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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashing When Pursuit Begins


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On 3/30/2016 at 8:34 PM, Trasheater said:

I can help you, just post your RagePluginHook.log and ill take a look at it

[3/29/2016 7:45:34 PM.027] Started new log on 3/29/2016 7:45:34 PM.027
[3/29/2016 7:45:34 PM.030] ====================================================================================================
[3/29/2016 7:45:33 PM.960] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/29/2016 7:45:34 PM.033] Log verbosity: Verbose
[3/29/2016 7:45:34 PM.035] Initializing input system
[3/29/2016 7:45:34 PM.040] Initializing game console
[3/29/2016 7:45:34 PM.048] Console key has been set to F4 (key code: 115)
[3/29/2016 7:45:34 PM.099] Initializing console variable "SkipGameIntro".
[3/29/2016 7:45:34 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/29/2016 7:45:34 PM.102] Read value: <null>
[3/29/2016 7:45:34 PM.102] Initializing console variable "DisableRenderVersionText".
[3/29/2016 7:45:34 PM.102] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/29/2016 7:45:34 PM.107] Read value: False
[3/29/2016 7:45:34 PM.107] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/29/2016 7:45:34 PM.107] Initializing console variable "ConsoleKey".
[3/29/2016 7:45:34 PM.107] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/29/2016 7:45:34 PM.109] Read value: F4
[3/29/2016 7:45:34 PM.109] Setting value of console variable "ConsoleKey" to stored value.
[3/29/2016 7:45:34 PM.109] Console key has been set to F4 (key code: 115)
[3/29/2016 7:45:34 PM.109] Initializing console variable "PluginTimeoutThreshold".
[3/29/2016 7:45:34 PM.109] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/29/2016 7:45:34 PM.110] Read value: 10000
[3/29/2016 7:45:34 PM.110] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/29/2016 7:45:34 PM.110] Initializing console variable "AlwaysShowConsoleOutput".
[3/29/2016 7:45:34 PM.110] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/29/2016 7:45:34 PM.111] Read value: <null>
[3/29/2016 7:45:34 PM.111] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/29/2016 7:45:34 PM.111] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/29/2016 7:45:34 PM.112] Read value: <null>
[3/29/2016 7:45:34 PM.112] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/29/2016 7:45:34 PM.113] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/29/2016 7:45:34 PM.113] Read value: <null>
[3/29/2016 7:45:34 PM.114] Initializing console variable "ShowOnScreenWarnings".
[3/29/2016 7:45:34 PM.114] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/29/2016 7:45:34 PM.115] Read value: <null>
[3/29/2016 7:45:34 PM.115] Console initialized
[3/29/2016 7:45:34 PM.115] Initializing forms manager
[3/29/2016 7:45:34 PM.118] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[3/29/2016 7:45:34 PM.124] ================ RAGE Plugin Hook ================
[3/29/2016 7:45:34 PM.129] Command line option -disableCounterMeasuresAgainstOnlineVehicleRemoval is specified; disabling counter measures against removal of online vehicles in singleplayer.
[3/29/2016 7:45:34 PM.132] Checking game support
[3/29/2016 7:45:34 PM.229] Product name: Grand Theft Auto V
[3/29/2016 7:45:34 PM.229] Product version: 1.0.678.1
[3/29/2016 7:45:34 PM.230] Is steam version: True
[3/29/2016 7:45:34 PM.231] Initializing DirectX
[3/29/2016 7:45:34 PM.233] Initializing Direct3D
[3/29/2016 7:45:34 PM.234] Loading C:\WINDOWS\system32\d3d11.dll
[3/29/2016 7:45:34 PM.235] Loaded at 0x7FFD9EEA0000
[3/29/2016 7:45:34 PM.236] D3D11CreateDeviceAndSwapChain at 0x7FFD9EEBA190
[3/29/2016 7:45:34 PM.236] Creating Direct3D 11 device and swap chain
[3/29/2016 7:45:34 PM.251] Attempting feature level 10_1
[3/29/2016 7:45:34 PM.265] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[3/29/2016 7:45:34 PM.275] Swap Chain created: 0x1C74DE364B0
[3/29/2016 7:45:34 PM.276] Swap Chain VTable: 0x1C74DE364B0
[3/29/2016 7:45:34 PM.276] Swap Chain VTable_2: 0x7FFD9EE53D80
[3/29/2016 7:45:34 PM.276] 0x57565502B8FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/29/2016 7:45:34 PM.276] D3D11Present: 0x7FFD9EDF11A0
[3/29/2016 7:45:34 PM.277] D3D11ResizeBuffers: 0x7FFD9EE07CE0
[3/29/2016 7:45:34 PM.277] D3D11ResizeTarget: 0x7FFD9EE42AD0
[3/29/2016 7:45:34 PM.277] D3D11SetFullscreenState: 0x7FFD9EE07940
[3/29/2016 7:45:34 PM.283] Direct3D initialized
[3/29/2016 7:45:34 PM.284] Initialized DirectX
[3/29/2016 7:45:34 PM.285] Direct3D watcher thread spawned
[3/29/2016 7:45:35 PM.121] Getting device
[3/29/2016 7:45:35 PM.121] Retrieved device
[3/29/2016 7:45:35 PM.122] Creating wrapper
[3/29/2016 7:45:35 PM.185] Wrapper created
[3/29/2016 7:45:35 PM.191] Effect created
[3/29/2016 7:45:35 PM.191] Creating buffer
[3/29/2016 7:45:35 PM.192] Created buffer
[3/29/2016 7:45:35 PM.192] Creating blend state
[3/29/2016 7:45:35 PM.193] Created blend state
[3/29/2016 7:45:35 PM.193] Done with creation
[3/29/2016 7:45:35 PM.329] Initializing texture system.
