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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashes on Loading Screen


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I have a problem whenever I play GTA V with RageHook and LSPDFR my game crashes when it loads LSPDFR (From what I can see with the crash report, I think)

Files
https://gyazo.com/c6b38dd08262c397e50f4f6ffb32b28d

I have just removed all RageHook/Mod files (LSPDFR) and the game works great, starts up and I can play fine, no lag, so it couldnt be anything with the game files

I have verified by Steam that no files are corrupted

thanks!

Many of you will see that this is just the start and the end of the crash log (Middle part doesnt mean much, if I am correct, I will post full crash report if needed)

RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA

Game: Grand Theft Auto V
Game build: 678
Branch: Steam

Plugins loaded at the time of the crash:
    LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff7ead70000
Exception address: 00007ff7ec1e97a1
Exception offset: 014797a1
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffdd5687e1e - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\system32\KERNELBASE.dll)
    0x00007ffdd8f0d998 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffdd8ef5b26 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffdd8f09aed - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffdd8e94fe9 - RtlImageNtHeaderEx - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffdd8f08bfa - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff7ec1e97a1 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1e9be3 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7eb74cb5c - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1ea371 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7eb741e21 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7eb7452eb - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1f9601 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1f9601 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1f8e2f - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ead95539 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ead8ed3b - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec1f8a38 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ead714a8 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ebf0dc4b - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7ec3e9c34 - KiUserExceptionDispatcher - in Unknown:0 (E:\Steam Downloads\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffdd7708102 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\system32\KERNEL32.DLL)
    0x00007ffdd8ebc5b4 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)

Exception while retrieving .NET stack trace: Object reference not set to an instance of an object. (System.NullReferenceException)


