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Mods directory question

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Hi! With the last update to GTA V I have made a fresh reinstall of all the modifications I had to the game (car models, sirens), thus I made a new "mods" folder and I still wonder how much I need to copy inside.

For instance, let's say that I am changing a siren, I will need to modify x64\audio\sfx\RESIDENT.rpf. Do I need to only have a copy of this file (with the correct path obviously) or do I need to copy the whole "x64" folder into "mods"?

Edited by DLM3

Where we're going, we don't need signatures.

  • Author
56 minutes ago, ineseri said:

As far as I know, you need to copy the entire rpf file. 

That wasn't my question :tongue: Copying the entire rpf file makes sense since any modification inside the archive modifies the file itself.

What I was asking is: inside "mods" can you just create a folder named "x64" then inside another named "audio" then "sfx" and copy there your resident.rpf file alone before modifying it, disregarding all the other files that are not modified. Or do you need to copy the whole "x64" folder even if the other files remain unchanged.

lspdfr-audio.jpg.208ad7d9cf90a3108815fb8

My question is mostly motivated by the fact that I wonder if one solution is heavier regarding loadings or if it doesn't matter (I guess the game first loads the default files then go through the mods folder, so technically if I was copying the whole game inside "mods" would that increase loading time and put some stress on my machine?).

Edited by DLM3

Where we're going, we don't need signatures.

Oh. It could work. Your "mods" folder is treated as the "root" directory, so just make sure everything that does load is a complete file, otherwise the game will crash. 

Invenio, Investigatio, Imperium

  • Author
2 minutes ago, ineseri said:

Oh. It could work. Your "mods" folder is treated as the "root" directory (..)

Thanks for the clarification! I thought it was working the other way around :smile:

Where we're going, we don't need signatures.

5 hours ago, DLM3 said:

Hi! With the last update to GTA V I have made a fresh reinstall of all the modifications I had to the game (car models, sirens), thus I made a new "mods" folder and I still wonder how much I need to copy inside.

For instance, let's say that I am changing a siren, I will need to modify x64\audio\sfx\RESIDENT.rpf. Do I need to only have a copy of this file (with the correct path obviously) or do I need to copy the whole "x64" folder into "mods"?

You're correct, if all you're modifying is RESIDENT.rpf, that's all you need to copy (along with the correct path structure). I know this to be true because that's the only file I have in that path in my mods folder.

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