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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing with updated RPH

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Hello, i just updated to the newest (.24) RPH and when i start the game and the launcher comes up, LSPDFR crashes, nothing seems to help., i have the RAGEPluginHook.Log in the Spoliers, as well as my game directory

Current mods i'm running

 Cop Holster

Cruise Control

Police Radio

Police Toolbox

Speed Radar

Spotlight

Traffic Control

Vehicle Search

CalloutsV

Wilderness Callouts

Police Radio

Bank Callouts

(i know its a lot)

umm yea. anything i forgot

my specs are as follows

Windows 10

AMD A8-5500 APU With RRadeon HD Graphics (3.20)GHz

32.00GB of Ram

2 1tb harddrives set up in a master/slave config

Nvidia Geforce GTX 970

[9/1/2015 02:53:35.033] Started new log on 9/1/2015 02:53:35.029
[9/1/2015 02:53:35.034] 

====================================================================================================
[9/1/2015 02:53:35.022] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/1/2015 02:53:35.035] Log verbosity: Verbose
[9/1/2015 02:53:35.039] Initializing input system
[9/1/2015 02:53:35.047] Initializing game console
[9/1/2015 02:53:35.056] Console key has been set to F4 (key code: 115)
[9/1/2015 02:53:35.109] Initializing console variable "SkipGameIntro".
[9/1/2015 02:53:35.109] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[9/1/2015 02:53:35.113] Read value: <null>
[9/1/2015 02:53:35.113] Initializing console variable "DisableRenderVersionText".
[9/1/2015 02:53:35.114] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/1/2015 02:53:35.121] Read value: False
[9/1/2015 02:53:35.121] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/1/2015 02:53:35.121] Initializing console variable "ConsoleKey".
[9/1/2015 02:53:35.122] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/1/2015 02:53:35.123] Read value: F4
[9/1/2015 02:53:35.123] Setting value of console variable "ConsoleKey" to stored value.
[9/1/2015 02:53:35.123] Console key has been set to F4 (key code: 115)
[9/1/2015 02:53:35.123] Initializing console variable "PluginTimeoutThreshold".
[9/1/2015 02:53:35.124] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/1/2015 02:53:35.124] Read value: 10000
[9/1/2015 02:53:35.124] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/1/2015 02:53:35.125] Initializing console variable "AlwaysShowConsoleOutput".
[9/1/2015 02:53:35.125] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/1/2015 02:53:35.125] Read value: False
[9/1/2015 02:53:35.126] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[9/1/2015 02:53:35.126] Initializing console variable "StartWithDeveloperModeEnabledId".
[9/1/2015 02:53:35.126] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[9/1/2015 02:53:35.127] Read value: <null>
[9/1/2015 02:53:35.127] Initializing console variable "PluginVerificationSystemDisableId".
[9/1/2015 02:53:35.127] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[9/1/2015 02:53:35.127] Read value: qxG95b703xS6LVQ7zJqZH7te6FYmXp02Y6TDv1090H56dpcK
[9/1/2015 02:53:35.128] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[9/1/2015 02:53:35.128] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/1/2015 02:53:35.128] Type: System.Boolean, Reading section: "Miscellaneous", key: 

