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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crazy issue with LSPDFR


xedro

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Well idk why but whenever i use LSPDFR most of the GUI and functions dosent works the mode loads and i am even able to start my job from police station but when ever i press "B" to open backup menu northing happens and other than that there are no callout and also i cant pullover any car when ever i press shift nothing happensbut police computer works!

only few hings work!

rageplugin log!

 

PLEASE HELP

[02-09-2015 05:18:53 PM.514] ====================================================================================================
[02-09-2015 05:18:53 PM.514] Started new log on 02-09-2015 05:18:53 PM.480
[02-09-2015 05:18:53 PM.514] ====================================================================================================
[02-09-2015 05:18:53 PM.480] Log path: F:\GTA 5\RagePluginHook.log
[02-09-2015 05:18:53 PM.515] Log verbosity: Verbose
[02-09-2015 05:18:53 PM.518] Initializing input system
[02-09-2015 05:18:53 PM.523] Initializing game console
[02-09-2015 05:18:53 PM.530] Console key has been set to F4 (key code: 115)
[02-09-2015 05:18:53 PM.629] Console initialized
[02-09-2015 05:18:53 PM.629] Initializing forms manager
[02-09-2015 05:18:53 PM.633] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[02-09-2015 05:18:53 PM.652] ================ RAGE Plugin Hook ================
[02-09-2015 05:18:53 PM.653] Checking game support
[02-09-2015 05:18:53 PM.658] Product name: Grand Theft Auto V
[02-09-2015 05:18:53 PM.658] Product version: 1.0.393.4
[02-09-2015 05:18:53 PM.658] Is steam version: False
[02-09-2015 05:18:54 PM.789] Initializing game support
[02-09-2015 05:18:54 PM.789] Patching low level keyboard hook
[02-09-2015 05:18:54 PM.789] Patched low level keyboard hook
[02-09-2015 05:18:54 PM.789] Unhooking low level keyboard hook
[02-09-2015 05:18:54 PM.789] Unhooked low level keyboard hook
[02-09-2015 05:18:54 PM.789] Velocity limit removed.
[02-09-2015 05:19:05 PM.006] Compatibility level: 0
[02-09-2015 05:19:05 PM.006] Supported version detected
[02-09-2015 05:19:05 PM.006] ==================================================
[02-09-2015 05:19:05 PM.006] Patched IsDebuggerPresent
[02-09-2015 05:19:05 PM.006] Waiting for game initialization
[02-09-2015 05:19:05 PM.107] Initializing hook
[02-09-2015 05:19:05 PM.107] Completing interoperability
[02-09-2015 05:19:05 PM.107] Initialization code 1.
[02-09-2015 05:19:05 PM.107] Initialization code 2.
[02-09-2015 05:19:05 PM.107] Initialization code 3.
[02-09-2015 05:19:05 PM.107] Initialization code 4.
[02-09-2015 05:19:05 PM.107] Initialization code 5.
[02-09-2015 05:19:05 PM.107] Initialization code 6.
[02-09-2015 05:19:05 PM.107] Initialization code 7.
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 1
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 2
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 3
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 4
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 5
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 6
[02-09-2015 05:19:05 PM.107] Completing interoperability, phase 7
[02-09-2015 05:19:05 PM.109] Initializing DirectX
[02-09-2015 05:19:05 PM.113] Initializing Direct3D
[02-09-2015 05:19:05 PM.113] Loading C:\WINDOWS\system32\d3d11.dll
[02-09-2015 05:19:05 PM.114] Loaded at 0x7FF853B20000
[02-09-2015 05:19:05 PM.114] D3D11CreateDeviceAndSwapChain at 0x7FF853B38100
[02-09-2015 05:19:05 PM.114] Creating Direct3D 11 device and swap chain
[02-09-2015 05:19:05 PM.163] Attempting feature level 10_1
[02-09-2015 05:19:05 PM.197] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[02-09-2015 05:19:05 PM.220] Swap Chain created: 0x2016FAC1C0
[02-09-2015 05:19:05 PM.221] Swap Chain VTable: 0x2016FAC1C0
[02-09-2015 05:19:05 PM.221] Swap Chain VTable_2: 0x7FF853ADEF40
[02-09-2015 05:19:05 PM.221] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[02-09-2015 05:19:05 PM.221] D3D11Present: 0x7FF853A91DA0
[02-09-2015 05:19:05 PM.221] D3D11ResizeBuffers: 0x7FF853A95D10
[02-09-2015 05:19:05 PM.221] D3D11ResizeTarget: 0x7FF853AD0E90
[02-09-2015 05:19:05 PM.221] D3D11SetFullscreenState: 0x7FF853A9C730
[02-09-2015 05:19:05 PM.221] Getting device
[02-09-2015 05:19:05 PM.221] Retrieved device
[02-09-2015 05:19:05 PM.221] Creating wrapper
[02-09-2015 05:19:05 PM.245] Direct3D initialized
[02-09-2015 05:19:05 PM.245] Direct3D watcher thread spawned
[02-09-2015 05:19:05 PM.245] Initialized DirectX
[02-09-2015 05:19:05 PM.453] Wrapper created
[02-09-2015 05:19:05 PM.490] Effect created
[02-09-2015 05:19:05 PM.490] Creating buffer
[02-09-2015 05:19:05 PM.490] Created buffer
[02-09-2015 05:19:05 PM.490] Creating blend state
[02-09-2015 05:19:05 PM.490] Created blend state
[02-09-2015 05:19:05 PM.490] Done with creation
[02-09-2015 05:19:06 PM.145] Initializing texture system.
[02-09-2015 05:19:06 PM.145] Initializing texture system; phase 1
[02-09-2015 05:19:06 PM.145] Initializing texture system; phase 2
[02-09-2015 05:19:06 PM.224] Initializing texture system; phase 3
[02-09-2015 05:19:06 PM.224] Initializing texture system; phase 4
[02-09-2015 05:19:06 PM.264] Initializing texture system; phase 5
[02-09-2015 05:19:06 PM.310] Initializing texture system; phase 6
[02-09-2015 05:19:06 PM.311] Initializing texture system; phase 7
[02-09-2015 05:19:06 PM.314] Initializing texture system; phase 8
[02-09-2015 05:19:06 PM.314] Initializing texture system; phase 9
[02-09-2015 05:19:06 PM.335] Initializing texture system; phase 10
[02-09-2015 05:19:06 PM.339] Initializing texture system; phase 11
[02-09-2015 05:19:06 PM.339] Initializing texture system; phase 12
[02-09-2015 05:19:06 PM.339] Initializing texture system; phase 13
[02-09-2015 05:19:06 PM.339] Initializing texture system; phase 14
[02-09-2015 05:19:10 PM.247] Direct3D watcher thread ended
[02-09-2015 05:20:06 PM.426] Initializing console variable "ConsoleKey".
[02-09-2015 05:20:06 PM.427] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02-09-2015 05:20:06 PM.432] Read value: F4
[02-09-2015 05:20:06 PM.432] Setting value of console variable "ConsoleKey" to stored value.
[02-09-2015 05:20:06 PM.432] Console key has been set to F4 (key code: 115)
[02-09-2015 05:20:06 PM.432] Initializing console variable "PluginTimeoutThreshold".
[02-09-2015 05:20:06 PM.432] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02-09-2015 05:20:06 PM.439] Read value: 10000
[02-09-2015 05:20:06 PM.439] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02-09-2015 05:20:06 PM.439] Initializing console variable "AlwaysShowConsoleOutput".
[02-09-2015 05:20:06 PM.439] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02-09-2015 05:20:06 PM.440] Read value: False