[3/29/2016 7:45:35 PM.330] Initializing texture system; phase 1
[3/29/2016 7:45:35 PM.330] Initializing texture system; phase 2
[3/29/2016 7:45:35 PM.337] Initializing texture system; phase 3
[3/29/2016 7:45:35 PM.338] Initializing texture system; phase 4
[3/29/2016 7:45:35 PM.349] Initializing texture system; phase 5
[3/29/2016 7:45:35 PM.351] Initializing texture system; phase 6
[3/29/2016 7:45:35 PM.352] Initializing texture system; phase 7
[3/29/2016 7:45:35 PM.355] Initializing texture system; phase 8
[3/29/2016 7:45:35 PM.357] Initializing texture system; phase 9
[3/29/2016 7:45:35 PM.358] Initializing texture system; phase 10
[3/29/2016 7:45:35 PM.362] Initializing texture system; phase 11
[3/29/2016 7:45:35 PM.362] Initializing texture system; phase 12
[3/29/2016 7:45:35 PM.365] Initializing texture system; phase 13
[3/29/2016 7:45:35 PM.366] Initializing texture system; phase 14
[3/29/2016 7:45:39 PM.286] Direct3D watcher thread ended
[3/29/2016 7:46:06 PM.710] Initializing game support
[3/29/2016 7:46:07 PM.472] Compatibility level: 0
[3/29/2016 7:46:07 PM.473] Supported version detected
[3/29/2016 7:46:07 PM.473] ==================================================
[3/29/2016 7:46:07 PM.724] Patched IsDebuggerPresent
[3/29/2016 7:46:07 PM.975] Waiting for game initialization
[3/29/2016 7:46:08 PM.327] Initializing hook
[3/29/2016 7:46:08 PM.578] Completing interoperability
[3/29/2016 7:46:08 PM.579] Initialization code 1.
[3/29/2016 7:46:08 PM.579] Initialization code 2.
[3/29/2016 7:46:08 PM.579] Initialization code 3.
[3/29/2016 7:46:08 PM.589] 1 Address: 0x00007FF6FCCB1C70
[3/29/2016 7:46:08 PM.590] Calling func 1
[3/29/2016 7:46:08 PM.607] 2 Address: 0x00007FF6FD7668F6
[3/29/2016 7:46:08 PM.608] 3 Address: 0x00007FF6FC2E5D3E
[3/29/2016 7:46:08 PM.640] Address: 0x00007FF6FD766894
[3/29/2016 7:46:08 PM.641] Unknown var: 0x00007FF6FE631D80
[3/29/2016 7:46:08 PM.641] Initialization code 4.
[3/29/2016 7:46:08 PM.641] Completing interoperability, phase 1
[3/29/2016 7:46:08 PM.642] Completing interoperability, phase 2
[3/29/2016 7:46:08 PM.642] Completing interoperability, phase 3
[3/29/2016 7:46:08 PM.643] Completing interoperability, phase 4
[3/29/2016 7:46:08 PM.643] Completing interoperability, phase 5
[3/29/2016 7:46:08 PM.643] Completing interoperability, phase 6
[3/29/2016 7:46:08 PM.644] Completing interoperability, phase 7
[3/29/2016 7:46:52 PM.903] Initializing console variable "TimeScale".
[3/29/2016 7:46:52 PM.903] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/29/2016 7:46:52 PM.904] Read value: <null>
[3/29/2016 7:46:54 PM.809]
[3/29/2016 7:46:54 PM.811] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Emergency Strobes.dll
[3/29/2016 7:46:56 PM.555] <UNLOADED PLUGIN>: Initializing input system
[3/29/2016 7:46:56 PM.556] <UNLOADED PLUGIN>: Initializing game console
[3/29/2016 7:46:56 PM.558] <UNLOADED PLUGIN>: Initializing forms manager
[3/29/2016 7:46:56 PM.594] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
[3/29/2016 7:46:56 PM.596]
[3/29/2016 7:46:56 PM.597] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[3/29/2016 7:46:58 PM.519] <UNLOADED PLUGIN>: Initializing input system
[3/29/2016 7:46:58 PM.521] <UNLOADED PLUGIN>: Initializing game console
[3/29/2016 7:46:58 PM.523] <UNLOADED PLUGIN>: Initializing forms manager
[3/29/2016 7:46:58 PM.608] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[3/29/2016 7:46:58 PM.611]
[3/29/2016 7:46:58 PM.611] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/29/2016 7:47:00 PM.712] <UNLOADED PLUGIN>: Initializing input system
[3/29/2016 7:47:00 PM.714] <UNLOADED PLUGIN>: Initializing game console
[3/29/2016 7:47:00 PM.716] <UNLOADED PLUGIN>: Initializing forms manager
[3/29/2016 7:47:00 PM.771] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/29/2016 7:47:00 PM.773]
[3/29/2016 7:47:00 PM.773] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[3/29/2016 7:47:02 PM.547] <UNLOADED PLUGIN>: Initializing input system
[3/29/2016 7:47:02 PM.549] <UNLOADED PLUGIN>: Initializing game console
[3/29/2016 7:47:02 PM.551] <UNLOADED PLUGIN>: Initializing forms manager
[3/29/2016 7:47:02 PM.559] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[3/29/2016 7:47:02 PM.561]
[3/29/2016 7:47:02 PM.562] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[3/29/2016 7:47:04 PM.361] <UNLOADED PLUGIN>: Initializing input system
[3/29/2016 7:47:04 PM.363] <UNLOADED PLUGIN>: Initializing game console
[3/29/2016 7:47:04 PM.365] <UNLOADED PLUGIN>: Initializing forms manager
[3/29/2016 7:47:04 PM.494] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[3/29/2016 7:47:04 PM.778] ---------------------------------------------------------------------
[3/29/2016 7:47:04 PM.778] LSPD FIRST RESPONSE
[3/29/2016 7:47:04 PM.778] Version 0.3.1
[3/29/2016 7:47:04 PM.778] A G17 Media Modification
[3/29/2016 7:47:04 PM.778] - Developed by LMS & Sam
[3/29/2016 7:47:04 PM.778] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/29/2016 7:47:04 PM.778] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/29/2016 7:47:04 PM.778] ---------------------------------------------------------------------
[3/29/2016 7:47:04 PM.778] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/29/2016 7:47:04 PM.778] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/29/2016 7:47:05 PM.024]
[3/29/2016 7:47:05 PM.148] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/29/2016 7:47:05 PM.148] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/29/2016 7:47:05 PM.152] Callouts: 800
[3/29/2016 7:47:05 PM.214] ==================================================
[3/29/2016 7:47:05 PM.214] [MoreControlV] Loading Plugin: MoreControlV.dll
[3/29/2016 7:47:05 PM.214] [MoreControlV] Developed By: LukeD
[3/29/2016 7:47:05 PM.232] ERROR: Keybind value could not be found for KEYBINDS, LeftIndicator
[3/29/2016 7:47:05 PM.232] Will assign default key from application: I
[3/29/2016 7:47:05 PM.233] ERROR: Keybind value could not be found for KEYBINDS, RightIndicator
[3/29/2016 7:47:05 PM.233] Will assign default key from application: O
[3/29/2016 7:47:05 PM.238] [MoreControlV] Configuration file has loaded with 2 errors.
