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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing at loading Screen

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Hello All, 

Thanks for any help in advance. 

I just updated my GTA V to the latest patch as of today 4/9/16.
I also updated to the latest version of Rage Hook Plugin from their website. 

When I run the game via RHP all is well until the loading screen where it loads lspdfr and other selected plugins. 

Here are the log files from the crashes. I will provide two the first of which is with vehicle search in the plugins folder. I looked at the log and figured that is what caused the crash. 

 

Spoiler

[4/9/2016 12:01:59 PM.702] Started new log on 4/9/2016 12:01:59 PM.702
[4/9/2016 12:01:59 PM.704] ====================================================================================================
[4/9/2016 12:01:59 PM.614] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[4/9/2016 12:01:59 PM.705] Log verbosity: Verbose
[4/9/2016 12:01:59 PM.706] Initializing input system
[4/9/2016 12:01:59 PM.708] Initializing game console
[4/9/2016 12:01:59 PM.711] Console key has been set to F4 (key code: 115)
[4/9/2016 12:01:59 PM.742] Initializing console variable "SkipGameIntro".
[4/9/2016 12:01:59 PM.765] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/9/2016 12:01:59 PM.768] Read value: <null>
[4/9/2016 12:01:59 PM.793] Initializing console variable "DisableRenderVersionText".
[4/9/2016 12:01:59 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/9/2016 12:01:59 PM.797] Read value: True
[4/9/2016 12:01:59 PM.798] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/9/2016 12:01:59 PM.798] Initializing console variable "ConsoleKey".
[4/9/2016 12:01:59 PM.798] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/9/2016 12:01:59 PM.799] Read value: F4
[4/9/2016 12:01:59 PM.799] Setting value of console variable "ConsoleKey" to stored value.
[4/9/2016 12:01:59 PM.799] Console key has been set to F4 (key code: 115)
[4/9/2016 12:01:59 PM.799] Initializing console variable "PluginTimeoutThreshold".
[4/9/2016 12:01:59 PM.806] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/9/2016 12:01:59 PM.810] Read value: 10000
[4/9/2016 12:01:59 PM.810] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/9/2016 12:01:59 PM.811] Initializing console variable "AlwaysShowConsoleOutput".
[4/9/2016 12:01:59 PM.811] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/9/2016 12:01:59 PM.812] Read value: <null>
[4/9/2016 12:01:59 PM.814] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/9/2016 12:01:59 PM.818] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/9/2016 12:01:59 PM.819] Read value: <null>
[4/9/2016 12:01:59 PM.820] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/9/2016 12:01:59 PM.820] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/9/2016 12:01:59 PM.821] Read value: False
[4/9/2016 12:01:59 PM.822] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/9/2016 12:01:59 PM.822] Initializing console variable "ShowOnScreenWarnings".
[4/9/2016 12:01:59 PM.822] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/9/2016 12:01:59 PM.823] Read value: <null>
[4/9/2016 12:01:59 PM.823] Console initialized
[4/9/2016 12:01:59 PM.823] Initializing forms manager
[4/9/2016 12:01:59 PM.827] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/9/2016 12:01:59 PM.833] ================ RAGE Plugin Hook ================
[4/9/2016 12:01:59 PM.841] Checking game support
[4/9/2016 12:02:00 PM.002] Product name: Grand Theft Auto V
