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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing doesn't regonize First Response.dll

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Hello,

I've been trying to get this mod to work for the past two days, and I'm constantly receiving bugs and I'm pretty sure I did everything correctly.

 

File Images:

http://prntscr.com/anobg7

 

Plugin Folder:

http://prntscr.com/anobpf

 

LOG:

[4/3/2016 1:12:42 PM.273] Started new log on 4/3/2016 1:12:42 PM.273
[4/3/2016 1:12:42 PM.275] ====================================================================================================
[4/3/2016 1:12:42 PM.264] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/3/2016 1:12:42 PM.275] Log verbosity: Verbose
[4/3/2016 1:12:42 PM.277] Initializing input system
[4/3/2016 1:12:42 PM.281] Initializing game console
[4/3/2016 1:12:42 PM.289] Console key has been set to F4 (key code: 115)
[4/3/2016 1:12:42 PM.365] Initializing console variable "SkipGameIntro".
[4/3/2016 1:12:42 PM.366] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/3/2016 1:12:42 PM.370] Read value: <null>
[4/3/2016 1:12:42 PM.371] Initializing console variable "DisableRenderVersionText".
[4/3/2016 1:12:42 PM.371] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/3/2016 1:12:42 PM.378] Read value: True
[4/3/2016 1:12:42 PM.378] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/3/2016 1:12:42 PM.378] Initializing console variable "ConsoleKey".
[4/3/2016 1:12:42 PM.378] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/3/2016 1:12:42 PM.379] Read value: F4
[4/3/2016 1:12:42 PM.379] Setting value of console variable "ConsoleKey" to stored value.
[4/3/2016 1:12:42 PM.380] Console key has been set to F4 (key code: 115)
[4/3/2016 1:12:42 PM.380] Initializing console variable "PluginTimeoutThreshold".
[4/3/2016 1:12:42 PM.380] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/3/2016 1:12:42 PM.381] Read value: 10000
[4/3/2016 1:12:42 PM.381] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/3/2016 1:12:42 PM.382] Initializing console variable "AlwaysShowConsoleOutput".
[4/3/2016 1:12:42 PM.382] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/3/2016 1:12:42 PM.383] Read value: <null>
[4/3/2016 1:12:42 PM.384] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/3/2016 1:12:42 PM.384] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/3/2016 1:12:42 PM.385] Read value: <null>
[4/3/2016 1:12:42 PM.385] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/3/2016 1:12:42 PM.385] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/3/2016 1:12:42 PM.386] Read value: False
[4/3/2016 1:12:42 PM.387] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/3/2016 1:12:42 PM.387] Initializing console variable "ShowOnScreenWarnings".
[4/3/2016 1:12:42 PM.388] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/3/2016 1:12:42 PM.388] Read value: <null>
[4/3/2016 1:12:42 PM.389] Console initialized
[4/3/2016 1:12:42 PM.389] Initializing forms manager
[4/3/2016 1:12:42 PM.392] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[4/3/2016 1:12:42 PM.431] ================ RAGE Plugin Hook ================
[4/3/2016 1:12:42 PM.438] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/3/2016 1:12:42 PM.447] Checking game support
[4/3/2016 1:12:42 PM.725] Product name: Grand Theft Auto V
[4/3/2016 1:12:42 PM.726] Product version: 1.0.678.1
[4/3/2016 1:12:42 PM.726] Is steam version: True
[4/3/2016 1:12:42 PM.727] Initializing DirectX
[4/3/2016 1:12:42 PM.730] Initializing Direct3D
[4/3/2016 1:12:42 PM.730] Loading C:\WINDOWS\system32\d3d11.dll
[4/3/2016 1:12:42 PM.731] Loaded at 0x7FFBAD260000
[4/3/2016 1:12:42 PM.731] D3D11CreateDeviceAndSwapChain at 0x7FFBAD27A190