[3/29/2016 7:47:05 PM.239] [MoreControlV] 1 or more errors were detected, check that you have not made any spelling or typing errors in the configuration file.
[3/29/2016 7:47:05 PM.247] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/29/2016 7:47:05 PM.248] [MoreControlV] MoreControlV is now running, version: 0.6.2.19
[3/29/2016 7:47:05 PM.248] ==================================================
[3/29/2016 7:47:05 PM.499] Traffic Control: [Traffic Control] v1.0.0.0 Loaded
[3/29/2016 7:47:06 PM.040] [TRACE] Thread CopManager #1 initialized
[3/29/2016 7:47:28 PM.523] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[3/29/2016 7:47:47 PM.638] s_m_y_cop_01_white_full_01
[3/29/2016 7:47:47 PM.663] INIT
[3/29/2016 7:47:47 PM.743] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/29/2016 7:47:47 PM.933] LSPD First Response: AgencyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.961] LSPD First Response: Arrest Manager, Version=5.8.0.1, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.972] LSPD First Response: AssortedCallouts, Version=0.0.8.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.975] LSPD First Response: CalloutsV, Version=0.3.1.6, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.977] LSPD First Response: Code 3 Callouts, Version=0.6.0.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.985] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.987] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.988] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.990] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.992] LSPD First Response: Traffic Policer, Version=6.6.0.2, Culture=neutral, PublicKeyToken=null
[3/29/2016 7:47:47 PM.994] LSPD First Response: Creating plugin: AgencyCallouts.Main
[3/29/2016 7:47:47 PM.996] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[3/29/2016 7:47:48 PM.112] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[3/29/2016 7:47:48 PM.170] LSPD First Response: Creating plugin: ????????????????????????????????????????
[3/29/2016 7:47:48 PM.201] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[3/29/2016 7:47:48 PM.263] LSPD First Response: Creating plugin: HighPriority.Main
[3/29/2016 7:47:48 PM.264] LSPD First Response: Creating plugin: PoliceRadio.Main
[3/29/2016 7:47:48 PM.312] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[3/29/2016 7:47:48 PM.313] LSPD First Response: Creating plugin: SecondaryCallout.Main
[3/29/2016 7:47:48 PM.313] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[3/29/2016 7:47:48 PM.369] LSPD First Response: Creating Traffic Policer.Main.
[3/29/2016 7:47:48 PM.371] LSPD First Response: Done with Traffic Policer.Main.
[3/29/2016 7:47:48 PM.374] LSPD First Response: Arrest Manager 5.8.0.1, developed by Albo1125, loaded successfully!
[3/29/2016 7:47:48 PM.375] LSPD First Response: Please go on duty to start Arrest Manager.
[3/29/2016 7:47:48 PM.377] LSPD First Response: Assorted Callouts 0.0.8.0, developed by Albo1125, has been initialised.
[3/29/2016 7:47:48 PM.377] LSPD First Response: Go on duty to start Assorted Callouts.
[3/29/2016 7:47:48 PM.378] LSPD First Response: ==================================================================
[3/29/2016 7:47:48 PM.379] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.1.6
[3/29/2016 7:47:48 PM.379] LSPD First Response: [CalloutsV] Reading settings from configuration file
[3/29/2016 7:47:48 PM.380] LSPD First Response: [CalloutsV] Detecting player name from config file as: 106
[3/29/2016 7:47:48 PM.380] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[3/29/2016 7:47:48 PM.388] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/29/2016 7:47:48 PM.390] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/29/2016 7:47:48 PM.391] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/29/2016 7:47:48 PM.392] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[3/29/2016 7:47:48 PM.392] LSPD First Response: ==================================================================
[3/29/2016 7:47:48 PM.410] LSPD First Response:

 Loading Code 3 Callouts...
[3/29/2016 7:47:48 PM.516] LSPD First Response: [Code 3 Callouts] Settings loaded
[3/29/2016 7:47:48 PM.517] LSPD First Response: Callouts Plugin loaded!
