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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashed at loading screen (GTA V)

Featured Replies

Hey guys im really confused.

Yesterday the RAGEPluginHook will not load.

And now the LSPDFR not.

I've fixed the RAGEPluginHook and now it works.

But on the loading screen, 1 minute before i'm in the Game i've get a notification "LCPD First Responsive.dll" was crashed.

I've got the 0.2b version.

http://i.imgur.com/I0B5P1Y.png

Your topic has been moved to LSPDFR Support & Information.

Please post in the correct location in the future.

 

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author

When i started the  game and start the Singleplayer modus, i get a notification where standing [(FSPD First Response.dll) was crashed.]

And when i click on F3 and F4 nothing goes on.

I'm only get the Text "Drive to the neaest Police Station to start your..."

When i'm going to the Police station, can i take a Outfit.

and when i'm by the Auto i can't change it, i can't took it.

I'm buyed the Game in the Mall.

The log file.

http://pastebin.com/N6tph6aK

I can't go in the Game if i don't start it with Administrate rights.

I've got many MODs, i can't say everyone..

PoliceMod 2, Native Trainer, Police Radio,..

 

main.png

Screenshot_2.png

Police Radio and its folder belong in the Plugins/LSPDFR folder, you also need to update your Ragehook (and all of your other plugins).

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

Police Radio belongs in the Plugins -> LSPDFR folder, you can download the latest version of Ragehook from here.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

  • Author

New problem guys,

wenn i'm go on duty and turn the siren on and want to stop a vehicle, gta 5 crashed.
Pic: http://prntscr.com/8b545f

 

[29.08.2015 01:49:31.503] Started new log on 29.08.2015 01:49:31.502
[29.08.2015 01:49:31.549] ====================================================================================================
[29.08.2015 01:49:31.493] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 01:49:31.568] Log verbosity: Verbose
[29.08.2015 01:49:31.589] Initializing input system
[29.08.2015 01:49:31.606] Initializing game console
[29.08.2015 01:49:31.721] Console key has been set to F4 (key code: 115)
[29.08.2015 01:49:32.994] Console initialized
[29.08.2015 01:49:32.994] Initializing forms manager
[29.08.2015 01:49:33.266] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 01:49:33.346] ================ RAGE Plugin Hook ================
[29.08.2015 01:49:33.350] Checking game support
[29.08.2015 01:49:33.539] Product name: Grand Theft Auto V
[29.08.2015 01:49:33.540] Product version: 1.0.393.4
[29.08.2015 01:49:33.540] Is steam version: False
[29.08.2015 01:49:34.577] Initializing game support
[29.08.2015 01:49:34.578] Patching low level keyboard hook
[29.08.2015 01:49:34.578] Patched low level keyboard hook
[29.08.2015 01:49:34.578] Unhooking low level keyboard hook
[29.08.2015 01:49:34.578] Unhooked low level keyboard hook
[29.08.2015 01:49:34.578] Velocity limit removed.
[29.08.2015 01:49:57.646] Compatibility level: 0
[29.08.2015 01:49:57.646] Supported version detected
[29.08.2015 01:49:57.646] ==================================================
[29.08.2015 01:49:57.647] Patched IsDebuggerPresent
[29.08.2015 01:49:57.648] Waiting for game initialization
[29.08.2015 01:50:10.940] Initializing hook
[29.08.2015 01:50:10.940] Completing interoperability
[29.08.2015 01:50:11.036] Initialization code 1.
[29.08.2015 01:50:11.036] Initialization code 2.
[29.08.2015 01:50:11.036] Initialization code 3.
[29.08.2015 01:50:11.066] Initialization code 4.
[29.08.2015 01:50:11.066] Initialization code 5.
[29.08.2015 01:50:11.066] Initialization code 6.
[29.08.2015 01:50:11.066] Initialization code 7.
[29.08.2015 01:50:11.066] Completing interoperability, phase 1
[29.08.2015 01:50:11.066] Completing interoperability, phase 2
[29.08.2015 01:50:11.066] Completing interoperability, phase 3
[29.08.2015 01:50:11.066] Completing interoperability, phase 4
[29.08.2015 01:50:11.066] Completing interoperability, phase 5
[29.08.2015 01:50:11.067] Completing interoperability, phase 6
[29.08.2015 01:50:11.067] Completing interoperability, phase 7
[29.08.2015 01:50:11.071] Initializing DirectX
[29.08.2015 01:50:11.241] Initializing Direct3D
[29.08.2015 01:50:11.241] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 01:50:11.241] Loaded at 0x7FFFC0700000
[29.08.2015 01:50:11.241] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 01:50:11.241] Creating Direct3D 11 device and swap chain
[29.08.2015 01:50:11.281] Swap Chain created: 0x866492E940
[29.08.2015 01:50:11.281] Swap Chain VTable: 0x866492E940
[29.08.2015 01:50:11.281] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 01:50:11.281] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 01:50:11.281] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 01:50:11.282] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 01:50:11.282] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 01:50:11.282] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 01:50:11.284] Getting device
[29.08.2015 01:50:11.318] Direct3D initialized
[29.08.2015 01:50:11.319] Initialized DirectX
[29.08.2015 01:50:11.326] Direct3D watcher thread spawned
[29.08.2015 01:50:11.346] Retrieved device
[29.08.2015 01:50:11.346] Creating wrapper
[29.08.2015 01:50:12.786] Wrapper created
[29.08.2015 01:50:13.154] Effect created
[29.08.2015 01:50:13.154] Creating buffer
[29.08.2015 01:50:13.155] Created buffer
[29.08.2015 01:50:13.155] Creating blend state
[29.08.2015 01:50:13.155] Created blend state
[29.08.2015 01:50:13.155] Done with creation
[29.08.2015 01:50:15.545] Initializing texture system.
[29.08.2015 01:50:15.545] Initializing texture system; phase 1
[29.08.2015 01:50:15.545] Initializing texture system; phase 2
[29.08.2015 01:50:15.981] Initializing texture system; phase 3
[29.08.2015 01:50:16.032] Initializing texture system; phase 4
[29.08.2015 01:50:16.327] Direct3D watcher thread ended
[29.08.2015 01:50:16.686] Initializing texture system; phase 5
[29.08.2015 01:50:16.806] Initializing texture system; phase 6
[29.08.2015 01:50:16.808] Initializing texture system; phase 7
[29.08.2015 01:50:16.812] Initializing texture system; phase 8
[29.08.2015 01:50:16.814] Initializing texture system; phase 9
[29.08.2015 01:50:16.851] Initializing texture system; phase 10
[29.08.2015 01:50:16.857] Initializing texture system; phase 11
[29.08.2015 01:50:16.857] Initializing texture system; phase 12
[29.08.2015 01:50:16.861] Initializing texture system; phase 13
[29.08.2015 01:50:16.861] Initializing texture system; phase 14
[29.08.2015 01:51:44.591] Initializing console variable "ConsoleKey".
[29.08.2015 01:51:44.591] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 01:51:45.797] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 01:51:45.960] 
[29.08.2015 01:51:45.961] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 01:51:45.962] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 01:51:48.835] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 01:51:48.841] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 01:51:48.845] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 01:51:49.229] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 01:51:49.231] 
[29.08.2015 01:51:49.231] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 01:51:49.231] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 01:51:50.708] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 01:51:50.715] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 01:51:50.719] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 01:51:50.899] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 01:51:51.589] ---------------------------------------------------------------------
[29.08.2015 01:51:51.590] LSPD FIRST RESPONSE
[29.08.2015 01:51:51.590] Version 0.2b
[29.08.2015 01:51:51.590] A G17 Media Modification
[29.08.2015 01:51:51.590] - Developed by LMS & Sam
[29.08.2015 01:51:51.590] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 01:51:51.608] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 01:51:51.608] ---------------------------------------------------------------------
[29.08.2015 01:51:51.608] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 01:51:51.608] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 01:51:52.456] Cached police
[29.08.2015 01:51:52.456] Cached police2
[29.08.2015 01:51:52.456] Cached policet
[29.08.2015 01:51:52.456] Cached sheriff2
[29.08.2015 01:51:52.456] Cached sheriff
[29.08.2015 01:51:52.456] Cached police4
[29.08.2015 01:51:52.456] Cached policeb
[29.08.2015 01:51:52.456] Cached policeb
[29.08.2015 01:51:52.456] Cached policeb
[29.08.2015 01:51:52.457] Cached fbi2
[29.08.2015 01:51:52.457] Cached policeold1
[29.08.2015 01:51:52.457] Cached policeold2
[29.08.2015 01:51:52.457] Cached policeold2
[29.08.2015 01:51:52.457] Cached buzzard
[29.08.2015 01:51:52.457] Cached polmav
[29.08.2015 01:51:52.457] Cached frogger2
[29.08.2015 01:51:52.457] Cached ambulance
[29.08.2015 01:51:52.457] Cached firetruk
[29.08.2015 01:51:52.733] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 01:51:52.840] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 01:51:52.895] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 01:51:53.013] LSPD First Response: Police Radio Loaded
[29.08.2015 01:51:53.013] LSPD First Response: We have 1 callouts registered
[29.08.2015 01:51:53.013] LSPD First Response: CalloutManager initialized
[29.08.2015 01:51:55.643] LSPD First Response: 
[29.08.2015 01:51:55.643] LSPD First Response: ==============================
[29.08.2015 01:51:55.643] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
[29.08.2015 01:51:55.643] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
[29.08.2015 01:51:55.643] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 01:51:55.643] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
[29.08.2015 01:51:55.643] LSPD First Response: Inner exceptions:
[29.08.2015 01:51:55.643] LSPD First Response: ------------------------------
[29.08.2015 01:51:55.643] LSPD First Response: Stack trace:
[29.08.2015 01:51:55.929] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 01:51:55.930] bei Rage.GameFiber.Main()
[29.08.2015 01:51:55.930] LSPD First Response: ==============================
[29.08.2015 01:51:55.930] LSPD First Response: 
[29.08.2015 02:01:40.329] 
[29.08.2015 02:01:40.498] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 02:01:40.498] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 02:01:44.282] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 02:01:44.288] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 02:01:44.300] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 02:01:44.808] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 02:02:40.411] Game is shutting down
[29.08.2015 02:13:39.051] 
[29.08.2015 02:13:39.052] 
[29.08.2015 02:13:39.052] 
[29.08.2015 02:13:39.052] ====================================================================================================
[29.08.2015 02:13:39.052] Started new log on 29.08.2015 02:13:39.051
[29.08.2015 02:13:39.052] ====================================================================================================
[29.08.2015 02:13:39.047] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 02:13:39.052] Log verbosity: Verbose
[29.08.2015 02:13:39.112] Initializing input system
[29.08.2015 02:13:39.148] Initializing game console
[29.08.2015 02:13:39.655] Console key has been set to F4 (key code: 115)
[29.08.2015 02:13:40.437] Console initialized
[29.08.2015 02:13:40.437] Initializing forms manager
[29.08.2015 02:13:40.804] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 02:13:41.193] ================ RAGE Plugin Hook ================
[29.08.2015 02:13:41.195] Checking game support
[29.08.2015 02:13:41.211] Product name: Grand Theft Auto V
[29.08.2015 02:13:41.211] Product version: 1.0.393.4
[29.08.2015 02:13:41.211] Is steam version: False
[29.08.2015 02:13:48.067] Initializing game support
[29.08.2015 02:13:48.067] Patching low level keyboard hook
[29.08.2015 02:13:48.067] Patched low level keyboard hook
[29.08.2015 02:13:48.067] Unhooking low level keyboard hook
[29.08.2015 02:13:48.067] Unhooked low level keyboard hook
[29.08.2015 02:13:48.067] Velocity limit removed.
[29.08.2015 02:14:04.096] Compatibility level: 0
[29.08.2015 02:14:04.096] Supported version detected
[29.08.2015 02:14:04.096] ==================================================
[29.08.2015 02:14:04.096] Patched IsDebuggerPresent
[29.08.2015 02:14:04.096] Waiting for game initialization
[29.08.2015 02:14:04.197] Initializing hook
[29.08.2015 02:14:04.197] Completing interoperability
[29.08.2015 02:14:04.197] Initialization code 1.
[29.08.2015 02:14:04.197] Initialization code 2.
[29.08.2015 02:14:04.197] Initialization code 3.
[29.08.2015 02:14:04.197] Initialization code 4.
[29.08.2015 02:14:04.197] Initialization code 5.
[29.08.2015 02:14:04.197] Initialization code 6.
[29.08.2015 02:14:04.197] Initialization code 7.
[29.08.2015 02:14:04.197] Completing interoperability, phase 1
[29.08.2015 02:14:04.197] Completing interoperability, phase 2
[29.08.2015 02:14:04.197] Completing interoperability, phase 3
[29.08.2015 02:14:04.197] Completing interoperability, phase 4
[29.08.2015 02:14:04.197] Completing interoperability, phase 5
[29.08.2015 02:14:04.197] Completing interoperability, phase 6
[29.08.2015 02:14:04.197] Completing interoperability, phase 7
[29.08.2015 02:14:04.199] Initializing DirectX
[29.08.2015 02:14:04.238] Initializing Direct3D
[29.08.2015 02:14:04.238] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 02:14:04.238] Loaded at 0x7FFFC0700000
[29.08.2015 02:14:04.238] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 02:14:04.238] Creating Direct3D 11 device and swap chain
[29.08.2015 02:14:04.279] Attempting feature level 10_1
[29.08.2015 02:14:04.304] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 02:14:04.319] Swap Chain created: 0x46A6F0E6F0
[29.08.2015 02:14:04.319] Swap Chain VTable: 0x46A6F0E6F0
[29.08.2015 02:14:04.319] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 02:14:04.319] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 02:14:04.319] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 02:14:04.319] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 02:14:04.319] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 02:14:04.319] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 02:14:04.325] Getting device
[29.08.2015 02:14:04.326] Retrieved device
[29.08.2015 02:14:04.326] Creating wrapper
[29.08.2015 02:14:04.344] Direct3D initialized
[29.08.2015 02:14:04.344] Initialized DirectX
[29.08.2015 02:14:04.347] Direct3D watcher thread spawned
[29.08.2015 02:14:05.967] Wrapper created
[29.08.2015 02:14:06.036] Effect created
[29.08.2015 02:14:06.036] Creating buffer
[29.08.2015 02:14:06.036] Created buffer
[29.08.2015 02:14:06.036] Creating blend state
[29.08.2015 02:14:06.036] Created blend state
[29.08.2015 02:14:06.036] Done with creation
[29.08.2015 02:14:06.318] Initializing texture system.
[29.08.2015 02:14:06.318] Initializing texture system; phase 1
[29.08.2015 02:14:06.318] Initializing texture system; phase 2
[29.08.2015 02:14:06.497] Initializing texture system; phase 3
[29.08.2015 02:14:06.497] Initializing texture system; phase 4
[29.08.2015 02:14:06.650] Initializing texture system; phase 5
[29.08.2015 02:14:06.681] Initializing texture system; phase 6
[29.08.2015 02:14:06.683] Initializing texture system; phase 7
[29.08.2015 02:14:06.686] Initializing texture system; phase 8
[29.08.2015 02:14:06.688] Initializing texture system; phase 9
[29.08.2015 02:14:06.719] Initializing texture system; phase 10
[29.08.2015 02:14:06.723] Initializing texture system; phase 11
[29.08.2015 02:14:06.723] Initializing texture system; phase 12
[29.08.2015 02:14:06.726] Initializing texture system; phase 13
[29.08.2015 02:14:06.726] Initializing texture system; phase 14
[29.08.2015 02:14:09.349] Direct3D watcher thread ended
[29.08.2015 02:15:59.976] Initializing console variable "ConsoleKey".
[29.08.2015 02:15:59.977] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 02:15:59.985] Read value: None
[29.08.2015 02:15:59.986] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 02:15:59.986] Console key has been set to None (key code: 0)
[29.08.2015 02:15:59.986] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 02:15:59.986] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 02:16:00.036] Read value: 10000
[29.08.2015 02:16:00.036] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 02:16:00.036] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 02:16:00.036] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 02:16:00.037] Read value: False
[29.08.2015 02:16:00.037] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 02:16:00.038] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 02:16:00.038] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 02:16:00.039] Read value: True
[29.08.2015 02:16:00.039] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 02:16:00.272] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 02:16:00.272] Initializing console variable "TimeScale".
[29.08.2015 02:16:00.272] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 02:16:00.282] Read value: 0
[29.08.2015 02:16:00.282] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 02:16:00.282] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 02:16:00.282] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 02:16:00.283] Read value: False
[29.08.2015 02:16:00.283] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 02:16:00.988] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 02:16:01.083] 
[29.08.2015 02:16:01.083] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 02:16:01.084] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 02:16:03.684] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 02:16:03.690] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 02:16:03.692] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 02:16:04.072] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 02:16:04.073] 
[29.08.2015 02:16:04.073] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 02:16:04.073] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 02:16:05.309] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 02:16:05.315] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 02:16:05.318] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 02:16:05.455] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 02:16:05.864] ---------------------------------------------------------------------
[29.08.2015 02:16:05.864] LSPD FIRST RESPONSE
[29.08.2015 02:16:05.864] Version 0.2b
[29.08.2015 02:16:05.864] A G17 Media Modification
[29.08.2015 02:16:05.865] - Developed by LMS & Sam
[29.08.2015 02:16:05.865] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 02:16:05.865] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 02:16:05.865] ---------------------------------------------------------------------
[29.08.2015 02:16:05.865] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 02:16:05.865] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 02:16:06.602] Cached police
[29.08.2015 02:16:06.602] Cached police2
[29.08.2015 02:16:06.602] Cached policet
[29.08.2015 02:16:06.603] Cached sheriff2
[29.08.2015 02:16:06.603] Cached sheriff
[29.08.2015 02:16:06.603] Cached police4
[29.08.2015 02:16:06.603] Cached policeb
[29.08.2015 02:16:06.603] Cached policeb
[29.08.2015 02:16:06.603] Cached policeb
[29.08.2015 02:16:06.603] Cached fbi2
[29.08.2015 02:16:06.603] Cached policeold1
[29.08.2015 02:16:06.603] Cached policeold2
[29.08.2015 02:16:06.603] Cached policeold2
[29.08.2015 02:16:06.603] Cached buzzard
[29.08.2015 02:16:06.603] Cached polmav
[29.08.2015 02:16:06.603] Cached frogger2
[29.08.2015 02:16:06.604] Cached ambulance
[29.08.2015 02:16:06.604] Cached firetruk
[29.08.2015 02:16:06.795] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 02:16:06.906] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 02:16:06.944] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 02:16:07.043] LSPD First Response: Police Radio Loaded
[29.08.2015 02:16:07.043] LSPD First Response: We have 1 callouts registered
[29.08.2015 02:16:07.044] LSPD First Response: CalloutManager initialized
[29.08.2015 02:16:09.035] LSPD First Response: 
[29.08.2015 02:16:09.035] LSPD First Response: ==============================
[29.08.2015 02:16:09.035] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
[29.08.2015 02:16:09.035] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
[29.08.2015 02:16:09.035] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 02:16:09.035] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
[29.08.2015 02:16:09.035] LSPD First Response: Inner exceptions:
[29.08.2015 02:16:09.035] LSPD First Response: ------------------------------
[29.08.2015 02:16:09.035] LSPD First Response: Stack trace:
[29.08.2015 02:16:09.264] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 02:16:09.264] bei Rage.GameFiber.Main()
[29.08.2015 02:16:09.264] LSPD First Response: ==============================
[29.08.2015 02:16:09.264] LSPD First Response: 
[29.08.2015 02:22:02.081] Game is shutting down
[29.08.2015 02:28:54.643] Thread ID: 0x000017B8

