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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

'IsDeveloperModeEnabled'

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I have been looking everywhere possible to find a fix and havent found much I and I have not been able to find a fix. LSPDFR is the only mod installed and still continues to crashes when ragehook is loading in the plugins.

 

[12/30/2015 1:24:43 PM.791] Started new log on 12/30/2015 1:24:43 PM.791
[12/30/2015 1:24:43 PM.793] ====================================================================================================
[12/30/2015 1:24:43 PM.781] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/30/2015 1:24:43 PM.793] Log verbosity: Verbose
[12/30/2015 1:24:43 PM.796] Initializing input system
[12/30/2015 1:24:43 PM.799] Initializing game console
[12/30/2015 1:24:43 PM.809] Console key has been set to F4 (key code: 115)
[12/30/2015 1:24:43 PM.935] Initializing console variable "SkipGameIntro".
[12/30/2015 1:24:43 PM.936] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[12/30/2015 1:24:43 PM.943] Read value: <null>
[12/30/2015 1:24:43 PM.943] Initializing console variable "DisableRenderVersionText".
[12/30/2015 1:24:43 PM.943] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/30/2015 1:24:43 PM.949] Read value: True
[12/30/2015 1:24:43 PM.949] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/30/2015 1:24:43 PM.949] Initializing console variable "ConsoleKey".
[12/30/2015 1:24:43 PM.949] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/30/2015 1:24:43 PM.950] Read value: F4
[12/30/2015 1:24:43 PM.951] Setting value of console variable "ConsoleKey" to stored value.
[12/30/2015 1:24:43 PM.951] Console key has been set to F4 (key code: 115)
[12/30/2015 1:24:43 PM.951] Initializing console variable "PluginTimeoutThreshold".
[12/30/2015 1:24:43 PM.952] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/30/2015 1:24:43 PM.952] Read value: 10000
[12/30/2015 1:24:43 PM.953] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/30/2015 1:24:43 PM.953] Initializing console variable "AlwaysShowConsoleOutput".
[12/30/2015 1:24:43 PM.953] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/30/2015 1:24:43 PM.954] Read value: <null>
[12/30/2015 1:24:43 PM.954] Initializing console variable "StartWithDeveloperModeEnabledId".
[12/30/2015 1:24:43 PM.954] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[12/30/2015 1:24:43 PM.954] Read value: <null>
[12/30/2015 1:24:43 PM.955] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/30/2015 1:24:43 PM.955] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/30/2015 1:24:43 PM.955] Read value: <null>
[12/30/2015 1:24:43 PM.955] Initializing console variable "ShowOnScreenWarnings".
[12/30/2015 1:24:43 PM.955] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/30/2015 1:24:43 PM.956] Read value: <null>
[12/30/2015 1:24:43 PM.956] Console initialized
[12/30/2015 1:24:43 PM.956] Initializing forms manager
[12/30/2015 1:24:43 PM.960] Version: RAGE Plugin Hook v0.31.837.6199 PUBLIC ALPHA for Grand Theft Auto V
[12/30/2015 1:24:43 PM.976] ================ RAGE Plugin Hook ================
[12/30/2015 1:24:43 PM.984] Checking game support
[12/30/2015 1:24:44 PM.129] Product name: Grand Theft Auto V
[12/30/2015 1:24:44 PM.130] Product version: 1.0.573.1
[12/30/2015 1:24:44 PM.130] Is steam version: True
[12/30/2015 1:24:44 PM.130] Initializing DirectX
[12/30/2015 1:24:44 PM.133] Initializing Direct3D
[12/30/2015 1:24:44 PM.134] Loading C:\WINDOWS\system32\d3d11.dll
[12/30/2015 1:24:44 PM.144] Loaded at 0x7FFBE2650000
[12/30/2015 1:24:44 PM.145] D3D11CreateDeviceAndSwapChain at 0x7FFBE266A190
[12/30/2015 1:24:44 PM.145] Creating Direct3D 11 device and swap chain
[12/30/2015 1:24:44 PM.152] Swap Chain created: 0x20C7F0F8A20
[12/30/2015 1:24:44 PM.153] Swap Chain VTable: 0x20C7F0F8A20
[12/30/2015 1:24:44 PM.153] Swap Chain VTable_2: 0x7FFBE2602D80
