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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

No LSPDFR Folder

Featured Replies

I'm trying to install some Callout mods and the Police Radio but in my plugins folder there is no LSPDFR folder. I have tried to create my own but to no effect. Does anyone know how to fix this issue Thanks. Help would be much appreciated. 

Hello Jamesgunners,

have you tried reinstalling LSPDFR manually? Trying installing it again by clicking this link and selecting "lspdfr02b.zip". Once you have downloaded it, extract all the contents and replace your current files in your GTA 5 directory. This should renew/refresh your LSPDFR mod.

Cheers

Edited by PatrickGomulka

  • Author

Now my ragehook keeps on crashing

    0x00007ffc8e7d1c72 - UnhandledExceptionFilter - in C:\windows\system32\KERNELBASE.dll
    0x00007ffc9150fb33 - memset - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffc914f28a6 - _C_specific_handler - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffc91503f1d - _chkstk - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffc914c4897 - RtlRaiseException - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffc914c3abd - RtlRaiseException - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffc8e6f8b9c - RaiseException - in C:\windows\system32\KERNELBASE.dll
    0x00007ffc720a4529 - GetMetaDataPublicInterfaceFromInternal - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
    0x00007ffc720a455b - GetMetaDataPublicInterfaceFromInternal - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
    0x00007ffc720a4565 - GetMetaDataPublicInterfaceFromInternal - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll

You keep crashing because Patrick here told you to copy everything from the LSPDFR folder which also included an out of date RPH (version 20 to be exact) now you'll need to install version 26 of the RPH and a fresh copy of LSPDFR again but do not include the old RPH when copying the files and folders over.

I believe RagedDrew may be right, however the latest version of RAGE is 27, not 26. I'm sure the dev team will add that into the LSPDFR 0.3 update.

The latest version of RAGE: here (Download Version 0.27)

Make sure you also have ALL the requirements to run RAGE

- Microsoft .NET Framework 4.6 or higher

- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)

- Visual C++ Redistributable for Visual Studio 2015 (x64)

I believe RagedDrew may be right, however the latest version of RAGE is 27, not 26. I'm sure the dev team will add that into the LSPDFR 0.3 update.

The latest version of RAGE: here (Download Version 0.27)

Make sure you also have ALL the requirements to run RAGE

- Microsoft .NET Framework 4.6 or higher

- Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)

- Visual C++ Redistributable for Visual Studio 2015 (x64)

I'm not saying v0.27 isn't compatible but to be on the safe side, I'd stick with v0.26 as that's the stated working version for LSPDFR.

It also might cause stability issues for any other mod you are using, as might 0.26 of course trial and error as always.

Edited by RagedDrew

I'm not saying v0.27 isn't compatible but to be on the safe side, I'd stick with v0.26 as that's the stated working version for LSPDFR.

It also might cause stability issues for any other mod you are using, as might 0.26 of course trial and error as always.

I tested 0.27 and it seems to be working fine. No crashes so far :D

  • Author

How do i Install Police Radio into my Plugins-->LSPDFR folder i have the ini and the folder plus the dll I can't load them through the console (F4) and LSPDFR crashes now all the time. Thanks for helping me with the folder issue

How do i Install Police Radio into my Plugins-->LSPDFR folder i have the ini and the folder plus the dll I can't load them through the console (F4) and LSPDFR crashes now all the time. Thanks for helping me with the folder issue

There should be a new hotfix released for that mod. Make sure you download "22" instead of "20" on the download menu. Then go back to GTA V - Plugins - LSPDFR and drop all those files in there. Make sure you running RAGE instead of steam or RG launcher. Also, make sure it is ran as administrator.

In addition, can you please show your RagePluginHook.log?

LSPDFR loads any plugins placed in the Plugins -> LSPDFR folder automatically.
For those of you saying LSPDFR is incompatible, it was built for Ragehook 20.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

