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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

F-4 not working


CheddaJohn

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I am using windows 10.

 

This is my first time playing gta v on pc. I downloaded and installed everything needed and mods that I wanted. I followed all instructions :(

 

I just installed simple trainer and lspdfr crashed before the game loaded.

 

 

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

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First off you need to make sure you are using the newest version of rage hook which you can get at http://ragepluginhook.net/Downloads.aspx

When you start that it should take you through a little guide that helps setup the ini file.

If it doesnt then you need to head to your GTAV main folder and fine the rageplugin ini and make sure that the following line is in it:

ConsoleKey=F4

If it isn't then add it and save the ini file, start the game and it should work.

Quote

I am the one who knocks!

- Walter White

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F-4 is not an issue now. I realized how to change that key. Now I am getting the crash.

 

I have the latest rage hook. I even downloaded/installed a previous RPH to see if the game would load up  but it still crashes when loading up. I'm gonna revert back to the latest RPH if I haven't already. I will then post THAT log as I assume it will crash again.

 

This is my first time getting GTA for PC. I followed all the instructions for each thing I downloaded/installed. I followed them to the t.

 

I am assuming a mod I installed is causing this, but I went by what Jeff Favignano uses and he can play. I don't know why mine won't start up.

I am on windows 10.

 

Here is my Ragehook log after another crash:

 

