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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Pursuit issue

Featured Replies

Ok, so the police cars will not drive and the armed criminals will not shoot. I have removed every callout pack I have, and the issue still goes on. Please help me! I will try to help you in any ways eg. Pics of folders.

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Ensure that you are running a supported version of LSPDFR. As of 2016-02-22 ONLY LSPDFR 0.3.1 is supported - No LSPDFR 0.2 plugins are supported for LSPDFR 0.3.1 unless otherwise stated

Make sure you have the latest RagePluginHook (version 0.34 is shipped with LSPDFR 0.3): http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author

Basically, whenever I get into a pursuit all of the AI's cars do not move at all. They have lights on but nothing else. 

I have tried to use youtube, update rage, update LSPDFR, I have removed all plugins

Using steam

Spoiler

[03/04/2016 13:45:26.589] Started new log on 03/04/2016 13:45:26.589
[03/04/2016 13:45:26.590] ====================================================================================================
[03/04/2016 13:45:26.575] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[03/04/2016 13:45:26.591] Log verbosity: Verbose
[03/04/2016 13:45:26.592] Initializing input system
[03/04/2016 13:45:26.595] Initializing game console
[03/04/2016 13:45:26.601] Console key has been set to F4 (key code: 115)
[03/04/2016 13:45:26.647] Initializing console variable "SkipGameIntro".
[03/04/2016 13:45:26.648] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[03/04/2016 13:45:26.652] Read value: <null>
[03/04/2016 13:45:26.652] Initializing console variable "DisableRenderVersionText".
[03/04/2016 13:45:26.653] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[03/04/2016 13:45:26.658] Read value: True
[03/04/2016 13:45:26.658] Setting value of console variable "DisableRenderVersionText" to stored value.
[03/04/2016 13:45:26.659] Initializing console variable "ConsoleKey".
[03/04/2016 13:45:26.659] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[03/04/2016 13:45:26.660] Read value: F4
[03/04/2016 13:45:26.660] Setting value of console variable "ConsoleKey" to stored value.
[03/04/2016 13:45:26.660] Console key has been set to F4 (key code: 115)
[03/04/2016 13:45:26.660] Initializing console variable "PluginTimeoutThreshold".
[03/04/2016 13:45:26.660] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[03/04/2016 13:45:26.661] Read value: 10000
[03/04/2016 13:45:26.661] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[03/04/2016 13:45:26.661] Initializing console variable "AlwaysShowConsoleOutput".
[03/04/2016 13:45:26.662] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[03/04/2016 13:45:26.662] Read value: <null>
[03/04/2016 13:45:26.662] Initializing console variable "StartWithDeveloperModeEnabledId".
[03/04/2016 13:45:26.662] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[03/04/2016 13:45:26.663] Read value: <null>
[03/04/2016 13:45:26.663] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[03/04/2016 13:45:26.663] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[03/04/2016 13:45:26.664] Read value: False
[03/04/2016 13:45:26.664] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[03/04/2016 13:45:26.665] Initializing console variable "ShowOnScreenWarnings".
[03/04/2016 13:45:26.665] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[03/04/2016 13:45:26.666] Read value: <null>
[03/04/2016 13:45:26.666] Console initialized
[03/04/2016 13:45:26.666] Initializing forms manager
[03/04/2016 13:45:26.669] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[03/04/2016 13:45:26.677] ================ RAGE Plugin Hook ================
[03/04/2016 13:45:26.685] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[03/04/2016 13:45:26.689] Checking game support
[03/04/2016 13:45:26.810] Product name: Grand Theft Auto V
[03/04/2016 13:45:26.810] Product version: 1.0.678.1
[03/04/2016 13:45:26.810] Is steam version: True
[03/04/2016 13:45:26.811] Initializing DirectX
[03/04/2016 13:45:26.812] Initializing Direct3D
[03/04/2016 13:45:26.813] Loading C:\Windows\system32\d3d11.dll
[03/04/2016 13:45:26.813] Loaded at 0x7FFCF3080000
[03/04/2016 13:45:26.813] D3D11CreateDeviceAndSwapChain at 0x7FFCF30A5800
[03/04/2016 13:45:26.813] Creating Direct3D 11 device and swap chain
[03/04/2016 13:45:26.825] Attempting feature level 10_1
[03/04/2016 13:45:26.837] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[03/04/2016 13:45:26.845] Swap Chain created: 0xFC1C4E2140
[03/04/2016 13:45:26.845] Swap Chain VTable: 0xFC1C4E2140
[03/04/2016 13:45:26.846] Swap Chain VTable_2: 0x7FFCF2FD96B8
[03/04/2016 13:45:26.846] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[03/04/2016 13:45:26.846] D3D11Present: 0x7FFCF2FCCDE0
[03/04/2016 13:45:26.846] D3D11ResizeBuffers: 0x7FFCF2FDF710
[03/04/2016 13:45:26.846] D3D11ResizeTarget: 0x7FFCF300DBE0
[03/04/2016 13:45:26.846] D3D11SetFullscreenState: 0x7FFCF2FDFB40
[03/04/2016 13:45:26.852] Direct3D initialized
[03/04/2016 13:45:26.853] Initialized DirectX
[03/04/2016 13:45:26.853] Direct3D watcher thread spawned
[03/04/2016 13:45:27.815] Getting device
[03/04/2016 13:45:27.815] Retrieved device
[03/04/2016 13:45:27.815] Creating wrapper
[03/04/2016 13:45:27.892] Wrapper created
[03/04/2016 13:45:27.896] Effect created
[03/04/2016 13:45:27.897] Creating buffer
[03/04/2016 13:45:27.897] Created buffer
[03/04/2016 13:45:27.897] Creating blend state
[03/04/2016 13:45:27.897] Created blend state
[03/04/2016 13:45:27.897] Done with creation
[03/04/2016 13:45:27.944] Initializing texture system.
