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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Plugin verified???

Featured Replies

Hey guys,

I am having problems with the plugins. Police Radio, Traffic Control, and More Control V; I have those plugins in the startup.rhps, once load in it popped up saying "This Plugin has not been verified, would you like to use this plug in" something like that and has a check mark and a X on there but would not let me move the mouse to check it.  I have pressed enter also and it would not let me do anything so it just stayed on the screen. How can I check it?

Police Radio is loaded with LSPDFR and needs to be in Plugins/LSPDFR, ensure you have Ragehook 24 since it adds better verification.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

Police Radio is loaded with LSPDFR and needs to be in Plugins/LSPDFR, ensure you have Ragehook 24 since it adds better verification.

I have added that in there but in game it wont show up when I use the default button. 

The some of the plugins is unverified?

The Police Radio has been moved to Plugin/LSPDFR

This is before moving the Police Radio but the other ones like the Traffic Control and More Control popped up like that in picture and couldnt move the mouse to check it.

D72EC971-D7C8-410E-A6AC-9DCB5D3926BD_zps

Edited by jim2010

Remove Police Radio from the startup file and from Plugins, if you are experiencing issues with Police Radio, post your log.

There is a INI setting called DeveloperMode, which disables it, make sure that's on.

Edited by Starmix

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

I could give you hundreds of reasons why LSPDFR could crash, you need to post your log, or else I wouldn't be able to help you.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