[4/9/2016 12:02:00 PM.241] Product version: 1.0.678.1
[4/9/2016 12:02:00 PM.241] Is steam version: False
[4/9/2016 12:02:00 PM.245] Initializing DirectX
[4/9/2016 12:02:00 PM.247] Initializing Direct3D
[4/9/2016 12:02:00 PM.248] Loading C:\WINDOWS\system32\d3d11.dll
[4/9/2016 12:02:00 PM.248] Loaded at 0x7FFE22410000
[4/9/2016 12:02:00 PM.248] D3D11CreateDeviceAndSwapChain at 0x7FFE2242A190
[4/9/2016 12:02:00 PM.249] Creating Direct3D 11 device and swap chain
[4/9/2016 12:02:00 PM.284] Attempting feature level 10_1
[4/9/2016 12:02:00 PM.294] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/9/2016 12:02:00 PM.350] Swap Chain created: 0x2A17E5A1800
[4/9/2016 12:02:00 PM.351] Swap Chain VTable: 0x2A17E5A1800
[4/9/2016 12:02:00 PM.351] Swap Chain VTable_2: 0x7FFE223C3D80
[4/9/2016 12:02:00 PM.351] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[4/9/2016 12:02:00 PM.351] D3D11Present: 0x7FFE223611A0
[4/9/2016 12:02:00 PM.352] D3D11ResizeBuffers: 0x7FFE22377CE0
[4/9/2016 12:02:00 PM.352] D3D11ResizeTarget: 0x7FFE223B2AD0
[4/9/2016 12:02:00 PM.352] D3D11SetFullscreenState: 0x7FFE22377940
[4/9/2016 12:02:00 PM.357] Direct3D initialized
[4/9/2016 12:02:00 PM.357] Initialized DirectX
[4/9/2016 12:02:00 PM.358] Direct3D watcher thread spawned
[4/9/2016 12:02:00 PM.577] Getting device
[4/9/2016 12:02:00 PM.577] Retrieved device
[4/9/2016 12:02:00 PM.578] Creating wrapper
[4/9/2016 12:02:00 PM.621] Wrapper created
[4/9/2016 12:02:00 PM.624] Effect created
[4/9/2016 12:02:00 PM.625] Creating buffer
[4/9/2016 12:02:00 PM.625] Created buffer
[4/9/2016 12:02:00 PM.625] Creating blend state
[4/9/2016 12:02:00 PM.625] Created blend state
[4/9/2016 12:02:00 PM.626] Done with creation
[4/9/2016 12:02:00 PM.646] Initializing texture system.
[4/9/2016 12:02:00 PM.647] Initializing texture system; phase 1
[4/9/2016 12:02:00 PM.647] Initializing texture system; phase 2
[4/9/2016 12:02:00 PM.653] Initializing texture system; phase 3
[4/9/2016 12:02:00 PM.653] Initializing texture system; phase 4
[4/9/2016 12:02:00 PM.661] Initializing texture system; phase 5
[4/9/2016 12:02:00 PM.662] Initializing texture system; phase 6
[4/9/2016 12:02:00 PM.663] Initializing texture system; phase 7
[4/9/2016 12:02:00 PM.664] Initializing texture system; phase 8
[4/9/2016 12:02:00 PM.665] Initializing texture system; phase 9
[4/9/2016 12:02:00 PM.666] Initializing texture system; phase 10
[4/9/2016 12:02:00 PM.668] Initializing texture system; phase 11
[4/9/2016 12:02:00 PM.668] Initializing texture system; phase 12
[4/9/2016 12:02:00 PM.670] Initializing texture system; phase 13
[4/9/2016 12:02:00 PM.670] Initializing texture system; phase 14
[4/9/2016 12:02:05 PM.359] Direct3D watcher thread ended
[4/9/2016 12:02:32 PM.727] Initializing game support
[4/9/2016 12:02:33 PM.337] Compatibility level: 0
[4/9/2016 12:02:33 PM.337] Supported version detected
[4/9/2016 12:02:33 PM.338] ==================================================
[4/9/2016 12:02:33 PM.589] Patched IsDebuggerPresent
[4/9/2016 12:02:33 PM.839] Waiting for game initialization
[4/9/2016 12:02:34 PM.190] Initializing hook
[4/9/2016 12:02:34 PM.441] Completing interoperability
[4/9/2016 12:02:34 PM.441] Initialization code 1.
[4/9/2016 12:02:34 PM.441] Initialization code 2.
[4/9/2016 12:02:34 PM.441] Initialization code 3.
[4/9/2016 12:02:34 PM.448] 1 Address: 0x00007FF6C75D21C0
[4/9/2016 12:02:34 PM.448] Calling func 1
[4/9/2016 12:02:34 PM.460] 2 Address: 0x00007FF6C808457A
[4/9/2016 12:02:34 PM.461] 3 Address: 0x00007FF6C6C05C42
[4/9/2016 12:02:34 PM.483] Address: 0x00007FF6C8084518