Latest log:
3/24/2016 8:43:59 AM.741] Started new log on 3/24/2016 8:43:59 AM.741
[3/24/2016 8:43:59 AM.745] ====================================================================================================
[3/24/2016 8:43:59 AM.733] Log path: E:\Steam Downloads\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/24/2016 8:43:59 AM.747] Log verbosity: Verbose
[3/24/2016 8:43:59 AM.749] Initializing input system
[3/24/2016 8:43:59 AM.753] Initializing game console
[3/24/2016 8:43:59 AM.759] Console key has been set to F4 (key code: 115)
[3/24/2016 8:43:59 AM.817] Initializing console variable "SkipGameIntro".
[3/24/2016 8:43:59 AM.818] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/24/2016 8:43:59 AM.822] Read value: <null>
[3/24/2016 8:43:59 AM.823] Initializing console variable "DisableRenderVersionText".
[3/24/2016 8:43:59 AM.823] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/24/2016 8:43:59 AM.827] Read value: False
[3/24/2016 8:43:59 AM.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/24/2016 8:43:59 AM.828] Initializing console variable "ConsoleKey".
[3/24/2016 8:43:59 AM.828] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/24/2016 8:43:59 AM.829] Read value: F4
[3/24/2016 8:43:59 AM.829] Setting value of console variable "ConsoleKey" to stored value.
[3/24/2016 8:43:59 AM.829] Console key has been set to F4 (key code: 115)
[3/24/2016 8:43:59 AM.829] Initializing console variable "PluginTimeoutThreshold".
[3/24/2016 8:43:59 AM.829] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/24/2016 8:43:59 AM.829] Read value: 10000
[3/24/2016 8:43:59 AM.829] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/24/2016 8:43:59 AM.829] Initializing console variable "AlwaysShowConsoleOutput".
[3/24/2016 8:43:59 AM.830] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/24/2016 8:43:59 AM.830] Read value: <null>
[3/24/2016 8:43:59 AM.830] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/24/2016 8:43:59 AM.830] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/24/2016 8:43:59 AM.830] Read value: <null>
[3/24/2016 8:43:59 AM.830] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/24/2016 8:43:59 AM.830] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/24/2016 8:43:59 AM.831] Read value: <null>
[3/24/2016 8:43:59 AM.831] Initializing console variable "ShowOnScreenWarnings".
[3/24/2016 8:43:59 AM.831] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/24/2016 8:43:59 AM.832] Read value: <null>
[3/24/2016 8:43:59 AM.832] Console initialized
[3/24/2016 8:43:59 AM.832] Initializing forms manager
[3/24/2016 8:43:59 AM.835] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[3/24/2016 8:43:59 AM.841] ================ RAGE Plugin Hook ================
[3/24/2016 8:43:59 AM.844] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/24/2016 8:43:59 AM.847] Checking game support
[3/24/2016 8:43:59 AM.921] Product name: Grand Theft Auto V
[3/24/2016 8:43:59 AM.921] Product version: 1.0.678.1
[3/24/2016 8:43:59 AM.921] Is steam version: True
[3/24/2016 8:43:59 AM.922] Initializing DirectX
[3/24/2016 8:43:59 AM.924] Initializing Direct3D
[3/24/2016 8:43:59 AM.924] Loading C:\WINDOWS\system32\d3d11.dll
[3/24/2016 8:43:59 AM.925] Loaded at 0x7FFDD2CA0000
[3/24/2016 8:43:59 AM.925] D3D11CreateDeviceAndSwapChain at 0x7FFDD2CBA190
[3/24/2016 8:43:59 AM.925] Creating Direct3D 11 device and swap chain
[3/24/2016 8:43:59 AM.931] Swap Chain created: 0x2045EC01BA0
[3/24/2016 8:43:59 AM.932] Swap Chain VTable: 0x2045EC01BA0
[3/24/2016 8:43:59 AM.932] Swap Chain VTable_2: 0x7FFDD2C53D80
[3/24/2016 8:43:59 AM.932] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/24/2016 8:43:59 AM.932] D3D11Present: 0x7FFDD2BF11A0
[3/24/2016 8:43:59 AM.933] D3D11ResizeBuffers: 0x7FFDD2C07CE0
[3/24/2016 8:43:59 AM.933] D3D11ResizeTarget: 0x7FFDD2C42AD0
[3/24/2016 8:43:59 AM.933] D3D11SetFullscreenState: 0x7FFDD2C07940
[3/24/2016 8:43:59 AM.937] Direct3D initialized
[3/24/2016 8:43:59 AM.938] Initialized DirectX
[3/24/2016 8:43:59 AM.938] Direct3D watcher thread spawned
[3/24/2016 8:44:00 AM.809] Getting device
[3/24/2016 8:44:00 AM.809] Retrieved device
[3/24/2016 8:44:00 AM.810] Creating wrapper
[3/24/2016 8:44:00 AM.877] Wrapper created
[3/24/2016 8:44:00 AM.882] Effect created
[3/24/2016 8:44:00 AM.883] Creating buffer