[9/7/2015 8:16:28 PM.233]
[9/7/2015 8:16:28 PM.273]
[9/7/2015 8:16:28 PM.273]
[9/7/2015 8:16:28 PM.273] ====================================================================================================
[9/7/2015 8:16:28 PM.286] Started new log on 9/7/2015 8:16:28 PM.233
[9/7/2015 8:16:28 PM.286] ====================================================================================================
[9/7/2015 8:16:28 PM.223] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/7/2015 8:16:28 PM.286] Log verbosity: Verbose
[9/7/2015 8:16:28 PM.296] Initializing input system
[9/7/2015 8:16:28 PM.340] Initializing game console
[9/7/2015 8:16:28 PM.367] Console key has been set to F4 (key code: 115)
[9/7/2015 8:16:28 PM.596] Console initialized
[9/7/2015 8:16:28 PM.596] Initializing forms manager
[9/7/2015 8:16:28 PM.623] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[9/7/2015 8:16:28 PM.694] ================ RAGE Plugin Hook ================
[9/7/2015 8:16:28 PM.695] Checking game support
[9/7/2015 8:16:28 PM.705] Product name: Grand Theft Auto V
[9/7/2015 8:16:28 PM.705] Product version: 1.0.393.4
[9/7/2015 8:16:28 PM.705] Is steam version: True
[9/7/2015 8:16:30 PM.063] Initializing game support
[9/7/2015 8:16:30 PM.064] Patching low level keyboard hook
[9/7/2015 8:16:30 PM.064] Patched low level keyboard hook
[9/7/2015 8:16:30 PM.064] Unhooking low level keyboard hook
[9/7/2015 8:16:30 PM.065] Unhooked low level keyboard hook
[9/7/2015 8:16:30 PM.065] Velocity limit removed.
[9/7/2015 8:16:41 PM.041] Compatibility level: 0
[9/7/2015 8:16:41 PM.041] Supported version detected
[9/7/2015 8:16:41 PM.041] ==================================================
[9/7/2015 8:16:41 PM.041] Patched IsDebuggerPresent
[9/7/2015 8:16:41 PM.041] Waiting for game initialization
[9/7/2015 8:16:43 PM.567] Initializing hook
[9/7/2015 8:16:43 PM.567] Completing interoperability
[9/7/2015 8:16:43 PM.567] Initialization code 1.
[9/7/2015 8:16:43 PM.567] Initialization code 2.
[9/7/2015 8:16:43 PM.567] Initialization code 3.
[9/7/2015 8:16:43 PM.567] Initialization code 4.
[9/7/2015 8:16:43 PM.567] Initialization code 5.
[9/7/2015 8:16:43 PM.567] Initialization code 6.
[9/7/2015 8:16:43 PM.567] Initialization code 7.
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 1
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 2
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 3
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 4
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 5
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 6
[9/7/2015 8:16:43 PM.567] Completing interoperability, phase 7
[9/7/2015 8:16:43 PM.569] Initializing DirectX
[9/7/2015 8:16:43 PM.592] Initializing Direct3D
[9/7/2015 8:16:43 PM.593] Loading C:\WINDOWS\system32\d3d11.dll
[9/7/2015 8:16:43 PM.593] Loaded at 0x7FFE1EC70000
[9/7/2015 8:16:43 PM.593] D3D11CreateDeviceAndSwapChain at 0x7FFE1EC88100
[9/7/2015 8:16:43 PM.593] Creating Direct3D 11 device and swap chain
[9/7/2015 8:16:43 PM.610] Swap Chain created: 0xAB807F3DE0
[9/7/2015 8:16:43 PM.610] Swap Chain VTable: 0xAB807F3DE0
[9/7/2015 8:16:43 PM.610] Swap Chain VTable_2: 0x7FFE1EC2EF40
[9/7/2015 8:16:43 PM.610] 0x57565503D0F225E9;0x5741564155415441;0xEC8148D9246C8D48
[9/7/2015 8:16:43 PM.610] D3D11Present: 0x7FFE1EBE1DA0
[9/7/2015 8:16:43 PM.610] D3D11ResizeBuffers: 0x7FFE1EBE5D10
[9/7/2015 8:16:43 PM.610] D3D11ResizeTarget: 0x7FFE1EC20E90
[9/7/2015 8:16:43 PM.610] D3D11SetFullscreenState: 0x7FFE1EBEC730
[9/7/2015 8:16:43 PM.610] Getting device
[9/7/2015 8:16:43 PM.610] Retrieved device
[9/7/2015 8:16:43 PM.610] Creating wrapper
[9/7/2015 8:16:43 PM.635] Direct3D initialized
[9/7/2015 8:16:43 PM.635] Initialized DirectX
[9/7/2015 8:16:43 PM.635] Direct3D watcher thread spawned
[9/7/2015 8:16:44 PM.467] Wrapper created
[9/7/2015 8:16:44 PM.508] Effect created
[9/7/2015 8:16:44 PM.508] Creating buffer
[9/7/2015 8:16:44 PM.509] Created buffer
[9/7/2015 8:16:44 PM.509] Creating blend state
[9/7/2015 8:16:44 PM.509] Created blend state
[9/7/2015 8:16:44 PM.509] Done with creation
[9/7/2015 8:16:44 PM.664] Initializing texture system.
[9/7/2015 8:16:44 PM.665] Initializing texture system; phase 1
[9/7/2015 8:16:44 PM.665] Initializing texture system; phase 2
[9/7/2015 8:16:44 PM.774] Initializing texture system; phase 3