[4/9/2016 12:02:34 PM.484] Unknown var: 0x00007FF6C8F4EB80
[4/9/2016 12:02:34 PM.484] Initialization code 4.
[4/9/2016 12:02:34 PM.484] Completing interoperability, phase 1
[4/9/2016 12:02:34 PM.484] Completing interoperability, phase 2
[4/9/2016 12:02:34 PM.485] Completing interoperability, phase 3
[4/9/2016 12:02:34 PM.485] Completing interoperability, phase 4
[4/9/2016 12:02:34 PM.485] Completing interoperability, phase 5
[4/9/2016 12:02:34 PM.485] Completing interoperability, phase 6
[4/9/2016 12:02:34 PM.485] Completing interoperability, phase 7
[4/9/2016 12:03:03 PM.929] Initializing console variable "TimeScale".
[4/9/2016 12:03:03 PM.930] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/9/2016 12:03:03 PM.930] Read value: <null>
[4/9/2016 12:03:05 PM.283] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[4/9/2016 12:03:06 PM.565] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:06 PM.566] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:06 PM.566] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:07 PM.919] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:07 PM.920] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:07 PM.922] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:09 PM.246] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:09 PM.247] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:09 PM.248] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:10 PM.589] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:10 PM.590] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:10 PM.591] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:11 PM.891] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:11 PM.892] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:11 PM.893] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:13 PM.218] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:13 PM.219] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:13 PM.220] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:14 PM.539] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:14 PM.540] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:14 PM.542] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:15 PM.889] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:03:15 PM.890] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:03:15 PM.891] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:03:16 PM.744] ---------------------------------------------------------------------
[4/9/2016 12:03:16 PM.744] LSPD FIRST RESPONSE
[4/9/2016 12:03:16 PM.744] Version 0.3.1
[4/9/2016 12:03:16 PM.744] A G17 Media Modification
[4/9/2016 12:03:16 PM.744] - Developed by LMS & Sam
[4/9/2016 12:03:16 PM.744] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/9/2016 12:03:16 PM.744] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/9/2016 12:03:16 PM.744] ---------------------------------------------------------------------
[4/9/2016 12:03:16 PM.744] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[4/9/2016 12:03:16 PM.744] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/9/2016 12:03:16 PM.896] 
[4/9/2016 12:03:16 PM.978] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/9/2016 12:03:16 PM.978] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/9/2016 12:03:16 PM.981] Callouts: 500
[4/9/2016 12:03:17 PM.100] Traffic Control: [Traffic Control] v1.0.0.0 Loaded
[4/9/2016 12:03:17 PM.359] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[4/9/2016 12:03:17 PM.360] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
 