[03/04/2016 13:45:27.944] Initializing texture system; phase 1
[03/04/2016 13:45:27.945] Initializing texture system; phase 2
[03/04/2016 13:45:27.953] Initializing texture system; phase 3
[03/04/2016 13:45:27.954] Initializing texture system; phase 4
[03/04/2016 13:45:27.965] Initializing texture system; phase 5
[03/04/2016 13:45:27.967] Initializing texture system; phase 6
[03/04/2016 13:45:27.968] Initializing texture system; phase 7
[03/04/2016 13:45:27.971] Initializing texture system; phase 8
[03/04/2016 13:45:27.972] Initializing texture system; phase 9
[03/04/2016 13:45:27.973] Initializing texture system; phase 10
[03/04/2016 13:45:27.976] Initializing texture system; phase 11
[03/04/2016 13:45:27.977] Initializing texture system; phase 12
[03/04/2016 13:45:27.979] Initializing texture system; phase 13
[03/04/2016 13:45:27.979] Initializing texture system; phase 14
[03/04/2016 13:45:31.854] Direct3D watcher thread ended
[03/04/2016 13:45:59.358] Initializing game support
[03/04/2016 13:46:00.221] Compatibility level: 0
[03/04/2016 13:46:00.221] Supported version detected
[03/04/2016 13:46:00.221] ==================================================
[03/04/2016 13:46:00.473] Patched IsDebuggerPresent
[03/04/2016 13:46:00.724] Waiting for game initialization
[03/04/2016 13:46:01.075] Initializing hook
[03/04/2016 13:46:01.326] Completing interoperability
[03/04/2016 13:46:01.326] Initialization code 1.
[03/04/2016 13:46:01.327] Initialization code 2.
[03/04/2016 13:46:01.327] Initialization code 3.
[03/04/2016 13:46:01.341] 1 Address: 0x00007FF72A101C70
[03/04/2016 13:46:01.341] Calling func 1
[03/04/2016 13:46:01.362] 2 Address: 0x00007FF72ABB68F6
[03/04/2016 13:46:01.363] 3 Address: 0x00007FF729735D3E
[03/04/2016 13:46:01.407] Address: 0x00007FF72ABB6894
[03/04/2016 13:46:01.408] Unknown var: 0x00007FF72BA81D80
[03/04/2016 13:46:01.408] Initialization code 4.
[03/04/2016 13:46:01.408] Completing interoperability, phase 1
[03/04/2016 13:46:01.408] Completing interoperability, phase 2
[03/04/2016 13:46:01.408] Completing interoperability, phase 3
[03/04/2016 13:46:01.409] Completing interoperability, phase 4
[03/04/2016 13:46:01.409] Completing interoperability, phase 5
[03/04/2016 13:46:01.409] Completing interoperability, phase 6
[03/04/2016 13:46:01.409] Completing interoperability, phase 7
[03/04/2016 13:46:20.772] Initializing console variable "TimeScale".
[03/04/2016 13:46:20.773] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[03/04/2016 13:46:20.774] Read value: <null>
[03/04/2016 13:46:23.171] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[03/04/2016 13:46:23.193] 
[03/04/2016 13:46:23.194] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AllTheThings.dll
[03/04/2016 13:46:25.363] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:25.365] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:25.369] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:25.384] Plugin "Map and Object Cleanup" was loaded from "AllTheThings.dll".
[03/04/2016 13:46:25.386] 
[03/04/2016 13:46:25.386] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Emergency Strobes.dll
[03/04/2016 13:46:27.903] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:27.905] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:27.907] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:27.936] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
[03/04/2016 13:46:27.938] 
[03/04/2016 13:46:27.938] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[03/04/2016 13:46:30.396] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:30.397] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:30.399] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:30.464] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[03/04/2016 13:46:30.466] 
[03/04/2016 13:46:30.466] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[03/04/2016 13:46:32.825] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:32.827] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:32.830] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:32.906] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[03/04/2016 13:46:32.922] 
[03/04/2016 13:46:32.922] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Police Station Armory.dll
[03/04/2016 13:46:35.295] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:35.298] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:35.301] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:35.316] Plugin "Police Station Armory" was loaded from "Police Station Armory.dll".
[03/04/2016 13:46:35.318] 
[03/04/2016 13:46:35.318] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[03/04/2016 13:46:35.319] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll" does not exist.
[03/04/2016 13:46:35.321] 
[03/04/2016 13:46:35.321] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[03/04/2016 13:46:37.668] <UNLOADED PLUGIN>: Initializing input system
[03/04/2016 13:46:37.671] <UNLOADED PLUGIN>: Initializing game console
[03/04/2016 13:46:37.674] <UNLOADED PLUGIN>: Initializing forms manager
[03/04/2016 13:46:37.686] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[03/04/2016 13:46:38.121] ---------------------------------------------------------------------
[03/04/2016 13:46:38.121] LSPD FIRST RESPONSE
[03/04/2016 13:46:38.121] Version 0.3.1
[03/04/2016 13:46:38.121] A G17 Media Modification
[03/04/2016 13:46:38.121] - Developed by LMS & Sam
[03/04/2016 13:46:38.121] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[03/04/2016 13:46:38.121] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[03/04/2016 13:46:38.121] ---------------------------------------------------------------------
[03/04/2016 13:46:38.122] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[03/04/2016 13:46:38.122] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[03/04/2016 13:46:38.421] 
[03/04/2016 13:46:38.639] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[03/04/2016 13:46:38.639] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[03/04/2016 13:46:38.643] Callouts: 25000
[03/04/2016 13:46:38.677] ================================================ Police Station Armoury ================================================
[03/04/2016 13:46:38.677] Created by:  alexguirre
[03/04/2016 13:46:38.678] Version:  1.0.0.0
[03/04/2016 13:46:38.678] ================================================ Police Station Armoury ================================================
[03/04/2016 13:46:39.937] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[03/04/2016 13:46:39.939] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[03/04/2016 13:46:40.101] [TRACE] Thread CopManager #1 initialized
[03/04/2016 13:47:00.409] setting up new cop: null
[03/04/2016 13:47:00.447] [TRACE] New ped recognized as cop
[03/04/2016 13:47:00.689] Emergency Strobes: Emergency Strobes v2.0.0.31059 loaded
[03/04/2016 13:47:06.129] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:06.129] [TRACE] New ped recognized as cop
[03/04/2016 13:47:07.742] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:07.743] [TRACE] New ped recognized as cop
[03/04/2016 13:47:08.748] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:08.749] [TRACE] New ped recognized as cop
[03/04/2016 13:47:09.272] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:09.273] [TRACE] New ped recognized as cop
[03/04/2016 13:47:09.797] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:09.797] [TRACE] New ped recognized as cop
[03/04/2016 13:47:35.671] setting up new cop: null
[03/04/2016 13:47:35.671] [TRACE] New ped recognized as cop
[03/04/2016 13:47:35.671] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:47:35.672] [TRACE] New ped recognized as cop
[03/04/2016 13:47:39.676] s_m_y_cop_01_white_full_01
[03/04/2016 13:47:39.695] INIT
[03/04/2016 13:47:39.764] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[03/04/2016 13:47:40.592] LSPD First Response: Albo1125.Common, Version=4.6.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.593] LSPD First Response: Arrest Manager, Version=5.8.0.1, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.594] LSPD First Response: BaitCar, Version=1.0.5901.26586, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.595] LSPD First Response: Code 3 Callouts, Version=0.6.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.940] LSPD First Response: FederalCallouts, Version=0.42.5885.38524, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.942] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.943] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.945] LSPD First Response: PanicButton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.946] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.948] LSPD First Response: PursuitOnTheFly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.948] LSPD First Response: ALPR_Recode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.948] LSPD First Response: Traffic Policer, Version=6.6.0.2, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.952] LSPD First Response: Wilderness Callouts, Version=0.5.2.39939, Culture=neutral, PublicKeyToken=null
[03/04/2016 13:47:40.956] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[03/04/2016 13:47:41.124] LSPD First Response: Creating plugin: BaitCar.Main
[03/04/2016 13:47:41.146] [03/04/2016 13:47:41] Bait Car: Logger initialized.