[29.08.2015 02:28:54.713] Thread ID: 0x000010BC

[29.08.2015 02:28:54.713] Thread ID: 0x00000B58

[29.08.2015 02:28:54.713] Thread ID: 0x00001738

[29.08.2015 02:28:54.713] Thread ID: 0x00002504

[29.08.2015 02:28:54.713] Thread ID: 0x000022F0

[29.08.2015 02:28:54.714] Thread ID: 0x00001EBC

[29.08.2015 02:28:54.714] Thread ID: 0x0000175C

[29.08.2015 02:28:54.714] Thread ID: 0x00002638

[29.08.2015 02:28:54.714] Thread ID: 0x00002340

[29.08.2015 02:28:54.714] Thread ID: 0x00001108

[29.08.2015 02:28:54.714] Thread ID: 0x00000414

[29.08.2015 02:28:54.714] Thread ID: 0x00001BAC

[29.08.2015 02:28:54.714] Thread ID: 0x000013FC

[29.08.2015 02:28:54.714] Thread ID: 0x00001E8C

[29.08.2015 02:28:54.714] Thread ID: 0x00002770

[29.08.2015 02:28:54.714] Thread ID: 0x000019F4

[29.08.2015 02:28:54.714] Thread ID: 0x00000CB4

[29.08.2015 02:28:54.714] Thread ID: 0x0000158C

[29.08.2015 02:28:54.714] Thread ID: 0x00002654

[29.08.2015 02:28:54.714] Thread ID: 0x00002BF0

[29.08.2015 02:28:54.714] Thread ID: 0x00001CC0

[29.08.2015 02:28:54.714] Thread ID: 0x0000237C

[29.08.2015 02:28:54.714] Thread ID: 0x000022BC

[29.08.2015 02:28:54.714] Thread ID: 0x00002458

[29.08.2015 02:28:54.714] Thread ID: 0x0000186C

[29.08.2015 02:28:54.714] Thread ID: 0x000016E8

[29.08.2015 02:28:54.714] Thread ID: 0x000019C0

[29.08.2015 02:28:54.714] Thread ID: 0x00001F2C

[29.08.2015 02:28:54.714] Thread ID: 0x000010B0

[29.08.2015 02:28:54.714] Thread ID: 0x00002010

[29.08.2015 02:28:54.714] Thread ID: 0x000026B8

[29.08.2015 02:28:54.714] Thread ID: 0x00001A78

[29.08.2015 02:28:54.714] Thread ID: 0x0000251C

[29.08.2015 02:28:54.714] Thread ID: 0x000016B4

[29.08.2015 02:28:54.714] Thread ID: 0x00001E38

[29.08.2015 02:28:54.714] Thread ID: 0x0000188C

[29.08.2015 02:28:54.714] Thread ID: 0x0000134C

[29.08.2015 02:28:54.714] Thread ID: 0x000013BC

[29.08.2015 02:28:54.715] Thread ID: 0x00001940

[29.08.2015 02:28:54.715] Check: 0

[29.08.2015 02:28:54.715] Thread ID: 0x000010D0

[29.08.2015 02:28:54.715] Thread ID: 0x00002BB0

[29.08.2015 02:28:54.715] Thread ID: 0x00002B38

[29.08.2015 02:28:54.715] Thread ID: 0x000029BC

[29.08.2015 02:28:54.715] Thread ID: 0x000020C8

[29.08.2015 02:28:54.715] Check: 0

[29.08.2015 02:28:54.715] Thread ID: 0x00002304

[29.08.2015 02:28:54.715] Thread ID: 0x000016DC

[29.08.2015 02:28:54.715] Check: 0

[29.08.2015 02:28:54.715] Thread ID: 0x00002998

[29.08.2015 02:28:54.715] Thread ID: 0x00002968

[29.08.2015 02:28:54.715] Check: 0

[29.08.2015 02:28:54.715] Thread ID: 0x00002B24

[29.08.2015 02:28:54.715] Thread ID: 0x000007F4

[29.08.2015 02:28:54.715] Thread ID: 0x000019F8

[29.08.2015 02:28:54.715] Thread ID: 0x00001D30

[29.08.2015 02:28:54.715] Thread ID: 0x00000F58

[29.08.2015 02:28:54.715] Thread ID: 0x000029F0

[29.08.2015 02:28:54.715] Thread ID: 0x00001328

[29.08.2015 02:28:54.715] Thread ID: 0x00001BE0

[29.08.2015 02:28:54.715] Thread ID: 0x00001AA0

[29.08.2015 02:28:54.715] Thread ID: 0x00001840

[29.08.2015 02:28:54.715] Thread ID: 0x00002830

[29.08.2015 02:28:54.716] Thread ID: 0x00001074

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x00002948

[29.08.2015 02:28:54.716] Thread ID: 0x000029F8

[29.08.2015 02:28:54.716] Thread ID: 0x00002508

[29.08.2015 02:28:54.716] Thread ID: 0x0000236C

[29.08.2015 02:28:54.716] Thread ID: 0x00002008

[29.08.2015 02:28:54.716] Thread ID: 0x0000261C

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x00001D24

[29.08.2015 02:28:54.716] Thread ID: 0x00001CD0

[29.08.2015 02:28:54.716] Thread ID: 0x00001630

[29.08.2015 02:28:54.716] Thread ID: 0x00001E6C

[29.08.2015 02:28:54.716] Thread ID: 0x000006C0

[29.08.2015 02:28:54.716] Thread ID: 0x00002B48

[29.08.2015 02:28:54.716] Thread ID: 0x0000172C

[29.08.2015 02:28:54.716] Thread ID: 0x00002764

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x00001028

[29.08.2015 02:28:54.716] Thread ID: 0x000023CC

[29.08.2015 02:28:54.716] Thread ID: 0x00002130

[29.08.2015 02:28:54.716] Thread ID: 0x00002A38

[29.08.2015 02:28:54.716] Thread ID: 0x00002134

[29.08.2015 02:28:54.716] Thread ID: 0x0000241C

[29.08.2015 02:28:54.716] Thread ID: 0x000015BC

[29.08.2015 02:28:54.716] Thread ID: 0x000023F0

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x0000129C

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x00001750

[29.08.2015 02:28:54.716] Thread ID: 0x0000117C

[29.08.2015 02:28:54.716] Thread ID: 0x000010DC

[29.08.2015 02:28:54.716] Thread ID: 0x00002260

[29.08.2015 02:28:54.716] Check: 0

[29.08.2015 02:28:54.716] Thread ID: 0x000029E8

[29.08.2015 02:28:54.716] Thread ID: 0x000018D0

[29.08.2015 02:28:54.716] Thread ID: 0x000019B8

[29.08.2015 02:28:54.716] Thread ID: 0x00000E34

[29.08.2015 02:28:54.716] Thread ID: 0x000024B4

[29.08.2015 02:28:54.716] Thread ID: 0x000021B8

[29.08.2015 02:28:54.716] Thread ID: 0x00002BA0

[29.08.2015 02:28:54.717] Thread ID: 0x000025D0

[29.08.2015 02:28:54.717] Thread ID: 0x00000620

[29.08.2015 02:28:54.717] Thread ID: 0x0000195C

[29.08.2015 02:28:54.717] Thread ID: 0x00000914

[29.08.2015 02:28:54.717] Thread ID: 0x0000279C

[29.08.2015 02:28:54.717] Check: 0

[29.08.2015 02:28:54.717] Thread ID: 0x000006C8

[29.08.2015 02:28:54.717] Thread ID: 0x00001C80

[29.08.2015 02:28:54.717] Thread ID: 0x000009FC

[29.08.2015 02:28:54.717] Thread ID: 0x00001BDC

[29.08.2015 02:28:54.717] Thread ID: 0x000013F0

[29.08.2015 02:28:54.717] Thread ID: 0x00002568

[29.08.2015 02:28:54.717] Thread ID: 0x0000280C

[29.08.2015 02:28:54.717] Thread ID: 0x000010C4

[29.08.2015 02:28:54.717] Thread ID: 0x000026A0

[29.08.2015 02:28:54.717] Thread ID: 0x000022A4

[29.08.2015 02:28:54.717] Thread ID: 0x00001E80

[29.08.2015 02:28:54.717] Thread ID: 0x000016A8

[29.08.2015 02:28:54.717] Check: 0

[29.08.2015 02:28:54.717] Thread ID: 0x00000D48

[29.08.2015 02:28:54.717] Check: 0

[29.08.2015 02:28:54.717] Thread ID: 0x00002794

[29.08.2015 02:28:54.717] Thread ID: 0x00002744

[29.08.2015 02:28:54.717] Thread ID: 0x00002974

[29.08.2015 02:28:54.717] Thread ID: 0x00002A14

[29.08.2015 02:28:54.717] Thread ID: 0x00002320

[29.08.2015 02:28:54.717] Thread ID: 0x00001260

[29.08.2015 02:28:54.717] Thread ID: 0x000017C4

[29.08.2015 02:28:54.717] Thread ID: 0x00000458

[29.08.2015 02:30:18.560] Game is shutting down
[29.08.2015 03:01:14.278] 
[29.08.2015 03:01:14.306] 
[29.08.2015 03:01:14.307] 
[29.08.2015 03:01:14.307] ====================================================================================================
[29.08.2015 03:01:14.307] Started new log on 29.08.2015 03:01:14.278
[29.08.2015 03:01:14.307] ====================================================================================================
[29.08.2015 03:01:14.274] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 03:01:14.307] Log verbosity: Verbose
[29.08.2015 03:01:14.321] Initializing input system
[29.08.2015 03:01:14.325] Initializing game console
[29.08.2015 03:01:14.400] Console key has been set to F4 (key code: 115)
[29.08.2015 03:01:14.625] Console initialized
[29.08.2015 03:01:14.625] Initializing forms manager
[29.08.2015 03:01:14.723] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 03:01:14.892] ================ RAGE Plugin Hook ================
[29.08.2015 03:01:14.893] Checking game support
[29.08.2015 03:01:14.901] Product name: Grand Theft Auto V
[29.08.2015 03:01:14.901] Product version: 1.0.393.4
[29.08.2015 03:01:14.901] Is steam version: False
[29.08.2015 03:01:23.066] Initializing game support
[29.08.2015 03:01:23.066] Patching low level keyboard hook
[29.08.2015 03:01:23.066] Patched low level keyboard hook
[29.08.2015 03:01:23.066] Unhooking low level keyboard hook
[29.08.2015 03:01:23.066] Unhooked low level keyboard hook
[29.08.2015 03:01:23.066] Velocity limit removed.
[29.08.2015 03:01:39.090] Compatibility level: 0
[29.08.2015 03:01:39.090] Supported version detected
[29.08.2015 03:01:39.090] ==================================================
[29.08.2015 03:01:39.090] Patched IsDebuggerPresent
[29.08.2015 03:01:39.090] Waiting for game initialization
[29.08.2015 03:01:39.191] Initializing hook
[29.08.2015 03:01:39.191] Completing interoperability
[29.08.2015 03:01:39.191] Initialization code 1.
[29.08.2015 03:01:39.191] Initialization code 2.
[29.08.2015 03:01:39.191] Initialization code 3.
[29.08.2015 03:01:39.191] Initialization code 4.
[29.08.2015 03:01:39.191] Initialization code 5.
[29.08.2015 03:01:39.191] Initialization code 6.
[29.08.2015 03:01:39.191] Initialization code 7.
[29.08.2015 03:01:39.191] Completing interoperability, phase 1
[29.08.2015 03:01:39.191] Completing interoperability, phase 2
[29.08.2015 03:01:39.191] Completing interoperability, phase 3
[29.08.2015 03:01:39.191] Completing interoperability, phase 4
[29.08.2015 03:01:39.191] Completing interoperability, phase 5
[29.08.2015 03:01:39.191] Completing interoperability, phase 6
[29.08.2015 03:01:39.191] Completing interoperability, phase 7
[29.08.2015 03:01:39.193] Initializing DirectX
[29.08.2015 03:01:39.257] Initializing Direct3D
[29.08.2015 03:01:39.257] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 03:01:39.257] Loaded at 0x7FFFC0700000
[29.08.2015 03:01:39.257] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 03:01:39.257] Creating Direct3D 11 device and swap chain
[29.08.2015 03:01:39.285] Swap Chain created: 0xBD0321EEF0
[29.08.2015 03:01:39.285] Swap Chain VTable: 0xBD0321EEF0
[29.08.2015 03:01:39.285] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 03:01:39.285] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 03:01:39.285] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 03:01:39.285] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 03:01:39.285] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 03:01:39.285] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 03:01:39.292] Getting device
[29.08.2015 03:01:39.292] Retrieved device
[29.08.2015 03:01:39.292] Creating wrapper
[29.08.2015 03:01:39.309] Direct3D initialized
[29.08.2015 03:01:39.309] Initialized DirectX
[29.08.2015 03:01:39.312] Direct3D watcher thread spawned
[29.08.2015 03:01:40.322] Wrapper created
[29.08.2015 03:01:40.378] Effect created
[29.08.2015 03:01:40.378] Creating buffer
[29.08.2015 03:01:40.378] Created buffer
[29.08.2015 03:01:40.378] Creating blend state
[29.08.2015 03:01:40.378] Created blend state
[29.08.2015 03:01:40.378] Done with creation
[29.08.2015 03:01:40.660] Initializing texture system.
[29.08.2015 03:01:40.660] Initializing texture system; phase 1
[29.08.2015 03:01:40.660] Initializing texture system; phase 2
[29.08.2015 03:01:40.791] Initializing texture system; phase 3
[29.08.2015 03:01:40.791] Initializing texture system; phase 4
[29.08.2015 03:01:40.948] Initializing texture system; phase 5
[29.08.2015 03:01:40.979] Initializing texture system; phase 6
[29.08.2015 03:01:40.981] Initializing texture system; phase 7
[29.08.2015 03:01:40.984] Initializing texture system; phase 8
[29.08.2015 03:01:40.986] Initializing texture system; phase 9
[29.08.2015 03:01:41.005] Initializing texture system; phase 10
[29.08.2015 03:01:41.010] Initializing texture system; phase 11
[29.08.2015 03:01:41.011] Initializing texture system; phase 12
[29.08.2015 03:01:41.014] Initializing texture system; phase 13
[29.08.2015 03:01:41.014] Initializing texture system; phase 14
[29.08.2015 03:01:44.313] Direct3D watcher thread ended
[29.08.2015 03:03:24.093] Initializing console variable "ConsoleKey".
[29.08.2015 03:03:24.093] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 03:03:24.099] Read value: None
[29.08.2015 03:03:24.099] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 03:03:24.099] Console key has been set to None (key code: 0)
[29.08.2015 03:03:24.099] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 03:03:24.099] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 03:03:24.133] Read value: 10000
[29.08.2015 03:03:24.133] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 03:03:24.133] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 03:03:24.133] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 03:03:24.135] Read value: False
[29.08.2015 03:03:24.135] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 03:03:24.135] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 03:03:24.135] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 03:03:24.136] Read value: True
[29.08.2015 03:03:24.136] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 03:03:24.269] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:03:24.270] Initializing console variable "TimeScale".
[29.08.2015 03:03:24.270] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 03:03:24.290] Read value: 0
[29.08.2015 03:03:24.291] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 03:03:24.291] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 03:03:24.291] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 03:03:24.292] Read value: False
[29.08.2015 03:03:24.292] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 03:03:25.174] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:03:25.258] 
[29.08.2015 03:03:25.258] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:03:25.259] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 03:03:27.626] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:03:27.631] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:03:27.633] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:03:27.969] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 03:03:27.971] 
[29.08.2015 03:03:27.971] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:03:27.971] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 03:03:29.167] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:03:29.172] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:03:29.174] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:03:29.306] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 03:03:30.007] ---------------------------------------------------------------------
[29.08.2015 03:03:30.008] LSPD FIRST RESPONSE
[29.08.2015 03:03:30.008] Version 0.2b
[29.08.2015 03:03:30.008] A G17 Media Modification
[29.08.2015 03:03:30.008] - Developed by LMS & Sam
[29.08.2015 03:03:30.008] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 03:03:30.008] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:03:30.008] ---------------------------------------------------------------------
[29.08.2015 03:03:30.008] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 03:03:30.008] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:03:30.664] Cached police
[29.08.2015 03:03:30.664] Cached police2
[29.08.2015 03:03:30.664] Cached policet
[29.08.2015 03:03:30.664] Cached sheriff2
[29.08.2015 03:03:30.664] Cached sheriff
[29.08.2015 03:03:30.665] Cached police4
[29.08.2015 03:03:30.665] Cached policeb
[29.08.2015 03:03:30.665] Cached policeb
[29.08.2015 03:03:30.665] Cached policeb
[29.08.2015 03:03:30.665] Cached fbi2
[29.08.2015 03:03:30.665] Cached policeold1
[29.08.2015 03:03:30.665] Cached policeold2
[29.08.2015 03:03:30.665] Cached policeold2
[29.08.2015 03:03:30.665] Cached buzzard
[29.08.2015 03:03:30.665] Cached polmav
