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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crash

Featured Replies

Lspdfr crash in Game when appears a blue circle on the map, why? (I use mod manager and lspdfr.common and first response are both in plugins and in gta 5 directory 

Im an italian guy

  • Management Team

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Make sure you have the latest RagePluginHook: http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

🕵️‍♂️ Always watching, always waiting.

  • Author

Same problem, here the log D:

 

29/10/2015 12:30:09.231] Started new log on 29/10/2015 12:30:09.230
[29/10/2015 12:30:09.231] ====================================================================================================
[29/10/2015 12:30:09.229] Log path: F:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[29/10/2015 12:30:09.231] Log verbosity: Verbose
[29/10/2015 12:30:09.232] Initializing input system
[29/10/2015 12:30:09.234] Initializing game console
[29/10/2015 12:30:09.238] Console key has been set to F4 (key code: 115)
[29/10/2015 12:30:09.258] Initializing console variable "SkipGameIntro".
[29/10/2015 12:30:09.258] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29/10/2015 12:30:09.260] Read value: <null>
[29/10/2015 12:30:09.260] Initializing console variable "DisableRenderVersionText".
[29/10/2015 12:30:09.260] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29/10/2015 12:30:09.263] Read value: False
[29/10/2015 12:30:09.263] Setting value of console variable "DisableRenderVersionText" to stored value.
[29/10/2015 12:30:09.263] Initializing console variable "ConsoleKey".
[29/10/2015 12:30:09.264] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29/10/2015 12:30:09.264] Read value: F4
[29/10/2015 12:30:09.264] Setting value of console variable "ConsoleKey" to stored value.
[29/10/2015 12:30:09.264] Console key has been set to F4 (key code: 115)
[29/10/2015 12:30:09.264] Initializing console variable "PluginTimeoutThreshold".
[29/10/2015 12:30:09.264] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29/10/2015 12:30:09.265] Read value: 10000
[29/10/2015 12:30:09.265] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29/10/2015 12:30:09.265] Initializing console variable "AlwaysShowConsoleOutput".
[29/10/2015 12:30:09.265] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29/10/2015 12:30:09.265] Read value: <null>
[29/10/2015 12:30:09.265] Initializing console variable "StartWithDeveloperModeEnabledId".
[29/10/2015 12:30:09.265] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29/10/2015 12:30:09.265] Read value: <null>
[29/10/2015 12:30:09.266] Initializing console variable "PluginVerificationSystemDisableId".
[29/10/2015 12:30:09.266] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29/10/2015 12:30:09.266] Read value: <null>
[29/10/2015 12:30:09.266] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29/10/2015 12:30:09.266] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29/10/2015 12:30:09.266] Read value: <null>
[29/10/2015 12:30:09.266] Initializing console variable "ShowOnScreenWarnings".
[29/10/2015 12:30:09.266] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29/10/2015 12:30:09.266] Read value: <null>
[29/10/2015 12:30:09.267] Console initialized
[29/10/2015 12:30:09.267] Initializing forms manager
[29/10/2015 12:30:09.268] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[29/10/2015 12:30:09.293] ================ RAGE Plugin Hook ================
[29/10/2015 12:30:09.298] Checking game support
[29/10/2015 12:30:09.391] Product name: Grand Theft Auto V
[29/10/2015 12:30:09.391] Product version: 1.0.505.2
[29/10/2015 12:30:09.391] Is steam version: True
[29/10/2015 12:30:09.391] Initializing DirectX
[29/10/2015 12:30:09.393] Initializing Direct3D
[29/10/2015 12:30:09.393] Loading C:\WINDOWS\system32\d3d11.dll
[29/10/2015 12:30:09.393] Loaded at 0x7FFFCA1A0000
[29/10/2015 12:30:09.393] D3D11CreateDeviceAndSwapChain at 0x7FFFCA1B8100
[29/10/2015 12:30:09.393] Creating Direct3D 11 device and swap chain
[29/10/2015 12:30:09.421] Swap Chain created: 0x51BC0E7F50