[8/30/2015 5:23:36 PM.997] Started new log on 8/30/2015 5:23:36 PM.997
[8/30/2015 5:23:37 PM.001] ====================================================================================================
[8/30/2015 5:23:36 PM.993] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 5:23:37 PM.003] Log verbosity: Verbose
[8/30/2015 5:23:37 PM.006] Initializing input system
[8/30/2015 5:23:37 PM.012] Initializing game console
[8/30/2015 5:23:37 PM.022] Console key has been set to F4 (key code: 115)
[8/30/2015 5:23:37 PM.062] Initializing console variable "SkipGameIntro".
[8/30/2015 5:23:37 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 5:23:37 PM.066] Read value: <null>
[8/30/2015 5:23:37 PM.066] Initializing console variable "DisableRenderVersionText".
[8/30/2015 5:23:37 PM.066] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 5:23:37 PM.071] Read value: False
[8/30/2015 5:23:37 PM.072] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 5:23:37 PM.073] Initializing console variable "ConsoleKey".
[8/30/2015 5:23:37 PM.074] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 5:23:37 PM.074] Read value: F4
[8/30/2015 5:23:37 PM.075] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 5:23:37 PM.075] Console key has been set to F4 (key code: 115)
[8/30/2015 5:23:37 PM.075] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 5:23:37 PM.075] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 5:23:37 PM.076] Read value: 10000
[8/30/2015 5:23:37 PM.076] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 5:23:37 PM.076] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 5:23:37 PM.076] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 5:23:37 PM.077] Read value: <null>
[8/30/2015 5:23:37 PM.077] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 5:23:37 PM.077] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 5:23:37 PM.077] Read value: <null>
[8/30/2015 5:23:37 PM.078] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 5:23:37 PM.078] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 5:23:37 PM.078] Read value: <null>
[8/30/2015 5:23:37 PM.078] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 5:23:37 PM.078] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 5:23:37 PM.079] Read value: <null>
[8/30/2015 5:23:37 PM.079] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 5:23:37 PM.079] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 5:23:37 PM.080] Read value: <null>
[8/30/2015 5:23:37 PM.080] Console initialized
[8/30/2015 5:23:37 PM.080] Initializing forms manager
[8/30/2015 5:23:37 PM.083] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 5:23:37 PM.092] ================ RAGE Plugin Hook ================
[8/30/2015 5:23:37 PM.099] Checking game support
[8/30/2015 5:23:37 PM.102] Product name: Grand Theft Auto V
[8/30/2015 5:23:37 PM.102] Product version: 1.0.393.4
[8/30/2015 5:23:37 PM.102] Is steam version: True
[8/30/2015 5:23:37 PM.103] Initializing DirectX
[8/30/2015 5:23:37 PM.105] Initializing Direct3D
[8/30/2015 5:23:37 PM.105] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 5:23:37 PM.106] Loaded at 0x7FFCCA9C0000
[8/30/2015 5:23:37 PM.106] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 5:23:37 PM.106] Creating Direct3D 11 device and swap chain
[8/30/2015 5:23:37 PM.126] Attempting feature level 10_1
[8/30/2015 5:23:37 PM.145] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 5:23:37 PM.157] Swap Chain created: 0x54E4EA6FF0
[8/30/2015 5:23:37 PM.157] Swap Chain VTable: 0x54E4EA6FF0
[8/30/2015 5:23:37 PM.158] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 5:23:37 PM.158] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 5:23:37 PM.158] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 5:23:37 PM.158] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 5:23:37 PM.159] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 5:23:37 PM.159] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 5:23:37 PM.166] Direct3D initialized
[8/30/2015 5:23:37 PM.166] Initialized DirectX
[8/30/2015 5:23:37 PM.167] Direct3D watcher thread spawned
[8/30/2015 5:23:38 PM.179] Getting device
[8/30/2015 5:23:38 PM.180] Retrieved device
[8/30/2015 5:23:38 PM.180] Creating wrapper
[8/30/2015 5:23:38 PM.248] Wrapper created
[8/30/2015 5:23:38 PM.253] Effect created
[8/30/2015 5:23:38 PM.254] Creating buffer
[8/30/2015 5:23:38 PM.254] Created buffer
[8/30/2015 5:23:38 PM.255] Creating blend state
[8/30/2015 5:23:38 PM.255] Created blend state
[8/30/2015 5:23:38 PM.255] Done with creation
[8/30/2015 5:23:38 PM.289] Initializing texture system.
[8/30/2015 5:23:38 PM.290] Initializing texture system; phase 1
[8/30/2015 5:23:38 PM.290] Initializing texture system; phase 2
[8/30/2015 5:23:38 PM.298] Initializing texture system; phase 3
[8/30/2015 5:23:38 PM.299] Initializing texture system; phase 4
[8/30/2015 5:23:38 PM.310] Initializing texture system; phase 5
[8/30/2015 5:23:38 PM.312] Initializing texture system; phase 6
[8/30/2015 5:23:38 PM.314] Initializing texture system; phase 7
[8/30/2015 5:23:38 PM.316] Initializing texture system; phase 8
[8/30/2015 5:23:38 PM.318] Initializing texture system; phase 9
[8/30/2015 5:23:38 PM.319] Initializing texture system; phase 10
[8/30/2015 5:23:38 PM.325] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 5:23:38 PM.328] Initializing texture system; phase 11
[8/30/2015 5:23:38 PM.329] Initializing texture system; phase 12
[8/30/2015 5:23:38 PM.331] Initializing texture system; phase 13
[8/30/2015 5:23:38 PM.331] Initializing texture system; phase 14
[8/30/2015 5:23:42 PM.168] Direct3D watcher thread ended
[8/30/2015 5:24:14 PM.343] Initializing game support
[8/30/2015 5:24:21 PM.451] Compatibility level: 0
[8/30/2015 5:24:21 PM.451] Supported version detected
[8/30/2015 5:24:21 PM.452] ==================================================
[8/30/2015 5:24:21 PM.702] Patched IsDebuggerPresent
[8/30/2015 5:24:21 PM.954] Waiting for game initialization
[8/30/2015 5:24:22 PM.305] Initializing hook
[8/30/2015 5:24:22 PM.556] Completing interoperability
[8/30/2015 5:24:22 PM.556] Initialization code 1.
[8/30/2015 5:24:22 PM.557] Initialization code 2.
[8/30/2015 5:24:22 PM.557] Initialization code 3.
[8/30/2015 5:24:22 PM.559] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 5:24:22 PM.560] Calling func 1
[8/30/2015 5:24:22 PM.566] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 5:24:22 PM.580] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 5:24:22 PM.584] Address: 0x00007FF7C0A7FF20
[8/30/2015 5:24:22 PM.585] Unknown var: 0x00007FF7C19505E0
[8/30/2015 5:24:22 PM.585] Initialization code 4.
[8/30/2015 5:24:22 PM.585] Completing interoperability, phase 1
[8/30/2015 5:24:22 PM.585] Completing interoperability, phase 2
[8/30/2015 5:24:22 PM.586] Completing interoperability, phase 3
[8/30/2015 5:24:22 PM.586] Completing interoperability, phase 4
[8/30/2015 5:24:22 PM.586] Completing interoperability, phase 5
[8/30/2015 5:24:22 PM.586] Completing interoperability, phase 6
[8/30/2015 5:24:22 PM.586] Completing interoperability, phase 7
[8/30/2015 5:24:41 PM.025] Initializing console variable "TimeScale".
[8/30/2015 5:24:41 PM.026] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 5:24:41 PM.026] Read value: <null>
[8/30/2015 5:24:42 PM.925] Unknown command or variable "isdevelopermodeenabled=true"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "plugintimeoutthreshold=10000"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "consolekey=f4"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "alwaysshowconsoleoutput=false"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "isdevelopermodeenabled=false"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "warnonpluginload=false"
[8/30/2015 5:24:42 PM.925] Unknown command or variable "showonscreenwarnings=true"
[8/30/2015 5:24:42 PM.932] 
[8/30/2015 5:24:42 PM.982] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 5:24:44 PM.759] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:24:44 PM.763] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:24:44 PM.766] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:24:44 PM.788] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 5:24:44 PM.789] 
[8/30/2015 5:24:44 PM.792] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 5:24:46 PM.539] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:24:46 PM.543] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:24:46 PM.546] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:24:46 PM.567] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 5:24:46 PM.568] 
[8/30/2015 5:24:46 PM.922] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[8/30/2015 5:24:48 PM.650] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:24:48 PM.654] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:24:48 PM.657] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:24:48 PM.784] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[8/30/2015 5:24:48 PM.850] ---------------------------------------------------------------------
[8/30/2015 5:24:48 PM.850] LSPD FIRST RESPONSE
[8/30/2015 5:24:48 PM.850] Version 0.2b
[8/30/2015 5:24:48 PM.850] A G17 Media Modification
[8/30/2015 5:24:48 PM.850] - Developed by LMS & Sam
[8/30/2015 5:24:48 PM.850] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 5:24:48 PM.851] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:24:48 PM.851] ---------------------------------------------------------------------
[8/30/2015 5:24:48 PM.851] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 5:24:48 PM.851] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:24:49 PM.118] Cached police
[8/30/2015 5:24:49 PM.119] Cached police2
[8/30/2015 5:24:49 PM.119] Cached policet
[8/30/2015 5:24:49 PM.119] Cached sheriff2
[8/30/2015 5:24:49 PM.119] Cached sheriff
[8/30/2015 5:24:49 PM.119] Cached police4
[8/30/2015 5:24:49 PM.119] Cached policeb
[8/30/2015 5:24:49 PM.119] Cached policeb
[8/30/2015 5:24:49 PM.119] Cached policeb
[8/30/2015 5:24:49 PM.119] Cached fbi2
[8/30/2015 5:24:49 PM.119] Cached policeold1
[8/30/2015 5:24:49 PM.119] Cached policeold2
[8/30/2015 5:24:49 PM.119] Cached policeold2
[8/30/2015 5:24:49 PM.119] Cached buzzard
[8/30/2015 5:24:49 PM.119] Cached polmav
[8/30/2015 5:24:49 PM.119] Cached frogger2
[8/30/2015 5:24:49 PM.119] Cached ambulance
[8/30/2015 5:24:49 PM.119] Cached firetruk
[8/30/2015 5:24:49 PM.195] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 5:24:49 PM.199] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:24:49 PM.208] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:24:49 PM.209] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:24:49 PM.210] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 5:24:49 PM.230] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 5:24:49 PM.230] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 5:24:49 PM.231] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 5:24:49 PM.232] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 5:24:49 PM.232] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 5:24:49 PM.232] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 5:24:49 PM.233] StraysCallouts initialized
[8/30/2015 5:24:49 PM.233] LSPD First Response: We have 1 callouts registered
[8/30/2015 5:24:49 PM.233] LSPD First Response: CalloutManager initialized
[8/30/2015 5:24:49 PM.344] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[8/30/2015 5:26:49 PM.942] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/30/2015 5:26:49 PM.942] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/30/2015 5:26:49 PM.942] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/30/2015 5:26:49 PM.943] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/30/2015 5:26:49 PM.943] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/30/2015 5:26:49 PM.943] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[8/30/2015 5:26:49 PM.943] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[8/30/2015 5:26:49 PM.944] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[8/30/2015 5:26:49 PM.944] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[8/30/2015 5:26:49 PM.944] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[8/30/2015 5:26:49 PM.944] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[8/30/2015 5:26:49 PM.945] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[8/30/2015 5:26:49 PM.945] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[8/30/2015 5:26:49 PM.945] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[8/30/2015 5:26:49 PM.946] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/30/2015 5:26:49 PM.946] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/30/2015 5:26:49 PM.946] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/30/2015 5:26:49 PM.946] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/30/2015 5:26:56 PM.613] LSPD First Response: Creating StolenCar
[8/30/2015 5:28:13 PM.703] LSPD First Response: Creating Mugging
[8/30/2015 5:29:25 PM.137] LSPD First Response: Creating SuspiciousPerson
[8/30/2015 5:29:25 PM.141] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_DR
[8/30/2015 5:30:56 PM.165] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE2
[8/30/2015 5:31:21 PM.168] 
[8/30/2015 5:31:21 PM.549] ==================================================
[8/30/2015 5:31:21 PM.549] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 5:31:21 PM.549] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:31:21 PM.549] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:31:21 PM.549] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:31:21 PM.549] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:31:21 PM.549] ==================================================
[8/30/2015 5:32:18 PM.049] LSPD First Response: Creating Mugging
[8/30/2015 5:33:45 PM.858] 
[8/30/2015 5:33:45 PM.860] 
[8/30/2015 5:33:45 PM.860] 
[8/30/2015 5:33:45 PM.861] ====================================================================================================
[8/30/2015 5:33:45 PM.861] Started new log on 8/30/2015 5:33:45 PM.858
[8/30/2015 5:33:45 PM.861] ====================================================================================================
[8/30/2015 5:33:45 PM.854] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 5:33:45 PM.862] Log verbosity: Verbose
[8/30/2015 5:33:45 PM.865] Initializing input system
[8/30/2015 5:33:45 PM.870] Initializing game console
[8/30/2015 5:33:45 PM.877] Console key has been set to F4 (key code: 115)
[8/30/2015 5:33:45 PM.914] Initializing console variable "SkipGameIntro".
[8/30/2015 5:33:45 PM.914] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 5:33:45 PM.917] Read value: <null>
[8/30/2015 5:33:45 PM.918] Initializing console variable "DisableRenderVersionText".
[8/30/2015 5:33:45 PM.918] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 5:33:45 PM.923] Read value: False
[8/30/2015 5:33:45 PM.923] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 5:33:45 PM.924] Initializing console variable "ConsoleKey".
[8/30/2015 5:33:45 PM.924] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 5:33:45 PM.925] Read value: F4
[8/30/2015 5:33:45 PM.925] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 5:33:45 PM.925] Console key has been set to F4 (key code: 115)
[8/30/2015 5:33:45 PM.925] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 5:33:45 PM.925] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 5:33:45 PM.926] Read value: 10000
[8/30/2015 5:33:45 PM.926] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 5:33:45 PM.926] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 5:33:45 PM.926] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 5:33:45 PM.927] Read value: <null>
[8/30/2015 5:33:45 PM.927] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 5:33:45 PM.927] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 5:33:45 PM.928] Read value: <null>
[8/30/2015 5:33:45 PM.928] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 5:33:45 PM.928] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 5:33:45 PM.928] Read value: <null>
[8/30/2015 5:33:45 PM.929] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 5:33:45 PM.929] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 5:33:45 PM.929] Read value: <null>
[8/30/2015 5:33:45 PM.929] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 5:33:45 PM.929] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 5:33:45 PM.930] Read value: <null>
[8/30/2015 5:33:45 PM.930] Console initialized
[8/30/2015 5:33:45 PM.930] Initializing forms manager
[8/30/2015 5:33:45 PM.933] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 5:33:45 PM.941] ================ RAGE Plugin Hook ================
[8/30/2015 5:33:45 PM.947] Checking game support
[8/30/2015 5:33:45 PM.950] Product name: Grand Theft Auto V
[8/30/2015 5:33:45 PM.950] Product version: 1.0.393.4
[8/30/2015 5:33:45 PM.951] Is steam version: True
[8/30/2015 5:33:45 PM.953] Initializing DirectX
[8/30/2015 5:33:45 PM.955] Initializing Direct3D
[8/30/2015 5:33:45 PM.955] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 5:33:45 PM.955] Loaded at 0x7FFCCA9C0000
[8/30/2015 5:33:45 PM.955] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 5:33:45 PM.956] Creating Direct3D 11 device and swap chain
[8/30/2015 5:33:45 PM.969] Swap Chain created: 0x1CFD40A840
[8/30/2015 5:33:45 PM.970] Swap Chain VTable: 0x1CFD40A840
[8/30/2015 5:33:45 PM.970] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 5:33:45 PM.970] 0x575655050CEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 5:33:45 PM.971] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 5:33:45 PM.971] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 5:33:45 PM.971] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 5:33:45 PM.971] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 5:33:45 PM.986] Direct3D initialized
[8/30/2015 5:33:45 PM.986] Initialized DirectX
[8/30/2015 5:33:45 PM.986] Direct3D watcher thread spawned
[8/30/2015 5:33:47 PM.065] Getting device
[8/30/2015 5:33:47 PM.066] Retrieved device
[8/30/2015 5:33:47 PM.066] Creating wrapper
[8/30/2015 5:33:47 PM.135] Wrapper created
[8/30/2015 5:33:47 PM.139] Effect created
[8/30/2015 5:33:47 PM.140] Creating buffer
[8/30/2015 5:33:47 PM.140] Created buffer
[8/30/2015 5:33:47 PM.140] Creating blend state
[8/30/2015 5:33:47 PM.140] Created blend state
[8/30/2015 5:33:47 PM.141] Done with creation
[8/30/2015 5:33:47 PM.175] Initializing texture system.
[8/30/2015 5:33:47 PM.175] Initializing texture system; phase 1
[8/30/2015 5:33:47 PM.176] Initializing texture system; phase 2
[8/30/2015 5:33:47 PM.183] Initializing texture system; phase 3
[8/30/2015 5:33:47 PM.184] Initializing texture system; phase 4
[8/30/2015 5:33:47 PM.196] Initializing texture system; phase 5
[8/30/2015 5:33:47 PM.198] Initializing texture system; phase 6
[8/30/2015 5:33:47 PM.200] Initializing texture system; phase 7
[8/30/2015 5:33:47 PM.203] Initializing texture system; phase 8
[8/30/2015 5:33:47 PM.205] Initializing texture system; phase 9
[8/30/2015 5:33:47 PM.206] Initializing texture system; phase 10
[8/30/2015 5:33:47 PM.212] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 5:33:47 PM.215] Initializing texture system; phase 11
[8/30/2015 5:33:47 PM.216] Initializing texture system; phase 12
[8/30/2015 5:33:47 PM.218] Initializing texture system; phase 13
[8/30/2015 5:33:47 PM.218] Initializing texture system; phase 14
[8/30/2015 5:33:50 PM.987] Direct3D watcher thread ended
[8/30/2015 5:34:22 PM.557] Initializing game support
[8/30/2015 5:34:29 PM.604] Compatibility level: 0
[8/30/2015 5:34:29 PM.604] Supported version detected
[8/30/2015 5:34:29 PM.604] ==================================================
[8/30/2015 5:34:29 PM.855] Patched IsDebuggerPresent
[8/30/2015 5:34:30 PM.106] Waiting for game initialization
[8/30/2015 5:34:30 PM.457] Initializing hook
[8/30/2015 5:34:30 PM.708] Completing interoperability
[8/30/2015 5:34:30 PM.709] Initialization code 1.
[8/30/2015 5:34:30 PM.709] Initialization code 2.
[8/30/2015 5:34:30 PM.709] Initialization code 3.
[8/30/2015 5:34:30 PM.712] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 5:34:30 PM.712] Calling func 1
[8/30/2015 5:34:30 PM.717] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 5:34:30 PM.732] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 5:34:30 PM.736] Address: 0x00007FF7C0A7FF20
[8/30/2015 5:34:30 PM.736] Unknown var: 0x00007FF7C19505E0
[8/30/2015 5:34:30 PM.737] Initialization code 4.
[8/30/2015 5:34:30 PM.737] Completing interoperability, phase 1
[8/30/2015 5:34:30 PM.737] Completing interoperability, phase 2
[8/30/2015 5:34:30 PM.738] Completing interoperability, phase 3
[8/30/2015 5:34:30 PM.738] Completing interoperability, phase 4
[8/30/2015 5:34:30 PM.738] Completing interoperability, phase 5
[8/30/2015 5:34:30 PM.738] Completing interoperability, phase 6
[8/30/2015 5:34:30 PM.738] Completing interoperability, phase 7
[8/30/2015 5:38:13 PM.241] 
[8/30/2015 5:38:13 PM.244] 
[8/30/2015 5:38:13 PM.244] 
[8/30/2015 5:38:13 PM.244] ====================================================================================================
[8/30/2015 5:38:13 PM.244] Started new log on 8/30/2015 5:38:13 PM.241
[8/30/2015 5:38:13 PM.244] ====================================================================================================
[8/30/2015 5:38:13 PM.237] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 5:38:13 PM.245] Log verbosity: Verbose
[8/30/2015 5:38:13 PM.248] Initializing input system
[8/30/2015 5:38:13 PM.254] Initializing game console
[8/30/2015 5:38:13 PM.262] Console key has been set to F4 (key code: 115)
[8/30/2015 5:38:13 PM.298] Initializing console variable "SkipGameIntro".
[8/30/2015 5:38:13 PM.298] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 5:38:13 PM.302] Read value: <null>
[8/30/2015 5:38:13 PM.302] Initializing console variable "DisableRenderVersionText".
[8/30/2015 5:38:13 PM.302] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 5:38:13 PM.308] Read value: False
[8/30/2015 5:38:13 PM.308] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 5:38:13 PM.308] Initializing console variable "ConsoleKey".
[8/30/2015 5:38:13 PM.308] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 5:38:13 PM.309] Read value: F4
[8/30/2015 5:38:13 PM.310] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 5:38:13 PM.310] Console key has been set to F4 (key code: 115)
[8/30/2015 5:38:13 PM.310] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 5:38:13 PM.310] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 5:38:13 PM.312] Read value: 10000
[8/30/2015 5:38:13 PM.312] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 5:38:13 PM.312] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 5:38:13 PM.312] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 5:38:13 PM.313] Read value: <null>
[8/30/2015 5:38:13 PM.313] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 5:38:13 PM.313] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 5:38:13 PM.314] Read value: <null>
[8/30/2015 5:38:13 PM.314] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 5:38:13 PM.314] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 5:38:13 PM.315] Read value: <null>
[8/30/2015 5:38:13 PM.315] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 5:38:13 PM.315] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 5:38:13 PM.315] Read value: <null>
[8/30/2015 5:38:13 PM.316] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 5:38:13 PM.316] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 5:38:13 PM.316] Read value: <null>
[8/30/2015 5:38:13 PM.316] Console initialized
[8/30/2015 5:38:13 PM.316] Initializing forms manager
[8/30/2015 5:38:13 PM.319] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 5:38:13 PM.327] ================ RAGE Plugin Hook ================
[8/30/2015 5:38:13 PM.334] Checking game support
[8/30/2015 5:38:13 PM.337] Product name: Grand Theft Auto V
[8/30/2015 5:38:13 PM.337] Product version: 1.0.393.4
[8/30/2015 5:38:13 PM.337] Is steam version: True
[8/30/2015 5:38:13 PM.338] Initializing DirectX
[8/30/2015 5:38:13 PM.341] Initializing Direct3D
[8/30/2015 5:38:13 PM.341] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 5:38:13 PM.342] Loaded at 0x7FFCCA9C0000
[8/30/2015 5:38:13 PM.342] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 5:38:13 PM.342] Creating Direct3D 11 device and swap chain
[8/30/2015 5:38:13 PM.362] Attempting feature level 10_1
[8/30/2015 5:38:13 PM.380] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 5:38:13 PM.392] Swap Chain created: 0xDF63C74D20
[8/30/2015 5:38:13 PM.392] Swap Chain VTable: 0xDF63C74D20
[8/30/2015 5:38:13 PM.394] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 5:38:13 PM.394] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 5:38:13 PM.394] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 5:38:13 PM.394] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 5:38:13 PM.394] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 5:38:13 PM.394] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 5:38:13 PM.402] Direct3D initialized
[8/30/2015 5:38:13 PM.402] Initialized DirectX
[8/30/2015 5:38:13 PM.403] Direct3D watcher thread spawned
[8/30/2015 5:38:14 PM.376] Getting device
[8/30/2015 5:38:14 PM.377] Retrieved device
[8/30/2015 5:38:14 PM.377] Creating wrapper
[8/30/2015 5:38:14 PM.446] Wrapper created
[8/30/2015 5:38:14 PM.451] Effect created
[8/30/2015 5:38:14 PM.451] Creating buffer
[8/30/2015 5:38:14 PM.452] Created buffer
[8/30/2015 5:38:14 PM.452] Creating blend state
[8/30/2015 5:38:14 PM.452] Created blend state
[8/30/2015 5:38:14 PM.452] Done with creation
[8/30/2015 5:38:14 PM.486] Initializing texture system.
[8/30/2015 5:38:14 PM.487] Initializing texture system; phase 1
[8/30/2015 5:38:14 PM.487] Initializing texture system; phase 2
[8/30/2015 5:38:14 PM.495] Initializing texture system; phase 3
[8/30/2015 5:38:14 PM.495] Initializing texture system; phase 4