ShowConsoleCommandInfoOnPluginLoad
[9/1/2015 02:53:35.129] Read value: <null>
[9/1/2015 02:53:35.129] Initializing console variable "ShowOnScreenWarnings".
[9/1/2015 02:53:35.129] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/1/2015 02:53:35.129] Read value: True
[9/1/2015 02:53:35.130] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[9/1/2015 02:53:35.130] Console initialized
[9/1/2015 02:53:35.130] Initializing forms manager
[9/1/2015 02:53:35.134] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[9/1/2015 02:53:35.144] ================ RAGE Plugin Hook ================
[9/1/2015 02:53:35.154] Checking game support
[9/1/2015 02:53:35.157] Product name: Grand Theft Auto V
[9/1/2015 02:53:35.157] Product version: 1.0.393.4
[9/1/2015 02:53:35.157] Is steam version: True
[9/1/2015 02:53:35.158] Initializing DirectX
[9/1/2015 02:53:35.160] Initializing Direct3D
[9/1/2015 02:53:35.161] Loading C:\WINDOWS\system32\d3d11.dll
[9/1/2015 02:53:35.161] Loaded at 0x7FFCDAD90000
[9/1/2015 02:53:35.161] D3D11CreateDeviceAndSwapChain at 0x7FFCDADA8100
[9/1/2015 02:53:35.161] Creating Direct3D 11 device and swap chain
[9/1/2015 02:53:35.183] Swap Chain created: 0xBBB1664B60
[9/1/2015 02:53:35.187] Swap Chain VTable: 0xBBB1664B60
[9/1/2015 02:53:35.188] Swap Chain VTable_2: 0x7FFCDAD4EF40
[9/1/2015 02:53:35.190] 0x5756550652F225E9;0x5741564155415441;0xEC8148D9246C8D48
[9/1/2015 02:53:35.190] D3D11Present: 0x7FFCDAD01DA0
[9/1/2015 02:53:35.191] D3D11ResizeBuffers: 0x7FFCDAD05D10
[9/1/2015 02:53:35.191] D3D11ResizeTarget: 0x7FFCDAD40E90
[9/1/2015 02:53:35.191] D3D11SetFullscreenState: 0x7FFCDAD0C730
[9/1/2015 02:53:35.202] Direct3D initialized
[9/1/2015 02:53:35.203] Initialized DirectX
[9/1/2015 02:53:35.203] Direct3D watcher thread spawned
[9/1/2015 02:53:35.891] Getting device
[9/1/2015 02:53:35.891] Retrieved device
[9/1/2015 02:53:35.892] Creating wrapper
[9/1/2015 02:53:35.988] Wrapper created
[9/1/2015 02:53:35.994] Effect created
[9/1/2015 02:53:35.995] Creating buffer
[9/1/2015 02:53:35.995] Created buffer
[9/1/2015 02:53:35.995] Creating blend state
[9/1/2015 02:53:35.995] Created blend state
[9/1/2015 02:53:35.996] Done with creation
[9/1/2015 02:53:36.043] Initializing texture system.
[9/1/2015 02:53:36.043] Initializing texture system; phase 1
[9/1/2015 02:53:36.044] Initializing texture system; phase 2
[9/1/2015 02:53:36.052] Initializing texture system; phase 3
[9/1/2015 02:53:36.053] Initializing texture system; phase 4
[9/1/2015 02:53:36.066] Initializing texture system; phase 5
[9/1/2015 02:53:36.069] Initializing texture system; phase 6
[9/1/2015 02:53:36.071] Initializing texture system; phase 7
[9/1/2015 02:53:36.074] Initializing texture system; phase 8
[9/1/2015 02:53:36.077] Initializing texture system; phase 9
[9/1/2015 02:53:36.078] Initializing texture system; phase 10
[9/1/2015 02:53:36.083] Initializing texture system; phase 11
[9/1/2015 02:53:36.083] Initializing texture system; phase 12
[9/1/2015 02:53:36.086] Initializing texture system; phase 13
[9/1/2015 02:53:36.086] Initializing texture system; phase 14
[9/1/2015 02:53:40.205] Direct3D watcher thread ended
[9/1/2015 02:54:13.384] Initializing game support
[9/1/2015 02:54:23.932] Compatibility level: 0
[9/1/2015 02:54:23.934] Supported version detected
[9/1/2015 02:54:23.934] ==================================================
[9/1/2015 02:54:24.186] Patched IsDebuggerPresent
[9/1/2015 02:54:24.438] Waiting for game initialization
[9/1/2015 02:54:24.791] Initializing hook
[9/1/2015 02:54:25.043] Completing interoperability
[9/1/2015 02:54:25.044] Initialization code 1.
[9/1/2015 02:54:25.045] Initialization code 2.
[9/1/2015 02:54:25.045] Initialization code 3.
[9/1/2015 02:54:25.049] 1 Address: 0x00007FF7DA80430C
[9/1/2015 02:54:25.049] Calling func 1
[9/1/2015 02:54:25.056] 2 Address: 0x00007FF7DB28FF82
[9/1/2015 02:54:25.076] 3 Address: 0x00007FF7D9E55CE6
[9/1/2015 02:54:25.083] Address: 0x00007FF7DB28FF20
[9/1/2015 02:54:25.084] Unknown var: 0x00007FF7DC1605E0
[9/1/2015 02:54:25.085] Initialization code 4.
[9/1/2015 02:54:25.085] Completing interoperability, phase 1
[9/1/2015 02:54:25.085] Completing interoperability, phase 2
[9/1/2015 02:54:25.086] Completing interoperability, phase 3
[9/1/2015 02:54:25.086] Completing interoperability, phase 4
[9/1/2015 02:54:25.087] Completing interoperability, phase 5
[9/1/2015 02:54:25.088] Completing interoperability, phase 6
[9/1/2015 02:54:25.089] Completing interoperability, phase 7
[9/1/2015 02:54:33.029] Initializing console variable "TimeScale".
[9/1/2015 02:54:33.031] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/1/2015 02:54:33.054] Read value: <null>
[9/1/2015 02:54:35.823] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[9/1/2015 02:54:35.852] 
[9/1/2015 02:54:35.855] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:35.856] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\copholster.dll
[9/1/2015 02:54:38.690] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:38.695] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:38.700] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:38.813] Plugin "Cop Holster" was loaded from "copholster.dll".
[9/1/2015 02:54:38.816] 
[9/1/2015 02:54:38.819] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:38.819] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\cruisecontrol.dll
[9/1/2015 02:54:41.489] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:41.494] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:41.498] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:41.510] Plugin "CruiseControl" was loaded from "cruisecontrol.dll".
[9/1/2015 02:54:41.512] 
[9/1/2015 02:54:41.514] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:41.515] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\LSPD First Response.dll
[9/1/2015 02:54:44.111] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:44.118] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:44.122] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:44.149] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/1/2015 02:54:44.151] 
[9/1/2015 02:54:44.153] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:44.154] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\policeradio.dll
[9/1/2015 02:54:46.764] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:46.770] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:46.774] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:46.853] Plugin "Police Radio" was loaded from "policeradio.dll".
[9/1/2015 02:54:46.856] 
[9/1/2015 02:54:46.859] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:46.859] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\policetoolbox.dll
[9/1/2015 02:54:49.552] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:49.558] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:49.562] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:49.584] Plugin "PoliceToolbox" was loaded from "policetoolbox.dll".
[9/1/2015 02:54:49.586] 
[9/1/2015 02:54:49.588] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:49.589] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\SpeedRadar.dll
[9/1/2015 02:54:52.213] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:52.219] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:52.223] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:52.235] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[9/1/2015 02:54:52.238] 
[9/1/2015 02:54:52.240] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:52.241] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\Spotlight.dll
[9/1/2015 02:54:54.859] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:54.864] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:54.869] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:54.880] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[9/1/2015 02:54:54.885] 
[9/1/2015 02:54:54.889] Plugin verification is disabled. Allowing plugin to run.
[9/1/2015 02:54:54.889] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V