[4/3/2016 1:12:42 PM.732] Creating Direct3D 11 device and swap chain
[4/3/2016 1:12:42 PM.748] Swap Chain created: 0x27196D28F00
[4/3/2016 1:12:42 PM.748] Swap Chain VTable: 0x27196D28F00
[4/3/2016 1:12:42 PM.748] Swap Chain VTable_2: 0x7FFBAD193D80
[4/3/2016 1:12:42 PM.750] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[4/3/2016 1:12:42 PM.751] D3D11Present: 0x7FFBAD1311A0
[4/3/2016 1:12:42 PM.752] D3D11ResizeBuffers: 0x7FFBAD147CE0
[4/3/2016 1:12:42 PM.752] D3D11ResizeTarget: 0x7FFBAD182AD0
[4/3/2016 1:12:42 PM.752] D3D11SetFullscreenState: 0x7FFBAD147940
[4/3/2016 1:12:42 PM.763] Direct3D initialized
[4/3/2016 1:12:42 PM.764] Initialized DirectX
[4/3/2016 1:12:42 PM.764] Direct3D watcher thread spawned
[4/3/2016 1:12:43 PM.613] Getting device
[4/3/2016 1:12:43 PM.614] Retrieved device
[4/3/2016 1:12:43 PM.615] Creating wrapper
[4/3/2016 1:12:43 PM.719] Wrapper created
[4/3/2016 1:12:43 PM.727] Effect created
[4/3/2016 1:12:43 PM.727] Creating buffer
[4/3/2016 1:12:43 PM.728] Created buffer
[4/3/2016 1:12:43 PM.728] Creating blend state
[4/3/2016 1:12:43 PM.729] Created blend state
[4/3/2016 1:12:43 PM.729] Done with creation
[4/3/2016 1:12:43 PM.783] Initializing texture system.
[4/3/2016 1:12:43 PM.784] Initializing texture system; phase 1
[4/3/2016 1:12:43 PM.784] Initializing texture system; phase 2
[4/3/2016 1:12:43 PM.794] Initializing texture system; phase 3
[4/3/2016 1:12:43 PM.795] Initializing texture system; phase 4
[4/3/2016 1:12:43 PM.812] Initializing texture system; phase 5
[4/3/2016 1:12:43 PM.815] Initializing texture system; phase 6
[4/3/2016 1:12:43 PM.818] Initializing texture system; phase 7
[4/3/2016 1:12:43 PM.821] Initializing texture system; phase 8
[4/3/2016 1:12:43 PM.825] Initializing texture system; phase 9
[4/3/2016 1:12:43 PM.826] Initializing texture system; phase 10
[4/3/2016 1:12:43 PM.835] Initializing texture system; phase 11
[4/3/2016 1:12:43 PM.836] Initializing texture system; phase 12
[4/3/2016 1:12:43 PM.838] Initializing texture system; phase 13
[4/3/2016 1:12:43 PM.839] Initializing texture system; phase 14
[4/3/2016 1:12:47 PM.769] Direct3D watcher thread ended
[4/3/2016 1:13:15 PM.231] Initializing game support
[4/3/2016 1:13:16 PM.312] Compatibility level: 0
[4/3/2016 1:13:16 PM.313] Supported version detected
[4/3/2016 1:13:16 PM.313] ==================================================
[4/3/2016 1:13:16 PM.565] Patched IsDebuggerPresent
[4/3/2016 1:13:16 PM.816] Waiting for game initialization
[4/3/2016 1:13:17 PM.168] Initializing hook
[4/3/2016 1:13:17 PM.419] Completing interoperability
[4/3/2016 1:13:17 PM.420] Initialization code 1.
[4/3/2016 1:13:17 PM.420] Initialization code 2.
[4/3/2016 1:13:17 PM.421] Initialization code 3.
[4/3/2016 1:13:17 PM.432] 1 Address: 0x00007FF70A4A1C70
[4/3/2016 1:13:17 PM.432] Calling func 1
[4/3/2016 1:13:17 PM.454] 2 Address: 0x00007FF70AF568F6
[4/3/2016 1:13:17 PM.455] 3 Address: 0x00007FF709AD5D3E
[4/3/2016 1:13:17 PM.495] Address: 0x00007FF70AF56894
[4/3/2016 1:13:17 PM.496] Unknown var: 0x00007FF70BE21D80
[4/3/2016 1:13:17 PM.496] Initialization code 4.
[4/3/2016 1:13:17 PM.497] Completing interoperability, phase 1
[4/3/2016 1:13:17 PM.498] Completing interoperability, phase 2
[4/3/2016 1:13:17 PM.498] Completing interoperability, phase 3
[4/3/2016 1:13:17 PM.499] Completing interoperability, phase 4
[4/3/2016 1:13:17 PM.499] Completing interoperability, phase 5
[4/3/2016 1:13:17 PM.499] Completing interoperability, phase 6
[4/3/2016 1:13:17 PM.500] Completing interoperability, phase 7
[4/3/2016 1:13:52 PM.222] Initializing console variable "TimeScale".
[4/3/2016 1:13:52 PM.223] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/3/2016 1:13:52 PM.224] Read value: <null>

