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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashed at start

Featured Replies

After solving my problems with RageHook I now have a new one: After starting the Game with RageHookPlugin and starting the story mode and a few moments loading my game crashes. 

What's now my problem?

 

[26.09.2015 20:28:52.868] ====================================================================================================
[26.09.2015 20:28:52.868] Started new log on 26.09.2015 20:28:52.855
[26.09.2015 20:28:52.868] ====================================================================================================
[26.09.2015 20:28:52.848] Log path: J:\Rockstar Games\RagePluginHook.log
[26.09.2015 20:28:52.869] Log verbosity: Verbose
[26.09.2015 20:28:52.871] Initializing input system
[26.09.2015 20:28:52.876] Initializing game console
[26.09.2015 20:28:52.890] Console key has been set to F4 (key code: 115)
[26.09.2015 20:28:52.949] Initializing console variable "SkipGameIntro".
[26.09.2015 20:28:52.949] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[26.09.2015 20:28:52.956] Read value: <null>
[26.09.2015 20:28:52.956] Initializing console variable "DisableRenderVersionText".
[26.09.2015 20:28:52.956] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26.09.2015 20:28:52.975] Read value: False
[26.09.2015 20:28:52.975] Setting value of console variable "DisableRenderVersionText" to stored value.
[26.09.2015 20:28:52.975] Initializing console variable "ConsoleKey".
[26.09.2015 20:28:52.975] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26.09.2015 20:28:52.980] Read value: F4
[26.09.2015 20:28:52.980] Setting value of console variable "ConsoleKey" to stored value.
[26.09.2015 20:28:52.981] Console key has been set to F4 (key code: 115)
[26.09.2015 20:28:52.981] Initializing console variable "PluginTimeoutThreshold".
[26.09.2015 20:28:52.981] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26.09.2015 20:28:52.982] Read value: 10000
[26.09.2015 20:28:52.983] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26.09.2015 20:28:52.983] Initializing console variable "AlwaysShowConsoleOutput".
[26.09.2015 20:28:52.983] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26.09.2015 20:28:52.984] Read value: <null>
[26.09.2015 20:28:52.984] Initializing console variable "StartWithDeveloperModeEnabledId".
[26.09.2015 20:28:52.985] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[26.09.2015 20:28:52.985] Read value: <null>
[26.09.2015 20:28:52.986] Initializing console variable "PluginVerificationSystemDisableId".
[26.09.2015 20:28:52.986] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[26.09.2015 20:28:52.987] Read value: qx699O96a056c2Q75wTZketeFc1ewp03z6T4zz6qP82651gr
[26.09.2015 20:28:52.987] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[26.09.2015 20:28:52.987] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26.09.2015 20:28:52.988] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26.09.2015 20:28:52.988] Read value: <null>
[26.09.2015 20:28:52.989] Initializing console variable "ShowOnScreenWarnings".
[26.09.2015 20:28:52.989] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26.09.2015 20:28:52.990] Read value: <null>
[26.09.2015 20:28:52.990] Console initialized
[26.09.2015 20:28:52.990] Initializing forms manager
[26.09.2015 20:28:52.996] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[26.09.2015 20:28:53.007] ================ RAGE Plugin Hook ================
[26.09.2015 20:28:53.020] Checking game support
[26.09.2015 20:28:53.027] Product name: Grand Theft Auto V
[26.09.2015 20:28:53.028] Product version: 1.0.463.1
[26.09.2015 20:28:53.028] Is steam version: False
[26.09.2015 20:28:53.029] Initializing DirectX
[26.09.2015 20:28:53.046] Initializing Direct3D
[26.09.2015 20:28:53.047] Loading C:\Windows\system32\d3d11.dll
[26.09.2015 20:28:53.047] Loaded at 0x7FEF9290000
[26.09.2015 20:28:53.048] D3D11CreateDeviceAndSwapChain at 0x7FEF92B00F8
[26.09.2015 20:28:53.048] Creating Direct3D 11 device and swap chain
[26.09.2015 20:28:53.055] Swap Chain created: 0x273A7A0
[26.09.2015 20:28:53.056] Swap Chain VTable: 0x273A7A0
[26.09.2015 20:28:53.056] Swap Chain VTable_2: 0x7FEF9485AE0
[26.09.2015 20:28:53.057] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[26.09.2015 20:28:53.057] D3D11Present: 0x7FEF94AB2F8
[26.09.2015 20:28:53.057] D3D11ResizeBuffers: 0x7FEF94AF97C
[26.09.2015 20:28:53.057] D3D11ResizeTarget: 0x7FEF94B07D8
[26.09.2015 20:28:53.058] D3D11SetFullscreenState: 0x7FEF94B0B64
[26.09.2015 20:28:53.064] Direct3D initialized
[26.09.2015 20:28:53.065] Direct3D watcher thread spawned
[26.09.2015 20:28:53.065] Initialized DirectX
[26.09.2015 20:28:53.304] Getting device
[26.09.2015 20:28:53.307] Retrieved device
[26.09.2015 20:28:53.308] Creating wrapper
[26.09.2015 20:28:53.556] Wrapper created
[26.09.2015 20:28:53.610] Effect created
[26.09.2015 20:28:53.620] Creating buffer
[26.09.2015 20:28:53.622] Created buffer