\Plugins\VehicleSearch.dll
[9/1/2015 02:54:57.508] <UNLOADED PLUGIN>: Initializing input system
[9/1/2015 02:54:57.513] <UNLOADED PLUGIN>: Initializing game console
[9/1/2015 02:54:57.518] <UNLOADED PLUGIN>: Initializing forms manager
[9/1/2015 02:54:57.530] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[9/1/2015 02:54:58.584] ---------------------------------------------------------------------
[9/1/2015 02:54:58.584] LSPD FIRST RESPONSE
[9/1/2015 02:54:58.584] Version 0.2b
[9/1/2015 02:54:58.584] A G17 Media Modification
[9/1/2015 02:54:58.584] - Developed by LMS & Sam
[9/1/2015 02:54:58.584] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/1/2015 02:54:58.584] © Copyright 2015, G17 Media, www.lspdfr.com
[9/1/2015 02:54:58.584] ---------------------------------------------------------------------
[9/1/2015 02:54:58.585] LSPD First Response: Running LSPD First Response 0.2b
[9/1/2015 02:54:58.586] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[9/1/2015 02:54:59.024] Cached police
[9/1/2015 02:54:59.024] Cached police2
[9/1/2015 02:54:59.024] Cached policet
[9/1/2015 02:54:59.024] Cached sheriff2
[9/1/2015 02:54:59.024] Cached sheriff
[9/1/2015 02:54:59.024] Cached police4
[9/1/2015 02:54:59.024] Cached policeb
[9/1/2015 02:54:59.024] Cached policeb
[9/1/2015 02:54:59.024] Cached policeb
[9/1/2015 02:54:59.025] Cached fbi2
[9/1/2015 02:54:59.025] Cached policeold1
[9/1/2015 02:54:59.025] Cached policeold2
[9/1/2015 02:54:59.025] Cached policeold2
[9/1/2015 02:54:59.025] Cached buzzard
[9/1/2015 02:54:59.025] Cached polmav
[9/1/2015 02:54:59.025] Cached frogger2
[9/1/2015 02:54:59.025] Cached ambulance
[9/1/2015 02:54:59.025] Cached firetruk
[9/1/2015 02:54:59.154] LSPD First Response: Folder is D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto 

V\plugins\lspdfr
[9/1/2015 02:54:59.168] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.177] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.179] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.189] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.190] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.192] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.194] LSPD First Response: Traffic Policer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[9/1/2015 02:54:59.196] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, 

PublicKeyToken=null
[9/1/2015 02:54:59.197] LSPD First Response: Creating plugin: BankCallouts.Main
[9/1/2015 02:54:59.198] LSPD First Response: Creating plugin: CalloutsV.Main
[9/1/2015 02:54:59.225] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[9/1/2015 02:54:59.312] LSPD First Response: Creating plugin: APIExample.Main
[9/1/2015 02:54:59.314] LSPD First Response: Creating plugin: PoliceRadio.Main
[9/1/2015 02:54:59.426] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[9/1/2015 02:54:59.428] LSPD First Response: Creating plugin: Traffic_Policer.Main
[9/1/2015 02:54:59.501] LSPD First Response: Creating plugin: WildernessCallouts.Main
[9/1/2015 02:54:59.504] LSPD First Response: Bank Callouts Activated
[9/1/2015 02:54:59.505] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[9/1/2015 02:54:59.506] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change 