[8/30/2015 5:38:14 PM.507] Initializing texture system; phase 5
[8/30/2015 5:38:14 PM.509] Initializing texture system; phase 6
[8/30/2015 5:38:14 PM.510] Initializing texture system; phase 7
[8/30/2015 5:38:14 PM.513] Initializing texture system; phase 8
[8/30/2015 5:38:14 PM.514] Initializing texture system; phase 9
[8/30/2015 5:38:14 PM.516] Initializing texture system; phase 10
[8/30/2015 5:38:14 PM.522] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 5:38:14 PM.524] Initializing texture system; phase 11
[8/30/2015 5:38:14 PM.525] Initializing texture system; phase 12
[8/30/2015 5:38:14 PM.527] Initializing texture system; phase 13
[8/30/2015 5:38:14 PM.527] Initializing texture system; phase 14
[8/30/2015 5:38:18 PM.405] Direct3D watcher thread ended
[8/30/2015 5:38:52 PM.780] Initializing game support
[8/30/2015 5:38:59 PM.782] Compatibility level: 0
[8/30/2015 5:38:59 PM.782] Supported version detected
[8/30/2015 5:38:59 PM.783] ==================================================
[8/30/2015 5:39:00 PM.034] Patched IsDebuggerPresent
[8/30/2015 5:39:00 PM.285] Waiting for game initialization
[8/30/2015 5:39:00 PM.636] Initializing hook
[8/30/2015 5:39:00 PM.886] Completing interoperability
[8/30/2015 5:39:00 PM.887] Initialization code 1.
[8/30/2015 5:39:00 PM.887] Initialization code 2.
[8/30/2015 5:39:00 PM.887] Initialization code 3.
[8/30/2015 5:39:00 PM.890] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 5:39:00 PM.890] Calling func 1
[8/30/2015 5:39:00 PM.896] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 5:39:00 PM.910] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 5:39:00 PM.915] Address: 0x00007FF7C0A7FF20
[8/30/2015 5:39:00 PM.915] Unknown var: 0x00007FF7C19505E0
[8/30/2015 5:39:00 PM.916] Initialization code 4.
[8/30/2015 5:39:00 PM.916] Completing interoperability, phase 1
[8/30/2015 5:39:00 PM.916] Completing interoperability, phase 2
[8/30/2015 5:39:00 PM.916] Completing interoperability, phase 3
[8/30/2015 5:39:00 PM.917] Completing interoperability, phase 4
[8/30/2015 5:39:00 PM.917] Completing interoperability, phase 5
[8/30/2015 5:39:00 PM.917] Completing interoperability, phase 6
[8/30/2015 5:39:00 PM.917] Completing interoperability, phase 7
[8/30/2015 5:39:08 PM.179] Initializing console variable "TimeScale".
[8/30/2015 5:39:08 PM.180] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 5:39:08 PM.180] Read value: <null>
[8/30/2015 5:39:10 PM.002] Unknown command or variable "isdevelopermodeenabled=true"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "plugintimeoutthreshold=10000"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "consolekey=f4"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "alwaysshowconsoleoutput=false"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "isdevelopermodeenabled=false"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "warnonpluginload=false"
[8/30/2015 5:39:10 PM.002] Unknown command or variable "showonscreenwarnings=true"
[8/30/2015 5:39:10 PM.009] 
[8/30/2015 5:39:10 PM.069] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 5:39:11 PM.851] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:39:11 PM.855] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:39:11 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:39:11 PM.878] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 5:39:11 PM.879] 
[8/30/2015 5:39:12 PM.507] ==================================================
[8/30/2015 5:39:12 PM.507] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 5:39:12 PM.507] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:39:12 PM.507] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:39:12 PM.507] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:39:12 PM.507] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:39:12 PM.507] ==================================================
[8/30/2015 5:39:12 PM.534] 
[8/30/2015 5:39:12 PM.537] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 5:39:14 PM.276] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:39:14 PM.279] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:39:14 PM.284] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:39:14 PM.296] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 5:39:14 PM.297] 
[8/30/2015 5:39:14 PM.302] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[8/30/2015 5:39:16 PM.033] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:39:16 PM.037] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:39:16 PM.040] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:39:16 PM.127] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[8/30/2015 5:39:16 PM.172] ---------------------------------------------------------------------
[8/30/2015 5:39:16 PM.172] LSPD FIRST RESPONSE
[8/30/2015 5:39:16 PM.172] Version 0.2b
[8/30/2015 5:39:16 PM.172] A G17 Media Modification
[8/30/2015 5:39:16 PM.172] - Developed by LMS & Sam
[8/30/2015 5:39:16 PM.172] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 5:39:16 PM.172] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:39:16 PM.172] ---------------------------------------------------------------------
[8/30/2015 5:39:16 PM.172] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 5:39:16 PM.173] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:39:16 PM.435] Cached police
[8/30/2015 5:39:16 PM.436] Cached police2
[8/30/2015 5:39:16 PM.436] Cached policet
[8/30/2015 5:39:16 PM.436] Cached sheriff2
[8/30/2015 5:39:16 PM.443] Cached sheriff
[8/30/2015 5:39:16 PM.443] Cached police4
[8/30/2015 5:39:16 PM.443] Cached policeb
[8/30/2015 5:39:16 PM.443] Cached policeb
[8/30/2015 5:39:16 PM.443] Cached policeb
[8/30/2015 5:39:16 PM.443] Cached fbi2
[8/30/2015 5:39:16 PM.443] Cached policeold1
[8/30/2015 5:39:16 PM.444] Cached policeold2
[8/30/2015 5:39:16 PM.444] Cached policeold2
[8/30/2015 5:39:16 PM.444] Cached buzzard
[8/30/2015 5:39:16 PM.444] Cached polmav
[8/30/2015 5:39:16 PM.444] Cached frogger2
[8/30/2015 5:39:16 PM.444] Cached ambulance
[8/30/2015 5:39:16 PM.444] Cached firetruk
[8/30/2015 5:39:16 PM.517] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 5:39:16 PM.562] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:39:16 PM.571] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:39:16 PM.572] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:39:16 PM.573] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 5:39:16 PM.593] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 5:39:16 PM.593] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 5:39:16 PM.595] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 5:39:16 PM.595] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 5:39:16 PM.595] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 5:39:16 PM.596] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 5:39:16 PM.596] StraysCallouts initialized
[8/30/2015 5:39:16 PM.596] LSPD First Response: We have 1 callouts registered
[8/30/2015 5:39:16 PM.596] LSPD First Response: CalloutManager initialized
[8/30/2015 5:39:16 PM.698] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[8/30/2015 5:44:10 PM.135] 
[8/30/2015 5:44:10 PM.137] 
[8/30/2015 5:44:10 PM.138] 
[8/30/2015 5:44:10 PM.138] ====================================================================================================
[8/30/2015 5:44:10 PM.138] Started new log on 8/30/2015 5:44:10 PM.135
[8/30/2015 5:44:10 PM.139] ====================================================================================================
[8/30/2015 5:44:10 PM.131] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 5:44:10 PM.140] Log verbosity: Verbose
[8/30/2015 5:44:10 PM.142] Initializing input system
[8/30/2015 5:44:10 PM.146] Initializing game console
[8/30/2015 5:44:10 PM.154] Console key has been set to F4 (key code: 115)
[8/30/2015 5:44:10 PM.192] Initializing console variable "SkipGameIntro".
[8/30/2015 5:44:10 PM.193] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 5:44:10 PM.196] Read value: <null>
[8/30/2015 5:44:10 PM.196] Initializing console variable "DisableRenderVersionText".
[8/30/2015 5:44:10 PM.197] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 5:44:10 PM.202] Read value: False
[8/30/2015 5:44:10 PM.202] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 5:44:10 PM.202] Initializing console variable "ConsoleKey".
[8/30/2015 5:44:10 PM.203] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 5:44:10 PM.204] Read value: F4
[8/30/2015 5:44:10 PM.205] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 5:44:10 PM.205] Console key has been set to F4 (key code: 115)
[8/30/2015 5:44:10 PM.205] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 5:44:10 PM.205] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 5:44:10 PM.206] Read value: 10000
[8/30/2015 5:44:10 PM.206] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 5:44:10 PM.206] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 5:44:10 PM.206] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 5:44:10 PM.206] Read value: <null>
[8/30/2015 5:44:10 PM.207] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 5:44:10 PM.207] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 5:44:10 PM.207] Read value: <null>
[8/30/2015 5:44:10 PM.207] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 5:44:10 PM.208] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 5:44:10 PM.208] Read value: <null>
[8/30/2015 5:44:10 PM.208] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 5:44:10 PM.209] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 5:44:10 PM.209] Read value: <null>
[8/30/2015 5:44:10 PM.209] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 5:44:10 PM.209] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 5:44:10 PM.210] Read value: <null>
[8/30/2015 5:44:10 PM.210] Console initialized
[8/30/2015 5:44:10 PM.210] Initializing forms manager
[8/30/2015 5:44:10 PM.213] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 5:44:10 PM.222] ================ RAGE Plugin Hook ================
[8/30/2015 5:44:10 PM.228] Checking game support
[8/30/2015 5:44:10 PM.230] Product name: Grand Theft Auto V
[8/30/2015 5:44:10 PM.231] Product version: 1.0.393.4
[8/30/2015 5:44:10 PM.231] Is steam version: True
[8/30/2015 5:44:10 PM.232] Initializing DirectX
[8/30/2015 5:44:10 PM.235] Initializing Direct3D
[8/30/2015 5:44:10 PM.235] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 5:44:10 PM.235] Loaded at 0x7FFCCA9C0000
[8/30/2015 5:44:10 PM.235] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 5:44:10 PM.236] Creating Direct3D 11 device and swap chain
[8/30/2015 5:44:10 PM.255] Attempting feature level 10_1
[8/30/2015 5:44:10 PM.274] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 5:44:10 PM.287] Swap Chain created: 0x43F15CC000
[8/30/2015 5:44:10 PM.287] Swap Chain VTable: 0x43F15CC000
[8/30/2015 5:44:10 PM.287] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 5:44:10 PM.288] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 5:44:10 PM.288] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 5:44:10 PM.288] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 5:44:10 PM.288] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 5:44:10 PM.288] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 5:44:10 PM.296] Direct3D initialized
[8/30/2015 5:44:10 PM.296] Initialized DirectX
[8/30/2015 5:44:10 PM.296] Direct3D watcher thread spawned
[8/30/2015 5:44:11 PM.264] Getting device
[8/30/2015 5:44:11 PM.265] Retrieved device
[8/30/2015 5:44:11 PM.265] Creating wrapper
[8/30/2015 5:44:11 PM.334] Wrapper created
[8/30/2015 5:44:11 PM.339] Effect created
[8/30/2015 5:44:11 PM.340] Creating buffer
[8/30/2015 5:44:11 PM.340] Created buffer
[8/30/2015 5:44:11 PM.340] Creating blend state
[8/30/2015 5:44:11 PM.341] Created blend state
[8/30/2015 5:44:11 PM.341] Done with creation
[8/30/2015 5:44:11 PM.376] Initializing texture system.
[8/30/2015 5:44:11 PM.377] Initializing texture system; phase 1
[8/30/2015 5:44:11 PM.377] Initializing texture system; phase 2
[8/30/2015 5:44:11 PM.384] Initializing texture system; phase 3
[8/30/2015 5:44:11 PM.385] Initializing texture system; phase 4
[8/30/2015 5:44:11 PM.397] Initializing texture system; phase 5
[8/30/2015 5:44:11 PM.399] Initializing texture system; phase 6
[8/30/2015 5:44:11 PM.401] Initializing texture system; phase 7
[8/30/2015 5:44:11 PM.403] Initializing texture system; phase 8
[8/30/2015 5:44:11 PM.405] Initializing texture system; phase 9
[8/30/2015 5:44:11 PM.406] Initializing texture system; phase 10
[8/30/2015 5:44:11 PM.413] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 5:44:11 PM.416] Initializing texture system; phase 11
[8/30/2015 5:44:11 PM.416] Initializing texture system; phase 12
[8/30/2015 5:44:11 PM.418] Initializing texture system; phase 13
[8/30/2015 5:44:11 PM.419] Initializing texture system; phase 14
[8/30/2015 5:44:15 PM.298] Direct3D watcher thread ended
[8/30/2015 5:44:49 PM.880] Initializing game support
[8/30/2015 5:44:56 PM.881] Compatibility level: 0
[8/30/2015 5:44:56 PM.881] Supported version detected
[8/30/2015 5:44:56 PM.882] ==================================================
[8/30/2015 5:44:57 PM.132] Patched IsDebuggerPresent
[8/30/2015 5:44:57 PM.384] Waiting for game initialization
[8/30/2015 5:44:57 PM.735] Initializing hook
[8/30/2015 5:44:57 PM.986] Completing interoperability
[8/30/2015 5:44:57 PM.986] Initialization code 1.
[8/30/2015 5:44:57 PM.987] Initialization code 2.
[8/30/2015 5:44:57 PM.987] Initialization code 3.
[8/30/2015 5:44:57 PM.989] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 5:44:57 PM.990] Calling func 1
[8/30/2015 5:44:57 PM.995] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 5:44:58 PM.009] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 5:44:58 PM.014] Address: 0x00007FF7C0A7FF20
[8/30/2015 5:44:58 PM.015] Unknown var: 0x00007FF7C19505E0
[8/30/2015 5:44:58 PM.015] Initialization code 4.
[8/30/2015 5:44:58 PM.015] Completing interoperability, phase 1
[8/30/2015 5:44:58 PM.016] Completing interoperability, phase 2
[8/30/2015 5:44:58 PM.016] Completing interoperability, phase 3
[8/30/2015 5:44:58 PM.016] Completing interoperability, phase 4
[8/30/2015 5:44:58 PM.016] Completing interoperability, phase 5
[8/30/2015 5:44:58 PM.017] Completing interoperability, phase 6
[8/30/2015 5:44:58 PM.017] Completing interoperability, phase 7
[8/30/2015 5:45:05 PM.279] Initializing console variable "TimeScale".
[8/30/2015 5:45:05 PM.279] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 5:45:05 PM.280] Read value: <null>
[8/30/2015 5:45:06 PM.962] Unknown command or variable "isdevelopermodeenabled=true"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "plugintimeoutthreshold=10000"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "consolekey=f4"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "alwaysshowconsoleoutput=false"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "isdevelopermodeenabled=false"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "warnonpluginload=false"
[8/30/2015 5:45:06 PM.962] Unknown command or variable "showonscreenwarnings=true"
[8/30/2015 5:45:42 PM.355] 
[8/30/2015 5:45:42 PM.767] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 5:45:44 PM.394] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:45:44 PM.398] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:45:44 PM.401] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:45:44 PM.421] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 5:45:44 PM.468] ---------------------------------------------------------------------
[8/30/2015 5:45:44 PM.468] LSPD FIRST RESPONSE
[8/30/2015 5:45:44 PM.468] Version 0.2b
[8/30/2015 5:45:44 PM.468] A G17 Media Modification
[8/30/2015 5:45:44 PM.468] - Developed by LMS & Sam
[8/30/2015 5:45:44 PM.468] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 5:45:44 PM.468] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:45:44 PM.468] ---------------------------------------------------------------------
[8/30/2015 5:45:44 PM.468] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 5:45:44 PM.469] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:45:44 PM.725] Cached police
[8/30/2015 5:45:44 PM.726] Cached police2
[8/30/2015 5:45:44 PM.726] Cached policet
[8/30/2015 5:45:44 PM.726] Cached sheriff2
[8/30/2015 5:45:44 PM.726] Cached sheriff
[8/30/2015 5:45:44 PM.726] Cached police4
[8/30/2015 5:45:44 PM.726] Cached policeb
[8/30/2015 5:45:44 PM.726] Cached policeb
[8/30/2015 5:45:44 PM.726] Cached policeb
[8/30/2015 5:45:44 PM.726] Cached fbi2
[8/30/2015 5:45:44 PM.726] Cached policeold1
[8/30/2015 5:45:44 PM.726] Cached policeold2
[8/30/2015 5:45:44 PM.726] Cached policeold2
[8/30/2015 5:45:44 PM.726] Cached buzzard
[8/30/2015 5:45:44 PM.726] Cached polmav
[8/30/2015 5:45:44 PM.726] Cached frogger2
[8/30/2015 5:45:44 PM.726] Cached ambulance
[8/30/2015 5:45:44 PM.726] Cached firetruk
[8/30/2015 5:45:44 PM.802] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 5:45:44 PM.806] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:45:44 PM.815] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:45:44 PM.816] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:45:44 PM.817] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 5:45:44 PM.836] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 5:45:44 PM.837] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 5:45:44 PM.839] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 5:45:44 PM.839] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 5:45:44 PM.839] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 5:45:44 PM.840] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 5:45:44 PM.840] StraysCallouts initialized
[8/30/2015 5:45:44 PM.840] LSPD First Response: We have 1 callouts registered
[8/30/2015 5:45:44 PM.841] LSPD First Response: CalloutManager initialized
[8/30/2015 5:45:59 PM.709] 
[8/30/2015 5:45:59 PM.741] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 5:46:01 PM.339] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:46:01 PM.343] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:46:01 PM.346] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:46:01 PM.365] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 5:46:01 PM.403] ---------------------------------------------------------------------
[8/30/2015 5:46:01 PM.403] LSPD FIRST RESPONSE
[8/30/2015 5:46:01 PM.403] Version 0.2b
[8/30/2015 5:46:01 PM.403] A G17 Media Modification
[8/30/2015 5:46:01 PM.403] - Developed by LMS & Sam
[8/30/2015 5:46:01 PM.403] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 5:46:01 PM.403] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:46:01 PM.404] ---------------------------------------------------------------------
[8/30/2015 5:46:01 PM.404] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 5:46:01 PM.404] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:46:01 PM.633] Cached police
[8/30/2015 5:46:01 PM.634] Cached police2
[8/30/2015 5:46:01 PM.634] Cached policet
[8/30/2015 5:46:01 PM.634] Cached sheriff2
[8/30/2015 5:46:01 PM.634] Cached sheriff
[8/30/2015 5:46:01 PM.634] Cached police4
[8/30/2015 5:46:01 PM.634] Cached policeb
[8/30/2015 5:46:01 PM.634] Cached policeb
[8/30/2015 5:46:01 PM.634] Cached policeb
[8/30/2015 5:46:01 PM.634] Cached fbi2
[8/30/2015 5:46:01 PM.634] Cached policeold1
[8/30/2015 5:46:01 PM.634] Cached policeold2
[8/30/2015 5:46:01 PM.634] Cached policeold2
[8/30/2015 5:46:01 PM.634] Cached buzzard
[8/30/2015 5:46:01 PM.634] Cached polmav
[8/30/2015 5:46:01 PM.634] Cached frogger2
[8/30/2015 5:46:01 PM.634] Cached ambulance
[8/30/2015 5:46:01 PM.634] Cached firetruk
[8/30/2015 5:46:01 PM.705] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 5:46:01 PM.708] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:46:01 PM.718] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:46:01 PM.719] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:46:01 PM.720] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 5:46:01 PM.737] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 5:46:01 PM.738] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 5:46:01 PM.740] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 5:46:01 PM.740] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 5:46:01 PM.740] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 5:46:01 PM.741] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 5:46:01 PM.742] StraysCallouts initialized
[8/30/2015 5:46:01 PM.742] LSPD First Response: We have 1 callouts registered
[8/30/2015 5:46:01 PM.742] LSPD First Response: CalloutManager initialized
[8/30/2015 5:47:06 PM.250] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/30/2015 5:47:06 PM.251] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/30/2015 5:47:06 PM.251] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/30/2015 5:47:06 PM.252] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/30/2015 5:47:06 PM.252] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/30/2015 5:47:06 PM.252] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[8/30/2015 5:47:06 PM.253] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[8/30/2015 5:47:06 PM.253] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[8/30/2015 5:47:06 PM.253] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[8/30/2015 5:47:06 PM.253] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[8/30/2015 5:47:06 PM.253] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[8/30/2015 5:47:06 PM.254] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[8/30/2015 5:47:06 PM.254] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[8/30/2015 5:47:06 PM.254] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[8/30/2015 5:47:06 PM.255] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/30/2015 5:47:06 PM.255] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/30/2015 5:47:06 PM.255] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/30/2015 5:47:06 PM.256] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/30/2015 5:47:08 PM.658] LSPD First Response: Creating Escort
[8/30/2015 5:47:08 PM.719] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_PROMENADE
[8/30/2015 5:48:18 PM.178] LSPD First Response: Creating ?
[8/30/2015 5:48:38 PM.331] 
[8/30/2015 5:48:38 PM.685] ==================================================
[8/30/2015 5:48:38 PM.685] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:48:38 PM.685] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:48:38 PM.685] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:48:38 PM.685] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:48:38 PM.685] ==================================================
[8/30/2015 5:48:58 PM.965] Unloading all instances of "PoliceRadio.dll".
[8/30/2015 5:49:00 PM.656] LSPD First Response: Creating BrokenDownVehicle
[8/30/2015 5:49:00 PM.767] LSPD First Response: CalloutCreated: Callout should be aborted
[8/30/2015 5:49:00 PM.768] LSPD First Response: EndCurrentCallout: Finishing...
[8/30/2015 5:49:16 PM.981] 
[8/30/2015 5:49:17 PM.161] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 5:49:18 PM.761] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:49:18 PM.765] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:49:18 PM.768] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:49:18 PM.795] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 5:49:29 PM.437] 
[8/30/2015 5:49:29 PM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[8/30/2015 5:49:31 PM.009] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:49:31 PM.013] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:49:31 PM.016] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:49:31 PM.087] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[8/30/2015 5:49:31 PM.148] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[8/30/2015 5:49:40 PM.807] 
[8/30/2015 5:49:40 PM.981] ==================================================
[8/30/2015 5:49:40 PM.981] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:49:40 PM.982] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:49:40 PM.982] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:49:40 PM.982] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:49:40 PM.982] ==================================================
[8/30/2015 5:50:08 PM.168] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE2
[8/30/2015 5:50:08 PM.605] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE2
[8/30/2015 5:50:42 PM.305] LSPD First Response: Creating ?
[8/30/2015 5:56:30 PM.209] 
[8/30/2015 5:56:30 PM.212] 
[8/30/2015 5:56:30 PM.212] 
[8/30/2015 5:56:30 PM.213] ====================================================================================================
[8/30/2015 5:56:30 PM.213] Started new log on 8/30/2015 5:56:30 PM.209
[8/30/2015 5:56:30 PM.214] ====================================================================================================
[8/30/2015 5:56:30 PM.205] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 5:56:30 PM.215] Log verbosity: Verbose
[8/30/2015 5:56:30 PM.218] Initializing input system
[8/30/2015 5:56:30 PM.224] Initializing game console
[8/30/2015 5:56:30 PM.236] Console key has been set to F4 (key code: 115)
[8/30/2015 5:56:30 PM.274] Initializing console variable "SkipGameIntro".
[8/30/2015 5:56:30 PM.274] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 5:56:30 PM.278] Read value: <null>
[8/30/2015 5:56:30 PM.278] Initializing console variable "DisableRenderVersionText".
[8/30/2015 5:56:30 PM.278] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 5:56:30 PM.284] Read value: False
[8/30/2015 5:56:30 PM.284] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 5:56:30 PM.284] Initializing console variable "ConsoleKey".
[8/30/2015 5:56:30 PM.285] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 5:56:30 PM.286] Read value: F4
[8/30/2015 5:56:30 PM.286] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 5:56:30 PM.286] Console key has been set to F4 (key code: 115)