[29/10/2015 12:30:09.422] Swap Chain VTable: 0x51BC0E7F50
[29/10/2015 12:30:09.422] Swap Chain VTable_2: 0x7FFFCA10EF40
[29/10/2015 12:30:09.422] 0x575655045EF125E9;0x5741564155415441;0xEC8148D9246C8D48
[29/10/2015 12:30:09.422] D3D11Present: 0x7FFFCA0C1DA0
[29/10/2015 12:30:09.422] D3D11ResizeBuffers: 0x7FFFCA0C5D10
[29/10/2015 12:30:09.422] D3D11ResizeTarget: 0x7FFFCA100E90
[29/10/2015 12:30:09.422] D3D11SetFullscreenState: 0x7FFFCA0CC730
[29/10/2015 12:30:09.426] Direct3D initialized
[29/10/2015 12:30:09.447] Initialized DirectX
[29/10/2015 12:30:09.447] Direct3D watcher thread spawned
[29/10/2015 12:30:10.237] Getting device
[29/10/2015 12:30:10.237] Retrieved device
[29/10/2015 12:30:10.237] Creating wrapper
[29/10/2015 12:30:10.281] Wrapper created
[29/10/2015 12:30:10.284] Effect created
[29/10/2015 12:30:10.285] Creating buffer
[29/10/2015 12:30:10.285] Created buffer
[29/10/2015 12:30:10.285] Creating blend state
[29/10/2015 12:30:10.285] Created blend state
[29/10/2015 12:30:10.285] Done with creation
[29/10/2015 12:30:10.307] Initializing texture system.
[29/10/2015 12:30:10.307] Initializing texture system; phase 1
[29/10/2015 12:30:10.307] Initializing texture system; phase 2
[29/10/2015 12:30:10.312] Initializing texture system; phase 3
[29/10/2015 12:30:10.312] Initializing texture system; phase 4
[29/10/2015 12:30:10.319] Initializing texture system; phase 5
[29/10/2015 12:30:10.320] Initializing texture system; phase 6
[29/10/2015 12:30:10.320] Initializing texture system; phase 7
[29/10/2015 12:30:10.322] Initializing texture system; phase 8
[29/10/2015 12:30:10.323] Initializing texture system; phase 9
[29/10/2015 12:30:10.323] Initializing texture system; phase 10
[29/10/2015 12:30:10.325] Initializing texture system; phase 11
[29/10/2015 12:30:10.326] Initializing texture system; phase 12
[29/10/2015 12:30:10.327] Initializing texture system; phase 13
[29/10/2015 12:30:10.327] Initializing texture system; phase 14
[29/10/2015 12:30:14.447] Direct3D watcher thread ended
[29/10/2015 12:30:41.692] Initializing game support
[29/10/2015 12:30:42.062] Compatibility level: 0
[29/10/2015 12:30:42.062] Supported version detected
[29/10/2015 12:30:42.062] ==================================================
[29/10/2015 12:30:42.313] Patched IsDebuggerPresent
[29/10/2015 12:30:42.563] Waiting for game initialization
[29/10/2015 12:30:42.914] Initializing hook
[29/10/2015 12:30:43.165] Completing interoperability
[29/10/2015 12:30:43.165] Initialization code 1.
[29/10/2015 12:30:43.165] Initialization code 2.
[29/10/2015 12:30:43.165] Initialization code 3.
[29/10/2015 12:30:43.167] 1 Address: 0x00007FF754A499A4
[29/10/2015 12:30:43.167] Calling func 1
[29/10/2015 12:30:43.171] 2 Address: 0x00007FF7554EF1CE
[29/10/2015 12:30:43.171] 3 Address: 0x00007FF754085C36
[29/10/2015 12:30:43.175] Address: 0x00007FF7554EF16C
[29/10/2015 12:30:43.175] Unknown var: 0x00007FF7563B5160
[29/10/2015 12:30:43.175] Initialization code 4.
[29/10/2015 12:30:43.175] Completing interoperability, phase 1
[29/10/2015 12:30:43.175] Completing interoperability, phase 2
[29/10/2015 12:30:43.175] Completing interoperability, phase 3
[29/10/2015 12:30:43.175] Completing interoperability, phase 4
[29/10/2015 12:30:43.176] Completing interoperability, phase 5
[29/10/2015 12:30:43.176] Completing interoperability, phase 6
[29/10/2015 12:30:43.176] Completing interoperability, phase 7
[29/10/2015 12:30:58.976] Initializing console variable "TimeScale".
[29/10/2015 12:30:58.977] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29/10/2015 12:30:58.977] Read value: <null>
[29/10/2015 12:31:00.214] 
[29/10/2015 12:31:00.245] Could not contact plugin verification server. System.Net.WebException: Impossibile effettuare la connessione al server remoto.
[29/10/2015 12:31:00.245] ==================================================
[29/10/2015 12:31:00.245] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29/10/2015 12:31:00.245] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29/10/2015 12:31:00.245] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29/10/2015 12:31:00.245] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29/10/2015 12:31:00.245] This system can be disabled in the settings dialog of the launcher.