[10/3/2015 12:58:05 PM.333] 
[10/3/2015 12:58:05 PM.334] 
[10/3/2015 12:58:05 PM.334] 
[10/3/2015 12:58:05 PM.334] ====================================================================================================
[10/3/2015 12:58:05 PM.334] Started new log on 10/3/2015 12:58:05 PM.333
[10/3/2015 12:58:05 PM.335] ====================================================================================================
[10/3/2015 12:58:05 PM.330] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/3/2015 12:58:05 PM.338] Log verbosity: Verbose
[10/3/2015 12:58:05 PM.339] Initializing input system
[10/3/2015 12:58:05 PM.343] Initializing game console
[10/3/2015 12:58:05 PM.349] Console key has been set to F4 (key code: 115)
[10/3/2015 12:58:05 PM.382] Initializing console variable "SkipGameIntro".
[10/3/2015 12:58:05 PM.382] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/3/2015 12:58:05 PM.386] Read value: <null>
[10/3/2015 12:58:05 PM.386] Initializing console variable "DisableRenderVersionText".
[10/3/2015 12:58:05 PM.386] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/3/2015 12:58:05 PM.394] Read value: False
[10/3/2015 12:58:05 PM.394] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/3/2015 12:58:05 PM.395] Initializing console variable "ConsoleKey".
[10/3/2015 12:58:05 PM.395] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/3/2015 12:58:05 PM.396] Read value: F4
[10/3/2015 12:58:05 PM.396] Setting value of console variable "ConsoleKey" to stored value.
[10/3/2015 12:58:05 PM.396] Console key has been set to F4 (key code: 115)
[10/3/2015 12:58:05 PM.396] Initializing console variable "PluginTimeoutThreshold".
[10/3/2015 12:58:05 PM.397] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/3/2015 12:58:05 PM.397] Read value: 10000
[10/3/2015 12:58:05 PM.397] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/3/2015 12:58:05 PM.397] Initializing console variable "AlwaysShowConsoleOutput".
[10/3/2015 12:58:05 PM.398] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/3/2015 12:58:05 PM.398] Read value: <null>
[10/3/2015 12:58:05 PM.398] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/3/2015 12:58:05 PM.398] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/3/2015 12:58:05 PM.399] Read value: <null>
[10/3/2015 12:58:05 PM.399] Initializing console variable "PluginVerificationSystemDisableId".
[10/3/2015 12:58:05 PM.399] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/3/2015 12:58:05 PM.400] Read value: qxd99C869d56aVQ74wmZVDte46CLqp0UQ6T3v25PZ6w6CWcK
[10/3/2015 12:58:05 PM.400] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[10/3/2015 12:58:05 PM.400] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/3/2015 12:58:05 PM.400] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/3/2015 12:58:05 PM.401] Read value: <null>
[10/3/2015 12:58:05 PM.401] Initializing console variable "ShowOnScreenWarnings".
[10/3/2015 12:58:05 PM.401] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/3/2015 12:58:05 PM.402] Read value: <null>
[10/3/2015 12:58:05 PM.402] Console initialized
[10/3/2015 12:58:05 PM.402] Initializing forms manager
[10/3/2015 12:58:05 PM.405] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[10/3/2015 12:58:05 PM.413] ================ RAGE Plugin Hook ================
[10/3/2015 12:58:05 PM.419] Checking game support
[10/3/2015 12:58:05 PM.423] Product name: Grand Theft Auto V
[10/3/2015 12:58:05 PM.423] Product version: 1.0.463.1
[10/3/2015 12:58:05 PM.423] Is steam version: True
[10/3/2015 12:58:05 PM.424] Initializing DirectX
[10/3/2015 12:58:05 PM.426] Initializing Direct3D
[10/3/2015 12:58:05 PM.426] Loading C:\windows\system32\d3d11.dll
[10/3/2015 12:58:05 PM.427] Loaded at 0x7FFC8C510000
[10/3/2015 12:58:05 PM.427] D3D11CreateDeviceAndSwapChain at 0x7FFC8C535800
[10/3/2015 12:58:05 PM.427] Creating Direct3D 11 device and swap chain
[10/3/2015 12:58:05 PM.441] Swap Chain created: 0x631126C0A0
[10/3/2015 12:58:05 PM.442] Swap Chain VTable: 0x631126C0A0
[10/3/2015 12:58:05 PM.442] Swap Chain VTable_2: 0x7FFC8C4996B8
[10/3/2015 12:58:05 PM.442] 0x48564104E641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[10/3/2015 12:58:05 PM.443] D3D11Present: 0x7FFC8C48CDE0
[10/3/2015 12:58:05 PM.443] D3D11ResizeBuffers: 0x7FFC8C49F710
[10/3/2015 12:58:05 PM.443] D3D11ResizeTarget: 0x7FFC8C4CDBE0
[10/3/2015 12:58:05 PM.443] D3D11SetFullscreenState: 0x7FFC8C49FB40
[10/3/2015 12:58:05 PM.449] Direct3D initialized
[10/3/2015 12:58:05 PM.450] Initialized DirectX
[10/3/2015 12:58:05 PM.450] Direct3D watcher thread spawned
[10/3/2015 12:58:06 PM.407] Getting device
[10/3/2015 12:58:06 PM.408] Retrieved device
[10/3/2015 12:58:06 PM.409] Creating wrapper
[10/3/2015 12:58:06 PM.485] Wrapper created
[10/3/2015 12:58:06 PM.491] Effect created
[10/3/2015 12:58:06 PM.491] Creating buffer
[10/3/2015 12:58:06 PM.491] Created buffer
[10/3/2015 12:58:06 PM.492] Creating blend state
[10/3/2015 12:58:06 PM.492] Created blend state
[10/3/2015 12:58:06 PM.492] Done with creation
[10/3/2015 12:58:06 PM.532] Initializing texture system.
[10/3/2015 12:58:06 PM.532] Initializing texture system; phase 1
[10/3/2015 12:58:06 PM.532] Initializing texture system; phase 2
[10/3/2015 12:58:06 PM.542] Initializing texture system; phase 3
[10/3/2015 12:58:06 PM.544] Initializing texture system; phase 4
[10/3/2015 12:58:06 PM.556] Initializing texture system; phase 5
[10/3/2015 12:58:06 PM.557] Initializing texture system; phase 6
[10/3/2015 12:58:06 PM.558] Initializing texture system; phase 7
[10/3/2015 12:58:06 PM.561] Initializing texture system; phase 8
[10/3/2015 12:58:06 PM.563] Initializing texture system; phase 9
[10/3/2015 12:58:06 PM.564] Initializing texture system; phase 10
[10/3/2015 12:58:06 PM.568] Initializing texture system; phase 11
[10/3/2015 12:58:06 PM.568] Initializing texture system; phase 12
[10/3/2015 12:58:06 PM.570] Initializing texture system; phase 13
[10/3/2015 12:58:06 PM.570] Initializing texture system; phase 14
[10/3/2015 12:58:10 PM.451] Direct3D watcher thread ended
[10/3/2015 12:59:09 PM.397] 
[10/3/2015 12:59:09 PM.398] 
[10/3/2015 12:59:09 PM.398] 
[10/3/2015 12:59:09 PM.399] ====================================================================================================
[10/3/2015 12:59:09 PM.399] Started new log on 10/3/2015 12:59:09 PM.397
[10/3/2015 12:59:09 PM.399] ====================================================================================================
[10/3/2015 12:59:09 PM.393] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/3/2015 12:59:09 PM.399] Log verbosity: Verbose
[10/3/2015 12:59:09 PM.401] Initializing input system
[10/3/2015 12:59:09 PM.405] Initializing game console
[10/3/2015 12:59:09 PM.413] Console key has been set to F4 (key code: 115)
[10/3/2015 12:59:09 PM.457] Initializing console variable "SkipGameIntro".
[10/3/2015 12:59:09 PM.458] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/3/2015 12:59:09 PM.462] Read value: <null>
[10/3/2015 12:59:09 PM.463] Initializing console variable "DisableRenderVersionText".
[10/3/2015 12:59:09 PM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/3/2015 12:59:09 PM.472] Read value: False
[10/3/2015 12:59:09 PM.472] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/3/2015 12:59:09 PM.472] Initializing console variable "ConsoleKey".