[03/04/2016 13:47:41.146] [03/04/2016 13:47:41] Bait Car: =====================================
[03/04/2016 13:47:41.146] [03/04/2016 13:47:41] Bait Car: BaitCar Initialized (Version: 0.3.0)
[03/04/2016 13:47:41.146] [03/04/2016 13:47:41] Bait Car: Configuration loaded.
[03/04/2016 13:47:41.273] [03/04/2016 13:47:41] Bait Car: minTimeBeforeSuspect=10000
[03/04/2016 13:47:41.273] [03/04/2016 13:47:41] Bait Car: maxTimeBeforeSuspect=60000
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: VehicleSpawnRadius=150
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: DriverMaxSpeed=12
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: maxSearchRadius=100
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: === Keyboard Bindings ===
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: openMenu=F7
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: forceCleanup=End
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: activateKillSwitch=K
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuNavUp=NumPad8
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuNavDown=NumPad2
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuSelect=NumPad5
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: === Controller Bindings ===
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: openMenu=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: forceCleanup=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: activateKillSwitch=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuNavUp=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuNavDown=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: menuSelect=None
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: ===========================
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 1: ADDER
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 2: TURISMOR
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 3: VACCA
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 4: INFERNUS
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 5: BULLET
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 6: CHEETAH
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 7: ZENTORNO
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: Slot 8: DOMINATOR
[03/04/2016 13:47:41.274] [03/04/2016 13:47:41] Bait Car: hardcore=False
[03/04/2016 13:47:41.275] [03/04/2016 13:47:41] Bait Car: Initialization complete
[03/04/2016 13:47:41.275] [03/04/2016 13:47:41] Bait Car: =====================================
[03/04/2016 13:47:41.275] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[03/04/2016 13:47:41.344] LSPD First Response: Creating plugin: FederalCallouts.Main
[03/04/2016 13:47:41.427] LSPD First Response: Creating plugin: HighPriority.Main
[03/04/2016 13:47:41.427] LSPD First Response: Creating plugin: APIExample.Main
[03/04/2016 13:47:41.498] LSPD First Response: Creating plugin: PanicButton.Main
[03/04/2016 13:47:41.498] LSPD First Response: Creating plugin: PoliceRadio.Main
[03/04/2016 13:47:41.542] LSPD First Response: Creating plugin: PursuitOnTheFly.Main
[03/04/2016 13:47:41.542] LSPD First Response: Creating plugin: ALPR_Recode.EntryPoint
[03/04/2016 13:47:41.543] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[03/04/2016 13:47:41.611] LSPD First Response: Creating Traffic Policer.Main.
[03/04/2016 13:47:41.612] LSPD First Response: Done with Traffic Policer.Main.
[03/04/2016 13:47:41.613] LSPD First Response: Creating plugin: WildernessCallouts.Main
[03/04/2016 13:47:41.615] LSPD First Response: Arrest Manager 5.8.0.1, developed by Albo1125, loaded successfully!
[03/04/2016 13:47:41.617] LSPD First Response: Please go on duty to start Arrest Manager.
[03/04/2016 13:47:41.907] LSPD First Response:

 Loading Code 3 Callouts...
[03/04/2016 13:47:41.928] LSPD First Response: [Code 3 Callouts] Settings loaded
[03/04/2016 13:47:41.935] LSPD First Response: [FC] Initializing Federal Callouts...
[03/04/2016 13:47:41.948] LSPD First Response: [FC] Loading spawn positions
[03/04/2016 13:47:42.612] LSPD First Response: [FC] Loaded custom spawn file: FederalCallouts.Drugs.xml
[03/04/2016 13:47:42.624] LSPD First Response: [FC] Loaded custom spawn file: Nicknamee.xml
[03/04/2016 13:47:42.625] LSPD First Response: [FC] Federal callouts v0.42.5885.38524 initialized!
[03/04/2016 13:47:42.625] LSPD First Response: Callouts Plugin loaded!
[03/04/2016 13:47:42.661] LSPD First Response: File succesful loaded !
[03/04/2016 13:47:42.700] LSPD First Response: inizialised !
[03/04/2016 13:47:42.700] LSPD First Response: Law Menu initialized
[03/04/2016 13:47:42.700] LSPD First Response: ---LawCallouts---
[03/04/2016 13:47:42.701] LSPD First Response: Version: 1.2.1
[03/04/2016 13:47:42.701] LSPD First Response: Developped by Trinyx !
[03/04/2016 13:47:42.701] LSPD First Response: -----------------
[03/04/2016 13:47:42.713] LSPD First Response: AlconH's Panic Button Plugin loaded!
[03/04/2016 13:47:42.715] LSPD First Response: Police Radio Loaded
[03/04/2016 13:47:42.715] LSPD First Response: Loaded Pursuit on the Fly!
[03/04/2016 13:47:42.725] LSPD First Response: Traffic Policer 6.6.0.2, developed by Albo1125, has been initialised.
[03/04/2016 13:47:42.725] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[03/04/2016 13:47:42.738] =============================================== Wilderness Callouts ===============================================
[03/04/2016 13:47:42.738] Created by:  alexguirre
[03/04/2016 13:47:42.747] Version:  0.5.2.39939
[03/04/2016 13:47:42.748] RAGEPluginHook Version:  0.38.886.6940
[03/04/2016 13:47:42.749] RAGENativeUI Version:  1.3.0.0
[03/04/2016 13:47:42.749] 
[03/04/2016 13:47:42.749] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[03/04/2016 13:47:42.749] Enjoy!