[29/10/2015 12:31:00.245] ==================================================
[29/10/2015 12:31:03.774] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29/10/2015 12:31:04.904] <UNLOADED PLUGIN>: Initializing input system
[29/10/2015 12:31:04.906] <UNLOADED PLUGIN>: Initializing game console
[29/10/2015 12:31:04.907] <UNLOADED PLUGIN>: Initializing forms manager
[29/10/2015 12:31:04.920] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29/10/2015 12:31:05.099] ---------------------------------------------------------------------
[29/10/2015 12:31:05.099] LSPD FIRST RESPONSE
[29/10/2015 12:31:05.099] Version 0.2b
[29/10/2015 12:31:05.099] A G17 Media Modification
[29/10/2015 12:31:05.099] - Developed by LMS & Sam
[29/10/2015 12:31:05.099] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29/10/2015 12:31:05.099] © Copyright 2015, G17 Media, www.lspdfr.com
[29/10/2015 12:31:05.099] ---------------------------------------------------------------------
[29/10/2015 12:31:05.099] LSPD First Response: Running LSPD First Response 0.2b
[29/10/2015 12:31:05.099] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29/10/2015 12:31:05.247] Cached police
[29/10/2015 12:31:05.247] Cached police2
[29/10/2015 12:31:05.247] Cached policet
[29/10/2015 12:31:05.247] Cached sheriff2
[29/10/2015 12:31:05.247] Cached sheriff
[29/10/2015 12:31:05.247] Cached police4
[29/10/2015 12:31:05.247] Cached policeb
[29/10/2015 12:31:05.247] Cached policeb
[29/10/2015 12:31:05.247] Cached policeb
[29/10/2015 12:31:05.247] Cached fbi2
[29/10/2015 12:31:05.247] Cached policeold1
[29/10/2015 12:31:05.247] Cached policeold2
[29/10/2015 12:31:05.247] Cached policeold2
[29/10/2015 12:31:05.247] Cached buzzard
[29/10/2015 12:31:05.247] Cached polmav
[29/10/2015 12:31:05.247] Cached frogger2
[29/10/2015 12:31:05.247] Cached ambulance
[29/10/2015 12:31:05.247] Cached firetruk
[29/10/2015 12:31:05.296] LSPD First Response: Folder is F:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[29/10/2015 12:31:05.297] LSPD First Response: We have 1 callouts registered
[29/10/2015 12:31:05.298] LSPD First Response: CalloutManager initialized
[29/10/2015 12:32:38.977] LSPD First Response: Creating ?
[29/10/2015 12:32:39.001] LSPD First Response: 
[29/10/2015 12:32:39.001] LSPD First Response: ==============================
[29/10/2015 12:32:39.001] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29/10/2015 12:32:39.001] LSPD First Response: ------------------------------
[29/10/2015 12:32:39.001] LSPD First Response: Origin: Game fiber "CalloutManager".
[29/10/2015 12:32:39.002] LSPD First Response: ------------------------------
[29/10/2015 12:32:39.002] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[29/10/2015 12:32:39.002] LSPD First Response: Exception message: Eccezione generata dalla destinazione di una chiamata.
[29/10/2015 12:32:39.002] LSPD First Response: ------------------------------
[29/10/2015 12:32:39.002] LSPD First Response: Inner exceptions:
[29/10/2015 12:32:39.002] LSPD First Response:     Exception type: System.TypeInitializationException
[29/10/2015 12:32:39.002] LSPD First Response:     Exception message: L'inizializzatore di tipo di '?' ha generato un'eccezione.
[29/10/2015 12:32:39.002] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[29/10/2015 12:32:39.003] LSPD First Response:         Exception message: Impossibile trovare una parte del percorso 'F:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.
[29/10/2015 12:32:39.003] LSPD First Response: ------------------------------
[29/10/2015 12:32:39.003] LSPD First Response: Stack trace:
[29/10/2015 12:32:39.004] LSPD First Response: in System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[29/10/2015 12:32:39.004] in System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[29/10/2015 12:32:39.004] in System.Activator.CreateInstance(Type type, Boolean nonPublic)
[29/10/2015 12:32:39.004] in System.Activator.CreateInstance(Type type)
[29/10/2015 12:32:39.005] in ?.?()
[29/10/2015 12:32:39.005] in ?.?()