[29.08.2015 03:03:30.665] Cached frogger2
[29.08.2015 03:03:30.665] Cached ambulance
[29.08.2015 03:03:30.665] Cached firetruk
[29.08.2015 03:03:30.912] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 03:03:30.960] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 03:03:30.992] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 03:03:31.081] LSPD First Response: Police Radio Loaded
[29.08.2015 03:03:31.081] LSPD First Response: We have 1 callouts registered
[29.08.2015 03:03:31.082] LSPD First Response: CalloutManager initialized
[29.08.2015 03:03:32.734] LSPD First Response: 
[29.08.2015 03:03:32.734] LSPD First Response: ==============================
[29.08.2015 03:03:32.735] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
[29.08.2015 03:03:32.735] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
[29.08.2015 03:03:32.735] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 03:03:32.735] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
[29.08.2015 03:03:32.735] LSPD First Response: Inner exceptions:
[29.08.2015 03:03:32.735] LSPD First Response: ------------------------------
[29.08.2015 03:03:32.735] LSPD First Response: Stack trace:
[29.08.2015 03:03:32.917] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 03:03:32.917] bei Rage.GameFiber.Main()
[29.08.2015 03:03:32.917] LSPD First Response: ==============================
[29.08.2015 03:03:32.917] LSPD First Response: 
[29.08.2015 03:22:25.157] 
[29.08.2015 03:22:25.186] 
[29.08.2015 03:22:25.187] 
[29.08.2015 03:22:25.187] ====================================================================================================
[29.08.2015 03:22:25.187] Started new log on 29.08.2015 03:22:25.157
[29.08.2015 03:22:25.187] ====================================================================================================
[29.08.2015 03:22:25.100] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 03:22:25.187] Log verbosity: Verbose
[29.08.2015 03:22:25.191] Initializing input system
[29.08.2015 03:22:25.199] Initializing game console
[29.08.2015 03:22:25.243] Console key has been set to F4 (key code: 115)
[29.08.2015 03:22:25.435] Console initialized
[29.08.2015 03:22:25.435] Initializing forms manager
[29.08.2015 03:22:25.489] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 03:22:25.581] ================ RAGE Plugin Hook ================
[29.08.2015 03:22:25.583] Checking game support
[29.08.2015 03:22:25.599] Product name: Grand Theft Auto V
[29.08.2015 03:22:25.599] Product version: 1.0.393.4
[29.08.2015 03:22:25.599] Is steam version: False
[29.08.2015 03:22:25.990] Initializing game support
[29.08.2015 03:22:25.990] Patching low level keyboard hook
[29.08.2015 03:22:25.990] Patched low level keyboard hook
[29.08.2015 03:22:25.990] Unhooking low level keyboard hook
[29.08.2015 03:22:25.990] Unhooked low level keyboard hook
[29.08.2015 03:22:25.990] Velocity limit removed.
[29.08.2015 03:22:41.048] Compatibility level: 0
[29.08.2015 03:22:41.048] Supported version detected
[29.08.2015 03:22:41.048] ==================================================
[29.08.2015 03:22:41.049] Patched IsDebuggerPresent
[29.08.2015 03:22:41.049] Waiting for game initialization
[29.08.2015 03:22:41.149] Initializing hook
[29.08.2015 03:22:41.149] Completing interoperability
[29.08.2015 03:22:41.149] Initialization code 1.
[29.08.2015 03:22:41.149] Initialization code 2.
[29.08.2015 03:22:41.149] Initialization code 3.
[29.08.2015 03:22:41.149] Initialization code 4.
[29.08.2015 03:22:41.149] Initialization code 5.
[29.08.2015 03:22:41.149] Initialization code 6.
[29.08.2015 03:22:41.149] Initialization code 7.
[29.08.2015 03:22:41.149] Completing interoperability, phase 1
[29.08.2015 03:22:41.149] Completing interoperability, phase 2
[29.08.2015 03:22:41.149] Completing interoperability, phase 3
[29.08.2015 03:22:41.149] Completing interoperability, phase 4
[29.08.2015 03:22:41.149] Completing interoperability, phase 5
[29.08.2015 03:22:41.149] Completing interoperability, phase 6
[29.08.2015 03:22:41.149] Completing interoperability, phase 7
[29.08.2015 03:22:41.151] Initializing DirectX
[29.08.2015 03:22:41.156] Initializing Direct3D
[29.08.2015 03:22:41.156] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 03:22:41.156] Loaded at 0x7FFFC0700000
[29.08.2015 03:22:41.156] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 03:22:41.156] Creating Direct3D 11 device and swap chain
[29.08.2015 03:22:41.250] Attempting feature level 10_1
[29.08.2015 03:22:41.273] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 03:22:41.288] Swap Chain created: 0x17FBD3FBA0
[29.08.2015 03:22:41.288] Swap Chain VTable: 0x17FBD3FBA0
[29.08.2015 03:22:41.288] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 03:22:41.288] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 03:22:41.288] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 03:22:41.288] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 03:22:41.288] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 03:22:41.288] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 03:22:41.298] Direct3D initialized
[29.08.2015 03:22:41.298] Initialized DirectX
[29.08.2015 03:22:41.298] Direct3D watcher thread spawned
[29.08.2015 03:22:41.302] Getting device
[29.08.2015 03:22:41.302] Retrieved device
[29.08.2015 03:22:41.302] Creating wrapper
[29.08.2015 03:22:41.484] Wrapper created
[29.08.2015 03:22:41.515] Effect created
[29.08.2015 03:22:41.515] Creating buffer
[29.08.2015 03:22:41.515] Created buffer
[29.08.2015 03:22:41.515] Creating blend state
[29.08.2015 03:22:41.515] Created blend state
[29.08.2015 03:22:41.515] Done with creation
[29.08.2015 03:22:41.636] Initializing texture system.
[29.08.2015 03:22:41.636] Initializing texture system; phase 1
[29.08.2015 03:22:41.636] Initializing texture system; phase 2
[29.08.2015 03:22:41.652] Initializing texture system; phase 3
[29.08.2015 03:22:41.652] Initializing texture system; phase 4
[29.08.2015 03:22:41.732] Initializing texture system; phase 5
[29.08.2015 03:22:41.735] Initializing texture system; phase 6
[29.08.2015 03:22:41.738] Initializing texture system; phase 7
[29.08.2015 03:22:41.742] Initializing texture system; phase 8
[29.08.2015 03:22:41.745] Initializing texture system; phase 9
[29.08.2015 03:22:41.747] Initializing texture system; phase 10
[29.08.2015 03:22:41.754] Initializing texture system; phase 11
[29.08.2015 03:22:41.754] Initializing texture system; phase 12
[29.08.2015 03:22:41.758] Initializing texture system; phase 13
[29.08.2015 03:22:41.758] Initializing texture system; phase 14
[29.08.2015 03:22:46.300] Direct3D watcher thread ended
[29.08.2015 03:24:20.271] Initializing console variable "ConsoleKey".
[29.08.2015 03:24:20.271] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 03:24:20.278] Read value: None
[29.08.2015 03:24:20.278] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 03:24:20.278] Console key has been set to None (key code: 0)
[29.08.2015 03:24:20.278] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 03:24:20.278] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 03:24:20.311] Read value: 10000
[29.08.2015 03:24:20.311] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 03:24:20.311] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 03:24:20.311] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 03:24:20.312] Read value: False
[29.08.2015 03:24:20.312] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 03:24:20.312] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 03:24:20.312] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 03:24:20.313] Read value: True
[29.08.2015 03:24:20.313] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 03:24:20.414] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:24:20.414] Initializing console variable "TimeScale".
[29.08.2015 03:24:20.414] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 03:24:20.424] Read value: 0
[29.08.2015 03:24:20.424] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 03:24:20.425] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 03:24:20.425] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 03:24:20.426] Read value: False
[29.08.2015 03:24:20.426] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 03:24:21.182] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:24:21.303] 
[29.08.2015 03:24:21.303] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:24:21.305] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 03:24:23.553] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:24:23.557] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:24:23.559] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:24:23.862] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 03:24:23.863] 
[29.08.2015 03:24:23.863] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:24:23.863] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 03:24:25.043] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:24:25.050] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:24:25.052] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:24:25.192] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 03:24:25.617] ---------------------------------------------------------------------
[29.08.2015 03:24:25.617] LSPD FIRST RESPONSE
[29.08.2015 03:24:25.617] Version 0.2b
[29.08.2015 03:24:25.617] A G17 Media Modification
[29.08.2015 03:24:25.617] - Developed by LMS & Sam
[29.08.2015 03:24:25.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 03:24:25.627] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:24:25.628] ---------------------------------------------------------------------
[29.08.2015 03:24:25.628] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 03:24:25.628] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:24:26.201] Cached police
[29.08.2015 03:24:26.201] Cached police2
[29.08.2015 03:24:26.201] Cached policet
[29.08.2015 03:24:26.201] Cached sheriff2
[29.08.2015 03:24:26.201] Cached sheriff
[29.08.2015 03:24:26.201] Cached police4
[29.08.2015 03:24:26.201] Cached policeb
[29.08.2015 03:24:26.201] Cached policeb
[29.08.2015 03:24:26.201] Cached policeb
[29.08.2015 03:24:26.201] Cached fbi2
[29.08.2015 03:24:26.202] Cached policeold1
[29.08.2015 03:24:26.202] Cached policeold2
[29.08.2015 03:24:26.202] Cached policeold2
[29.08.2015 03:24:26.202] Cached buzzard
[29.08.2015 03:24:26.202] Cached polmav
[29.08.2015 03:24:26.202] Cached frogger2
[29.08.2015 03:24:26.202] Cached ambulance
[29.08.2015 03:24:26.202] Cached firetruk
[29.08.2015 03:24:26.372] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 03:24:26.459] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 03:24:26.481] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 03:24:26.562] LSPD First Response: Police Radio Loaded
[29.08.2015 03:24:26.562] LSPD First Response: We have 1 callouts registered
[29.08.2015 03:24:26.563] LSPD First Response: CalloutManager initialized
[29.08.2015 03:24:28.321] LSPD First Response: 
[29.08.2015 03:24:28.321] LSPD First Response: ==============================
[29.08.2015 03:24:28.321] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 03:24:28.321] LSPD First Response: ------------------------------
[29.08.2015 03:24:28.321] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 03:24:28.321] LSPD First Response: ------------------------------
[29.08.2015 03:24:28.322] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 03:24:28.322] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 03:24:28.322] LSPD First Response: ------------------------------
[29.08.2015 03:24:28.322] LSPD First Response: Inner exceptions:
[29.08.2015 03:24:28.322] LSPD First Response: ------------------------------
[29.08.2015 03:24:28.322] LSPD First Response: Stack trace:
[29.08.2015 03:24:28.528] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 03:24:28.528] bei Rage.GameFiber.Main()
[29.08.2015 03:24:28.528] LSPD First Response: ==============================
[29.08.2015 03:24:28.528] LSPD First Response: 
[29.08.2015 03:33:55.157] 
[29.08.2015 03:33:55.209] 
[29.08.2015 03:33:55.210] 
[29.08.2015 03:33:55.210] ====================================================================================================
[29.08.2015 03:33:55.227] Started new log on 29.08.2015 03:33:55.157
[29.08.2015 03:33:55.227] ====================================================================================================
[29.08.2015 03:33:55.129] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 03:33:55.227] Log verbosity: Verbose
[29.08.2015 03:33:55.248] Initializing input system
[29.08.2015 03:33:55.274] Initializing game console
[29.08.2015 03:33:55.316] Console key has been set to F4 (key code: 115)
[29.08.2015 03:33:56.029] Console initialized
[29.08.2015 03:33:56.029] Initializing forms manager
[29.08.2015 03:33:56.630] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 03:33:56.797] ================ RAGE Plugin Hook ================
[29.08.2015 03:33:56.798] Checking game support
[29.08.2015 03:33:56.876] Product name: Grand Theft Auto V
[29.08.2015 03:33:56.876] Product version: 1.0.393.4
[29.08.2015 03:33:56.876] Is steam version: False
[29.08.2015 03:34:05.073] Initializing game support
[29.08.2015 03:34:05.073] Patching low level keyboard hook
[29.08.2015 03:34:05.073] Patched low level keyboard hook
[29.08.2015 03:34:05.073] Unhooking low level keyboard hook
[29.08.2015 03:34:05.073] Unhooked low level keyboard hook
[29.08.2015 03:34:05.073] Velocity limit removed.
[29.08.2015 03:34:20.538] Compatibility level: 0
[29.08.2015 03:34:20.538] Supported version detected
[29.08.2015 03:34:20.538] ==================================================
[29.08.2015 03:34:20.538] Patched IsDebuggerPresent
[29.08.2015 03:34:20.538] Waiting for game initialization
[29.08.2015 03:34:20.639] Initializing hook
[29.08.2015 03:34:20.639] Completing interoperability
[29.08.2015 03:34:20.639] Initialization code 1.
[29.08.2015 03:34:20.639] Initialization code 2.
[29.08.2015 03:34:20.639] Initialization code 3.
[29.08.2015 03:34:20.639] Initialization code 4.
[29.08.2015 03:34:20.639] Initialization code 5.
[29.08.2015 03:34:20.639] Initialization code 6.
[29.08.2015 03:34:20.639] Initialization code 7.
[29.08.2015 03:34:20.639] Completing interoperability, phase 1
[29.08.2015 03:34:20.639] Completing interoperability, phase 2
[29.08.2015 03:34:20.639] Completing interoperability, phase 3
[29.08.2015 03:34:20.639] Completing interoperability, phase 4
[29.08.2015 03:34:20.639] Completing interoperability, phase 5
[29.08.2015 03:34:20.639] Completing interoperability, phase 6
[29.08.2015 03:34:20.639] Completing interoperability, phase 7
[29.08.2015 03:34:20.641] Initializing DirectX
[29.08.2015 03:34:20.772] Initializing Direct3D
[29.08.2015 03:34:20.773] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 03:34:20.773] Loaded at 0x7FFFC0700000
[29.08.2015 03:34:20.773] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 03:34:20.773] Creating Direct3D 11 device and swap chain
[29.08.2015 03:34:21.037] Attempting feature level 10_1