[03/04/2016 13:47:42.749] =============================================== Wilderness Callouts ===============================================
[03/04/2016 13:47:42.751] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.38
[03/04/2016 13:47:42.753] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[03/04/2016 13:47:42.754] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[03/04/2016 13:47:42.754] LSPD First Response: We have 1 callouts registered
[03/04/2016 13:47:42.754] LSPD First Response: CalloutManager initialized
[03/04/2016 13:47:42.757] [TRACE] WorldEventManager: Allowing up to 2 events
[03/04/2016 13:47:42.762] LSPD First Response: In traffic policer duty event handler: True
[03/04/2016 13:47:42.953] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[03/04/2016 13:47:43.029] LSPD First Response: GAME VERSION: 1.0.678.1
[03/04/2016 13:47:43.051] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[03/04/2016 13:47:43.060] LSPD First Response: Traffic Policer.Mainloop started
[03/04/2016 13:47:43.107] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Arrest Manager
[03/04/2016 13:47:43.109] LSPD First Response: GAME VERSION: 1.0.678.1
[03/04/2016 13:47:43.111] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[03/04/2016 13:47:43.155] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.6.0.0
[03/04/2016 13:47:43.172] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[03/04/2016 13:47:43.174] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[03/04/2016 13:47:43.175] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[03/04/2016 13:47:43.175] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[03/04/2016 13:47:43.176] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[03/04/2016 13:47:43.176] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[03/04/2016 13:47:43.177] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[03/04/2016 13:47:43.177] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[03/04/2016 13:47:43.177] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[03/04/2016 13:47:43.178] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[03/04/2016 13:47:43.178] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[03/04/2016 13:47:43.179] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[03/04/2016 13:47:43.179] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[03/04/2016 13:47:43.179] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[03/04/2016 13:47:43.179] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[03/04/2016 13:47:43.179] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[03/04/2016 13:47:43.180] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[03/04/2016 13:47:43.180] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[03/04/2016 13:47:43.180] LSPD First Response: [Code 3 Callouts] All callouts registered
[03/04/2016 13:47:43.185] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[03/04/2016 13:47:43.186] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[03/04/2016 13:47:43.186] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[03/04/2016 13:47:43.186] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[03/04/2016 13:47:43.187] LSPD First Response: Registering callout FederalCallouts.Callouts.PrisonerEscaped
[03/04/2016 13:47:43.187] LSPD First Response: Registering callout FederalCallouts.Callouts.Kidnapping
[03/04/2016 13:47:43.194] LSPD First Response: Registering callout HighPriority.Callouts.Sniper
[03/04/2016 13:47:43.194] LSPD First Response: Registering callout HighPriority.Callouts.Massacer
[03/04/2016 13:47:43.194] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery
[03/04/2016 13:47:43.194] LSPD First Response: Registering callout HighPriority.Callouts.GTA
[03/04/2016 13:47:43.195] LSPD First Response: Registering callout HighPriority.Callouts.Turfwar
[03/04/2016 13:47:43.195] LSPD First Response: Registering callout HighPriority.Callouts.GetAway
[03/04/2016 13:47:43.195] LSPD First Response: Registering callout HighPriority.Callouts.Terror
[03/04/2016 13:47:43.203] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack
[03/04/2016 13:47:43.205] LSPD First Response: Registering callout APIExample.Callouts.BusStolen
[03/04/2016 13:47:43.207] LSPD First Response: Registering callout APIExample.Callouts.GRiot
[03/04/2016 13:47:43.208] LSPD First Response: Registering callout APIExample.Callouts.CKid
[03/04/2016 13:47:43.209] LSPD First Response: Registering callout APIExample.Callouts.Burglary
[03/04/2016 13:47:43.211] LSPD First Response: Registering callout APIExample.Callouts.Prostituation
[03/04/2016 13:47:43.212] LSPD First Response: Registering callout APIExample.Callouts.Murder
[03/04/2016 13:47:43.214] LSPD First Response: Registering callout APIExample.Callouts.StolenTruck
[03/04/2016 13:47:43.215] LSPD First Response: Registering callout APIExample.Callouts.SpeedPursuit
[03/04/2016 13:47:43.216] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[03/04/2016 13:47:43.218] LSPD First Response: Registering callout APIExample.Callouts.HomelessPeople
[03/04/2016 13:47:43.220] LSPD First Response: Registering callout APIExample.Callouts.EmergencyCarjacking
[03/04/2016 13:47:43.259] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[03/04/2016 13:47:43.260] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[03/04/2016 13:47:43.262] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[03/04/2016 13:47:43.263] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[03/04/2016 13:47:43.263] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[03/04/2016 13:47:43.264] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[03/04/2016 13:47:43.265] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[03/04/2016 13:47:43.266] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[03/04/2016 13:47:43.267] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[03/04/2016 13:47:43.268] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[03/04/2016 13:47:43.269] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[03/04/2016 13:47:43.270] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[03/04/2016 13:47:43.270] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[03/04/2016 13:47:43.271] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[03/04/2016 13:47:43.385] [TRACE] Thread Ambient #1 initialized
[03/04/2016 13:47:43.435] [TRACE] Thread ArrestManager #1 initialized
[03/04/2016 13:47:43.531] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[03/04/2016 13:47:43.550] LSPD First Response: Arrest Manager INI found.
[03/04/2016 13:47:43.591] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[03/04/2016 13:47:43.639] LSPD First Response: Traffic Policer INI found.
[03/04/2016 13:47:43.657] LSPD First Response: Not checking for Traffic Policer updates, 4.
[03/04/2016 13:47:43.703] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[03/04/2016 13:47:43.849] ______________________________________________________________________________________________
[03/04/2016 13:47:43.849] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[03/04/2016 13:47:43.849] [Created by : FinKone]
[03/04/2016 13:47:43.850] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[03/04/2016 13:47:43.850] 
[03/04/2016 13:47:43.850] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[03/04/2016 13:47:43.851] Audio loaded...
[03/04/2016 13:47:44.078] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[03/04/2016 13:47:44.315] [TRACE] Thread WorldEventManager #1 initialized
[03/04/2016 13:47:44.316] [TRACE] Thread PlayerChaseManager #1 initialized
[03/04/2016 13:47:44.328] [TRACE] Thread TrafficControl #1 initialized
[03/04/2016 13:47:44.331] LSPD First Response: Checking Albo1125.Common for updates.
[03/04/2016 13:47:44.335] LSPD First Response: Loading Traffic Policer settings...