So with the though process that the log ends abruptly with vehicle search I removed it from the GTA V Directory completely. I also ran a search for anything related to vehicle to search to ensure I didn't misplace files. 

I retried running the game with the files for vehicle search removed. As far a I can tell the logs are identical. Below is the log:

Spoiler

[4/9/2016 12:07:47 PM.128] Started new log on 4/9/2016 12:07:47 PM.128
[4/9/2016 12:07:47 PM.129] ====================================================================================================
[4/9/2016 12:07:47 PM.125] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[4/9/2016 12:07:47 PM.129] Log verbosity: Verbose
[4/9/2016 12:07:47 PM.130] Initializing input system
[4/9/2016 12:07:47 PM.132] Initializing game console
[4/9/2016 12:07:47 PM.135] Console key has been set to F4 (key code: 115)
[4/9/2016 12:07:47 PM.165] Initializing console variable "SkipGameIntro".
[4/9/2016 12:07:47 PM.165] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/9/2016 12:07:47 PM.168] Read value: <null>
[4/9/2016 12:07:47 PM.168] Initializing console variable "DisableRenderVersionText".
[4/9/2016 12:07:47 PM.168] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/9/2016 12:07:47 PM.171] Read value: True
[4/9/2016 12:07:47 PM.171] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/9/2016 12:07:47 PM.172] Initializing console variable "ConsoleKey".
[4/9/2016 12:07:47 PM.172] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/9/2016 12:07:47 PM.172] Read value: F4
[4/9/2016 12:07:47 PM.172] Setting value of console variable "ConsoleKey" to stored value.
[4/9/2016 12:07:47 PM.172] Console key has been set to F4 (key code: 115)
[4/9/2016 12:07:47 PM.172] Initializing console variable "PluginTimeoutThreshold".
[4/9/2016 12:07:47 PM.173] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/9/2016 12:07:47 PM.174] Read value: 10000
[4/9/2016 12:07:47 PM.175] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/9/2016 12:07:47 PM.175] Initializing console variable "AlwaysShowConsoleOutput".
[4/9/2016 12:07:47 PM.175] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/9/2016 12:07:47 PM.176] Read value: <null>
[4/9/2016 12:07:47 PM.176] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/9/2016 12:07:47 PM.177] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/9/2016 12:07:47 PM.177] Read value: <null>
[4/9/2016 12:07:47 PM.177] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/9/2016 12:07:47 PM.177] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/9/2016 12:07:47 PM.177] Read value: False
[4/9/2016 12:07:47 PM.178] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/9/2016 12:07:47 PM.178] Initializing console variable "ShowOnScreenWarnings".
[4/9/2016 12:07:47 PM.179] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/9/2016 12:07:47 PM.179] Read value: <null>
[4/9/2016 12:07:47 PM.179] Console initialized
[4/9/2016 12:07:47 PM.179] Initializing forms manager
[4/9/2016 12:07:47 PM.181] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/9/2016 12:07:47 PM.186] ================ RAGE Plugin Hook ================
[4/9/2016 12:07:47 PM.193] Checking game support
[4/9/2016 12:07:47 PM.302] Product name: Grand Theft Auto V
[4/9/2016 12:07:47 PM.472] Product version: 1.0.678.1
[4/9/2016 12:07:47 PM.473] Is steam version: False
[4/9/2016 12:07:47 PM.473] Initializing DirectX
[4/9/2016 12:07:47 PM.476] Initializing Direct3D
