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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Shift key is not working for traffic stop


Quadnick

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Hi guys,

I'm having an issue with the shift key not working correctly; when I get behind a car and press it I don't get a blip for anything. Going code 3 after pressing shift doesn't work; they'll pull off to the side, but take off again right after I turn my lights off. This is my first time using this mod but everything is working otherwise. I'm also using a few different plugins including: Police Toolbox, Traffic Control, Arrest manager, Keep Calm, Police Radio, and Traffic Policer as well as a script mod to add Benny's Garage to single player.

In my attempts to fix this issue I have tried removing all plugins and scripts other than LSPDFR's and reinstalling LSPDFR completely, neither have worked.

I'm using the most recent versions: LSPDFR v031 and RPH v042

Specs: Alienware 17 r2

i7-6820hk

Nvidia 980m 8gb

16 gb ram

Windows 10 Home x64

Ragehook log:

Spoiler

[7/14/2016 11:58:51 PM.034] Started new log on 7/14/2016 11:58:51 PM.034
[7/14/2016 11:58:51 PM.035] ====================================================================================================
[7/14/2016 11:58:51 PM.029] Log path: D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/14/2016 11:58:51 PM.036] Log verbosity: Verbose
[7/14/2016 11:58:51 PM.037] Initializing input system
[7/14/2016 11:58:51 PM.040] Initializing game console
[7/14/2016 11:58:51 PM.045] Console key has been set to F4 (key code: 115)
[7/14/2016 11:58:51 PM.096] Initializing console variable "ConsoleScrollAmount".
[7/14/2016 11:58:51 PM.097] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/14/2016 11:58:51 PM.100] Read value: <null>
[7/14/2016 11:58:51 PM.100] Initializing console variable "DisableRenderVersionText".
[7/14/2016 11:58:51 PM.101] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/14/2016 11:58:51 PM.105] Read value: True
[7/14/2016 11:58:51 PM.105] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/14/2016 11:58:51 PM.106] Initializing console variable "ConsoleKey".
[7/14/2016 11:58:51 PM.106] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/14/2016 11:58:51 PM.107] Read value: F5
[7/14/2016 11:58:51 PM.107] Setting value of console variable "ConsoleKey" to stored value.
[7/14/2016 11:58:51 PM.107] Console key has been set to F5 (key code: 116)
[7/14/2016 11:58:51 PM.107] Initializing console variable "PluginTimeoutThreshold".
[7/14/2016 11:58:51 PM.107] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/14/2016 11:58:51 PM.108] Read value: 10000
[7/14/2016 11:58:51 PM.108] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/14/2016 11:58:51 PM.108] Initializing console variable "AlwaysShowConsoleOutput".
[7/14/2016 11:58:51 PM.108] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/14/2016 11:58:51 PM.109] Read value: <null>
[7/14/2016 11:58:51 PM.109] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/14/2016 11:58:51 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/14/2016 11:58:51 PM.109] Read value: False
[7/14/2016 11:58:51 PM.110] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/14/2016 11:58:51 PM.110] Initializing console variable "ShowOnScreenWarnings".
[7/14/2016 11:58:51 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/14/2016 11:58:51 PM.111] Read value: <null>
[7/14/2016 11:58:51 PM.111] Console initialized
[7/14/2016 11:58:51 PM.111] Initializing forms manager
[7/14/2016 11:58:51 PM.114] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[7/14/2016 11:58:51 PM.120] ================ RAGE Plugin Hook ================
[7/14/2016 11:58:51 PM.128] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[7/14/2016 11:58:51 PM.129] Checking game support
[7/14/2016 11:58:51 PM.332] Product name: Grand Theft Auto V
[7/14/2016 11:58:51 PM.334] Product version: 1.0.791.2
[7/14/2016 11:58:51 PM.335] Is steam version: True
[7/14/2016 11:58:51 PM.336] Initializing DirectX
[7/14/2016 11:58:51 PM.338] Initializing Direct3D
[7/14/2016 11:58:51 PM.339] Loading C:\WINDOWS\system32\d3d11.dll
[7/14/2016 11:58:51 PM.340] Loaded at 0x7FFA4A4B0000
[7/14/2016 11:58:51 PM.340] D3D11CreateDeviceAndSwapChain at 0x7FFA4A4CA190
[7/14/2016 11:58:51 PM.341] Creating Direct3D 11 device and swap chain
[7/14/2016 11:58:51 PM.357] Attempting feature level 10_1