[03/04/2016 13:47:44.392] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.392] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.393] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.395] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.395] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.395] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.395] LSPD First Response: Registering callout ?????????????????????????????????????????
[03/04/2016 13:47:44.403] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[03/04/2016 13:47:44.424] LSPD First Response: Traffic Policer Speed Checker started.
[03/04/2016 13:47:44.508] LSPD First Response: Transport Vehicle attempted set to: POLICET
[03/04/2016 13:47:44.509] LSPD First Response: Spawning & Checking Transport Vehicle
[03/04/2016 13:47:44.513] LSPD First Response: [LC] Commandes is load!
[03/04/2016 13:47:44.519] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[03/04/2016 13:47:44.563] LSPD First Response: [Wilderness Callouts] Functions fiber started
[03/04/2016 13:47:45.198] LSPD First Response: Albo1125.Common is up to date.
[03/04/2016 13:47:45.730] LSPD First Response: Adding transport vehicle to list: POLICET
[03/04/2016 13:47:45.734] LSPD First Response: Transport Vehicle attempted set to: POLICE
[03/04/2016 13:47:45.736] LSPD First Response: Spawning & Checking Transport Vehicle
[03/04/2016 13:47:45.738] LSPD First Response: Adding transport vehicle to list: POLICE
[03/04/2016 13:47:45.738] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[03/04/2016 13:47:45.739] LSPD First Response: Spawning & Checking Transport Vehicle
[03/04/2016 13:47:45.739] LSPD First Response: Adding transport vehicle to list: POLICE2
[03/04/2016 13:47:45.740] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[03/04/2016 13:47:45.740] LSPD First Response: Spawning & Checking Transport Vehicle
[03/04/2016 13:47:48.880] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[03/04/2016 13:47:48.881] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[03/04/2016 13:47:48.881] LSPD First Response: Spawning & Checking Transport Vehicle
[03/04/2016 13:47:49.619] LSPD First Response: Adding transport vehicle to list: SHERIFF
[03/04/2016 13:47:49.620] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[03/04/2016 13:47:49.627] Police Station Jail blips created.
[03/04/2016 13:47:53.796] [TRACE] It has been 11.0417859 seconds since the last callout
[03/04/2016 13:47:53.800] LSPD First Response: Creating BusStolen
[03/04/2016 13:47:53.802] [TRACE] Callout created:  #1
[03/04/2016 13:47:55.845] LSPD First Response: GetAudioFileForAction: No file found for: STREET_TONGVA_DR
[03/04/2016 13:47:55.868] [TRACE] Thread ZoomThread #1 initialized
[03/04/2016 13:48:00.520] LSPD First Response: Drawing Arrest Manager update window
[03/04/2016 13:48:01.062] [TRACE] User accepted callout
[03/04/2016 13:48:02.315] LSPD First Response: notAgainButton is clicked
[03/04/2016 13:48:02.322] LSPD First Response: AutoCheckForUpdates=false
[03/04/2016 13:48:02.323] LSPD First Response: Closing Arrest Manager update window
[03/04/2016 13:48:03.864] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[03/04/2016 13:48:03.867] [TRACE] Instance cleaned (ZoomThread #1)
[03/04/2016 13:48:03.872] [TRACE] Thread ZoomThread #1 has been shut down
[03/04/2016 13:48:04.165] setting up new cop: S_M_M_Dick_01
[03/04/2016 13:48:04.165] [TRACE] New ped recognized as cop
[03/04/2016 13:48:06.422] LSPD First Response: ALPR verfied for (POLICE3)
[03/04/2016 13:48:06.435] LSPD First Response: ALPR is available in this vehicle.
[03/04/2016 13:48:24.694] [TRACE] Created new chase
[03/04/2016 13:48:24.695] [TRACE] Suspect added to chase
[03/04/2016 13:48:25.053] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:25.054] [TRACE] Cop added to chase
[03/04/2016 13:48:25.058] [TRACE] Added blip for cop
[03/04/2016 13:48:25.058] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:25.058] [TRACE] Cop added to chase
[03/04/2016 13:48:25.058] [TRACE] Added blip for cop
[03/04/2016 13:48:25.058] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:25.058] [TRACE] Cop added to chase
[03/04/2016 13:48:25.058] [TRACE] Added blip for cop
[03/04/2016 13:48:25.059] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:25.059] [TRACE] Cop added to chase
[03/04/2016 13:48:25.060] [TRACE] Added blip for cop
[03/04/2016 13:48:25.060] [TRACE] Creating cop chase task
[03/04/2016 13:48:25.065] [TRACE] Cop chase task assigned
[03/04/2016 13:48:25.066] [TRACE] Creating cop chase task
[03/04/2016 13:48:25.066] [TRACE] Cop chase task assigned
[03/04/2016 13:48:25.066] [TRACE] Creating cop chase task
[03/04/2016 13:48:25.066] [TRACE] Cop chase task assigned
[03/04/2016 13:48:25.066] [TRACE] Creating cop chase task
[03/04/2016 13:48:25.066] [TRACE] Cop chase task assigned
[03/04/2016 13:48:32.796] LSPD First Response: GetAudioFileForAction: No file found for: STREET_TONGVA_DR
[03/04/2016 13:48:32.870] X:-1481 Y:1527.75 Z:113.0625
[03/04/2016 13:48:33.028] [TRACE] Requested backup LocalPatrol in LosSantosCounty
[03/04/2016 13:48:33.029] [TRACE] Creating unit LocalUnit
[03/04/2016 13:48:33.039] [TRACE] Created sheriff
[03/04/2016 13:48:33.053] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:48:33.055] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:48:33.055] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:48:33.061] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:33.061] [TRACE] Cop added to chase
[03/04/2016 13:48:33.061] [TRACE] Added blip for cop
[03/04/2016 13:48:33.061] [TRACE] Added cop to existing chase
[03/04/2016 13:48:33.062] setting up new cop: null
[03/04/2016 13:48:33.062] [TRACE] Creating cop chase task
[03/04/2016 13:48:33.063] [TRACE] Cop chase task assigned