[29.08.2015 03:34:21.060] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 03:34:21.075] Swap Chain created: 0x5790E77B40
[29.08.2015 03:34:21.075] Swap Chain VTable: 0x5790E77B40
[29.08.2015 03:34:21.075] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 03:34:21.075] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 03:34:21.075] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 03:34:21.075] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 03:34:21.075] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 03:34:21.075] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 03:34:21.077] Getting device
[29.08.2015 03:34:21.078] Retrieved device
[29.08.2015 03:34:21.078] Creating wrapper
[29.08.2015 03:34:21.092] Direct3D initialized
[29.08.2015 03:34:21.093] Initialized DirectX
[29.08.2015 03:34:21.093] Direct3D watcher thread spawned
[29.08.2015 03:34:21.942] Wrapper created
[29.08.2015 03:34:21.997] Effect created
[29.08.2015 03:34:21.998] Creating buffer
[29.08.2015 03:34:21.998] Created buffer
[29.08.2015 03:34:21.998] Creating blend state
[29.08.2015 03:34:21.998] Created blend state
[29.08.2015 03:34:21.998] Done with creation
[29.08.2015 03:34:22.642] Initializing texture system.
[29.08.2015 03:34:22.642] Initializing texture system; phase 1
[29.08.2015 03:34:22.642] Initializing texture system; phase 2
[29.08.2015 03:34:22.842] Initializing texture system; phase 3
[29.08.2015 03:34:22.842] Initializing texture system; phase 4
[29.08.2015 03:34:23.015] Initializing texture system; phase 5
[29.08.2015 03:34:23.040] Initializing texture system; phase 6
[29.08.2015 03:34:23.042] Initializing texture system; phase 7
[29.08.2015 03:34:23.044] Initializing texture system; phase 8
[29.08.2015 03:34:23.047] Initializing texture system; phase 9
[29.08.2015 03:34:23.089] Initializing texture system; phase 10
[29.08.2015 03:34:23.094] Initializing texture system; phase 11
[29.08.2015 03:34:23.094] Initializing texture system; phase 12
[29.08.2015 03:34:23.097] Initializing texture system; phase 13
[29.08.2015 03:34:23.097] Initializing texture system; phase 14
[29.08.2015 03:34:26.094] Direct3D watcher thread ended
[29.08.2015 03:36:02.346] Initializing console variable "ConsoleKey".
[29.08.2015 03:36:02.346] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 03:36:02.352] Read value: None
[29.08.2015 03:36:02.352] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 03:36:02.352] Console key has been set to None (key code: 0)
[29.08.2015 03:36:02.352] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 03:36:02.352] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 03:36:02.384] Read value: 10000
[29.08.2015 03:36:02.384] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 03:36:02.384] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 03:36:02.384] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 03:36:02.385] Read value: False
[29.08.2015 03:36:02.386] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 03:36:02.386] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 03:36:02.386] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 03:36:02.387] Read value: True
[29.08.2015 03:36:02.387] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 03:36:02.453] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:36:02.453] Initializing console variable "TimeScale".
[29.08.2015 03:36:02.453] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 03:36:02.463] Read value: 0
[29.08.2015 03:36:02.463] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 03:36:02.464] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 03:36:02.464] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 03:36:02.465] Read value: False
[29.08.2015 03:36:02.466] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 03:36:03.248] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:36:03.309] 
[29.08.2015 03:36:03.309] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:36:03.310] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 03:36:05.574] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:36:05.580] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:36:05.584] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:36:06.409] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 03:36:06.410] 
[29.08.2015 03:36:06.410] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:36:06.410] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 03:36:07.625] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:36:07.630] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:36:07.632] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:36:07.742] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 03:36:08.063] ---------------------------------------------------------------------
[29.08.2015 03:36:08.064] LSPD FIRST RESPONSE
[29.08.2015 03:36:08.064] Version 0.2b
[29.08.2015 03:36:08.064] A G17 Media Modification
[29.08.2015 03:36:08.064] - Developed by LMS & Sam
[29.08.2015 03:36:08.064] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 03:36:08.064] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:36:08.064] ---------------------------------------------------------------------
[29.08.2015 03:36:08.064] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 03:36:08.064] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:36:08.824] Cached police
[29.08.2015 03:36:08.824] Cached police2
[29.08.2015 03:36:08.824] Cached policet
[29.08.2015 03:36:08.824] Cached sheriff2
[29.08.2015 03:36:08.824] Cached sheriff
[29.08.2015 03:36:08.824] Cached police4
[29.08.2015 03:36:08.824] Cached policeb
[29.08.2015 03:36:08.824] Cached policeb
[29.08.2015 03:36:08.824] Cached policeb
[29.08.2015 03:36:08.825] Cached fbi2
[29.08.2015 03:36:08.825] Cached policeold1
[29.08.2015 03:36:08.825] Cached policeold2
[29.08.2015 03:36:08.825] Cached policeold2
[29.08.2015 03:36:08.825] Cached buzzard
[29.08.2015 03:36:08.825] Cached polmav
[29.08.2015 03:36:08.825] Cached frogger2
[29.08.2015 03:36:08.825] Cached ambulance
[29.08.2015 03:36:08.825] Cached firetruk
[29.08.2015 03:36:08.986] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 03:36:09.020] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 03:36:09.050] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 03:36:09.146] LSPD First Response: Police Radio Loaded
[29.08.2015 03:36:09.146] LSPD First Response: We have 1 callouts registered
[29.08.2015 03:36:09.147] LSPD First Response: CalloutManager initialized
[29.08.2015 03:36:10.827] LSPD First Response: 
[29.08.2015 03:36:10.828] LSPD First Response: ==============================
[29.08.2015 03:36:10.828] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
[29.08.2015 03:36:10.828] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
[29.08.2015 03:36:10.828] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 03:36:10.828] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
[29.08.2015 03:36:10.828] LSPD First Response: Inner exceptions:
[29.08.2015 03:36:10.828] LSPD First Response: ------------------------------
[29.08.2015 03:36:10.828] LSPD First Response: Stack trace:
[29.08.2015 03:36:10.967] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 03:36:10.967] bei Rage.GameFiber.Main()
[29.08.2015 03:36:10.967] LSPD First Response: ==============================
[29.08.2015 03:36:10.967] LSPD First Response: 
[29.08.2015 03:40:08.433] 
[29.08.2015 03:40:08.451] 
[29.08.2015 03:40:08.451] 
[29.08.2015 03:40:08.452] ====================================================================================================
[29.08.2015 03:40:08.452] Started new log on 29.08.2015 03:40:08.433
[29.08.2015 03:40:08.452] ====================================================================================================
[29.08.2015 03:40:08.428] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 03:40:08.452] Log verbosity: Verbose
[29.08.2015 03:40:08.456] Initializing input system
[29.08.2015 03:40:08.463] Initializing game console
[29.08.2015 03:40:08.486] Console key has been set to F4 (key code: 115)
[29.08.2015 03:40:08.673] Console initialized
[29.08.2015 03:40:08.673] Initializing forms manager
[29.08.2015 03:40:08.678] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 03:40:08.734] ================ RAGE Plugin Hook ================
[29.08.2015 03:40:08.735] Checking game support
[29.08.2015 03:40:08.743] Product name: Grand Theft Auto V
[29.08.2015 03:40:08.743] Product version: 1.0.393.4
[29.08.2015 03:40:08.743] Is steam version: False
[29.08.2015 03:40:13.820] Initializing game support
[29.08.2015 03:40:13.820] Patching low level keyboard hook
[29.08.2015 03:40:13.820] Patched low level keyboard hook
[29.08.2015 03:40:13.820] Unhooking low level keyboard hook
[29.08.2015 03:40:13.820] Unhooked low level keyboard hook
[29.08.2015 03:40:13.820] Velocity limit removed.
[29.08.2015 03:40:29.585] Compatibility level: 0
[29.08.2015 03:40:29.585] Supported version detected
[29.08.2015 03:40:29.585] ==================================================
[29.08.2015 03:40:29.585] Patched IsDebuggerPresent
[29.08.2015 03:40:29.585] Waiting for game initialization
[29.08.2015 03:40:29.686] Initializing hook
[29.08.2015 03:40:29.686] Completing interoperability
[29.08.2015 03:40:29.686] Initialization code 1.
[29.08.2015 03:40:29.686] Initialization code 2.
[29.08.2015 03:40:29.686] Initialization code 3.
[29.08.2015 03:40:29.686] Initialization code 4.
[29.08.2015 03:40:29.686] Initialization code 5.
[29.08.2015 03:40:29.686] Initialization code 6.
[29.08.2015 03:40:29.686] Initialization code 7.
[29.08.2015 03:40:29.686] Completing interoperability, phase 1
[29.08.2015 03:40:29.686] Completing interoperability, phase 2
[29.08.2015 03:40:29.686] Completing interoperability, phase 3
[29.08.2015 03:40:29.686] Completing interoperability, phase 4
[29.08.2015 03:40:29.686] Completing interoperability, phase 5
[29.08.2015 03:40:29.686] Completing interoperability, phase 6
[29.08.2015 03:40:29.686] Completing interoperability, phase 7
[29.08.2015 03:40:29.689] Initializing DirectX
[29.08.2015 03:40:29.694] Initializing Direct3D
[29.08.2015 03:40:29.694] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 03:40:29.694] Loaded at 0x7FFFC0700000
[29.08.2015 03:40:29.694] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 03:40:29.694] Creating Direct3D 11 device and swap chain
[29.08.2015 03:40:29.719] Attempting feature level 10_1
[29.08.2015 03:40:29.742] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 03:40:29.757] Swap Chain created: 0x67F7BE3000
[29.08.2015 03:40:29.757] Swap Chain VTable: 0x67F7BE3000
[29.08.2015 03:40:29.757] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 03:40:29.757] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 03:40:29.757] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 03:40:29.757] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 03:40:29.757] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 03:40:29.757] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 03:40:29.762] Getting device
[29.08.2015 03:40:29.762] Retrieved device
[29.08.2015 03:40:29.762] Creating wrapper
[29.08.2015 03:40:29.772] Direct3D initialized
[29.08.2015 03:40:29.772] Initialized DirectX
[29.08.2015 03:40:29.773] Direct3D watcher thread spawned
[29.08.2015 03:40:29.927] Wrapper created
[29.08.2015 03:40:29.939] Effect created
[29.08.2015 03:40:29.939] Creating buffer
[29.08.2015 03:40:29.939] Created buffer
[29.08.2015 03:40:29.939] Creating blend state
[29.08.2015 03:40:29.939] Created blend state
[29.08.2015 03:40:29.939] Done with creation
[29.08.2015 03:40:30.410] Initializing texture system.
[29.08.2015 03:40:30.410] Initializing texture system; phase 1
[29.08.2015 03:40:30.410] Initializing texture system; phase 2
[29.08.2015 03:40:30.426] Initializing texture system; phase 3
[29.08.2015 03:40:30.427] Initializing texture system; phase 4
[29.08.2015 03:40:30.467] Initializing texture system; phase 5
[29.08.2015 03:40:30.470] Initializing texture system; phase 6
[29.08.2015 03:40:30.473] Initializing texture system; phase 7
[29.08.2015 03:40:30.477] Initializing texture system; phase 8
[29.08.2015 03:40:30.481] Initializing texture system; phase 9
[29.08.2015 03:40:30.483] Initializing texture system; phase 10
[29.08.2015 03:40:30.490] Initializing texture system; phase 11
[29.08.2015 03:40:30.490] Initializing texture system; phase 12
[29.08.2015 03:40:30.518] Initializing texture system; phase 13
[29.08.2015 03:40:30.518] Initializing texture system; phase 14
[29.08.2015 03:40:34.774] Direct3D watcher thread ended
[29.08.2015 03:41:29.443] Initializing console variable "ConsoleKey".
[29.08.2015 03:41:29.443] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 03:41:29.449] Read value: None
[29.08.2015 03:41:29.450] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 03:41:29.450] Console key has been set to None (key code: 0)
[29.08.2015 03:41:29.450] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 03:41:29.450] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 03:41:29.458] Read value: 10000
[29.08.2015 03:41:29.458] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 03:41:29.458] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 03:41:29.458] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 03:41:29.459] Read value: False
[29.08.2015 03:41:29.459] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 03:41:29.460] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 03:41:29.460] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 03:41:29.461] Read value: True
[29.08.2015 03:41:29.461] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 03:41:29.481] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:41:29.481] Initializing console variable "TimeScale".
[29.08.2015 03:41:29.481] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 03:41:29.482] Read value: 0
[29.08.2015 03:41:29.482] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 03:41:29.483] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 03:41:29.483] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 03:41:29.484] Read value: False
[29.08.2015 03:41:29.484] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 03:41:29.781] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 03:41:29.808] 
[29.08.2015 03:41:29.809] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:41:29.810] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 03:41:32.076] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:41:32.081] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:41:32.087] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:41:32.379] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 03:41:32.380] 
[29.08.2015 03:41:32.380] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 03:41:32.380] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 03:41:33.584] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 03:41:33.589] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 03:41:33.592] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 03:41:33.722] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 03:41:34.102] ---------------------------------------------------------------------
