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So I installed 2 LCPDFR plugins, BaitCar and Callouts Plus, but, ever since then, LCPDFR would start up and would say LCPDFR loader.loader failed.

Then, I deleted the two plugins. But, no change. LCPDFR still is cutting out and not working.

Here is my log file:

Spoiler

 

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4  
  Client  4.6.01055
  Full  4.6.01055
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\Windows\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2016-02-19 21:03:44 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2016-02-19 21:03:44 - Direct3D device created!

2016-02-19 21:03:44 - SEARCHING FOR SCRIPTS...
2016-02-19 21:03:44 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2016-02-19 21:03:44 -  ...found script 'LCPDFR_Loader.Loader'!
2016-02-19 21:03:44 -  ...found script 'LCPDFR_Loader.PublicScript'!
2016-02-19 21:03:44 - DONE! 2 valid scripts found!

2016-02-19 21:03:44 - STARTING SCRIPTS...
2016-02-19 21:03:44 - INFO: Phone number checks are not available!
2016-02-19 21:03:44 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2016-02-19 21:03:44 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2016-02-19 21:03:44 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
                         at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 244
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2016-02-19 21:03:56 - Direct3D device lost!
2016-02-19 21:03:56 - SCRIPTS TERMINATED!
2016-02-19 21:03:56 - Direct3D device lost!

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 11:34:52 PM] [Log] Started
[INFO - 11:34:52 PM] [Main] Main: Initializing...
[INFO - 11:34:52 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 11:34:52 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 11:34:52 PM] [] System.FieldAccessException: Attempt by method '‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed.
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
------------------------

 

 

If you have ANY idea how to fix this, please respond to this immedietly. Thanks.
[INFO - 11:38:07 PM] [Log] Started
[INFO - 11:38:07 PM] [Main] Main: Initializing...
[INFO - 11:38:07 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 11:38:07 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 11:38:07 PM] [] System.FieldAccessException: Attempt by method '‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed.
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
------------------------
[INFO - 2:27:10 AM] [Log] Started
[INFO - 2:27:10 AM] [Main] Main: Initializing...
[INFO - 2:27:10 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 2:27:10 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 2:27:11 AM] [] System.FieldAccessException: Attempt by method '‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed.
   at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33
   at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
   at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
------------------------
[INFO - 12:02:09 PM] [Log] Started
[INFO - 12:02:09 PM] [Main] Main: Initializing...


 

 

Edited by CouthInk4
Spoiler added, In the future please put your logs in spoilers - Staff

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Your topic has been moved to LCPDFR Support Requests.
Please post in the correct location in the future.
 

 

Hello there -- welcome to LCPDFR.com and thanks for trying out LCPDFR!

Please do the following: 

  • Make sure you aren't using a crack - We don't support cracks or people using pirated software
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - These patches are needed.  
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that AdvancedHook.dll, ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: https://www.microsoft.com/en-us/download/details.aspx?id=30653 , https://www.microsoft.com/en-us/download/details.aspx?id=30679 

In some cases, your issue is resolved after following the above steps. If it did help, please let everyone know in the topic that your issue is resolved. If you do have to post a topic, do the following;  

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).
  • Include as much information as possible.
  • Post your system specifications.
  • Post what other mods you are using. This includes car and script mods.
  • Post a screenshot of your GTA IV or EFLC game directory. 

Please note that failure to follow these instructions may cause this thread to be closed.

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