[29/10/2015 12:32:39.005] in Rage.GameFiber.Main()
[29/10/2015 12:32:39.005] LSPD First Response: ==============================
[29/10/2015 12:32:39.005] LSPD First Response: 
[29/10/2015 13:36:55.891] 
[29/10/2015 13:36:55.892] 
[29/10/2015 13:36:55.892] 
[29/10/2015 13:36:55.892] ====================================================================================================
[29/10/2015 13:36:55.892] Started new log on 29/10/2015 13:36:55.891
[29/10/2015 13:36:55.892] ====================================================================================================
[29/10/2015 13:36:55.890] Log path: F:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[29/10/2015 13:36:55.893] Log verbosity: Verbose
[29/10/2015 13:36:55.894] Initializing input system
[29/10/2015 13:36:55.896] Initializing game console
[29/10/2015 13:36:55.899] Console key has been set to F4 (key code: 115)
[29/10/2015 13:36:55.919] Initializing console variable "SkipGameIntro".
[29/10/2015 13:36:55.919] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29/10/2015 13:36:55.922] Read value: <null>
[29/10/2015 13:36:55.922] Initializing console variable "DisableRenderVersionText".
[29/10/2015 13:36:55.922] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29/10/2015 13:36:55.925] Read value: False
[29/10/2015 13:36:55.925] Setting value of console variable "DisableRenderVersionText" to stored value.
[29/10/2015 13:36:55.925] Initializing console variable "ConsoleKey".
[29/10/2015 13:36:55.925] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29/10/2015 13:36:55.926] Read value: F4
[29/10/2015 13:36:55.926] Setting value of console variable "ConsoleKey" to stored value.
[29/10/2015 13:36:55.926] Console key has been set to F4 (key code: 115)
[29/10/2015 13:36:55.926] Initializing console variable "PluginTimeoutThreshold".
[29/10/2015 13:36:55.926] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29/10/2015 13:36:55.926] Read value: 10000
[29/10/2015 13:36:55.926] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29/10/2015 13:36:55.927] Initializing console variable "AlwaysShowConsoleOutput".
[29/10/2015 13:36:55.927] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29/10/2015 13:36:55.927] Read value: <null>
[29/10/2015 13:36:55.927] Initializing console variable "StartWithDeveloperModeEnabledId".
[29/10/2015 13:36:55.927] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29/10/2015 13:36:55.927] Read value: <null>
[29/10/2015 13:36:55.927] Initializing console variable "PluginVerificationSystemDisableId".
[29/10/2015 13:36:55.927] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29/10/2015 13:36:55.928] Read value: <null>
[29/10/2015 13:36:55.928] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29/10/2015 13:36:55.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29/10/2015 13:36:55.928] Read value: <null>
[29/10/2015 13:36:55.928] Initializing console variable "ShowOnScreenWarnings".
[29/10/2015 13:36:55.928] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29/10/2015 13:36:55.928] Read value: <null>
[29/10/2015 13:36:55.928] Console initialized
[29/10/2015 13:36:55.928] Initializing forms manager
[29/10/2015 13:36:55.930] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[29/10/2015 13:36:55.956] ================ RAGE Plugin Hook ================
[29/10/2015 13:36:55.960] Checking game support
[29/10/2015 13:36:56.053] Product name: Grand Theft Auto V
[29/10/2015 13:36:56.053] Product version: 1.0.505.2
[29/10/2015 13:36:56.053] Is steam version: True
[29/10/2015 13:36:56.053] Initializing DirectX
[29/10/2015 13:36:56.055] Initializing Direct3D
[29/10/2015 13:36:56.055] Loading C:\WINDOWS\system32\d3d11.dll
[29/10/2015 13:36:56.055] Loaded at 0x7FFFCA1A0000
[29/10/2015 13:36:56.055] D3D11CreateDeviceAndSwapChain at 0x7FFFCA1B8100
[29/10/2015 13:36:56.055] Creating Direct3D 11 device and swap chain
[29/10/2015 13:36:56.083] Swap Chain created: 0xFD55EA2AB0
[29/10/2015 13:36:56.083] Swap Chain VTable: 0xFD55EA2AB0
[29/10/2015 13:36:56.083] Swap Chain VTable_2: 0x7FFFCA10EF40
[29/10/2015 13:36:56.083] 0x575655045EF125E9;0x5741564155415441;0xEC8148D9246C8D48