 

Plugins I'm using:

Albo's ArrestManager and Traffic Policer

 

I've updated the RagePluginHook to the latest version 0.38 <.<

 

Using the latest version of RAGENativeUl.dll 0.31

 

I'm able to play the game for a short period of time with the mod but while I'm chasing someone it just crashes on me sometimes and I have to load the plugin back up again but it'll continue to do these crashes because it isn't recognizing the mod.

 

I don't see what the issue could be?

 

 

 

Edited by Derpec

  • Author
1 minute ago, Frosty19 said:

Post your RAGE log please?

 

Sorry if this sounds noobish but how do I do that?

3 minutes ago, Derpec said:

It's updated to the Latest

Is there a RagePluginHook.log in the main directory? Thats usually the most recent one. Also, try verifying your game cache, that fixed gamebreaking issues for me

Hi

  • Author
3 minutes ago, Trasheater said:

Is there a RagePluginHook.log in the main directory? Thats usually the most recent one. Also, try verifying your game cache, that fixed gamebreaking issues for me

How would I verify the game cache?

 

NEW LOG:

[4/3/2016 1:25:53 AM.581] Started new log on 4/3/2016 1:25:53 AM.581
[4/3/2016 1:25:53 AM.586] ====================================================================================================
[4/3/2016 1:25:53 AM.551] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/3/2016 1:25:53 AM.587] Log verbosity: Verbose
[4/3/2016 1:25:53 AM.609] Initializing input system
[4/3/2016 1:25:53 AM.652] Initializing game console
[4/3/2016 1:25:53 AM.736] Console key has been set to F4 (key code: 115)
[4/3/2016 1:25:54 AM.149] Initializing console variable "SkipGameIntro".
[4/3/2016 1:25:54 AM.202] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[4/3/2016 1:25:54 AM.214] Read value: <null>
[4/3/2016 1:25:54 AM.270] Initializing console variable "DisableRenderVersionText".
[4/3/2016 1:25:54 AM.271] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[4/3/2016 1:25:54 AM.278] Read value: True
[4/3/2016 1:25:54 AM.279] Setting value of console variable "DisableRenderVersionText" to stored value.
[4/3/2016 1:25:54 AM.279] Initializing console variable "ConsoleKey".
[4/3/2016 1:25:54 AM.279] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/3/2016 1:25:54 AM.280] Read value: F4
[4/3/2016 1:25:54 AM.280] Setting value of console variable "ConsoleKey" to stored value.
[4/3/2016 1:25:54 AM.293] Console key has been set to F4 (key code: 115)
[4/3/2016 1:25:54 AM.293] Initializing console variable "PluginTimeoutThreshold".
[4/3/2016 1:25:54 AM.294] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/3/2016 1:25:54 AM.295] Read value: 10000
[4/3/2016 1:25:54 AM.347] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/3/2016 1:25:54 AM.347] Initializing console variable "AlwaysShowConsoleOutput".
[4/3/2016 1:25:54 AM.348] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/3/2016 1:25:54 AM.349] Read value: <null>
[4/3/2016 1:25:54 AM.350] Initializing console variable "StartWithDeveloperModeEnabledId".
[4/3/2016 1:25:54 AM.350] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[4/3/2016 1:25:54 AM.351] Read value: <null>
[4/3/2016 1:25:54 AM.368] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/3/2016 1:25:54 AM.369] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/3/2016 1:25:54 AM.429] Read value: False
[4/3/2016 1:25:54 AM.429] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/3/2016 1:25:54 AM.442] Initializing console variable "ShowOnScreenWarnings".
[4/3/2016 1:25:54 AM.442] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/3/2016 1:25:54 AM.494] Read value: <null>
[4/3/2016 1:25:54 AM.495] Console initialized
[4/3/2016 1:25:54 AM.495] Initializing forms manager