[10/3/2015 12:59:09 PM.472] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/3/2015 12:59:09 PM.473] Read value: F4
[10/3/2015 12:59:09 PM.473] Setting value of console variable "ConsoleKey" to stored value.
[10/3/2015 12:59:09 PM.474] Console key has been set to F4 (key code: 115)
[10/3/2015 12:59:09 PM.474] Initializing console variable "PluginTimeoutThreshold".
[10/3/2015 12:59:09 PM.474] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/3/2015 12:59:09 PM.475] Read value: 10000
[10/3/2015 12:59:09 PM.475] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/3/2015 12:59:09 PM.475] Initializing console variable "AlwaysShowConsoleOutput".
[10/3/2015 12:59:09 PM.475] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/3/2015 12:59:09 PM.476] Read value: <null>
[10/3/2015 12:59:09 PM.476] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/3/2015 12:59:09 PM.476] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/3/2015 12:59:09 PM.476] Read value: <null>
[10/3/2015 12:59:09 PM.477] Initializing console variable "PluginVerificationSystemDisableId".
[10/3/2015 12:59:09 PM.477] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/3/2015 12:59:09 PM.477] Read value: qxd99C869d56aVQ74wmZVDte46CLqp0UQ6T3v25PZ6w6CWcK
[10/3/2015 12:59:09 PM.478] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[10/3/2015 12:59:09 PM.478] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/3/2015 12:59:09 PM.478] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/3/2015 12:59:09 PM.479] Read value: <null>
[10/3/2015 12:59:09 PM.479] Initializing console variable "ShowOnScreenWarnings".
[10/3/2015 12:59:09 PM.479] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/3/2015 12:59:09 PM.480] Read value: <null>
[10/3/2015 12:59:09 PM.480] Console initialized
[10/3/2015 12:59:09 PM.480] Initializing forms manager
[10/3/2015 12:59:09 PM.484] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[10/3/2015 12:59:09 PM.497] ================ RAGE Plugin Hook ================
[10/3/2015 12:59:09 PM.503] Checking game support
[10/3/2015 12:59:09 PM.506] Product name: Grand Theft Auto V
[10/3/2015 12:59:09 PM.507] Product version: 1.0.463.1
[10/3/2015 12:59:09 PM.507] Is steam version: True
[10/3/2015 12:59:09 PM.509] Initializing DirectX
[10/3/2015 12:59:09 PM.513] Initializing Direct3D
[10/3/2015 12:59:09 PM.513] Loading C:\windows\system32\d3d11.dll
[10/3/2015 12:59:09 PM.514] Loaded at 0x7FFC8C510000
[10/3/2015 12:59:09 PM.514] D3D11CreateDeviceAndSwapChain at 0x7FFC8C535800
[10/3/2015 12:59:09 PM.514] Creating Direct3D 11 device and swap chain
[10/3/2015 12:59:09 PM.531] Attempting feature level 10_1
[10/3/2015 12:59:09 PM.544] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/3/2015 12:59:09 PM.554] Swap Chain created: 0x3F7FA5FC90
[10/3/2015 12:59:09 PM.554] Swap Chain VTable: 0x3F7FA5FC90
[10/3/2015 12:59:09 PM.554] Swap Chain VTable_2: 0x7FFC8C4996B8
[10/3/2015 12:59:09 PM.554] 0x485641E9F932E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[10/3/2015 12:59:09 PM.554] D3D11Present: 0x7FFC8C48CDE0
[10/3/2015 12:59:09 PM.555] D3D11ResizeBuffers: 0x7FFC8C49F710
[10/3/2015 12:59:09 PM.555] D3D11ResizeTarget: 0x7FFC8C4CDBE0
[10/3/2015 12:59:09 PM.555] D3D11SetFullscreenState: 0x7FFC8C49FB40
[10/3/2015 12:59:09 PM.560] Direct3D initialized
[10/3/2015 12:59:09 PM.560] Initialized DirectX
[10/3/2015 12:59:09 PM.560] Direct3D watcher thread spawned
[10/3/2015 12:59:10 PM.398] Getting device
[10/3/2015 12:59:10 PM.400] Retrieved device
[10/3/2015 12:59:10 PM.400] Creating wrapper
[10/3/2015 12:59:10 PM.473] Wrapper created
[10/3/2015 12:59:10 PM.481] Effect created
[10/3/2015 12:59:10 PM.481] Creating buffer
[10/3/2015 12:59:10 PM.482] Created buffer
[10/3/2015 12:59:10 PM.482] Creating blend state
[10/3/2015 12:59:10 PM.482] Created blend state
[10/3/2015 12:59:10 PM.483] Done with creation
[10/3/2015 12:59:10 PM.528] Initializing texture system.
[10/3/2015 12:59:10 PM.529] Initializing texture system; phase 1
[10/3/2015 12:59:10 PM.529] Initializing texture system; phase 2
[10/3/2015 12:59:10 PM.536] Initializing texture system; phase 3
[10/3/2015 12:59:10 PM.537] Initializing texture system; phase 4
[10/3/2015 12:59:10 PM.550] Initializing texture system; phase 5
[10/3/2015 12:59:10 PM.557] Initializing texture system; phase 6
[10/3/2015 12:59:10 PM.558] Initializing texture system; phase 7
[10/3/2015 12:59:10 PM.560] Initializing texture system; phase 8
[10/3/2015 12:59:10 PM.562] Initializing texture system; phase 9
[10/3/2015 12:59:10 PM.563] Initializing texture system; phase 10
[10/3/2015 12:59:10 PM.568] Initializing texture system; phase 11
[10/3/2015 12:59:10 PM.569] Initializing texture system; phase 12
[10/3/2015 12:59:10 PM.571] Initializing texture system; phase 13
[10/3/2015 12:59:10 PM.572] Initializing texture system; phase 14
[10/3/2015 12:59:14 PM.562] Direct3D watcher thread ended
[10/3/2015 12:59:57 PM.719] Initializing game support
[10/3/2015 12:59:58 PM.134] Compatibility level: 0
[10/3/2015 12:59:58 PM.134] Supported version detected
[10/3/2015 12:59:58 PM.135] ==================================================
[10/3/2015 12:59:58 PM.386] Patched IsDebuggerPresent
[10/3/2015 12:59:58 PM.637] Waiting for game initialization
[10/3/2015 12:59:58 PM.989] Initializing hook
[10/3/2015 12:59:59 PM.240] Completing interoperability
[10/3/2015 12:59:59 PM.241] Initialization code 1.
[10/3/2015 12:59:59 PM.241] Initialization code 2.
[10/3/2015 12:59:59 PM.241] Initialization code 3.
[10/3/2015 12:59:59 PM.246] 1 Address: 0x00007FF74589FA94
[10/3/2015 12:59:59 PM.246] Calling func 1
[10/3/2015 12:59:59 PM.252] 2 Address: 0x00007FF74633829E
[10/3/2015 12:59:59 PM.270] 3 Address: 0x00007FF744EE5CCA
[10/3/2015 12:59:59 PM.275] Address: 0x00007FF74633823C
[10/3/2015 12:59:59 PM.275] Unknown var: 0x00007FF7471FA000
[10/3/2015 12:59:59 PM.276] Initialization code 4.
[10/3/2015 12:59:59 PM.276] Completing interoperability, phase 1
[10/3/2015 12:59:59 PM.276] Completing interoperability, phase 2
[10/3/2015 12:59:59 PM.276] Completing interoperability, phase 3
[10/3/2015 12:59:59 PM.276] Completing interoperability, phase 4
[10/3/2015 12:59:59 PM.277] Completing interoperability, phase 5
[10/3/2015 12:59:59 PM.277] Completing interoperability, phase 6
[10/3/2015 12:59:59 PM.277] Completing interoperability, phase 7
[10/3/2015 1:00:14 PM.614] Initializing console variable "TimeScale".
[10/3/2015 1:00:14 PM.614] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/3/2015 1:00:14 PM.615] Read value: <null>
[10/3/2015 1:00:16 PM.214] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[10/3/2015 1:00:16 PM.231] 
[10/3/2015 1:00:16 PM.232] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 1:00:16 PM.233] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 1:00:17 PM.799] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 1:00:17 PM.802] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 1:00:17 PM.806] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 1:00:17 PM.831] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 1:00:17 PM.832] 
[10/3/2015 1:00:17 PM.833] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 1:00:17 PM.833] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[10/3/2015 1:00:19 PM.323] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 1:00:19 PM.326] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 1:00:19 PM.329] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 1:00:19 PM.336] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[10/3/2015 1:00:19 PM.389] ---------------------------------------------------------------------