[12/30/2015 1:24:44 PM.153] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
[12/30/2015 1:24:44 PM.153] D3D11Present: 0x7FFBE25A11A0
[12/30/2015 1:24:44 PM.153] D3D11ResizeBuffers: 0x7FFBE25B7CB0
[12/30/2015 1:24:44 PM.153] D3D11ResizeTarget: 0x7FFBE25F2820
[12/30/2015 1:24:44 PM.154] D3D11SetFullscreenState: 0x7FFBE25B7910
[12/30/2015 1:24:44 PM.159] Direct3D initialized
[12/30/2015 1:24:44 PM.159] Initialized DirectX
[12/30/2015 1:24:44 PM.160] Direct3D watcher thread spawned
[12/30/2015 1:24:44 PM.599] Getting device
[12/30/2015 1:24:44 PM.600] Retrieved device
[12/30/2015 1:24:44 PM.600] Creating wrapper
[12/30/2015 1:24:44 PM.749] Wrapper created
[12/30/2015 1:24:44 PM.755] Effect created
[12/30/2015 1:24:44 PM.755] Creating buffer
[12/30/2015 1:24:44 PM.755] Created buffer
[12/30/2015 1:24:44 PM.755] Creating blend state
[12/30/2015 1:24:44 PM.756] Created blend state
[12/30/2015 1:24:44 PM.756] Done with creation
[12/30/2015 1:24:44 PM.822] Initializing texture system.
[12/30/2015 1:24:44 PM.822] Initializing texture system; phase 1
[12/30/2015 1:24:44 PM.822] Initializing texture system; phase 2
[12/30/2015 1:24:44 PM.880] Initializing texture system; phase 3
[12/30/2015 1:24:44 PM.880] Initializing texture system; phase 4
[12/30/2015 1:24:44 PM.898] Initializing texture system; phase 5
[12/30/2015 1:24:44 PM.900] Initializing texture system; phase 6
[12/30/2015 1:24:44 PM.902] Initializing texture system; phase 7
[12/30/2015 1:24:44 PM.905] Initializing texture system; phase 8
[12/30/2015 1:24:44 PM.907] Initializing texture system; phase 9
[12/30/2015 1:24:44 PM.908] Initializing texture system; phase 10
[12/30/2015 1:24:44 PM.911] Initializing texture system; phase 11
[12/30/2015 1:24:44 PM.912] Initializing texture system; phase 12
[12/30/2015 1:24:44 PM.914] Initializing texture system; phase 13
[12/30/2015 1:24:44 PM.914] Initializing texture system; phase 14
[12/30/2015 1:24:49 PM.164] Direct3D watcher thread ended
[12/30/2015 1:25:20 PM.045] Initializing game support
[12/30/2015 1:25:20 PM.760] Compatibility level: 0
[12/30/2015 1:25:20 PM.760] Supported version detected
[12/30/2015 1:25:20 PM.760] ==================================================
[12/30/2015 1:25:21 PM.011] Patched IsDebuggerPresent
[12/30/2015 1:25:21 PM.262] Waiting for game initialization
[12/30/2015 1:25:21 PM.612] Initializing hook
[12/30/2015 1:25:21 PM.863] Completing interoperability
[12/30/2015 1:25:21 PM.864] Initialization code 1.
[12/30/2015 1:25:21 PM.864] Initialization code 2.
[12/30/2015 1:25:21 PM.864] Initialization code 3.
[12/30/2015 1:25:21 PM.960] 1 Address: 0x00007FF717540AE0
[12/30/2015 1:25:21 PM.960] Calling func 1
[12/30/2015 1:25:21 PM.980] 2 Address: 0x00007FF717FF56DA
[12/30/2015 1:25:21 PM.980] 3 Address: 0x00007FF716B75D36
[12/30/2015 1:25:22 PM.023] Address: 0x00007FF717FF5678
[12/30/2015 1:25:22 PM.024] Unknown var: 0x00007FF718EC18D0
[12/30/2015 1:25:22 PM.024] Initialization code 4.
[12/30/2015 1:25:22 PM.024] Completing interoperability, phase 1
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 2
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 3
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 4
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 5
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 6
[12/30/2015 1:25:22 PM.025] Completing interoperability, phase 7
[12/30/2015 1:25:57 PM.469] Initializing console variable "TimeScale".
[12/30/2015 1:25:57 PM.469] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/30/2015 1:25:57 PM.470] Read value: <null>
[12/30/2015 1:25:59 PM.278] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
 

 

LSPDFR screenshot.png

Edited by suffixez

  • Author
8 minutes ago, Ceuloia said:

According to the ragehook forums, ragehook v 30 is broken

Install version 29 and override the files in your main directory, worked for me

Alright Thank You! I did not know this!

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