[3/29/2016 7:47:48 PM.520] LSPD First Response: Police Radio Loaded
[3/29/2016 7:47:48 PM.521] SAFER CHASES v1.5 LOADED
[3/29/2016 7:47:48 PM.523] LSPD First Response: Traffic Policer 6.6.0.2, developed by Albo1125, has been initialised.
[3/29/2016 7:47:48 PM.523] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/29/2016 7:47:48 PM.524] LSPD First Response: We have 1 callouts registered
[3/29/2016 7:47:48 PM.525] LSPD First Response: CalloutManager initialized
[3/29/2016 7:47:48 PM.526] [TRACE] WorldEventManager: Allowing up to 2 events
[3/29/2016 7:47:48 PM.531] LSPD First Response: In traffic policer duty event handler: True
[3/29/2016 7:47:48 PM.540] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[3/29/2016 7:47:48 PM.558] LSPD First Response: GAME VERSION: 1.0.678.1
[3/29/2016 7:47:48 PM.564] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.37
[3/29/2016 7:47:48 PM.624] LSPD First Response: Traffic Policer.Mainloop started
[3/29/2016 7:47:48 PM.630] LSPD First Response: Agency Callouts by Darkmyre activated for LSPDFR
[3/29/2016 7:47:48 PM.773] [TRACE] Thread Ambient #1 initialized
[3/29/2016 7:47:48 PM.868] [TRACE] Thread ArrestManager #1 initialized
[3/29/2016 7:47:48 PM.916] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[3/29/2016 7:47:48 PM.918] LSPD First Response: Arrest Manager INI found.
[3/29/2016 7:47:48 PM.926] LSPD First Response: Not checking for Arrest Manager updates, 4.
[3/29/2016 7:47:48 PM.931] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[3/29/2016 7:47:48 PM.932] LSPD First Response: AssortedCalloutsIni found.
[3/29/2016 7:47:48 PM.950] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[3/29/2016 7:47:48 PM.951] LSPD First Response: Traffic Policer INI found.
[3/29/2016 7:47:48 PM.965] LSPD First Response: Not checking for Traffic Policer updates, 4.
[3/29/2016 7:47:49 PM.003] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.37
[3/29/2016 7:47:49 PM.007] ______________________________________________________________________________________________
[3/29/2016 7:47:49 PM.007] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[3/29/2016 7:47:49 PM.008] [Created by : FinKone]
[3/29/2016 7:47:49 PM.008] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[3/29/2016 7:47:49 PM.008]
[3/29/2016 7:47:49 PM.008] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[3/29/2016 7:47:49 PM.009] Audio loaded...
[3/29/2016 7:47:49 PM.063] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[3/29/2016 7:47:49 PM.172] [TRACE] Thread WorldEventManager #1 initialized
[3/29/2016 7:47:49 PM.173] [TRACE] Thread PlayerChaseManager #1 initialized
[3/29/2016 7:47:49 PM.180] [TRACE] Thread TrafficControl #1 initialized
[3/29/2016 7:47:49 PM.182] LSPD First Response: Checking Albo1125.Common for updates.
[3/29/2016 7:47:49 PM.184] LSPD First Response: Loading Traffic Policer settings...
[3/29/2016 7:47:49 PM.288] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.288] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.289] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.290] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.290] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.290] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.291] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.320] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/29/2016 7:47:49 PM.331] LSPD First Response: Traffic Policer Speed Checker started.
[3/29/2016 7:47:49 PM.372] LSPD First Response: Assorted Callouts is up to date.
[3/29/2016 7:47:49 PM.405] LSPD First Response: Albo1125.Common is up to date.
[3/29/2016 7:47:49 PM.953] LSPD First Response: Registering callout AgencyCallouts.Callouts.BombThreat
[3/29/2016 7:47:49 PM.954] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[3/29/2016 7:47:49 PM.955] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[3/29/2016 7:47:49 PM.957] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[3/29/2016 7:47:49 PM.958] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[3/29/2016 7:47:49 PM.959] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[3/29/2016 7:47:49 PM.960] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[3/29/2016 7:47:49 PM.961] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[3/29/2016 7:47:49 PM.962] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[3/29/2016 7:47:49 PM.962] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[3/29/2016 7:47:49 PM.966] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Arrest Manager
[3/29/2016 7:47:49 PM.967] LSPD First Response: GAME VERSION: 1.0.678.1
[3/29/2016 7:47:49 PM.970] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.37
[3/29/2016 7:47:49 PM.975] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Assorted Callouts
[3/29/2016 7:47:49 PM.976] LSPD First Response: GAME VERSION: 1.0.678.1
[3/29/2016 7:47:49 PM.979] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.37
[3/29/2016 7:47:49 PM.980] LSPD First Response: Assorted Callouts not in beta.
[3/29/2016 7:47:49 PM.984] LSPD First Response: Assorted Callouts is not in beta.