[4/3/2016 1:25:54 AM.525] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[4/3/2016 1:25:54 AM.626] ================ RAGE Plugin Hook ================
[4/3/2016 1:25:54 AM.654] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[4/3/2016 1:25:54 AM.667] Checking game support
[4/3/2016 1:25:55 AM.169] Product name: Grand Theft Auto V
[4/3/2016 1:25:55 AM.234] Product version: 1.0.678.1
[4/3/2016 1:25:55 AM.234] Is steam version: True
[4/3/2016 1:25:55 AM.236] Initializing DirectX
[4/3/2016 1:25:55 AM.288] Initializing Direct3D
[4/3/2016 1:25:55 AM.309] Loading C:\WINDOWS\system32\d3d11.dll
[4/3/2016 1:25:55 AM.313] Loaded at 0x7FFBAD260000
[4/3/2016 1:25:55 AM.313] D3D11CreateDeviceAndSwapChain at 0x7FFBAD27A190
[4/3/2016 1:25:55 AM.314] Creating Direct3D 11 device and swap chain
[4/3/2016 1:25:56 AM.211] Attempting feature level 10_1
[4/3/2016 1:25:57 AM.609] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[4/3/2016 1:25:57 AM.625] Swap Chain created: 0x1A989110D50
[4/3/2016 1:25:57 AM.626] Swap Chain VTable: 0x1A989110D50
[4/3/2016 1:25:57 AM.626] Swap Chain VTable_2: 0x7FFBAD193D80
[4/3/2016 1:25:57 AM.636] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[4/3/2016 1:25:57 AM.646] D3D11Present: 0x7FFBAD1311A0
[4/3/2016 1:25:57 AM.646] D3D11ResizeBuffers: 0x7FFBAD147CE0
[4/3/2016 1:25:57 AM.647] D3D11ResizeTarget: 0x7FFBAD182AD0
[4/3/2016 1:25:57 AM.647] D3D11SetFullscreenState: 0x7FFBAD147940
[4/3/2016 1:25:57 AM.657] Direct3D initialized
[4/3/2016 1:25:57 AM.658] Initialized DirectX
[4/3/2016 1:25:57 AM.659] Direct3D watcher thread spawned
[4/3/2016 1:25:57 AM.757] Getting device
[4/3/2016 1:25:57 AM.994] Retrieved device
[4/3/2016 1:25:58 AM.023] Creating wrapper
[4/3/2016 1:25:59 AM.740] Wrapper created
[4/3/2016 1:25:59 AM.800] Effect created
[4/3/2016 1:25:59 AM.812] Creating buffer
[4/3/2016 1:25:59 AM.812] Created buffer
[4/3/2016 1:25:59 AM.813] Creating blend state
[4/3/2016 1:25:59 AM.813] Created blend state
[4/3/2016 1:25:59 AM.814] Done with creation
[4/3/2016 1:26:00 AM.025] Initializing texture system.
[4/3/2016 1:26:00 AM.098] Initializing texture system; phase 1
[4/3/2016 1:26:00 AM.098] Initializing texture system; phase 2
[4/3/2016 1:26:00 AM.625] Initializing texture system; phase 3
[4/3/2016 1:26:00 AM.626] Initializing texture system; phase 4
[4/3/2016 1:26:01 AM.003] Initializing texture system; phase 5
[4/3/2016 1:26:01 AM.006] Initializing texture system; phase 6
[4/3/2016 1:26:01 AM.009] Initializing texture system; phase 7
[4/3/2016 1:26:01 AM.012] Initializing texture system; phase 8
[4/3/2016 1:26:01 AM.015] Initializing texture system; phase 9
[4/3/2016 1:26:01 AM.017] Initializing texture system; phase 10
[4/3/2016 1:26:01 AM.023] Initializing texture system; phase 11
[4/3/2016 1:26:01 AM.024] Initializing texture system; phase 12
[4/3/2016 1:26:01 AM.027] Initializing texture system; phase 13
[4/3/2016 1:26:01 AM.028] Initializing texture system; phase 14
[4/3/2016 1:26:02 AM.662] Direct3D watcher thread ended
[4/3/2016 1:26:29 AM.554] Initializing game support
[4/3/2016 1:26:30 AM.664] Compatibility level: 0
[4/3/2016 1:26:30 AM.664] Supported version detected
[4/3/2016 1:26:30 AM.665] ==================================================
[4/3/2016 1:26:30 AM.917] Patched IsDebuggerPresent
[4/3/2016 1:26:31 AM.261] Waiting for game initialization
[4/3/2016 1:26:31 AM.613] Initializing hook
[4/3/2016 1:26:31 AM.865] Completing interoperability
[4/3/2016 1:26:31 AM.866] Initialization code 1.
[4/3/2016 1:26:31 AM.868] Initialization code 2.
[4/3/2016 1:26:31 AM.868] Initialization code 3.
[4/3/2016 1:26:31 AM.919] 1 Address: 0x00007FF7B3741C70
[4/3/2016 1:26:31 AM.920] Calling func 1