[02-09-2015 05:20:06 PM.440] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[02-09-2015 05:20:06 PM.440] Initializing console variable "IsDeveloperModeEnabled".
[02-09-2015 05:20:06 PM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[02-09-2015 05:20:06 PM.441] Read value: True
[02-09-2015 05:20:06 PM.441] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[02-09-2015 05:20:06 PM.456] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[02-09-2015 05:20:06 PM.456] Initializing console variable "TimeScale".
[02-09-2015 05:20:06 PM.456] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[02-09-2015 05:20:06 PM.456] Read value: 0
[02-09-2015 05:20:06 PM.456] Setting value of console variable "TimeScale" to stored value.
[02-09-2015 05:20:06 PM.457] Initializing console variable "WarnOnPluginLoad".
[02-09-2015 05:20:06 PM.457] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[02-09-2015 05:20:06 PM.457] Read value: False
[02-09-2015 05:20:06 PM.457] Setting value of console variable "WarnOnPluginLoad" to stored value.
[02-09-2015 05:20:06 PM.794] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[02-09-2015 05:20:06 PM.807] 
[02-09-2015 05:20:06 PM.807] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[02-09-2015 05:20:06 PM.808] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[02-09-2015 05:20:07 PM.866] <UNLOADED PLUGIN>: Initializing input system
[02-09-2015 05:20:07 PM.871] <UNLOADED PLUGIN>: Initializing game console
[02-09-2015 05:20:07 PM.874] <UNLOADED PLUGIN>: Initializing forms manager
[02-09-2015 05:20:08 PM.006] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[02-09-2015 05:20:08 PM.635] ---------------------------------------------------------------------
[02-09-2015 05:20:08 PM.635] LSPD FIRST RESPONSE
[02-09-2015 05:20:08 PM.635] Version 0.2a
[02-09-2015 05:20:08 PM.635] A G17 Media Modification
[02-09-2015 05:20:08 PM.635] - Developed by LMS & Sam
[02-09-2015 05:20:08 PM.635] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[02-09-2015 05:20:08 PM.635] © Copyright 2015, G17 Media, www.lspdfr.com
[02-09-2015 05:20:08 PM.635] ---------------------------------------------------------------------
[02-09-2015 05:20:08 PM.635] LSPD First Response: Running LSPD First Response 0.2a
[02-09-2015 05:20:08 PM.635] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[02-09-2015 05:20:09 PM.005] Cached police
[02-09-2015 05:20:09 PM.005] Cached police2
[02-09-2015 05:20:09 PM.005] Cached policet
[02-09-2015 05:20:09 PM.005] Cached sheriff2
[02-09-2015 05:20:09 PM.005] Cached sheriff
[02-09-2015 05:20:09 PM.005] Cached police4
[02-09-2015 05:20:09 PM.005] Cached policeb
[02-09-2015 05:20:09 PM.006] Cached policeb
[02-09-2015 05:20:09 PM.006] Cached policeb
[02-09-2015 05:20:09 PM.006] Cached fbi2
[02-09-2015 05:20:09 PM.006] Cached policeold1
[02-09-2015 05:20:09 PM.006] Cached policeold2
[02-09-2015 05:20:09 PM.006] Cached policeold2
[02-09-2015 05:20:09 PM.006] Cached buzzard
[02-09-2015 05:20:09 PM.006] Cached polmav
[02-09-2015 05:20:09 PM.006] Cached frogger2
[02-09-2015 05:20:09 PM.006] Cached ambulance
[02-09-2015 05:20:09 PM.006] Cached firetruk
[02-09-2015 05:20:09 PM.125] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[02-09-2015 05:20:09 PM.132] LSPD First Response: We have 1 callouts registered
[02-09-2015 05:20:09 PM.132] LSPD First Response: CalloutManager initialized
[05-09-2015 09:25:50 PM.842] 
[05-09-2015 09:25:50 PM.890] 
[05-09-2015 09:25:50 PM.890] 
[05-09-2015 09:25:50 PM.890] ====================================================================================================
[05-09-2015 09:25:50 PM.899] Started new log on 05-09-2015 09:25:50 PM.842
[05-09-2015 09:25:50 PM.899] ====================================================================================================
[05-09-2015 09:25:50 PM.842] Log path: F:\GTA 5\RagePluginHook.log
[05-09-2015 09:25:50 PM.899] Log verbosity: Verbose
[05-09-2015 09:25:50 PM.901] Initializing input system
[05-09-2015 09:25:50 PM.913] Initializing game console
[05-09-2015 09:25:50 PM.974] Console key has been set to F4 (key code: 115)
[05-09-2015 09:25:51 PM.100] Console initialized
[05-09-2015 09:25:51 PM.100] Initializing forms manager
[05-09-2015 09:25:51 PM.140] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[05-09-2015 09:25:51 PM.159] ================ RAGE Plugin Hook ================
[05-09-2015 09:25:51 PM.160] Checking game support
[05-09-2015 09:25:51 PM.165] Product name: Grand Theft Auto V
[05-09-2015 09:25:51 PM.165] Product version: 1.0.393.4
[05-09-2015 09:25:51 PM.165] Is steam version: False
[05-09-2015 09:25:54 PM.674] Initializing game support
[05-09-2015 09:25:54 PM.674] Patching low level keyboard hook
[05-09-2015 09:25:54 PM.674] Patched low level keyboard hook
[05-09-2015 09:25:54 PM.674] Unhooking low level keyboard hook
[05-09-2015 09:25:54 PM.674] Unhooked low level keyboard hook
[05-09-2015 09:25:54 PM.674] Velocity limit removed.
[05-09-2015 09:26:05 PM.016] Compatibility level: 0
[05-09-2015 09:26:05 PM.016] Supported version detected
[05-09-2015 09:26:05 PM.016] ==================================================
[05-09-2015 09:26:05 PM.016] Patched IsDebuggerPresent
[05-09-2015 09:26:05 PM.016] Waiting for game initialization
[05-09-2015 09:26:05 PM.117] Initializing hook
[05-09-2015 09:26:05 PM.117] Completing interoperability
[05-09-2015 09:26:05 PM.117] Initialization code 1.
[05-09-2015 09:26:05 PM.117] Initialization code 2.
[05-09-2015 09:26:05 PM.117] Initialization code 3.
[05-09-2015 09:26:05 PM.117] Initialization code 4.
[05-09-2015 09:26:05 PM.117] Initialization code 5.
[05-09-2015 09:26:05 PM.117] Initialization code 6.
[05-09-2015 09:26:05 PM.117] Initialization code 7.
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 1
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 2
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 3
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 4
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 5
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 6
[05-09-2015 09:26:05 PM.117] Completing interoperability, phase 7
[05-09-2015 09:26:05 PM.119] Initializing DirectX
[05-09-2015 09:26:05 PM.128] Initializing Direct3D
[05-09-2015 09:26:05 PM.128] Loading C:\WINDOWS\system32\d3d11.dll
[05-09-2015 09:26:05 PM.128] Loaded at 0x7FFA44720000
[05-09-2015 09:26:05 PM.128] D3D11CreateDeviceAndSwapChain at 0x7FFA44738100
[05-09-2015 09:26:05 PM.128] Creating Direct3D 11 device and swap chain
[05-09-2015 09:26:05 PM.167] Attempting feature level 10_1
[05-09-2015 09:26:05 PM.203] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[05-09-2015 09:26:05 PM.228] Swap Chain created: 0x9E96A11030
[05-09-2015 09:26:05 PM.228] Swap Chain VTable: 0x9E96A11030
