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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crash

Featured Replies

Hey,

I m experiencing crashes i tried uninstalling all my mods and stuff but it still did not fix it .

I really do not no what to do whit it

would you guys mind helping me whit it.

I attached  pictures of my game directory and a word document whit the crash report

Thanks for your help  

Capture.PNG

capture1.PNG

Capture2.PNG

Capture3.PNG

crash.docx

1. What exactly crashes, LSPDFR or RAGEhook itself?
2. what, if any, error messages do you get when or after it crashes?
3. can you upload the latest version of RagePluginHook.txt that sits in your gta v directory for people to help you figure out what is/has gone wrong?
4. do you start the lugins via Rage Console, the Rage menu thing (after pressing shift when it starts) or by the startup.rphs in your directory?

READ THE INSTRUCTIONS FOR THE MODS..THEY'RE CALLED READMEs   AKA read me for a reason

lspdfr plugin or GTA V crashed? find your Rage log in your gta folder, usually found after ragepluginhook.exe and open it, hit Ctrl a, open pastebin.com, select new paste, hit Ctrl v, get the link after you pasted it and supply that with your issue in the specific mod topic, it helps the developer diagnose the problem you may have.

 

im not an expert like Kal is but seems like Ragehook didnt even start the game.... which Ragehook are you using???

 

 

[5/13/2016 9:12:44 PM.047] ================ RAGE Plugin Hook ================

 

[5/13/2016 9:12:44 PM.051] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.

[5/13/2016 9:12:44 PM.052] Checking game support

[5/13/2016 9:12:44 PM.124] Product name: Grand Theft Auto V

[5/13/2016 9:12:44 PM.124] Product version: 1.0.678.1

[5/13/2016 9:12:44 PM.124] Is steam version: True

[5/13/2016 9:12:44 PM.125] Initializing DirectX

[5/13/2016 9:12:44 PM.126] Initializing Direct3D

[5/13/2016 9:12:44 PM.126] Loading C:\WINDOWS\system32\d3d11.dll

[5/13/2016 9:12:44 PM.127] Loaded at 0x7FF9A07E0000

[5/13/2016 9:12:44 PM.127] D3D11CreateDeviceAndSwapChain at 0x7FF9A07FA190

[5/13/2016 9:12:44 PM.127] Creating Direct3D 11 device and swap chain

[5/13/2016 9:12:44 PM.139] Attempting feature level 10_1

[5/13/2016 9:12:44 PM.151] Failed to create D3D11 device for Grand Theft Auto V: 887a0001

[5/13/2016 9:12:44 PM.160] Swap Chain created: 0x2277905D3D0

[5/13/2016 9:12:44 PM.161] Swap Chain VTable: 0x2277905D3D0

[5/13/2016 9:12:44 PM.161] Swap Chain VTable_2: 0x7FF9A0792D58

[5/13/2016 9:12:44 PM.161] 0x5756550261FDE5E9;0x5741564155415441;0xEC8148D9246C8D48

[5/13/2016 9:12:44 PM.161] D3D11Present: 0x7FF9A07311A0

[5/13/2016 9:12:44 PM.161] D3D11ResizeBuffers: 0x7FF9A0749750

[5/13/2016 9:12:44 PM.162] D3D11ResizeTarget: 0x7FF9A0782350

[5/13/2016 9:12:44 PM.162] D3D11SetFullscreenState: 0x7FF9A07493C0

[5/13/2016 9:12:44 PM.166] Direct3D initialized

[5/13/2016 9:12:44 PM.167] Initialized DirectX

[5/13/2016 9:12:44 PM.167] Direct3D watcher thread spawned

[5/13/2016 9:12:45 PM.160] Getting device

[5/13/2016 9:12:45 PM.160] Retrieved device

[5/13/2016 9:12:45 PM.161] Creating wrapper

[5/13/2016 9:12:45 PM.217] Wrapper created

[5/13/2016 9:12:45 PM.221] Effect created

[5/13/2016 9:12:45 PM.222] Creating buffer

[5/13/2016 9:12:45 PM.222] Created buffer

[5/13/2016 9:12:45 PM.222] Creating blend state

[5/13/2016 9:12:45 PM.222] Created blend state

[5/13/2016 9:12:45 PM.222] Done with creation

[5/13/2016 9:12:45 PM.258] Initializing texture system.

