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Liveries


otatoprm

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If the model is multi skin enabled then all you have to do is find the texture name in the YTD file and when you add the second one then you just copy the name of the file and put a 2 behind it. Example if it says cvpi_sign_1 then save it and import it as cvpi_sign_2.

In game if the vehicle won't let you change liveries through the trainer make sure the vehicle meta is updated for multi livery by adding in the flags line "flag has livery" I think is how it is written (if not just look at police 1 or 2 and you will see it for those)

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