[9/7/2015 8:16:44 PM.774] Initializing texture system; phase 4
[9/7/2015 8:16:44 PM.885] Initializing texture system; phase 5
[9/7/2015 8:16:44 PM.918] Initializing texture system; phase 6
[9/7/2015 8:16:44 PM.919] Initializing texture system; phase 7
[9/7/2015 8:16:44 PM.921] Initializing texture system; phase 8
[9/7/2015 8:16:44 PM.922] Initializing texture system; phase 9
[9/7/2015 8:16:44 PM.923] Initializing texture system; phase 10
[9/7/2015 8:16:44 PM.926] Initializing texture system; phase 11
[9/7/2015 8:16:44 PM.926] Initializing texture system; phase 12
[9/7/2015 8:16:44 PM.928] Initializing texture system; phase 13
[9/7/2015 8:16:44 PM.928] Initializing texture system; phase 14
[9/7/2015 8:16:48 PM.636] Direct3D watcher thread ended
[9/7/2015 8:19:11 PM.429] Initializing console variable "ConsoleKey".
[9/7/2015 8:19:11 PM.429] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/7/2015 8:19:11 PM.433] Read value: O
[9/7/2015 8:19:11 PM.433] Setting value of console variable "ConsoleKey" to stored value.
[9/7/2015 8:19:11 PM.433] Console key has been set to O (key code: 79)
[9/7/2015 8:19:11 PM.433] Initializing console variable "PluginTimeoutThreshold".
[9/7/2015 8:19:11 PM.433] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/7/2015 8:19:11 PM.438] Read value: 10000
[9/7/2015 8:19:11 PM.438] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/7/2015 8:19:11 PM.438] Initializing console variable "AlwaysShowConsoleOutput".
[9/7/2015 8:19:11 PM.438] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/7/2015 8:19:11 PM.438] Read value: False
[9/7/2015 8:19:11 PM.439] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/7/2015 8:19:11 PM.439] Initializing console variable "IsDeveloperModeEnabled".
[9/7/2015 8:19:11 PM.439] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/7/2015 8:19:11 PM.439] Read value: True
[9/7/2015 8:19:11 PM.439] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/7/2015 8:19:11 PM.489] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/7/2015 8:19:11 PM.489] Initializing console variable "TimeScale".
[9/7/2015 8:19:11 PM.489] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/7/2015 8:19:11 PM.490] Read value: 0
[9/7/2015 8:19:11 PM.490] Setting value of console variable "TimeScale" to stored value.
[9/7/2015 8:19:11 PM.490] Initializing console variable "WarnOnPluginLoad".
[9/7/2015 8:19:11 PM.490] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[9/7/2015 8:19:11 PM.491] Read value: False
[9/7/2015 8:19:11 PM.491] Setting value of console variable "WarnOnPluginLoad" to stored value.
[9/7/2015 8:19:20 PM.154] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[9/7/2015 8:19:20 PM.167]
[9/7/2015 8:19:20 PM.167] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[9/7/2015 8:19:20 PM.168] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/7/2015 8:19:22 PM.070] <UNLOADED PLUGIN>: Initializing input system
[9/7/2015 8:19:22 PM.073] <UNLOADED PLUGIN>: Initializing game console
[9/7/2015 8:19:22 PM.074] <UNLOADED PLUGIN>: Initializing forms manager
[9/7/2015 8:19:22 PM.233] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/7/2015 8:19:22 PM.672] ---------------------------------------------------------------------
[9/7/2015 8:19:22 PM.672] LSPD FIRST RESPONSE
[9/7/2015 8:19:22 PM.672] Version 0.2b
[9/7/2015 8:19:22 PM.672] A G17 Media Modification
[9/7/2015 8:19:22 PM.672] - Developed by LMS & Sam
[9/7/2015 8:19:22 PM.672] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/7/2015 8:19:22 PM.672] © Copyright 2015, G17 Media, www.lspdfr.com
[9/7/2015 8:19:22 PM.672] ---------------------------------------------------------------------
[9/7/2015 8:19:22 PM.672] LSPD First Response: Running LSPD First Response 0.2b
[9/7/2015 8:19:22 PM.672] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/7/2015 8:19:23 PM.020] Cached police
[9/7/2015 8:19:23 PM.021] Cached police2
[9/7/2015 8:19:23 PM.021] Cached policet
[9/7/2015 8:19:23 PM.021] Cached sheriff2
[9/7/2015 8:19:23 PM.021] Cached sheriff
[9/7/2015 8:19:23 PM.021] Cached police4
[9/7/2015 8:19:23 PM.021] Cached policeb
[9/7/2015 8:19:23 PM.021] Cached policeb
[9/7/2015 8:19:23 PM.021] Cached policeb
[9/7/2015 8:19:23 PM.021] Cached fbi2
[9/7/2015 8:19:23 PM.021] Cached policeold1
[9/7/2015 8:19:23 PM.021] Cached policeold2