[3/24/2016 8:44:00 AM.883] Created buffer
[3/24/2016 8:44:00 AM.883] Creating blend state
[3/24/2016 8:44:00 AM.884] Created blend state
[3/24/2016 8:44:00 AM.884] Done with creation
[3/24/2016 8:44:00 AM.994] Initializing texture system.
[3/24/2016 8:44:00 AM.994] Initializing texture system; phase 1
[3/24/2016 8:44:00 AM.994] Initializing texture system; phase 2
[3/24/2016 8:44:01 AM.002] Initializing texture system; phase 3
[3/24/2016 8:44:01 AM.003] Initializing texture system; phase 4
[3/24/2016 8:44:01 AM.013] Initializing texture system; phase 5
[3/24/2016 8:44:01 AM.015] Initializing texture system; phase 6
[3/24/2016 8:44:01 AM.016] Initializing texture system; phase 7
[3/24/2016 8:44:01 AM.018] Initializing texture system; phase 8
[3/24/2016 8:44:01 AM.020] Initializing texture system; phase 9
[3/24/2016 8:44:01 AM.021] Initializing texture system; phase 10
[3/24/2016 8:44:01 AM.024] Initializing texture system; phase 11
[3/24/2016 8:44:01 AM.024] Initializing texture system; phase 12
[3/24/2016 8:44:01 AM.026] Initializing texture system; phase 13
[3/24/2016 8:44:01 AM.026] Initializing texture system; phase 14
[3/24/2016 8:44:04 AM.939] Direct3D watcher thread ended
[3/24/2016 8:44:32 AM.434] Initializing game support
[3/24/2016 8:44:33 AM.132] Compatibility level: 0
[3/24/2016 8:44:33 AM.132] Supported version detected
[3/24/2016 8:44:33 AM.132] ==================================================
[3/24/2016 8:44:33 AM.383] Patched IsDebuggerPresent
[3/24/2016 8:44:33 AM.634] Waiting for game initialization
[3/24/2016 8:44:33 AM.986] Initializing hook
[3/24/2016 8:44:34 AM.236] Completing interoperability
[3/24/2016 8:44:34 AM.237] Initialization code 1.
[3/24/2016 8:44:34 AM.237] Initialization code 2.
[3/24/2016 8:44:34 AM.238] Initialization code 3.
[3/24/2016 8:44:34 AM.246] 1 Address: 0x00007FF7EB741C70
[3/24/2016 8:44:34 AM.246] Calling func 1
[3/24/2016 8:44:34 AM.261] 2 Address: 0x00007FF7EC1F68F6
[3/24/2016 8:44:34 AM.261] 3 Address: 0x00007FF7EAD75D3E
[3/24/2016 8:44:34 AM.287] Address: 0x00007FF7EC1F6894
[3/24/2016 8:44:34 AM.287] Unknown var: 0x00007FF7ED0C1D80
[3/24/2016 8:44:34 AM.288] Initialization code 4.
[3/24/2016 8:44:34 AM.288] Completing interoperability, phase 1
[3/24/2016 8:44:34 AM.289] Completing interoperability, phase 2
[3/24/2016 8:44:34 AM.289] Completing interoperability, phase 3
[3/24/2016 8:44:34 AM.289] Completing interoperability, phase 4
[3/24/2016 8:44:34 AM.289] Completing interoperability, phase 5
[3/24/2016 8:44:34 AM.290] Completing interoperability, phase 6
[3/24/2016 8:44:34 AM.290] Completing interoperability, phase 7
[3/24/2016 8:44:53 AM.040] Initializing console variable "TimeScale".
[3/24/2016 8:44:53 AM.040] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/24/2016 8:44:53 AM.041] Read value: <null>
[3/24/2016 8:44:54 AM.548] 
[3/24/2016 8:44:54 AM.549] Loading plugin from path: E:\Steam Downloads\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/24/2016 8:44:56 AM.083] <UNLOADED PLUGIN>: Initializing input system
[3/24/2016 8:44:56 AM.085] <UNLOADED PLUGIN>: Initializing game console
[3/24/2016 8:44:56 AM.086] <UNLOADED PLUGIN>: Initializing forms manager
[3/24/2016 8:44:56 AM.131] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/24/2016 8:44:56 AM.395] ---------------------------------------------------------------------
[3/24/2016 8:44:56 AM.395] LSPD FIRST RESPONSE
[3/24/2016 8:44:56 AM.395] Version 0.3.1
[3/24/2016 8:44:56 AM.395] A G17 Media Modification
[3/24/2016 8:44:56 AM.395] - Developed by LMS & Sam
[3/24/2016 8:44:56 AM.395] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/24/2016 8:44:56 AM.395] � Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/24/2016 8:44:56 AM.395] ---------------------------------------------------------------------
[3/24/2016 8:44:56 AM.395] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/24/2016 8:44:56 AM.395] [INFO] Copyright � 2015-2016, G17 Media, www.lspdfr.com
[3/24/2016 8:44:56 AM.567] 
[3/24/2016 8:44:56 AM.661] E:\Steam Downloads\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/24/2016 8:44:56 AM.661] E:\Steam Downloads\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/24/2016 8:44:56 AM.664] Callouts: 250
[3/24/2016 8:44:56 AM.927] [TRACE] Thread CopManager #1 initialized