[7/14/2016 11:58:51 PM.371] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/14/2016 11:58:51 PM.395] Swap Chain created: 0x22CF0BB7110
[7/14/2016 11:58:51 PM.395] Swap Chain VTable: 0x22CF0BB7110
[7/14/2016 11:58:51 PM.396] Swap Chain VTable_2: 0x7FFA4A412D68
[7/14/2016 11:58:51 PM.397] 0x575655039EFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[7/14/2016 11:58:51 PM.397] D3D11Present: 0x7FFA4A3B11A0
[7/14/2016 11:58:51 PM.397] D3D11ResizeBuffers: 0x7FFA4A3C9880
[7/14/2016 11:58:51 PM.398] D3D11ResizeTarget: 0x7FFA4A401CA0
[7/14/2016 11:58:51 PM.399] D3D11SetFullscreenState: 0x7FFA4A3C94F0
[7/14/2016 11:58:51 PM.404] Direct3D initialized
[7/14/2016 11:58:51 PM.405] Initialized DirectX
[7/14/2016 11:58:51 PM.405] Direct3D watcher thread spawned
[7/14/2016 11:58:52 PM.225] Getting device
[7/14/2016 11:58:52 PM.226] Retrieved device
[7/14/2016 11:58:52 PM.226] Creating wrapper
[7/14/2016 11:58:52 PM.290] Wrapper created
[7/14/2016 11:58:52 PM.297] Effect created
[7/14/2016 11:58:52 PM.297] Creating buffer
[7/14/2016 11:58:52 PM.298] Created buffer
[7/14/2016 11:58:52 PM.298] Creating blend state
[7/14/2016 11:58:52 PM.299] Created blend state
[7/14/2016 11:58:52 PM.299] Done with creation
[7/14/2016 11:58:52 PM.337] Initializing texture system.
[7/14/2016 11:58:52 PM.338] Initializing texture system; phase 1
[7/14/2016 11:58:52 PM.338] Initializing texture system; phase 2
[7/14/2016 11:58:52 PM.345] Initializing texture system; phase 3
[7/14/2016 11:58:52 PM.347] Initializing texture system; phase 4
[7/14/2016 11:58:52 PM.357] Initializing texture system; phase 5
[7/14/2016 11:58:52 PM.360] Initializing texture system; phase 6
[7/14/2016 11:58:52 PM.362] Initializing texture system; phase 7
[7/14/2016 11:58:52 PM.365] Initializing texture system; phase 8
[7/14/2016 11:58:52 PM.367] Initializing texture system; phase 9
[7/14/2016 11:58:52 PM.369] Initializing texture system; phase 10
[7/14/2016 11:58:52 PM.372] Initializing texture system; phase 11
[7/14/2016 11:58:52 PM.373] Initializing texture system; phase 12
[7/14/2016 11:58:52 PM.376] Initializing texture system; phase 13
[7/14/2016 11:58:52 PM.376] Initializing texture system; phase 14
[7/14/2016 11:58:56 PM.407] Direct3D watcher thread ended
[7/14/2016 11:59:23 PM.571] LoadingScreenMsg: Initializing game support
[7/14/2016 11:59:23 PM.823] Initializing game support
[7/14/2016 11:59:24 PM.379] LoadingScreenMsg: Velocity limit removed
[7/14/2016 11:59:24 PM.630] Compatibility level: 0
[7/14/2016 11:59:24 PM.633] Supported version detected
[7/14/2016 11:59:24 PM.633] ==================================================
[7/14/2016 11:59:24 PM.634] LoadingScreenMsg: Patching code
[7/14/2016 11:59:24 PM.885] LoadingScreenMsg: Waiting for game initialization
[7/14/2016 11:59:25 PM.136] Waiting for game initialization
[7/14/2016 11:59:25 PM.237] LoadingScreenMsg: Initializing core
[7/14/2016 11:59:25 PM.489] Initializing hook
[7/14/2016 11:59:25 PM.489] LoadingScreenMsg: Completing interoperability
[7/14/2016 11:59:25 PM.741] Completing interoperability
[7/14/2016 11:59:25 PM.742] Initialization code 1.
[7/14/2016 11:59:25 PM.743] Initialization code 2.
[7/14/2016 11:59:25 PM.744] Initialization code 3.
[7/14/2016 11:59:25 PM.753] 1 Address: 0x00007FF72640955C
[7/14/2016 11:59:25 PM.753] Calling func 1
[7/14/2016 11:59:25 PM.772] 2 Address: 0x00007FF726ECC832
[7/14/2016 11:59:25 PM.773] 3 Address: 0x00007FF725A35C76
[7/14/2016 11:59:25 PM.807] Address: 0x00007FF726ECC7D0
[7/14/2016 11:59:25 PM.808] Unknown var: 0x00007FF727DBF590
[7/14/2016 11:59:25 PM.808] Initialization code 4.
[7/14/2016 11:59:25 PM.809] Completing interoperability, phase 1
[7/14/2016 11:59:25 PM.809] Completing interoperability, phase 2
[7/14/2016 11:59:25 PM.809] Completing interoperability, phase 3
[7/14/2016 11:59:25 PM.810] Completing interoperability, phase 4
[7/14/2016 11:59:25 PM.810] Completing interoperability, phase 5
[7/14/2016 11:59:25 PM.811] Completing interoperability, phase 6
[7/14/2016 11:59:25 PM.811] Completing interoperability, phase 7
[7/14/2016 11:59:25 PM.812] LoadingScreenMsg:
[7/14/2016 11:59:26 PM.063] LoadingScreenMsg: Loading Story Mode
[7/14/2016 11:59:39 PM.164] LoadingScreenMsg: Loading and Populating Game World
[7/14/2016 11:59:39 PM.415] LoadingScreenMsg:
[7/14/2016 11:59:44 PM.472] Initializing console variable "IsDeveloperModeEnabled".