[29.08.2015 03:41:34.102] LSPD FIRST RESPONSE
[29.08.2015 03:41:34.102] Version 0.2b
[29.08.2015 03:41:34.102] A G17 Media Modification
[29.08.2015 03:41:34.102] - Developed by LMS & Sam
[29.08.2015 03:41:34.102] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 03:41:34.115] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:41:34.115] ---------------------------------------------------------------------
[29.08.2015 03:41:34.116] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 03:41:34.116] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 03:41:34.695] Cached police
[29.08.2015 03:41:34.695] Cached police2
[29.08.2015 03:41:34.695] Cached policet
[29.08.2015 03:41:34.695] Cached sheriff2
[29.08.2015 03:41:34.695] Cached sheriff
[29.08.2015 03:41:34.695] Cached police4
[29.08.2015 03:41:34.695] Cached policeb
[29.08.2015 03:41:34.695] Cached policeb
[29.08.2015 03:41:34.695] Cached policeb
[29.08.2015 03:41:34.695] Cached fbi2
[29.08.2015 03:41:34.695] Cached policeold1
[29.08.2015 03:41:34.695] Cached policeold2
[29.08.2015 03:41:34.695] Cached policeold2
[29.08.2015 03:41:34.695] Cached buzzard
[29.08.2015 03:41:34.696] Cached polmav
[29.08.2015 03:41:34.696] Cached frogger2
[29.08.2015 03:41:34.696] Cached ambulance
[29.08.2015 03:41:34.696] Cached firetruk
[29.08.2015 03:41:34.882] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 03:41:34.924] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 03:41:34.954] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 03:41:35.051] LSPD First Response: Police Radio Loaded
[29.08.2015 03:41:35.051] LSPD First Response: We have 1 callouts registered
[29.08.2015 03:41:35.052] LSPD First Response: CalloutManager initialized
[29.08.2015 03:41:36.709] LSPD First Response: 
[29.08.2015 03:41:36.709] LSPD First Response: ==============================
[29.08.2015 03:41:36.709] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
[29.08.2015 03:41:36.709] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
[29.08.2015 03:41:36.709] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 03:41:36.709] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
[29.08.2015 03:41:36.709] LSPD First Response: Inner exceptions:
[29.08.2015 03:41:36.709] LSPD First Response: ------------------------------
[29.08.2015 03:41:36.709] LSPD First Response: Stack trace:
[29.08.2015 03:41:36.915] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 03:41:36.915] bei Rage.GameFiber.Main()
[29.08.2015 03:41:36.915] LSPD First Response: ==============================
[29.08.2015 03:41:36.915] LSPD First Response: 
[29.08.2015 12:12:41.175] 
[29.08.2015 12:12:41.466] 
[29.08.2015 12:12:41.466] 
[29.08.2015 12:12:41.466] ====================================================================================================
[29.08.2015 12:12:41.503] Started new log on 29.08.2015 12:12:41.175
[29.08.2015 12:12:41.504] ====================================================================================================
[29.08.2015 12:12:41.169] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 12:12:41.504] Log verbosity: Verbose
[29.08.2015 12:12:41.535] Initializing input system
[29.08.2015 12:12:41.544] Initializing game console
[29.08.2015 12:12:41.593] Console key has been set to F4 (key code: 115)
[29.08.2015 12:12:42.898] Console initialized
[29.08.2015 12:12:42.899] Initializing forms manager
[29.08.2015 12:12:43.254] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 12:12:43.726] ================ RAGE Plugin Hook ================
[29.08.2015 12:12:43.729] Checking game support
[29.08.2015 12:12:43.761] Product name: Grand Theft Auto V
[29.08.2015 12:12:43.761] Product version: 1.0.393.4
[29.08.2015 12:12:43.761] Is steam version: False
[29.08.2015 12:12:48.158] Initializing game support
[29.08.2015 12:12:48.158] Patching low level keyboard hook
[29.08.2015 12:12:48.158] Patched low level keyboard hook
[29.08.2015 12:12:48.158] Unhooking low level keyboard hook
[29.08.2015 12:12:48.158] Unhooked low level keyboard hook
[29.08.2015 12:12:48.158] Velocity limit removed.
[29.08.2015 12:13:15.301] Compatibility level: 0
[29.08.2015 12:13:15.302] Supported version detected
[29.08.2015 12:13:15.302] ==================================================
[29.08.2015 12:13:15.303] Patched IsDebuggerPresent
[29.08.2015 12:13:15.303] Waiting for game initialization
[29.08.2015 12:14:01.503] Initializing hook
[29.08.2015 12:14:01.504] Completing interoperability
[29.08.2015 12:14:01.504] Initialization code 1.
[29.08.2015 12:14:01.504] Initialization code 2.
[29.08.2015 12:14:01.505] Initialization code 3.
[29.08.2015 12:14:01.522] Initialization code 4.
[29.08.2015 12:14:01.522] Initialization code 5.
[29.08.2015 12:14:01.522] Initialization code 6.
[29.08.2015 12:14:01.523] Initialization code 7.
[29.08.2015 12:14:01.523] Completing interoperability, phase 1
[29.08.2015 12:14:01.523] Completing interoperability, phase 2
[29.08.2015 12:14:01.523] Completing interoperability, phase 3
[29.08.2015 12:14:01.523] Completing interoperability, phase 4
[29.08.2015 12:14:01.523] Completing interoperability, phase 5
[29.08.2015 12:14:01.523] Completing interoperability, phase 6
[29.08.2015 12:14:01.523] Completing interoperability, phase 7
[29.08.2015 12:14:01.526] Initializing DirectX
[29.08.2015 12:14:01.591] Initializing Direct3D
[29.08.2015 12:14:01.591] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 12:14:01.591] Loaded at 0x7FFFC0700000
[29.08.2015 12:14:01.591] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 12:14:01.591] Creating Direct3D 11 device and swap chain
[29.08.2015 12:14:01.666] Swap Chain created: 0xF9A80B8A00
[29.08.2015 12:14:01.666] Swap Chain VTable: 0xF9A80B8A00
[29.08.2015 12:14:01.666] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 12:14:01.666] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 12:14:01.666] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 12:14:01.666] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 12:14:01.666] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 12:14:01.666] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 12:14:01.693] Getting device
[29.08.2015 12:14:01.713] Retrieved device
[29.08.2015 12:14:01.713] Creating wrapper
[29.08.2015 12:14:01.863] Direct3D initialized
[29.08.2015 12:14:01.864] Initialized DirectX
[29.08.2015 12:14:01.883] Direct3D watcher thread spawned
[29.08.2015 12:14:02.582] Wrapper created
[29.08.2015 12:14:02.650] Effect created
[29.08.2015 12:14:02.650] Creating buffer
[29.08.2015 12:14:02.650] Created buffer
[29.08.2015 12:14:02.650] Creating blend state
[29.08.2015 12:14:02.650] Created blend state
[29.08.2015 12:14:02.650] Done with creation
[29.08.2015 12:14:03.259] Initializing texture system.
[29.08.2015 12:14:03.261] Initializing texture system; phase 1
[29.08.2015 12:14:03.262] Initializing texture system; phase 2
[29.08.2015 12:14:03.434] Initializing texture system; phase 3
[29.08.2015 12:14:03.434] Initializing texture system; phase 4
[29.08.2015 12:14:03.749] Initializing texture system; phase 5
[29.08.2015 12:14:03.779] Initializing texture system; phase 6
[29.08.2015 12:14:03.783] Initializing texture system; phase 7
[29.08.2015 12:14:03.794] Initializing texture system; phase 8
[29.08.2015 12:14:03.797] Initializing texture system; phase 9
[29.08.2015 12:14:03.815] Initializing texture system; phase 10
[29.08.2015 12:14:03.827] Initializing texture system; phase 11
[29.08.2015 12:14:03.827] Initializing texture system; phase 12
[29.08.2015 12:14:03.831] Initializing texture system; phase 13
[29.08.2015 12:14:03.832] Initializing texture system; phase 14
[29.08.2015 12:14:06.884] Direct3D watcher thread ended
[29.08.2015 12:22:26.521] Initializing console variable "ConsoleKey".
[29.08.2015 12:22:26.521] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 12:22:26.530] Read value: None
[29.08.2015 12:22:26.530] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 12:22:26.530] Console key has been set to None (key code: 0)
[29.08.2015 12:22:26.530] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 12:22:26.530] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 12:22:26.567] Read value: 10000
[29.08.2015 12:22:26.567] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 12:22:26.567] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 12:22:26.567] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 12:22:26.568] Read value: False
[29.08.2015 12:22:26.568] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[29.08.2015 12:22:26.569] Initializing console variable "IsDeveloperModeEnabled".
[29.08.2015 12:22:26.569] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[29.08.2015 12:22:26.570] Read value: True
[29.08.2015 12:22:26.570] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[29.08.2015 12:22:26.660] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 12:22:26.660] Initializing console variable "TimeScale".
[29.08.2015 12:22:26.660] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 12:22:26.690] Read value: 0
[29.08.2015 12:22:26.690] Setting value of console variable "TimeScale" to stored value.
[29.08.2015 12:22:26.691] Initializing console variable "WarnOnPluginLoad".
[29.08.2015 12:22:26.691] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[29.08.2015 12:22:26.692] Read value: False
[29.08.2015 12:22:26.692] Setting value of console variable "WarnOnPluginLoad" to stored value.
[29.08.2015 12:22:49.776] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[29.08.2015 12:22:49.859] 
[29.08.2015 12:22:49.859] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 12:22:49.860] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 12:22:52.523] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 12:22:52.529] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 12:22:52.532] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 12:22:52.869] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 12:22:52.871] 
[29.08.2015 12:22:52.871] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[29.08.2015 12:22:52.871] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 12:22:54.250] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 12:22:54.256] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 12:22:54.258] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 12:22:54.391] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 12:22:54.758] ---------------------------------------------------------------------
[29.08.2015 12:22:54.758] LSPD FIRST RESPONSE
[29.08.2015 12:22:54.758] Version 0.2b
[29.08.2015 12:22:54.758] A G17 Media Modification
[29.08.2015 12:22:54.758] - Developed by LMS & Sam
[29.08.2015 12:22:54.758] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 12:22:54.758] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 12:22:54.758] ---------------------------------------------------------------------
[29.08.2015 12:22:54.758] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 12:22:54.758] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 12:22:55.502] Cached police
[29.08.2015 12:22:55.502] Cached police2
[29.08.2015 12:22:55.502] Cached policet
[29.08.2015 12:22:55.502] Cached sheriff2
[29.08.2015 12:22:55.502] Cached sheriff
[29.08.2015 12:22:55.502] Cached police4
[29.08.2015 12:22:55.503] Cached policeb
[29.08.2015 12:22:55.503] Cached policeb
[29.08.2015 12:22:55.503] Cached policeb
[29.08.2015 12:22:55.503] Cached fbi2
[29.08.2015 12:22:55.503] Cached policeold1
[29.08.2015 12:22:55.504] Cached policeold2
[29.08.2015 12:22:55.504] Cached policeold2
[29.08.2015 12:22:55.504] Cached buzzard
[29.08.2015 12:22:55.504] Cached polmav
[29.08.2015 12:22:55.504] Cached frogger2
[29.08.2015 12:22:55.504] Cached ambulance
[29.08.2015 12:22:55.504] Cached firetruk
[29.08.2015 12:22:55.897] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 12:22:55.926] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 12:22:55.954] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 12:22:56.037] LSPD First Response: Police Radio Loaded
[29.08.2015 12:22:56.037] LSPD First Response: We have 1 callouts registered
[29.08.2015 12:22:56.038] LSPD First Response: CalloutManager initialized
[29.08.2015 12:23:07.391] LSPD First Response: 
[29.08.2015 12:23:07.391] LSPD First Response: ==============================
[29.08.2015 12:23:07.391] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
[29.08.2015 12:23:07.391] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
[29.08.2015 12:23:07.391] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 12:23:07.391] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
[29.08.2015 12:23:07.391] LSPD First Response: Inner exceptions:
[29.08.2015 12:23:07.391] LSPD First Response: ------------------------------
[29.08.2015 12:23:07.391] LSPD First Response: Stack trace:
[29.08.2015 12:23:07.583] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 12:23:07.583] bei Rage.GameFiber.Main()
[29.08.2015 12:23:07.583] LSPD First Response: ==============================
[29.08.2015 12:23:07.583] LSPD First Response: 
[29.08.2015 15:03:48.448] 
[29.08.2015 15:03:48.570] 
[29.08.2015 15:03:48.571] 
[29.08.2015 15:03:48.573] ====================================================================================================
[29.08.2015 15:03:48.576] Started new log on 29.08.2015 15:03:48.448
[29.08.2015 15:03:48.577] ====================================================================================================
[29.08.2015 15:03:48.395] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 15:03:48.594] Log verbosity: Verbose
[29.08.2015 15:03:48.673] Initializing input system
[29.08.2015 15:03:48.703] Initializing game console
[29.08.2015 15:03:48.780] Console key has been set to F4 (key code: 115)
[29.08.2015 15:03:49.269] Initializing console variable "SkipGameIntro".
[29.08.2015 15:03:50.082] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 15:03:50.217] Read value: <null>
[29.08.2015 15:03:50.330] Initializing console variable "DisableRenderVersionText".
[29.08.2015 15:03:50.377] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 15:03:50.516] Read value: False
[29.08.2015 15:03:50.729] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 15:03:50.735] Initializing console variable "ConsoleKey".
[29.08.2015 15:03:51.412] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 15:03:51.422] Read value: F12
[29.08.2015 15:03:51.423] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 15:03:51.425] Console key has been set to F12 (key code: 123)
[29.08.2015 15:03:51.426] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 15:03:51.427] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 15:03:51.432] Read value: 10000
[29.08.2015 15:03:51.433] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 15:03:51.434] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 15:03:51.436] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 15:03:51.440] Read value: <null>
[29.08.2015 15:03:51.442] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 15:03:51.443] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 15:03:51.447] Read value: <null>
