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BADWOLF

Help With Positioning Ped Components In OPENIV

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I got all the basics I think, but the one thing I can't figure out is how to position the heads. As you can see in the picture, the head fits alright but the neck pokes out a bit( it pokes out a bit on the raincoat as well).

So if anybody knows how to position the heads, I would really appreciate the help.

-Thanks

ctaZk.png

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Unless someone has found another way to fix issues like this the only way is exporting into 3ds Max moving the vertices and importing back into OpenIV

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Or just deleting those polys.

What do you mean by that, if you don't mind clarifying. Do you mean deleting them in 3ds Max?

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Wrong section, belongs in Content Modifications, moving thread.

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Ok I'll mess around with these textures in 3ds Max. Thanks guys.

EDIT:

Wrong section, belongs in Content Modifications, moving thread.

Sorry about that, I'm still getting used to where I should post.

Edited by BAD WOLF

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Ok I'll mess around with these textures in 3ds Max. Thanks guys.

EDIT:

Sorry about that, I'm still getting used to where I should post.

No worries, Idk why but it left a source link in the original section that you posted, meh, just a forum glitch :D

Edited by JAM-Justin35

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I've seen that on other sites as well. I think it's so people who were involved in the thread can still find it.

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