[3/29/2016 7:47:49 PM.998] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.999] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.999] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:49 PM.999] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:50 PM.000] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:50 PM.000] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:50 PM.001] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/29/2016 7:47:50 PM.001] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[3/29/2016 7:47:50 PM.002] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[3/29/2016 7:47:50 PM.002] LSPD First Response: Registering callout AssortedCallouts.Callouts.PersonWithKnife
[3/29/2016 7:47:50 PM.003] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[3/29/2016 7:47:50 PM.003] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[3/29/2016 7:47:50 PM.004] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[3/29/2016 7:47:50 PM.004] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[3/29/2016 7:47:50 PM.004] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[3/29/2016 7:47:50 PM.005] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[3/29/2016 7:47:50 PM.005] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[3/29/2016 7:47:50 PM.009] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.6.0.0
[3/29/2016 7:47:50 PM.079] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[3/29/2016 7:47:50 PM.081] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[3/29/2016 7:47:50 PM.081] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[3/29/2016 7:47:50 PM.082] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[3/29/2016 7:47:50 PM.083] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[3/29/2016 7:47:50 PM.083] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[3/29/2016 7:47:50 PM.084] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[3/29/2016 7:47:50 PM.084] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[3/29/2016 7:47:50 PM.085] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[3/29/2016 7:47:50 PM.085] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[3/29/2016 7:47:50 PM.086] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[3/29/2016 7:47:50 PM.087] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[3/29/2016 7:47:50 PM.088] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[3/29/2016 7:47:50 PM.088] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[3/29/2016 7:47:50 PM.088] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[3/29/2016 7:47:50 PM.090] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[3/29/2016 7:47:50 PM.090] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[3/29/2016 7:47:50 PM.091] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[3/29/2016 7:47:50 PM.092] LSPD First Response: [Code 3 Callouts] All callouts registered
[3/29/2016 7:47:50 PM.094] LSPD First Response: Registering callout HighPriority.Callouts.Sniper
[3/29/2016 7:47:50 PM.094] LSPD First Response: Registering callout HighPriority.Callouts.Massacer
[3/29/2016 7:47:50 PM.095] LSPD First Response: Registering callout HighPriority.Callouts.AmbulanceTheft
[3/29/2016 7:47:50 PM.095] LSPD First Response: Registering callout HighPriority.Callouts.JailBreak
[3/29/2016 7:47:50 PM.096] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery
[3/29/2016 7:47:50 PM.096] LSPD First Response: Registering callout HighPriority.Callouts.GTA
[3/29/2016 7:47:50 PM.097] LSPD First Response: Registering callout HighPriority.Callouts.Turfwar
[3/29/2016 7:47:50 PM.098] LSPD First Response: Registering callout HighPriority.Callouts.GetAway
[3/29/2016 7:47:50 PM.098] LSPD First Response: Registering callout HighPriority.Callouts.Terror
[3/29/2016 7:47:50 PM.100] LSPD First Response: /-/-/-/-/-/-SECONDARY CALLOUTS-/-/-/-/-/-/-/
[3/29/2016 7:47:50 PM.100] LSPD First Response: Registering callout SecondaryCallouts.Callouts.CivilianGSW
[3/29/2016 7:47:50 PM.101] LSPD First Response: Registering callout SecondaryCallouts.Callouts.DrugDeal
[3/29/2016 7:47:50 PM.101] LSPD First Response: Registering callout SecondaryCallouts.Callouts.EMSAssist
[3/29/2016 7:47:50 PM.102] LSPD First Response: Registering callout SecondaryCallout.Callouts.Fight
[3/29/2016 7:47:50 PM.102] LSPD First Response: Registering callout SecondaryCallouts.Callouts.FootPursuit
[3/29/2016 7:47:50 PM.103] LSPD First Response: Registering callout SecondaryCallouts.Callouts.GangAttack
[3/29/2016 7:47:50 PM.103] LSPD First Response: Registering callout SecondaryCallouts.Callouts.HeavilyArmed
[3/29/2016 7:47:50 PM.103] LSPD First Response: Registering callout SecondaryCallouts.Callouts.KnifeAttack
[3/29/2016 7:47:50 PM.104] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShooting
[3/29/2016 7:47:50 PM.104] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShot
[3/29/2016 7:47:50 PM.105] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OpenCarry
[3/29/2016 7:47:50 PM.105] LSPD First Response: Registering callout SecondaryCallouts.Callouts.SpeedTrap
[3/29/2016 7:47:50 PM.110] LSPD First Response: Main Menu Begin
[3/29/2016 7:47:50 PM.111] LSPD First Response: Restraining Menu Begin
[3/29/2016 7:47:50 PM.112] LSPD First Response: Audio Menu Begin
[3/29/2016 7:47:50 PM.112] LSPD First Response: Officer Shot Menu Begin
[3/29/2016 7:47:50 PM.113] LSPD First Response: Open Carry Menu Begin
[3/29/2016 7:47:50 PM.113] LSPD First Response: Binding Menus Begin
[3/29/2016 7:47:50 PM.114] LSPD First Response: Twelve Callouts Loaded Successfully!
[3/29/2016 7:47:50 PM.115] LSPD First Response: Thank you for downloading Secondary Callouts V0.8.6.2, I hope you enjoy! -Fiskey111
[3/29/2016 7:47:50 PM.270] LSPD First Response: Transport Vehicle attempted set to: POLICET
[3/29/2016 7:47:50 PM.271] LSPD First Response: Spawning & Checking Transport Vehicle
[3/29/2016 7:47:50 PM.273] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[3/29/2016 7:47:50 PM.489] LSPD First Response: Adding transport vehicle to list: POLICET
[3/29/2016 7:47:50 PM.490] LSPD First Response: Transport Vehicle attempted set to: POLICE
[3/29/2016 7:47:50 PM.490] LSPD First Response: Spawning & Checking Transport Vehicle
[3/29/2016 7:47:51 PM.433] LSPD First Response: Adding transport vehicle to list: POLICE
[3/29/2016 7:47:51 PM.433] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[3/29/2016 7:47:51 PM.434] LSPD First Response: Spawning & Checking Transport Vehicle
[3/29/2016 7:47:51 PM.855] LSPD First Response: Adding transport vehicle to list: POLICE2
[3/29/2016 7:47:51 PM.857] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[3/29/2016 7:47:51 PM.857] LSPD First Response: Spawning & Checking Transport Vehicle
[3/29/2016 7:47:52 PM.578] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[3/29/2016 7:47:52 PM.579] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[3/29/2016 7:47:52 PM.580] LSPD First Response: Spawning & Checking Transport Vehicle
[3/29/2016 7:47:53 PM.274] LSPD First Response: Adding transport vehicle to list: SHERIFF
[3/29/2016 7:47:53 PM.275] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[3/29/2016 7:47:53 PM.283] Police Station Jail blips created.
