.
[07/01/2017 12:37:34 AM.025] Initialization code 3.
[07/01/2017 12:37:34 AM.034] 1 Address: 0x00007FF6DA6C2698
[07/01/2017 12:37:34 AM.035] Calling func 1
[07/01/2017 12:37:34 AM.052] 2 Address: 0x00007FF6DB1ABE22
[07/01/2017 12:37:34 AM.053] 3 Address: 0x00007FF6D9CD5CA6
[07/01/2017 12:37:34 AM.084] Address: 0x00007FF6DB1ABDC0
[07/01/2017 12:37:34 AM.085] Unknown var: 0x00007FF6DC0FBFF0
[07/01/2017 12:37:34 AM.086] Initialization code 4.
[07/01/2017 12:37:34 AM.086] Initialization code 5.
[07/01/2017 12:37:34 AM.086] Completing interoperability, phase 1
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 2
[07/01/2017 12:37:34 AM.087] Completing interoperability, phase 3
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 4
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 5
[07/01/2017 12:37:34 AM.088] Completing interoperability, phase 6
[07/01/2017 12:37:34 AM.089] Completing interoperability, phase 7
[07/01/2017 12:37:34 AM.089] LoadingScreenMsg:
[07/01/2017 12:37:34 AM.340] LoadingScreenMsg: Loading Story Mode
[07/01/2017 12:37:44 AM.490] LoadingScreenMsg: Loading and Populating Game World
[07/01/2017 12:37:44 AM.741] LoadingScreenMsg:
[07/01/2017 12:37:50 AM.320] Initializing console variable "IsDeveloperModeEnabled".
[07/01/2017 12:37:50 AM.321] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[07/01/2017 12:37:50 AM.322] Read value: False
[07/01/2017 12:37:50 AM.323] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[07/01/2017 12:37:50 AM.324] Initializing console variable "TimeScale".
[07/01/2017 12:37:50 AM.325] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07/01/2017 12:37:50 AM.325] Read value: <null>
[07/01/2017 12:37:50 AM.510] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[07/01/2017 12:37:52 AM.779] <UNLOADED PLUGIN>: Initializing input system
[07/01/2017 12:37:52 AM.780] <UNLOADED PLUGIN>: Initializing game console
[07/01/2017 12:37:52 AM.782] <UNLOADED PLUGIN>: Initializing forms manager
[07/01/2017 12:37:52 AM.836] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.233] LSPD FIRST RESPONSE
[07/01/2017 12:37:53 AM.233] Version 0.3.1
[07/01/2017 12:37:53 AM.233] A G17 Media Modification
[07/01/2017 12:37:53 AM.233] - Developed by LMS & Sam
[07/01/2017 12:37:53 AM.233] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07/01/2017 12:37:53 AM.233] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.233] ---------------------------------------------------------------------
[07/01/2017 12:37:53 AM.234] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[07/01/2017 12:37:53 AM.234] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[07/01/2017 12:37:53 AM.304]
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.431] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[07/01/2017 12:37:53 AM.433] Callouts: 500
[07/01/2017 12:37:53 AM.504] [TRACE] Thread CopManager #1 initialized