[9/7/2015 8:19:23 PM.021] Cached policeold2
[9/7/2015 8:19:23 PM.021] Cached buzzard
[9/7/2015 8:19:23 PM.021] Cached polmav
[9/7/2015 8:19:23 PM.021] Cached frogger2
[9/7/2015 8:19:23 PM.021] Cached ambulance
[9/7/2015 8:19:23 PM.021] Cached firetruk
[9/7/2015 8:19:23 PM.155] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/7/2015 8:19:23 PM.231] LSPD First Response: Albo1125.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:19:23 PM.360] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:19:23 PM.746] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:19:23 PM.746] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:19:23 PM.747] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/7/2015 8:19:23 PM.748] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/7/2015 8:19:23 PM.808] LSPD First Response: Creating plugin: HeroCop.Main
[9/7/2015 8:19:24 PM.474] LSPD First Response: Error while creating plugin: HeroCop.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[9/7/2015 8:19:24 PM.474] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[9/7/2015 8:19:24 PM.474] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[9/7/2015 8:19:24 PM.474] at System.Activator.CreateInstance(Type type)
[9/7/2015 8:19:24 PM.474] at ?.?()
[9/7/2015 8:19:24 PM.534] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/7/2015 8:19:24 PM.600] LSPD First Response: Albo1125.Common 1.0 initialised.
[9/7/2015 8:19:24 PM.601] LSPD First Response: Traffic Policer INI not found.
[9/7/2015 8:19:24 PM.601] LSPD First Response: Transporter INI not found.
[9/7/2015 8:19:25 PM.198] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/7/2015 8:19:25 PM.245] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/7/2015 8:19:25 PM.248] LSPD First Response: Police Radio Loaded
[9/7/2015 8:19:25 PM.248] LSPD First Response: We have 1 callouts registered
[9/7/2015 8:19:25 PM.248] LSPD First Response: CalloutManager initialized
[9/7/2015 8:19:25 PM.961] LSPD First Response:
[9/7/2015 8:19:25 PM.961] LSPD First Response: ==============================
[9/7/2015 8:19:25 PM.961] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/7/2015 8:19:25 PM.961] LSPD First Response: ------------------------------
[9/7/2015 8:19:25 PM.961] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/7/2015 8:19:25 PM.961] LSPD First Response: ------------------------------
[9/7/2015 8:19:25 PM.961] LSPD First Response: Exception type: System.TypeLoadException
[9/7/2015 8:19:25 PM.961] LSPD First Response: Exception message: Could not load type 'Rage.AnimationTask' from assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
[9/7/2015 8:19:25 PM.961] LSPD First Response: ------------------------------
[9/7/2015 8:19:25 PM.961] LSPD First Response: Inner exceptions:
[9/7/2015 8:19:25 PM.961] LSPD First Response: ------------------------------
[9/7/2015 8:19:25 PM.961] LSPD First Response: Stack trace:
[9/7/2015 8:19:25 PM.962] LSPD First Response: at HeroCop.Main.<>c.<HeroCopMainThread>b__64_0()
[9/7/2015 8:19:25 PM.962] at Rage.GameFiber.Main()
[9/7/2015 8:19:25 PM.962] LSPD First Response: ==============================
[9/7/2015 8:19:25 PM.962] LSPD First Response:
[9/7/2015 8:19:26 PM.048] LSPD First Response:
[9/7/2015 8:19:26 PM.048] LSPD First Response: ==============================
[9/7/2015 8:19:26 PM.048] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/7/2015 8:19:26 PM.048] LSPD First Response: ------------------------------
[9/7/2015 8:19:26 PM.048] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/7/2015 8:19:26 PM.048] LSPD First Response: ------------------------------
[9/7/2015 8:19:26 PM.048] LSPD First Response: Exception type: System.MissingMethodException
[9/7/2015 8:19:26 PM.048] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/7/2015 8:19:26 PM.048] LSPD First Response: ------------------------------
[9/7/2015 8:19:26 PM.048] LSPD First Response: Inner exceptions:
[9/7/2015 8:19:26 PM.048] LSPD First Response: ------------------------------
[9/7/2015 8:19:26 PM.048] LSPD First Response: Stack trace:
[9/7/2015 8:19:26 PM.048] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/7/2015 8:19:26 PM.049] at Rage.GameFiber.Main()
[9/7/2015 8:19:26 PM.049] LSPD First Response: ==============================
[9/7/2015 8:19:26 PM.049] LSPD First Response:

