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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD First Response.dll has crashed

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Everytime I hit X to get a call I get the error message "The plugin "LSPD First Repsonse" (LSPD First Response.dll) has crashed."

This happens if I force duty, or go to the police station, pick all the stuff and then do it, or sometimes i'll reload the plugins and drive around and it will randomly crash again.

Today is the first day i've had everything, just downloaded everything earlier.

I've tried using @Albo1125's trouble shooter, it had some errors the first time, I corrected them now it says no errors and still crashes.

 

Spoiler

[9/22/2016 11:59:53 PM.558] Started new log on 9/22/2016 11:59:53 PM.558
[9/22/2016 11:59:53 PM.560] ====================================================================================================
[9/22/2016 11:59:53 PM.527] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/22/2016 11:59:53 PM.561] Log verbosity: Verbose
[9/22/2016 11:59:53 PM.561] Initializing input system
[9/22/2016 11:59:53 PM.564] Initializing game console
[9/22/2016 11:59:53 PM.569] Console key has been set to F4 (key code: 115)
[9/22/2016 11:59:53 PM.700] Initializing console variable "ConsoleScrollAmount".
[9/22/2016 11:59:53 PM.700] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[9/22/2016 11:59:53 PM.703] Read value: <null>
[9/22/2016 11:59:53 PM.704] Initializing console variable "DisableRenderVersionText".
[9/22/2016 11:59:53 PM.705] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/22/2016 11:59:53 PM.709] Read value: False
[9/22/2016 11:59:53 PM.710] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/22/2016 11:59:53 PM.710] Initializing console variable "ConsoleKey".
[9/22/2016 11:59:53 PM.710] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/22/2016 11:59:53 PM.711] Read value: F4
[9/22/2016 11:59:53 PM.711] Setting value of console variable "ConsoleKey" to stored value.
[9/22/2016 11:59:53 PM.711] Console key has been set to F4 (key code: 115)
[9/22/2016 11:59:53 PM.711] Initializing console variable "PluginTimeoutThreshold".
[9/22/2016 11:59:53 PM.711] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/22/2016 11:59:53 PM.712] Read value: 10000
[9/22/2016 11:59:53 PM.712] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/22/2016 11:59:53 PM.712] Initializing console variable "AlwaysShowConsoleOutput".
[9/22/2016 11:59:53 PM.712] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/22/2016 11:59:53 PM.712] Read value: <null>
[9/22/2016 11:59:53 PM.712] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/22/2016 11:59:53 PM.713] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/22/2016 11:59:53 PM.713] Read value: <null>
[9/22/2016 11:59:53 PM.713] Initializing console variable "ShowOnScreenWarnings".
[9/22/2016 11:59:53 PM.713] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/22/2016 11:59:53 PM.713] Read value: <null>
[9/22/2016 11:59:53 PM.713] Console initialized
[9/22/2016 11:59:53 PM.713] Initializing forms manager
[9/22/2016 11:59:53 PM.729] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V
[9/22/2016 11:59:53 PM.734] ================ RAGE Plugin Hook ================
[9/22/2016 11:59:53 PM.749] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[9/22/2016 11:59:53 PM.750] Checking game support
[9/22/2016 11:59:54 PM.342] Product name: Grand Theft Auto V
[9/22/2016 11:59:54 PM.342] Product version: 1.0.791.2
[9/22/2016 11:59:54 PM.342] Is steam version: True
[9/22/2016 11:59:54 PM.342] Initializing DirectX
[9/22/2016 11:59:54 PM.415] Initializing Direct3D
[9/22/2016 11:59:54 PM.416] Loading C:\WINDOWS\system32\d3d11.dll
[9/22/2016 11:59:54 PM.417] Loaded at 0x7FF99D5A0000
[9/22/2016 11:59:54 PM.417] D3D11CreateDeviceAndSwapChain at 0x7FF99D5BA190
[9/22/2016 11:59:54 PM.417] Creating Direct3D 11 device and swap chain
[9/22/2016 11:59:54 PM.504] Swap Chain created: 0x25CDF220C90
[9/22/2016 11:59:54 PM.505] Swap Chain VTable: 0x25CDF220C90
[9/22/2016 11:59:54 PM.505] Swap Chain VTable_2: 0x7FF99D482D68
[9/22/2016 11:59:54 PM.505] 0x5756550297FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[9/22/2016 11:59:54 PM.505] D3D11Present: 0x7FF99D4211A0
[9/22/2016 11:59:54 PM.505] D3D11ResizeBuffers: 0x7FF99D439880
[9/22/2016 11:59:54 PM.505] D3D11ResizeTarget: 0x7FF99D471CA0
[9/22/2016 11:59:54 PM.505] D3D11SetFullscreenState: 0x7FF99D4394F0
[9/22/2016 11:59:54 PM.819] Direct3D initialized
[9/22/2016 11:59:54 PM.820] Initialized DirectX