[4/3/2016 1:26:31 AM.942] 2 Address: 0x00007FF7B41F68F6
[4/3/2016 1:26:31 AM.943] 3 Address: 0x00007FF7B2D75D3E
[4/3/2016 1:26:31 AM.989] Address: 0x00007FF7B41F6894
[4/3/2016 1:26:31 AM.991] Unknown var: 0x00007FF7B50C1D80
[4/3/2016 1:26:31 AM.991] Initialization code 4.
[4/3/2016 1:26:31 AM.992] Completing interoperability, phase 1
[4/3/2016 1:26:31 AM.992] Completing interoperability, phase 2
[4/3/2016 1:26:31 AM.993] Completing interoperability, phase 3
[4/3/2016 1:26:31 AM.993] Completing interoperability, phase 4
[4/3/2016 1:26:31 AM.993] Completing interoperability, phase 5
[4/3/2016 1:26:31 AM.994] Completing interoperability, phase 6
[4/3/2016 1:26:31 AM.994] Completing interoperability, phase 7
[4/3/2016 1:27:35 AM.531] Initializing console variable "TimeScale".
[4/3/2016 1:27:35 AM.534] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/3/2016 1:27:35 AM.535] Read value: <null>
[4/3/2016 1:27:38 AM.767]
[4/3/2016 1:27:38 AM.769] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[4/3/2016 1:27:42 AM.059] <UNLOADED PLUGIN>: Initializing input system
[4/3/2016 1:27:42 AM.063] <UNLOADED PLUGIN>: Initializing game console
[4/3/2016 1:27:42 AM.065] <UNLOADED PLUGIN>: Initializing forms manager
[4/3/2016 1:27:42 AM.517] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[4/3/2016 1:27:43 AM.493] ---------------------------------------------------------------------
[4/3/2016 1:27:43 AM.493] LSPD FIRST RESPONSE
[4/3/2016 1:27:43 AM.493] Version 0.3.1
[4/3/2016 1:27:43 AM.493] A G17 Media Modification
[4/3/2016 1:27:43 AM.493] - Developed by LMS & Sam
[4/3/2016 1:27:43 AM.493] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[4/3/2016 1:27:43 AM.497] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[4/3/2016 1:27:43 AM.497] ---------------------------------------------------------------------
[4/3/2016 1:27:43 AM.498] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[4/3/2016 1:27:43 AM.498] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[4/3/2016 1:27:44 AM.387]
[4/3/2016 1:27:44 AM.709] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/3/2016 1:27:44 AM.709] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[4/3/2016 1:27:44 AM.713] Callouts: 250
[4/3/2016 1:27:45 AM.901] [TRACE] Thread CopManager #1 initialized
[4/3/2016 1:30:14 AM.618] setting up new cop: null
[4/3/2016 1:30:14 AM.676] [TRACE] New ped recognized as cop
[4/3/2016 1:30:14 AM.676] setting up new cop: null
[4/3/2016 1:30:14 AM.677] [TRACE] New ped recognized as cop
[4/3/2016 1:30:16 AM.424] setting up new cop: null
[4/3/2016 1:30:16 AM.424] [TRACE] New ped recognized as cop
[4/3/2016 1:30:16 AM.424] setting up new cop: null
[4/3/2016 1:30:16 AM.425] [TRACE] New ped recognized as cop
[4/3/2016 1:30:16 AM.425] setting up new cop: null
[4/3/2016 1:30:16 AM.425] [TRACE] New ped recognized as cop
[4/3/2016 1:30:16 AM.425] setting up new cop: null
[4/3/2016 1:30:16 AM.426] [TRACE] New ped recognized as cop
[4/3/2016 1:30:20 AM.199] setting up new cop: null
[4/3/2016 1:30:20 AM.199] [TRACE] New ped recognized as cop
[4/3/2016 1:30:22 AM.805] setting up new cop: null
[4/3/2016 1:30:22 AM.805] [TRACE] New ped recognized as cop
[4/3/2016 1:30:24 AM.843] setting up new cop: null
[4/3/2016 1:30:24 AM.843] [TRACE] New ped recognized as cop
[4/3/2016 1:30:27 AM.979] setting up new cop: null
[4/3/2016 1:30:27 AM.979] [TRACE] New ped recognized as cop
[4/3/2016 1:30:32 AM.642] setting up new cop: null
[4/3/2016 1:30:32 AM.642] [TRACE] New ped recognized as cop
[4/3/2016 1:30:32 AM.642] setting up new cop: null
[4/3/2016 1:30:32 AM.643] [TRACE] New ped recognized as cop
[4/3/2016 1:30:40 AM.191] setting up new cop: null
[4/3/2016 1:30:40 AM.192] [TRACE] New ped recognized as cop