my name
[9/1/2015 02:54:59.506] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[9/1/2015 02:54:59.527] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[9/1/2015 02:54:59.540] LSPD First Response: [Code 3 Callouts] Settings loaded
[9/1/2015 02:54:59.544] LSPD First Response: Callouts Plugin loaded!
[9/1/2015 02:54:59.547] LSPD First Response: Police Radio Loaded
[9/1/2015 02:54:59.549] StraysCallouts initialized
[9/1/2015 02:54:59.550] LSPD First Response: Traffic Policer 1.3, developed by Albo1125, has been initialised.
[9/1/2015 02:54:59.550] LSPD First Response: Go on duty to start Traffic Policer.
[9/1/2015 02:54:59.551] LSPD First Response: [Wilderness Callouts] Loaded
[9/1/2015 02:54:59.552] LSPD First Response: We have 1 callouts registered
[9/1/2015 02:54:59.552] LSPD First Response: CalloutManager initialized
[9/1/2015 02:54:59.636] ______________________________________________________________________________________________
[9/1/2015 02:54:59.636] [Loaded Police Radio 0.2b]
[9/1/2015 02:54:59.636] [Created by : FinKone]
[9/1/2015 02:54:59.636] 
[9/1/2015 02:54:59.636] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[9/1/2015 02:54:59.655] Audio loaded...
[9/1/2015 02:54:59.720] Unsupported resolution detectd.  Forcing 1080 - CURRENT RES :1920 1081
[9/1/2015 02:55:00.168] PoliceToolbox: =================================================
[9/1/2015 02:55:00.171] PoliceToolbox: PoliceToolbox v0.2.2 loaded.
[9/1/2015 02:55:00.190] PoliceToolbox: PoliceToolbox is authored by DemNinjas. You do not have the right to 

redistribute this file.
[9/1/2015 02:55:00.231] PoliceToolbox: 1.0.393.4 version of the game.
[9/1/2015 02:55:00.233] PoliceToolbox: Special thanks to Betarays and Hartag3 !
[9/1/2015 02:55:00.234] PoliceToolbox: =================================================
[9/1/2015 02:55:00.235] PoliceToolbox: Have fun, unit 1-ADAM-12 !
[9/1/2015 02:55:00.235] PoliceToolbox: Or should I say, have fun micheal ? ;)
[9/1/2015 02:55:00.236] PoliceToolbox: =================================================
[9/1/2015 02:55:01.604] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/1/2015 02:55:01.607] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[9/1/2015 02:55:03.078] LSPD First Response: 
[9/1/2015 02:55:03.080] LSPD First Response: ==============================
[9/1/2015 02:55:03.081] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[9/1/2015 02:55:03.087] LSPD First Response: ------------------------------
[9/1/2015 02:55:03.087] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[9/1/2015 02:55:03.088] LSPD First Response: ------------------------------
[9/1/2015 02:55:03.088] LSPD First Response: Exception type: System.MissingMethodException
[9/1/2015 02:55:03.089] LSPD First Response: Exception message: Method not found: 'Rage.Task 

Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[9/1/2015 02:55:03.089] LSPD First Response: ------------------------------
[9/1/2015 02:55:03.089] LSPD First Response: Inner exceptions:
[9/1/2015 02:55:03.090] LSPD First Response: ------------------------------
[9/1/2015 02:55:03.090] LSPD First Response: Stack trace:
[9/1/2015 02:55:03.093] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[9/1/2015 02:55:03.093] at Rage.GameFiber.Main()
[9/1/2015 02:55:03.093] LSPD First Response: ==============================
[9/1/2015 02:55:03.094] LSPD First Response: 

Untitled.jpg

--the noob

All of those API scripts have had updates to work with .22 download the updates to them and you should be good.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

actually while i was investigating i figured it out, i had "policeradio.dll" in 2 different places (one in the scripts and one in the scripts>>LSPDFR Folder, i deleted it from the scripts and it fixed the issue) the mod doesnt seem to run so i probably deleted it from the wrong place lol i'll figure that out soon, thanks for the response!

 

--the noob

All of those API scripts have had updates to work with .22 download the updates to them and you should be good.

Yeah All those Scripts Desn't Support RPH 0.24 except HEROCOP

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

oh ok, i'll download RPH .22 then, thanks for all the help

 

You are Welcome

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

They are not supported but may still work.

Honestly, I'd just go with 24.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Because its not needed.
Ragehook 22 made all animations break, meaning mod creators had to rewrite their animations.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

I tried it with the RPH .24 and they would crash when doing certain things, but all works fine on RPH .22 so unless they update the mods to .24 i'll stick with it

--the noob

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