[10/3/2015 1:00:19 PM.389] LSPD FIRST RESPONSE
[10/3/2015 1:00:19 PM.389] Version 0.2b
[10/3/2015 1:00:19 PM.389] A G17 Media Modification
[10/3/2015 1:00:19 PM.389] - Developed by LMS & Sam
[10/3/2015 1:00:19 PM.389] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 1:00:19 PM.389] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:00:19 PM.389] ---------------------------------------------------------------------
[10/3/2015 1:00:19 PM.389] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 1:00:19 PM.390] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:00:19 PM.579] Cached police
[10/3/2015 1:00:19 PM.579] Cached police2
[10/3/2015 1:00:19 PM.579] Cached policet
[10/3/2015 1:00:19 PM.579] Cached sheriff2
[10/3/2015 1:00:19 PM.579] Cached sheriff
[10/3/2015 1:00:19 PM.579] Cached police4
[10/3/2015 1:00:19 PM.579] Cached policeb
[10/3/2015 1:00:19 PM.579] Cached policeb
[10/3/2015 1:00:19 PM.579] Cached policeb
[10/3/2015 1:00:19 PM.579] Cached fbi2
[10/3/2015 1:00:19 PM.579] Cached policeold1
[10/3/2015 1:00:19 PM.579] Cached policeold2
[10/3/2015 1:00:19 PM.579] Cached policeold2
[10/3/2015 1:00:19 PM.579] Cached buzzard
[10/3/2015 1:00:19 PM.579] Cached polmav
[10/3/2015 1:00:19 PM.579] Cached frogger2
[10/3/2015 1:00:19 PM.579] Cached ambulance
[10/3/2015 1:00:19 PM.579] Cached firetruk
[10/3/2015 1:00:19 PM.649] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 1:00:19 PM.700] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:00:19 PM.703] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:00:19 PM.733] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 1:00:19 PM.733] at System.Reflection.Assembly.GetTypes()
[10/3/2015 1:00:19 PM.734] at ?.?()
[10/3/2015 1:00:19 PM.734] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:00:19 PM.734] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:00:19 PM.757] LSPD First Response: 
[10/3/2015 1:00:19 PM.757] LSPD First Response: ==============================
[10/3/2015 1:00:19 PM.758] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 1:00:19 PM.758] LSPD First Response: ------------------------------
[10/3/2015 1:00:19 PM.758] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 1:00:19 PM.758] LSPD First Response: ------------------------------
[10/3/2015 1:00:19 PM.759] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 1:00:19 PM.759] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 1:00:19 PM.759] Parameter name: second
[10/3/2015 1:00:19 PM.759] LSPD First Response: ------------------------------
[10/3/2015 1:00:19 PM.759] LSPD First Response: Inner exceptions:
[10/3/2015 1:00:19 PM.759] LSPD First Response: ------------------------------
[10/3/2015 1:00:19 PM.760] LSPD First Response: Stack trace:
[10/3/2015 1:00:19 PM.761] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 1:00:19 PM.762] at ?.?()
[10/3/2015 1:00:19 PM.763] at ?..ctor()
[10/3/2015 1:00:19 PM.763] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 1:00:19 PM.764] at Rage.GameFiber.Main()
[10/3/2015 1:00:19 PM.764] LSPD First Response: ==============================
[10/3/2015 1:00:19 PM.764] LSPD First Response: 
[10/3/2015 1:00:20 PM.905] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[10/3/2015 1:00:20 PM.907] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[10/3/2015 1:00:50 PM.289] 
[10/3/2015 1:00:50 PM.290] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 1:00:50 PM.291] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 1:00:51 PM.774] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 1:00:51 PM.777] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 1:00:51 PM.779] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 1:00:51 PM.802] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 1:00:51 PM.843] ---------------------------------------------------------------------
[10/3/2015 1:00:51 PM.843] LSPD FIRST RESPONSE
[10/3/2015 1:00:51 PM.843] Version 0.2b
[10/3/2015 1:00:51 PM.843] A G17 Media Modification
[10/3/2015 1:00:51 PM.843] - Developed by LMS & Sam
[10/3/2015 1:00:51 PM.843] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 1:00:51 PM.843] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:00:51 PM.843] ---------------------------------------------------------------------
[10/3/2015 1:00:51 PM.843] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 1:00:51 PM.844] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:00:52 PM.038] Cached police
[10/3/2015 1:00:52 PM.038] Cached police2
[10/3/2015 1:00:52 PM.038] Cached policet
[10/3/2015 1:00:52 PM.038] Cached sheriff2
[10/3/2015 1:00:52 PM.038] Cached sheriff
[10/3/2015 1:00:52 PM.038] Cached police4
[10/3/2015 1:00:52 PM.038] Cached policeb
[10/3/2015 1:00:52 PM.038] Cached policeb
[10/3/2015 1:00:52 PM.038] Cached policeb
[10/3/2015 1:00:52 PM.039] Cached fbi2
[10/3/2015 1:00:52 PM.039] Cached policeold1
[10/3/2015 1:00:52 PM.039] Cached policeold2
[10/3/2015 1:00:52 PM.039] Cached policeold2
[10/3/2015 1:00:52 PM.039] Cached buzzard
[10/3/2015 1:00:52 PM.039] Cached polmav
[10/3/2015 1:00:52 PM.039] Cached frogger2
[10/3/2015 1:00:52 PM.039] Cached ambulance
[10/3/2015 1:00:52 PM.039] Cached firetruk
[10/3/2015 1:00:52 PM.105] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 1:00:52 PM.114] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:00:52 PM.117] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:00:52 PM.141] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 1:00:52 PM.142] at System.Reflection.Assembly.GetTypes()
[10/3/2015 1:00:52 PM.142] at ?.?()
[10/3/2015 1:00:52 PM.142] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:00:52 PM.143] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:00:52 PM.159] LSPD First Response: 
[10/3/2015 1:00:52 PM.159] LSPD First Response: ==============================
[10/3/2015 1:00:52 PM.160] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 1:00:52 PM.160] LSPD First Response: ------------------------------
[10/3/2015 1:00:52 PM.161] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 1:00:52 PM.161] LSPD First Response: ------------------------------
[10/3/2015 1:00:52 PM.161] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 1:00:52 PM.161] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 1:00:52 PM.161] Parameter name: second
[10/3/2015 1:00:52 PM.162] LSPD First Response: ------------------------------
[10/3/2015 1:00:52 PM.162] LSPD First Response: Inner exceptions:
[10/3/2015 1:00:52 PM.162] LSPD First Response: ------------------------------
[10/3/2015 1:00:52 PM.162] LSPD First Response: Stack trace:
[10/3/2015 1:00:52 PM.164] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 1:00:52 PM.164] at ?.?()
[10/3/2015 1:00:52 PM.164] at ?..ctor()
[10/3/2015 1:00:52 PM.165] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 1:00:52 PM.165] at Rage.GameFiber.Main()
[10/3/2015 1:00:52 PM.165] LSPD First Response: ==============================
[10/3/2015 1:00:52 PM.165] LSPD First Response: 
[10/3/2015 1:01:06 PM.574] Unloading all instances of "VehicleSearch.dll".
[10/3/2015 1:01:06 PM.624] Unloaded plugin "Vehicle Search v2.0.5".