[4/9/2016 12:07:47 PM.477] Loading C:\WINDOWS\system32\d3d11.dll
[4/9/2016 12:07:47 PM.477] Loaded at 0x7FFE22410000
[4/9/2016 12:07:47 PM.477] D3D11CreateDeviceAndSwapChain at 0x7FFE2242A190
[4/9/2016 12:07:47 PM.478] Creating Direct3D 11 device and swap chain
[4/9/2016 12:07:47 PM.532] Attempting feature level 10_1
[4/9/2016 12:07:47 PM.543] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/9/2016 12:07:47 PM.564] Swap Chain created: 0x157E6BE2DD0
[4/9/2016 12:07:47 PM.564] Swap Chain VTable: 0x157E6BE2DD0
[4/9/2016 12:07:47 PM.564] Swap Chain VTable_2: 0x7FFE223C3D80
[4/9/2016 12:07:47 PM.565] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[4/9/2016 12:07:47 PM.565] D3D11Present: 0x7FFE223611A0
[4/9/2016 12:07:47 PM.565] D3D11ResizeBuffers: 0x7FFE22377CE0
[4/9/2016 12:07:47 PM.565] D3D11ResizeTarget: 0x7FFE223B2AD0
[4/9/2016 12:07:47 PM.565] D3D11SetFullscreenState: 0x7FFE22377940
[4/9/2016 12:07:47 PM.572] Direct3D initialized
[4/9/2016 12:07:47 PM.573] Initialized DirectX
[4/9/2016 12:07:47 PM.573] Direct3D watcher thread spawned
[4/9/2016 12:07:47 PM.579] Getting device
[4/9/2016 12:07:47 PM.580] Retrieved device
[4/9/2016 12:07:47 PM.580] Creating wrapper
[4/9/2016 12:07:47 PM.630] Wrapper created
[4/9/2016 12:07:47 PM.633] Effect created
[4/9/2016 12:07:47 PM.633] Creating buffer
[4/9/2016 12:07:47 PM.633] Created buffer
[4/9/2016 12:07:47 PM.633] Creating blend state
[4/9/2016 12:07:47 PM.633] Created blend state
[4/9/2016 12:07:47 PM.633] Done with creation
[4/9/2016 12:07:47 PM.657] Initializing texture system.
[4/9/2016 12:07:47 PM.657] Initializing texture system; phase 1
[4/9/2016 12:07:47 PM.657] Initializing texture system; phase 2
[4/9/2016 12:07:47 PM.662] Initializing texture system; phase 3
[4/9/2016 12:07:47 PM.662] Initializing texture system; phase 4
[4/9/2016 12:07:47 PM.669] Initializing texture system; phase 5
[4/9/2016 12:07:47 PM.670] Initializing texture system; phase 6
[4/9/2016 12:07:47 PM.671] Initializing texture system; phase 7
[4/9/2016 12:07:47 PM.672] Initializing texture system; phase 8
[4/9/2016 12:07:47 PM.673] Initializing texture system; phase 9
[4/9/2016 12:07:47 PM.674] Initializing texture system; phase 10
[4/9/2016 12:07:47 PM.676] Initializing texture system; phase 11
[4/9/2016 12:07:47 PM.677] Initializing texture system; phase 12
[4/9/2016 12:07:47 PM.678] Initializing texture system; phase 13
[4/9/2016 12:07:47 PM.678] Initializing texture system; phase 14
[4/9/2016 12:07:52 PM.574] Direct3D watcher thread ended
[4/9/2016 12:08:19 PM.655] Initializing game support
[4/9/2016 12:08:20 PM.264] Compatibility level: 0
[4/9/2016 12:08:20 PM.264] Supported version detected
[4/9/2016 12:08:20 PM.264] ==================================================
[4/9/2016 12:08:20 PM.515] Patched IsDebuggerPresent
[4/9/2016 12:08:20 PM.766] Waiting for game initialization
[4/9/2016 12:08:21 PM.117] Initializing hook
[4/9/2016 12:08:21 PM.367] Completing interoperability
[4/9/2016 12:08:21 PM.368] Initialization code 1.
[4/9/2016 12:08:21 PM.368] Initialization code 2.
[4/9/2016 12:08:21 PM.368] Initialization code 3.
[4/9/2016 12:08:21 PM.374] 1 Address: 0x00007FF6C75D21C0
[4/9/2016 12:08:21 PM.374] Calling func 1
[4/9/2016 12:08:21 PM.386] 2 Address: 0x00007FF6C808457A
[4/9/2016 12:08:21 PM.387] 3 Address: 0x00007FF6C6C05C42
[4/9/2016 12:08:21 PM.408] Address: 0x00007FF6C8084518
[4/9/2016 12:08:21 PM.408] Unknown var: 0x00007FF6C8F4EB80
[4/9/2016 12:08:21 PM.409] Initialization code 4.