[9/22/2016 11:59:54 PM.820] Direct3D watcher thread spawned
[9/22/2016 11:59:54 PM.845] Getting device
[9/22/2016 11:59:54 PM.845] Retrieved device
[9/22/2016 11:59:54 PM.845] Creating wrapper
[9/22/2016 11:59:54 PM.976] Wrapper created
[9/22/2016 11:59:54 PM.981] Effect created
[9/22/2016 11:59:54 PM.982] Creating buffer
[9/22/2016 11:59:54 PM.983] Created buffer
[9/22/2016 11:59:54 PM.983] Creating blend state
[9/22/2016 11:59:54 PM.983] Created blend state
[9/22/2016 11:59:54 PM.983] Done with creation
[9/22/2016 11:59:55 PM.147] Initializing texture system.
[9/22/2016 11:59:55 PM.147] Initializing texture system; phase 1
[9/22/2016 11:59:55 PM.147] Initializing texture system; phase 2
[9/22/2016 11:59:55 PM.192] Initializing texture system; phase 3
[9/22/2016 11:59:55 PM.192] Initializing texture system; phase 4
[9/22/2016 11:59:55 PM.277] Initializing texture system; phase 5
[9/22/2016 11:59:55 PM.317] Initializing texture system; phase 6
[9/22/2016 11:59:55 PM.322] Initializing texture system; phase 7
[9/22/2016 11:59:55 PM.325] Initializing texture system; phase 8
[9/22/2016 11:59:55 PM.326] Initializing texture system; phase 9
[9/22/2016 11:59:55 PM.327] Initializing texture system; phase 10
[9/22/2016 11:59:55 PM.330] Initializing texture system; phase 11
[9/22/2016 11:59:55 PM.330] Initializing texture system; phase 12
[9/22/2016 11:59:55 PM.332] Initializing texture system; phase 13
[9/22/2016 11:59:55 PM.333] Initializing texture system; phase 14
[9/22/2016 11:59:59 PM.821] Direct3D watcher thread ended
[9/23/2016 12:00:26 AM.413] LoadingScreenMsg: Initializing game support
[9/23/2016 12:00:26 AM.664] Initializing game support
[9/23/2016 12:00:27 AM.107] LoadingScreenMsg: Velocity limit removed
[9/23/2016 12:00:27 AM.359] Compatibility level: 0
[9/23/2016 12:00:27 AM.359] Supported version detected
[9/23/2016 12:00:27 AM.359] ==================================================
[9/23/2016 12:00:27 AM.360] LoadingScreenMsg: Patching code
[9/23/2016 12:00:27 AM.610] LoadingScreenMsg: Waiting for game initialization
[9/23/2016 12:00:27 AM.860] Waiting for game initialization
[9/23/2016 12:00:27 AM.961] LoadingScreenMsg: Initializing core
[9/23/2016 12:00:28 AM.212] Initializing hook
[9/23/2016 12:00:28 AM.212] LoadingScreenMsg: Completing interoperability
[9/23/2016 12:00:28 AM.463] Completing interoperability
[9/23/2016 12:00:28 AM.463] Initialization code 1.
[9/23/2016 12:00:28 AM.464] Initialization code 2.
[9/23/2016 12:00:28 AM.465] Initialization code 3.
[9/23/2016 12:00:28 AM.473] 1 Address: 0x00007FF69DF9955C
[9/23/2016 12:00:28 AM.473] Calling func 1
[9/23/2016 12:00:28 AM.488] 2 Address: 0x00007FF69EA5C832
[9/23/2016 12:00:28 AM.488] 3 Address: 0x00007FF69D5C5C76
[9/23/2016 12:00:28 AM.514] Address: 0x00007FF69EA5C7D0
[9/23/2016 12:00:28 AM.516] Unknown var: 0x00007FF69F94F590
[9/23/2016 12:00:28 AM.517] Initialization code 4.
[9/23/2016 12:00:28 AM.517] Initialization code 5.
[9/23/2016 12:00:28 AM.517] Completing interoperability, phase 1
[9/23/2016 12:00:28 AM.517] Completing interoperability, phase 2
[9/23/2016 12:00:28 AM.518] Completing interoperability, phase 3
[9/23/2016 12:00:28 AM.518] Completing interoperability, phase 4
[9/23/2016 12:00:28 AM.518] Completing interoperability, phase 5
[9/23/2016 12:00:28 AM.519] Completing interoperability, phase 6
[9/23/2016 12:00:28 AM.519] Completing interoperability, phase 7
[9/23/2016 12:00:28 AM.519] LoadingScreenMsg: 
[9/23/2016 12:00:28 AM.770] LoadingScreenMsg: Loading Story Mode
[9/23/2016 12:00:54 AM.170] LoadingScreenMsg: Loading and Populating Game World
[9/23/2016 12:00:54 AM.421] LoadingScreenMsg: 
[9/23/2016 12:01:02 AM.217] Initializing console variable "IsDeveloperModeEnabled".
[9/23/2016 12:01:02 AM.218] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/23/2016 12:01:02 AM.219] Read value: False
[9/23/2016 12:01:02 AM.219] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/23/2016 12:01:02 AM.220] Initializing console variable "TimeScale".
[9/23/2016 12:01:02 AM.221] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2016 12:01:02 AM.221] Read value: <null>
[9/23/2016 12:01:02 AM.375] 
[9/23/2016 12:01:02 AM.376] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/23/2016 12:01:03 AM.977] <UNLOADED PLUGIN>: Initializing input system
[9/23/2016 12:01:03 AM.978] <UNLOADED PLUGIN>: Initializing game console
[9/23/2016 12:01:03 AM.980] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2016 12:01:04 AM.037] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/23/2016 12:01:04 AM.454] ---------------------------------------------------------------------