[10/3/2015 1:01:16 PM.480] 
[10/3/2015 1:01:16 PM.481] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 1:01:16 PM.482] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 1:01:17 PM.942] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 1:01:17 PM.944] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 1:01:17 PM.947] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 1:01:17 PM.963] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 1:01:17 PM.997] ---------------------------------------------------------------------
[10/3/2015 1:01:17 PM.997] LSPD FIRST RESPONSE
[10/3/2015 1:01:17 PM.997] Version 0.2b
[10/3/2015 1:01:17 PM.997] A G17 Media Modification
[10/3/2015 1:01:17 PM.997] - Developed by LMS & Sam
[10/3/2015 1:01:17 PM.997] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 1:01:17 PM.997] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:01:17 PM.997] ---------------------------------------------------------------------
[10/3/2015 1:01:17 PM.997] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 1:01:17 PM.997] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:01:18 PM.174] Cached police
[10/3/2015 1:01:18 PM.174] Cached police2
[10/3/2015 1:01:18 PM.174] Cached policet
[10/3/2015 1:01:18 PM.174] Cached sheriff2
[10/3/2015 1:01:18 PM.174] Cached sheriff
[10/3/2015 1:01:18 PM.174] Cached police4
[10/3/2015 1:01:18 PM.174] Cached policeb
[10/3/2015 1:01:18 PM.174] Cached policeb
[10/3/2015 1:01:18 PM.174] Cached policeb
[10/3/2015 1:01:18 PM.174] Cached fbi2
[10/3/2015 1:01:18 PM.174] Cached policeold1
[10/3/2015 1:01:18 PM.174] Cached policeold2
[10/3/2015 1:01:18 PM.174] Cached policeold2
[10/3/2015 1:01:18 PM.174] Cached buzzard
[10/3/2015 1:01:18 PM.174] Cached polmav
[10/3/2015 1:01:18 PM.174] Cached frogger2
[10/3/2015 1:01:18 PM.174] Cached ambulance
[10/3/2015 1:01:18 PM.174] Cached firetruk
[10/3/2015 1:01:18 PM.234] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 1:01:18 PM.239] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:01:18 PM.242] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:01:18 PM.265] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 1:01:18 PM.265] at System.Reflection.Assembly.GetTypes()
[10/3/2015 1:01:18 PM.266] at ?.?()
[10/3/2015 1:01:18 PM.266] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:01:18 PM.266] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:01:18 PM.282] LSPD First Response: 
[10/3/2015 1:01:18 PM.282] LSPD First Response: ==============================
[10/3/2015 1:01:18 PM.282] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 1:01:18 PM.282] LSPD First Response: ------------------------------
[10/3/2015 1:01:18 PM.282] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 1:01:18 PM.283] LSPD First Response: ------------------------------
[10/3/2015 1:01:18 PM.283] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 1:01:18 PM.283] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 1:01:18 PM.283] Parameter name: second
[10/3/2015 1:01:18 PM.283] LSPD First Response: ------------------------------
[10/3/2015 1:01:18 PM.283] LSPD First Response: Inner exceptions:
[10/3/2015 1:01:18 PM.283] LSPD First Response: ------------------------------
[10/3/2015 1:01:18 PM.283] LSPD First Response: Stack trace:
[10/3/2015 1:01:18 PM.285] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 1:01:18 PM.285] at ?.?()
[10/3/2015 1:01:18 PM.285] at ?..ctor()
[10/3/2015 1:01:18 PM.285] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 1:01:18 PM.285] at Rage.GameFiber.Main()
[10/3/2015 1:01:18 PM.285] LSPD First Response: ==============================
[10/3/2015 1:01:18 PM.285] LSPD First Response: 
[10/3/2015 1:01:31 PM.733] 
[10/3/2015 1:01:31 PM.734] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 1:01:31 PM.735] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 1:01:33 PM.231] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 1:01:33 PM.233] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 1:01:33 PM.235] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 1:01:33 PM.258] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 1:01:33 PM.296] ---------------------------------------------------------------------
[10/3/2015 1:01:33 PM.296] LSPD FIRST RESPONSE
[10/3/2015 1:01:33 PM.296] Version 0.2b
[10/3/2015 1:01:33 PM.296] A G17 Media Modification
[10/3/2015 1:01:33 PM.296] - Developed by LMS & Sam
[10/3/2015 1:01:33 PM.296] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 1:01:33 PM.296] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:01:33 PM.296] ---------------------------------------------------------------------
[10/3/2015 1:01:33 PM.296] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 1:01:33 PM.297] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 1:01:33 PM.467] Cached police
[10/3/2015 1:01:33 PM.468] Cached police2
[10/3/2015 1:01:33 PM.468] Cached policet
[10/3/2015 1:01:33 PM.468] Cached sheriff2
[10/3/2015 1:01:33 PM.468] Cached sheriff
[10/3/2015 1:01:33 PM.468] Cached police4
[10/3/2015 1:01:33 PM.468] Cached policeb
[10/3/2015 1:01:33 PM.468] Cached policeb
[10/3/2015 1:01:33 PM.468] Cached policeb
[10/3/2015 1:01:33 PM.468] Cached fbi2
[10/3/2015 1:01:33 PM.468] Cached policeold1
[10/3/2015 1:01:33 PM.468] Cached policeold2
[10/3/2015 1:01:33 PM.468] Cached policeold2
[10/3/2015 1:01:33 PM.468] Cached buzzard
[10/3/2015 1:01:33 PM.468] Cached polmav
[10/3/2015 1:01:33 PM.468] Cached frogger2
[10/3/2015 1:01:33 PM.468] Cached ambulance
[10/3/2015 1:01:33 PM.468] Cached firetruk
[10/3/2015 1:01:33 PM.529] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 1:01:33 PM.542] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:01:33 PM.545] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 1:01:33 PM.570] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 1:01:33 PM.571] at System.Reflection.Assembly.GetTypes()
[10/3/2015 1:01:33 PM.571] at ?.?()
[10/3/2015 1:01:33 PM.571] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:01:33 PM.571] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 1:01:33 PM.585] LSPD First Response: 
[10/3/2015 1:01:33 PM.586] LSPD First Response: ==============================
[10/3/2015 1:01:33 PM.586] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 1:01:33 PM.586] LSPD First Response: ------------------------------
[10/3/2015 1:01:33 PM.586] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 1:01:33 PM.586] LSPD First Response: ------------------------------
[10/3/2015 1:01:33 PM.587] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 1:01:33 PM.587] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 1:01:33 PM.587] Parameter name: second
[10/3/2015 1:01:33 PM.587] LSPD First Response: ------------------------------
[10/3/2015 1:01:33 PM.587] LSPD First Response: Inner exceptions:
[10/3/2015 1:01:33 PM.588] LSPD First Response: ------------------------------
[10/3/2015 1:01:33 PM.588] LSPD First Response: Stack trace:
[10/3/2015 1:01:33 PM.589] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 1:01:33 PM.589] at ?.?()
[10/3/2015 1:01:33 PM.589] at ?..ctor()
[10/3/2015 1:01:33 PM.590] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 1:01:33 PM.590] at Rage.GameFiber.Main()
[10/3/2015 1:01:33 PM.590] LSPD First Response: ==============================
[10/3/2015 1:01:33 PM.590] LSPD First Response: 