[29/10/2015 13:36:56.084] D3D11Present: 0x7FFFCA0C1DA0
[29/10/2015 13:36:56.084] D3D11ResizeBuffers: 0x7FFFCA0C5D10
[29/10/2015 13:36:56.084] D3D11ResizeTarget: 0x7FFFCA100E90
[29/10/2015 13:36:56.084] D3D11SetFullscreenState: 0x7FFFCA0CC730
[29/10/2015 13:36:56.088] Direct3D initialized
[29/10/2015 13:36:56.109] Initialized DirectX
[29/10/2015 13:36:56.110] Direct3D watcher thread spawned
[29/10/2015 13:36:56.981] Getting device
[29/10/2015 13:36:56.981] Retrieved device
[29/10/2015 13:36:56.981] Creating wrapper
[29/10/2015 13:36:57.024] Wrapper created
[29/10/2015 13:36:57.027] Effect created
[29/10/2015 13:36:57.027] Creating buffer
[29/10/2015 13:36:57.028] Created buffer
[29/10/2015 13:36:57.028] Creating blend state
[29/10/2015 13:36:57.028] Created blend state
[29/10/2015 13:36:57.028] Done with creation
[29/10/2015 13:36:57.050] Initializing texture system.
[29/10/2015 13:36:57.050] Initializing texture system; phase 1
[29/10/2015 13:36:57.050] Initializing texture system; phase 2
[29/10/2015 13:36:57.055] Initializing texture system; phase 3
[29/10/2015 13:36:57.055] Initializing texture system; phase 4
[29/10/2015 13:36:57.062] Initializing texture system; phase 5
[29/10/2015 13:36:57.063] Initializing texture system; phase 6
[29/10/2015 13:36:57.064] Initializing texture system; phase 7
[29/10/2015 13:36:57.066] Initializing texture system; phase 8
[29/10/2015 13:36:57.067] Initializing texture system; phase 9
[29/10/2015 13:36:57.067] Initializing texture system; phase 10
[29/10/2015 13:36:57.069] Initializing texture system; phase 11
[29/10/2015 13:36:57.070] Initializing texture system; phase 12
[29/10/2015 13:36:57.071] Initializing texture system; phase 13
[29/10/2015 13:36:57.071] Initializing texture system; phase 14
[29/10/2015 13:37:01.110] Direct3D watcher thread ended
[29/10/2015 13:37:28.451] Initializing game support
[29/10/2015 13:37:28.817] Compatibility level: 0
[29/10/2015 13:37:28.817] Supported version detected
[29/10/2015 13:37:28.818] ==================================================
[29/10/2015 13:37:29.068] Patched IsDebuggerPresent
[29/10/2015 13:37:29.319] Waiting for game initialization
[29/10/2015 13:37:29.670] Initializing hook
[29/10/2015 13:37:29.921] Completing interoperability
[29/10/2015 13:37:29.921] Initialization code 1.
[29/10/2015 13:37:29.921] Initialization code 2.
[29/10/2015 13:37:29.921] Initialization code 3.
[29/10/2015 13:37:29.923] 1 Address: 0x00007FF754A499A4
[29/10/2015 13:37:29.923] Calling func 1
[29/10/2015 13:37:29.927] 2 Address: 0x00007FF7554EF1CE
[29/10/2015 13:37:29.928] 3 Address: 0x00007FF754085C36
[29/10/2015 13:37:29.931] Address: 0x00007FF7554EF16C
[29/10/2015 13:37:29.931] Unknown var: 0x00007FF7563B5160
[29/10/2015 13:37:29.931] Initialization code 4.
[29/10/2015 13:37:29.931] Completing interoperability, phase 1
[29/10/2015 13:37:29.931] Completing interoperability, phase 2
[29/10/2015 13:37:29.932] Completing interoperability, phase 3
[29/10/2015 13:37:29.932] Completing interoperability, phase 4
[29/10/2015 13:37:29.932] Completing interoperability, phase 5
[29/10/2015 13:37:29.932] Completing interoperability, phase 6
[29/10/2015 13:37:29.932] Completing interoperability, phase 7
[29/10/2015 13:37:45.843] Initializing console variable "TimeScale".
[29/10/2015 13:37:45.843] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29/10/2015 13:37:45.844] Read value: <null>
[29/10/2015 13:37:47.067] 
[29/10/2015 13:37:47.094] Could not contact plugin verification server. System.Net.WebException: Impossibile effettuare la connessione al server remoto.
[29/10/2015 13:37:47.094] ==================================================
[29/10/2015 13:37:47.094] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29/10/2015 13:37:47.094] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29/10/2015 13:37:47.094] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29/10/2015 13:37:47.094] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29/10/2015 13:37:47.094] This system can be disabled in the settings dialog of the launcher.
[29/10/2015 13:37:47.094] ==================================================