[4/9/2016 12:08:21 PM.409] Completing interoperability, phase 1
[4/9/2016 12:08:21 PM.409] Completing interoperability, phase 2
[4/9/2016 12:08:21 PM.409] Completing interoperability, phase 3
[4/9/2016 12:08:21 PM.410] Completing interoperability, phase 4
[4/9/2016 12:08:21 PM.410] Completing interoperability, phase 5
[4/9/2016 12:08:21 PM.410] Completing interoperability, phase 6
[4/9/2016 12:08:21 PM.410] Completing interoperability, phase 7
[4/9/2016 12:08:36 PM.116] Initializing console variable "TimeScale".
[4/9/2016 12:08:36 PM.117] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/9/2016 12:08:36 PM.117] Read value: <null>
[4/9/2016 12:08:37 PM.445] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[4/9/2016 12:08:38 PM.729] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:38 PM.731] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:38 PM.732] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:40 PM.037] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:40 PM.038] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:40 PM.039] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:41 PM.316] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:41 PM.317] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:41 PM.318] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:42 PM.669] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:42 PM.671] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:42 PM.672] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:43 PM.971] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:43 PM.972] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:43 PM.973] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:45 PM.307] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:45 PM.309] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:45 PM.310] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:46 PM.571] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:46 PM.573] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:46 PM.574] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:47 PM.876] <UNLOADED PLUGIN>: Initializing input system
[4/9/2016 12:08:47 PM.877] <UNLOADED PLUGIN>: Initializing game console
[4/9/2016 12:08:47 PM.878] <UNLOADED PLUGIN>: Initializing forms manager
[4/9/2016 12:08:48 PM.704] ---------------------------------------------------------------------
[4/9/2016 12:08:48 PM.704] LSPD FIRST RESPONSE
[4/9/2016 12:08:48 PM.704] Version 0.3.1
[4/9/2016 12:08:48 PM.704] A G17 Media Modification
[4/9/2016 12:08:48 PM.704] - Developed by LMS & Sam
[4/9/2016 12:08:48 PM.704] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/9/2016 12:08:48 PM.704] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/9/2016 12:08:48 PM.704] ---------------------------------------------------------------------
[4/9/2016 12:08:48 PM.705] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[4/9/2016 12:08:48 PM.705] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/9/2016 12:08:48 PM.845] 
[4/9/2016 12:08:48 PM.947] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/9/2016 12:08:48 PM.947] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/9/2016 12:08:48 PM.948] Callouts: 500
[4/9/2016 12:08:49 PM.040] Traffic Control: [Traffic Control] v1.0.0.0 Loaded
[4/9/2016 12:08:49 PM.316] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[4/9/2016 12:08:49 PM.317] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
 