[8/30/2015 5:56:30 PM.286] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 5:56:30 PM.287] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 5:56:30 PM.287] Read value: 10000
[8/30/2015 5:56:30 PM.287] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 5:56:30 PM.287] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 5:56:30 PM.288] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 5:56:30 PM.288] Read value: <null>
[8/30/2015 5:56:30 PM.288] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 5:56:30 PM.288] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 5:56:30 PM.289] Read value: <null>
[8/30/2015 5:56:30 PM.289] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 5:56:30 PM.289] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 5:56:30 PM.290] Read value: <null>
[8/30/2015 5:56:30 PM.290] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 5:56:30 PM.290] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 5:56:30 PM.290] Read value: <null>
[8/30/2015 5:56:30 PM.290] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 5:56:30 PM.291] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 5:56:30 PM.291] Read value: <null>
[8/30/2015 5:56:30 PM.291] Console initialized
[8/30/2015 5:56:30 PM.291] Initializing forms manager
[8/30/2015 5:56:30 PM.294] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 5:56:30 PM.302] ================ RAGE Plugin Hook ================
[8/30/2015 5:56:30 PM.308] Checking game support
[8/30/2015 5:56:30 PM.311] Product name: Grand Theft Auto V
[8/30/2015 5:56:30 PM.311] Product version: 1.0.393.4
[8/30/2015 5:56:30 PM.311] Is steam version: True
[8/30/2015 5:56:30 PM.313] Initializing DirectX
[8/30/2015 5:56:30 PM.315] Initializing Direct3D
[8/30/2015 5:56:30 PM.316] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 5:56:30 PM.316] Loaded at 0x7FFCCA9C0000
[8/30/2015 5:56:30 PM.316] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 5:56:30 PM.317] Creating Direct3D 11 device and swap chain
[8/30/2015 5:56:30 PM.336] Attempting feature level 10_1
[8/30/2015 5:56:30 PM.354] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 5:56:30 PM.366] Swap Chain created: 0x9E63DFA060
[8/30/2015 5:56:30 PM.366] Swap Chain VTable: 0x9E63DFA060
[8/30/2015 5:56:30 PM.367] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 5:56:30 PM.367] 0x575655050CEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 5:56:30 PM.367] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 5:56:30 PM.367] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 5:56:30 PM.367] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 5:56:30 PM.367] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 5:56:30 PM.374] Direct3D initialized
[8/30/2015 5:56:30 PM.375] Initialized DirectX
[8/30/2015 5:56:30 PM.375] Direct3D watcher thread spawned
[8/30/2015 5:56:31 PM.294] Getting device
[8/30/2015 5:56:31 PM.295] Retrieved device
[8/30/2015 5:56:31 PM.295] Creating wrapper
[8/30/2015 5:56:31 PM.363] Wrapper created
[8/30/2015 5:56:31 PM.368] Effect created
[8/30/2015 5:56:31 PM.369] Creating buffer
[8/30/2015 5:56:31 PM.369] Created buffer
[8/30/2015 5:56:31 PM.369] Creating blend state
[8/30/2015 5:56:31 PM.370] Created blend state
[8/30/2015 5:56:31 PM.370] Done with creation
[8/30/2015 5:56:31 PM.404] Initializing texture system.
[8/30/2015 5:56:31 PM.404] Initializing texture system; phase 1
[8/30/2015 5:56:31 PM.404] Initializing texture system; phase 2
[8/30/2015 5:56:31 PM.412] Initializing texture system; phase 3
[8/30/2015 5:56:31 PM.413] Initializing texture system; phase 4
[8/30/2015 5:56:31 PM.424] Initializing texture system; phase 5
[8/30/2015 5:56:31 PM.426] Initializing texture system; phase 6
[8/30/2015 5:56:31 PM.427] Initializing texture system; phase 7
[8/30/2015 5:56:31 PM.430] Initializing texture system; phase 8
[8/30/2015 5:56:31 PM.431] Initializing texture system; phase 9
[8/30/2015 5:56:31 PM.433] Initializing texture system; phase 10
[8/30/2015 5:56:31 PM.439] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 5:56:31 PM.442] Initializing texture system; phase 11
[8/30/2015 5:56:31 PM.442] Initializing texture system; phase 12
[8/30/2015 5:56:31 PM.444] Initializing texture system; phase 13
[8/30/2015 5:56:31 PM.445] Initializing texture system; phase 14
[8/30/2015 5:56:35 PM.376] Direct3D watcher thread ended
[8/30/2015 5:57:08 PM.351] Initializing game support
[8/30/2015 5:57:15 PM.357] Compatibility level: 0
[8/30/2015 5:57:15 PM.358] Supported version detected
[8/30/2015 5:57:15 PM.358] ==================================================
[8/30/2015 5:57:15 PM.608] Patched IsDebuggerPresent
[8/30/2015 5:57:15 PM.860] Waiting for game initialization
[8/30/2015 5:57:16 PM.210] Initializing hook
[8/30/2015 5:57:16 PM.461] Completing interoperability
[8/30/2015 5:57:16 PM.461] Initialization code 1.
[8/30/2015 5:57:16 PM.461] Initialization code 2.
[8/30/2015 5:57:16 PM.462] Initialization code 3.
[8/30/2015 5:57:16 PM.464] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 5:57:16 PM.465] Calling func 1
[8/30/2015 5:57:16 PM.471] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 5:57:16 PM.485] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 5:57:16 PM.489] Address: 0x00007FF7C0A7FF20
[8/30/2015 5:57:16 PM.490] Unknown var: 0x00007FF7C19505E0
[8/30/2015 5:57:16 PM.490] Initialization code 4.
[8/30/2015 5:57:16 PM.490] Completing interoperability, phase 1
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 2
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 3
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 4
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 5
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 6
[8/30/2015 5:57:16 PM.491] Completing interoperability, phase 7
[8/30/2015 5:57:23 PM.794] Initializing console variable "TimeScale".
[8/30/2015 5:57:23 PM.794] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 5:57:23 PM.795] Read value: <null>
[8/30/2015 5:57:25 PM.463] Unknown command or variable "isdevelopermodeenabled=true"
[8/30/2015 5:57:25 PM.463] Unknown command or variable "plugintimeoutthreshold=10000"
[8/30/2015 5:57:25 PM.463] Unknown command or variable "consolekey=f4"
[8/30/2015 5:57:25 PM.463] Unknown command or variable "alwaysshowconsoleoutput=false"
[8/30/2015 5:57:25 PM.463] Unknown command or variable "isdevelopermodeenabled=false"
[8/30/2015 5:57:25 PM.464] Unknown command or variable "warnonpluginload=false"
[8/30/2015 5:57:25 PM.464] Unknown command or variable "showonscreenwarnings=true"
[8/30/2015 5:57:50 PM.770] 
[8/30/2015 5:57:50 PM.847] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 5:57:52 PM.486] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 5:57:52 PM.489] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 5:57:52 PM.492] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 5:57:52 PM.512] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 5:57:52 PM.556] ---------------------------------------------------------------------
[8/30/2015 5:57:52 PM.556] LSPD FIRST RESPONSE
[8/30/2015 5:57:52 PM.556] Version 0.2b
[8/30/2015 5:57:52 PM.556] A G17 Media Modification
[8/30/2015 5:57:52 PM.556] - Developed by LMS & Sam
[8/30/2015 5:57:52 PM.556] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 5:57:52 PM.556] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:57:52 PM.556] ---------------------------------------------------------------------
[8/30/2015 5:57:52 PM.556] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 5:57:52 PM.557] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 5:57:52 PM.791] Cached police
[8/30/2015 5:57:52 PM.791] Cached police2
[8/30/2015 5:57:52 PM.791] Cached policet
[8/30/2015 5:57:52 PM.791] Cached sheriff2
[8/30/2015 5:57:52 PM.791] Cached sheriff
[8/30/2015 5:57:52 PM.791] Cached police4
[8/30/2015 5:57:52 PM.791] Cached policeb
[8/30/2015 5:57:52 PM.791] Cached policeb
[8/30/2015 5:57:52 PM.791] Cached policeb
[8/30/2015 5:57:52 PM.791] Cached fbi2
[8/30/2015 5:57:52 PM.792] Cached policeold1
[8/30/2015 5:57:52 PM.792] Cached policeold2
[8/30/2015 5:57:52 PM.792] Cached policeold2
[8/30/2015 5:57:52 PM.792] Cached buzzard
[8/30/2015 5:57:52 PM.792] Cached polmav
[8/30/2015 5:57:52 PM.792] Cached frogger2
[8/30/2015 5:57:52 PM.792] Cached ambulance
[8/30/2015 5:57:52 PM.792] Cached firetruk
[8/30/2015 5:57:52 PM.863] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 5:57:52 PM.911] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:57:52 PM.920] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:57:52 PM.921] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 5:57:52 PM.922] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 5:57:52 PM.943] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 5:57:52 PM.943] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 5:57:52 PM.945] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 5:57:52 PM.945] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 5:57:52 PM.945] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 5:57:52 PM.946] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 5:57:52 PM.946] StraysCallouts initialized
[8/30/2015 5:57:52 PM.946] LSPD First Response: We have 1 callouts registered
[8/30/2015 5:57:52 PM.947] LSPD First Response: CalloutManager initialized
[8/30/2015 5:58:54 PM.560] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/30/2015 5:58:54 PM.560] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/30/2015 5:58:54 PM.560] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/30/2015 5:58:54 PM.561] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/30/2015 5:58:54 PM.561] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/30/2015 5:58:54 PM.561] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[8/30/2015 5:58:54 PM.561] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[8/30/2015 5:58:54 PM.562] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[8/30/2015 5:58:54 PM.562] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[8/30/2015 5:58:54 PM.562] LSPD First Response: Registering callout APIExample.Callouts.BrokenDownVehicle
[8/30/2015 5:58:54 PM.562] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[8/30/2015 5:58:54 PM.563] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[8/30/2015 5:58:54 PM.563] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[8/30/2015 5:58:54 PM.563] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[8/30/2015 5:58:54 PM.564] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[8/30/2015 5:58:54 PM.564] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[8/30/2015 5:58:54 PM.564] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[8/30/2015 5:58:54 PM.565] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[8/30/2015 5:59:01 PM.637] LSPD First Response: Creating Escort
[8/30/2015 5:59:01 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_PROMENADE
[8/30/2015 5:59:10 PM.236] 
[8/30/2015 5:59:10 PM.603] ==================================================
[8/30/2015 5:59:10 PM.603] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:59:10 PM.603] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:59:10 PM.603] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:59:10 PM.603] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:59:10 PM.603] ==================================================
[8/30/2015 5:59:27 PM.464] Unknown command or variable "yes"
[8/30/2015 5:59:44 PM.794] 
[8/30/2015 5:59:44 PM.975] ==================================================
[8/30/2015 5:59:44 PM.975] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:59:44 PM.975] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:59:44 PM.975] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:59:44 PM.975] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:59:44 PM.975] ==================================================
[8/30/2015 5:59:52 PM.796] 
[8/30/2015 5:59:52 PM.996] ==================================================
[8/30/2015 5:59:52 PM.996] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:59:52 PM.996] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:59:52 PM.996] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:59:52 PM.996] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:59:52 PM.996] ==================================================
[8/30/2015 5:59:56 PM.535] 
[8/30/2015 5:59:56 PM.723] ==================================================
[8/30/2015 5:59:56 PM.723] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 5:59:56 PM.723] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 5:59:56 PM.723] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 5:59:56 PM.723] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 5:59:56 PM.723] ==================================================
[8/30/2015 6:00:00 PM.143] 
[8/30/2015 6:00:03 PM.040] ==================================================
[8/30/2015 6:00:03 PM.040] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:00:03 PM.040] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:00:03 PM.040] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:00:03 PM.040] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:00:03 PM.040] ==================================================
[8/30/2015 6:00:14 PM.358] 
[8/30/2015 6:00:14 PM.545] ==================================================
[8/30/2015 6:00:14 PM.545] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:00:14 PM.545] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:00:14 PM.545] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:00:14 PM.545] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:00:14 PM.545] ==================================================
[8/30/2015 6:00:52 PM.866] LSPD First Response: Creating StolenCar
[8/30/2015 6:09:12 PM.192] 
[8/30/2015 6:09:12 PM.195] 
[8/30/2015 6:09:12 PM.195] 
[8/30/2015 6:09:12 PM.195] ====================================================================================================
[8/30/2015 6:09:12 PM.196] Started new log on 8/30/2015 6:09:12 PM.192
[8/30/2015 6:09:12 PM.196] ====================================================================================================
[8/30/2015 6:09:12 PM.189] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:09:12 PM.197] Log verbosity: Verbose
[8/30/2015 6:09:12 PM.200] Initializing input system
[8/30/2015 6:09:12 PM.206] Initializing game console
[8/30/2015 6:09:12 PM.214] Console key has been set to F4 (key code: 115)
[8/30/2015 6:09:12 PM.254] Initializing console variable "SkipGameIntro".
[8/30/2015 6:09:12 PM.255] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:09:12 PM.258] Read value: <null>
[8/30/2015 6:09:12 PM.259] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:09:12 PM.259] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:09:12 PM.259] Read value: <null>
[8/30/2015 6:09:12 PM.259] Initializing console variable "ConsoleKey".
[8/30/2015 6:09:12 PM.259] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:09:12 PM.261] Read value: F4
[8/30/2015 6:09:12 PM.261] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:09:12 PM.262] Console key has been set to F4 (key code: 115)
[8/30/2015 6:09:12 PM.262] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:09:12 PM.262] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:09:12 PM.267] Read value: 10000
[8/30/2015 6:09:12 PM.267] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:09:12 PM.267] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:09:12 PM.268] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:09:12 PM.268] Read value: False
[8/30/2015 6:09:12 PM.268] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 6:09:12 PM.269] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:09:12 PM.269] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:09:12 PM.269] Read value: <null>
[8/30/2015 6:09:12 PM.269] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:09:12 PM.270] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:09:12 PM.270] Read value: <null>
[8/30/2015 6:09:12 PM.270] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:09:12 PM.270] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:09:12 PM.271] Read value: <null>
[8/30/2015 6:09:12 PM.271] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:09:12 PM.271] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:09:12 PM.272] Read value: False
[8/30/2015 6:09:12 PM.272] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 6:09:12 PM.272] Console initialized
[8/30/2015 6:09:12 PM.272] Initializing forms manager
[8/30/2015 6:09:12 PM.275] Version: RAGE Plugin Hook v0.23.730.5037 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:09:12 PM.283] ================ RAGE Plugin Hook ================
[8/30/2015 6:09:12 PM.289] Checking game support
[8/30/2015 6:09:12 PM.292] Product name: Grand Theft Auto V
[8/30/2015 6:09:12 PM.293] Product version: 1.0.393.4
[8/30/2015 6:09:12 PM.294] Is steam version: True
[8/30/2015 6:09:12 PM.294] Initializing DirectX
[8/30/2015 6:09:12 PM.297] Initializing Direct3D
[8/30/2015 6:09:12 PM.298] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:09:12 PM.298] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:09:12 PM.298] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:09:12 PM.298] Creating Direct3D 11 device and swap chain
[8/30/2015 6:09:12 PM.318] Attempting feature level 10_1
[8/30/2015 6:09:12 PM.338] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 6:09:12 PM.350] Swap Chain created: 0xC774BFA940
[8/30/2015 6:09:12 PM.350] Swap Chain VTable: 0xC774BFA940
[8/30/2015 6:09:12 PM.350] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:09:12 PM.351] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:09:12 PM.351] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:09:12 PM.351] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:09:12 PM.351] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:09:12 PM.351] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:09:12 PM.360] Direct3D initialized
[8/30/2015 6:09:12 PM.360] Initialized DirectX
[8/30/2015 6:09:12 PM.361] Direct3D watcher thread spawned
[8/30/2015 6:09:13 PM.360] Getting device
[8/30/2015 6:09:13 PM.360] Retrieved device
[8/30/2015 6:09:13 PM.361] Creating wrapper
[8/30/2015 6:09:13 PM.429] Wrapper created
[8/30/2015 6:09:13 PM.433] Effect created
[8/30/2015 6:09:13 PM.434] Creating buffer
[8/30/2015 6:09:13 PM.434] Created buffer
[8/30/2015 6:09:13 PM.434] Creating blend state
[8/30/2015 6:09:13 PM.435] Created blend state
[8/30/2015 6:09:13 PM.435] Done with creation
[8/30/2015 6:09:13 PM.469] Initializing texture system.
[8/30/2015 6:09:13 PM.469] Initializing texture system; phase 1
[8/30/2015 6:09:13 PM.469] Initializing texture system; phase 2
[8/30/2015 6:09:13 PM.477] Initializing texture system; phase 3
[8/30/2015 6:09:13 PM.478] Initializing texture system; phase 4
[8/30/2015 6:09:13 PM.490] Initializing texture system; phase 5
[8/30/2015 6:09:13 PM.492] Initializing texture system; phase 6
[8/30/2015 6:09:13 PM.493] Initializing texture system; phase 7
[8/30/2015 6:09:13 PM.495] Initializing texture system; phase 8
[8/30/2015 6:09:13 PM.497] Initializing texture system; phase 9
[8/30/2015 6:09:13 PM.498] Initializing texture system; phase 10
[8/30/2015 6:09:13 PM.504] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:09:13 PM.507] Initializing texture system; phase 11
[8/30/2015 6:09:13 PM.508] Initializing texture system; phase 12
[8/30/2015 6:09:13 PM.510] Initializing texture system; phase 13
[8/30/2015 6:09:13 PM.510] Initializing texture system; phase 14
[8/30/2015 6:09:17 PM.362] Direct3D watcher thread ended
[8/30/2015 6:09:49 PM.134] Initializing game support
[8/30/2015 6:09:56 PM.129] Compatibility level: 0
[8/30/2015 6:09:56 PM.129] Supported version detected
[8/30/2015 6:09:56 PM.129] ==================================================
[8/30/2015 6:09:56 PM.380] Patched IsDebuggerPresent
[8/30/2015 6:09:56 PM.631] Waiting for game initialization
[8/30/2015 6:09:56 PM.982] Initializing hook
[8/30/2015 6:09:57 PM.233] Completing interoperability
[8/30/2015 6:09:57 PM.233] Initialization code 1.
[8/30/2015 6:09:57 PM.234] Initialization code 2.
[8/30/2015 6:09:57 PM.234] Initialization code 3.
[8/30/2015 6:09:57 PM.236] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:09:57 PM.237] Calling func 1
[8/30/2015 6:09:57 PM.243] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:09:57 PM.257] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:09:57 PM.261] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:09:57 PM.262] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:09:57 PM.262] Initialization code 4.
[8/30/2015 6:09:57 PM.262] Completing interoperability, phase 1
[8/30/2015 6:09:57 PM.263] Completing interoperability, phase 2
[8/30/2015 6:09:57 PM.263] Completing interoperability, phase 3
[8/30/2015 6:09:57 PM.263] Completing interoperability, phase 4
[8/30/2015 6:09:57 PM.264] Completing interoperability, phase 5
[8/30/2015 6:09:57 PM.264] Completing interoperability, phase 6
[8/30/2015 6:09:57 PM.264] Completing interoperability, phase 7
[8/30/2015 6:10:04 PM.591] Initializing console variable "TimeScale".
[8/30/2015 6:10:04 PM.592] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:10:04 PM.592] Read value: <null>
[8/30/2015 6:10:06 PM.258] 
[8/30/2015 6:10:06 PM.305] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:10:07 PM.987] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:10:07 PM.991] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:10:07 PM.994] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:10:08 PM.013] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:10:08 PM.015] 
[8/30/2015 6:10:08 PM.018] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:10:09 PM.629] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:10:09 PM.633] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:10:09 PM.636] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:10:09 PM.648] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:10:09 PM.649] 
[8/30/2015 6:10:10 PM.017] ==================================================
[8/30/2015 6:10:10 PM.017] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:10:10 PM.017] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:10:10 PM.017] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:10:10 PM.017] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:10:10 PM.017] ==================================================
[8/30/2015 6:10:10 PM.030] 
[8/30/2015 6:10:10 PM.206] ==================================================
[8/30/2015 6:10:10 PM.206] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED! Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:10:10 PM.206] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:10:10 PM.206] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:10:10 PM.206] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:10:10 PM.206] ==================================================
[8/30/2015 6:10:10 PM.208] 
[8/30/2015 6:10:10 PM.253] Invalid call to console command "LoadPlugin": Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlIV.dll'.
[8/30/2015 6:10:10 PM.297] ---------------------------------------------------------------------
[8/30/2015 6:10:10 PM.297] LSPD FIRST RESPONSE
[8/30/2015 6:10:10 PM.298] Version 0.2b
[8/30/2015 6:10:10 PM.298] A G17 Media Modification
[8/30/2015 6:10:10 PM.298] - Developed by LMS & Sam
[8/30/2015 6:10:10 PM.298] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:10:10 PM.298] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:10:10 PM.298] ---------------------------------------------------------------------
[8/30/2015 6:10:10 PM.298] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:10:10 PM.298] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:10:10 PM.543] Cached police
[8/30/2015 6:10:10 PM.543] Cached police2
[8/30/2015 6:10:10 PM.543] Cached policet
[8/30/2015 6:10:10 PM.543] Cached sheriff2
[8/30/2015 6:10:10 PM.543] Cached sheriff
[8/30/2015 6:10:10 PM.543] Cached police4
[8/30/2015 6:10:10 PM.543] Cached policeb
[8/30/2015 6:10:10 PM.543] Cached policeb
[8/30/2015 6:10:10 PM.543] Cached policeb
[8/30/2015 6:10:10 PM.543] Cached fbi2
[8/30/2015 6:10:10 PM.543] Cached policeold1
[8/30/2015 6:10:10 PM.544] Cached policeold2
[8/30/2015 6:10:10 PM.544] Cached policeold2
[8/30/2015 6:10:10 PM.544] Cached buzzard
[8/30/2015 6:10:10 PM.544] Cached polmav
[8/30/2015 6:10:10 PM.544] Cached frogger2
[8/30/2015 6:10:10 PM.544] Cached ambulance
[8/30/2015 6:10:10 PM.544] Cached firetruk
[8/30/2015 6:10:10 PM.618] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:10:10 PM.621] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:10:10 PM.631] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:10:10 PM.631] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:10:10 PM.632] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:10:10 PM.650] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:10:10 PM.651] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:10:10 PM.652] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:10:10 PM.652] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:10:10 PM.652] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:10:10 PM.653] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:10:10 PM.654] StraysCallouts initialized
[8/30/2015 6:10:10 PM.654] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:10:10 PM.654] LSPD First Response: CalloutManager initialized
[8/30/2015 6:18:48 PM.979] 
[8/30/2015 6:18:48 PM.981] 
[8/30/2015 6:18:48 PM.982] 
[8/30/2015 6:18:48 PM.982] ====================================================================================================
[8/30/2015 6:18:48 PM.983] Started new log on 8/30/2015 6:18:48 PM.979
[8/30/2015 6:18:48 PM.984] ====================================================================================================
[8/30/2015 6:18:48 PM.975] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:18:48 PM.985] Log verbosity: Verbose
[8/30/2015 6:18:48 PM.988] Initializing input system