[29/10/2015 13:37:50.828] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29/10/2015 13:37:51.959] <UNLOADED PLUGIN>: Initializing input system
[29/10/2015 13:37:51.962] <UNLOADED PLUGIN>: Initializing game console
[29/10/2015 13:37:51.963] <UNLOADED PLUGIN>: Initializing forms manager
[29/10/2015 13:37:51.976] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29/10/2015 13:37:52.150] ---------------------------------------------------------------------
[29/10/2015 13:37:52.150] LSPD FIRST RESPONSE
[29/10/2015 13:37:52.150] Version 0.2b
[29/10/2015 13:37:52.150] A G17 Media Modification
[29/10/2015 13:37:52.150] - Developed by LMS & Sam
[29/10/2015 13:37:52.150] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29/10/2015 13:37:52.150] © Copyright 2015, G17 Media, www.lspdfr.com
[29/10/2015 13:37:52.150] ---------------------------------------------------------------------
[29/10/2015 13:37:52.150] LSPD First Response: Running LSPD First Response 0.2b
[29/10/2015 13:37:52.150] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29/10/2015 13:37:52.294] Cached police
[29/10/2015 13:37:52.294] Cached police2
[29/10/2015 13:37:52.294] Cached policet
[29/10/2015 13:37:52.294] Cached sheriff2
[29/10/2015 13:37:52.294] Cached sheriff
[29/10/2015 13:37:52.294] Cached police4
[29/10/2015 13:37:52.294] Cached policeb
[29/10/2015 13:37:52.294] Cached policeb
[29/10/2015 13:37:52.294] Cached policeb
[29/10/2015 13:37:52.294] Cached fbi2
[29/10/2015 13:37:52.294] Cached policeold1
[29/10/2015 13:37:52.294] Cached policeold2
[29/10/2015 13:37:52.294] Cached policeold2
[29/10/2015 13:37:52.294] Cached buzzard
[29/10/2015 13:37:52.294] Cached polmav
[29/10/2015 13:37:52.294] Cached frogger2
[29/10/2015 13:37:52.294] Cached ambulance
[29/10/2015 13:37:52.294] Cached firetruk
[29/10/2015 13:37:52.344] LSPD First Response: Folder is F:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[29/10/2015 13:37:52.345] LSPD First Response: We have 1 callouts registered
[29/10/2015 13:37:52.347] LSPD First Response: CalloutManager initialized
[29/10/2015 13:39:46.416] LSPD First Response: Creating ?
[29/10/2015 13:39:46.439] LSPD First Response: 
[29/10/2015 13:39:46.439] LSPD First Response: ==============================
[29/10/2015 13:39:46.439] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29/10/2015 13:39:46.439] LSPD First Response: ------------------------------
[29/10/2015 13:39:46.439] LSPD First Response: Origin: Game fiber "CalloutManager".
[29/10/2015 13:39:46.440] LSPD First Response: ------------------------------
[29/10/2015 13:39:46.440] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[29/10/2015 13:39:46.440] LSPD First Response: Exception message: Eccezione generata dalla destinazione di una chiamata.
[29/10/2015 13:39:46.440] LSPD First Response: ------------------------------
[29/10/2015 13:39:46.440] LSPD First Response: Inner exceptions:
[29/10/2015 13:39:46.440] LSPD First Response:     Exception type: System.TypeInitializationException
[29/10/2015 13:39:46.440] LSPD First Response:     Exception message: L'inizializzatore di tipo di '?' ha generato un'eccezione.
[29/10/2015 13:39:46.441] LSPD First Response:         Exception type: System.IO.DirectoryNotFoundException
[29/10/2015 13:39:46.441] LSPD First Response:         Exception message: Impossibile trovare una parte del percorso 'F:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'.
[29/10/2015 13:39:46.441] LSPD First Response: ------------------------------
[29/10/2015 13:39:46.441] LSPD First Response: Stack trace:
[29/10/2015 13:39:46.442] LSPD First Response: in System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[29/10/2015 13:39:46.442] in System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[29/10/2015 13:39:46.443] in System.Activator.CreateInstance(Type type, Boolean nonPublic)
[29/10/2015 13:39:46.443] in System.Activator.CreateInstance(Type type)
[29/10/2015 13:39:46.443] in ?.?()
[29/10/2015 13:39:46.443] in ?.?()
[29/10/2015 13:39:46.443] in Rage.GameFiber.Main()
[29/10/2015 13:39:46.443] LSPD First Response: ==============================
[29/10/2015 13:39:46.443] LSPD First Response: 
 