[4/3/2016 1:30:43 AM.231] 1
[4/3/2016 1:30:43 AM.231] 2
[4/3/2016 1:30:43 AM.231] 4
[4/3/2016 1:30:43 AM.235] s_m_y_cop_01_white_mini_02
[4/3/2016 1:30:43 AM.946] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/3/2016 1:30:43 AM.947] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/3/2016 1:30:43 AM.947] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/3/2016 1:30:43 AM.952] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/3/2016 1:30:43 AM.953] setting up new cop: S_F_Y_Cop_01
[4/3/2016 1:30:43 AM.953] [TRACE] New ped recognized as cop
[4/3/2016 1:30:43 AM.953] setting up new cop: null
[4/3/2016 1:30:43 AM.953] [TRACE] New ped recognized as cop
[4/3/2016 1:30:43 AM.953] setting up new cop: null
[4/3/2016 1:30:43 AM.953] [TRACE] New ped recognized as cop
[4/3/2016 1:30:43 AM.953] setting up new cop: null
[4/3/2016 1:30:43 AM.953] [TRACE] New ped recognized as cop
[4/3/2016 1:30:47 AM.093] setting up new cop: null
[4/3/2016 1:30:47 AM.094] [TRACE] New ped recognized as cop
[4/3/2016 1:30:47 AM.094] setting up new cop: null
[4/3/2016 1:30:47 AM.095] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.189] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[4/3/2016 1:30:58 AM.686] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[4/3/2016 1:30:58 AM.692] [TRACE] Populated PD
[4/3/2016 1:30:58 AM.693] setting up new cop: null
[4/3/2016 1:30:58 AM.694] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.694] setting up new cop: null
[4/3/2016 1:30:58 AM.694] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.694] setting up new cop: S_F_Y_Cop_01
[4/3/2016 1:30:58 AM.695] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.695] setting up new cop: null
[4/3/2016 1:30:58 AM.695] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.695] setting up new cop: null
[4/3/2016 1:30:58 AM.696] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.696] setting up new cop: null
[4/3/2016 1:30:58 AM.696] [TRACE] New ped recognized as cop
[4/3/2016 1:30:58 AM.696] setting up new cop: null
[4/3/2016 1:30:58 AM.697] [TRACE] New ped recognized as cop
[4/3/2016 1:31:02 AM.831] 3
[4/3/2016 1:31:02 AM.845] Removing options for Menu
[4/3/2016 1:31:02 AM.847] [TRACE] Preloading 0xdc586841
[4/3/2016 1:31:02 AM.847] [TRACE] Preloading PROP_ECOLA_CAN
[4/3/2016 1:31:02 AM.847] [TRACE] Preloading PROP_DONUT_02
[4/3/2016 1:31:02 AM.847] [TRACE] Preloading PROP_CANDY_PQS
[4/3/2016 1:31:03 AM.717] [TRACE] Cleared PD
[4/3/2016 1:31:06 AM.785] setting up new cop: null
[4/3/2016 1:31:06 AM.786] [TRACE] New ped recognized as cop
[4/3/2016 1:31:06 AM.786] setting up new cop: null
[4/3/2016 1:31:06 AM.786] [TRACE] New ped recognized as cop
[4/3/2016 1:31:07 AM.330] setting up new cop: null
[4/3/2016 1:31:07 AM.330] [TRACE] New ped recognized as cop
[4/3/2016 1:31:08 AM.860] INIT
[4/3/2016 1:31:09 AM.017] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[4/3/2016 1:31:09 AM.181] LSPD First Response: Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null
[4/3/2016 1:31:09 AM.209] LSPD First Response: Traffic Policer, Version=6.6.0.2, Culture=neutral, PublicKeyToken=null
[4/3/2016 1:31:09 AM.219] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[4/3/2016 1:31:09 AM.366] LSPD First Response: Creating Traffic Policer.Main.
[4/3/2016 1:31:09 AM.752] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[4/3/2016 1:31:09 AM.753] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[4/3/2016 1:31:09 AM.754] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[4/3/2016 1:31:09 AM.754] at System.Activator.CreateInstance(Type type)