[05-09-2015 09:26:05 PM.228] Swap Chain VTable_2: 0x7FFA4467EF40
[05-09-2015 09:26:05 PM.228] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[05-09-2015 09:26:05 PM.228] D3D11Present: 0x7FFA44631DA0
[05-09-2015 09:26:05 PM.228] D3D11ResizeBuffers: 0x7FFA44635D10
[05-09-2015 09:26:05 PM.228] D3D11ResizeTarget: 0x7FFA44670E90
[05-09-2015 09:26:05 PM.228] D3D11SetFullscreenState: 0x7FFA4463C730
[05-09-2015 09:26:05 PM.228] Getting device
[05-09-2015 09:26:05 PM.228] Retrieved device
[05-09-2015 09:26:05 PM.228] Creating wrapper
[05-09-2015 09:26:05 PM.236] Direct3D initialized
[05-09-2015 09:26:05 PM.236] Initialized DirectX
[05-09-2015 09:26:05 PM.236] Direct3D watcher thread spawned
[05-09-2015 09:26:05 PM.753] Wrapper created
[05-09-2015 09:26:05 PM.814] Effect created
[05-09-2015 09:26:05 PM.814] Creating buffer
[05-09-2015 09:26:05 PM.814] Created buffer
[05-09-2015 09:26:05 PM.814] Creating blend state
[05-09-2015 09:26:05 PM.814] Created blend state
[05-09-2015 09:26:05 PM.815] Done with creation
[05-09-2015 09:26:07 PM.829] Initializing texture system.
[05-09-2015 09:26:07 PM.829] Initializing texture system; phase 1
[05-09-2015 09:26:07 PM.829] Initializing texture system; phase 2
[05-09-2015 09:26:07 PM.943] Initializing texture system; phase 3
[05-09-2015 09:26:07 PM.943] Initializing texture system; phase 4
[05-09-2015 09:26:07 PM.967] Initializing texture system; phase 5
[05-09-2015 09:26:08 PM.006] Initializing texture system; phase 6
[05-09-2015 09:26:08 PM.007] Initializing texture system; phase 7
[05-09-2015 09:26:08 PM.009] Initializing texture system; phase 8
[05-09-2015 09:26:08 PM.009] Initializing texture system; phase 9
[05-09-2015 09:26:08 PM.031] Initializing texture system; phase 10
[05-09-2015 09:26:08 PM.034] Initializing texture system; phase 11
[05-09-2015 09:26:08 PM.035] Initializing texture system; phase 12
[05-09-2015 09:26:08 PM.035] Initializing texture system; phase 13
[05-09-2015 09:26:08 PM.035] Initializing texture system; phase 14
[05-09-2015 09:26:10 PM.238] Direct3D watcher thread ended
[05-09-2015 09:26:57 PM.190] Initializing console variable "ConsoleKey".
[05-09-2015 09:26:57 PM.190] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05-09-2015 09:26:57 PM.196] Read value: F4
[05-09-2015 09:26:57 PM.196] Setting value of console variable "ConsoleKey" to stored value.
[05-09-2015 09:26:57 PM.196] Console key has been set to F4 (key code: 115)
[05-09-2015 09:26:57 PM.196] Initializing console variable "PluginTimeoutThreshold".
[05-09-2015 09:26:57 PM.196] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[05-09-2015 09:26:57 PM.203] Read value: 10000
[05-09-2015 09:26:57 PM.203] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[05-09-2015 09:26:57 PM.203] Initializing console variable "AlwaysShowConsoleOutput".
[05-09-2015 09:26:57 PM.203] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[05-09-2015 09:26:57 PM.204] Read value: False
[05-09-2015 09:26:57 PM.204] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[05-09-2015 09:26:57 PM.204] Initializing console variable "IsDeveloperModeEnabled".
[05-09-2015 09:26:57 PM.204] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[05-09-2015 09:26:57 PM.204] Read value: True
[05-09-2015 09:26:57 PM.204] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[05-09-2015 09:26:57 PM.249] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 09:26:57 PM.249] Initializing console variable "TimeScale".
[05-09-2015 09:26:57 PM.249] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[05-09-2015 09:26:57 PM.260] Read value: 0
[05-09-2015 09:26:57 PM.260] Setting value of console variable "TimeScale" to stored value.
[05-09-2015 09:26:57 PM.261] Initializing console variable "WarnOnPluginLoad".
[05-09-2015 09:26:57 PM.261] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[05-09-2015 09:26:57 PM.261] Read value: False
[05-09-2015 09:26:57 PM.261] Setting value of console variable "WarnOnPluginLoad" to stored value.
[05-09-2015 09:26:57 PM.647] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 09:26:57 PM.663] 
[05-09-2015 09:26:57 PM.663] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 09:26:57 PM.664] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[05-09-2015 09:26:58 PM.811] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 09:26:58 PM.817] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 09:26:58 PM.819] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 09:26:59 PM.058] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[05-09-2015 09:26:59 PM.704] ---------------------------------------------------------------------
[05-09-2015 09:26:59 PM.704] LSPD FIRST RESPONSE
[05-09-2015 09:26:59 PM.704] Version 0.2b
[05-09-2015 09:26:59 PM.704] A G17 Media Modification
[05-09-2015 09:26:59 PM.704] - Developed by LMS & Sam
[05-09-2015 09:26:59 PM.704] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[05-09-2015 09:26:59 PM.704] © Copyright 2015, G17 Media, www.lspdfr.com
[05-09-2015 09:26:59 PM.704] ---------------------------------------------------------------------
[05-09-2015 09:26:59 PM.704] LSPD First Response: Running LSPD First Response 0.2b
[05-09-2015 09:26:59 PM.705] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[05-09-2015 09:27:00 PM.126] Cached police
[05-09-2015 09:27:00 PM.126] Cached police2
[05-09-2015 09:27:00 PM.126] Cached policet
[05-09-2015 09:27:00 PM.127] Cached sheriff2
[05-09-2015 09:27:00 PM.127] Cached sheriff
[05-09-2015 09:27:00 PM.127] Cached police4
[05-09-2015 09:27:00 PM.127] Cached policeb
[05-09-2015 09:27:00 PM.127] Cached policeb
[05-09-2015 09:27:00 PM.127] Cached policeb
[05-09-2015 09:27:00 PM.127] Cached fbi2
[05-09-2015 09:27:00 PM.127] Cached policeold1
[05-09-2015 09:27:00 PM.127] Cached policeold2
[05-09-2015 09:27:00 PM.127] Cached policeold2
[05-09-2015 09:27:00 PM.127] Cached buzzard
[05-09-2015 09:27:00 PM.127] Cached polmav
[05-09-2015 09:27:00 PM.127] Cached frogger2
[05-09-2015 09:27:00 PM.127] Cached ambulance
[05-09-2015 09:27:00 PM.128] Cached firetruk
[05-09-2015 09:27:00 PM.292] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[05-09-2015 09:27:00 PM.294] LSPD First Response: We have 1 callouts registered
[05-09-2015 09:27:00 PM.294] LSPD First Response: CalloutManager initialized
[05-09-2015 09:30:57 PM.042] Weapon asset with hash 0x678b81b1 could not be loaded within a reasonable time. It may be invalid
[05-09-2015 09:30:57 PM.129] RagePluginHook
[05-09-2015 09:30:57 PM.129]    at Rage.WeaponAsset.LoadAndWait()
[05-09-2015 09:30:57 PM.129]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[05-09-2015 09:30:57 PM.129]    at LSPD_First_Response.Duty.ToggleDuty()
[05-09-2015 09:30:57 PM.129]    at LSPD_First_Response.Duty.?()
[05-09-2015 09:30:57 PM.186]    at ?.?()
[05-09-2015 09:49:58 PM.392] 
[05-09-2015 09:49:58 PM.393] 