[8/30/2015 6:18:48 PM.993] Initializing game console
[8/30/2015 6:18:49 PM.001] Console key has been set to F4 (key code: 115)
[8/30/2015 6:18:49 PM.039] Initializing console variable "SkipGameIntro".
[8/30/2015 6:18:49 PM.040] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:18:49 PM.043] Read value: <null>
[8/30/2015 6:18:49 PM.044] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:18:49 PM.044] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:18:49 PM.049] Read value: False
[8/30/2015 6:18:49 PM.049] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 6:18:49 PM.049] Initializing console variable "ConsoleKey".
[8/30/2015 6:18:49 PM.051] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:18:49 PM.052] Read value: F4
[8/30/2015 6:18:49 PM.052] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:18:49 PM.052] Console key has been set to F4 (key code: 115)
[8/30/2015 6:18:49 PM.052] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:18:49 PM.053] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:18:49 PM.053] Read value: 10000
[8/30/2015 6:18:49 PM.053] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:18:49 PM.054] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:18:49 PM.054] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:18:49 PM.054] Read value: False
[8/30/2015 6:18:49 PM.054] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 6:18:49 PM.055] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:18:49 PM.055] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:18:49 PM.055] Read value: <null>
[8/30/2015 6:18:49 PM.055] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:18:49 PM.056] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:18:49 PM.056] Read value: <null>
[8/30/2015 6:18:49 PM.056] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:18:49 PM.056] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:18:49 PM.057] Read value: <null>
[8/30/2015 6:18:49 PM.057] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:18:49 PM.057] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:18:49 PM.057] Read value: False
[8/30/2015 6:18:49 PM.058] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 6:18:49 PM.058] Console initialized
[8/30/2015 6:18:49 PM.058] Initializing forms manager
[8/30/2015 6:18:49 PM.061] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:18:49 PM.069] ================ RAGE Plugin Hook ================
[8/30/2015 6:18:49 PM.075] Checking game support
[8/30/2015 6:18:49 PM.078] Product name: Grand Theft Auto V
[8/30/2015 6:18:49 PM.078] Product version: 1.0.393.4
[8/30/2015 6:18:49 PM.079] Is steam version: True
[8/30/2015 6:18:49 PM.080] Initializing DirectX
[8/30/2015 6:18:49 PM.082] Initializing Direct3D
[8/30/2015 6:18:49 PM.082] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:18:49 PM.083] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:18:49 PM.083] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:18:49 PM.083] Creating Direct3D 11 device and swap chain
[8/30/2015 6:18:49 PM.103] Attempting feature level 10_1
[8/30/2015 6:18:49 PM.121] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 6:18:49 PM.133] Swap Chain created: 0xE7FBFDB670
[8/30/2015 6:18:49 PM.133] Swap Chain VTable: 0xE7FBFDB670
[8/30/2015 6:18:49 PM.133] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:18:49 PM.134] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:18:49 PM.134] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:18:49 PM.134] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:18:49 PM.134] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:18:49 PM.134] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:18:49 PM.142] Direct3D initialized
[8/30/2015 6:18:49 PM.143] Initialized DirectX
[8/30/2015 6:18:49 PM.143] Direct3D watcher thread spawned
[8/30/2015 6:18:50 PM.088] Getting device
[8/30/2015 6:18:50 PM.089] Retrieved device
[8/30/2015 6:18:50 PM.089] Creating wrapper
[8/30/2015 6:18:50 PM.159] Wrapper created
[8/30/2015 6:18:50 PM.164] Effect created
[8/30/2015 6:18:50 PM.164] Creating buffer
[8/30/2015 6:18:50 PM.165] Created buffer
[8/30/2015 6:18:50 PM.165] Creating blend state
[8/30/2015 6:18:50 PM.165] Created blend state
[8/30/2015 6:18:50 PM.165] Done with creation
[8/30/2015 6:18:50 PM.200] Initializing texture system.
[8/30/2015 6:18:50 PM.201] Initializing texture system; phase 1
[8/30/2015 6:18:50 PM.201] Initializing texture system; phase 2
[8/30/2015 6:18:50 PM.209] Initializing texture system; phase 3
[8/30/2015 6:18:50 PM.210] Initializing texture system; phase 4
[8/30/2015 6:18:50 PM.221] Initializing texture system; phase 5
[8/30/2015 6:18:50 PM.223] Initializing texture system; phase 6
[8/30/2015 6:18:50 PM.225] Initializing texture system; phase 7
[8/30/2015 6:18:50 PM.227] Initializing texture system; phase 8
[8/30/2015 6:18:50 PM.229] Initializing texture system; phase 9
[8/30/2015 6:18:50 PM.230] Initializing texture system; phase 10
[8/30/2015 6:18:50 PM.236] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:18:50 PM.239] Initializing texture system; phase 11
[8/30/2015 6:18:50 PM.240] Initializing texture system; phase 12
[8/30/2015 6:18:50 PM.242] Initializing texture system; phase 13
[8/30/2015 6:18:50 PM.242] Initializing texture system; phase 14
[8/30/2015 6:18:54 PM.144] Direct3D watcher thread ended
[8/30/2015 6:19:27 PM.219] Initializing game support
[8/30/2015 6:19:34 PM.228] Compatibility level: 0
[8/30/2015 6:19:34 PM.228] Supported version detected
[8/30/2015 6:19:34 PM.229] ==================================================
[8/30/2015 6:19:34 PM.480] Patched IsDebuggerPresent
[8/30/2015 6:19:34 PM.731] Waiting for game initialization
[8/30/2015 6:19:35 PM.082] Initializing hook
[8/30/2015 6:19:35 PM.333] Completing interoperability
[8/30/2015 6:19:35 PM.333] Initialization code 1.
[8/30/2015 6:19:35 PM.333] Initialization code 2.
[8/30/2015 6:19:35 PM.334] Initialization code 3.
[8/30/2015 6:19:35 PM.336] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:19:35 PM.337] Calling func 1
[8/30/2015 6:19:35 PM.342] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:19:35 PM.356] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:19:35 PM.361] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:19:35 PM.362] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:19:35 PM.362] Initialization code 4.
[8/30/2015 6:19:35 PM.362] Completing interoperability, phase 1
[8/30/2015 6:19:35 PM.362] Completing interoperability, phase 2
[8/30/2015 6:19:35 PM.363] Completing interoperability, phase 3
[8/30/2015 6:19:35 PM.363] Completing interoperability, phase 4
[8/30/2015 6:19:35 PM.363] Completing interoperability, phase 5
[8/30/2015 6:19:35 PM.363] Completing interoperability, phase 6
[8/30/2015 6:19:35 PM.363] Completing interoperability, phase 7
[8/30/2015 6:19:42 PM.746] Initializing console variable "TimeScale".
[8/30/2015 6:19:42 PM.747] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:19:42 PM.747] Read value: <null>
[8/30/2015 6:19:44 PM.686] 
[8/30/2015 6:19:44 PM.724] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:19:46 PM.501] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:19:46 PM.504] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:19:46 PM.507] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:19:46 PM.527] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:19:46 PM.529] 
[8/30/2015 6:19:46 PM.531] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:19:48 PM.269] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:19:48 PM.273] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:19:48 PM.276] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:19:48 PM.288] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:19:48 PM.333] ---------------------------------------------------------------------
[8/30/2015 6:19:48 PM.333] LSPD FIRST RESPONSE
[8/30/2015 6:19:48 PM.333] Version 0.2b
[8/30/2015 6:19:48 PM.333] A G17 Media Modification
[8/30/2015 6:19:48 PM.334] - Developed by LMS & Sam
[8/30/2015 6:19:48 PM.334] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:19:48 PM.334] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:19:48 PM.334] ---------------------------------------------------------------------
[8/30/2015 6:19:48 PM.334] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:19:48 PM.334] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:19:48 PM.595] Cached police
[8/30/2015 6:19:48 PM.595] Cached police2
[8/30/2015 6:19:48 PM.595] Cached policet
[8/30/2015 6:19:48 PM.595] Cached sheriff2
[8/30/2015 6:19:48 PM.595] Cached sheriff
[8/30/2015 6:19:48 PM.595] Cached police4
[8/30/2015 6:19:48 PM.596] Cached policeb
[8/30/2015 6:19:48 PM.596] Cached policeb
[8/30/2015 6:19:48 PM.596] Cached policeb
[8/30/2015 6:19:48 PM.596] Cached fbi2
[8/30/2015 6:19:48 PM.596] Cached policeold1
[8/30/2015 6:19:48 PM.596] Cached policeold2
[8/30/2015 6:19:48 PM.596] Cached policeold2
[8/30/2015 6:19:48 PM.596] Cached buzzard
[8/30/2015 6:19:48 PM.596] Cached polmav
[8/30/2015 6:19:48 PM.596] Cached frogger2
[8/30/2015 6:19:48 PM.596] Cached ambulance
[8/30/2015 6:19:48 PM.596] Cached firetruk
[8/30/2015 6:19:48 PM.673] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:19:48 PM.677] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:19:48 PM.687] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:19:48 PM.688] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:19:48 PM.689] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:19:48 PM.690] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:19:48 PM.708] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:19:48 PM.709] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:19:48 PM.755] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:19:48 PM.757] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:19:48 PM.757] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:19:48 PM.757] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:19:48 PM.758] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:19:48 PM.758] LSPD First Response: Police Radio Loaded
[8/30/2015 6:19:48 PM.759] StraysCallouts initialized
[8/30/2015 6:19:48 PM.759] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:19:48 PM.759] LSPD First Response: CalloutManager initialized
[8/30/2015 6:19:50 PM.016] ______________________________________________________________________________________________
[8/30/2015 6:19:50 PM.017] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:19:50 PM.017] [Created by : FinKone]
[8/30/2015 6:19:50 PM.017] 
[8/30/2015 6:19:50 PM.017] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:19:50 PM.019] Audio loaded...
[8/30/2015 6:19:50 PM.080] LSPD First Response: 
[8/30/2015 6:19:50 PM.080] LSPD First Response: ==============================
[8/30/2015 6:19:50 PM.081] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:19:50 PM.081] LSPD First Response: ------------------------------
[8/30/2015 6:19:50 PM.081] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:19:50 PM.081] LSPD First Response: ------------------------------
[8/30/2015 6:19:50 PM.082] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:19:50 PM.082] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:19:50 PM.082] LSPD First Response: ------------------------------
[8/30/2015 6:19:50 PM.082] LSPD First Response: Inner exceptions:
[8/30/2015 6:19:50 PM.082] LSPD First Response: ------------------------------
[8/30/2015 6:19:50 PM.083] LSPD First Response: Stack trace:
[8/30/2015 6:19:50 PM.142] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:19:50 PM.142] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:19:50 PM.142] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:19:50 PM.142] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:19:50 PM.143] at Rage.GameFiber.Main()
[8/30/2015 6:19:50 PM.143] LSPD First Response: ==============================
[8/30/2015 6:19:50 PM.143] LSPD First Response: 
[8/30/2015 6:20:19 PM.267] 
[8/30/2015 6:20:19 PM.270] Invalid call to console command "LoadPlugin": Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll'.
[8/30/2015 6:20:31 PM.181] 
[8/30/2015 6:20:31 PM.534] ==================================================
[8/30/2015 6:20:31 PM.534] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:20:31 PM.534] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:20:31 PM.534] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:20:31 PM.534] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:20:31 PM.534] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:20:31 PM.534] ==================================================
[8/30/2015 6:28:11 PM.445] 
[8/30/2015 6:28:11 PM.447] 
[8/30/2015 6:28:11 PM.448] 
[8/30/2015 6:28:11 PM.448] ====================================================================================================
[8/30/2015 6:28:11 PM.448] Started new log on 8/30/2015 6:28:11 PM.445
[8/30/2015 6:28:11 PM.448] ====================================================================================================
[8/30/2015 6:28:11 PM.442] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:28:11 PM.449] Log verbosity: Verbose
[8/30/2015 6:28:11 PM.452] Initializing input system
[8/30/2015 6:28:11 PM.458] Initializing game console
[8/30/2015 6:28:11 PM.470] Console key has been set to F4 (key code: 115)
[8/30/2015 6:28:11 PM.515] Initializing console variable "SkipGameIntro".
[8/30/2015 6:28:11 PM.516] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:28:11 PM.519] Read value: <null>
[8/30/2015 6:28:11 PM.519] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:28:11 PM.519] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:28:11 PM.525] Read value: False
[8/30/2015 6:28:11 PM.525] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 6:28:11 PM.525] Initializing console variable "ConsoleKey".
[8/30/2015 6:28:11 PM.525] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:28:11 PM.526] Read value: F4
[8/30/2015 6:28:11 PM.527] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:28:11 PM.527] Console key has been set to F4 (key code: 115)
[8/30/2015 6:28:11 PM.527] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:28:11 PM.527] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:28:11 PM.528] Read value: 10000
[8/30/2015 6:28:11 PM.528] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:28:11 PM.528] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:28:11 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:28:11 PM.529] Read value: False
[8/30/2015 6:28:11 PM.529] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 6:28:11 PM.529] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:28:11 PM.529] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:28:11 PM.530] Read value: <null>
[8/30/2015 6:28:11 PM.530] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:28:11 PM.530] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:28:11 PM.531] Read value: <null>
[8/30/2015 6:28:11 PM.531] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:28:11 PM.531] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:28:11 PM.531] Read value: <null>
[8/30/2015 6:28:11 PM.531] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:28:11 PM.532] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:28:11 PM.532] Read value: False
[8/30/2015 6:28:11 PM.532] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 6:28:11 PM.533] Console initialized
[8/30/2015 6:28:11 PM.533] Initializing forms manager
[8/30/2015 6:28:11 PM.536] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:28:11 PM.544] ================ RAGE Plugin Hook ================
[8/30/2015 6:28:11 PM.550] Checking game support
[8/30/2015 6:28:11 PM.552] Product name: Grand Theft Auto V
[8/30/2015 6:28:11 PM.553] Product version: 1.0.393.4
[8/30/2015 6:28:11 PM.553] Is steam version: True
[8/30/2015 6:28:11 PM.554] Initializing DirectX
[8/30/2015 6:28:11 PM.556] Initializing Direct3D
[8/30/2015 6:28:11 PM.557] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:28:11 PM.557] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:28:11 PM.557] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:28:11 PM.557] Creating Direct3D 11 device and swap chain
[8/30/2015 6:28:11 PM.570] Swap Chain created: 0x737F9764B0
[8/30/2015 6:28:11 PM.570] Swap Chain VTable: 0x737F9764B0
[8/30/2015 6:28:11 PM.570] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:28:11 PM.571] 0x575655050CEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:28:11 PM.571] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:28:11 PM.571] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:28:11 PM.571] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:28:11 PM.571] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:28:11 PM.581] Direct3D initialized
[8/30/2015 6:28:11 PM.581] Initialized DirectX
[8/30/2015 6:28:11 PM.581] Direct3D watcher thread spawned
[8/30/2015 6:28:12 PM.490] Getting device
[8/30/2015 6:28:12 PM.491] Retrieved device
[8/30/2015 6:28:12 PM.491] Creating wrapper
[8/30/2015 6:28:12 PM.560] Wrapper created
[8/30/2015 6:28:12 PM.565] Effect created
[8/30/2015 6:28:12 PM.565] Creating buffer
[8/30/2015 6:28:12 PM.566] Created buffer
[8/30/2015 6:28:12 PM.566] Creating blend state
[8/30/2015 6:28:12 PM.566] Created blend state
[8/30/2015 6:28:12 PM.566] Done with creation
[8/30/2015 6:28:12 PM.600] Initializing texture system.
[8/30/2015 6:28:12 PM.600] Initializing texture system; phase 1
[8/30/2015 6:28:12 PM.600] Initializing texture system; phase 2
[8/30/2015 6:28:12 PM.608] Initializing texture system; phase 3
[8/30/2015 6:28:12 PM.609] Initializing texture system; phase 4
[8/30/2015 6:28:12 PM.620] Initializing texture system; phase 5
[8/30/2015 6:28:12 PM.622] Initializing texture system; phase 6
[8/30/2015 6:28:12 PM.624] Initializing texture system; phase 7
[8/30/2015 6:28:12 PM.626] Initializing texture system; phase 8
[8/30/2015 6:28:12 PM.628] Initializing texture system; phase 9
[8/30/2015 6:28:12 PM.629] Initializing texture system; phase 10
[8/30/2015 6:28:12 PM.636] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:28:12 PM.638] Initializing texture system; phase 11
[8/30/2015 6:28:12 PM.638] Initializing texture system; phase 12
[8/30/2015 6:28:12 PM.641] Initializing texture system; phase 13
[8/30/2015 6:28:12 PM.641] Initializing texture system; phase 14
[8/30/2015 6:28:16 PM.582] Direct3D watcher thread ended
[8/30/2015 6:28:48 PM.856] Initializing game support
[8/30/2015 6:28:55 PM.828] Compatibility level: 0
[8/30/2015 6:28:55 PM.828] Supported version detected
[8/30/2015 6:28:55 PM.828] ==================================================
[8/30/2015 6:28:56 PM.079] Patched IsDebuggerPresent
[8/30/2015 6:28:56 PM.331] Waiting for game initialization
[8/30/2015 6:28:56 PM.682] Initializing hook
[8/30/2015 6:28:56 PM.933] Completing interoperability
[8/30/2015 6:28:56 PM.933] Initialization code 1.
[8/30/2015 6:28:56 PM.934] Initialization code 2.
[8/30/2015 6:28:56 PM.934] Initialization code 3.
[8/30/2015 6:28:56 PM.936] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:28:56 PM.937] Calling func 1
[8/30/2015 6:28:56 PM.942] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:28:56 PM.956] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:28:56 PM.961] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:28:56 PM.962] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:28:56 PM.962] Initialization code 4.
[8/30/2015 6:28:56 PM.962] Completing interoperability, phase 1
[8/30/2015 6:28:56 PM.963] Completing interoperability, phase 2
[8/30/2015 6:28:56 PM.963] Completing interoperability, phase 3
[8/30/2015 6:28:56 PM.963] Completing interoperability, phase 4
[8/30/2015 6:28:56 PM.963] Completing interoperability, phase 5
[8/30/2015 6:28:56 PM.963] Completing interoperability, phase 6
[8/30/2015 6:28:56 PM.964] Completing interoperability, phase 7
[8/30/2015 6:29:04 PM.245] Initializing console variable "TimeScale".
[8/30/2015 6:29:04 PM.246] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:29:04 PM.247] Read value: <null>
[8/30/2015 6:29:06 PM.058] 
[8/30/2015 6:29:06 PM.095] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:29:07 PM.848] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:29:07 PM.852] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:29:07 PM.855] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:29:07 PM.874] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:29:07 PM.876] 
[8/30/2015 6:29:07 PM.879] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:29:09 PM.620] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:29:09 PM.624] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:29:09 PM.627] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:29:09 PM.640] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:29:09 PM.683] ---------------------------------------------------------------------
[8/30/2015 6:29:09 PM.683] LSPD FIRST RESPONSE
[8/30/2015 6:29:09 PM.683] Version 0.2b
[8/30/2015 6:29:09 PM.683] A G17 Media Modification
[8/30/2015 6:29:09 PM.683] - Developed by LMS & Sam
[8/30/2015 6:29:09 PM.683] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:29:09 PM.683] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:29:09 PM.683] ---------------------------------------------------------------------
[8/30/2015 6:29:09 PM.683] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:29:09 PM.684] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:29:09 PM.943] Cached police
[8/30/2015 6:29:09 PM.943] Cached police2
[8/30/2015 6:29:09 PM.943] Cached policet
[8/30/2015 6:29:09 PM.943] Cached sheriff2
[8/30/2015 6:29:09 PM.943] Cached sheriff
[8/30/2015 6:29:09 PM.944] Cached police4
[8/30/2015 6:29:09 PM.944] Cached policeb
[8/30/2015 6:29:09 PM.944] Cached policeb
[8/30/2015 6:29:09 PM.944] Cached policeb
[8/30/2015 6:29:09 PM.944] Cached fbi2
[8/30/2015 6:29:09 PM.944] Cached policeold1
[8/30/2015 6:29:09 PM.944] Cached policeold2
[8/30/2015 6:29:09 PM.944] Cached policeold2
[8/30/2015 6:29:09 PM.944] Cached buzzard
[8/30/2015 6:29:09 PM.944] Cached polmav
[8/30/2015 6:29:09 PM.944] Cached frogger2
[8/30/2015 6:29:09 PM.944] Cached ambulance
[8/30/2015 6:29:09 PM.944] Cached firetruk
[8/30/2015 6:29:10 PM.019] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:29:10 PM.022] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:29:10 PM.032] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:29:10 PM.033] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:29:10 PM.034] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:29:10 PM.052] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:29:10 PM.053] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:29:10 PM.054] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:29:10 PM.055] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:29:10 PM.055] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:29:10 PM.055] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:29:10 PM.056] StraysCallouts initialized
[8/30/2015 6:29:10 PM.056] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:29:10 PM.057] LSPD First Response: CalloutManager initialized
[8/30/2015 6:33:37 PM.234] 
[8/30/2015 6:33:37 PM.236] 
[8/30/2015 6:33:37 PM.236] 
[8/30/2015 6:33:37 PM.236] ====================================================================================================
[8/30/2015 6:33:37 PM.237] Started new log on 8/30/2015 6:33:37 PM.234
[8/30/2015 6:33:37 PM.237] ====================================================================================================
[8/30/2015 6:33:37 PM.230] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:33:37 PM.237] Log verbosity: Verbose
[8/30/2015 6:33:37 PM.240] Initializing input system
[8/30/2015 6:33:37 PM.246] Initializing game console
[8/30/2015 6:33:37 PM.259] Console key has been set to F4 (key code: 115)
[8/30/2015 6:33:37 PM.296] Initializing console variable "SkipGameIntro".
[8/30/2015 6:33:37 PM.296] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:33:37 PM.300] Read value: <null>
[8/30/2015 6:33:37 PM.300] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:33:37 PM.300] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:33:37 PM.305] Read value: False
[8/30/2015 6:33:37 PM.306] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 6:33:37 PM.306] Initializing console variable "ConsoleKey".
[8/30/2015 6:33:37 PM.306] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:33:37 PM.307] Read value: F4
[8/30/2015 6:33:37 PM.307] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:33:37 PM.308] Console key has been set to F4 (key code: 115)
[8/30/2015 6:33:37 PM.308] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:33:37 PM.308] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:33:37 PM.308] Read value: 10000
[8/30/2015 6:33:37 PM.308] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:33:37 PM.309] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:33:37 PM.309] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:33:37 PM.309] Read value: False
[8/30/2015 6:33:37 PM.310] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 6:33:37 PM.310] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:33:37 PM.310] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:33:37 PM.311] Read value: <null>
[8/30/2015 6:33:37 PM.311] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:33:37 PM.311] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:33:37 PM.311] Read value: <null>
[8/30/2015 6:33:37 PM.311] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:33:37 PM.312] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:33:37 PM.312] Read value: <null>
[8/30/2015 6:33:37 PM.312] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:33:37 PM.312] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:33:37 PM.313] Read value: True
[8/30/2015 6:33:37 PM.313] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 6:33:37 PM.313] Console initialized
[8/30/2015 6:33:37 PM.313] Initializing forms manager