 

Game directory:

 

9e1a922327b8994566b0d9a40a359feb.png

 

d3a67d054966cd8f5d8decd74cfa8528.png

 

df3cfc27231762542964d98132f66576.png9ff7af3fbfbb03c7b3aec546b73dfbef.png

 

 

Now after I reinstalled the new RPH, it is stuck on the game loading screen and says "initializing game support" etc

 

*sigh*

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new log

 

[9/7/2015 8:45:37 PM.493]
[9/7/2015 8:45:37 PM.541]
[9/7/2015 8:45:37 PM.541]
[9/7/2015 8:45:37 PM.541] ====================================================================================================
[9/7/2015 8:45:37 PM.541] Started new log on 9/7/2015 8:45:37 PM.493
[9/7/2015 8:45:37 PM.541] ====================================================================================================
[9/7/2015 8:45:37 PM.486] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/7/2015 8:45:37 PM.542] Log verbosity: Verbose
[9/7/2015 8:45:37 PM.545] Initializing input system
[9/7/2015 8:45:37 PM.557] Initializing game console
[9/7/2015 8:45:37 PM.603] Console key has been set to F4 (key code: 115)
[9/7/2015 8:45:37 PM.671] Initializing console variable "SkipGameIntro".
[9/7/2015 8:45:37 PM.881] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/7/2015 8:45:37 PM.991] Read value: <null>
[9/7/2015 8:45:37 PM.991] Initializing console variable "DisableRenderVersionText".
[9/7/2015 8:45:37 PM.991] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/7/2015 8:45:38 PM.003] Read value: True
[9/7/2015 8:45:38 PM.003] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/7/2015 8:45:38 PM.004] Initializing console variable "ConsoleKey".
[9/7/2015 8:45:38 PM.004] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/7/2015 8:45:38 PM.006] Read value: O
[9/7/2015 8:45:38 PM.006] Setting value of console variable "ConsoleKey" to stored value.
[9/7/2015 8:45:38 PM.006] Console key has been set to O (key code: 79)
[9/7/2015 8:45:38 PM.006] Initializing console variable "PluginTimeoutThreshold".
[9/7/2015 8:45:38 PM.012] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/7/2015 8:45:38 PM.014] Read value: 10000
[9/7/2015 8:45:38 PM.014] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/7/2015 8:45:38 PM.014] Initializing console variable "AlwaysShowConsoleOutput".
[9/7/2015 8:45:38 PM.014] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/7/2015 8:45:38 PM.019] Read value: False
[9/7/2015 8:45:38 PM.019] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/7/2015 8:45:38 PM.020] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/7/2015 8:45:38 PM.020] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/7/2015 8:45:38 PM.021] Read value: <null>
[9/7/2015 8:45:38 PM.021] Initializing console variable "PluginVerificationSystemDisableId".
[9/7/2015 8:45:38 PM.022] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/7/2015 8:45:38 PM.023] Read value: <null>
[9/7/2015 8:45:38 PM.023] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/7/2015 8:45:38 PM.023] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/7/2015 8:45:38 PM.024] Read value: <null>
[9/7/2015 8:45:38 PM.025] Initializing console variable "ShowOnScreenWarnings".
[9/7/2015 8:45:38 PM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/7/2015 8:45:38 PM.026] Read value: True