[9/23/2016 12:01:04 AM.454] LSPD FIRST RESPONSE
[9/23/2016 12:01:04 AM.454] Version 0.3.1
[9/23/2016 12:01:04 AM.454] A G17 Media Modification
[9/23/2016 12:01:04 AM.454] - Developed by LMS & Sam
[9/23/2016 12:01:04 AM.454] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/23/2016 12:01:04 AM.454] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[9/23/2016 12:01:04 AM.454] ---------------------------------------------------------------------
[9/23/2016 12:01:04 AM.454] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[9/23/2016 12:01:04 AM.454] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[9/23/2016 12:01:04 AM.545] 
[9/23/2016 12:01:04 AM.671] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/23/2016 12:01:04 AM.671] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/23/2016 12:01:04 AM.673] Callouts: 50
[9/23/2016 12:01:05 AM.269] [TRACE] Thread CopManager #1 initialized
[9/23/2016 12:03:47 AM.964] Compilation successful.
[9/23/2016 12:03:49 AM.533] <UNLOADED PLUGIN>: Initializing input system
[9/23/2016 12:03:49 AM.535] <UNLOADED PLUGIN>: Initializing game console
[9/23/2016 12:03:49 AM.536] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2016 12:04:11 AM.233] LSPD First Response: Respawning
[9/23/2016 12:04:18 AM.269] LSPD First Response: Done
[9/23/2016 12:04:41 AM.926] Compilation successful.
[9/23/2016 12:04:43 AM.452] <UNLOADED PLUGIN>: Initializing input system
[9/23/2016 12:04:43 AM.453] <UNLOADED PLUGIN>: Initializing game console
[9/23/2016 12:04:43 AM.454] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2016 12:05:05 AM.234] setting up new cop: null
[9/23/2016 12:05:05 AM.268] [TRACE] New ped recognized as cop
[9/23/2016 12:05:05 AM.268] setting up new cop: null
[9/23/2016 12:05:05 AM.268] [TRACE] New ped recognized as cop
[9/23/2016 12:05:12 AM.269] setting up new cop: null
[9/23/2016 12:05:12 AM.269] [TRACE] New ped recognized as cop
[9/23/2016 12:05:12 AM.998] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[9/23/2016 12:05:12 AM.999] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[9/23/2016 12:05:12 AM.999] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[9/23/2016 12:05:13 AM.001] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[9/23/2016 12:05:13 AM.002] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[9/23/2016 12:05:13 AM.004] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[9/23/2016 12:05:13 AM.282] setting up new cop: null
[9/23/2016 12:05:13 AM.282] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.282] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.283] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.283] setting up new cop: null
[9/23/2016 12:05:13 AM.284] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.284] setting up new cop: null
[9/23/2016 12:05:13 AM.284] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.284] setting up new cop: null
[9/23/2016 12:05:13 AM.284] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.784] setting up new cop: null
[9/23/2016 12:05:13 AM.784] [TRACE] New ped recognized as cop
[9/23/2016 12:05:13 AM.784] setting up new cop: null
[9/23/2016 12:05:13 AM.784] [TRACE] New ped recognized as cop
[9/23/2016 12:05:15 AM.462] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[9/23/2016 12:05:15 AM.468] [TRACE] Populated PD
[9/23/2016 12:05:15 AM.798] setting up new cop: null
[9/23/2016 12:05:15 AM.799] [TRACE] New ped recognized as cop
[9/23/2016 12:05:15 AM.799] setting up new cop: null
[9/23/2016 12:05:15 AM.799] [TRACE] New ped recognized as cop
[9/23/2016 12:05:19 AM.756] setting up new cop: null
[9/23/2016 12:05:19 AM.756] [TRACE] New ped recognized as cop
[9/23/2016 12:05:19 AM.756] setting up new cop: null
[9/23/2016 12:05:19 AM.757] [TRACE] New ped recognized as cop
[9/23/2016 12:05:20 AM.470] [TRACE] Cleared PD
[9/23/2016 12:05:29 AM.005] 1
[9/23/2016 12:05:29 AM.005] 2
[9/23/2016 12:05:29 AM.006] 4
[9/23/2016 12:05:29 AM.008] s_m_y_cop_01_white_mini_02
[9/23/2016 12:05:33 AM.317] INIT
[9/23/2016 12:05:33 AM.395] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/23/2016 12:05:33 AM.404] LSPD First Response: We have 1 callouts registered
[9/23/2016 12:05:33 AM.404] LSPD First Response: CalloutManager initialized
[9/23/2016 12:05:33 AM.405] [TRACE] WorldEventManager: Allowing up to 2 events
[9/23/2016 12:05:33 AM.454] [TRACE] Thread Ambient #1 initialized
[9/23/2016 12:05:33 AM.587] [TRACE] Thread ArrestManager #1 initialized