[05-09-2015 09:49:58 PM.393] 
[05-09-2015 09:49:58 PM.393] ====================================================================================================
[05-09-2015 09:49:58 PM.393] Started new log on 05-09-2015 09:49:58 PM.392
[05-09-2015 09:49:58 PM.393] ====================================================================================================
[05-09-2015 09:49:58 PM.391] Log path: F:\GTA 5\RagePluginHook.log
[05-09-2015 09:49:58 PM.393] Log verbosity: Verbose
[05-09-2015 09:49:58 PM.395] Initializing input system
[05-09-2015 09:49:58 PM.398] Initializing game console
[05-09-2015 09:49:58 PM.406] Console key has been set to F4 (key code: 115)
[05-09-2015 09:49:58 PM.458] Console initialized
[05-09-2015 09:49:58 PM.458] Initializing forms manager
[05-09-2015 09:49:58 PM.463] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[05-09-2015 09:49:58 PM.478] ================ RAGE Plugin Hook ================
[05-09-2015 09:49:58 PM.479] Checking game support
[05-09-2015 09:49:58 PM.486] Product name: Grand Theft Auto V
[05-09-2015 09:49:58 PM.486] Product version: 1.0.393.4
[05-09-2015 09:49:58 PM.486] Is steam version: False
[05-09-2015 09:49:58 PM.689] Initializing game support
[05-09-2015 09:49:58 PM.689] Patching low level keyboard hook
[05-09-2015 09:49:58 PM.689] Patched low level keyboard hook
[05-09-2015 09:49:58 PM.689] Unhooking low level keyboard hook
[05-09-2015 09:49:58 PM.689] Unhooked low level keyboard hook
[05-09-2015 09:49:58 PM.689] Velocity limit removed.
[05-09-2015 09:50:08 PM.588] Compatibility level: 0
[05-09-2015 09:50:08 PM.588] Supported version detected
[05-09-2015 09:50:08 PM.588] ==================================================
[05-09-2015 09:50:08 PM.588] Patched IsDebuggerPresent
[05-09-2015 09:50:08 PM.588] Waiting for game initialization
[05-09-2015 09:50:09 PM.805] Initializing hook
[05-09-2015 09:50:09 PM.805] Completing interoperability
[05-09-2015 09:50:09 PM.805] Initialization code 1.
[05-09-2015 09:50:09 PM.805] Initialization code 2.
[05-09-2015 09:50:09 PM.805] Initialization code 3.
[05-09-2015 09:50:09 PM.805] Initialization code 4.
[05-09-2015 09:50:09 PM.805] Initialization code 5.
[05-09-2015 09:50:09 PM.805] Initialization code 6.
[05-09-2015 09:50:09 PM.805] Initialization code 7.
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 1
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 2
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 3
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 4
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 5
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 6
[05-09-2015 09:50:09 PM.805] Completing interoperability, phase 7
[05-09-2015 09:50:09 PM.807] Initializing DirectX
[05-09-2015 09:50:09 PM.816] Initializing Direct3D
[05-09-2015 09:50:09 PM.817] Loading C:\WINDOWS\system32\d3d11.dll
[05-09-2015 09:50:09 PM.817] Loaded at 0x7FFA44720000
[05-09-2015 09:50:09 PM.817] D3D11CreateDeviceAndSwapChain at 0x7FFA44738100
[05-09-2015 09:50:09 PM.817] Creating Direct3D 11 device and swap chain
[05-09-2015 09:50:09 PM.873] Attempting feature level 10_1
[05-09-2015 09:50:09 PM.923] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[05-09-2015 09:50:09 PM.969] Swap Chain created: 0x9008613780
[05-09-2015 09:50:09 PM.969] Swap Chain VTable: 0x9008613780
[05-09-2015 09:50:09 PM.969] Swap Chain VTable_2: 0x7FFA4467EF40
[05-09-2015 09:50:09 PM.969] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[05-09-2015 09:50:09 PM.969] D3D11Present: 0x7FFA44631DA0
[05-09-2015 09:50:09 PM.969] D3D11ResizeBuffers: 0x7FFA44635D10
[05-09-2015 09:50:09 PM.969] D3D11ResizeTarget: 0x7FFA44670E90
[05-09-2015 09:50:09 PM.969] D3D11SetFullscreenState: 0x7FFA4463C730
[05-09-2015 09:50:09 PM.969] Getting device
[05-09-2015 09:50:09 PM.969] Retrieved device
[05-09-2015 09:50:09 PM.969] Creating wrapper
[05-09-2015 09:50:09 PM.979] Direct3D initialized
[05-09-2015 09:50:09 PM.979] Initialized DirectX
[05-09-2015 09:50:09 PM.980] Direct3D watcher thread spawned
[05-09-2015 09:50:10 PM.106] Wrapper created
[05-09-2015 09:50:10 PM.114] Effect created
[05-09-2015 09:50:10 PM.114] Creating buffer
[05-09-2015 09:50:10 PM.114] Created buffer
[05-09-2015 09:50:10 PM.114] Creating blend state
[05-09-2015 09:50:10 PM.114] Created blend state
[05-09-2015 09:50:10 PM.114] Done with creation
[05-09-2015 09:50:10 PM.350] Initializing texture system.
[05-09-2015 09:50:10 PM.351] Initializing texture system; phase 1
[05-09-2015 09:50:10 PM.351] Initializing texture system; phase 2
[05-09-2015 09:50:10 PM.351] Initializing texture system; phase 3
[05-09-2015 09:50:10 PM.351] Initializing texture system; phase 4
[05-09-2015 09:50:10 PM.352] Initializing texture system; phase 5
[05-09-2015 09:50:10 PM.352] Initializing texture system; phase 6
[05-09-2015 09:50:10 PM.353] Initializing texture system; phase 7
[05-09-2015 09:50:10 PM.356] Initializing texture system; phase 8
[05-09-2015 09:50:10 PM.356] Initializing texture system; phase 9
[05-09-2015 09:50:10 PM.357] Initializing texture system; phase 10
[05-09-2015 09:50:10 PM.361] Initializing texture system; phase 11
[05-09-2015 09:50:10 PM.361] Initializing texture system; phase 12
[05-09-2015 09:50:10 PM.361] Initializing texture system; phase 13
[05-09-2015 09:50:10 PM.361] Initializing texture system; phase 14
[05-09-2015 09:50:14 PM.980] Direct3D watcher thread ended
[05-09-2015 09:51:27 PM.893] Initializing console variable "ConsoleKey".
[05-09-2015 09:51:27 PM.893] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05-09-2015 09:51:27 PM.899] Read value: F4
[05-09-2015 09:51:27 PM.899] Setting value of console variable "ConsoleKey" to stored value.
[05-09-2015 09:51:27 PM.899] Console key has been set to F4 (key code: 115)
[05-09-2015 09:51:27 PM.899] Initializing console variable "PluginTimeoutThreshold".
[05-09-2015 09:51:27 PM.899] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[05-09-2015 09:51:27 PM.905] Read value: 10000
[05-09-2015 09:51:27 PM.905] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[05-09-2015 09:51:27 PM.905] Initializing console variable "AlwaysShowConsoleOutput".
[05-09-2015 09:51:27 PM.905] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[05-09-2015 09:51:27 PM.905] Read value: False
[05-09-2015 09:51:27 PM.905] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[05-09-2015 09:51:27 PM.905] Initializing console variable "IsDeveloperModeEnabled".
[05-09-2015 09:51:27 PM.905] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[05-09-2015 09:51:27 PM.906] Read value: True
[05-09-2015 09:51:27 PM.906] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[05-09-2015 09:51:27 PM.922] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 09:51:27 PM.922] Initializing console variable "TimeScale".
