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backup.xml questions (swat helmet and bulletproof vest for cop)

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Somebody knows how to add always a helmet to swat through the backup.xml file? 

Another question is how to add the bulletproof vest for s_m_y_cop_01 (accessories 2 number 3 ingame).

 

 

  • Author
3 minutes ago, SuperStumpje said:

NOOSE (SWAT) with helmet: <Ped prop_head="0" comp_decals="0">s_m_y_noose_01</Ped>

 

Cop with vest: <Ped chance="15" task="2" accs="2" RandomizeProps="False">s_m_y_cop_01</Ped>

Thanks, so it's s_m_y_noose_01 instead of s_m_y_swat_01?

 

 

2 minutes ago, LtRob said:

Thanks, so it's s_m_y_noose_01 instead of s_m_y_swat_01?

Balls, no, it is swat, I've got some additional crap installed including different peds.

 

EDIT:  here you go <Ped prop_head="0" comp_decals="0">s_m_y_swat_01</Ped>

Edited by SuperStumpje

quack.png

  • Author
9 minutes ago, SuperStumpje said:

Balls, no, it is swat, I've got some additional crap installed including different peds.

 

EDIT:  here you go <Ped prop_head="0" comp_decals="0">s_m_y_swat_01</Ped>

Do you know for the sheriff what's the code for the bulletproof vest?

 

 

3 minutes ago, LtRob said:

Do you know for the sheriff what's the code for the bulletproof vest?

 

<Ped task="2" accs="2" RandomizeProps="False">s_m_y_sheriff_01</Ped>

 

I also just noticed the cop thing still had the chance in there, you might want to get rid of that as it will probably bug out unless the other models have a chance too and the total chance is 100.

Edited by SuperStumpje

quack.png

  • Author
20 minutes ago, SuperStumpje said:

 

<Ped task="2" accs="2" RandomizeProps="False">s_m_y_sheriff_01</Ped>

 

I also just noticed the cop thing still had the chance in there, you might want to get rid of that as it will probably bug out unless the other models have a chance too and the total chance is 100.

it's not working for both the cop and sheriff. They come without bulletproof vests

 

 

5 minutes ago, LtRob said:

it's not working for both the cop and sheriff. They come without bulletproof vests

It's working fine for me, though I have heard of a glitch that despawns the vests, just like it did when you would leave the locker room in the previous version of LSPDFR.

 

EDIT: change that into "it sometimes works". Not sure why it sometimes doesn't though.

Edited by SuperStumpje

quack.png

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