[9/7/2015 8:45:38 PM.026] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/7/2015 8:45:38 PM.027] Console initialized
[9/7/2015 8:45:38 PM.027] Initializing forms manager
[9/7/2015 8:45:38 PM.032] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/7/2015 8:45:38 PM.079] ================ RAGE Plugin Hook ================
[9/7/2015 8:45:38 PM.093] Checking game support
[9/7/2015 8:45:38 PM.108] Product name: Grand Theft Auto V
[9/7/2015 8:45:38 PM.108] Product version: 1.0.393.4
[9/7/2015 8:45:38 PM.109] Is steam version: True
[9/7/2015 8:45:38 PM.110] Initializing DirectX
[9/7/2015 8:45:38 PM.143] Initializing Direct3D
[9/7/2015 8:45:38 PM.144] Loading C:\WINDOWS\system32\d3d11.dll
[9/7/2015 8:45:38 PM.148] Loaded at 0x7FFE1EC70000
[9/7/2015 8:45:38 PM.150] D3D11CreateDeviceAndSwapChain at 0x7FFE1EC88100
[9/7/2015 8:45:38 PM.152] Creating Direct3D 11 device and swap chain
[9/7/2015 8:45:38 PM.159] Swap Chain created: 0xC4ADF00A80
[9/7/2015 8:45:38 PM.171] Swap Chain VTable: 0xC4ADF00A80
[9/7/2015 8:45:38 PM.171] Swap Chain VTable_2: 0x7FFE1EC2EF40
[9/7/2015 8:45:38 PM.189] 0x57565503D0F225E9;0x5741564155415441;0xEC8148D9246C8D48
[9/7/2015 8:45:38 PM.192] D3D11Present: 0x7FFE1EBE1DA0
[9/7/2015 8:45:38 PM.193] D3D11ResizeBuffers: 0x7FFE1EBE5D10
[9/7/2015 8:45:38 PM.193] D3D11ResizeTarget: 0x7FFE1EC20E90
[9/7/2015 8:45:38 PM.193] D3D11SetFullscreenState: 0x7FFE1EBEC730
[9/7/2015 8:45:38 PM.197] Direct3D initialized
[9/7/2015 8:45:38 PM.199] Initialized DirectX
[9/7/2015 8:45:38 PM.228] Direct3D watcher thread spawned
[9/7/2015 8:45:38 PM.500] Getting device
[9/7/2015 8:45:38 PM.504] Retrieved device
[9/7/2015 8:45:38 PM.505] Creating wrapper
[9/7/2015 8:45:38 PM.731] Wrapper created
[9/7/2015 8:45:38 PM.751] Effect created
[9/7/2015 8:45:38 PM.752] Creating buffer
[9/7/2015 8:45:38 PM.752] Created buffer
[9/7/2015 8:45:38 PM.752] Creating blend state
[9/7/2015 8:45:38 PM.753] Created blend state
[9/7/2015 8:45:38 PM.753] Done with creation
[9/7/2015 8:45:38 PM.836] Initializing texture system.
[9/7/2015 8:45:38 PM.837] Initializing texture system; phase 1
[9/7/2015 8:45:38 PM.837] Initializing texture system; phase 2
[9/7/2015 8:45:38 PM.853] Initializing texture system; phase 3
[9/7/2015 8:45:38 PM.854] Initializing texture system; phase 4
[9/7/2015 8:45:38 PM.875] Initializing texture system; phase 5
[9/7/2015 8:45:38 PM.878] Initializing texture system; phase 6
[9/7/2015 8:45:38 PM.881] Initializing texture system; phase 7
[9/7/2015 8:45:38 PM.884] Initializing texture system; phase 8
[9/7/2015 8:45:38 PM.887] Initializing texture system; phase 9
[9/7/2015 8:45:38 PM.890] Initializing texture system; phase 10
[9/7/2015 8:45:38 PM.896] Initializing texture system; phase 11
[9/7/2015 8:45:38 PM.897] Initializing texture system; phase 12
[9/7/2015 8:45:38 PM.899] Initializing texture system; phase 13
[9/7/2015 8:45:38 PM.900] Initializing texture system; phase 14
[9/7/2015 8:45:43 PM.425] Direct3D watcher thread ended
[9/7/2015 8:46:20 PM.643] Initializing game support
[9/7/2015 8:46:27 PM.113] Compatibility level: 0
[9/7/2015 8:46:27 PM.114] Supported version detected
[9/7/2015 8:46:27 PM.114] ==================================================