[8/30/2015 6:33:37 PM.316] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:33:37 PM.324] ================ RAGE Plugin Hook ================
[8/30/2015 6:33:37 PM.330] Checking game support
[8/30/2015 6:33:37 PM.334] Product name: Grand Theft Auto V
[8/30/2015 6:33:37 PM.334] Product version: 1.0.393.4
[8/30/2015 6:33:37 PM.335] Is steam version: True
[8/30/2015 6:33:37 PM.336] Initializing DirectX
[8/30/2015 6:33:37 PM.338] Initializing Direct3D
[8/30/2015 6:33:37 PM.338] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:33:37 PM.338] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:33:37 PM.338] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:33:37 PM.339] Creating Direct3D 11 device and swap chain
[8/30/2015 6:33:37 PM.358] Attempting feature level 10_1
[8/30/2015 6:33:37 PM.377] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 6:33:37 PM.389] Swap Chain created: 0x36ED9F1290
[8/30/2015 6:33:37 PM.389] Swap Chain VTable: 0x36ED9F1290
[8/30/2015 6:33:37 PM.389] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:33:37 PM.389] 0x575655050CEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:33:37 PM.389] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:33:37 PM.390] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:33:37 PM.390] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:33:37 PM.390] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:33:37 PM.398] Direct3D initialized
[8/30/2015 6:33:37 PM.398] Initialized DirectX
[8/30/2015 6:33:37 PM.398] Direct3D watcher thread spawned
[8/30/2015 6:33:38 PM.300] Getting device
[8/30/2015 6:33:38 PM.301] Retrieved device
[8/30/2015 6:33:38 PM.301] Creating wrapper
[8/30/2015 6:33:38 PM.371] Wrapper created
[8/30/2015 6:33:38 PM.375] Effect created
[8/30/2015 6:33:38 PM.376] Creating buffer
[8/30/2015 6:33:38 PM.377] Created buffer
[8/30/2015 6:33:38 PM.377] Creating blend state
[8/30/2015 6:33:38 PM.377] Created blend state
[8/30/2015 6:33:38 PM.377] Done with creation
[8/30/2015 6:33:38 PM.412] Initializing texture system.
[8/30/2015 6:33:38 PM.412] Initializing texture system; phase 1
[8/30/2015 6:33:38 PM.413] Initializing texture system; phase 2
[8/30/2015 6:33:38 PM.420] Initializing texture system; phase 3
[8/30/2015 6:33:38 PM.421] Initializing texture system; phase 4
[8/30/2015 6:33:38 PM.433] Initializing texture system; phase 5
[8/30/2015 6:33:38 PM.434] Initializing texture system; phase 6
[8/30/2015 6:33:38 PM.436] Initializing texture system; phase 7
[8/30/2015 6:33:38 PM.439] Initializing texture system; phase 8
[8/30/2015 6:33:38 PM.441] Initializing texture system; phase 9
[8/30/2015 6:33:38 PM.442] Initializing texture system; phase 10
[8/30/2015 6:33:38 PM.448] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:33:38 PM.451] Initializing texture system; phase 11
[8/30/2015 6:33:38 PM.451] Initializing texture system; phase 12
[8/30/2015 6:33:38 PM.454] Initializing texture system; phase 13
[8/30/2015 6:33:38 PM.454] Initializing texture system; phase 14
[8/30/2015 6:33:42 PM.399] Direct3D watcher thread ended
[8/30/2015 6:34:14 PM.069] Initializing game support
[8/30/2015 6:34:21 PM.074] Compatibility level: 0
[8/30/2015 6:34:21 PM.074] Supported version detected
[8/30/2015 6:34:21 PM.074] ==================================================
[8/30/2015 6:34:21 PM.325] Patched IsDebuggerPresent
[8/30/2015 6:34:21 PM.576] Waiting for game initialization
[8/30/2015 6:34:21 PM.927] Initializing hook
[8/30/2015 6:34:22 PM.178] Completing interoperability
[8/30/2015 6:34:22 PM.178] Initialization code 1.
[8/30/2015 6:34:22 PM.179] Initialization code 2.
[8/30/2015 6:34:22 PM.179] Initialization code 3.
[8/30/2015 6:34:22 PM.182] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:34:22 PM.182] Calling func 1
[8/30/2015 6:34:22 PM.188] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:34:22 PM.201] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:34:22 PM.206] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:34:22 PM.206] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:34:22 PM.207] Initialization code 4.
[8/30/2015 6:34:22 PM.207] Completing interoperability, phase 1
[8/30/2015 6:34:22 PM.207] Completing interoperability, phase 2
[8/30/2015 6:34:22 PM.208] Completing interoperability, phase 3
[8/30/2015 6:34:22 PM.208] Completing interoperability, phase 4
[8/30/2015 6:34:22 PM.208] Completing interoperability, phase 5
[8/30/2015 6:34:22 PM.208] Completing interoperability, phase 6
[8/30/2015 6:34:22 PM.208] Completing interoperability, phase 7
[8/30/2015 6:34:29 PM.490] Initializing console variable "TimeScale".
[8/30/2015 6:34:29 PM.491] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:34:29 PM.491] Read value: <null>
[8/30/2015 6:34:31 PM.318] 
[8/30/2015 6:34:31 PM.358] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:34:33 PM.139] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:34:33 PM.143] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:34:33 PM.146] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:34:33 PM.166] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:34:33 PM.167] 
[8/30/2015 6:34:33 PM.170] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:34:34 PM.926] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:34:34 PM.929] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:34:34 PM.932] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:34:34 PM.944] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:34:34 PM.945] 
[8/30/2015 6:34:35 PM.319] ==================================================
[8/30/2015 6:34:35 PM.319] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:34:35 PM.319] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:34:35 PM.319] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:34:35 PM.319] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:34:35 PM.319] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:34:35 PM.319] ==================================================
[8/30/2015 6:34:35 PM.377] ---------------------------------------------------------------------
[8/30/2015 6:34:35 PM.377] LSPD FIRST RESPONSE
[8/30/2015 6:34:35 PM.377] Version 0.2b
[8/30/2015 6:34:35 PM.377] A G17 Media Modification
[8/30/2015 6:34:35 PM.377] - Developed by LMS & Sam
[8/30/2015 6:34:35 PM.377] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:34:35 PM.377] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:34:35 PM.377] ---------------------------------------------------------------------
[8/30/2015 6:34:35 PM.378] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:34:35 PM.378] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:34:35 PM.638] Cached police
[8/30/2015 6:34:35 PM.638] Cached police2
[8/30/2015 6:34:35 PM.638] Cached policet
[8/30/2015 6:34:35 PM.638] Cached sheriff2
[8/30/2015 6:34:35 PM.638] Cached sheriff
[8/30/2015 6:34:35 PM.638] Cached police4
[8/30/2015 6:34:35 PM.639] Cached policeb
[8/30/2015 6:34:35 PM.639] Cached policeb
[8/30/2015 6:34:35 PM.639] Cached policeb
[8/30/2015 6:34:35 PM.639] Cached fbi2
[8/30/2015 6:34:35 PM.639] Cached policeold1
[8/30/2015 6:34:35 PM.639] Cached policeold2
[8/30/2015 6:34:35 PM.639] Cached policeold2
[8/30/2015 6:34:35 PM.639] Cached buzzard
[8/30/2015 6:34:35 PM.639] Cached polmav
[8/30/2015 6:34:35 PM.639] Cached frogger2
[8/30/2015 6:34:35 PM.639] Cached ambulance
[8/30/2015 6:34:35 PM.639] Cached firetruk
[8/30/2015 6:34:35 PM.713] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:34:35 PM.716] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:34:35 PM.726] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:34:35 PM.726] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:34:35 PM.727] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:34:35 PM.745] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:34:35 PM.746] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:34:35 PM.747] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:34:35 PM.747] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:34:35 PM.748] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:34:35 PM.748] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:34:35 PM.748] StraysCallouts initialized
[8/30/2015 6:34:35 PM.748] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:34:35 PM.749] LSPD First Response: CalloutManager initialized
[8/30/2015 6:35:49 PM.534] 
[8/30/2015 6:35:49 PM.711] ==================================================
[8/30/2015 6:35:49 PM.711] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:35:49 PM.711] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:35:49 PM.711] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:35:49 PM.711] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:35:49 PM.711] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:35:49 PM.711] ==================================================
[8/30/2015 6:35:58 PM.604] 
[8/30/2015 6:35:58 PM.784] ==================================================
[8/30/2015 6:35:58 PM.784] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:35:58 PM.784] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:35:58 PM.784] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:35:58 PM.784] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:35:58 PM.784] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:35:58 PM.784] ==================================================
[8/30/2015 6:36:11 PM.282] 
[8/30/2015 6:36:11 PM.470] ==================================================
[8/30/2015 6:36:11 PM.471] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:36:11 PM.471] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:36:11 PM.471] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:36:11 PM.471] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:36:11 PM.471] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:36:11 PM.471] ==================================================
[8/30/2015 6:36:44 PM.572] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:36:44 PM.575] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:36:44 PM.579] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:36:46 PM.760] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:36:46 PM.764] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:36:46 PM.767] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:36:46 PM.996] ---------------------------------------------------------------------
[8/30/2015 6:36:46 PM.996] LSPD FIRST RESPONSE
[8/30/2015 6:36:46 PM.996] Version 0.2b
[8/30/2015 6:36:46 PM.996] A G17 Media Modification
[8/30/2015 6:36:46 PM.996] - Developed by LMS & Sam
[8/30/2015 6:36:46 PM.996] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:36:46 PM.996] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:36:46 PM.996] ---------------------------------------------------------------------
[8/30/2015 6:36:46 PM.996] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:36:46 PM.997] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:36:47 PM.228] Cached police
[8/30/2015 6:36:47 PM.228] Cached police2
[8/30/2015 6:36:47 PM.228] Cached policet
[8/30/2015 6:36:47 PM.228] Cached sheriff2
[8/30/2015 6:36:47 PM.228] Cached sheriff
[8/30/2015 6:36:47 PM.228] Cached police4
[8/30/2015 6:36:47 PM.228] Cached policeb
[8/30/2015 6:36:47 PM.229] Cached policeb
[8/30/2015 6:36:47 PM.229] Cached policeb
[8/30/2015 6:36:47 PM.229] Cached fbi2
[8/30/2015 6:36:47 PM.229] Cached policeold1
[8/30/2015 6:36:47 PM.229] Cached policeold2
[8/30/2015 6:36:47 PM.229] Cached policeold2
[8/30/2015 6:36:47 PM.229] Cached buzzard
[8/30/2015 6:36:47 PM.229] Cached polmav
[8/30/2015 6:36:47 PM.229] Cached frogger2
[8/30/2015 6:36:47 PM.229] Cached ambulance
[8/30/2015 6:36:47 PM.229] Cached firetruk
[8/30/2015 6:36:47 PM.305] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:36:47 PM.308] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:36:47 PM.317] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:36:47 PM.318] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:36:47 PM.319] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:36:47 PM.336] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:36:47 PM.337] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:36:47 PM.339] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:36:47 PM.340] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:36:47 PM.340] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:36:47 PM.340] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:36:47 PM.341] StraysCallouts initialized
[8/30/2015 6:36:47 PM.341] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:36:47 PM.341] LSPD First Response: CalloutManager initialized
[8/30/2015 6:48:16 PM.580] 
[8/30/2015 6:48:16 PM.584] 
[8/30/2015 6:48:16 PM.584] 
[8/30/2015 6:48:16 PM.585] ====================================================================================================
[8/30/2015 6:48:16 PM.585] Started new log on 8/30/2015 6:48:16 PM.580
[8/30/2015 6:48:16 PM.586] ====================================================================================================
[8/30/2015 6:48:16 PM.577] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:48:16 PM.587] Log verbosity: Verbose
[8/30/2015 6:48:16 PM.590] Initializing input system
[8/30/2015 6:48:16 PM.595] Initializing game console
[8/30/2015 6:48:16 PM.603] Console key has been set to F4 (key code: 115)
[8/30/2015 6:48:16 PM.640] Initializing console variable "SkipGameIntro".
[8/30/2015 6:48:16 PM.640] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:48:16 PM.644] Read value: <null>
[8/30/2015 6:48:16 PM.644] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:48:16 PM.644] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:48:16 PM.649] Read value: False
[8/30/2015 6:48:16 PM.650] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 6:48:16 PM.650] Initializing console variable "ConsoleKey".
[8/30/2015 6:48:16 PM.650] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:48:16 PM.651] Read value: F4
[8/30/2015 6:48:16 PM.652] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:48:16 PM.652] Console key has been set to F4 (key code: 115)
[8/30/2015 6:48:16 PM.652] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:48:16 PM.652] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:48:16 PM.653] Read value: 10000
[8/30/2015 6:48:16 PM.653] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:48:16 PM.653] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:48:16 PM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:48:16 PM.654] Read value: <null>
[8/30/2015 6:48:16 PM.654] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:48:16 PM.654] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:48:16 PM.654] Read value: <null>
[8/30/2015 6:48:16 PM.654] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:48:16 PM.655] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:48:16 PM.655] Read value: <null>
[8/30/2015 6:48:16 PM.655] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:48:16 PM.655] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:48:16 PM.656] Read value: <null>
[8/30/2015 6:48:16 PM.656] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:48:16 PM.656] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:48:16 PM.657] Read value: <null>
[8/30/2015 6:48:16 PM.657] Console initialized
[8/30/2015 6:48:16 PM.657] Initializing forms manager
[8/30/2015 6:48:16 PM.660] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:48:16 PM.667] ================ RAGE Plugin Hook ================
[8/30/2015 6:48:16 PM.674] Checking game support
[8/30/2015 6:48:16 PM.676] Product name: Grand Theft Auto V
[8/30/2015 6:48:16 PM.677] Product version: 1.0.393.4
[8/30/2015 6:48:16 PM.677] Is steam version: True
[8/30/2015 6:48:16 PM.678] Initializing DirectX
[8/30/2015 6:48:16 PM.681] Initializing Direct3D
[8/30/2015 6:48:16 PM.681] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:48:16 PM.681] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:48:16 PM.681] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:48:16 PM.682] Creating Direct3D 11 device and swap chain
[8/30/2015 6:48:16 PM.701] Attempting feature level 10_1
[8/30/2015 6:48:16 PM.719] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 6:48:16 PM.731] Swap Chain created: 0xE93190E260
[8/30/2015 6:48:16 PM.732] Swap Chain VTable: 0xE93190E260
[8/30/2015 6:48:16 PM.732] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:48:16 PM.732] 0x575655050CEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:48:16 PM.732] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:48:16 PM.732] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:48:16 PM.732] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:48:16 PM.733] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:48:16 PM.740] Direct3D initialized
[8/30/2015 6:48:16 PM.740] Initialized DirectX
[8/30/2015 6:48:16 PM.741] Direct3D watcher thread spawned
[8/30/2015 6:48:17 PM.646] Getting device
[8/30/2015 6:48:17 PM.647] Retrieved device
[8/30/2015 6:48:17 PM.647] Creating wrapper
[8/30/2015 6:48:17 PM.716] Wrapper created
[8/30/2015 6:48:17 PM.721] Effect created
[8/30/2015 6:48:17 PM.721] Creating buffer
[8/30/2015 6:48:17 PM.722] Created buffer
[8/30/2015 6:48:17 PM.722] Creating blend state
[8/30/2015 6:48:17 PM.722] Created blend state
[8/30/2015 6:48:17 PM.723] Done with creation
[8/30/2015 6:48:17 PM.756] Initializing texture system.
[8/30/2015 6:48:17 PM.757] Initializing texture system; phase 1
[8/30/2015 6:48:17 PM.757] Initializing texture system; phase 2
[8/30/2015 6:48:17 PM.765] Initializing texture system; phase 3
[8/30/2015 6:48:17 PM.766] Initializing texture system; phase 4
[8/30/2015 6:48:17 PM.778] Initializing texture system; phase 5
[8/30/2015 6:48:17 PM.779] Initializing texture system; phase 6
[8/30/2015 6:48:17 PM.781] Initializing texture system; phase 7
[8/30/2015 6:48:17 PM.783] Initializing texture system; phase 8
[8/30/2015 6:48:17 PM.785] Initializing texture system; phase 9
[8/30/2015 6:48:17 PM.786] Initializing texture system; phase 10
[8/30/2015 6:48:17 PM.793] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:48:17 PM.795] Initializing texture system; phase 11
[8/30/2015 6:48:17 PM.796] Initializing texture system; phase 12
[8/30/2015 6:48:17 PM.798] Initializing texture system; phase 13
[8/30/2015 6:48:17 PM.798] Initializing texture system; phase 14
[8/30/2015 6:48:21 PM.742] Direct3D watcher thread ended
[8/30/2015 6:48:53 PM.117] Initializing game support
[8/30/2015 6:49:00 PM.107] Compatibility level: 0
[8/30/2015 6:49:00 PM.107] Supported version detected
[8/30/2015 6:49:00 PM.107] ==================================================
[8/30/2015 6:49:00 PM.358] Patched IsDebuggerPresent
[8/30/2015 6:49:00 PM.609] Waiting for game initialization
[8/30/2015 6:49:00 PM.961] Initializing hook
[8/30/2015 6:49:01 PM.211] Completing interoperability
[8/30/2015 6:49:01 PM.212] Initialization code 1.
[8/30/2015 6:49:01 PM.212] Initialization code 2.
[8/30/2015 6:49:01 PM.212] Initialization code 3.
[8/30/2015 6:49:01 PM.215] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:49:01 PM.215] Calling func 1
[8/30/2015 6:49:01 PM.221] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:49:01 PM.235] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:49:01 PM.240] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:49:01 PM.240] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:49:01 PM.241] Initialization code 4.
[8/30/2015 6:49:01 PM.241] Completing interoperability, phase 1
[8/30/2015 6:49:01 PM.241] Completing interoperability, phase 2
[8/30/2015 6:49:01 PM.241] Completing interoperability, phase 3
[8/30/2015 6:49:01 PM.242] Completing interoperability, phase 4
[8/30/2015 6:49:01 PM.242] Completing interoperability, phase 5
[8/30/2015 6:49:01 PM.242] Completing interoperability, phase 6
[8/30/2015 6:49:01 PM.242] Completing interoperability, phase 7
[8/30/2015 6:49:08 PM.585] Initializing console variable "TimeScale".
[8/30/2015 6:49:08 PM.586] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:49:08 PM.586] Read value: <null>
[8/30/2015 6:49:10 PM.398] 
[8/30/2015 6:49:10 PM.438] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:49:12 PM.216] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:49:12 PM.219] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:49:12 PM.222] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:49:12 PM.242] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:49:12 PM.243] 
[8/30/2015 6:49:12 PM.246] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:49:13 PM.991] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:49:13 PM.995] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:49:13 PM.998] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:49:14 PM.010] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:49:14 PM.054] ---------------------------------------------------------------------
[8/30/2015 6:49:14 PM.055] LSPD FIRST RESPONSE
[8/30/2015 6:49:14 PM.055] Version 0.2b
[8/30/2015 6:49:14 PM.055] A G17 Media Modification
[8/30/2015 6:49:14 PM.055] - Developed by LMS & Sam
[8/30/2015 6:49:14 PM.055] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:49:14 PM.055] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:49:14 PM.055] ---------------------------------------------------------------------
[8/30/2015 6:49:14 PM.055] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:49:14 PM.055] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:49:14 PM.322] Cached police
[8/30/2015 6:49:14 PM.322] Cached police2
[8/30/2015 6:49:14 PM.322] Cached policet
[8/30/2015 6:49:14 PM.322] Cached sheriff2
[8/30/2015 6:49:14 PM.322] Cached sheriff
[8/30/2015 6:49:14 PM.322] Cached police4
[8/30/2015 6:49:14 PM.322] Cached policeb
[8/30/2015 6:49:14 PM.322] Cached policeb
[8/30/2015 6:49:14 PM.322] Cached policeb
[8/30/2015 6:49:14 PM.322] Cached fbi2
[8/30/2015 6:49:14 PM.322] Cached policeold1
[8/30/2015 6:49:14 PM.322] Cached policeold2
[8/30/2015 6:49:14 PM.322] Cached policeold2
[8/30/2015 6:49:14 PM.322] Cached buzzard
[8/30/2015 6:49:14 PM.322] Cached polmav
[8/30/2015 6:49:14 PM.322] Cached frogger2
[8/30/2015 6:49:14 PM.322] Cached ambulance
[8/30/2015 6:49:14 PM.322] Cached firetruk
[8/30/2015 6:49:14 PM.397] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:49:14 PM.411] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:14 PM.420] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:14 PM.421] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:14 PM.422] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:14 PM.423] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:49:14 PM.442] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:49:14 PM.443] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:49:14 PM.491] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:49:14 PM.492] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:49:14 PM.492] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:49:14 PM.493] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:49:14 PM.493] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:49:14 PM.494] LSPD First Response: Police Radio Loaded
[8/30/2015 6:49:14 PM.494] StraysCallouts initialized
[8/30/2015 6:49:14 PM.494] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:49:14 PM.495] LSPD First Response: CalloutManager initialized
[8/30/2015 6:49:15 PM.776] ______________________________________________________________________________________________
[8/30/2015 6:49:15 PM.776] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:49:15 PM.776] [Created by : FinKone]
[8/30/2015 6:49:15 PM.776] 
[8/30/2015 6:49:15 PM.776] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:49:15 PM.778] Audio loaded...
[8/30/2015 6:49:15 PM.816] LSPD First Response: 
[8/30/2015 6:49:15 PM.816] LSPD First Response: ==============================
[8/30/2015 6:49:15 PM.816] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:49:15 PM.817] LSPD First Response: ------------------------------
[8/30/2015 6:49:15 PM.817] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:49:15 PM.817] LSPD First Response: ------------------------------
[8/30/2015 6:49:15 PM.817] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:49:15 PM.818] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:49:15 PM.818] LSPD First Response: ------------------------------
[8/30/2015 6:49:15 PM.818] LSPD First Response: Inner exceptions:
[8/30/2015 6:49:15 PM.818] LSPD First Response: ------------------------------
[8/30/2015 6:49:15 PM.818] LSPD First Response: Stack trace:
[8/30/2015 6:49:15 PM.821] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:49:15 PM.821] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:49:15 PM.821] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:49:15 PM.821] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:49:15 PM.822] at Rage.GameFiber.Main()
[8/30/2015 6:49:15 PM.822] LSPD First Response: ==============================
[8/30/2015 6:49:15 PM.822] LSPD First Response: 
[8/30/2015 6:49:27 PM.541] 
[8/30/2015 6:49:27 PM.567] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:49:29 PM.308] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:49:29 PM.313] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:49:29 PM.316] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:49:29 PM.335] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:49:29 PM.616] ---------------------------------------------------------------------
[8/30/2015 6:49:29 PM.616] LSPD FIRST RESPONSE
[8/30/2015 6:49:29 PM.616] Version 0.2b
[8/30/2015 6:49:29 PM.616] A G17 Media Modification
[8/30/2015 6:49:29 PM.617] - Developed by LMS & Sam
[8/30/2015 6:49:29 PM.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:49:29 PM.617] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:49:29 PM.617] ---------------------------------------------------------------------
[8/30/2015 6:49:29 PM.617] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:49:29 PM.617] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:49:29 PM.856] Cached police