[3/29/2016 7:48:28 PM.425] [TRACE] Key down #1
[3/29/2016 7:48:28 PM.425] [TRACE] Key down #1.5
[3/29/2016 7:48:28 PM.426] CA: False
[3/29/2016 7:48:28 PM.426] AC: False
[3/29/2016 7:48:28 PM.426] [TRACE] Key down #2
[3/29/2016 7:48:28 PM.427] [TRACE] Ped #2
[3/29/2016 7:48:28 PM.427] [TRACE] Ped #3
[3/29/2016 7:48:28 PM.820] [TRACE] Key down #1
[3/29/2016 7:48:28 PM.820] [TRACE] Key down #1.5
[3/29/2016 7:48:28 PM.820] CA: False
[3/29/2016 7:48:28 PM.820] AC: False
[3/29/2016 7:48:28 PM.820] [TRACE] Key down #2
[3/29/2016 7:48:28 PM.821] [TRACE] Ped #2
[3/29/2016 7:48:28 PM.822] [TRACE] Ped #3
[3/29/2016 7:48:28 PM.933] [TRACE] It has been 40.408381 seconds since the last callout
[3/29/2016 7:48:28 PM.937] LSPD First Response: Creating OpenCarry
[3/29/2016 7:48:28 PM.940] [TRACE] Callout created:  #1
[3/29/2016 7:48:29 PM.166] [TRACE] Thread ZoomThread #1 initialized
[3/29/2016 7:48:32 PM.572] [TRACE] User accepted callout
[3/29/2016 7:48:38 PM.653] Removing options for Menu
[3/29/2016 7:48:39 PM.148] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[3/29/2016 7:48:39 PM.152] [TRACE] Instance cleaned (ZoomThread #1)
[3/29/2016 7:48:39 PM.157] [TRACE] Thread ZoomThread #1 has been shut down
[3/29/2016 7:48:41 PM.357] Removing options for Menu
[3/29/2016 7:48:43 PM.133] Removing options for Menu
[3/29/2016 7:48:48 PM.332] Removing options for Menu
[3/29/2016 7:48:49 PM.338] Removing options for Menu
[3/29/2016 7:48:49 PM.583] Removing options for Menu
[3/29/2016 7:48:49 PM.767] Removing options for Menu
[3/29/2016 7:48:49 PM.971] Removing options for Menu
[3/29/2016 7:48:50 PM.193] Removing options for Menu
[3/29/2016 7:48:50 PM.474] Removing options for Menu
[3/29/2016 7:48:50 PM.815] Removing options for Menu
[3/29/2016 7:48:54 PM.711] Removing options for Menu
[3/29/2016 7:48:55 PM.013] Removing options for Menu
[3/29/2016 7:49:31 PM.113] LSPD First Response: Dispatch Notified
[3/29/2016 7:49:40 PM.003] LSPD First Response: Audio O01
[3/29/2016 7:49:44 PM.467] [TRACE] Instance cleaned ( #1)
[3/29/2016 7:49:53 PM.639] LSPD First Response: Creating phone event
[3/29/2016 7:49:56 PM.198] [TRACE] It has been 11.7311042 seconds since the last callout
[3/29/2016 7:49:56 PM.199] LSPD First Response: Creating Turfwar
[3/29/2016 7:49:56 PM.207] [TRACE] Callout created:  #2
[3/29/2016 7:49:57 PM.075] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PICTURE_PERFECT_DRIVE
[3/29/2016 7:49:57 PM.096] [TRACE] Thread ZoomThread #2 initialized
[3/29/2016 7:50:07 PM.085] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[3/29/2016 7:50:07 PM.085] [TRACE] Instance cleaned (ZoomThread #2)
[3/29/2016 7:50:07 PM.088] [TRACE] Thread ZoomThread #2 has been shut down
[3/29/2016 7:50:11 PM.138] LSPD First Response: Force End
[3/29/2016 7:50:30 PM.279] [TRACE] It has been 18.177537 seconds since the last callout
[3/29/2016 7:50:30 PM.280] LSPD First Response: Creating TrackerTheft
[3/29/2016 7:50:30 PM.281] [TRACE] Callout created:  #3
[3/29/2016 7:50:31 PM.581] [TRACE] Thread ZoomThread #3 initialized
[3/29/2016 7:50:34 PM.115] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:35 PM.642] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:35 PM.644] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:36 PM.157] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:36 PM.690] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:36 PM.691] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:37 PM.200] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:37 PM.709] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:38 PM.228] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:38 PM.230] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:38 PM.749] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:39 PM.268] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:39 PM.547] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:39 PM.548] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:39 PM.568] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:39 PM.782] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:40 PM.289] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:50:40 PM.820] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:41 PM.572] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[3/29/2016 7:50:41 PM.572] [TRACE] Instance cleaned (ZoomThread #3)
[3/29/2016 7:50:41 PM.578] [TRACE] Thread ZoomThread #3 has been shut down
[3/29/2016 7:50:42 PM.760] Removing options for Menu
[3/29/2016 7:50:43 PM.662] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:43 PM.690] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:45 PM.215] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[3/29/2016 7:50:45 PM.216] LSPD First Response: EndCurrentCallout: Finishing...