[9/7/2015 8:46:27 PM.366] Patched IsDebuggerPresent
[9/7/2015 8:46:27 PM.616] Waiting for game initialization
[9/7/2015 8:46:27 PM.968] Initializing hook
[9/7/2015 8:46:28 PM.219] Completing interoperability
[9/7/2015 8:46:28 PM.220] Initialization code 1.
[9/7/2015 8:46:28 PM.220] Initialization code 2.
[9/7/2015 8:46:28 PM.221] Initialization code 3.
[9/7/2015 8:46:28 PM.224] 1 Address: 0x00007FF6384D430C
[9/7/2015 8:46:28 PM.224] Calling func 1
[9/7/2015 8:46:28 PM.230] 2 Address: 0x00007FF638F5FF82
[9/7/2015 8:46:28 PM.248] 3 Address: 0x00007FF637B25CE6
[9/7/2015 8:46:28 PM.256] Address: 0x00007FF638F5FF20
[9/7/2015 8:46:28 PM.256] Unknown var: 0x00007FF639E305E0
[9/7/2015 8:46:28 PM.257] Initialization code 4.
[9/7/2015 8:46:28 PM.257] Completing interoperability, phase 1
[9/7/2015 8:46:28 PM.257] Completing interoperability, phase 2
[9/7/2015 8:46:28 PM.257] Completing interoperability, phase 3
[9/7/2015 8:46:28 PM.258] Completing interoperability, phase 4
[9/7/2015 8:46:28 PM.258] Completing interoperability, phase 5
[9/7/2015 8:46:28 PM.258] Completing interoperability, phase 6
[9/7/2015 8:46:28 PM.258] Completing interoperability, phase 7
[9/7/2015 8:46:37 PM.437] Initializing console variable "TimeScale".
[9/7/2015 8:46:37 PM.438] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/7/2015 8:46:37 PM.439] Read value: <null>
[9/7/2015 8:46:39 PM.463] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/7/2015 8:46:39 PM.487]
[9/7/2015 8:46:39 PM.627] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/7/2015 8:46:41 PM.416] <UNLOADED PLUGIN>: Initializing input system
[9/7/2015 8:46:41 PM.420] <UNLOADED PLUGIN>: Initializing game console
[9/7/2015 8:46:41 PM.422] <UNLOADED PLUGIN>: Initializing forms manager
[9/7/2015 8:46:41 PM.443] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/7/2015 8:46:41 PM.769] ---------------------------------------------------------------------
[9/7/2015 8:46:41 PM.769] LSPD FIRST RESPONSE
[9/7/2015 8:46:41 PM.769] Version 0.2b
[9/7/2015 8:46:41 PM.769] A G17 Media Modification
[9/7/2015 8:46:41 PM.769] - Developed by LMS & Sam
[9/7/2015 8:46:41 PM.769] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/7/2015 8:46:41 PM.769] © Copyright 2015, G17 Media, www.lspdfr.com
[9/7/2015 8:46:41 PM.769] ---------------------------------------------------------------------
[9/7/2015 8:46:41 PM.769] LSPD First Response: Running LSPD First Response 0.2b
[9/7/2015 8:46:41 PM.770] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/7/2015 8:46:42 PM.090] Cached police
[9/7/2015 8:46:42 PM.090] Cached police2
[9/7/2015 8:46:42 PM.090] Cached policet
[9/7/2015 8:46:42 PM.090] Cached sheriff2
[9/7/2015 8:46:42 PM.091] Cached sheriff
[9/7/2015 8:46:42 PM.091] Cached police4
[9/7/2015 8:46:42 PM.091] Cached policeb
[9/7/2015 8:46:42 PM.091] Cached policeb
[9/7/2015 8:46:42 PM.091] Cached policeb
[9/7/2015 8:46:42 PM.091] Cached fbi2
[9/7/2015 8:46:42 PM.091] Cached policeold1
[9/7/2015 8:46:42 PM.091] Cached policeold2
[9/7/2015 8:46:42 PM.091] Cached policeold2
[9/7/2015 8:46:42 PM.091] Cached buzzard
[9/7/2015 8:46:42 PM.091] Cached polmav
[9/7/2015 8:46:42 PM.091] Cached frogger2
[9/7/2015 8:46:42 PM.091] Cached ambulance
[9/7/2015 8:46:42 PM.091] Cached firetruk