 

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Im lost on what mine says, any ideas why mine is crashing?

[2016-03-29 07:13:56.133] Started new log on 2016-03-29 07:13:56.133
[2016-03-29 07:13:56.136] ====================================================================================================
[2016-03-29 07:13:56.124] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2016-03-29 07:13:56.137] Log verbosity: Verbose
[2016-03-29 07:13:56.139] Initializing input system
[2016-03-29 07:13:56.143] Initializing game console
[2016-03-29 07:13:56.150] Console key has been set to F4 (key code: 115)
[2016-03-29 07:13:56.213] Initializing console variable "SkipGameIntro".
[2016-03-29 07:13:56.214] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2016-03-29 07:13:56.219] Read value: <null>
[2016-03-29 07:13:56.219] Initializing console variable "DisableRenderVersionText".
[2016-03-29 07:13:56.219] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-03-29 07:13:56.226] Read value: True
[2016-03-29 07:13:56.226] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-03-29 07:13:56.227] Initializing console variable "ConsoleKey".
[2016-03-29 07:13:56.227] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-03-29 07:13:56.228] Read value: F4
[2016-03-29 07:13:56.228] Setting value of console variable "ConsoleKey" to stored value.
[2016-03-29 07:13:56.229] Console key has been set to F4 (key code: 115)
[2016-03-29 07:13:56.229] Initializing console variable "PluginTimeoutThreshold".
[2016-03-29 07:13:56.229] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-03-29 07:13:56.230] Read value: 10000
[2016-03-29 07:13:56.231] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-03-29 07:13:56.231] Initializing console variable "AlwaysShowConsoleOutput".
[2016-03-29 07:13:56.232] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-03-29 07:13:56.232] Read value: <null>
[2016-03-29 07:13:56.233] Initializing console variable "StartWithDeveloperModeEnabledId".
[2016-03-29 07:13:56.233] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2016-03-29 07:13:56.234] Read value: <null>
[2016-03-29 07:13:56.234] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-03-29 07:13:56.235] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-03-29 07:13:56.235] Read value: False
[2016-03-29 07:13:56.236] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2016-03-29 07:13:56.236] Initializing console variable "ShowOnScreenWarnings".
[2016-03-29 07:13:56.237] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-03-29 07:13:56.237] Read value: <null>
[2016-03-29 07:13:56.238] Console initialized
[2016-03-29 07:13:56.238] Initializing forms manager
[2016-03-29 07:13:56.241] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[2016-03-29 07:13:56.249] ================ RAGE Plugin Hook ================
[2016-03-29 07:13:56.256] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
[2016-03-29 07:13:56.259] Checking game support
[2016-03-29 07:13:56.388] Product name: Grand Theft Auto V
[2016-03-29 07:13:56.389] Product version: 1.0.678.1
[2016-03-29 07:13:56.389] Is steam version: True
[2016-03-29 07:13:56.391] Initializing DirectX
[2016-03-29 07:13:56.393] Initializing Direct3D
[2016-03-29 07:13:56.394] Loading C:\WINDOWS\system32\d3d11.dll
[2016-03-29 07:13:56.395] Loaded at 0x7FFE38070000
[2016-03-29 07:13:56.395] D3D11CreateDeviceAndSwapChain at 0x7FFE3808A190
[2016-03-29 07:13:56.395] Creating Direct3D 11 device and swap chain
[2016-03-29 07:13:56.408] Swap Chain created: 0x19FFB244260
[2016-03-29 07:13:56.408] Swap Chain VTable: 0x19FFB244260
[2016-03-29 07:13:56.409] Swap Chain VTable_2: 0x7FFE37D53D80
[2016-03-29 07:13:56.409] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[2016-03-29 07:13:56.410] D3D11Present: 0x7FFE37CF11A0
[2016-03-29 07:13:56.410] D3D11ResizeBuffers: 0x7FFE37D07CE0
[2016-03-29 07:13:56.410] D3D11ResizeTarget: 0x7FFE37D42AD0
[2016-03-29 07:13:56.411] D3D11SetFullscreenState: 0x7FFE37D07940
[2016-03-29 07:13:56.420] Direct3D initialized
[2016-03-29 07:13:56.421] Initialized DirectX
[2016-03-29 07:13:56.421] Direct3D watcher thread spawned
[2016-03-29 07:13:57.036] Getting device
[2016-03-29 07:13:57.038] Retrieved device
[2016-03-29 07:13:57.039] Creating wrapper
[2016-03-29 07:13:57.134] Wrapper created
[2016-03-29 07:13:57.141] Effect created
[2016-03-29 07:13:57.141] Creating buffer
[2016-03-29 07:13:57.142] Created buffer
[2016-03-29 07:13:57.142] Creating blend state
[2016-03-29 07:13:57.143] Created blend state
[2016-03-29 07:13:57.143] Done with creation
[2016-03-29 07:13:57.167] Initializing texture system.
[2016-03-29 07:13:57.168] Initializing texture system; phase 1
[2016-03-29 07:13:57.168] Initializing texture system; phase 2
[2016-03-29 07:13:57.169] Initializing texture system; phase 3
[2016-03-29 07:13:57.170] Initializing texture system; phase 4
[2016-03-29 07:13:57.171] Initializing texture system; phase 5
[2016-03-29 07:13:57.171] Initializing texture system; phase 6
[2016-03-29 07:13:57.172] Initializing texture system; phase 7
[2016-03-29 07:13:57.175] Initializing texture system; phase 8
[2016-03-29 07:13:57.175] Initializing texture system; phase 9
[2016-03-29 07:13:57.176] Initializing texture system; phase 10
[2016-03-29 07:13:57.179] Initializing texture system; phase 11
[2016-03-29 07:13:57.180] Initializing texture system; phase 12
[2016-03-29 07:13:57.180] Initializing texture system; phase 13
[2016-03-29 07:13:57.181] Initializing texture system; phase 14
[2016-03-29 07:14:01.423] Direct3D watcher thread ended
[2016-03-29 07:16:07.750] Initializing game support
[2016-03-29 07:16:08.755] Compatibility level: 0
[2016-03-29 07:16:08.755] Supported version detected
[2016-03-29 07:16:08.756] ==================================================
[2016-03-29 07:16:09.008] Patched IsDebuggerPresent
[2016-03-29 07:16:09.259] Waiting for game initialization

