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Callouts Discussion


phoenixpolice

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How come there is 25+ callout mods for gta 5 but only around 5 for gta 4?

Anybody still making them for lcpdfr?

 

Nvidia GTX 1070FE, MSI Z170A SLI PLUS, I7 6700K

Chandler, Az

Steam: The_Lone_Wolf293                               GTA5-Mods.com: TheLoneWolf293

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I believe LCPD:FR callout modding is practically dead. I might be back and play with Wasteland a little bit more but that's nothing certain. GTA 4 has one problem which even for me is too much to bear: stability. I can't alt-tab to do changes in code and reload because I won't be able to alt-tab back to game - it crashes. It's extremely hard to code like that, especially because you need to do many things in tricky and indirect way because of native functionality limitations. It's also old, well known and has that dark atmosphere - not everyone likes that.

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true. Just wondering if anybody is willing to make more.

@LtFlash And by the way ive tried the wasteland and for me its the most stable out of the rest. very professional! 

 

Nvidia GTX 1070FE, MSI Z170A SLI PLUS, I7 6700K

Chandler, Az

Steam: The_Lone_Wolf293                               GTA5-Mods.com: TheLoneWolf293

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