[7/14/2016 11:59:44 PM.473] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/14/2016 11:59:44 PM.474] Read value: False
[7/14/2016 11:59:44 PM.475] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/14/2016 11:59:44 PM.478] Initializing console variable "TimeScale".
[7/14/2016 11:59:44 PM.478] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/14/2016 11:59:44 PM.479] Read value: <null>
[7/14/2016 11:59:44 PM.660]
[7/14/2016 11:59:44 PM.662] Loading plugin from path: D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/14/2016 11:59:44 PM.662] ERROR: The path "D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll" does not exist.
[7/14/2016 11:59:44 PM.663]
[7/14/2016 11:59:44 PM.663] Loading plugin from path: D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[7/14/2016 11:59:44 PM.664] ERROR: The path "D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll" does not exist.
[7/14/2016 11:59:44 PM.665]
[7/14/2016 11:59:44 PM.665] Loading plugin from path: D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[7/14/2016 11:59:44 PM.665] ERROR: The path "D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll" does not exist.
[7/15/2016 12:01:44 AM.722]
[7/15/2016 12:01:44 AM.723] Loading plugin from path: D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/15/2016 12:01:46 AM.176] <UNLOADED PLUGIN>: Initializing input system
[7/15/2016 12:01:46 AM.178] <UNLOADED PLUGIN>: Initializing game console
[7/15/2016 12:01:46 AM.179] <UNLOADED PLUGIN>: Initializing forms manager
[7/15/2016 12:01:46 AM.237] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/15/2016 12:01:46 AM.531] ---------------------------------------------------------------------
[7/15/2016 12:01:46 AM.531] LSPD FIRST RESPONSE
[7/15/2016 12:01:46 AM.531] Version 0.3.1
[7/15/2016 12:01:46 AM.531] A G17 Media Modification
[7/15/2016 12:01:46 AM.531] - Developed by LMS & Sam
[7/15/2016 12:01:46 AM.531] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/15/2016 12:01:46 AM.531] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[7/15/2016 12:01:46 AM.531] ---------------------------------------------------------------------
[7/15/2016 12:01:46 AM.531] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[7/15/2016 12:01:46 AM.531] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[7/15/2016 12:01:46 AM.589]
[7/15/2016 12:01:46 AM.720] D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/15/2016 12:01:46 AM.720] D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[7/15/2016 12:01:46 AM.722] Callouts: 250
[7/15/2016 12:01:46 AM.748] [TRACE] Thread CopManager #1 initialized
[7/15/2016 12:01:59 AM.432]
[7/15/2016 12:01:59 AM.434] INIT
[7/15/2016 12:01:59 AM.451] LSPD First Response: Folder is D:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/15/2016 12:01:59 AM.452] LSPD First Response: We have 1 callouts registered
[7/15/2016 12:01:59 AM.454] LSPD First Response: CalloutManager initialized
[7/15/2016 12:01:59 AM.455] [TRACE] WorldEventManager: Allowing up to 2 events
[7/15/2016 12:01:59 AM.490] [TRACE] Thread Ambient #1 initialized
[7/15/2016 12:01:59 AM.533] [TRACE] Thread ArrestManager #1 initialized
[7/15/2016 12:01:59 AM.573] [TRACE] Thread WorldEventManager #1 initialized
[7/15/2016 12:01:59 AM.574] [TRACE] Thread PlayerChaseManager #1 initialized
[7/15/2016 12:01:59 AM.584] [TRACE] Thread TrafficControl #1 initialized
[7/15/2016 12:02:49 AM.918] 3
[7/15/2016 12:02:49 AM.926] Removing options for Menu
[7/15/2016 12:02:49 AM.928] [TRACE] Preloading 0xdc586841
[7/15/2016 12:02:49 AM.928] [TRACE] Preloading PROP_ECOLA_CAN
[7/15/2016 12:02:49 AM.928] [TRACE] Preloading PROP_DONUT_02
[7/15/2016 12:02:49 AM.929] [TRACE] Preloading PROP_CANDY_PQS
[7/15/2016 12:02:49 AM.936] 2
[7/15/2016 12:02:49 AM.936] Removing options for Menu

 

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Thanks for the response. I found out that the pull over button is tied to your sprint button, which is left shift by default. I remapped my sprint button to CAPS LOCK, therefor that's what I have to press for a traffic stop.

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13 hours ago, Wheels said:

Thanks for the response. I found out that the pull over button is tied to your sprint button, which is left shift by default. I remapped my sprint button to CAPS LOCK, therefor that's what I have to press for a traffic stop.

Oh ok :D

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