[4/3/2016 1:31:09 AM.755] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[4/3/2016 1:31:09 AM.763] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.IO.FileNotFoundException: Could not load file or assembly 'Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[4/3/2016 1:31:09 AM.765] File name: 'Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null'
[4/3/2016 1:31:09 AM.765] at ?????????????????????????????????????????.?????????????????????????????????????????(Version )
[4/3/2016 1:31:09 AM.765] at ?????????????????????????????????????????..ctor()
[4/3/2016 1:31:09 AM.766]
[4/3/2016 1:31:09 AM.766] WRN: Assembly binding logging is turned OFF.
[4/3/2016 1:31:09 AM.767] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[4/3/2016 1:31:09 AM.767] Note: There is some performance penalty associated with assembly bind failure logging.
[4/3/2016 1:31:09 AM.767] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[4/3/2016 1:31:09 AM.768]
[4/3/2016 1:31:09 AM.768] LSPD First Response: We have 1 callouts registered
[4/3/2016 1:31:09 AM.769] LSPD First Response: CalloutManager initialized
[4/3/2016 1:31:09 AM.785] [TRACE] WorldEventManager: Allowing up to 2 events
[4/3/2016 1:31:09 AM.820] Could not load file or assembly 'Albo1125.Common, Version=5.4.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[4/3/2016 1:31:10 AM.035] Traffic Policer
[4/3/2016 1:31:10 AM.036]    at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
[4/3/2016 1:31:10 AM.036]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 488
[4/3/2016 1:31:10 AM.036]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 777
[4/3/2016 1:31:10 AM.036]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:line 722
[4/3/2016 1:31:10 AM.036]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:line 351
[4/3/2016 1:31:10 AM.056] 2
[4/3/2016 1:31:10 AM.056] Removing options for Menu
[4/3/2016 1:31:10 AM.122] [TRACE] Thread Ambient #1 initialized
[4/3/2016 1:31:10 AM.522] [TRACE] Thread ArrestManager #1 initialized
[4/3/2016 1:31:10 AM.855] [TRACE] Thread WorldEventManager #1 initialized
[4/3/2016 1:31:10 AM.856] [TRACE] Thread PlayerChaseManager #1 initialized
[4/3/2016 1:31:10 AM.866] [TRACE] Thread TrafficControl #1 initialized
[4/3/2016 1:31:13 AM.976] 4
[4/3/2016 1:31:13 AM.977] Removing options for Menu
[4/3/2016 1:31:13 AM.977] In vehicle so added just one
[4/3/2016 1:31:14 AM.829] 4
[4/3/2016 1:31:14 AM.829] Removing options for Menu

 

1 hour ago, Derpec said:

How would I verify the game cache?

 

NEW LOG:

You're missing the Albo1125.Common dll file, download it here:

Drop it into your main directory

EDIT: To verify your game cache go to your steam library and right click GTA 5, go to properties, local files, and click on verify integrity of game cache

Edited by Trasheater
Added instructions

Hi

  • Author
1 hour ago, Trasheater said:

You're missing the Albo1125.Common dll file, download it here:

Drop it into your main directory

EDIT: To verify your game cache go to your steam library and right click GTA 5, go to properties, local files, and click on verify integrity of game cache

 

I already have that file inside of my directory you can see them if you look at the pictures.

2 hours ago, Derpec said:

I already have that file inside of my directory you can see them if you look at the pictures.

Oh, I must be blind then, do you have another Albo1125.Common.dll file inside your plugins/LSPDFR folder? If so, remove it

Hi

  • Author
17 hours ago, Trasheater said:

Oh, I must be blind then, do you have another Albo1125.Common.dll file inside your plugins/LSPDFR folder? If so, remove it

 

Yeah, I fixed this issue by updating my Albo's common.dll to the latest version even though it seemed that it was already but somehow this fixed it or the cache thing did.

 

 

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