[05-09-2015 09:51:27 PM.922] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[05-09-2015 09:51:27 PM.922] Read value: 0
[05-09-2015 09:51:27 PM.922] Setting value of console variable "TimeScale" to stored value.
[05-09-2015 09:51:27 PM.923] Initializing console variable "WarnOnPluginLoad".
[05-09-2015 09:51:27 PM.923] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[05-09-2015 09:51:27 PM.923] Read value: False
[05-09-2015 09:51:27 PM.924] Setting value of console variable "WarnOnPluginLoad" to stored value.
[05-09-2015 09:51:28 PM.180] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 09:51:28 PM.198] 
[05-09-2015 09:51:28 PM.198] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 09:51:28 PM.199] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[05-09-2015 09:51:29 PM.193] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 09:51:29 PM.198] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 09:51:29 PM.200] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 09:51:29 PM.264] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[05-09-2015 09:51:29 PM.585] ---------------------------------------------------------------------
[05-09-2015 09:51:29 PM.585] LSPD FIRST RESPONSE
[05-09-2015 09:51:29 PM.586] Version 0.2b
[05-09-2015 09:51:29 PM.586] A G17 Media Modification
[05-09-2015 09:51:29 PM.586] - Developed by LMS & Sam
[05-09-2015 09:51:29 PM.586] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[05-09-2015 09:51:29 PM.586] © Copyright 2015, G17 Media, www.lspdfr.com
[05-09-2015 09:51:29 PM.586] ---------------------------------------------------------------------
[05-09-2015 09:51:29 PM.586] LSPD First Response: Running LSPD First Response 0.2b
[05-09-2015 09:51:29 PM.586] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[05-09-2015 09:51:29 PM.846] Cached police
[05-09-2015 09:51:29 PM.846] Cached police2
[05-09-2015 09:51:29 PM.846] Cached policet
[05-09-2015 09:51:29 PM.846] Cached sheriff2
[05-09-2015 09:51:29 PM.846] Cached sheriff
[05-09-2015 09:51:29 PM.846] Cached police4
[05-09-2015 09:51:29 PM.846] Cached policeb
[05-09-2015 09:51:29 PM.847] Cached policeb
[05-09-2015 09:51:29 PM.847] Cached policeb
[05-09-2015 09:51:29 PM.847] Cached fbi2
[05-09-2015 09:51:29 PM.847] Cached policeold1
[05-09-2015 09:51:29 PM.847] Cached policeold2
[05-09-2015 09:51:29 PM.847] Cached policeold2
[05-09-2015 09:51:29 PM.847] Cached buzzard
[05-09-2015 09:51:29 PM.847] Cached polmav
[05-09-2015 09:51:29 PM.847] Cached frogger2
[05-09-2015 09:51:29 PM.847] Cached ambulance
[05-09-2015 09:51:29 PM.847] Cached firetruk
[05-09-2015 09:51:29 PM.968] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[05-09-2015 09:51:29 PM.972] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[05-09-2015 09:51:30 PM.032] LSPD First Response: Creating plugin: CalloutsV.Main
[05-09-2015 09:51:30 PM.174] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[05-09-2015 09:51:30 PM.174] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[05-09-2015 09:51:30 PM.174] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[05-09-2015 09:51:30 PM.174] LSPD First Response: We have 1 callouts registered
[05-09-2015 09:51:30 PM.175] LSPD First Response: CalloutManager initialized
[05-09-2015 09:54:45 PM.540] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[05-09-2015 09:54:45 PM.579] RagePluginHook
[05-09-2015 09:54:45 PM.579]    at Rage.WeaponAsset.LoadAndWait()
[05-09-2015 09:54:45 PM.579]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[05-09-2015 09:54:45 PM.579]    at LSPD_First_Response.Duty.ToggleDuty()
[05-09-2015 09:54:45 PM.579]    at LSPD_First_Response.Duty.?()
[05-09-2015 09:54:45 PM.579]    at ?.?()
[05-09-2015 10:09:43 PM.034] 
[05-09-2015 10:09:43 PM.035] 
[05-09-2015 10:09:43 PM.035] 
[05-09-2015 10:09:43 PM.035] ====================================================================================================
[05-09-2015 10:09:43 PM.035] Started new log on 05-09-2015 10:09:43 PM.034
[05-09-2015 10:09:43 PM.035] ====================================================================================================
[05-09-2015 10:09:43 PM.032] Log path: F:\GTA 5\RagePluginHook.log
[05-09-2015 10:09:43 PM.035] Log verbosity: Verbose
[05-09-2015 10:09:43 PM.038] Initializing input system
[05-09-2015 10:09:43 PM.043] Initializing game console
[05-09-2015 10:09:43 PM.054] Console key has been set to F4 (key code: 115)
[05-09-2015 10:09:43 PM.104] Console initialized
[05-09-2015 10:09:43 PM.104] Initializing forms manager
[05-09-2015 10:09:43 PM.110] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[05-09-2015 10:09:43 PM.120] ================ RAGE Plugin Hook ================
[05-09-2015 10:09:43 PM.122] Checking game support
[05-09-2015 10:09:43 PM.127] Product name: Grand Theft Auto V
[05-09-2015 10:09:43 PM.127] Product version: 1.0.393.4
[05-09-2015 10:09:43 PM.127] Is steam version: False
[05-09-2015 10:09:43 PM.325] Initializing game support
[05-09-2015 10:09:43 PM.325] Patching low level keyboard hook
[05-09-2015 10:09:43 PM.325] Patched low level keyboard hook
[05-09-2015 10:09:43 PM.325] Unhooking low level keyboard hook
[05-09-2015 10:09:43 PM.325] Unhooked low level keyboard hook
[05-09-2015 10:09:43 PM.325] Velocity limit removed.
[05-09-2015 10:09:52 PM.833] Compatibility level: 0
[05-09-2015 10:09:52 PM.833] Supported version detected
[05-09-2015 10:09:52 PM.833] ==================================================
[05-09-2015 10:09:52 PM.833] Patched IsDebuggerPresent
[05-09-2015 10:09:52 PM.833] Waiting for game initialization
[05-09-2015 10:09:54 PM.075] Initializing hook
[05-09-2015 10:09:54 PM.075] Completing interoperability
[05-09-2015 10:09:54 PM.075] Initialization code 1.
[05-09-2015 10:09:54 PM.075] Initialization code 2.
[05-09-2015 10:09:54 PM.075] Initialization code 3.
[05-09-2015 10:09:54 PM.075] Initialization code 4.
[05-09-2015 10:09:54 PM.075] Initialization code 5.
[05-09-2015 10:09:54 PM.075] Initialization code 6.
[05-09-2015 10:09:54 PM.075] Initialization code 7.
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 1
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 2
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 3
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 4
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 5
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 6
[05-09-2015 10:09:54 PM.075] Completing interoperability, phase 7
[05-09-2015 10:09:54 PM.077] Initializing DirectX
[05-09-2015 10:09:54 PM.080] Initializing Direct3D
[05-09-2015 10:09:54 PM.081] Loading C:\WINDOWS\system32\d3d11.dll
[05-09-2015 10:09:54 PM.081] Loaded at 0x7FFA44720000
[05-09-2015 10:09:54 PM.081] D3D11CreateDeviceAndSwapChain at 0x7FFA44738100
[05-09-2015 10:09:54 PM.081] Creating Direct3D 11 device and swap chain