[29.08.2015 15:03:51.448] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 15:03:51.449] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 15:03:51.452] Read value: <null>
[29.08.2015 15:03:51.455] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 15:03:51.456] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 15:03:51.459] Read value: <null>
[29.08.2015 15:03:51.461] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 15:03:51.462] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 15:03:51.468] Read value: <null>
[29.08.2015 15:03:51.469] Console initialized
[29.08.2015 15:03:51.469] Initializing forms manager
[29.08.2015 15:03:51.725] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 15:03:51.959] ================ RAGE Plugin Hook ================
[29.08.2015 15:03:52.068] Checking game support
[29.08.2015 15:03:52.106] Product name: Grand Theft Auto V
[29.08.2015 15:03:52.109] Product version: 1.0.393.4
[29.08.2015 15:03:52.110] Is steam version: False
[29.08.2015 15:03:52.115] Initializing DirectX
[29.08.2015 15:03:52.177] Initializing Direct3D
[29.08.2015 15:03:52.179] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 15:03:52.181] Loaded at 0x7FFFC0700000
[29.08.2015 15:03:52.183] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 15:03:52.184] Creating Direct3D 11 device and swap chain
[29.08.2015 15:03:52.240] Swap Chain created: 0x472E1CA560
[29.08.2015 15:03:52.243] Swap Chain VTable: 0x472E1CA560
[29.08.2015 15:03:52.244] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 15:03:52.246] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 15:03:52.248] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 15:03:52.250] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 15:03:52.250] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 15:03:52.408] Getting device
[29.08.2015 15:03:52.409] Retrieved device
[29.08.2015 15:03:52.410] Creating wrapper
[29.08.2015 15:03:52.411] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 15:03:52.416] Direct3D initialized
[29.08.2015 15:03:52.417] Initialized DirectX
[29.08.2015 15:03:52.432] Direct3D watcher thread spawned
[29.08.2015 15:03:53.248] Wrapper created
[29.08.2015 15:03:53.446] Effect created
[29.08.2015 15:03:53.447] Creating buffer
[29.08.2015 15:03:53.448] Created buffer
[29.08.2015 15:03:53.449] Creating blend state
[29.08.2015 15:03:53.449] Created blend state
[29.08.2015 15:03:53.450] Done with creation
[29.08.2015 15:03:54.148] Initializing texture system.
[29.08.2015 15:03:54.149] Initializing texture system; phase 1
[29.08.2015 15:03:54.149] Initializing texture system; phase 2
[29.08.2015 15:03:54.398] Initializing texture system; phase 3
[29.08.2015 15:03:54.426] Initializing texture system; phase 4
[29.08.2015 15:03:54.839] Initializing texture system; phase 5
[29.08.2015 15:03:54.922] Initializing texture system; phase 6
[29.08.2015 15:03:54.928] Initializing texture system; phase 7
[29.08.2015 15:03:54.935] Initializing texture system; phase 8
[29.08.2015 15:03:54.938] Initializing texture system; phase 9
[29.08.2015 15:03:54.942] Initializing texture system; phase 10
[29.08.2015 15:03:54.957] Initializing texture system; phase 11
[29.08.2015 15:03:54.958] Initializing texture system; phase 12
[29.08.2015 15:03:54.965] Initializing texture system; phase 13
[29.08.2015 15:03:54.966] Initializing texture system; phase 14
[29.08.2015 15:03:57.449] Direct3D watcher thread ended
[29.08.2015 15:04:53.546] Initializing game support
[29.08.2015 15:05:19.643] Compatibility level: 0
[29.08.2015 15:05:19.644] Supported version detected
[29.08.2015 15:05:19.645] ==================================================
[29.08.2015 15:05:19.899] Patched IsDebuggerPresent
[29.08.2015 15:05:20.150] Waiting for game initialization
[29.08.2015 15:05:20.502] Initializing hook
[29.08.2015 15:05:20.757] Completing interoperability
[29.08.2015 15:05:20.759] Initialization code 1.
[29.08.2015 15:05:20.760] Initialization code 2.
[29.08.2015 15:05:20.760] Initialization code 3.
[29.08.2015 15:05:20.772] 1 Address: 0x00007FF7214D340C
[29.08.2015 15:05:20.773] Calling func 1
[29.08.2015 15:05:20.799] 2 Address: 0x00007FF721F5DCB2
[29.08.2015 15:05:20.800] 3 Address: 0x00007FF720B25D0E
[29.08.2015 15:05:20.818] Address: 0x00007FF721F5DC50
[29.08.2015 15:05:20.819] Unknown var: 0x00007FF722E2D310
[29.08.2015 15:05:20.820] Initialization code 4.
[29.08.2015 15:05:20.821] Completing interoperability, phase 1
[29.08.2015 15:05:20.821] Completing interoperability, phase 2
[29.08.2015 15:05:20.822] Completing interoperability, phase 3
[29.08.2015 15:05:20.823] Completing interoperability, phase 4
[29.08.2015 15:05:20.824] Completing interoperability, phase 5
[29.08.2015 15:05:20.825] Completing interoperability, phase 6
[29.08.2015 15:05:20.826] Completing interoperability, phase 7
[29.08.2015 15:06:11.902] Initializing console variable "TimeScale".
[29.08.2015 15:06:11.914] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 15:06:11.923] Read value: <null>
[29.08.2015 15:06:16.864] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 15:06:17.030] 
[29.08.2015 15:06:17.497] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 15:06:24.770] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:06:24.781] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:06:24.789] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:06:25.968] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 15:06:25.973] 
[29.08.2015 15:06:26.646] ==================================================
[29.08.2015 15:06:26.646] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 15:06:26.646] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 15:06:26.646] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 15:06:26.646] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 15:06:26.646] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 15:06:26.646] ==================================================
[29.08.2015 15:06:27.986] ---------------------------------------------------------------------
[29.08.2015 15:06:27.987] LSPD FIRST RESPONSE
[29.08.2015 15:06:27.987] Version 0.2b
[29.08.2015 15:06:27.987] A G17 Media Modification
[29.08.2015 15:06:27.988] - Developed by LMS & Sam
[29.08.2015 15:06:27.988] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 15:06:27.988] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:06:27.988] ---------------------------------------------------------------------
[29.08.2015 15:06:27.989] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 15:06:27.990] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:06:29.787] Cached police
[29.08.2015 15:06:29.788] Cached police2
[29.08.2015 15:06:29.788] Cached policet
[29.08.2015 15:06:29.788] Cached sheriff2
[29.08.2015 15:06:29.788] Cached sheriff
[29.08.2015 15:06:29.788] Cached police4
[29.08.2015 15:06:29.788] Cached policeb
[29.08.2015 15:06:29.788] Cached policeb
[29.08.2015 15:06:29.788] Cached policeb
[29.08.2015 15:06:29.788] Cached fbi2
[29.08.2015 15:06:29.788] Cached policeold1
[29.08.2015 15:06:29.788] Cached policeold2
[29.08.2015 15:06:29.788] Cached policeold2
[29.08.2015 15:06:29.788] Cached buzzard
[29.08.2015 15:06:29.788] Cached polmav
[29.08.2015 15:06:29.789] Cached frogger2
[29.08.2015 15:06:29.789] Cached ambulance
[29.08.2015 15:06:29.791] Cached firetruk
[29.08.2015 15:06:30.338] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 15:06:30.413] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 15:06:30.488] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 15:06:30.714] LSPD First Response: Police Radio Loaded
[29.08.2015 15:06:30.715] LSPD First Response: We have 1 callouts registered
[29.08.2015 15:06:30.717] LSPD First Response: CalloutManager initialized
[29.08.2015 15:06:35.407] ______________________________________________________________________________________________
[29.08.2015 15:06:35.407] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 15:06:35.408] [Created by : FinKone]
[29.08.2015 15:06:35.408] 
[29.08.2015 15:06:35.408] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 15:06:35.497] Audio loaded...
[29.08.2015 15:06:35.795] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[29.08.2015 15:07:11.500] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 15:07:19.086] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:07:19.099] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:07:19.109] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:07:20.176] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Die Datei oder Assembly "PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[29.08.2015 15:08:19.824] 
[29.08.2015 15:08:20.051] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 15:08:26.969] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:08:26.981] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:08:27.005] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:08:27.702] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 15:08:28.008] ---------------------------------------------------------------------
[29.08.2015 15:08:28.008] LSPD FIRST RESPONSE
[29.08.2015 15:08:28.008] Version 0.2b
[29.08.2015 15:08:28.008] A G17 Media Modification
[29.08.2015 15:08:28.009] - Developed by LMS & Sam
[29.08.2015 15:08:28.009] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 15:08:28.009] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:08:28.009] ---------------------------------------------------------------------
[29.08.2015 15:08:28.009] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 15:08:28.010] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:08:28.918] Cached police
[29.08.2015 15:08:28.919] Cached police2
[29.08.2015 15:08:28.919] Cached policet
[29.08.2015 15:08:28.919] Cached sheriff2
[29.08.2015 15:08:28.919] Cached sheriff
[29.08.2015 15:08:28.919] Cached police4
[29.08.2015 15:08:28.919] Cached policeb
[29.08.2015 15:08:28.919] Cached policeb
[29.08.2015 15:08:28.920] Cached policeb
[29.08.2015 15:08:28.920] Cached fbi2
[29.08.2015 15:08:28.920] Cached policeold1
[29.08.2015 15:08:28.920] Cached policeold2
[29.08.2015 15:08:28.920] Cached policeold2
[29.08.2015 15:08:28.920] Cached buzzard
[29.08.2015 15:08:28.921] Cached polmav
[29.08.2015 15:08:28.921] Cached frogger2
[29.08.2015 15:08:28.921] Cached ambulance
[29.08.2015 15:08:28.921] Cached firetruk
[29.08.2015 15:08:29.219] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 15:08:29.304] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 15:08:29.485] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 15:08:29.750] LSPD First Response: Police Radio Loaded
[29.08.2015 15:08:29.752] LSPD First Response: We have 1 callouts registered
[29.08.2015 15:08:29.754] LSPD First Response: CalloutManager initialized
[29.08.2015 15:08:31.873] ______________________________________________________________________________________________
[29.08.2015 15:08:31.873] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 15:08:31.873] [Created by : FinKone]
[29.08.2015 15:08:31.873] 
[29.08.2015 15:08:31.873] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 15:08:31.924] Audio loaded...
[29.08.2015 15:08:32.189] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[29.08.2015 15:12:09.712] 
[29.08.2015 15:12:09.930] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 15:12:19.653] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:12:19.706] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:12:19.716] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:12:20.020] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 15:12:20.580] ---------------------------------------------------------------------
[29.08.2015 15:12:20.580] LSPD FIRST RESPONSE
[29.08.2015 15:12:20.580] Version 0.2b
[29.08.2015 15:12:20.580] A G17 Media Modification
[29.08.2015 15:12:20.581] - Developed by LMS & Sam
[29.08.2015 15:12:20.581] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 15:12:20.581] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:12:20.581] ---------------------------------------------------------------------
[29.08.2015 15:12:20.581] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 15:12:20.583] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 15:12:21.779] Cached police
[29.08.2015 15:12:21.780] Cached police2
[29.08.2015 15:12:21.780] Cached policet
[29.08.2015 15:12:21.780] Cached sheriff2
[29.08.2015 15:12:21.780] Cached sheriff
[29.08.2015 15:12:21.780] Cached police4
[29.08.2015 15:12:21.780] Cached policeb
[29.08.2015 15:12:21.781] Cached policeb
[29.08.2015 15:12:21.781] Cached policeb
[29.08.2015 15:12:21.781] Cached fbi2
[29.08.2015 15:12:21.781] Cached policeold1
[29.08.2015 15:12:21.781] Cached policeold2
[29.08.2015 15:12:21.781] Cached policeold2
[29.08.2015 15:12:21.782] Cached buzzard
[29.08.2015 15:12:21.782] Cached polmav
[29.08.2015 15:12:21.782] Cached frogger2
[29.08.2015 15:12:21.782] Cached ambulance
[29.08.2015 15:12:21.782] Cached firetruk
[29.08.2015 15:12:22.149] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 15:12:22.353] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 15:12:22.801] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 15:12:23.016] LSPD First Response: Police Radio Loaded
[29.08.2015 15:12:23.017] LSPD First Response: We have 1 callouts registered
[29.08.2015 15:12:23.019] LSPD First Response: CalloutManager initialized
[29.08.2015 15:12:25.688] ______________________________________________________________________________________________
[29.08.2015 15:12:25.688] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 15:12:25.688] [Created by : FinKone]
[29.08.2015 15:12:25.689] 
[29.08.2015 15:12:25.689] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 15:12:25.772] Audio loaded...
[29.08.2015 15:12:26.118] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[29.08.2015 15:12:46.230] 
[29.08.2015 15:12:46.433] ==================================================
[29.08.2015 15:12:46.433] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 15:12:46.433] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 15:12:46.433] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 15:12:46.433] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 15:12:46.433] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 15:12:46.433] ==================================================
[29.08.2015 15:12:55.061] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 15:13:01.351] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:13:01.366] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:13:01.376] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:13:01.631] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 15:13:24.770] 
[29.08.2015 15:13:24.895] ==================================================
[29.08.2015 15:13:24.895] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 15:13:24.895] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 15:13:24.895] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 15:13:24.895] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 15:13:24.895] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 15:13:24.895] ==================================================