R. Marulli

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  • 2 weeks later...
On ‎29‎/‎03‎/‎2016 at 1:21 PM, Hannibal88 said:

Im lost on what mine says, any ideas why mine is crashing?

[2016-03-29 07:13:56.133] Started new log on 2016-03-29 07:13:56.133
[2016-03-29 07:13:56.136] ====================================================================================================
[2016-03-29 07:13:56.124] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2016-03-29 07:13:56.137] Log verbosity: Verbose
[2016-03-29 07:13:56.139] Initializing input system
[2016-03-29 07:13:56.143] Initializing game console
[2016-03-29 07:13:56.150] Console key has been set to F4 (key code: 115)
[2016-03-29 07:13:56.213] Initializing console variable "SkipGameIntro".
[2016-03-29 07:13:56.214] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2016-03-29 07:13:56.219] Read value: <null>
[2016-03-29 07:13:56.219] Initializing console variable "DisableRenderVersionText".
[2016-03-29 07:13:56.219] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-03-29 07:13:56.226] Read value: True
[2016-03-29 07:13:56.226] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-03-29 07:13:56.227] Initializing console variable "ConsoleKey".
[2016-03-29 07:13:56.227] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-03-29 07:13:56.228] Read value: F4
[2016-03-29 07:13:56.228] Setting value of console variable "ConsoleKey" to stored value.
[2016-03-29 07:13:56.229] Console key has been set to F4 (key code: 115)
[2016-03-29 07:13:56.229] Initializing console variable "PluginTimeoutThreshold".
[2016-03-29 07:13:56.229] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-03-29 07:13:56.230] Read value: 10000
[2016-03-29 07:13:56.231] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-03-29 07:13:56.231] Initializing console variable "AlwaysShowConsoleOutput".
[2016-03-29 07:13:56.232] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-03-29 07:13:56.232] Read value: <null>
[2016-03-29 07:13:56.233] Initializing console variable "StartWithDeveloperModeEnabledId".
[2016-03-29 07:13:56.233] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2016-03-29 07:13:56.234] Read value: <null>
[2016-03-29 07:13:56.234] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-03-29 07:13:56.235] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-03-29 07:13:56.235] Read value: False
[2016-03-29 07:13:56.236] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2016-03-29 07:13:56.236] Initializing console variable "ShowOnScreenWarnings".
[2016-03-29 07:13:56.237] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-03-29 07:13:56.237] Read value: <null>
[2016-03-29 07:13:56.238] Console initialized
[2016-03-29 07:13:56.238] Initializing forms manager
[2016-03-29 07:13:56.241] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[2016-03-29 07:13:56.249] ================ RAGE Plugin Hook ================
[2016-03-29 07:13:56.256] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
[2016-03-29 07:13:56.259] Checking game support