It seems that it don't find "police scanners" 

Im an italian guy

Blue circle?

 

 

Check to make sure your scripts are compatible with the new ragehook and scripthook if you use it. 

Don't mess with the law, if you can't handle the law.

I never had a blue circle when I go on duty. Post a picture of it? What scripts do you use? Are you updated to the newest version of game?

Don't mess with the law, if you can't handle the law.

Hmmm. I would reinstall LSPDFR and Ragehook. Make sure if you use winrar or other program to open zip and rar files, update those too before you extract the files. Besides that, I do not know why LSPDFR would crash unless you have other mods not compatible with newest ragehook plugin.

Don't mess with the law, if you can't handle the law.

7 minutes ago, Marcoc0202 said:

Yes I am updated, do you see that cirlce on the map? 

Immagine.png

That blue circle is probably a callout that was about to be announced, but before it came up over the police radio your game crashed.

Edited by Kal74

2 minutes ago, Marcoc0202 said:

This is my mods 

Immagine.png

Can you please give me the link and how install it? 

This was in your error log:  [29/10/2015 13:39:46.439] LSPD First Response: Origin: Game fiber "CalloutManager". Personally I removed Mod Manager as it has caused me way to many problems to list here...

7 minutes ago, Marcoc0202 said:

Ok now I try 

Hey can you take a few screenshots for me and you can paste the links here or send me a private message and I will take a look and tell you if I see anything wrong..

Screenshot the following 5 folders

1.GTAV Directory

2. LSPDFR Folder that is sitting in the GTAV Directory

3. Plugins Folder

4. Inside the Plugins Folder is a LSPDFR Folder, open it and screenshot it

5. Finally if you have a mods folder, open it and screenshot what is sitting inside it.

 

I will take a look and maybe see something you may not notice and I will do my best to help you..

Please fully install LSPDFR, you are missing the scanner files.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • 3 weeks later...

Like really??
Im getting the same problem man its being a real issue on my part.
i only have albo1125, arresting manager, calloutsV, and traffic policer in my plugin.
and for my police scanner i have arresting manager audio, calloutsv audio, and traffic policer audio.
everytime i press X for a force call out i see a blue circle than i hear a beeping noise than the game crashes.
ive been trying to find solutions all over the internet but nothing I've come accross that help solve this solution.
So now im left with my last resort by posting this and actually asking for help from the lspdfr itself.
Please if you can help me this would really be great.
Game just crashes everytime i press "x" because the dispatch doesnt even say anything.
and once i picked my vehicle i want to drive in for my officer.
The "dispatch911" doesnt pop up ontop of the map on the left corner right when you go on duty.
can anyone please help me ASAP>>>

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