[29.08.2015 15:13:37.241] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 15:13:44.564] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:13:44.579] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:13:44.591] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:13:44.840] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 15:14:40.641] 
[29.08.2015 15:14:40.890] ==================================================
[29.08.2015 15:14:40.890] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 15:14:40.890] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 15:14:40.890] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 15:14:40.890] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 15:14:40.890] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 15:14:40.890] ==================================================
[29.08.2015 15:14:51.807] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 15:14:59.148] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 15:14:59.162] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 15:14:59.173] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 15:14:59.330] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Die Datei oder Assembly "PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[29.08.2015 15:19:17.348] 
[29.08.2015 15:19:17.389] 
[29.08.2015 15:19:17.390] 
[29.08.2015 15:19:17.391] ====================================================================================================
[29.08.2015 15:19:17.392] Started new log on 29.08.2015 15:19:17.348
[29.08.2015 15:19:17.392] ====================================================================================================
[29.08.2015 15:19:17.339] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 15:19:17.394] Log verbosity: Verbose
[29.08.2015 15:19:17.415] Initializing input system
[29.08.2015 15:19:17.428] Initializing game console
[29.08.2015 15:19:17.519] Console key has been set to F4 (key code: 115)
[29.08.2015 15:19:17.788] Initializing console variable "SkipGameIntro".
[29.08.2015 15:19:17.788] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 15:19:17.808] Read value: <null>
[29.08.2015 15:19:17.809] Initializing console variable "DisableRenderVersionText".
[29.08.2015 15:19:17.809] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 15:19:17.837] Read value: False
[29.08.2015 15:19:17.838] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 15:19:17.839] Initializing console variable "ConsoleKey".
[29.08.2015 15:19:17.840] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 15:19:17.846] Read value: F12
[29.08.2015 15:19:17.846] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 15:19:17.847] Console key has been set to F12 (key code: 123)
[29.08.2015 15:19:17.848] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 15:19:17.848] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 15:19:17.853] Read value: 10000
[29.08.2015 15:19:17.854] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 15:19:17.855] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 15:19:17.856] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 15:19:17.859] Read value: <null>
[29.08.2015 15:19:17.860] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 15:19:17.861] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 15:19:17.865] Read value: <null>
[29.08.2015 15:19:17.866] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 15:19:17.867] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 15:19:17.871] Read value: <null>
[29.08.2015 15:19:17.872] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 15:19:17.873] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 15:19:17.877] Read value: <null>
[29.08.2015 15:19:17.878] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 15:19:17.879] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 15:19:17.882] Read value: <null>
[29.08.2015 15:19:17.883] Console initialized
[29.08.2015 15:19:17.883] Initializing forms manager
[29.08.2015 15:19:17.899] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 15:19:17.984] ================ RAGE Plugin Hook ================
[29.08.2015 15:19:18.014] Checking game support
[29.08.2015 15:19:18.031] Product name: Grand Theft Auto V
[29.08.2015 15:19:18.032] Product version: 1.0.393.4
[29.08.2015 15:19:18.033] Is steam version: False
[29.08.2015 15:19:18.037] Initializing DirectX
[29.08.2015 15:19:18.103] Initializing Direct3D
[29.08.2015 15:19:18.104] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 15:19:18.105] Loaded at 0x7FFFC0700000
[29.08.2015 15:19:18.106] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 15:19:18.107] Creating Direct3D 11 device and swap chain
[29.08.2015 15:19:18.237] Attempting feature level 10_1
[29.08.2015 15:19:19.668] Swap Chain created: 0x47C6C85B40
[29.08.2015 15:19:19.781] Swap Chain VTable: 0x47C6C85B40
[29.08.2015 15:19:19.856] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 15:19:19.859] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 15:19:19.881] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 15:19:19.883] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 15:19:19.884] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 15:19:19.885] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 15:19:19.926] Direct3D initialized
[29.08.2015 15:19:19.946] Initialized DirectX
[29.08.2015 15:19:20.006] Direct3D watcher thread spawned
[29.08.2015 15:19:21.412] Getting device
[29.08.2015 15:19:21.414] Retrieved device
[29.08.2015 15:19:21.415] Creating wrapper
[29.08.2015 15:19:21.850] Wrapper created
[29.08.2015 15:19:21.895] Effect created
[29.08.2015 15:19:21.896] Creating buffer
[29.08.2015 15:19:21.897] Created buffer
[29.08.2015 15:19:21.898] Creating blend state
[29.08.2015 15:19:21.898] Created blend state
[29.08.2015 15:19:21.899] Done with creation
[29.08.2015 15:19:22.154] Initializing texture system.
[29.08.2015 15:19:22.155] Initializing texture system; phase 1
[29.08.2015 15:19:22.156] Initializing texture system; phase 2
[29.08.2015 15:19:22.221] Initializing texture system; phase 3
[29.08.2015 15:19:22.223] Initializing texture system; phase 4
[29.08.2015 15:19:22.269] Initializing texture system; phase 5
[29.08.2015 15:19:22.275] Initializing texture system; phase 6
[29.08.2015 15:19:22.282] Initializing texture system; phase 7
[29.08.2015 15:19:22.291] Initializing texture system; phase 8
[29.08.2015 15:19:22.298] Initializing texture system; phase 9
[29.08.2015 15:19:22.302] Initializing texture system; phase 10
[29.08.2015 15:19:22.315] Initializing texture system; phase 11
[29.08.2015 15:19:22.316] Initializing texture system; phase 12
[29.08.2015 15:19:22.329] Initializing texture system; phase 13
[29.08.2015 15:19:22.330] Initializing texture system; phase 14
[29.08.2015 15:19:25.085] Direct3D watcher thread ended
[29.08.2015 15:20:12.748] Initializing game support
[29.08.2015 15:20:46.135] Compatibility level: 0
[29.08.2015 15:20:46.136] Supported version detected
[29.08.2015 15:20:46.137] ==================================================
[29.08.2015 15:20:46.390] Patched IsDebuggerPresent
[29.08.2015 15:20:46.642] Waiting for game initialization
[29.08.2015 15:20:46.995] Initializing hook
[29.08.2015 15:20:47.247] Completing interoperability
[29.08.2015 15:20:47.250] Initialization code 1.
[29.08.2015 15:20:47.251] Initialization code 2.
[29.08.2015 15:20:47.252] Initialization code 3.
[29.08.2015 15:20:47.261] 1 Address: 0x00007FF7214D340C
[29.08.2015 15:20:47.262] Calling func 1
[29.08.2015 15:20:47.286] 2 Address: 0x00007FF721F5DCB2
[29.08.2015 15:20:47.288] 3 Address: 0x00007FF720B25D0E
[29.08.2015 15:20:47.305] Address: 0x00007FF721F5DC50
[29.08.2015 15:20:47.306] Unknown var: 0x00007FF722E2D310
[29.08.2015 15:20:47.307] Initialization code 4.
[29.08.2015 15:20:47.308] Completing interoperability, phase 1
[29.08.2015 15:20:47.309] Completing interoperability, phase 2
[29.08.2015 15:20:47.310] Completing interoperability, phase 3
[29.08.2015 15:20:47.311] Completing interoperability, phase 4
[29.08.2015 15:20:47.312] Completing interoperability, phase 5
[29.08.2015 15:20:47.313] Completing interoperability, phase 6
[29.08.2015 15:20:47.314] Completing interoperability, phase 7
[29.08.2015 16:15:15.691] 
[29.08.2015 16:15:15.713] 
[29.08.2015 16:15:15.713] 
[29.08.2015 16:15:15.714] ====================================================================================================
[29.08.2015 16:15:15.715] Started new log on 29.08.2015 16:15:15.691
[29.08.2015 16:15:15.717] ====================================================================================================
[29.08.2015 16:15:15.679] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 16:15:15.720] Log verbosity: Verbose
[29.08.2015 16:15:15.728] Initializing input system
[29.08.2015 16:15:15.744] Initializing game console
[29.08.2015 16:15:15.777] Console key has been set to F4 (key code: 115)
[29.08.2015 16:15:15.987] Initializing console variable "SkipGameIntro".
[29.08.2015 16:15:15.996] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 16:15:16.021] Read value: <null>
[29.08.2015 16:15:16.027] Initializing console variable "DisableRenderVersionText".
[29.08.2015 16:15:16.042] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 16:15:16.101] Read value: False
[29.08.2015 16:15:16.102] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 16:15:16.103] Initializing console variable "ConsoleKey".
[29.08.2015 16:15:16.106] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 16:15:16.113] Read value: F12
[29.08.2015 16:15:16.114] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 16:15:16.116] Console key has been set to F12 (key code: 123)
[29.08.2015 16:15:16.116] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 16:15:16.117] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 16:15:16.121] Read value: 10000
[29.08.2015 16:15:16.122] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 16:15:16.123] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 16:15:16.125] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 16:15:16.128] Read value: <null>
[29.08.2015 16:15:16.129] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 16:15:16.130] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 16:15:16.133] Read value: <null>
[29.08.2015 16:15:16.134] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 16:15:16.135] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 16:15:16.139] Read value: <null>
[29.08.2015 16:15:16.140] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 16:15:16.141] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 16:15:16.144] Read value: <null>
[29.08.2015 16:15:16.145] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 16:15:16.146] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 16:15:16.149] Read value: <null>
[29.08.2015 16:15:16.150] Console initialized
[29.08.2015 16:15:16.150] Initializing forms manager
[29.08.2015 16:15:16.165] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 16:15:16.207] ================ RAGE Plugin Hook ================
[29.08.2015 16:15:16.236] Checking game support
[29.08.2015 16:15:16.249] Product name: Grand Theft Auto V
[29.08.2015 16:15:16.250] Product version: 1.0.393.4
[29.08.2015 16:15:16.251] Is steam version: False
[29.08.2015 16:15:16.265] Initializing DirectX
[29.08.2015 16:15:16.275] Initializing Direct3D
[29.08.2015 16:15:16.277] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 16:15:16.279] Loaded at 0x7FFFC0700000
[29.08.2015 16:15:16.280] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 16:15:16.281] Creating Direct3D 11 device and swap chain
[29.08.2015 16:15:16.374] Attempting feature level 10_1
[29.08.2015 16:15:16.429] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 16:15:16.463] Swap Chain created: 0xEDE4623C0
[29.08.2015 16:15:16.464] Swap Chain VTable: 0xEDE4623C0
[29.08.2015 16:15:16.465] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 16:15:16.466] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 16:15:16.467] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 16:15:16.468] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 16:15:16.469] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 16:15:16.469] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 16:15:16.493] Direct3D initialized
[29.08.2015 16:15:16.495] Initialized DirectX
[29.08.2015 16:15:16.496] Direct3D watcher thread spawned
[29.08.2015 16:15:16.854] Getting device
[29.08.2015 16:15:16.855] Retrieved device
[29.08.2015 16:15:16.857] Creating wrapper
[29.08.2015 16:15:17.236] Wrapper created
[29.08.2015 16:15:17.258] Effect created
[29.08.2015 16:15:17.259] Creating buffer
[29.08.2015 16:15:17.260] Created buffer
[29.08.2015 16:15:17.261] Creating blend state
[29.08.2015 16:15:17.262] Created blend state
[29.08.2015 16:15:17.263] Done with creation
[29.08.2015 16:15:17.436] Initializing texture system.
[29.08.2015 16:15:17.437] Initializing texture system; phase 1
[29.08.2015 16:15:17.437] Initializing texture system; phase 2
[29.08.2015 16:15:17.472] Initializing texture system; phase 3
[29.08.2015 16:15:17.474] Initializing texture system; phase 4
[29.08.2015 16:15:17.524] Initializing texture system; phase 5
[29.08.2015 16:15:17.530] Initializing texture system; phase 6
[29.08.2015 16:15:17.536] Initializing texture system; phase 7
[29.08.2015 16:15:17.546] Initializing texture system; phase 8
[29.08.2015 16:15:17.552] Initializing texture system; phase 9
[29.08.2015 16:15:17.558] Initializing texture system; phase 10
[29.08.2015 16:15:17.571] Initializing texture system; phase 11
[29.08.2015 16:15:17.572] Initializing texture system; phase 12
[29.08.2015 16:15:17.581] Initializing texture system; phase 13
[29.08.2015 16:15:17.582] Initializing texture system; phase 14
[29.08.2015 16:15:21.497] Direct3D watcher thread ended
[29.08.2015 16:15:49.084] Initializing game support
[29.08.2015 16:16:16.651] Compatibility level: 0
[29.08.2015 16:16:16.652] Supported version detected
[29.08.2015 16:16:16.653] ==================================================
[29.08.2015 16:16:16.905] Patched IsDebuggerPresent
[29.08.2015 16:16:17.157] Waiting for game initialization
[29.08.2015 16:16:17.509] Initializing hook
[29.08.2015 16:16:17.762] Completing interoperability
[29.08.2015 16:16:17.763] Initialization code 1.
[29.08.2015 16:16:17.765] Initialization code 2.
[29.08.2015 16:16:17.766] Initialization code 3.
[29.08.2015 16:16:17.776] 1 Address: 0x00007FF7214D340C
[29.08.2015 16:16:17.777] Calling func 1
[29.08.2015 16:16:17.801] 2 Address: 0x00007FF721F5DCB2
[29.08.2015 16:16:17.802] 3 Address: 0x00007FF720B25D0E
[29.08.2015 16:16:17.819] Address: 0x00007FF721F5DC50
[29.08.2015 16:16:17.820] Unknown var: 0x00007FF722E2D310
[29.08.2015 16:16:17.821] Initialization code 4.
[29.08.2015 16:16:17.822] Completing interoperability, phase 1
[29.08.2015 16:16:17.823] Completing interoperability, phase 2
[29.08.2015 16:16:17.824] Completing interoperability, phase 3
[29.08.2015 16:16:17.825] Completing interoperability, phase 4