[3/29/2016 7:50:45 PM.218] [TRACE] Instance cleaned ( #3)
[3/29/2016 7:50:45 PM.218] LSPD First Response: Creating Roadblock
[3/29/2016 7:50:45 PM.219] [TRACE] Callout created:  #4
[3/29/2016 7:50:45 PM.224] LSPD First Response: Got location file: VINEWOOD
[3/29/2016 7:50:45 PM.251] [TRACE] Thread ZoomThread #4 initialized
[3/29/2016 7:50:52 PM.741] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:53 PM.028] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:53 PM.070] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:53 PM.167] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:53 PM.403] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:53 PM.436] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:54 PM.879] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:50:55 PM.230] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[3/29/2016 7:50:55 PM.230] [TRACE] Instance cleaned (ZoomThread #4)
[3/29/2016 7:50:55 PM.232] [TRACE] Thread ZoomThread #4 has been shut down
[3/29/2016 7:52:09 PM.394] LSPD First Response: Creating PersonWithKnife
[3/29/2016 7:52:09 PM.400] [TRACE] Callout created:  #5
[3/29/2016 7:52:09 PM.402] LSPD First Response: Creating AssortedCallouts.PersonWithKnife
[3/29/2016 7:52:09 PM.604] LSPD First Response: CalloutCreated: Callout should be aborted
[3/29/2016 7:52:09 PM.665] LSPD First Response: EndCurrentCallout: Finishing...
[3/29/2016 7:52:09 PM.668] [TRACE] Instance cleaned ( #5)
[3/29/2016 7:52:10 PM.171] LSPD First Response: Creating drunk driver event
[3/29/2016 7:52:10 PM.559] LSPD First Response: Creating ?????????????????????????????????????????
[3/29/2016 7:52:10 PM.563] [TRACE] Callout created:  #6
[3/29/2016 7:52:10 PM.565] LSPD First Response: TrafficPolicer.OwnerWanted
[3/29/2016 7:52:10 PM.598] [TRACE] Thread ZoomThread #5 initialized
[3/29/2016 7:52:20 PM.583] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[3/29/2016 7:52:20 PM.583] [TRACE] Instance cleaned (ZoomThread #5)
[3/29/2016 7:52:20 PM.586] [TRACE] Thread ZoomThread #5 has been shut down
[3/29/2016 7:52:28 PM.741] LSPD First Response: Insurance debug 1
[3/29/2016 7:52:28 PM.744] LSPD First Response: Insurance debug 2
[3/29/2016 7:52:28 PM.745] LSPD First Response: Insurance debug 3
[3/29/2016 7:52:30 PM.121] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/29/2016 7:52:30 PM.122] [TRACE] Thread TrafficStop #1 initialized
[3/29/2016 7:52:41 PM.929]  235945
[3/29/2016 7:52:43 PM.160] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/29/2016 7:52:43 PM.165] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[3/29/2016 7:52:43 PM.166] [TRACE] Instance cleaned (TrafficStop #1)
[3/29/2016 7:52:43 PM.166] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[3/29/2016 7:52:43 PM.179] [TRACE] Thread TrafficStop #1 has been shut down
[3/29/2016 7:52:43 PM.198] [TRACE] Thread PlayerArrest #1 initialized
[3/29/2016 7:52:43 PM.544] 3/29/2016 7:52:43 PM - released
[3/29/2016 7:52:44 PM.373]  238388
[3/29/2016 7:52:45 PM.527] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[3/29/2016 7:52:45 PM.528] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[3/29/2016 7:52:45 PM.530] [TRACE] Instance cleaned (PlayerArrest #1)
[3/29/2016 7:52:45 PM.531] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[3/29/2016 7:52:45 PM.536] [TRACE] PlayerArrest #1 is aborting already
[3/29/2016 7:52:45 PM.554] [TRACE] Thread PlayerArrest #1 has been shut down
[3/29/2016 7:52:45 PM.554] [TRACE] Thread PlayerArrest #2 initialized
[3/29/2016 7:52:45 PM.594]  239608
[3/29/2016 7:52:45 PM.988] [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified
[3/29/2016 7:52:45 PM.988] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[3/29/2016 7:52:45 PM.988] [TRACE] PlayerArrest #2 is aborting already
[3/29/2016 7:52:45 PM.988] [TRACE] Instance cleaned (PlayerArrest #2)
[3/29/2016 7:52:46 PM.011] [TRACE] Thread PlayerArrest #2 has been shut down
[3/29/2016 7:52:46 PM.241]  240255
[3/29/2016 7:52:50 PM.715]  244608
[3/29/2016 7:52:52 PM.495]  246367
[3/29/2016 7:53:09 PM.931] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[3/29/2016 7:53:10 PM.018] Removing options for Menu
[3/29/2016 7:53:18 PM.978] [TRACE] It has been 53.2084033 seconds since the last callout
[3/29/2016 7:53:18 PM.978] LSPD First Response: Creating UnknownTrouble
[3/29/2016 7:53:18 PM.989] [TRACE] Callout created:  #7
[3/29/2016 7:53:19 PM.151] [TRACE] Thread ZoomThread #6 initialized
[3/29/2016 7:53:22 PM.498] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[3/29/2016 7:53:22 PM.499] LSPD First Response: EndCurrentCallout: Finishing...