[05-09-2015 10:09:54 PM.118] Attempting feature level 10_1
[05-09-2015 10:09:54 PM.150] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[05-09-2015 10:09:54 PM.173] Swap Chain created: 0xB0FDBE8420
[05-09-2015 10:09:54 PM.174] Swap Chain VTable: 0xB0FDBE8420
[05-09-2015 10:09:54 PM.174] Swap Chain VTable_2: 0x7FFA4467EF40
[05-09-2015 10:09:54 PM.174] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[05-09-2015 10:09:54 PM.174] D3D11Present: 0x7FFA44631DA0
[05-09-2015 10:09:54 PM.174] D3D11ResizeBuffers: 0x7FFA44635D10
[05-09-2015 10:09:54 PM.174] D3D11ResizeTarget: 0x7FFA44670E90
[05-09-2015 10:09:54 PM.174] D3D11SetFullscreenState: 0x7FFA4463C730
[05-09-2015 10:09:54 PM.174] Getting device
[05-09-2015 10:09:54 PM.174] Retrieved device
[05-09-2015 10:09:54 PM.174] Creating wrapper
[05-09-2015 10:09:54 PM.182] Direct3D initialized
[05-09-2015 10:09:54 PM.182] Initialized DirectX
[05-09-2015 10:09:54 PM.182] Direct3D watcher thread spawned
[05-09-2015 10:09:54 PM.305] Wrapper created
[05-09-2015 10:09:54 PM.313] Effect created
[05-09-2015 10:09:54 PM.313] Creating buffer
[05-09-2015 10:09:54 PM.313] Created buffer
[05-09-2015 10:09:54 PM.313] Creating blend state
[05-09-2015 10:09:54 PM.313] Created blend state
[05-09-2015 10:09:54 PM.313] Done with creation
[05-09-2015 10:09:54 PM.350] Initializing texture system.
[05-09-2015 10:09:54 PM.351] Initializing texture system; phase 1
[05-09-2015 10:09:54 PM.351] Initializing texture system; phase 2
[05-09-2015 10:09:54 PM.351] Initializing texture system; phase 3
[05-09-2015 10:09:54 PM.351] Initializing texture system; phase 4
[05-09-2015 10:09:54 PM.352] Initializing texture system; phase 5
[05-09-2015 10:09:54 PM.352] Initializing texture system; phase 6
[05-09-2015 10:09:54 PM.352] Initializing texture system; phase 7
[05-09-2015 10:09:54 PM.355] Initializing texture system; phase 8
[05-09-2015 10:09:54 PM.356] Initializing texture system; phase 9
[05-09-2015 10:09:54 PM.356] Initializing texture system; phase 10
[05-09-2015 10:09:54 PM.361] Initializing texture system; phase 11
[05-09-2015 10:09:54 PM.361] Initializing texture system; phase 12
[05-09-2015 10:09:54 PM.361] Initializing texture system; phase 13
[05-09-2015 10:09:54 PM.361] Initializing texture system; phase 14
[05-09-2015 10:09:59 PM.184] Direct3D watcher thread ended
[05-09-2015 10:10:58 PM.548] Initializing console variable "ConsoleKey".
[05-09-2015 10:10:58 PM.548] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05-09-2015 10:10:58 PM.554] Read value: F4
[05-09-2015 10:10:58 PM.554] Setting value of console variable "ConsoleKey" to stored value.
[05-09-2015 10:10:58 PM.555] Console key has been set to F4 (key code: 115)
[05-09-2015 10:10:58 PM.555] Initializing console variable "PluginTimeoutThreshold".
[05-09-2015 10:10:58 PM.555] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[05-09-2015 10:10:58 PM.562] Read value: 10000
[05-09-2015 10:10:58 PM.562] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[05-09-2015 10:10:58 PM.562] Initializing console variable "AlwaysShowConsoleOutput".
[05-09-2015 10:10:58 PM.562] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[05-09-2015 10:10:58 PM.563] Read value: False
[05-09-2015 10:10:58 PM.563] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[05-09-2015 10:10:58 PM.563] Initializing console variable "IsDeveloperModeEnabled".
[05-09-2015 10:10:58 PM.563] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[05-09-2015 10:10:58 PM.563] Read value: True
[05-09-2015 10:10:58 PM.563] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[05-09-2015 10:10:58 PM.581] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 10:10:58 PM.581] Initializing console variable "TimeScale".
[05-09-2015 10:10:58 PM.581] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[05-09-2015 10:10:58 PM.581] Read value: 0
[05-09-2015 10:10:58 PM.581] Setting value of console variable "TimeScale" to stored value.
[05-09-2015 10:10:58 PM.582] Initializing console variable "WarnOnPluginLoad".
[05-09-2015 10:10:58 PM.582] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[05-09-2015 10:10:58 PM.582] Read value: False
[05-09-2015 10:10:58 PM.582] Setting value of console variable "WarnOnPluginLoad" to stored value.
[05-09-2015 10:10:58 PM.839] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 10:10:58 PM.857] 
[05-09-2015 10:10:58 PM.857] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 10:10:58 PM.858] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[05-09-2015 10:10:59 PM.910] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 10:10:59 PM.916] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 10:10:59 PM.919] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 10:10:59 PM.976] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[05-09-2015 10:11:00 PM.296] ---------------------------------------------------------------------
[05-09-2015 10:11:00 PM.296] LSPD FIRST RESPONSE
[05-09-2015 10:11:00 PM.297] Version 0.2b
[05-09-2015 10:11:00 PM.297] A G17 Media Modification
[05-09-2015 10:11:00 PM.297] - Developed by LMS & Sam
[05-09-2015 10:11:00 PM.297] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[05-09-2015 10:11:00 PM.297] © Copyright 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:11:00 PM.297] ---------------------------------------------------------------------
[05-09-2015 10:11:00 PM.297] LSPD First Response: Running LSPD First Response 0.2b
[05-09-2015 10:11:00 PM.297] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:11:00 PM.568] Cached police
[05-09-2015 10:11:00 PM.569] Cached police2
[05-09-2015 10:11:00 PM.569] Cached policet
[05-09-2015 10:11:00 PM.569] Cached sheriff2
[05-09-2015 10:11:00 PM.569] Cached sheriff
[05-09-2015 10:11:00 PM.569] Cached police4
[05-09-2015 10:11:00 PM.569] Cached policeb
[05-09-2015 10:11:00 PM.569] Cached policeb
[05-09-2015 10:11:00 PM.569] Cached policeb
[05-09-2015 10:11:00 PM.569] Cached fbi2
[05-09-2015 10:11:00 PM.569] Cached policeold1
[05-09-2015 10:11:00 PM.569] Cached policeold2
[05-09-2015 10:11:00 PM.569] Cached policeold2
[05-09-2015 10:11:00 PM.569] Cached buzzard
[05-09-2015 10:11:00 PM.569] Cached polmav
[05-09-2015 10:11:00 PM.569] Cached frogger2
[05-09-2015 10:11:00 PM.569] Cached ambulance
[05-09-2015 10:11:00 PM.569] Cached firetruk
[05-09-2015 10:11:00 PM.695] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[05-09-2015 10:11:00 PM.758] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[05-09-2015 10:11:00 PM.814] LSPD First Response: Creating plugin: CalloutsV.Main
[05-09-2015 10:11:00 PM.847] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[05-09-2015 10:11:00 PM.847] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[05-09-2015 10:11:00 PM.847] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[05-09-2015 10:11:00 PM.847] LSPD First Response: We have 1 callouts registered