[03/04/2016 13:48:39.584] LSPD First Response: GetAudioFileForAction: No file found for: STREET_TONGVA_DR
[03/04/2016 13:48:39.604] X:-1429.75 Y:1881.25 Z:74.5
[03/04/2016 13:48:39.604] [TRACE] Requested backup StatePatrol in LosSantosCounty
[03/04/2016 13:48:39.604] [TRACE] Creating unit StateUnit
[03/04/2016 13:48:39.605] [TRACE] Preloading POLICEB
[03/04/2016 13:48:39.845] X:-1498.75 Y:1644.25 Z:103.4688
[03/04/2016 13:48:39.846] [TRACE] Requested backup StatePatrol in LosSantosCounty
[03/04/2016 13:48:39.846] [TRACE] Creating unit StateUnit
[03/04/2016 13:48:39.847] [TRACE] Created police4
[03/04/2016 13:48:42.553] [TRACE] New cop created s_m_y_hwaycop_01
[03/04/2016 13:48:42.554] s_m_y_hwaycop_01_white_full_02
[03/04/2016 13:48:42.554] s_m_y_hwaycop_01_white_full_01
[03/04/2016 13:48:42.561] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:42.561] [TRACE] Cop added to chase
[03/04/2016 13:48:42.561] [TRACE] Added blip for cop
[03/04/2016 13:48:42.561] [TRACE] Added cop to existing chase
[03/04/2016 13:48:43.844] [TRACE] Created policeb
[03/04/2016 13:48:43.846] [TRACE] New cop created s_m_y_hwaycop_01
[03/04/2016 13:48:43.847] s_m_y_hwaycop_01_white_full_02
[03/04/2016 13:48:43.847] s_m_y_hwaycop_01_white_full_02
[03/04/2016 13:48:43.848] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:43.848] [TRACE] Cop added to chase
[03/04/2016 13:48:43.848] [TRACE] Added blip for cop
[03/04/2016 13:48:43.848] [TRACE] Added cop to existing chase
[03/04/2016 13:48:43.889] setting up new cop: null
[03/04/2016 13:48:43.889] setting up new cop: null
[03/04/2016 13:48:43.889] [TRACE] Creating cop chase task
[03/04/2016 13:48:43.890] [TRACE] Cop chase task assigned
[03/04/2016 13:48:43.890] [TRACE] Creating cop chase task
[03/04/2016 13:48:43.890] [TRACE] Cop chase task assigned
[03/04/2016 13:48:44.362] X:-1479.25 Y:2028.75 Z:63.5
[03/04/2016 13:48:44.362] [TRACE] Requested backup LocalAir in LosSantosCounty
[03/04/2016 13:48:44.362] [TRACE] Creating unit AirUnit
[03/04/2016 13:48:44.362] [TRACE] Preloading POLMAV
[03/04/2016 13:48:46.388] [TRACE] Created polmav
[03/04/2016 13:48:46.388] Livery: 0
[03/04/2016 13:48:48.619] [TRACE] New cop created s_m_y_pilot_01
[03/04/2016 13:48:48.620] s_m_y_cop_01_white_full_02
[03/04/2016 13:48:48.620] s_m_y_cop_01_white_full_02
[03/04/2016 13:48:48.620] Heli voices
[03/04/2016 13:48:48.621] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:48.621] [TRACE] Cop added to chase
[03/04/2016 13:48:48.621] [TRACE] Added blip for cop
[03/04/2016 13:48:48.621] [TRACE] Added cop to existing chase
[03/04/2016 13:48:48.621] [TRACE] New cop created s_m_y_pilot_01
[03/04/2016 13:48:48.622] s_m_y_cop_01_white_full_02
[03/04/2016 13:48:48.622] s_m_y_cop_01_white_full_01
[03/04/2016 13:48:48.623] Heli voices
[03/04/2016 13:48:48.623] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:48:48.623] [TRACE] Cop added to chase
[03/04/2016 13:48:48.623] [TRACE] Added blip for cop
[03/04/2016 13:48:48.623] [TRACE] Added cop to existing chase
[03/04/2016 13:48:48.654] setting up new cop: null
[03/04/2016 13:48:48.654] setting up new cop: null
[03/04/2016 13:48:48.654] [TRACE] Creating cop chase task
[03/04/2016 13:48:48.654] [TRACE] Cop chase task assigned
[03/04/2016 13:48:48.654] [TRACE] Creating cop chase task
[03/04/2016 13:48:48.654] [TRACE] Cop chase task assigned
[03/04/2016 13:48:48.897] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[03/04/2016 13:48:53.056] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[03/04/2016 13:49:14.566] LSPD First Response: [LAWCALLOUT] Trying to spawn ambiant event..
[03/04/2016 13:49:14.569] LSPD First Response: [LAWCALLOUT] Choose scenario #1
[03/04/2016 13:49:14.633] LSPD First Response: GetAudioFileForAction: No file found for: STREET_TONGVA_DR
[03/04/2016 13:49:14.673] X:-1355 Y:2311.75 Z:39.375
[03/04/2016 13:49:14.673] [TRACE] Requested backup LocalPatrol in LosSantosCounty
[03/04/2016 13:49:14.673] [TRACE] Creating unit LocalUnit
[03/04/2016 13:49:14.673] [TRACE] Created sheriff
[03/04/2016 13:49:14.674] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:14.676] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:14.676] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:14.677] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:14.677] [TRACE] Cop added to chase
[03/04/2016 13:49:14.677] [TRACE] Added blip for cop
[03/04/2016 13:49:14.677] [TRACE] Added cop to existing chase
[03/04/2016 13:49:14.678] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:14.678] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:14.678] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:14.679] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:14.679] [TRACE] Cop added to chase
[03/04/2016 13:49:14.679] [TRACE] Added blip for cop
[03/04/2016 13:49:14.679] [TRACE] Added cop to existing chase
[03/04/2016 13:49:14.679] [TRACE] Creating cop chase task
[03/04/2016 13:49:14.680] [TRACE] Cop chase task assigned
[03/04/2016 13:49:14.680] [TRACE] Creating cop chase task
[03/04/2016 13:49:14.680] [TRACE] Cop chase task assigned
[03/04/2016 13:49:14.698] LSPD First Response: after int is #6
[03/04/2016 13:49:14.794] setting up new cop: null
[03/04/2016 13:49:14.794] setting up new cop: null
[03/04/2016 13:49:15.478] X:-1352.5 Y:2347.25 Z:35.875
[03/04/2016 13:49:15.478] [TRACE] Requested backup StatePatrol in BlaineCounty
[03/04/2016 13:49:15.478] [TRACE] Creating unit StateUnit
[03/04/2016 13:49:15.478] [TRACE] Created policeb
[03/04/2016 13:49:15.479] [TRACE] New cop created s_m_y_hwaycop_01
[03/04/2016 13:49:15.480] s_m_y_hwaycop_01_black_full_01
[03/04/2016 13:49:15.480] s_m_y_hwaycop_01_black_full_01
[03/04/2016 13:49:15.481] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:15.481] [TRACE] Cop added to chase