[8/30/2015 6:49:29 PM.857] Cached police2
[8/30/2015 6:49:29 PM.857] Cached policet
[8/30/2015 6:49:29 PM.857] Cached sheriff2
[8/30/2015 6:49:29 PM.857] Cached sheriff
[8/30/2015 6:49:29 PM.857] Cached police4
[8/30/2015 6:49:29 PM.857] Cached policeb
[8/30/2015 6:49:29 PM.857] Cached policeb
[8/30/2015 6:49:29 PM.857] Cached policeb
[8/30/2015 6:49:29 PM.857] Cached fbi2
[8/30/2015 6:49:29 PM.857] Cached policeold1
[8/30/2015 6:49:29 PM.857] Cached policeold2
[8/30/2015 6:49:29 PM.857] Cached policeold2
[8/30/2015 6:49:29 PM.857] Cached buzzard
[8/30/2015 6:49:29 PM.858] Cached polmav
[8/30/2015 6:49:29 PM.858] Cached frogger2
[8/30/2015 6:49:29 PM.858] Cached ambulance
[8/30/2015 6:49:29 PM.858] Cached firetruk
[8/30/2015 6:49:29 PM.932] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:49:29 PM.937] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:29 PM.946] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:29 PM.948] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:29 PM.950] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:49:29 PM.951] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:49:29 PM.970] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:49:29 PM.970] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:49:30 PM.025] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:49:30 PM.028] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:49:30 PM.028] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:49:30 PM.028] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:49:30 PM.031] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:49:30 PM.032] LSPD First Response: Police Radio Loaded
[8/30/2015 6:49:30 PM.032] StraysCallouts initialized
[8/30/2015 6:49:30 PM.032] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:49:30 PM.035] LSPD First Response: CalloutManager initialized
[8/30/2015 6:49:30 PM.147] ______________________________________________________________________________________________
[8/30/2015 6:49:30 PM.149] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:49:30 PM.149] [Created by : FinKone]
[8/30/2015 6:49:30 PM.149] 
[8/30/2015 6:49:30 PM.149] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:49:30 PM.151] Audio loaded...
[8/30/2015 6:49:30 PM.188] LSPD First Response: 
[8/30/2015 6:49:30 PM.188] LSPD First Response: ==============================
[8/30/2015 6:49:30 PM.188] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:49:30 PM.188] LSPD First Response: ------------------------------
[8/30/2015 6:49:30 PM.188] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:49:30 PM.189] LSPD First Response: ------------------------------
[8/30/2015 6:49:30 PM.189] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:49:30 PM.189] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:49:30 PM.189] LSPD First Response: ------------------------------
[8/30/2015 6:49:30 PM.192] LSPD First Response: Inner exceptions:
[8/30/2015 6:49:30 PM.192] LSPD First Response: ------------------------------
[8/30/2015 6:49:30 PM.192] LSPD First Response: Stack trace:
[8/30/2015 6:49:30 PM.194] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:49:30 PM.195] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:49:30 PM.195] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:49:30 PM.196] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:49:30 PM.196] at Rage.GameFiber.Main()
[8/30/2015 6:49:30 PM.196] LSPD First Response: ==============================
[8/30/2015 6:49:30 PM.196] LSPD First Response: 
[8/30/2015 6:50:28 PM.725] 
[8/30/2015 6:50:29 PM.086] ==================================================
[8/30/2015 6:50:29 PM.086] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[8/30/2015 6:50:29 PM.086] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[8/30/2015 6:50:29 PM.086] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[8/30/2015 6:50:29 PM.086] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[8/30/2015 6:50:29 PM.086] This system can be disabled in the settings dialog of the launcher.
[8/30/2015 6:50:29 PM.086] ==================================================
[8/30/2015 6:57:52 PM.916] 
[8/30/2015 6:57:52 PM.918] 
[8/30/2015 6:57:52 PM.919] 
[8/30/2015 6:57:52 PM.919] ====================================================================================================
[8/30/2015 6:57:52 PM.919] Started new log on 8/30/2015 6:57:52 PM.916
[8/30/2015 6:57:52 PM.919] ====================================================================================================
[8/30/2015 6:57:52 PM.912] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 6:57:52 PM.920] Log verbosity: Verbose
[8/30/2015 6:57:52 PM.922] Initializing input system
[8/30/2015 6:57:52 PM.929] Initializing game console
[8/30/2015 6:57:52 PM.940] Console key has been set to F4 (key code: 115)
[8/30/2015 6:57:52 PM.980] Initializing console variable "SkipGameIntro".
[8/30/2015 6:57:52 PM.981] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 6:57:52 PM.984] Read value: <null>
[8/30/2015 6:57:52 PM.985] Initializing console variable "DisableRenderVersionText".
[8/30/2015 6:57:52 PM.985] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 6:57:52 PM.991] Read value: False
[8/30/2015 6:57:52 PM.992] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 6:57:52 PM.992] Initializing console variable "ConsoleKey".
[8/30/2015 6:57:52 PM.992] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 6:57:52 PM.993] Read value: F4
[8/30/2015 6:57:52 PM.993] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 6:57:52 PM.993] Console key has been set to F4 (key code: 115)
[8/30/2015 6:57:52 PM.993] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 6:57:52 PM.994] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 6:57:52 PM.994] Read value: 10000
[8/30/2015 6:57:52 PM.994] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 6:57:52 PM.994] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 6:57:52 PM.995] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 6:57:52 PM.995] Read value: False
[8/30/2015 6:57:52 PM.995] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 6:57:52 PM.996] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 6:57:52 PM.996] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 6:57:52 PM.996] Read value: <null>
[8/30/2015 6:57:52 PM.996] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 6:57:52 PM.997] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 6:57:52 PM.997] Read value: <null>
[8/30/2015 6:57:52 PM.997] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 6:57:52 PM.997] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 6:57:52 PM.998] Read value: <null>
[8/30/2015 6:57:52 PM.998] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 6:57:52 PM.998] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 6:57:52 PM.999] Read value: True
[8/30/2015 6:57:52 PM.999] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 6:57:52 PM.999] Console initialized
[8/30/2015 6:57:52 PM.999] Initializing forms manager
[8/30/2015 6:57:53 PM.002] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 6:57:53 PM.010] ================ RAGE Plugin Hook ================
[8/30/2015 6:57:53 PM.017] Checking game support
[8/30/2015 6:57:53 PM.020] Product name: Grand Theft Auto V
[8/30/2015 6:57:53 PM.020] Product version: 1.0.393.4
[8/30/2015 6:57:53 PM.021] Is steam version: True
[8/30/2015 6:57:53 PM.022] Initializing DirectX
[8/30/2015 6:57:53 PM.024] Initializing Direct3D
[8/30/2015 6:57:53 PM.025] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 6:57:53 PM.025] Loaded at 0x7FFCCA9C0000
[8/30/2015 6:57:53 PM.025] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 6:57:53 PM.025] Creating Direct3D 11 device and swap chain
[8/30/2015 6:57:53 PM.043] Attempting feature level 10_1
[8/30/2015 6:57:53 PM.062] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 6:57:53 PM.074] Swap Chain created: 0x9E283A6480
[8/30/2015 6:57:53 PM.075] Swap Chain VTable: 0x9E283A6480
[8/30/2015 6:57:53 PM.075] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 6:57:53 PM.075] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 6:57:53 PM.075] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 6:57:53 PM.075] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 6:57:53 PM.076] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 6:57:53 PM.076] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 6:57:53 PM.083] Direct3D initialized
[8/30/2015 6:57:53 PM.083] Initialized DirectX
[8/30/2015 6:57:53 PM.083] Direct3D watcher thread spawned
[8/30/2015 6:57:54 PM.076] Getting device
[8/30/2015 6:57:54 PM.077] Retrieved device
[8/30/2015 6:57:54 PM.077] Creating wrapper
[8/30/2015 6:57:54 PM.145] Wrapper created
[8/30/2015 6:57:54 PM.150] Effect created
[8/30/2015 6:57:54 PM.150] Creating buffer
[8/30/2015 6:57:54 PM.150] Created buffer
[8/30/2015 6:57:54 PM.151] Creating blend state
[8/30/2015 6:57:54 PM.151] Created blend state
[8/30/2015 6:57:54 PM.151] Done with creation
[8/30/2015 6:57:54 PM.186] Initializing texture system.
[8/30/2015 6:57:54 PM.186] Initializing texture system; phase 1
[8/30/2015 6:57:54 PM.187] Initializing texture system; phase 2
[8/30/2015 6:57:54 PM.194] Initializing texture system; phase 3
[8/30/2015 6:57:54 PM.195] Initializing texture system; phase 4
[8/30/2015 6:57:54 PM.207] Initializing texture system; phase 5
[8/30/2015 6:57:54 PM.209] Initializing texture system; phase 6
[8/30/2015 6:57:54 PM.210] Initializing texture system; phase 7
[8/30/2015 6:57:54 PM.212] Initializing texture system; phase 8
[8/30/2015 6:57:54 PM.214] Initializing texture system; phase 9
[8/30/2015 6:57:54 PM.215] Initializing texture system; phase 10
[8/30/2015 6:57:54 PM.222] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 6:57:54 PM.224] Initializing texture system; phase 11
[8/30/2015 6:57:54 PM.225] Initializing texture system; phase 12
[8/30/2015 6:57:54 PM.227] Initializing texture system; phase 13
[8/30/2015 6:57:54 PM.227] Initializing texture system; phase 14
[8/30/2015 6:57:58 PM.084] Direct3D watcher thread ended
[8/30/2015 6:58:32 PM.956] Initializing game support
[8/30/2015 6:58:39 PM.946] Compatibility level: 0
[8/30/2015 6:58:39 PM.947] Supported version detected
[8/30/2015 6:58:39 PM.947] ==================================================
[8/30/2015 6:58:40 PM.198] Patched IsDebuggerPresent
[8/30/2015 6:58:40 PM.449] Waiting for game initialization
[8/30/2015 6:58:40 PM.801] Initializing hook
[8/30/2015 6:58:41 PM.051] Completing interoperability
[8/30/2015 6:58:41 PM.052] Initialization code 1.
[8/30/2015 6:58:41 PM.052] Initialization code 2.
[8/30/2015 6:58:41 PM.052] Initialization code 3.
[8/30/2015 6:58:41 PM.055] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 6:58:41 PM.055] Calling func 1
[8/30/2015 6:58:41 PM.061] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 6:58:41 PM.075] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 6:58:41 PM.080] Address: 0x00007FF7C0A7FF20
[8/30/2015 6:58:41 PM.080] Unknown var: 0x00007FF7C19505E0
[8/30/2015 6:58:41 PM.080] Initialization code 4.
[8/30/2015 6:58:41 PM.081] Completing interoperability, phase 1
[8/30/2015 6:58:41 PM.081] Completing interoperability, phase 2
[8/30/2015 6:58:41 PM.081] Completing interoperability, phase 3
[8/30/2015 6:58:41 PM.081] Completing interoperability, phase 4
[8/30/2015 6:58:41 PM.082] Completing interoperability, phase 5
[8/30/2015 6:58:41 PM.082] Completing interoperability, phase 6
[8/30/2015 6:58:41 PM.082] Completing interoperability, phase 7
[8/30/2015 6:58:48 PM.355] Initializing console variable "TimeScale".
[8/30/2015 6:58:48 PM.356] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 6:58:48 PM.356] Read value: <null>
[8/30/2015 6:58:50 PM.272] 
[8/30/2015 6:58:50 PM.312] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:58:52 PM.116] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:58:52 PM.119] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:58:52 PM.123] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:58:52 PM.142] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:58:52 PM.143] 
[8/30/2015 6:58:52 PM.146] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 6:58:53 PM.895] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:58:53 PM.899] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:58:53 PM.902] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:58:53 PM.914] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 6:58:53 PM.959] ---------------------------------------------------------------------
[8/30/2015 6:58:53 PM.959] LSPD FIRST RESPONSE
[8/30/2015 6:58:53 PM.959] Version 0.2b
[8/30/2015 6:58:53 PM.959] A G17 Media Modification
[8/30/2015 6:58:53 PM.959] - Developed by LMS & Sam
[8/30/2015 6:58:53 PM.959] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:58:53 PM.959] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:58:53 PM.959] ---------------------------------------------------------------------
[8/30/2015 6:58:53 PM.959] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:58:53 PM.959] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:58:54 PM.207] Cached police
[8/30/2015 6:58:54 PM.207] Cached police2
[8/30/2015 6:58:54 PM.207] Cached policet
[8/30/2015 6:58:54 PM.207] Cached sheriff2
[8/30/2015 6:58:54 PM.207] Cached sheriff
[8/30/2015 6:58:54 PM.207] Cached police4
[8/30/2015 6:58:54 PM.207] Cached policeb
[8/30/2015 6:58:54 PM.207] Cached policeb
[8/30/2015 6:58:54 PM.207] Cached policeb
[8/30/2015 6:58:54 PM.208] Cached fbi2
[8/30/2015 6:58:54 PM.208] Cached policeold1
[8/30/2015 6:58:54 PM.208] Cached policeold2
[8/30/2015 6:58:54 PM.208] Cached policeold2
[8/30/2015 6:58:54 PM.208] Cached buzzard
[8/30/2015 6:58:54 PM.208] Cached polmav
[8/30/2015 6:58:54 PM.208] Cached frogger2
[8/30/2015 6:58:54 PM.208] Cached ambulance
[8/30/2015 6:58:54 PM.208] Cached firetruk
[8/30/2015 6:58:54 PM.283] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:58:54 PM.288] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:58:54 PM.298] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:58:54 PM.299] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:58:54 PM.300] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:58:54 PM.301] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:58:54 PM.319] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:58:54 PM.320] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:58:54 PM.367] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:58:54 PM.369] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:58:54 PM.369] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:58:54 PM.369] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:58:54 PM.370] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:58:54 PM.370] LSPD First Response: Police Radio Loaded
[8/30/2015 6:58:54 PM.371] StraysCallouts initialized
[8/30/2015 6:58:54 PM.371] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:58:54 PM.371] LSPD First Response: CalloutManager initialized
[8/30/2015 6:58:55 PM.638] ______________________________________________________________________________________________
[8/30/2015 6:58:55 PM.638] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:58:55 PM.639] [Created by : FinKone]
[8/30/2015 6:58:55 PM.639] 
[8/30/2015 6:58:55 PM.639] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:58:55 PM.641] Audio loaded...
[8/30/2015 6:58:55 PM.678] LSPD First Response: 
[8/30/2015 6:58:55 PM.679] LSPD First Response: ==============================
[8/30/2015 6:58:55 PM.679] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:58:55 PM.679] LSPD First Response: ------------------------------
[8/30/2015 6:58:55 PM.679] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:58:55 PM.680] LSPD First Response: ------------------------------
[8/30/2015 6:58:55 PM.680] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:58:55 PM.680] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:58:55 PM.680] LSPD First Response: ------------------------------
[8/30/2015 6:58:55 PM.681] LSPD First Response: Inner exceptions:
[8/30/2015 6:58:55 PM.681] LSPD First Response: ------------------------------
[8/30/2015 6:58:55 PM.681] LSPD First Response: Stack trace:
[8/30/2015 6:58:55 PM.683] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:58:55 PM.683] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:58:55 PM.684] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:58:55 PM.684] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:58:55 PM.684] at Rage.GameFiber.Main()
[8/30/2015 6:58:55 PM.684] LSPD First Response: ==============================
[8/30/2015 6:58:55 PM.684] LSPD First Response: 
[8/30/2015 6:59:11 PM.880] 
[8/30/2015 6:59:11 PM.905] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 6:59:13 PM.622] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:59:13 PM.626] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:59:13 PM.629] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:59:13 PM.647] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 6:59:13 PM.686] ---------------------------------------------------------------------
[8/30/2015 6:59:13 PM.686] LSPD FIRST RESPONSE
[8/30/2015 6:59:13 PM.686] Version 0.2b
[8/30/2015 6:59:13 PM.686] A G17 Media Modification
[8/30/2015 6:59:13 PM.686] - Developed by LMS & Sam
[8/30/2015 6:59:13 PM.686] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:59:13 PM.686] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:59:13 PM.686] ---------------------------------------------------------------------
[8/30/2015 6:59:13 PM.686] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:59:13 PM.687] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:59:13 PM.920] Cached police
[8/30/2015 6:59:13 PM.920] Cached police2
[8/30/2015 6:59:13 PM.920] Cached policet
[8/30/2015 6:59:13 PM.920] Cached sheriff2
[8/30/2015 6:59:13 PM.920] Cached sheriff
[8/30/2015 6:59:13 PM.920] Cached police4
[8/30/2015 6:59:13 PM.920] Cached policeb
[8/30/2015 6:59:13 PM.920] Cached policeb
[8/30/2015 6:59:13 PM.920] Cached policeb
[8/30/2015 6:59:13 PM.920] Cached fbi2
[8/30/2015 6:59:13 PM.920] Cached policeold1
[8/30/2015 6:59:13 PM.920] Cached policeold2
[8/30/2015 6:59:13 PM.920] Cached policeold2
[8/30/2015 6:59:13 PM.920] Cached buzzard
[8/30/2015 6:59:13 PM.921] Cached polmav
[8/30/2015 6:59:13 PM.921] Cached frogger2
[8/30/2015 6:59:13 PM.921] Cached ambulance
[8/30/2015 6:59:13 PM.921] Cached firetruk
[8/30/2015 6:59:13 PM.990] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:59:13 PM.994] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:14 PM.004] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:14 PM.005] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:14 PM.006] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:14 PM.007] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:59:14 PM.025] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:59:14 PM.026] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:59:14 PM.076] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:59:14 PM.078] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:59:14 PM.078] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:59:14 PM.078] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:59:14 PM.079] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:59:14 PM.080] LSPD First Response: Police Radio Loaded
[8/30/2015 6:59:14 PM.080] StraysCallouts initialized
[8/30/2015 6:59:14 PM.080] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:59:14 PM.081] LSPD First Response: CalloutManager initialized
[8/30/2015 6:59:14 PM.450] ______________________________________________________________________________________________
[8/30/2015 6:59:14 PM.450] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:59:14 PM.450] [Created by : FinKone]
[8/30/2015 6:59:14 PM.450] 
[8/30/2015 6:59:14 PM.450] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:59:14 PM.452] Audio loaded...
[8/30/2015 6:59:14 PM.481] LSPD First Response: 
[8/30/2015 6:59:14 PM.482] LSPD First Response: ==============================
[8/30/2015 6:59:14 PM.482] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:59:14 PM.482] LSPD First Response: ------------------------------
[8/30/2015 6:59:14 PM.483] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:59:14 PM.483] LSPD First Response: ------------------------------
[8/30/2015 6:59:14 PM.483] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:59:14 PM.483] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:59:14 PM.483] LSPD First Response: ------------------------------
[8/30/2015 6:59:14 PM.484] LSPD First Response: Inner exceptions:
[8/30/2015 6:59:14 PM.484] LSPD First Response: ------------------------------
[8/30/2015 6:59:14 PM.484] LSPD First Response: Stack trace:
[8/30/2015 6:59:14 PM.486] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:59:14 PM.486] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:59:14 PM.486] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:59:14 PM.486] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:59:14 PM.486] at Rage.GameFiber.Main()
[8/30/2015 6:59:14 PM.487] LSPD First Response: ==============================
[8/30/2015 6:59:14 PM.487] LSPD First Response: 
[8/30/2015 6:59:34 PM.393] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:59:34 PM.397] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:59:34 PM.401] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:59:36 PM.301] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 6:59:36 PM.305] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 6:59:36 PM.308] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 6:59:36 PM.576] ---------------------------------------------------------------------
[8/30/2015 6:59:36 PM.576] LSPD FIRST RESPONSE
[8/30/2015 6:59:36 PM.576] Version 0.2b
[8/30/2015 6:59:36 PM.576] A G17 Media Modification
[8/30/2015 6:59:36 PM.576] - Developed by LMS & Sam
[8/30/2015 6:59:36 PM.576] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 6:59:36 PM.576] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:59:36 PM.576] ---------------------------------------------------------------------
[8/30/2015 6:59:36 PM.576] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 6:59:36 PM.576] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 6:59:36 PM.811] Cached police
[8/30/2015 6:59:36 PM.811] Cached police2
[8/30/2015 6:59:36 PM.811] Cached policet
[8/30/2015 6:59:36 PM.811] Cached sheriff2
[8/30/2015 6:59:36 PM.811] Cached sheriff
[8/30/2015 6:59:36 PM.811] Cached police4
[8/30/2015 6:59:36 PM.811] Cached policeb
[8/30/2015 6:59:36 PM.811] Cached policeb
[8/30/2015 6:59:36 PM.811] Cached policeb
[8/30/2015 6:59:36 PM.811] Cached fbi2
[8/30/2015 6:59:36 PM.811] Cached policeold1
[8/30/2015 6:59:36 PM.811] Cached policeold2
[8/30/2015 6:59:36 PM.811] Cached policeold2
[8/30/2015 6:59:36 PM.811] Cached buzzard
[8/30/2015 6:59:36 PM.811] Cached polmav
[8/30/2015 6:59:36 PM.811] Cached frogger2
[8/30/2015 6:59:36 PM.811] Cached ambulance
[8/30/2015 6:59:36 PM.812] Cached firetruk
[8/30/2015 6:59:36 PM.887] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 6:59:36 PM.891] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:36 PM.900] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:36 PM.901] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:36 PM.902] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 6:59:36 PM.902] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 6:59:36 PM.920] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 6:59:36 PM.921] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 6:59:36 PM.980] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 6:59:36 PM.982] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 6:59:36 PM.982] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 6:59:36 PM.982] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 6:59:36 PM.982] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 6:59:36 PM.983] LSPD First Response: Police Radio Loaded
[8/30/2015 6:59:36 PM.983] StraysCallouts initialized
[8/30/2015 6:59:36 PM.983] LSPD First Response: We have 1 callouts registered
[8/30/2015 6:59:36 PM.984] LSPD First Response: CalloutManager initialized
[8/30/2015 6:59:37 PM.426] ______________________________________________________________________________________________
[8/30/2015 6:59:37 PM.426] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 6:59:37 PM.426] [Created by : FinKone]
[8/30/2015 6:59:37 PM.426] 
[8/30/2015 6:59:37 PM.426] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 6:59:37 PM.428] Audio loaded...
[8/30/2015 6:59:37 PM.458] LSPD First Response: 
[8/30/2015 6:59:37 PM.458] LSPD First Response: ==============================
[8/30/2015 6:59:37 PM.459] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/30/2015 6:59:37 PM.459] LSPD First Response: ------------------------------
[8/30/2015 6:59:37 PM.459] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/30/2015 6:59:37 PM.459] LSPD First Response: ------------------------------
[8/30/2015 6:59:37 PM.459] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/30/2015 6:59:37 PM.459] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/30/2015 6:59:37 PM.459] LSPD First Response: ------------------------------
[8/30/2015 6:59:37 PM.460] LSPD First Response: Inner exceptions:
[8/30/2015 6:59:37 PM.460] LSPD First Response: ------------------------------
[8/30/2015 6:59:37 PM.460] LSPD First Response: Stack trace:
[8/30/2015 6:59:37 PM.461] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/30/2015 6:59:37 PM.462] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/30/2015 6:59:37 PM.462] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/30/2015 6:59:37 PM.462] at PoliceRadio.PoliceRadio.MainThread()
[8/30/2015 6:59:37 PM.462] at Rage.GameFiber.Main()
[8/30/2015 6:59:37 PM.462] LSPD First Response: ==============================
[8/30/2015 6:59:37 PM.462] LSPD First Response: 