Edited by willpv23
Spoiler added. Please use a spoiler for logs in the future.

You seem to be missing stealth.common file which I think comes from code 3 callouts

Make sure you have stealth.common in the main directory.

[10/3/2015 1:01:33 PM.571] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

  • Author

Keeps crashing 

[10/3/2015 2:13:54 PM.765] ====================================================================================================
[10/3/2015 2:13:54 PM.765] Started new log on 10/3/2015 2:13:54 PM.763
[10/3/2015 2:13:54 PM.765] ====================================================================================================
[10/3/2015 2:13:54 PM.760] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/3/2015 2:13:54 PM.766] Log verbosity: Verbose
[10/3/2015 2:13:54 PM.767] Initializing input system
[10/3/2015 2:13:54 PM.771] Initializing game console
[10/3/2015 2:13:54 PM.779] Console key has been set to F4 (key code: 115)
[10/3/2015 2:13:54 PM.818] Initializing console variable "SkipGameIntro".
[10/3/2015 2:13:54 PM.819] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[10/3/2015 2:13:54 PM.826] Read value: <null>
[10/3/2015 2:13:54 PM.826] Initializing console variable "DisableRenderVersionText".
[10/3/2015 2:13:54 PM.826] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/3/2015 2:13:54 PM.832] Read value: False
[10/3/2015 2:13:54 PM.832] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/3/2015 2:13:54 PM.832] Initializing console variable "ConsoleKey".
[10/3/2015 2:13:54 PM.832] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/3/2015 2:13:54 PM.833] Read value: F4
[10/3/2015 2:13:54 PM.833] Setting value of console variable "ConsoleKey" to stored value.
[10/3/2015 2:13:54 PM.834] Console key has been set to F4 (key code: 115)
[10/3/2015 2:13:54 PM.834] Initializing console variable "PluginTimeoutThreshold".
[10/3/2015 2:13:54 PM.834] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/3/2015 2:13:54 PM.834] Read value: 10000
[10/3/2015 2:13:54 PM.835] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/3/2015 2:13:54 PM.835] Initializing console variable "AlwaysShowConsoleOutput".
[10/3/2015 2:13:54 PM.835] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/3/2015 2:13:54 PM.835] Read value: <null>
[10/3/2015 2:13:54 PM.835] Initializing console variable "StartWithDeveloperModeEnabledId".
[10/3/2015 2:13:54 PM.836] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[10/3/2015 2:13:54 PM.836] Read value: <null>
[10/3/2015 2:13:54 PM.836] Initializing console variable "PluginVerificationSystemDisableId".
[10/3/2015 2:13:54 PM.836] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[10/3/2015 2:13:54 PM.837] Read value: qxd99C869d56aVQ74wmZVDte46CLqp0UQ6T3v25PZ6w6CWcK
[10/3/2015 2:13:54 PM.837] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[10/3/2015 2:13:54 PM.837] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/3/2015 2:13:54 PM.838] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/3/2015 2:13:54 PM.838] Read value: <null>
[10/3/2015 2:13:54 PM.838] Initializing console variable "ShowOnScreenWarnings".
[10/3/2015 2:13:54 PM.838] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/3/2015 2:13:54 PM.839] Read value: <null>
[10/3/2015 2:13:54 PM.839] Console initialized
[10/3/2015 2:13:54 PM.839] Initializing forms manager
[10/3/2015 2:13:54 PM.842] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[10/3/2015 2:13:54 PM.850] ================ RAGE Plugin Hook ================
[10/3/2015 2:13:54 PM.855] Checking game support
[10/3/2015 2:13:54 PM.857] Product name: Grand Theft Auto V
[10/3/2015 2:13:54 PM.858] Product version: 1.0.463.1
[10/3/2015 2:13:54 PM.858] Is steam version: True
[10/3/2015 2:13:54 PM.859] Initializing DirectX
[10/3/2015 2:13:54 PM.861] Initializing Direct3D
[10/3/2015 2:13:54 PM.861] Loading C:\windows\system32\d3d11.dll
[10/3/2015 2:13:54 PM.861] Loaded at 0x7FFC8C510000
[10/3/2015 2:13:54 PM.861] D3D11CreateDeviceAndSwapChain at 0x7FFC8C535800
[10/3/2015 2:13:54 PM.862] Creating Direct3D 11 device and swap chain
[10/3/2015 2:13:54 PM.877] Attempting feature level 10_1
[10/3/2015 2:13:54 PM.892] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/3/2015 2:13:54 PM.902] Swap Chain created: 0x6113992310
[10/3/2015 2:13:54 PM.902] Swap Chain VTable: 0x6113992310
[10/3/2015 2:13:54 PM.903] Swap Chain VTable_2: 0x7FFC8C4996B8
[10/3/2015 2:13:54 PM.903] 0x485641EAFC32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[10/3/2015 2:13:54 PM.904] D3D11Present: 0x7FFC8C48CDE0
[10/3/2015 2:13:54 PM.904] D3D11ResizeBuffers: 0x7FFC8C49F710
[10/3/2015 2:13:54 PM.904] D3D11ResizeTarget: 0x7FFC8C4CDBE0
[10/3/2015 2:13:54 PM.904] D3D11SetFullscreenState: 0x7FFC8C49FB40
[10/3/2015 2:13:54 PM.909] Direct3D initialized
[10/3/2015 2:13:54 PM.909] Initialized DirectX
[10/3/2015 2:13:54 PM.954] Direct3D watcher thread spawned
[10/3/2015 2:13:55 PM.671] Getting device
[10/3/2015 2:13:55 PM.671] Retrieved device
[10/3/2015 2:13:55 PM.671] Creating wrapper
[10/3/2015 2:13:55 PM.751] Wrapper created
[10/3/2015 2:13:55 PM.757] Effect created
[10/3/2015 2:13:55 PM.757] Creating buffer
[10/3/2015 2:13:55 PM.757] Created buffer
[10/3/2015 2:13:55 PM.758] Creating blend state
[10/3/2015 2:13:55 PM.758] Created blend state
[10/3/2015 2:13:55 PM.758] Done with creation
[10/3/2015 2:13:55 PM.800] Initializing texture system.
[10/3/2015 2:13:55 PM.801] Initializing texture system; phase 1
[10/3/2015 2:13:55 PM.801] Initializing texture system; phase 2
[10/3/2015 2:13:55 PM.809] Initializing texture system; phase 3
[10/3/2015 2:13:55 PM.810] Initializing texture system; phase 4
[10/3/2015 2:13:55 PM.828] Initializing texture system; phase 5
[10/3/2015 2:13:55 PM.833] Initializing texture system; phase 6
[10/3/2015 2:13:55 PM.834] Initializing texture system; phase 7
[10/3/2015 2:13:55 PM.836] Initializing texture system; phase 8
[10/3/2015 2:13:55 PM.839] Initializing texture system; phase 9
[10/3/2015 2:13:55 PM.840] Initializing texture system; phase 10
[10/3/2015 2:13:55 PM.845] Initializing texture system; phase 11
[10/3/2015 2:13:55 PM.845] Initializing texture system; phase 12
[10/3/2015 2:13:55 PM.847] Initializing texture system; phase 13
[10/3/2015 2:13:55 PM.847] Initializing texture system; phase 14
