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PEDS GO CRAZY after gun fire. Stop this!!!!

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  • Author
13 minutes ago, Arariel said:

 

Navigate to mods-->update-->update-->common-->data-->levels-->gta 5.  Extract vehicles meta and plac your new line in.  Then readd it to OpenIV.  Next, go to mods-->update-->x64-->dlcpacks-->mpchristmas2-->dlc-->common.  Extract that carvariations and include your new line.  Readd it to OpenIV, and you should be done.  If you haven't already added the vehicle files, you should know where to place them. :)

Do I change any of the liveries to true?  They are all false right now

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  • Awesome thank you Luke.  Actually Google has not been a big help to me on anything GTA V related so far.  Community has been much more help, but not able to answer most of my questions though.  I have

  • You don't need both, but I imagine it's advised if you want everyone to remain calm.   In regards to LSPDFR keybinds, unfortunately not.  LSPDFR keybinds can't be changed.   As per standalon

6 minutes ago, Spitfire7 said:

Do I change any of the liveries to true?  They are all false right now

 

I don't know exactly how the carvariation works, unfortunately.  I need to ask someone myself.  Just leave it as is for now and see if it works as it should.

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  • Author

Also I just foudn the area that says modkit.  I changed mine from the earlier chevelle mod and it was listed as so

 

 <kits>
        <Item>951_buick_modkit</Item>
      </kits>

 

It was 951 I guess, should I change that to something else?

 

Still no modifications.  Paint works and car spawns, but no modifications

7 minutes ago, Spitfire7 said:

Also I just foudn the area that says modkit.  I changed mine from the earlier chevelle mod and it was listed as so

 

 <kits>
        <Item>951_buick_modkit</Item>
      </kits>

 

It was 951 I guess, should I change that to something else?

 

 

I'd say leave it as is.

Edited by Arariel

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  • Author
4 minutes ago, Arariel said:

 

I'd say leave it as is.

Keep in mind that 951 number wasn't even from the Buick mod.  I was copying everything another guy did for a chevelle mod.  So all his files were linked to this 951.  I have no idea what the buick guy had.  So shouldn't I make this back to what the sabregt is since the buick guy was using everything sabregt?

Yeah i think I should since its not a new kit, it will literally be the sabregt's kid wheels, etc going onto this buick. 

 

Now, where can I find the sabregt carvariation?  Its not in our chain of steps

8 minutes ago, Spitfire7 said:

Keep in mind that 951 number wasn't even from the Buick mod.  I was copying everything another guy did for a chevelle mod.  So all his files were linked to this 951.  I have no idea what the buick guy had.  So shouldn't I make this back to what the sabregt is since the buick guy was using everything sabregt?

 

If you want.  The modkit, to my knowledge, just controls the vehicle modifications.

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  • Author
3 minutes ago, Arariel said:

 

If you want.  The modkit, to my knowledge, just controls the vehicle modifications.

Exactly and that is the only thing that is not connected at this point.  So, woudln't it make sense to change these modkit settings to sabregt's settings since it will be using the sabregt package/kit?

But what is the number for the sabregt modkit?

 

sabregt is not in this carvariation file

6 minutes ago, Spitfire7 said:

Exactly and that is the only thing that is not connected at this point.  So, woudln't it make sense to change these modkit settings to sabregt's settings since it will be using the sabregt package/kit?

 

Yes, as that is an actual car in the game. :)

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  • Author

so what is the modkit number and name for sabregt?  I changed mine from the chevelle files, so I have no idea.

 

Where would this sabregt carvariation files be?

its in another dlc pack right?

6 minutes ago, Spitfire7 said:

so what is the modkit number and name for sabregt?  I changed mine from the chevelle files, so I have no idea.

 

Where would this sabregt carvariation files be?

 

I assume in mods-->update-->update-->common-->data-->levels-->gta 5.  I have never touched the modkit section, as I only use police cars.  I use the exact same modkit for all my cars.

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  • Author
3 minutes ago, Arariel said:

 

I assume in mods-->update-->update-->common-->data-->levels-->gta 5.  I have never touched the modkit section, as I only use police cars.  I use the exact same modkit for all my cars.

Thank you, I will try that.

no its not there either

possibly in a dlc pack?

 

7 minutes ago, Spitfire7 said:

Thank you, I will try that.

 

I apologize, I was thinking of vehicles meta.  I don't think there is an accessible carvariations for it.  Try using mine: 

 

157_massacaro2_modkit

 

Just replace the line in yours.

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  • Author
5 minutes ago, Arariel said:

 

I apologize, I was thinking of vehicles meta.  I don't think there is an accessible carvariations for it.  Try using mine: 

 

157_massacaro2_modkit

 

Just replace the line in yours.

trying it out.  Be right back

 

  • Author

YES!!! SUCCESS!!!

 

But, its really weird off mods.  I need a mod line such as the Ducks or sabregt that is closer in size to my car.  Can you help me find where either the dukes or sabregt would be?  Lets try dukes

Also, that car you used was a racey type car, but I need a muscle car package.

 

Wow we are really learning something today

6 minutes ago, Spitfire7 said:

YES!!! SUCCESS!!!

 

But, its really weird off mods.  I need a mod line such as the Ducks or sabregt that is closer in size to my car.  Can you help me find where either the dukes or sabregt would be?  Lets try dukes

 

I don't, unfortunately.  Try 165_chino_modkit

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