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Quadnick

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  1. Love
    Quadnick got a reaction from Darnath in Make pit maneuvers great again   
    I have a workaround for anyone that shares my opinion about this. It was recommended to me over on the 5mods forums. They suggested cranking up my vehicle's handling fMass value. I had to increase it from 1850 all the way up to 15,000, but as you can see, it's enough to override the excessive stability software.
     
    You can do this one of two ways; either change it within the handling.meta using Open IV, or by using a really helpful mod called Real Time Handling Editor. I suggest the latter option. You can tweak the handling in-game, save your custom handling as a separate file and load it any time, and use it to replace that vehicle's handling line in the .meta file when you have it where you want it. It's not ideal, since every car has its own varying fMass value, but it's better than nothing.
     
    Also, if you're wondering about the truck flipping, it's a script called Hollywood Rollover. I know the rollover looks weird in the video, but that's only because the mod just had an update for the first time in a long time and it just needs a little fixing atm.
  2. Like
    Quadnick got a reaction from Darnath in Make pit maneuvers great again   
    Yeah, sure enough, without LSPDFR running, the AI is easier to pit. Man, this is just depressing. Do you know if there's a way to modify the code? I'm not looking to redistribute or anything. I just want to improve my own experience.
  3. Like
    Quadnick got a reaction from Ricardo Vieira in Make pit maneuvers great again   
    Well they sure went on the opposite side of the spectrum with it. I don't know how anyone could think this was better.

    I should be able to test it as long as I don't load plugins, right? Or is the AI stuck like this as long as LSPDFR is installed?
  4. Like
    Quadnick got a reaction from lowrider2017 in Make pit maneuvers great again   
    I use stop the ped as well, and have been all through the settings, but I must have missed that option. Thanks for sharing. I hope the devs make a proper fix at some point. I have no idea how this ridiculousness made it past testing, or how it's not been addressed for this long.
  5. Love
    Quadnick got a reaction from fasdfasdf in Make pit maneuvers great again   
    I have a workaround for anyone that shares my opinion about this. It was recommended to me over on the 5mods forums. They suggested cranking up my vehicle's handling fMass value. I had to increase it from 1850 all the way up to 15,000, but as you can see, it's enough to override the excessive stability software.
     
    You can do this one of two ways; either change it within the handling.meta using Open IV, or by using a really helpful mod called Real Time Handling Editor. I suggest the latter option. You can tweak the handling in-game, save your custom handling as a separate file and load it any time, and use it to replace that vehicle's handling line in the .meta file when you have it where you want it. It's not ideal, since every car has its own varying fMass value, but it's better than nothing.
     
    Also, if you're wondering about the truck flipping, it's a script called Hollywood Rollover. I know the rollover looks weird in the video, but that's only because the mod just had an update for the first time in a long time and it just needs a little fixing atm.
  6. Like
    Quadnick reacted to Patchy319 in Carmodders, importance of Lods.   
    To become a car modder,
    Well, I'm starting out as one too but what I've found out so far:
    Learn about Lods & How To Set Them [This Topic] Get ZModeler3 [Trail Version] to edit models & make your cars. [http://zmodeler3.com/] Get down the basics & grab the references in this video [https://www.youtube.com/watch?v=fNiSSR1VISQ] Take parts from other GTA 5 cars to make your cars custom Gets some parts & tools from the LCPDFR dev resources [This Site] Get OpenIV [openiv.com] So far thats all I know... Hope it helps

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