[10/3/2015 2:13:59 PM.977] Direct3D watcher thread ended
[10/3/2015 2:14:43 PM.786] Initializing game support
[10/3/2015 2:14:44 PM.200] Compatibility level: 0
[10/3/2015 2:14:44 PM.200] Supported version detected
[10/3/2015 2:14:44 PM.200] ==================================================
[10/3/2015 2:14:44 PM.451] Patched IsDebuggerPresent
[10/3/2015 2:14:44 PM.702] Waiting for game initialization
[10/3/2015 2:14:45 PM.054] Initializing hook
[10/3/2015 2:14:45 PM.305] Completing interoperability
[10/3/2015 2:14:45 PM.305] Initialization code 1.
[10/3/2015 2:14:45 PM.306] Initialization code 2.
[10/3/2015 2:14:45 PM.306] Initialization code 3.
[10/3/2015 2:14:45 PM.308] 1 Address: 0x00007FF74589FA94
[10/3/2015 2:14:45 PM.309] Calling func 1
[10/3/2015 2:14:45 PM.314] 2 Address: 0x00007FF74633829E
[10/3/2015 2:14:45 PM.330] 3 Address: 0x00007FF744EE5CCA
[10/3/2015 2:14:45 PM.335] Address: 0x00007FF74633823C
[10/3/2015 2:14:45 PM.335] Unknown var: 0x00007FF7471FA000
[10/3/2015 2:14:45 PM.336] Initialization code 4.
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 1
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 2
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 3
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 4
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 5
[10/3/2015 2:14:45 PM.336] Completing interoperability, phase 6
[10/3/2015 2:14:45 PM.337] Completing interoperability, phase 7
[10/3/2015 2:15:00 PM.191] Initializing console variable "TimeScale".
[10/3/2015 2:15:00 PM.191] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/3/2015 2:15:00 PM.192] Read value: <null>
[10/3/2015 2:15:01 PM.835] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[10/3/2015 2:15:01 PM.850] 
[10/3/2015 2:15:01 PM.852] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:01 PM.853] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 2:15:03 PM.363] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 2:15:03 PM.367] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 2:15:03 PM.369] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 2:15:03 PM.385] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 2:15:03 PM.386] 
[10/3/2015 2:15:03 PM.388] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:03 PM.388] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[10/3/2015 2:15:04 PM.861] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 2:15:04 PM.863] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 2:15:04 PM.866] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 2:15:04 PM.873] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[10/3/2015 2:15:04 PM.874] 
[10/3/2015 2:15:04 PM.876] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:04 PM.876] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[10/3/2015 2:15:04 PM.876] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll" does not exist.
[10/3/2015 2:15:04 PM.914] Invalid call to console command "LoadPlugin": Parameter count mismatch.
[10/3/2015 2:15:04 PM.915] 
[10/3/2015 2:15:04 PM.916] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:04 PM.916] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FederalCallouts.dll
[10/3/2015 2:15:04 PM.917] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FederalCallouts.dll" does not exist.
[10/3/2015 2:15:04 PM.918] 
[10/3/2015 2:15:04 PM.919] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:04 PM.919] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreCallouts.dll
[10/3/2015 2:15:04 PM.919] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreCallouts.dll" does not exist.
[10/3/2015 2:15:04 PM.920] 
[10/3/2015 2:15:04 PM.921] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:04 PM.921] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll
[10/3/2015 2:15:04 PM.921] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll" does not exist.
[10/3/2015 2:15:04 PM.922] 
[10/3/2015 2:15:04 PM.923] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:04 PM.923] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.common.dll
[10/3/2015 2:15:06 PM.395] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 2:15:06 PM.398] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 2:15:06 PM.401] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 2:15:06 PM.405] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LMS.common.dll". Assembly LMS.common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[10/3/2015 2:15:06 PM.405] Parameter name: assemblyPath
[10/3/2015 2:15:06 PM.406] 
[10/3/2015 2:15:06 PM.407] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:06 PM.407] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Stealth.common.dll
[10/3/2015 2:15:07 PM.911] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 2:15:07 PM.914] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 2:15:07 PM.917] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 2:15:07 PM.971] Plugin "Stealth.Common" was loaded from "Stealth.common.dll".
[10/3/2015 2:15:08 PM.009] ---------------------------------------------------------------------
[10/3/2015 2:15:08 PM.010] LSPD FIRST RESPONSE
[10/3/2015 2:15:08 PM.010] Version 0.2b
[10/3/2015 2:15:08 PM.010] A G17 Media Modification
[10/3/2015 2:15:08 PM.010] - Developed by LMS & Sam
[10/3/2015 2:15:08 PM.010] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 2:15:08 PM.010] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 2:15:08 PM.010] ---------------------------------------------------------------------
[10/3/2015 2:15:08 PM.010] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 2:15:08 PM.010] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 2:15:08 PM.203] Cached police
[10/3/2015 2:15:08 PM.203] Cached police2
[10/3/2015 2:15:08 PM.203] Cached policet
[10/3/2015 2:15:08 PM.203] Cached sheriff2
[10/3/2015 2:15:08 PM.203] Cached sheriff
[10/3/2015 2:15:08 PM.203] Cached police4
[10/3/2015 2:15:08 PM.204] Cached policeb
[10/3/2015 2:15:08 PM.204] Cached policeb
[10/3/2015 2:15:08 PM.204] Cached policeb
[10/3/2015 2:15:08 PM.204] Cached fbi2
[10/3/2015 2:15:08 PM.204] Cached policeold1
[10/3/2015 2:15:08 PM.204] Cached policeold2
[10/3/2015 2:15:08 PM.204] Cached policeold2
[10/3/2015 2:15:08 PM.204] Cached buzzard
[10/3/2015 2:15:08 PM.204] Cached polmav