I really would enjoy to play LSPDFR today so any help is greatly appreciated as this is completely over my head. 

Provided also are pictures of my GTA V, Plugins, as well as Plugins\LSPDFR.


 

GTA V.png

Plugins.png

Plugins_Lspdfr.png

UPDATE* I though to try launching the game via RPH specifying in the settings to not load any plugins. 

It still crashed at the loading screen. 

Here again is the log: 

 

Spoiler

[4/9/2016 12:29:10 PM.443] Started new log on 4/9/2016 12:29:10 PM.443
[4/9/2016 12:29:10 PM.444] ====================================================================================================
[4/9/2016 12:29:10 PM.440] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[4/9/2016 12:29:10 PM.444] Log verbosity: Verbose
[4/9/2016 12:29:10 PM.445] Initializing input system
[4/9/2016 12:29:10 PM.457] Initializing game console
[4/9/2016 12:29:10 PM.462] Console key has been set to F4 (key code: 115)
[4/9/2016 12:29:10 PM.493] Initializing console variable "SkipGameIntro".
[4/9/2016 12:29:10 PM.493] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/9/2016 12:29:10 PM.496] Read value: <null>
[4/9/2016 12:29:10 PM.496] Initializing console variable "DisableRenderVersionText".
[4/9/2016 12:29:10 PM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/9/2016 12:29:10 PM.499] Read value: True
[4/9/2016 12:29:10 PM.499] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/9/2016 12:29:10 PM.499] Initializing console variable "ConsoleKey".
[4/9/2016 12:29:10 PM.500] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/9/2016 12:29:10 PM.500] Read value: F4
[4/9/2016 12:29:10 PM.500] Setting value of console variable "ConsoleKey" to stored value.
[4/9/2016 12:29:10 PM.501] Console key has been set to F4 (key code: 115)
[4/9/2016 12:29:10 PM.501] Initializing console variable "PluginTimeoutThreshold".
[4/9/2016 12:29:10 PM.501] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/9/2016 12:29:10 PM.502] Read value: 10000
[4/9/2016 12:29:10 PM.503] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/9/2016 12:29:10 PM.503] Initializing console variable "AlwaysShowConsoleOutput".
[4/9/2016 12:29:10 PM.503] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/9/2016 12:29:10 PM.503] Read value: <null>
[4/9/2016 12:29:10 PM.504] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/9/2016 12:29:10 PM.504] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/9/2016 12:29:10 PM.504] Read value: <null>
[4/9/2016 12:29:10 PM.504] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/9/2016 12:29:10 PM.505] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/9/2016 12:29:10 PM.505] Read value: False
[4/9/2016 12:29:10 PM.505] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/9/2016 12:29:10 PM.506] Initializing console variable "ShowOnScreenWarnings".
[4/9/2016 12:29:10 PM.506] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/9/2016 12:29:10 PM.506] Read value: <null>
[4/9/2016 12:29:10 PM.506] Console initialized
[4/9/2016 12:29:10 PM.506] Initializing forms manager
[4/9/2016 12:29:10 PM.508] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/9/2016 12:29:10 PM.513] ================ RAGE Plugin Hook ================
[4/9/2016 12:29:10 PM.517] Checking game support
[4/9/2016 12:29:10 PM.626] Product name: Grand Theft Auto V
[4/9/2016 12:29:10 PM.640] Product version: 1.0.678.1
[4/9/2016 12:29:10 PM.640] Is steam version: False
[4/9/2016 12:29:10 PM.641] Initializing DirectX
[4/9/2016 12:29:10 PM.894] Initializing Direct3D
[4/9/2016 12:29:10 PM.894] Loading C:\WINDOWS\system32\d3d11.dll
[4/9/2016 12:29:10 PM.894] Loaded at 0x7FFE22410000
[4/9/2016 12:29:10 PM.894] D3D11CreateDeviceAndSwapChain at 0x7FFE2242A190
[4/9/2016 12:29:10 PM.895] Creating Direct3D 11 device and swap chain
[4/9/2016 12:29:10 PM.952] Attempting feature level 10_1
[4/9/2016 12:29:10 PM.962] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/9/2016 12:29:10 PM.977] Swap Chain created: 0x22981C3A290
[4/9/2016 12:29:10 PM.977] Swap Chain VTable: 0x22981C3A290
[4/9/2016 12:29:10 PM.977] Swap Chain VTable_2: 0x7FFE223C3D80