[03/04/2016 13:49:15.481] [TRACE] Added blip for cop
[03/04/2016 13:49:15.481] [TRACE] Added cop to existing chase
[03/04/2016 13:49:15.558] [TRACE] Creating cop chase task
[03/04/2016 13:49:15.558] [TRACE] Cop chase task assigned
[03/04/2016 13:49:15.828] setting up new cop: null
[03/04/2016 13:49:16.469] X:-1355 Y:2251.75 Z:45.125
[03/04/2016 13:49:16.469] [TRACE] Requested backup LocalSWAT in LosSantosCounty
[03/04/2016 13:49:16.469] [TRACE] Creating unit SwatTeam
[03/04/2016 13:49:16.470] [TRACE] Created sheriff2
[03/04/2016 13:49:16.471] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:16.472] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:16.472] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:16.473] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:16.474] [TRACE] Cop added to chase
[03/04/2016 13:49:16.474] [TRACE] Added blip for cop
[03/04/2016 13:49:16.474] [TRACE] Creating cop chase task
[03/04/2016 13:49:16.474] [TRACE] Cop chase task assigned
[03/04/2016 13:49:16.849] setting up new cop: null
[03/04/2016 13:49:17.671] [TRACE] Cop added to chase
[03/04/2016 13:49:17.671] [TRACE] Added blip for cop
[03/04/2016 13:49:17.671] [TRACE] Added cop to existing chase
[03/04/2016 13:49:17.677] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:17.678] s_m_y_sheriff_01_white_full_02
[03/04/2016 13:49:17.678] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:17.678] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:17.678] [TRACE] Cop added to chase
[03/04/2016 13:49:17.678] [TRACE] Added blip for cop
[03/04/2016 13:49:17.678] [TRACE] Added cop to existing chase
[03/04/2016 13:49:17.681] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:17.684] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:17.684] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:17.686] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:17.686] [TRACE] Cop added to chase
[03/04/2016 13:49:17.686] [TRACE] Added blip for cop
[03/04/2016 13:49:17.686] [TRACE] Added cop to existing chase
[03/04/2016 13:49:17.688] [TRACE] New cop created s_m_y_sheriff_01
[03/04/2016 13:49:17.689] s_m_y_sheriff_01_white_full_02
[03/04/2016 13:49:17.689] s_m_y_sheriff_01_white_full_01
[03/04/2016 13:49:17.690] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:17.690] [TRACE] Cop added to chase
[03/04/2016 13:49:17.690] [TRACE] Added blip for cop
[03/04/2016 13:49:17.690] [TRACE] Added cop to existing chase
[03/04/2016 13:49:17.736] [TRACE] Creating cop chase task
[03/04/2016 13:49:17.736] [TRACE] Cop chase task assigned
[03/04/2016 13:49:17.737] [TRACE] Creating cop chase task
[03/04/2016 13:49:17.737] [TRACE] Cop chase task assigned
[03/04/2016 13:49:17.737] [TRACE] Creating cop chase task
[03/04/2016 13:49:17.737] [TRACE] Cop chase task assigned
[03/04/2016 13:49:17.876] setting up new cop: null
[03/04/2016 13:49:17.876] setting up new cop: null
[03/04/2016 13:49:17.876] setting up new cop: null
[03/04/2016 13:49:19.751] X:-1355.25 Y:2288 Z:41.71875
[03/04/2016 13:49:19.751] [TRACE] Requested backup NooseSWAT in LosSantosCounty
[03/04/2016 13:49:19.751] [TRACE] Creating unit NooseTeam
[03/04/2016 13:49:19.751] [TRACE] Preloading FBI2
[03/04/2016 13:49:20.722] X:-1427.5 Y:2411.5 Z:26.25
[03/04/2016 13:49:20.723] [TRACE] Requested backup LocalAir in BlaineCounty
[03/04/2016 13:49:20.723] [TRACE] Creating unit AirUnit
[03/04/2016 13:49:20.724] [TRACE] Created polmav
[03/04/2016 13:49:20.724] Livery: 0
[03/04/2016 13:49:20.726] [TRACE] New cop created s_m_y_pilot_01
[03/04/2016 13:49:20.726] s_m_y_cop_01_white_full_01
[03/04/2016 13:49:20.727] s_m_y_cop_01_white_full_02
[03/04/2016 13:49:20.727] Heli voices
[03/04/2016 13:49:20.728] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:20.728] [TRACE] Cop added to chase
[03/04/2016 13:49:20.728] [TRACE] Added blip for cop
[03/04/2016 13:49:20.728] [TRACE] Added cop to existing chase
[03/04/2016 13:49:20.729] [TRACE] New cop created s_m_y_pilot_01
[03/04/2016 13:49:20.730] s_m_y_cop_01_white_full_02
[03/04/2016 13:49:20.730] s_m_y_cop_01_white_full_01
[03/04/2016 13:49:20.730] Heli voices
[03/04/2016 13:49:20.730] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:20.731] [TRACE] Cop added to chase
[03/04/2016 13:49:20.731] [TRACE] Added blip for cop
[03/04/2016 13:49:20.731] [TRACE] Added cop to existing chase
[03/04/2016 13:49:20.780] [TRACE] Creating cop chase task
[03/04/2016 13:49:20.780] [TRACE] Cop chase task assigned
[03/04/2016 13:49:20.780] [TRACE] Creating cop chase task
[03/04/2016 13:49:20.781] [TRACE] Cop chase task assigned
[03/04/2016 13:49:21.013] setting up new cop: null
[03/04/2016 13:49:21.013] setting up new cop: null
[03/04/2016 13:49:21.620] X:-1310.25 Y:2155.75 Z:53.96875
[03/04/2016 13:49:21.620] [TRACE] Requested backup NooseAir in LosSantosCounty
[03/04/2016 13:49:21.620] [TRACE] Creating unit NooseAirUnit
[03/04/2016 13:49:21.620] [TRACE] Preloading BUZZARD
[03/04/2016 13:49:21.757] [TRACE] Created fbi2
[03/04/2016 13:49:21.758] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:21.759] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:21.760] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:22.056] Smoke Grenade Assigned
[03/04/2016 13:49:22.057] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:22.057] [TRACE] Cop added to chase
[03/04/2016 13:49:22.057] [TRACE] Added blip for cop
[03/04/2016 13:49:22.057] [TRACE] Added cop to existing chase
[03/04/2016 13:49:22.059] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:22.060] s_m_y_swat_01_white_full_01
[03/04/2016 13:49:22.061] s_m_y_swat_01_white_full_01
[03/04/2016 13:49:22.061] Smoke Grenade Assigned
[03/04/2016 13:49:22.061] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:22.061] [TRACE] Cop added to chase
[03/04/2016 13:49:22.061] [TRACE] Added blip for cop