[9/23/2016 12:05:33 AM.727] [TRACE] Thread WorldEventManager #1 initialized
[9/23/2016 12:05:33 AM.728] [TRACE] Thread PlayerChaseManager #1 initialized
[9/23/2016 12:05:33 AM.734] [TRACE] Thread TrafficControl #1 initialized
[9/23/2016 12:05:34 AM.447] setting up new cop: null
[9/23/2016 12:05:34 AM.447] [TRACE] New ped recognized as cop
[9/23/2016 12:05:34 AM.447] setting up new cop: null
[9/23/2016 12:05:34 AM.447] [TRACE] New ped recognized as cop
[9/23/2016 12:05:37 AM.179] Removing options for Menu
[9/23/2016 12:05:38 AM.432] Removing options for Menu
[9/23/2016 12:05:41 AM.997] LSPD First Response: Creating ?????????????????????????????????????????
[9/23/2016 12:05:45 AM.035] LSPD First Response: 
[9/23/2016 12:05:45 AM.036] LSPD First Response: ==============================
[9/23/2016 12:05:45 AM.036] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[9/23/2016 12:05:45 AM.037] LSPD First Response: ------------------------------
[9/23/2016 12:05:45 AM.037] LSPD First Response: Origin: Game fiber "CalloutManager".
[9/23/2016 12:05:45 AM.037] LSPD First Response: ------------------------------
[9/23/2016 12:05:45 AM.038] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[9/23/2016 12:05:45 AM.038] LSPD First Response: Exception message: Exception has been thrown by the target of an invocation.
[9/23/2016 12:05:45 AM.038] LSPD First Response: ------------------------------
[9/23/2016 12:05:45 AM.039] LSPD First Response: Inner exceptions:
[9/23/2016 12:05:45 AM.039] LSPD First Response:     Exception type: System.TypeInitializationException
[9/23/2016 12:05:45 AM.039] LSPD First Response:     Exception message: The type initializer for '?????????????????????????????????????????' threw an exception.
[9/23/2016 12:05:45 AM.040] LSPD First Response:         ------------------------------
[9/23/2016 12:05:45 AM.040] LSPD First Response:         Stack trace:
[9/23/2016 12:05:45 AM.040] LSPD First Response:         at ?????????????????????????????????????????.?????????????????????????????????????????(String , ????????????????????????????????????????? , Vector3 , ????????????????????????????????????????? )
[9/23/2016 12:05:45 AM.040] at ?????????????????????????????????????????..ctor() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Robbery.cs:line 151
[9/23/2016 12:05:45 AM.041] LSPD First Response:         ==============================
[9/23/2016 12:05:45 AM.041] LSPD First Response: 
[9/23/2016 12:05:45 AM.041] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[9/23/2016 12:05:45 AM.042] LSPD First Response:         Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.
[9/23/2016 12:05:45 AM.042] LSPD First Response:             ------------------------------
[9/23/2016 12:05:45 AM.042] LSPD First Response:             Stack trace:
[9/23/2016 12:05:45 AM.043] LSPD First Response:             at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[9/23/2016 12:05:45 AM.043] at System.IO.FileSystemEnumerableIterator`1.CommonInit()
[9/23/2016 12:05:45 AM.043] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
[9/23/2016 12:05:45 AM.043] at System.IO.DirectoryInfo.InternalGetFiles(String searchPattern, SearchOption searchOption)
[9/23/2016 12:05:45 AM.043] at ?????????????????????????????????????????..ctor(String path) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioDatabase.cs:line 40
[9/23/2016 12:05:45 AM.044] at ?????????????????????????????????????????..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 69
[9/23/2016 12:05:45 AM.044] LSPD First Response:             ==============================
[9/23/2016 12:05:45 AM.044] LSPD First Response: 
[9/23/2016 12:05:45 AM.044] LSPD First Response: ------------------------------
[9/23/2016 12:05:45 AM.045] LSPD First Response: Stack trace:
[9/23/2016 12:05:45 AM.045] LSPD First Response: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[9/23/2016 12:05:45 AM.045] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[9/23/2016 12:05:45 AM.045] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[9/23/2016 12:05:45 AM.045] at System.Activator.CreateInstance(Type type)
[9/23/2016 12:05:45 AM.046] at ?????????????????????????????????????????.?????????????????????????????????????????(Type ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 236
[9/23/2016 12:05:45 AM.046] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 134
[9/23/2016 12:05:45 AM.046] at Rage.GameFiber.Main()
[9/23/2016 12:05:45 AM.047] LSPD First Response: ==============================
[9/23/2016 12:05:45 AM.047] LSPD First Response: 