 

Edited by MichaelV
Spoiler added. Be sure to add spoilers for logs in the future.

Make sure you dragged the Police Radio folder in too.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

Make sure you dragged the Police Radio folder in too.

Into the log? DLL file or the Config file??

 

Edited by jim2010

Drag it into Plugins/LSPDFR with both the police radio files.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

Drag it into Plugins/LSPDFR with both the police radio files.

So drag the RagpluginHook Text Doc. into both plice radio files?

Drag the Police Radio folder, included in the download, into Plugins --> LSPDFR

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Sorry, it's 1:20am here and I'm really tired, if you want, you can send me a PM with your new log and I'll take a look in the morning, if nobody else replies.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

Stuck on loading scren, if anyone can help would be appreciated!

[8/30/2015 7:19:32 PM.057] Started new log on 8/30/2015 7:19:32 PM.057
[8/30/2015 7:19:32 PM.061] ====================================================================================================
[8/30/2015 7:19:32 PM.054] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 7:19:32 PM.063] Log verbosity: Verbose
[8/30/2015 7:19:32 PM.066] Initializing input system
[8/30/2015 7:19:32 PM.073] Initializing game console
[8/30/2015 7:19:32 PM.081] Console key has been set to F4 (key code: 115)
[8/30/2015 7:19:32 PM.118] Initializing console variable "SkipGameIntro".
[8/30/2015 7:19:32 PM.118] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 7:19:32 PM.122] Read value: <null>
[8/30/2015 7:19:32 PM.122] Initializing console variable "DisableRenderVersionText".
[8/30/2015 7:19:32 PM.122] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 7:19:32 PM.127] Read value: False
[8/30/2015 7:19:32 PM.128] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 7:19:32 PM.128] Initializing console variable "ConsoleKey".
[8/30/2015 7:19:32 PM.128] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 7:19:32 PM.129] Read value: F4
[8/30/2015 7:19:32 PM.129] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 7:19:32 PM.129] Console key has been set to F4 (key code: 115)
[8/30/2015 7:19:32 PM.129] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 7:19:32 PM.129] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 7:19:32 PM.130] Read value: 10000
[8/30/2015 7:19:32 PM.130] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 7:19:32 PM.131] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 7:19:32 PM.131] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 7:19:32 PM.131] Read value: False
[8/30/2015 7:19:32 PM.132] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 7:19:32 PM.132] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 7:19:32 PM.132] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 7:19:32 PM.133] Read value: <null>
[8/30/2015 7:19:32 PM.133] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 7:19:32 PM.133] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 7:19:32 PM.134] Read value: <null>
[8/30/2015 7:19:32 PM.134] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 7:19:32 PM.134] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 7:19:32 PM.135] Read value: <null>
[8/30/2015 7:19:32 PM.135] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 7:19:32 PM.135] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 7:19:32 PM.136] Read value: True
[8/30/2015 7:19:32 PM.136] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 7:19:32 PM.136] Console initialized
[8/30/2015 7:19:32 PM.136] Initializing forms manager
[8/30/2015 7:19:32 PM.139] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 7:19:32 PM.148] ================ RAGE Plugin Hook ================
[8/30/2015 7:19:32 PM.154] Checking game support
[8/30/2015 7:19:32 PM.157] Product name: Grand Theft Auto V
[8/30/2015 7:19:32 PM.157] Product version: 1.0.393.4
[8/30/2015 7:19:32 PM.157] Is steam version: True
[8/30/2015 7:19:32 PM.158] Initializing DirectX
[8/30/2015 7:19:32 PM.160] Initializing Direct3D
[8/30/2015 7:19:32 PM.160] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 7:19:32 PM.161] Loaded at 0x7FFCCA9C0000
[8/30/2015 7:19:32 PM.161] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 7:19:32 PM.161] Creating Direct3D 11 device and swap chain
[8/30/2015 7:19:32 PM.180] Attempting feature level 10_1
[8/30/2015 7:19:32 PM.199] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 7:19:32 PM.210] Swap Chain created: 0x16D3CEFDB0
[8/30/2015 7:19:32 PM.211] Swap Chain VTable: 0x16D3CEFDB0
[8/30/2015 7:19:32 PM.211] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 7:19:32 PM.211] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 7:19:32 PM.211] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 7:19:32 PM.212] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 7:19:32 PM.212] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 7:19:32 PM.212] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 7:19:32 PM.220] Direct3D initialized
[8/30/2015 7:19:32 PM.220] Initialized DirectX
[8/30/2015 7:19:32 PM.221] Direct3D watcher thread spawned
[8/30/2015 7:19:33 PM.216] Getting device
[8/30/2015 7:19:33 PM.217] Retrieved device
[8/30/2015 7:19:33 PM.217] Creating wrapper
[8/30/2015 7:19:33 PM.285] Wrapper created
[8/30/2015 7:19:33 PM.290] Effect created
[8/30/2015 7:19:33 PM.291] Creating buffer
[8/30/2015 7:19:33 PM.292] Created buffer
[8/30/2015 7:19:33 PM.292] Creating blend state
[8/30/2015 7:19:33 PM.292] Created blend state
[8/30/2015 7:19:33 PM.292] Done with creation
[8/30/2015 7:19:33 PM.326] Initializing texture system.
[8/30/2015 7:19:33 PM.327] Initializing texture system; phase 1
[8/30/2015 7:19:33 PM.327] Initializing texture system; phase 2
[8/30/2015 7:19:33 PM.335] Initializing texture system; phase 3
[8/30/2015 7:19:33 PM.336] Initializing texture system; phase 4
[8/30/2015 7:19:33 PM.348] Initializing texture system; phase 5
[8/30/2015 7:19:33 PM.350] Initializing texture system; phase 6
[8/30/2015 7:19:33 PM.352] Initializing texture system; phase 7
[8/30/2015 7:19:33 PM.354] Initializing texture system; phase 8
[8/30/2015 7:19:33 PM.356] Initializing texture system; phase 9
[8/30/2015 7:19:33 PM.357] Initializing texture system; phase 10
[8/30/2015 7:19:33 PM.364] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 7:19:33 PM.367] Initializing texture system; phase 11
[8/30/2015 7:19:33 PM.367] Initializing texture system; phase 12
[8/30/2015 7:19:33 PM.369] Initializing texture system; phase 13
[8/30/2015 7:19:33 PM.369] Initializing texture system; phase 14
[8/30/2015 7:19:37 PM.222] Direct3D watcher thread ended
[8/30/2015 7:20:08 PM.695] Initializing game support
[8/30/2015 7:20:15 PM.695] Compatibility level: 0
[8/30/2015 7:20:15 PM.696] Supported version detected
[8/30/2015 7:20:15 PM.696] ==================================================
[8/30/2015 7:20:15 PM.947] Patched IsDebuggerPresent
[8/30/2015 7:20:16 PM.198] Waiting for game initialization
[8/30/2015 7:20:16 PM.549] Initializing hook
[8/30/2015 7:20:16 PM.799] Completing interoperability
[8/30/2015 7:20:16 PM.800] Initialization code 1.
[8/30/2015 7:20:16 PM.800] Initialization code 2.
[8/30/2015 7:20:16 PM.801] Initialization code 3.
[8/30/2015 7:20:16 PM.803] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 7:20:16 PM.803] Calling func 1
[8/30/2015 7:20:16 PM.809] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 7:20:16 PM.824] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 7:20:16 PM.829] Address: 0x00007FF7C0A7FF20
[8/30/2015 7:20:16 PM.829] Unknown var: 0x00007FF7C19505E0
[8/30/2015 7:20:16 PM.829] Initialization code 4.
[8/30/2015 7:20:16 PM.830] Completing interoperability, phase 1
[8/30/2015 7:20:16 PM.830] Completing interoperability, phase 2
[8/30/2015 7:20:16 PM.830] Completing interoperability, phase 3
[8/30/2015 7:20:16 PM.830] Completing interoperability, phase 4
[8/30/2015 7:20:16 PM.831] Completing interoperability, phase 5
[8/30/2015 7:20:16 PM.831] Completing interoperability, phase 6
[8/30/2015 7:20:16 PM.831] Completing interoperability, phase 7
[8/30/2015 7:20:24 PM.173] Initializing console variable "TimeScale".
[8/30/2015 7:20:24 PM.173] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 7:20:24 PM.174] Read value: <null>
[8/30/2015 7:20:26 PM.001] 
[8/30/2015 7:20:26 PM.076] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 7:20:27 PM.874] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 7:20:27 PM.877] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 7:20:27 PM.881] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 7:20:27 PM.900] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 7:20:27 PM.902] 
[8/30/2015 7:20:27 PM.904] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 7:20:29 PM.655] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 7:20:29 PM.659] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 7:20:29 PM.662] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 7:20:29 PM.674] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 7:20:29 PM.717] ---------------------------------------------------------------------
[8/30/2015 7:20:29 PM.717] LSPD FIRST RESPONSE
[8/30/2015 7:20:29 PM.717] Version 0.2b
[8/30/2015 7:20:29 PM.718] A G17 Media Modification
[8/30/2015 7:20:29 PM.718] - Developed by LMS & Sam
[8/30/2015 7:20:29 PM.718] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 7:20:29 PM.718] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 7:20:29 PM.718] ---------------------------------------------------------------------
[8/30/2015 7:20:29 PM.718] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 7:20:29 PM.718] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 7:20:29 PM.968] Cached police
[8/30/2015 7:20:29 PM.968] Cached police2
[8/30/2015 7:20:29 PM.968] Cached policet
[8/30/2015 7:20:29 PM.968] Cached sheriff2
[8/30/2015 7:20:29 PM.968] Cached sheriff
[8/30/2015 7:20:29 PM.968] Cached police4
[8/30/2015 7:20:29 PM.968] Cached policeb
[8/30/2015 7:20:29 PM.968] Cached policeb
[8/30/2015 7:20:29 PM.968] Cached policeb
[8/30/2015 7:20:29 PM.968] Cached fbi2
[8/30/2015 7:20:29 PM.968] Cached policeold1
[8/30/2015 7:20:29 PM.968] Cached policeold2
[8/30/2015 7:20:29 PM.968] Cached policeold2
[8/30/2015 7:20:29 PM.968] Cached buzzard
[8/30/2015 7:20:29 PM.968] Cached polmav
[8/30/2015 7:20:29 PM.968] Cached frogger2
[8/30/2015 7:20:29 PM.969] Cached ambulance
[8/30/2015 7:20:29 PM.969] Cached firetruk
[8/30/2015 7:20:30 PM.044] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 7:20:30 PM.069] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:20:30 PM.079] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:20:30 PM.080] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:20:30 PM.081] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:20:30 PM.082] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 7:20:30 PM.103] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 7:20:30 PM.103] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 7:20:30 PM.155] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 7:20:30 PM.156] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 7:20:30 PM.156] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 7:20:30 PM.157] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 7:20:30 PM.157] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 7:20:30 PM.158] LSPD First Response: Police Radio Loaded
[8/30/2015 7:20:30 PM.158] StraysCallouts initialized
[8/30/2015 7:20:30 PM.159] LSPD First Response: We have 1 callouts registered
[8/30/2015 7:20:30 PM.159] LSPD First Response: CalloutManager initialized
[8/30/2015 7:20:31 PM.447] ______________________________________________________________________________________________
[8/30/2015 7:20:31 PM.447] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 7:20:31 PM.447] [Created by : FinKone]
[8/30/2015 7:20:31 PM.447] 
[8/30/2015 7:20:31 PM.447] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 7:20:31 PM.449] Audio loaded...
[8/30/2015 7:20:31 PM.493] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[8/30/2015 7:32:43 PM.996] 
[8/30/2015 7:32:43 PM.998] 
[8/30/2015 7:32:43 PM.999] 
[8/30/2015 7:32:43 PM.999] ====================================================================================================
[8/30/2015 7:32:43 PM.999] Started new log on 8/30/2015 7:32:43 PM.996
[8/30/2015 7:32:43 PM.999] ====================================================================================================
[8/30/2015 7:32:43 PM.993] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/30/2015 7:32:44 PM.000] Log verbosity: Verbose
[8/30/2015 7:32:44 PM.002] Initializing input system
[8/30/2015 7:32:44 PM.008] Initializing game console
[8/30/2015 7:32:44 PM.019] Console key has been set to F4 (key code: 115)
[8/30/2015 7:32:44 PM.061] Initializing console variable "SkipGameIntro".
[8/30/2015 7:32:44 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/30/2015 7:32:44 PM.066] Read value: <null>
[8/30/2015 7:32:44 PM.066] Initializing console variable "DisableRenderVersionText".
[8/30/2015 7:32:44 PM.066] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/30/2015 7:32:44 PM.072] Read value: False
[8/30/2015 7:32:44 PM.072] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/30/2015 7:32:44 PM.072] Initializing console variable "ConsoleKey".
[8/30/2015 7:32:44 PM.073] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/30/2015 7:32:44 PM.074] Read value: F4
[8/30/2015 7:32:44 PM.074] Setting value of console variable "ConsoleKey" to stored value.
[8/30/2015 7:32:44 PM.074] Console key has been set to F4 (key code: 115)
[8/30/2015 7:32:44 PM.074] Initializing console variable "PluginTimeoutThreshold".
[8/30/2015 7:32:44 PM.074] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/30/2015 7:32:44 PM.075] Read value: 10000
[8/30/2015 7:32:44 PM.075] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/30/2015 7:32:44 PM.075] Initializing console variable "AlwaysShowConsoleOutput".
[8/30/2015 7:32:44 PM.075] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/30/2015 7:32:44 PM.076] Read value: False
[8/30/2015 7:32:44 PM.076] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/30/2015 7:32:44 PM.076] Initializing console variable "StartWithDeveloperModeEnabledId".
[8/30/2015 7:32:44 PM.076] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[8/30/2015 7:32:44 PM.077] Read value: <null>
[8/30/2015 7:32:44 PM.077] Initializing console variable "PluginVerificationSystemDisableId".
[8/30/2015 7:32:44 PM.077] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[8/30/2015 7:32:44 PM.078] Read value: <null>
[8/30/2015 7:32:44 PM.078] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/30/2015 7:32:44 PM.078] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/30/2015 7:32:44 PM.078] Read value: <null>
[8/30/2015 7:32:44 PM.078] Initializing console variable "ShowOnScreenWarnings".
[8/30/2015 7:32:44 PM.079] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/30/2015 7:32:44 PM.079] Read value: True
[8/30/2015 7:32:44 PM.079] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[8/30/2015 7:32:44 PM.080] Console initialized
[8/30/2015 7:32:44 PM.080] Initializing forms manager
[8/30/2015 7:32:44 PM.083] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[8/30/2015 7:32:44 PM.092] ================ RAGE Plugin Hook ================
[8/30/2015 7:32:44 PM.098] Checking game support
[8/30/2015 7:32:44 PM.101] Product name: Grand Theft Auto V
[8/30/2015 7:32:44 PM.102] Product version: 1.0.393.4
[8/30/2015 7:32:44 PM.102] Is steam version: True
[8/30/2015 7:32:44 PM.103] Initializing DirectX
[8/30/2015 7:32:44 PM.105] Initializing Direct3D
[8/30/2015 7:32:44 PM.106] Loading C:\WINDOWS\system32\d3d11.dll
[8/30/2015 7:32:44 PM.106] Loaded at 0x7FFCCA9C0000
[8/30/2015 7:32:44 PM.106] D3D11CreateDeviceAndSwapChain at 0x7FFCCA9D8100
[8/30/2015 7:32:44 PM.106] Creating Direct3D 11 device and swap chain
[8/30/2015 7:32:44 PM.126] Attempting feature level 10_1
[8/30/2015 7:32:44 PM.145] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/30/2015 7:32:44 PM.157] Swap Chain created: 0x6419DE4870
[8/30/2015 7:32:44 PM.157] Swap Chain VTable: 0x6419DE4870
[8/30/2015 7:32:44 PM.158] Swap Chain VTable_2: 0x7FFCCA97EF40
[8/30/2015 7:32:44 PM.158] 0x575655050CF0A5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/30/2015 7:32:44 PM.158] D3D11Present: 0x7FFCCA931DA0
[8/30/2015 7:32:44 PM.158] D3D11ResizeBuffers: 0x7FFCCA935D10
[8/30/2015 7:32:44 PM.158] D3D11ResizeTarget: 0x7FFCCA970E90
[8/30/2015 7:32:44 PM.158] D3D11SetFullscreenState: 0x7FFCCA93C730
[8/30/2015 7:32:44 PM.166] Direct3D initialized
[8/30/2015 7:32:44 PM.166] Initialized DirectX
[8/30/2015 7:32:44 PM.166] Direct3D watcher thread spawned
[8/30/2015 7:32:45 PM.182] Getting device
[8/30/2015 7:32:45 PM.183] Retrieved device
[8/30/2015 7:32:45 PM.183] Creating wrapper
[8/30/2015 7:32:45 PM.251] Wrapper created
[8/30/2015 7:32:45 PM.256] Effect created
[8/30/2015 7:32:45 PM.257] Creating buffer
[8/30/2015 7:32:45 PM.257] Created buffer
[8/30/2015 7:32:45 PM.258] Creating blend state
[8/30/2015 7:32:45 PM.258] Created blend state
[8/30/2015 7:32:45 PM.258] Done with creation
[8/30/2015 7:32:45 PM.292] Initializing texture system.
[8/30/2015 7:32:45 PM.292] Initializing texture system; phase 1
[8/30/2015 7:32:45 PM.293] Initializing texture system; phase 2
[8/30/2015 7:32:45 PM.301] Initializing texture system; phase 3
[8/30/2015 7:32:45 PM.302] Initializing texture system; phase 4
[8/30/2015 7:32:45 PM.313] Initializing texture system; phase 5
[8/30/2015 7:32:45 PM.316] Initializing texture system; phase 6
[8/30/2015 7:32:45 PM.317] Initializing texture system; phase 7
[8/30/2015 7:32:45 PM.319] Initializing texture system; phase 8
[8/30/2015 7:32:45 PM.321] Initializing texture system; phase 9
[8/30/2015 7:32:45 PM.323] Initializing texture system; phase 10
[8/30/2015 7:32:45 PM.329] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/30/2015 7:32:45 PM.332] Initializing texture system; phase 11
[8/30/2015 7:32:45 PM.332] Initializing texture system; phase 12
[8/30/2015 7:32:45 PM.334] Initializing texture system; phase 13
[8/30/2015 7:32:45 PM.335] Initializing texture system; phase 14
[8/30/2015 7:32:49 PM.168] Direct3D watcher thread ended
[8/30/2015 7:33:20 PM.940] Initializing game support
[8/30/2015 7:33:27 PM.950] Compatibility level: 0
[8/30/2015 7:33:27 PM.951] Supported version detected
[8/30/2015 7:33:27 PM.951] ==================================================
[8/30/2015 7:33:28 PM.203] Patched IsDebuggerPresent
[8/30/2015 7:33:28 PM.454] Waiting for game initialization
[8/30/2015 7:33:28 PM.805] Initializing hook
[8/30/2015 7:33:29 PM.056] Completing interoperability
[8/30/2015 7:33:29 PM.056] Initialization code 1.
[8/30/2015 7:33:29 PM.056] Initialization code 2.
[8/30/2015 7:33:29 PM.057] Initialization code 3.
[8/30/2015 7:33:29 PM.059] 1 Address: 0x00007FF7BFFF430C
[8/30/2015 7:33:29 PM.060] Calling func 1
[8/30/2015 7:33:29 PM.066] 2 Address: 0x00007FF7C0A7FF82
[8/30/2015 7:33:29 PM.080] 3 Address: 0x00007FF7BF645CE6
[8/30/2015 7:33:29 PM.085] Address: 0x00007FF7C0A7FF20
[8/30/2015 7:33:29 PM.085] Unknown var: 0x00007FF7C19505E0
[8/30/2015 7:33:29 PM.086] Initialization code 4.
[8/30/2015 7:33:29 PM.086] Completing interoperability, phase 1
[8/30/2015 7:33:29 PM.086] Completing interoperability, phase 2
[8/30/2015 7:33:29 PM.086] Completing interoperability, phase 3
[8/30/2015 7:33:29 PM.086] Completing interoperability, phase 4
[8/30/2015 7:33:29 PM.087] Completing interoperability, phase 5
[8/30/2015 7:33:29 PM.087] Completing interoperability, phase 6
[8/30/2015 7:33:29 PM.087] Completing interoperability, phase 7
[8/30/2015 7:33:36 PM.290] Initializing console variable "TimeScale".
[8/30/2015 7:33:36 PM.291] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2015 7:33:36 PM.291] Read value: <null>
[8/30/2015 7:33:38 PM.126] 
[8/30/2015 7:33:38 PM.164] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/30/2015 7:33:39 PM.982] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 7:33:39 PM.987] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 7:33:39 PM.990] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 7:33:40 PM.010] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2015 7:33:40 PM.011] 
[8/30/2015 7:33:40 PM.014] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/30/2015 7:33:41 PM.758] <UNLOADED PLUGIN>: Initializing input system
[8/30/2015 7:33:41 PM.761] <UNLOADED PLUGIN>: Initializing game console
[8/30/2015 7:33:41 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2015 7:33:41 PM.777] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[8/30/2015 7:33:41 PM.822] ---------------------------------------------------------------------
[8/30/2015 7:33:41 PM.822] LSPD FIRST RESPONSE
[8/30/2015 7:33:41 PM.822] Version 0.2b
[8/30/2015 7:33:41 PM.822] A G17 Media Modification
[8/30/2015 7:33:41 PM.822] - Developed by LMS & Sam
[8/30/2015 7:33:41 PM.822] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/30/2015 7:33:41 PM.822] © Copyright 2015, G17 Media, www.lspdfr.com
[8/30/2015 7:33:41 PM.822] ---------------------------------------------------------------------
[8/30/2015 7:33:41 PM.823] LSPD First Response: Running LSPD First Response 0.2b
[8/30/2015 7:33:41 PM.823] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/30/2015 7:33:42 PM.073] Cached police
[8/30/2015 7:33:42 PM.074] Cached police2
[8/30/2015 7:33:42 PM.074] Cached policet
[8/30/2015 7:33:42 PM.074] Cached sheriff2
[8/30/2015 7:33:42 PM.074] Cached sheriff
[8/30/2015 7:33:42 PM.074] Cached police4
[8/30/2015 7:33:42 PM.074] Cached policeb
[8/30/2015 7:33:42 PM.074] Cached policeb
[8/30/2015 7:33:42 PM.074] Cached policeb
[8/30/2015 7:33:42 PM.074] Cached fbi2
[8/30/2015 7:33:42 PM.074] Cached policeold1
[8/30/2015 7:33:42 PM.074] Cached policeold2
[8/30/2015 7:33:42 PM.074] Cached policeold2
[8/30/2015 7:33:42 PM.074] Cached buzzard
[8/30/2015 7:33:42 PM.074] Cached polmav
[8/30/2015 7:33:42 PM.074] Cached frogger2
[8/30/2015 7:33:42 PM.074] Cached ambulance
[8/30/2015 7:33:42 PM.074] Cached firetruk
[8/30/2015 7:33:42 PM.152] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/30/2015 7:33:42 PM.157] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:33:42 PM.167] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:33:42 PM.184] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:33:42 PM.185] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:33:42 PM.186] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/30/2015 7:33:42 PM.187] LSPD First Response: Creating plugin: CalloutsV.Main
[8/30/2015 7:33:42 PM.205] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/30/2015 7:33:42 PM.256] LSPD First Response: Creating plugin: APIExample.Main
[8/30/2015 7:33:42 PM.256] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/30/2015 7:33:42 PM.335] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/30/2015 7:33:42 PM.337] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/30/2015 7:33:42 PM.337] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/30/2015 7:33:42 PM.337] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/30/2015 7:33:42 PM.364] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/30/2015 7:33:42 PM.373] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/30/2015 7:33:42 PM.376] LSPD First Response: Callouts Plugin loaded!
[8/30/2015 7:33:42 PM.377] LSPD First Response: Police Radio Loaded
[8/30/2015 7:33:42 PM.377] StraysCallouts initialized
[8/30/2015 7:33:42 PM.377] LSPD First Response: We have 1 callouts registered
[8/30/2015 7:33:42 PM.378] LSPD First Response: CalloutManager initialized
[8/30/2015 7:33:43 PM.637] ______________________________________________________________________________________________
[8/30/2015 7:33:43 PM.638] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/30/2015 7:33:43 PM.638] [Created by : FinKone]
[8/30/2015 7:33:43 PM.638] 
[8/30/2015 7:33:43 PM.638] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/30/2015 7:33:43 PM.640] Audio loaded...
[8/30/2015 7:33:43 PM.687] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080

Edited by willpv23
Spoiler added. Please use a spoiler for logs in the future.

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