[03/04/2016 13:49:22.061] [TRACE] Added cop to existing chase
[03/04/2016 13:49:22.063] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:22.063] s_m_y_swat_01_white_full_02
[03/04/2016 13:49:22.063] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:22.064] Smoke Grenade Assigned
[03/04/2016 13:49:22.064] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:22.064] [TRACE] Cop added to chase
[03/04/2016 13:49:22.064] [TRACE] Added blip for cop
[03/04/2016 13:49:22.064] [TRACE] Added cop to existing chase
[03/04/2016 13:49:22.066] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:22.067] s_m_y_swat_01_white_full_03
[03/04/2016 13:49:22.067] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:22.067] Smoke Grenade Assigned
[03/04/2016 13:49:22.067] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:22.067] [TRACE] Cop added to chase
[03/04/2016 13:49:22.067] [TRACE] Added blip for cop
[03/04/2016 13:49:22.067] [TRACE] Added cop to existing chase
[03/04/2016 13:49:22.101] setting up new cop: null
[03/04/2016 13:49:22.101] setting up new cop: null
[03/04/2016 13:49:22.101] setting up new cop: null
[03/04/2016 13:49:22.101] setting up new cop: null
[03/04/2016 13:49:22.101] [TRACE] Creating cop chase task
[03/04/2016 13:49:22.102] [TRACE] Cop chase task assigned
[03/04/2016 13:49:22.102] [TRACE] Creating cop chase task
[03/04/2016 13:49:22.102] [TRACE] Cop chase task assigned
[03/04/2016 13:49:22.102] [TRACE] Creating cop chase task
[03/04/2016 13:49:22.102] [TRACE] Cop chase task assigned
[03/04/2016 13:49:22.102] [TRACE] Creating cop chase task
[03/04/2016 13:49:22.102] [TRACE] Cop chase task assigned
[03/04/2016 13:49:22.955] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[03/04/2016 13:49:23.641] [TRACE] Created buzzard
[03/04/2016 13:49:23.642] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:23.643] s_m_y_swat_01_white_full_01
[03/04/2016 13:49:23.643] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:23.643] Smoke Grenade Assigned
[03/04/2016 13:49:23.644] Heli voices
[03/04/2016 13:49:23.644] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:23.644] [TRACE] Cop added to chase
[03/04/2016 13:49:23.644] [TRACE] Added blip for cop
[03/04/2016 13:49:23.644] [TRACE] Added cop to existing chase
[03/04/2016 13:49:23.646] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:23.647] s_m_y_swat_01_white_full_04
[03/04/2016 13:49:23.647] s_m_y_swat_01_white_full_02
[03/04/2016 13:49:23.647] Smoke Grenade Assigned
[03/04/2016 13:49:23.647] Heli voices
[03/04/2016 13:49:23.648] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:23.648] [TRACE] Cop added to chase
[03/04/2016 13:49:23.648] [TRACE] Added blip for cop
[03/04/2016 13:49:23.648] [TRACE] Added cop to existing chase
[03/04/2016 13:49:23.649] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:23.650] s_m_y_swat_01_white_full_01
[03/04/2016 13:49:23.650] s_m_y_swat_01_white_full_01
[03/04/2016 13:49:23.650] Smoke Grenade Assigned
[03/04/2016 13:49:23.651] Heli voices
[03/04/2016 13:49:23.651] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:23.651] [TRACE] Cop added to chase
[03/04/2016 13:49:23.651] [TRACE] Added blip for cop
[03/04/2016 13:49:23.651] [TRACE] Added cop to existing chase
[03/04/2016 13:49:23.655] [TRACE] New cop created s_m_y_swat_01
[03/04/2016 13:49:23.656] s_m_y_swat_01_white_full_03
[03/04/2016 13:49:23.656] s_m_y_swat_01_white_full_03
[03/04/2016 13:49:23.657] Smoke Grenade Assigned
[03/04/2016 13:49:23.657] Heli voices
[03/04/2016 13:49:23.657] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[03/04/2016 13:49:23.657] [TRACE] Cop added to chase
[03/04/2016 13:49:23.657] [TRACE] Added blip for cop
[03/04/2016 13:49:23.658] [TRACE] Added cop to existing chase
[03/04/2016 13:49:23.747] [TRACE] Creating cop chase task
[03/04/2016 13:49:23.748] [TRACE] Cop chase task assigned
[03/04/2016 13:49:23.748] [TRACE] Creating cop chase task
[03/04/2016 13:49:23.748] [TRACE] Cop chase task assigned
[03/04/2016 13:49:23.748] [TRACE] Creating cop chase task
[03/04/2016 13:49:23.748] [TRACE] Cop chase task assigned
[03/04/2016 13:49:23.748] [TRACE] Creating cop chase task
[03/04/2016 13:49:23.748] [TRACE] Cop chase task assigned
[03/04/2016 13:49:24.142] setting up new cop: null
[03/04/2016 13:49:24.142] setting up new cop: null
[03/04/2016 13:49:24.142] setting up new cop: null
[03/04/2016 13:49:24.142] setting up new cop: null
[03/04/2016 13:49:26.947] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[03/04/2016 13:49:31.014] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[03/04/2016 13:49:41.741] [TRACE] Cop caught shooting: False False False False
[03/04/2016 13:49:50.400] [TRACE] Cop caught shooting: False False False False
[03/04/2016 13:49:57.454] [TRACE] Cop caught shooting: False False False False
[03/04/2016 13:50:14.833] [TRACE] Cop caught shooting: False False False False
[03/04/2016 13:50:17.802] [TRACE] Arrested or dead
[03/04/2016 13:50:17.830] [TRACE] No more suspects useable, aborting chase
[03/04/2016 13:50:17.836] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.838] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.838] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.838] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.838] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.839] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.840] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[03/04/2016 13:50:17.840] [TRACE] Instance cleaned (ChaseController #1)
[03/04/2016 13:50:17.840] [TRACE] Aborted chase
[03/04/2016 13:50:17.846] [TRACE] Instance cleaned ( #1)
 

It is like the backup can not drive forward. 

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Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.