[4/9/2016 12:29:10 PM.978] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[4/9/2016 12:29:10 PM.978] D3D11Present: 0x7FFE223611A0
[4/9/2016 12:29:10 PM.978] D3D11ResizeBuffers: 0x7FFE22377CE0
[4/9/2016 12:29:10 PM.979] D3D11ResizeTarget: 0x7FFE223B2AD0
[4/9/2016 12:29:10 PM.979] D3D11SetFullscreenState: 0x7FFE22377940
[4/9/2016 12:29:10 PM.985] Direct3D initialized
[4/9/2016 12:29:10 PM.986] Initialized DirectX
[4/9/2016 12:29:10 PM.986] Direct3D watcher thread spawned
[4/9/2016 12:29:11 PM.005] Getting device
[4/9/2016 12:29:11 PM.006] Retrieved device
[4/9/2016 12:29:11 PM.006] Creating wrapper
[4/9/2016 12:29:11 PM.057] Wrapper created
[4/9/2016 12:29:11 PM.060] Effect created
[4/9/2016 12:29:11 PM.060] Creating buffer
[4/9/2016 12:29:11 PM.060] Created buffer
[4/9/2016 12:29:11 PM.060] Creating blend state
[4/9/2016 12:29:11 PM.061] Created blend state
[4/9/2016 12:29:11 PM.061] Done with creation
[4/9/2016 12:29:11 PM.084] Initializing texture system.
[4/9/2016 12:29:11 PM.084] Initializing texture system; phase 1
[4/9/2016 12:29:11 PM.084] Initializing texture system; phase 2
[4/9/2016 12:29:11 PM.089] Initializing texture system; phase 3
[4/9/2016 12:29:11 PM.089] Initializing texture system; phase 4
[4/9/2016 12:29:11 PM.096] Initializing texture system; phase 5
[4/9/2016 12:29:11 PM.098] Initializing texture system; phase 6
[4/9/2016 12:29:11 PM.099] Initializing texture system; phase 7
[4/9/2016 12:29:11 PM.100] Initializing texture system; phase 8
[4/9/2016 12:29:11 PM.101] Initializing texture system; phase 9
[4/9/2016 12:29:11 PM.102] Initializing texture system; phase 10
[4/9/2016 12:29:11 PM.104] Initializing texture system; phase 11
[4/9/2016 12:29:11 PM.105] Initializing texture system; phase 12
[4/9/2016 12:29:11 PM.106] Initializing texture system; phase 13
[4/9/2016 12:29:11 PM.106] Initializing texture system; phase 14
[4/9/2016 12:29:15 PM.987] Direct3D watcher thread ended
[4/9/2016 12:29:43 PM.066] Initializing game support
[4/9/2016 12:29:43 PM.688] Compatibility level: 0
[4/9/2016 12:29:43 PM.688] Supported version detected
[4/9/2016 12:29:43 PM.688] ==================================================
[4/9/2016 12:29:43 PM.939] Patched IsDebuggerPresent
[4/9/2016 12:29:44 PM.190] Waiting for game initialization
[4/9/2016 12:29:44 PM.541] Initializing hook
[4/9/2016 12:29:44 PM.792] Completing interoperability
[4/9/2016 12:29:44 PM.792] Initialization code 1.
[4/9/2016 12:29:44 PM.792] Initialization code 2.
[4/9/2016 12:29:44 PM.792] Initialization code 3.
[4/9/2016 12:29:44 PM.798] 1 Address: 0x00007FF6C75D21C0
[4/9/2016 12:29:44 PM.799] Calling func 1
[4/9/2016 12:29:44 PM.811] 2 Address: 0x00007FF6C808457A
[4/9/2016 12:29:44 PM.811] 3 Address: 0x00007FF6C6C05C42
[4/9/2016 12:29:44 PM.834] Address: 0x00007FF6C8084518
[4/9/2016 12:29:44 PM.834] Unknown var: 0x00007FF6C8F4EB80
[4/9/2016 12:29:44 PM.834] Initialization code 4.
[4/9/2016 12:29:44 PM.834] Completing interoperability, phase 1
[4/9/2016 12:29:44 PM.835] Completing interoperability, phase 2
[4/9/2016 12:29:44 PM.835] Completing interoperability, phase 3
[4/9/2016 12:29:44 PM.835] Completing interoperability, phase 4
[4/9/2016 12:29:44 PM.835] Completing interoperability, phase 5
[4/9/2016 12:29:44 PM.835] Completing interoperability, phase 6
[4/9/2016 12:29:44 PM.836] Completing interoperability, phase 7
[4/9/2016 12:29:59 PM.555] Initializing console variable "TimeScale".
[4/9/2016 12:29:59 PM.555] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/9/2016 12:29:59 PM.556] Read value: <null>
[4/9/2016 12:30:00 PM.901] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
 

 

Edited by coffey50

9 hours ago, aemt12 said:

I have the exact same problem but my log stops at Completing interoperability, phase 7

Please create your own topic regarding your issue. Using other peoples topics for support on your problems is consider thread-hijacking which is against out Community Guidelines.

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

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