[26.09.2015 20:28:53.622] Creating blend state
[26.09.2015 20:28:53.622] Created blend state
[26.09.2015 20:28:53.623] Done with creation
[26.09.2015 20:28:53.993] Initializing texture system.
[26.09.2015 20:28:53.993] Initializing texture system; phase 1
[26.09.2015 20:28:53.997] Initializing texture system; phase 2
[26.09.2015 20:28:54.020] Initializing texture system; phase 3
[26.09.2015 20:28:54.021] Initializing texture system; phase 4
[26.09.2015 20:28:54.118] Initializing texture system; phase 5
[26.09.2015 20:28:54.121] Initializing texture system; phase 6
[26.09.2015 20:28:54.122] Initializing texture system; phase 7
[26.09.2015 20:28:54.126] Initializing texture system; phase 8
[26.09.2015 20:28:54.129] Initializing texture system; phase 9
[26.09.2015 20:28:54.131] Initializing texture system; phase 10
[26.09.2015 20:28:54.136] Initializing texture system; phase 11
[26.09.2015 20:28:54.136] Initializing texture system; phase 12
[26.09.2015 20:28:54.140] Initializing texture system; phase 13
[26.09.2015 20:28:54.141] Initializing texture system; phase 14
[26.09.2015 20:28:58.066] Direct3D watcher thread ended
[26.09.2015 20:29:29.041] Initializing game support
[26.09.2015 20:29:29.449] Compatibility level: 0
[26.09.2015 20:29:29.449] Supported version detected
[26.09.2015 20:29:29.449] ==================================================
[26.09.2015 20:29:29.700] Patched IsDebuggerPresent
[26.09.2015 20:29:29.951] Waiting for game initialization
[26.09.2015 20:29:30.301] Initializing hook
[26.09.2015 20:29:30.551] Completing interoperability
[26.09.2015 20:29:30.551] Initialization code 1.
[26.09.2015 20:29:30.552] Initialization code 2.
[26.09.2015 20:29:30.552] Initialization code 3.
[26.09.2015 20:29:30.554] 1 Address: 0x00000001401DE6B4
[26.09.2015 20:29:30.555] Calling func 1
[26.09.2015 20:29:30.560] 2 Address: 0x0000000140C7508E
[26.09.2015 20:29:30.573] 3 Address: 0x000000013F825C2E
[26.09.2015 20:29:30.577] Address: 0x0000000140C7502C
[26.09.2015 20:29:30.578] Unknown var: 0x0000000141B36D10
[26.09.2015 20:29:30.579] Initialization code 4.
[26.09.2015 20:29:30.579] Completing interoperability, phase 1
[26.09.2015 20:29:30.580] Completing interoperability, phase 2
[26.09.2015 20:29:30.580] Completing interoperability, phase 3
[26.09.2015 20:29:30.580] Completing interoperability, phase 4
[26.09.2015 20:29:30.581] Completing interoperability, phase 5
[26.09.2015 20:29:30.581] Completing interoperability, phase 6
[26.09.2015 20:29:30.581] Completing interoperability, phase 7
[26.09.2015 20:30:10.440] Initializing console variable "TimeScale".
[26.09.2015 20:30:10.441] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26.09.2015 20:30:10.442] Read value: <null>
[26.09.2015 20:30:11.961] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[26.09.2015 20:30:13.952] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:13.956] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:13.961] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:14.217] Error while loading plugin J:\Rockstar Games\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[26.09.2015 20:30:14.218] Parametername: assemblyPath
[26.09.2015 20:30:14.218] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[26.09.2015 20:30:14.219] bei Rage.RemotePlugin.Initialize(String assemblyPath)
[26.09.2015 20:30:14.219] bei Rage.Plugin.Initialize(String assemblyPath)
[26.09.2015 20:30:14.219] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26.09.2015 20:30:14.220] bei Rage.HookManager.ReloadAllPlugins(Boolean onlyVerified)
[26.09.2015 20:30:16.587] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:16.594] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:16.599] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:17.908] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:17.914] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:17.919] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:19.188] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:19.192] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:19.197] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:20.509] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:20.513] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:20.518] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:21.932] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:21.936] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:21.941] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:23.109] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:23.113] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:23.118] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:24.348] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:24.352] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:24.357] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:25.601] <UNLOADED PLUGIN>: Initializing input system
[26.09.2015 20:30:25.605] <UNLOADED PLUGIN>: Initializing game console
[26.09.2015 20:30:25.609] <UNLOADED PLUGIN>: Initializing forms manager