[2016-03-29 07:13:56.388] Product name: Grand Theft Auto V
[2016-03-29 07:13:56.389] Product version: 1.0.678.1
[2016-03-29 07:13:56.389] Is steam version: True
[2016-03-29 07:13:56.391] Initializing DirectX
[2016-03-29 07:13:56.393] Initializing Direct3D
[2016-03-29 07:13:56.394] Loading C:\WINDOWS\system32\d3d11.dll
[2016-03-29 07:13:56.395] Loaded at 0x7FFE38070000
[2016-03-29 07:13:56.395] D3D11CreateDeviceAndSwapChain at 0x7FFE3808A190
[2016-03-29 07:13:56.395] Creating Direct3D 11 device and swap chain
[2016-03-29 07:13:56.408] Swap Chain created: 0x19FFB244260
[2016-03-29 07:13:56.408] Swap Chain VTable: 0x19FFB244260
[2016-03-29 07:13:56.409] Swap Chain VTable_2: 0x7FFE37D53D80
[2016-03-29 07:13:56.409] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[2016-03-29 07:13:56.410] D3D11Present: 0x7FFE37CF11A0
[2016-03-29 07:13:56.410] D3D11ResizeBuffers: 0x7FFE37D07CE0
[2016-03-29 07:13:56.410] D3D11ResizeTarget: 0x7FFE37D42AD0
[2016-03-29 07:13:56.411] D3D11SetFullscreenState: 0x7FFE37D07940
[2016-03-29 07:13:56.420] Direct3D initialized
[2016-03-29 07:13:56.421] Initialized DirectX
[2016-03-29 07:13:56.421] Direct3D watcher thread spawned
[2016-03-29 07:13:57.036] Getting device
[2016-03-29 07:13:57.038] Retrieved device
[2016-03-29 07:13:57.039] Creating wrapper
[2016-03-29 07:13:57.134] Wrapper created
[2016-03-29 07:13:57.141] Effect created
[2016-03-29 07:13:57.141] Creating buffer
[2016-03-29 07:13:57.142] Created buffer
[2016-03-29 07:13:57.142] Creating blend state
[2016-03-29 07:13:57.143] Created blend state
[2016-03-29 07:13:57.143] Done with creation
[2016-03-29 07:13:57.167] Initializing texture system.
[2016-03-29 07:13:57.168] Initializing texture system; phase 1
[2016-03-29 07:13:57.168] Initializing texture system; phase 2
[2016-03-29 07:13:57.169] Initializing texture system; phase 3
[2016-03-29 07:13:57.170] Initializing texture system; phase 4
[2016-03-29 07:13:57.171] Initializing texture system; phase 5
[2016-03-29 07:13:57.171] Initializing texture system; phase 6
[2016-03-29 07:13:57.172] Initializing texture system; phase 7
[2016-03-29 07:13:57.175] Initializing texture system; phase 8
[2016-03-29 07:13:57.175] Initializing texture system; phase 9
[2016-03-29 07:13:57.176] Initializing texture system; phase 10
[2016-03-29 07:13:57.179] Initializing texture system; phase 11
[2016-03-29 07:13:57.180] Initializing texture system; phase 12
[2016-03-29 07:13:57.180] Initializing texture system; phase 13
[2016-03-29 07:13:57.181] Initializing texture system; phase 14
[2016-03-29 07:14:01.423] Direct3D watcher thread ended
[2016-03-29 07:16:07.750] Initializing game support
[2016-03-29 07:16:08.755] Compatibility level: 0
[2016-03-29 07:16:08.755] Supported version detected
[2016-03-29 07:16:08.756] ==================================================
[2016-03-29 07:16:09.008] Patched IsDebuggerPresent
[2016-03-29 07:16:09.259] Waiting for game initialization

same happens to me

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