[05-09-2015 10:11:00 PM.847] LSPD First Response: CalloutManager initialized
[05-09-2015 10:13:26 PM.241] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[05-09-2015 10:13:26 PM.288] RagePluginHook
[05-09-2015 10:13:26 PM.289]    at Rage.WeaponAsset.LoadAndWait()
[05-09-2015 10:13:26 PM.289]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[05-09-2015 10:13:26 PM.289]    at LSPD_First_Response.Duty.ToggleDuty()
[05-09-2015 10:13:26 PM.289]    at LSPD_First_Response.Duty.?()
[05-09-2015 10:13:26 PM.289]    at ?.?()
[05-09-2015 10:35:18 PM.105] 
[05-09-2015 10:35:18 PM.105] 
[05-09-2015 10:35:18 PM.105] 
[05-09-2015 10:35:18 PM.105] ====================================================================================================
[05-09-2015 10:35:18 PM.105] Started new log on 05-09-2015 10:35:18 PM.105
[05-09-2015 10:35:18 PM.105] ====================================================================================================
[05-09-2015 10:35:18 PM.104] Log path: F:\GTA 5\RagePluginHook.log
[05-09-2015 10:35:18 PM.106] Log verbosity: Verbose
[05-09-2015 10:35:18 PM.107] Initializing input system
[05-09-2015 10:35:18 PM.111] Initializing game console
[05-09-2015 10:35:18 PM.117] Console key has been set to F4 (key code: 115)
[05-09-2015 10:35:18 PM.148] Console initialized
[05-09-2015 10:35:18 PM.148] Initializing forms manager
[05-09-2015 10:35:18 PM.151] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[05-09-2015 10:35:18 PM.160] ================ RAGE Plugin Hook ================
[05-09-2015 10:35:18 PM.161] Checking game support
[05-09-2015 10:35:18 PM.166] Product name: Grand Theft Auto V
[05-09-2015 10:35:18 PM.166] Product version: 1.0.393.4
[05-09-2015 10:35:18 PM.166] Is steam version: False
[05-09-2015 10:35:18 PM.369] Initializing game support
[05-09-2015 10:35:18 PM.369] Patching low level keyboard hook
[05-09-2015 10:35:18 PM.369] Patched low level keyboard hook
[05-09-2015 10:35:18 PM.369] Unhooking low level keyboard hook
[05-09-2015 10:35:18 PM.369] Unhooked low level keyboard hook
[05-09-2015 10:35:18 PM.369] Velocity limit removed.
[05-09-2015 10:35:31 PM.722] Compatibility level: 0
[05-09-2015 10:35:31 PM.722] Supported version detected
[05-09-2015 10:35:31 PM.722] ==================================================
[05-09-2015 10:35:31 PM.722] Patched IsDebuggerPresent
[05-09-2015 10:35:31 PM.722] Waiting for game initialization
[05-09-2015 10:35:48 PM.620] Initializing hook
[05-09-2015 10:35:48 PM.620] Completing interoperability
[05-09-2015 10:35:48 PM.620] Initialization code 1.
[05-09-2015 10:35:48 PM.620] Initialization code 2.
[05-09-2015 10:35:48 PM.620] Initialization code 3.
[05-09-2015 10:35:48 PM.620] Initialization code 4.
[05-09-2015 10:35:48 PM.620] Initialization code 5.
[05-09-2015 10:35:48 PM.620] Initialization code 6.
[05-09-2015 10:35:48 PM.620] Initialization code 7.
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 1
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 2
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 3
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 4
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 5
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 6
[05-09-2015 10:35:48 PM.620] Completing interoperability, phase 7
[05-09-2015 10:35:48 PM.622] Initializing DirectX
[05-09-2015 10:35:48 PM.626] Initializing Direct3D
[05-09-2015 10:35:48 PM.626] Loading C:\WINDOWS\system32\d3d11.dll
[05-09-2015 10:35:48 PM.626] Loaded at 0x7FFA44720000
[05-09-2015 10:35:48 PM.626] D3D11CreateDeviceAndSwapChain at 0x7FFA44738100
[05-09-2015 10:35:48 PM.626] Creating Direct3D 11 device and swap chain
[05-09-2015 10:35:48 PM.825] Swap Chain created: 0xEEF8C4B690
[05-09-2015 10:35:48 PM.825] Swap Chain VTable: 0xEEF8C4B690
[05-09-2015 10:35:48 PM.825] Swap Chain VTable_2: 0x7FFA4467EF40
[05-09-2015 10:35:48 PM.825] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[05-09-2015 10:35:48 PM.825] D3D11Present: 0x7FFA44631DA0
[05-09-2015 10:35:48 PM.825] D3D11ResizeBuffers: 0x7FFA44635D10
[05-09-2015 10:35:48 PM.825] D3D11ResizeTarget: 0x7FFA44670E90
[05-09-2015 10:35:48 PM.825] D3D11SetFullscreenState: 0x7FFA4463C730
[05-09-2015 10:35:48 PM.826] Getting device
[05-09-2015 10:35:48 PM.826] Retrieved device
[05-09-2015 10:35:48 PM.826] Creating wrapper
[05-09-2015 10:35:48 PM.836] Direct3D initialized
[05-09-2015 10:35:48 PM.836] Initialized DirectX
[05-09-2015 10:35:48 PM.837] Direct3D watcher thread spawned
[05-09-2015 10:35:48 PM.962] Wrapper created
[05-09-2015 10:35:48 PM.970] Effect created
[05-09-2015 10:35:48 PM.970] Creating buffer
[05-09-2015 10:35:48 PM.970] Created buffer
[05-09-2015 10:35:48 PM.970] Creating blend state
[05-09-2015 10:35:48 PM.970] Created blend state
[05-09-2015 10:35:48 PM.970] Done with creation
[05-09-2015 10:35:49 PM.003] Initializing texture system.
[05-09-2015 10:35:49 PM.003] Initializing texture system; phase 1
[05-09-2015 10:35:49 PM.003] Initializing texture system; phase 2
[05-09-2015 10:35:49 PM.004] Initializing texture system; phase 3
[05-09-2015 10:35:49 PM.004] Initializing texture system; phase 4
[05-09-2015 10:35:49 PM.004] Initializing texture system; phase 5
[05-09-2015 10:35:49 PM.005] Initializing texture system; phase 6
[05-09-2015 10:35:49 PM.005] Initializing texture system; phase 7
[05-09-2015 10:35:49 PM.008] Initializing texture system; phase 8
[05-09-2015 10:35:49 PM.008] Initializing texture system; phase 9
[05-09-2015 10:35:49 PM.009] Initializing texture system; phase 10
[05-09-2015 10:35:49 PM.013] Initializing texture system; phase 11
[05-09-2015 10:35:49 PM.013] Initializing texture system; phase 12
[05-09-2015 10:35:49 PM.014] Initializing texture system; phase 13
[05-09-2015 10:35:49 PM.014] Initializing texture system; phase 14
[05-09-2015 10:35:53 PM.838] Direct3D watcher thread ended
[05-09-2015 10:37:29 PM.692] Initializing console variable "ConsoleKey".
[05-09-2015 10:37:29 PM.693] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[05-09-2015 10:37:29 PM.931] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[05-09-2015 10:37:29 PM.950] 
[05-09-2015 10:37:29 PM.950] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 10:37:29 PM.951] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[05-09-2015 10:37:31 PM.015] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 10:37:31 PM.023] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 10:37:31 PM.025] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 10:37:31 PM.089] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[05-09-2015 10:37:31 PM.408] ---------------------------------------------------------------------
[05-09-2015 10:37:31 PM.408] LSPD FIRST RESPONSE
[05-09-2015 10:37:31 PM.408] Version 0.2b
[05-09-2015 10:37:31 PM.408] A G17 Media Modification