[26.09.2015 20:30:25.960] ---------------------------------------------------------------------
[26.09.2015 20:30:25.960] LSPD FIRST RESPONSE
[26.09.2015 20:30:25.960] Version 0.2b
[26.09.2015 20:30:25.960] A G17 Media Modification
[26.09.2015 20:30:25.960] - Developed by LMS & Sam
[26.09.2015 20:30:25.960] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[26.09.2015 20:30:25.960] © Copyright 2015, G17 Media, www.lspdfr.com
[26.09.2015 20:30:25.960] ---------------------------------------------------------------------
[26.09.2015 20:30:25.960] LSPD First Response: Running LSPD First Response 0.2b
[26.09.2015 20:30:25.961] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[26.09.2015 20:30:26.395] Cached police
[26.09.2015 20:30:26.395] Cached police2
[26.09.2015 20:30:26.395] Cached policet
[26.09.2015 20:30:26.395] Cached sheriff2
[26.09.2015 20:30:26.395] Cached sheriff
[26.09.2015 20:30:26.395] Cached police4
[26.09.2015 20:30:26.395] Cached policeb
[26.09.2015 20:30:26.395] Cached policeb
[26.09.2015 20:30:26.395] Cached policeb
[26.09.2015 20:30:26.395] Cached fbi2
[26.09.2015 20:30:26.395] Cached policeold1
[26.09.2015 20:30:26.395] Cached policeold2
[26.09.2015 20:30:26.395] Cached policeold2
[26.09.2015 20:30:26.395] Cached buzzard
[26.09.2015 20:30:26.395] Cached polmav
[26.09.2015 20:30:26.395] Cached frogger2
[26.09.2015 20:30:26.395] Cached ambulance
[26.09.2015 20:30:26.395] Cached firetruk
[26.09.2015 20:30:26.557] LSPD First Response: Folder is J:\Rockstar Games\plugins\lspdfr
[26.09.2015 20:30:26.634] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.667] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.668] LSPD First Response: Wilderness Callouts, Version=0.2.1.3437, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.669] LSPD First Response: BankCallouts, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.670] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.674] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[26.09.2015 20:30:26.675] LSPD First Response: Creating plugin: CalloutsV.Main
[26.09.2015 20:30:26.807] LSPD First Response: Creating plugin: APIExample.Main
[26.09.2015 20:30:26.807] LSPD First Response: Creating plugin: WildernessCallouts.Main
[26.09.2015 20:30:26.807] LSPD First Response: Creating plugin: BankCallouts.Main
[26.09.2015 20:30:26.808] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[26.09.2015 20:30:26.879] LSPD First Response: Creating plugin: PoliceRadio.Main
[26.09.2015 20:30:26.949] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[26.09.2015 20:30:26.950] LSPD First Response: [CalloutsV] Detecting player name from config file as: Growford
[26.09.2015 20:30:26.950] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[26.09.2015 20:30:26.950] LSPD First Response: Callouts Plugin loaded!
[26.09.2015 20:30:26.951] LSPD First Response: [Wilderness Callouts] Loaded
[26.09.2015 20:30:26.951] LSPD First Response: Bank Callouts Activated
[26.09.2015 20:30:27.574] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[26.09.2015 20:30:27.580] LSPD First Response: Police Radio Loaded
[26.09.2015 20:30:27.581] LSPD First Response: We have 1 callouts registered
[26.09.2015 20:30:27.582] LSPD First Response: CalloutManager initialized
[26.09.2015 20:30:28.282] Keep Calm: [Keep Calm] v0.7.1 Loaded
[26.09.2015 20:30:29.121] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[26.09.2015 20:30:29.552] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[26.09.2015 20:30:29.554] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.

screenshot1.png.5e8d31ff0e7eb609ee8c18af74b049c0.png

screenshot2.png.d49af820857af0942c9f594975a546c0.png

screenshot3.png.732f30923cfc26a5e86ff18fedb36384.png

screenshot4.png.0a00794b38f9413615e98d5faa6c40b5.png

Is your mod folder updated?

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Hey you have to know something :

In your LSPDFR directory you have a lot of plugins and you updated your game and if you notified those plugins doesn't support the latest RPH 0.26 (RPH 0.26 needs the latest update of GTA V)  so try to remove them and play your game 

and if you want to add plugins you can use the supported by RPH 0.26 at this time ..Like : 

Traffic Policer

Arrest Manager 

and more but i don't know more now..

 

Thanks For Advance

 

You can use the most of them not all those plugins this is what causes the issue so remove them all then try to test one plugin if it worked go to the next ......Etc i recommended to don't get issue but i am sure that two or three or four ...etc causes this issue

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

As far as I know, Ragehook 26 is compatible with up to Build 393 too.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Nope it was built for 463

 

So as you can see it was built for 463 (RPH 0.25) and 0.26 was to fix the issue which was in 0.25 for the retail

 

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

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