 

5 hours ago, Swagmin said:

Everytime I hit X to get a call I get the error message "The plugin "LSPD First Repsonse" (LSPD First Response.dll) has crashed."

This happens if I force duty, or go to the police station, pick all the stuff and then do it, or sometimes i'll reload the plugins and drive around and it will randomly crash again.

Today is the first day i've had everything, just downloaded everything earlier.

I've tried using @Albo1125's trouble shooter, it had some errors the first time, I corrected them now it says no errors and still crashes.

 

  Hide contents

 

What plugins have you got installed?  Sounds like there is a plugin thats out of date.

Uninstall LSPDFR.

Redownload LSPDFR 0.3.1 and make sure you download the manual version.

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

  • Author
13 hours ago, liamxxs said:

What files are in your LSPDFR folder? 

None, it's empty

5 hours ago, Albo1125 said:

Uninstall LSPDFR.

Redownload LSPDFR 0.3.1 and make sure you download the manual version.

Did that, still happening :/

  • 1 month later...

how fix this problem when i play he Sid this  Reject any mod actvie  do where I can not replaced police car

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37 minutes ago, OfficerIntelligent286 said:

Same here after going through all of these threads i finally found someone with the same problem! 

 

What does your Rage Hook log look like?  Post it in the spoiler section

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

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