[05-09-2015 10:37:31 PM.408] - Developed by LMS & Sam
[05-09-2015 10:37:31 PM.408] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[05-09-2015 10:37:31 PM.408] © Copyright 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:37:31 PM.408] ---------------------------------------------------------------------
[05-09-2015 10:37:31 PM.409] LSPD First Response: Running LSPD First Response 0.2b
[05-09-2015 10:37:31 PM.409] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:37:31 PM.660] Cached police
[05-09-2015 10:37:31 PM.660] Cached police2
[05-09-2015 10:37:31 PM.660] Cached policet
[05-09-2015 10:37:31 PM.660] Cached sheriff2
[05-09-2015 10:37:31 PM.660] Cached sheriff
[05-09-2015 10:37:31 PM.661] Cached police4
[05-09-2015 10:37:31 PM.661] Cached policeb
[05-09-2015 10:37:31 PM.661] Cached policeb
[05-09-2015 10:37:31 PM.661] Cached policeb
[05-09-2015 10:37:31 PM.661] Cached fbi2
[05-09-2015 10:37:31 PM.661] Cached policeold1
[05-09-2015 10:37:31 PM.661] Cached policeold2
[05-09-2015 10:37:31 PM.661] Cached policeold2
[05-09-2015 10:37:31 PM.661] Cached buzzard
[05-09-2015 10:37:31 PM.661] Cached polmav
[05-09-2015 10:37:31 PM.661] Cached frogger2
[05-09-2015 10:37:31 PM.661] Cached ambulance
[05-09-2015 10:37:31 PM.661] Cached firetruk
[05-09-2015 10:37:31 PM.783] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[05-09-2015 10:37:31 PM.817] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[05-09-2015 10:37:31 PM.877] LSPD First Response: Creating plugin: CalloutsV.Main
[05-09-2015 10:37:31 PM.903] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[05-09-2015 10:37:31 PM.903] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[05-09-2015 10:37:31 PM.903] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[05-09-2015 10:37:31 PM.903] LSPD First Response: We have 1 callouts registered
[05-09-2015 10:37:31 PM.904] LSPD First Response: CalloutManager initialized
[05-09-2015 10:39:52 PM.265] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[05-09-2015 10:39:52 PM.306] RagePluginHook
[05-09-2015 10:39:52 PM.306]    at Rage.WeaponAsset.LoadAndWait()
[05-09-2015 10:39:52 PM.306]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[05-09-2015 10:39:52 PM.306]    at LSPD_First_Response.Duty.ToggleDuty()
[05-09-2015 10:39:52 PM.306]    at LSPD_First_Response.Duty.?()
[05-09-2015 10:39:52 PM.306]    at ?.?()
[05-09-2015 10:41:42 PM.595] 
[05-09-2015 10:41:42 PM.595] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 10:41:42 PM.595] Loading plugin from path: F:\GTA 5\Plugins\LSPD First Response.dll
[05-09-2015 10:41:43 PM.433] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 10:41:43 PM.437] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 10:41:43 PM.439] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 10:41:43 PM.533] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[05-09-2015 10:41:43 PM.574] ---------------------------------------------------------------------
[05-09-2015 10:41:43 PM.574] LSPD FIRST RESPONSE
[05-09-2015 10:41:43 PM.574] Version 0.2b
[05-09-2015 10:41:43 PM.574] A G17 Media Modification
[05-09-2015 10:41:43 PM.574] - Developed by LMS & Sam
[05-09-2015 10:41:43 PM.574] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[05-09-2015 10:41:43 PM.575] © Copyright 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:41:43 PM.575] ---------------------------------------------------------------------
[05-09-2015 10:41:43 PM.575] LSPD First Response: Running LSPD First Response 0.2b
[05-09-2015 10:41:43 PM.575] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[05-09-2015 10:41:43 PM.757] Cached police
[05-09-2015 10:41:43 PM.757] Cached police2
[05-09-2015 10:41:43 PM.757] Cached policet
[05-09-2015 10:41:43 PM.757] Cached sheriff2
[05-09-2015 10:41:43 PM.757] Cached sheriff
[05-09-2015 10:41:43 PM.757] Cached police4
[05-09-2015 10:41:43 PM.757] Cached policeb
[05-09-2015 10:41:43 PM.757] Cached policeb
[05-09-2015 10:41:43 PM.757] Cached policeb
[05-09-2015 10:41:43 PM.757] Cached fbi2
[05-09-2015 10:41:43 PM.757] Cached policeold1
[05-09-2015 10:41:43 PM.757] Cached policeold2
[05-09-2015 10:41:43 PM.757] Cached policeold2
[05-09-2015 10:41:43 PM.757] Cached buzzard
[05-09-2015 10:41:43 PM.757] Cached polmav
[05-09-2015 10:41:43 PM.757] Cached frogger2
[05-09-2015 10:41:43 PM.757] Cached ambulance
[05-09-2015 10:41:43 PM.757] Cached firetruk
[05-09-2015 10:41:43 PM.843] LSPD First Response: Folder is F:\GTA 5\plugins\lspdfr
[05-09-2015 10:41:43 PM.845] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[05-09-2015 10:41:43 PM.886] LSPD First Response: Creating plugin: CalloutsV.Main
[05-09-2015 10:41:43 PM.908] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[05-09-2015 10:41:43 PM.908] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[05-09-2015 10:41:43 PM.908] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[05-09-2015 10:41:43 PM.908] LSPD First Response: We have 1 callouts registered
[05-09-2015 10:41:43 PM.908] LSPD First Response: CalloutManager initialized
[05-09-2015 10:42:11 PM.607] 
[05-09-2015 10:42:11 PM.607] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[05-09-2015 10:42:11 PM.607] Loading plugin from path: F:\GTA 5\Plugins\LMS.Common.dll
[05-09-2015 10:42:12 PM.352] <UNLOADED PLUGIN>: Initializing input system
[05-09-2015 10:42:12 PM.355] <UNLOADED PLUGIN>: Initializing game console
[05-09-2015 10:42:12 PM.357] <UNLOADED PLUGIN>: Initializing forms manager
[05-09-2015 10:42:12 PM.402] ERROR: Could not load plugin from "F:\GTA 5\Plugins\LMS.Common.dll". Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[05-09-2015 10:42:12 PM.402] Parameter name: assemblyPath

The Interaction menu works but backup menu dosent!

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

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Try pressing f4 and then Loadplugin LSPDFR or something like that

already did it but nothing happens it says script loaded but still it has the same issue! I even removed the scripthook and all other modes but till no luck

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already did it but nothing happens it says script loaded but still it has the same issue! I even removed the scripthook and all other modes but till no luck

Read through my post and answer the questions to it =)

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

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Read through my post and answer the questions to it =)

Not needed anymore you may close this topic I have solved this issue it was a problem with rage plugin so all I did was downloaded  rageplugin from their site and installed them freshly and soon after that LSPDFR worked! it is perfect now!

 

/topic

 

 

Thanks!

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