[9/7/2015 8:46:42 PM.198] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/7/2015 8:46:42 PM.208] LSPD First Response: Albo1125.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:46:42 PM.283] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:46:42 PM.297] LSPD First Response: HEROCOP, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:46:42 PM.299] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/7/2015 8:46:42 PM.301] LSPD First Response: Creating plugin: Albo1125.Common.Main
[9/7/2015 8:46:42 PM.302] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/7/2015 8:46:42 PM.369] LSPD First Response: Creating plugin: HeroCop.Main
[9/7/2015 8:46:42 PM.421] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/7/2015 8:46:42 PM.489] LSPD First Response: Albo1125.Common 1.0 initialised.
[9/7/2015 8:46:42 PM.491] LSPD First Response: Traffic Policer INI not found.
[9/7/2015 8:46:42 PM.492] LSPD First Response: Transporter INI not found.
[9/7/2015 8:46:42 PM.532] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/7/2015 8:46:42 PM.544] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/7/2015 8:46:42 PM.548] LSPD First Response: HEROCOP Plugin loaded! Created by Patrinus
[9/7/2015 8:46:42 PM.604] LSPD First Response: Police Radio Loaded
[9/7/2015 8:46:42 PM.605] LSPD First Response: We have 1 callouts registered
[9/7/2015 8:46:42 PM.606] LSPD First Response: CalloutManager initialized
[9/7/2015 8:46:43 PM.913] ______________________________________________________________________________________________
[9/7/2015 8:46:43 PM.913] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[9/7/2015 8:46:43 PM.913] [Created by : FinKone]
[9/7/2015 8:46:43 PM.913]
[9/7/2015 8:46:43 PM.913] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/7/2015 8:46:43 PM.930] Audio loaded...
[9/7/2015 8:46:44 PM.039] LSPD First Response:
[9/7/2015 8:46:44 PM.039] LSPD First Response: ==============================
[9/7/2015 8:46:44 PM.040] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/7/2015 8:46:44 PM.040] LSPD First Response: ------------------------------
[9/7/2015 8:46:44 PM.041] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/7/2015 8:46:44 PM.041] LSPD First Response: ------------------------------
[9/7/2015 8:46:44 PM.042] LSPD First Response: Exception type: System.IO.FileNotFoundException
[9/7/2015 8:46:44 PM.042] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[9/7/2015 8:46:44 PM.042] LSPD First Response: ------------------------------
[9/7/2015 8:46:44 PM.043] LSPD First Response: Inner exceptions:
[9/7/2015 8:46:44 PM.043] LSPD First Response: ------------------------------
[9/7/2015 8:46:44 PM.043] LSPD First Response: Stack trace:
[9/7/2015 8:46:44 PM.056] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[9/7/2015 8:46:44 PM.058] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[9/7/2015 8:46:44 PM.058] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[9/7/2015 8:46:44 PM.059] at PoliceRadio.PoliceRadio.MainThread()
[9/7/2015 8:46:44 PM.059] at Rage.GameFiber.Main()
[9/7/2015 8:46:44 PM.059] LSPD First Response: ==============================
[9/7/2015 8:46:44 PM.060] LSPD First Response:

 

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