[10/3/2015 2:15:08 PM.204] Cached frogger2
[10/3/2015 2:15:08 PM.204] Cached ambulance
[10/3/2015 2:15:08 PM.204] Cached firetruk
[10/3/2015 2:15:08 PM.270] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 2:15:08 PM.276] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 2:15:08 PM.279] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 2:15:08 PM.303] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 2:15:08 PM.303] at System.Reflection.Assembly.GetTypes()
[10/3/2015 2:15:08 PM.303] at ?.?()
[10/3/2015 2:15:08 PM.304] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 2:15:08 PM.304] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 2:15:08 PM.327] LSPD First Response: 
[10/3/2015 2:15:08 PM.328] LSPD First Response: ==============================
[10/3/2015 2:15:08 PM.328] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 2:15:08 PM.328] LSPD First Response: ------------------------------
[10/3/2015 2:15:08 PM.328] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 2:15:08 PM.329] LSPD First Response: ------------------------------
[10/3/2015 2:15:08 PM.329] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 2:15:08 PM.329] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 2:15:08 PM.329] Parameter name: second
[10/3/2015 2:15:08 PM.329] LSPD First Response: ------------------------------
[10/3/2015 2:15:08 PM.330] LSPD First Response: Inner exceptions:
[10/3/2015 2:15:08 PM.330] LSPD First Response: ------------------------------
[10/3/2015 2:15:08 PM.330] LSPD First Response: Stack trace:
[10/3/2015 2:15:08 PM.332] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 2:15:08 PM.332] at ?.?()
[10/3/2015 2:15:08 PM.332] at ?..ctor()
[10/3/2015 2:15:08 PM.332] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 2:15:08 PM.332] at Rage.GameFiber.Main()
[10/3/2015 2:15:08 PM.333] LSPD First Response: ==============================
[10/3/2015 2:15:08 PM.333] LSPD First Response: 
[10/3/2015 2:15:09 PM.525] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[10/3/2015 2:15:09 PM.526] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[10/3/2015 2:15:50 PM.535] 
[10/3/2015 2:15:50 PM.537] Plugin verification is disabled. Allowing plugin to run.
[10/3/2015 2:15:50 PM.537] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/3/2015 2:15:52 PM.025] <UNLOADED PLUGIN>: Initializing input system
[10/3/2015 2:15:52 PM.028] <UNLOADED PLUGIN>: Initializing game console
[10/3/2015 2:15:52 PM.030] <UNLOADED PLUGIN>: Initializing forms manager
[10/3/2015 2:15:52 PM.052] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/3/2015 2:15:52 PM.093] ---------------------------------------------------------------------
[10/3/2015 2:15:52 PM.093] LSPD FIRST RESPONSE
[10/3/2015 2:15:52 PM.093] Version 0.2b
[10/3/2015 2:15:52 PM.093] A G17 Media Modification
[10/3/2015 2:15:52 PM.093] - Developed by LMS & Sam
[10/3/2015 2:15:52 PM.093] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[10/3/2015 2:15:52 PM.093] © Copyright 2015, G17 Media, www.lspdfr.com
[10/3/2015 2:15:52 PM.093] ---------------------------------------------------------------------
[10/3/2015 2:15:52 PM.093] LSPD First Response: Running LSPD First Response 0.2b
[10/3/2015 2:15:52 PM.094] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[10/3/2015 2:15:52 PM.270] Cached police
[10/3/2015 2:15:52 PM.270] Cached police2
[10/3/2015 2:15:52 PM.270] Cached policet
[10/3/2015 2:15:52 PM.270] Cached sheriff2
[10/3/2015 2:15:52 PM.270] Cached sheriff
[10/3/2015 2:15:52 PM.270] Cached police4
[10/3/2015 2:15:52 PM.270] Cached policeb
[10/3/2015 2:15:52 PM.270] Cached policeb
[10/3/2015 2:15:52 PM.270] Cached policeb
[10/3/2015 2:15:52 PM.270] Cached fbi2
[10/3/2015 2:15:52 PM.270] Cached policeold1
[10/3/2015 2:15:52 PM.271] Cached policeold2
[10/3/2015 2:15:52 PM.271] Cached policeold2
[10/3/2015 2:15:52 PM.271] Cached buzzard
[10/3/2015 2:15:52 PM.271] Cached polmav
[10/3/2015 2:15:52 PM.271] Cached frogger2
[10/3/2015 2:15:52 PM.271] Cached ambulance
[10/3/2015 2:15:52 PM.271] Cached firetruk
[10/3/2015 2:15:52 PM.335] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/3/2015 2:15:52 PM.358] LSPD First Response: BreathalyzerRAGE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 2:15:52 PM.361] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[10/3/2015 2:15:52 PM.392] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[10/3/2015 2:15:52 PM.392] at System.Reflection.Assembly.GetTypes()
[10/3/2015 2:15:52 PM.392] at ?.?()
[10/3/2015 2:15:52 PM.392] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 2:15:52 PM.392] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/3/2015 2:15:52 PM.407] LSPD First Response: 
[10/3/2015 2:15:52 PM.407] LSPD First Response: ==============================
[10/3/2015 2:15:52 PM.408] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[10/3/2015 2:15:52 PM.408] LSPD First Response: ------------------------------
[10/3/2015 2:15:52 PM.408] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[10/3/2015 2:15:52 PM.408] LSPD First Response: ------------------------------
[10/3/2015 2:15:52 PM.408] LSPD First Response: Exception type: System.ArgumentNullException
[10/3/2015 2:15:52 PM.409] LSPD First Response: Exception message: Value cannot be null.
[10/3/2015 2:15:52 PM.409] Parameter name: second
[10/3/2015 2:15:52 PM.409] LSPD First Response: ------------------------------
[10/3/2015 2:15:52 PM.410] LSPD First Response: Inner exceptions:
[10/3/2015 2:15:52 PM.410] LSPD First Response: ------------------------------
[10/3/2015 2:15:52 PM.410] LSPD First Response: Stack trace:
[10/3/2015 2:15:52 PM.411] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[10/3/2015 2:15:52 PM.411] at ?.?()
[10/3/2015 2:15:52 PM.412] at ?..ctor()
[10/3/2015 2:15:52 PM.412] at LSPD_First_Response.Mod.Main.EntryPoint()
[10/3/2015 2:15:52 PM.412] at Rage.GameFiber.Main()
[10/3/2015 2:15:52 PM.412] LSPD First Response: ==============================
[10/3/2015 2:15:52 PM.412] LSPD First Response: 

Edited by willpv23
Spoiler added. Please use a spoiler for logs in the future.

Again.

[10/3/2015 2:15:52 PM.392] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

 

Also can you please use spoilers when posting logs.

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