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cuts out after 30 mins play

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So everything works fine for me (GREAT MOD BTW) but after about 30 mins i get a script load error, everything stops working mid mission. I have to exit all the way out and play again, but I lose my stats. I ran the diag tool and it says there is a problem with the asi loader. i have tried several and i get the exat same thing. any ideas? i have els and hi res cop cars only installed. no other mods. here is the diag listing:

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 15.98

CPU cores: 4

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: False

GTA IV - Asi loader:

GTA IV - Asi loader valid: False

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-05-06 19:42:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-05-06 19:43:38 - Direct3D device created!

2012-05-06 19:43:38 - SEARCHING FOR SCRIPTS...

2012-05-06 19:43:38 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-05-06 19:43:38 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.Main.Start'!

2012-05-06 19:43:38 - ...found script 'CSharp.Engine.Core'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.Debugging'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.DeletionList'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.Hardcore'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.TextDraw'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCMD.Main'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCMD.Functions'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Actions'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Debug'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Functions'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Partner'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Start'!

2012-05-06 19:43:38 - ...found script 'FirstResponse.LCPD.Various'!

2012-05-06 19:43:38 - Loading scripts in Assembly 'scripts\TrafficFix.net.dll' ...

2012-05-06 19:43:38 - ...found script 'TrainerMenuScript.TrafficCorrect'!

2012-05-06 19:43:38 - DONE! 22 valid scripts found!

2012-05-06 19:43:38 - STARTING SCRIPTS...

2012-05-06 19:43:38 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-05-06 19:43:38 - ...successfully started script 'TrainerMenuScript.TrafficCorrect'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.TextDraw'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.Hardcore'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.DeletionList'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.Debugging'!

2012-05-06 19:43:38 - ...successfully started script 'CSharp.Engine.Core'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.Main.Start'!

2012-05-06 19:43:38 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:43:40 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:44:33 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:44:33 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:45:51 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:45:52 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 19:45:52 - Error during NetHook.Tick:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessRemoteEvents()

at GTA.ScriptDomain.Tick()

at GTA.NetHook.Tick()

2012-05-06 20:04:12 - Error during Tick in script 'CSharp.Engine.Core':

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xf88de8d2.IsCharMale(Int32 )

at GTA.Ped.get_Gender()

at GTA.World.CreatePed(Model Model, Vector3 Position)

at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.LCPDFR-0(eval_4 A_0)

at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.eval_15()

at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.LCPDFR-16()

at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.18()

at CSharp.Engine.Script.ScriptManager.GTick()

at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-05-06 20:04:12 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-05-06 20:07:18 - Direct3D device lost!

2012-05-06 20:07:18 - Direct3D device created!

2012-05-06 20:07:25 - Direct3D device lost!

2012-05-06 20:07:25 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: jmYSTsu0oz3MBFR12GM/vg==

Check your GTAIV folder do you have Dsound.dll and Xlive.dll? if so delete one

GTA IV - Asi loader installed: False

GTA IV - Asi loader:

GTA IV - Asi loader valid: False

Solution added to

Edited by Asuna

  • Author

i have tried one or the other. same script error when i played. sometimes it ctd and says "GTA IV FATAL ERROR: Unrecoverable fault -Please restart the game -84215045196428144" that or a script error in game that says something about a core file error

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

By any chance, are you running the game with LaunchGTAIV.exe? Also, have you set it to "Run as Administrator" for every launch? If not, right-click on the program, select "Properties" from the drop-down menu, go to the "Compatibility" tab, and at the bottom, check the box next to "Run as Administrator" and apply this setting.

2012-05-06 19:42:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

There's a newer ScriptHookDotNet.asi file that's v1.7.1.7 BETA, which comes along with the ScriptHook.dll v0.5.1 file. I suggest you try downloading the latest ScriptHook files for your game and see if that helps.

Edited by Raggio

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