[5/13/2016 9:12:45 PM.258] Initializing texture system; phase 1

[5/13/2016 9:12:45 PM.258] Initializing texture system; phase 2

[5/13/2016 9:12:45 PM.264] Initializing texture system; phase 3

[5/13/2016 9:12:45 PM.264] Initializing texture system; phase 4

[5/13/2016 9:12:45 PM.274] Initializing texture system; phase 5

[5/13/2016 9:12:45 PM.275] Initializing texture system; phase 6

[5/13/2016 9:12:45 PM.276] Initializing texture system; phase 7

[5/13/2016 9:12:45 PM.278] Initializing texture system; phase 8

[5/13/2016 9:12:45 PM.279] Initializing texture system; phase 9

[5/13/2016 9:12:45 PM.280] Initializing texture system; phase 10

[5/13/2016 9:12:45 PM.283] Initializing texture system; phase 11

[5/13/2016 9:12:45 PM.283] Initializing texture system; phase 12

[5/13/2016 9:12:45 PM.285] Initializing texture system; phase 13

[5/13/2016 9:12:45 PM.286] Initializing texture system; phase 14

[5/13/2016 9:12:49 PM.167] Direct3D watcher thread ended

[5/13/2016 9:13:16 PM.603] Initializing game support

[5/13/2016 9:13:17 PM.323] Compatibility level: 0

[5/13/2016 9:13:17 PM.323] Supported version detected

[5/13/2016 9:13:17 PM.324] ==================================================

[5/13/2016 9:13:17 PM.575] Patched IsDebuggerPresent

[5/13/2016 9:13:17 PM.826] Waiting for game initialization

[5/13/2016 9:13:18 PM.177] Initializing hook

[5/13/2016 9:13:18 PM.428] Completing interoperability

[5/13/2016 9:13:18 PM.428] Initialization code 1.

[5/13/2016 9:13:18 PM.429] Initialization code 2.

[5/13/2016 9:13:18 PM.429] Initialization code 3.

[5/13/2016 9:13:18 PM.437] 1 Address: 0x00007FF66DB71C70

[5/13/2016 9:13:18 PM.438] Calling func 1

[5/13/2016 9:13:18 PM.455] 2 Address: 0x00007FF66E6268F6

[5/13/2016 9:13:18 PM.455] 3 Address: 0x00007FF66D1A5D3E

[5/13/2016 9:13:18 PM.485] Address: 0x00007FF66E626894

[5/13/2016 9:13:18 PM.486] Unknown var: 0x00007FF66F4F1D80

[5/13/2016 9:13:18 PM.486] Initialization code 4.

[5/13/2016 9:13:18 PM.486] Completing interoperability, phase 1

[5/13/2016 9:13:18 PM.487] Completing interoperability, phase 2

[5/13/2016 9:13:18 PM.487] Completing interoperability, phase 3

[5/13/2016 9:13:18 PM.487] Completing interoperability, phase 4

[5/13/2016 9:13:18 PM.487] Completing interoperability, phase 5

[5/13/2016 9:13:18 PM.488] Completing interoperability, phase 6

[5/13/2016 9:13:18 PM.488] Completing interoperability, phase 7

[/spoiler]

 

Edited by Quakex64

READ THE INSTRUCTIONS FOR THE MODS..THEY'RE CALLED READMEs   AKA read me for a reason

lspdfr plugin or GTA V crashed? find your Rage log in your gta folder, usually found after ragepluginhook.exe and open it, hit Ctrl a, open pastebin.com, select new paste, hit Ctrl v, get the link after you pasted it and supply that with your issue in the specific mod topic, it helps the developer diagnose the problem you may have.

 

the newer one as in RPH 37 or RPH 38?  I would also say go to the ragehook forums and see what you can find out from them, seeing as how your crash text seems like rage isnt even loading the game...or wait for @Kal74 to see this post and see what he says

READ THE INSTRUCTIONS FOR THE MODS..THEY'RE CALLED READMEs   AKA read me for a reason

lspdfr plugin or GTA V crashed? find your Rage log in your gta folder, usually found after ragepluginhook.exe and open it, hit Ctrl a, open pastebin.com, select new paste, hit Ctrl v, get the link after you pasted it and supply that with your issue in the specific mod topic, it helps the developer diagnose the problem you may have.

 

He is using 0.38 looking from the docx, so can you actually get in the game at all with RAGE or just crashes when loading?

Also could you state your PC specs please

Support - Try Albos Troubleshooter, Check Everything is up to date, Read the Read-Me Files Over again and Check your PC HardwareBritish LSPDFR Discord Server (Unofficial LSPDFR) 

Twitter: https://twitter.com/Frosty19_

Steam: http://steamcommunity.com/id/Frostyy19

  • Author

i caant get the game to start it was working like 2 hours before i write this post and from nowhere it stop working on me .

My PC specs Are the following:

I56600k

Msi Z170a SLI Plus 

Asus Gtx 980

16g of ddr4  ram at  2666ghz

 

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