[3/29/2016 7:53:22 PM.504] [TRACE] Instance cleaned ( #7)
[3/29/2016 7:53:22 PM.505] LSPD First Response: Creating HighSpeedChase
[3/29/2016 7:53:22 PM.506] [TRACE] Callout created:  #8
[3/29/2016 7:53:22 PM.687] LSPD First Response: Got location file: SANDY_SHORES
[3/29/2016 7:53:22 PM.708] [TRACE] Thread ZoomThread #7 initialized
[3/29/2016 7:53:24 PM.009] [TRACE] Created new chase
[3/29/2016 7:53:24 PM.011] [TRACE] Suspect added to chase
[3/29/2016 7:53:24 PM.070] X:1032.25 Y:2690.25 Z:38.4375
[3/29/2016 7:53:24 PM.264] [TRACE] Requested backup LocalAir in BlaineCounty
[3/29/2016 7:53:24 PM.265] [TRACE] Creating unit AirUnit
[3/29/2016 7:53:24 PM.709] [TRACE] Created polmav
[3/29/2016 7:53:24 PM.709] Livery: 0
[3/29/2016 7:53:25 PM.059] [TRACE] New cop created s_m_y_pilot_01
[3/29/2016 7:53:25 PM.065] s_m_y_cop_01_white_full_02
[3/29/2016 7:53:25 PM.065] s_m_y_cop_01_white_full_01
[3/29/2016 7:53:25 PM.075] Heli voices
[3/29/2016 7:53:25 PM.078] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:25 PM.078] [TRACE] Cop added to chase
[3/29/2016 7:53:25 PM.078] [TRACE] Added cop to existing chase
[3/29/2016 7:53:25 PM.080] [TRACE] New cop created s_m_y_pilot_01
[3/29/2016 7:53:25 PM.080] s_m_y_cop_01_white_full_01
[3/29/2016 7:53:25 PM.080] s_m_y_cop_01_white_full_01
[3/29/2016 7:53:25 PM.081] Heli voices
[3/29/2016 7:53:25 PM.081] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:25 PM.081] [TRACE] Cop added to chase
[3/29/2016 7:53:25 PM.081] [TRACE] Added cop to existing chase
[3/29/2016 7:53:25 PM.086] X:785.75 Y:2699.5 Z:39.1875
[3/29/2016 7:53:25 PM.089] [TRACE] Requested backup StatePatrol in BlaineCounty
[3/29/2016 7:53:25 PM.089] [TRACE] Creating unit StateUnit
[3/29/2016 7:53:25 PM.115] [TRACE] Creating cop chase task
[3/29/2016 7:53:25 PM.119] [TRACE] Cop chase task assigned
[3/29/2016 7:53:25 PM.119] [TRACE] Creating cop chase task
[3/29/2016 7:53:25 PM.119] [TRACE] Cop chase task assigned
[3/29/2016 7:53:25 PM.259] [TRACE] Created police4
[3/29/2016 7:53:25 PM.341] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[3/29/2016 7:53:25 PM.343] setting up new cop: null
[3/29/2016 7:53:25 PM.344] setting up new cop: null
[3/29/2016 7:53:25 PM.508] [TRACE] New cop created s_m_y_hwaycop_01
[3/29/2016 7:53:25 PM.510] s_m_y_hwaycop_01_white_full_01
[3/29/2016 7:53:25 PM.510] s_m_y_hwaycop_01_white_full_02
[3/29/2016 7:53:25 PM.510] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:25 PM.511] [TRACE] Cop added to chase
[3/29/2016 7:53:25 PM.511] [TRACE] Added cop to existing chase
[3/29/2016 7:53:25 PM.512] [TRACE] New cop created s_m_y_hwaycop_01
[3/29/2016 7:53:25 PM.513] s_m_y_hwaycop_01_white_full_01
[3/29/2016 7:53:25 PM.513] s_m_y_hwaycop_01_white_full_02
[3/29/2016 7:53:25 PM.515] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:25 PM.515] [TRACE] Cop added to chase
[3/29/2016 7:53:25 PM.515] [TRACE] Added cop to existing chase
[3/29/2016 7:53:25 PM.516] [TRACE] User accepted callout
[3/29/2016 7:53:25 PM.562] [TRACE] Creating cop chase task
[3/29/2016 7:53:25 PM.563] [TRACE] Cop chase task assigned
[3/29/2016 7:53:25 PM.563] [TRACE] Creating cop chase task
[3/29/2016 7:53:25 PM.563] [TRACE] Cop chase task assigned
[3/29/2016 7:53:25 PM.848] setting up new cop: null
[3/29/2016 7:53:25 PM.848] setting up new cop: null
[3/29/2016 7:53:27 PM.384] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[3/29/2016 7:53:29 PM.136] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[3/29/2016 7:53:29 PM.137] [TRACE] Instance cleaned (ZoomThread #6)
[3/29/2016 7:53:29 PM.140] [TRACE] Thread ZoomThread #6 has been shut down
[3/29/2016 7:53:32 PM.693] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[3/29/2016 7:53:32 PM.693] [TRACE] Instance cleaned (ZoomThread #7)
[3/29/2016 7:53:32 PM.696] [TRACE] Thread ZoomThread #7 has been shut down
[3/29/2016 7:53:35 PM.949] Removing options for Menu
[3/29/2016 7:53:41 PM.187] [TRACE] Died or dismissed from pursuit
[3/29/2016 7:53:41 PM.190] Free cop
[3/29/2016 7:53:41 PM.190] freeing
[3/29/2016 7:53:41 PM.195] Release control
[3/29/2016 7:53:41 PM.195] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:41 PM.196] [TRACE] Freed cop in chase
[3/29/2016 7:53:41 PM.196] [TRACE] Died or dismissed from pursuit
[3/29/2016 7:53:41 PM.196] Free cop
[3/29/2016 7:53:41 PM.196] freeing
[3/29/2016 7:53:41 PM.196] Release control
[3/29/2016 7:53:41 PM.196] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[3/29/2016 7:53:41 PM.196] [TRACE] Freed cop in chase
[3/29/2016 7:53:44 PM.147] [TRACE] Found new close chase
[3/29/2016 7:53:53 PM.665] [TRACE] Joining closest chase
[3/29/2016 7:53:53 PM.674] [TRACE] Added blip for cop
[3/29/2016 7:53:53 PM.674] [TRACE] Added blip for cop

 

Looks like CallOutsV could be the culprit

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