[29.08.2015 16:16:17.826] Completing interoperability, phase 5
[29.08.2015 16:16:17.827] Completing interoperability, phase 6
[29.08.2015 16:16:17.828] Completing interoperability, phase 7
[29.08.2015 16:17:02.242] Initializing console variable "TimeScale".
[29.08.2015 16:17:02.243] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 16:17:02.245] Read value: <null>
[29.08.2015 16:17:07.813] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 16:17:07.947] 
[29.08.2015 16:17:08.378] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 16:17:13.901] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 16:17:13.911] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 16:17:13.919] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 16:17:14.439] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 16:17:16.172] ---------------------------------------------------------------------
[29.08.2015 16:17:16.172] LSPD FIRST RESPONSE
[29.08.2015 16:17:16.172] Version 0.2b
[29.08.2015 16:17:16.172] A G17 Media Modification
[29.08.2015 16:17:16.172] - Developed by LMS & Sam
[29.08.2015 16:17:16.172] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 16:17:16.173] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 16:17:16.173] ---------------------------------------------------------------------
[29.08.2015 16:17:16.174] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 16:17:16.175] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 16:17:17.896] Cached police
[29.08.2015 16:17:17.896] Cached police2
[29.08.2015 16:17:17.897] Cached policet
[29.08.2015 16:17:17.897] Cached sheriff2
[29.08.2015 16:17:17.897] Cached sheriff
[29.08.2015 16:17:17.897] Cached police4
[29.08.2015 16:17:17.898] Cached policeb
[29.08.2015 16:17:17.898] Cached policeb
[29.08.2015 16:17:17.898] Cached policeb
[29.08.2015 16:17:17.898] Cached fbi2
[29.08.2015 16:17:17.899] Cached policeold1
[29.08.2015 16:17:17.899] Cached policeold2
[29.08.2015 16:17:17.899] Cached policeold2
[29.08.2015 16:17:17.900] Cached buzzard
[29.08.2015 16:17:17.900] Cached polmav
[29.08.2015 16:17:17.900] Cached frogger2
[29.08.2015 16:17:17.901] Cached ambulance
[29.08.2015 16:17:17.902] Cached firetruk
[29.08.2015 16:17:18.365] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 16:17:19.081] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:17:19.100] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:17:19.110] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:17:19.155] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:17:19.224] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 16:17:19.472] LSPD First Response: Police Radio Loaded
[29.08.2015 16:17:19.473] LSPD First Response: We have 1 callouts registered
[29.08.2015 16:17:19.476] LSPD First Response: CalloutManager initialized
[29.08.2015 16:17:24.791] ______________________________________________________________________________________________
[29.08.2015 16:17:24.791] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 16:17:24.791] [Created by : FinKone]
[29.08.2015 16:17:24.791] 
[29.08.2015 16:17:24.792] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 16:17:24.900] Audio loaded...
[29.08.2015 16:17:25.368] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 16:25:46.446] 
[29.08.2015 16:25:46.715] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 16:25:53.391] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 16:25:53.403] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 16:25:53.415] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 16:25:54.884] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 16:25:55.158] ---------------------------------------------------------------------
[29.08.2015 16:25:55.158] LSPD FIRST RESPONSE
[29.08.2015 16:25:55.158] Version 0.2b
[29.08.2015 16:25:55.158] A G17 Media Modification
[29.08.2015 16:25:55.158] - Developed by LMS & Sam
[29.08.2015 16:25:55.159] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 16:25:55.159] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 16:25:55.159] ---------------------------------------------------------------------
[29.08.2015 16:25:55.159] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 16:25:55.160] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 16:25:55.998] Cached police
[29.08.2015 16:25:55.998] Cached police2
[29.08.2015 16:25:55.998] Cached policet
[29.08.2015 16:25:55.998] Cached sheriff2
[29.08.2015 16:25:55.998] Cached sheriff
[29.08.2015 16:25:55.999] Cached police4
[29.08.2015 16:25:55.999] Cached policeb
[29.08.2015 16:25:55.999] Cached policeb
[29.08.2015 16:25:55.999] Cached policeb
[29.08.2015 16:25:55.999] Cached fbi2
[29.08.2015 16:25:55.999] Cached policeold1
[29.08.2015 16:25:56.000] Cached policeold2
[29.08.2015 16:25:56.000] Cached policeold2
[29.08.2015 16:25:56.000] Cached buzzard
[29.08.2015 16:25:56.000] Cached polmav
[29.08.2015 16:25:56.000] Cached frogger2
[29.08.2015 16:25:56.000] Cached ambulance
[29.08.2015 16:25:56.000] Cached firetruk
[29.08.2015 16:25:56.252] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 16:25:56.440] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:25:56.454] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:25:56.458] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:25:56.480] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 16:25:56.519] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 16:25:56.698] LSPD First Response: Police Radio Loaded
[29.08.2015 16:25:56.700] LSPD First Response: We have 1 callouts registered
[29.08.2015 16:25:56.702] LSPD First Response: CalloutManager initialized
[29.08.2015 16:25:58.368] ______________________________________________________________________________________________
[29.08.2015 16:25:58.368] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 16:25:58.368] [Created by : FinKone]
[29.08.2015 16:25:58.369] 
[29.08.2015 16:25:58.369] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 16:25:58.412] Audio loaded...
[29.08.2015 16:25:58.635] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 16:26:28.048] 
[29.08.2015 16:26:28.740] ==================================================
[29.08.2015 16:26:28.740] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 16:26:28.740] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 16:26:28.740] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 16:26:28.740] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 16:26:28.740] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 16:26:28.740] ==================================================
[29.08.2015 16:26:33.991] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 16:26:40.371] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 16:26:40.384] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 16:26:40.393] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 16:26:40.942] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Die Datei oder Assembly "PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[29.08.2015 16:26:55.115] RAGE Plugin Hook commands
[29.08.2015 16:26:55.115] ==============================
[29.08.2015 16:26:55.115] Help            Lists all available console commands.
[29.08.2015 16:26:55.115] ReloadAllPlugins            Unloads all plugins, then loads all plugins found in the plugins folder.
[29.08.2015 16:26:55.115] UnloadAllPlugins            Unloads all currently loaded plugins.
[29.08.2015 16:26:55.115] ReloadPlugins            Unloads all plugins, then loads all the plugins that were running.
[29.08.2015 16:26:55.116] ListNativeScripts            Lists all the native game scripts currently running.
[29.08.2015 16:26:55.116] ListPackFiles            Lists all currently loaded RPF archives (RAGE Pack File).
[29.08.2015 16:26:55.116] PrintPerformance            Outputs the latest performance data of the currently loaded plugins.
[29.08.2015 16:26:55.116] PrintInfo            Prints some useful info.
[29.08.2015 16:26:55.116] ClearTasks            Clear's the player's tasks.
[29.08.2015 16:26:55.116] ListPlugins            Lists all currently running plugins.
[29.08.2015 16:26:55.116] Exit            Forcefully ends the game.
[29.08.2015 16:26:55.116] CleanWorld            Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
[29.08.2015 16:26:55.116] ListPackFileContents            Lists the file names in the specified RPF archives (RAGE Pack File).
[29.08.2015 16:26:55.116] LoadPlugin            Loads the specified plugin.
[29.08.2015 16:26:55.116] UnloadPlugin            Unloads all plugins matching the specified file name.
[29.08.2015 16:26:55.116] CleanUp            Cleans up all entities created by the specified plugin.
[29.08.2015 16:26:55.116] RecordPerformance            Enables or disables performance recording of the currently loaded plugins.
[29.08.2015 16:26:55.133] KillPed            Kills the specified ped.
[29.08.2015 16:26:55.133] ExplodeVehicle            Explodes the specified vehicle.
[29.08.2015 16:26:55.134] Spawn            Spawns a ped, vehicle or object based on the given model name.
[29.08.2015 16:26:55.134] SpawnByHash            Spawns a ped, vehicle or object based on the given model hash.
[29.08.2015 16:26:55.134] SpawnAndWarp            Spawns vehicle based on the given model and warps the player into it.
[29.08.2015 16:26:55.134] GiveWeapon            Gives the player the specified weapon.
[29.08.2015 16:26:55.134] SetWantedLevel            Sets the local player's wanted level.
[29.08.2015 16:26:55.134] SetDayTime            Sets the current time of day.
[29.08.2015 16:26:55.134] SetWeather            Sets the current weather.
[29.08.2015 16:26:55.134] Flip            Puts the player's current vehicle onto its wheels.
[29.08.2015 16:26:55.134] Heal            Heals the player.
[29.08.2015 16:26:55.134] Repair            Repairs the player's current vehicle.
[29.08.2015 16:26:55.134] Wash            Washes the player's current vehicle.
[29.08.2015 16:26:55.134] VisitNorthYankton            Loads and teleports the player to North Yankton.
[29.08.2015 16:26:55.134] VisitLosSantos            Unloads North Yankton and teleports the player to Los Santos.
[29.08.2015 16:26:55.134] TeleportToPosition            Teleports the player to the specified position.
[29.08.2015 16:26:55.134] TeleportToWaypoint            Teleports the player to the position of the waypoint placed on the map.
[29.08.2015 16:26:55.134] WarpIntoLastVehicle            Warps the player into the last vehicle.
[29.08.2015 16:26:55.134] Execute            Executes the specified C# code as a separate plugin.
[29.08.2015 16:26:55.134] 
[29.08.2015 16:26:55.134] RAGE Plugin Hook variables
[29.08.2015 16:26:55.134] ==============================
[29.08.2015 16:26:55.134] SkipGameIntro (get/set)            No description.
[29.08.2015 16:26:55.134] DisableRenderVersionText (get/set)            No description.
[29.08.2015 16:26:55.134] ConsoleKey (get/set)            No description.
[29.08.2015 16:26:55.134] PluginTimeoutThreshold (get/set)            No description.
[29.08.2015 16:26:55.134] AlwaysShowConsoleOutput (get/set)            No description.
[29.08.2015 16:26:55.134] IsDeveloperModeEnabled (get/set)            No description.
[29.08.2015 16:26:55.134] TimeScale (get/set)            No description.
[29.08.2015 16:26:55.134] StartWithDeveloperModeEnabledId (get/set)            No description.
[29.08.2015 16:26:55.134] PluginVerificationSystemDisableId (get/set)            No description.
[29.08.2015 16:26:55.134] ShowConsoleCommandInfoOnPluginLoad (get/set)            No description.
[29.08.2015 16:26:55.134] ShowOnScreenWarnings (get/set)            No description.
[29.08.2015 16:26:55.134] 
[29.08.2015 16:26:55.134] Plugin commands
[29.08.2015 16:26:55.134] ==============================
[29.08.2015 16:26:55.134] 
[29.08.2015 16:26:55.134] Plugin variables
[29.08.2015 16:26:55.134] ==============================
[29.08.2015 16:27:33.520] 
[29.08.2015 16:27:33.682] ==================================================
[29.08.2015 16:27:33.682] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 16:27:33.682] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 16:27:33.682] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 16:27:33.682] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 16:27:33.682] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 16:27:33.682] ==================================================
[29.08.2015 16:27:38.231] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 16:27:44.415] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 16:27:44.428] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 16:27:44.438] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 16:27:44.702] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 16:28:05.503] 
[29.08.2015 16:28:05.618] ==================================================
[29.08.2015 16:28:05.619] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 16:28:05.619] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 16:28:05.619] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 16:28:05.619] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 16:28:05.619] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 16:28:05.619] ==================================================
[29.08.2015 17:27:01.725] 
[29.08.2015 17:27:01.845] 
[29.08.2015 17:27:01.846] 
[29.08.2015 17:27:01.846] ====================================================================================================
[29.08.2015 17:27:01.847] Started new log on 29.08.2015 17:27:01.725
[29.08.2015 17:27:01.847] ====================================================================================================
[29.08.2015 17:27:01.715] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 17:27:01.849] Log verbosity: Verbose
[29.08.2015 17:27:01.856] Initializing input system
[29.08.2015 17:27:01.872] Initializing game console
[29.08.2015 17:27:01.967] Console key has been set to F4 (key code: 115)
[29.08.2015 17:27:02.893] Initializing console variable "SkipGameIntro".
[29.08.2015 17:27:02.893] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 17:27:02.911] Read value: <null>
[29.08.2015 17:27:02.912] Initializing console variable "DisableRenderVersionText".
[29.08.2015 17:27:02.913] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 17:27:02.944] Read value: False
[29.08.2015 17:27:02.945] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 17:27:02.946] Initializing console variable "ConsoleKey".
[29.08.2015 17:27:02.947] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 17:27:02.952] Read value: F12
[29.08.2015 17:27:02.953] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 17:27:02.955] Console key has been set to F12 (key code: 123)
[29.08.2015 17:27:02.955] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 17:27:02.956] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 17:27:02.960] Read value: 10000
[29.08.2015 17:27:02.961] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 17:27:02.962] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 17:27:02.964] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 17:27:02.967] Read value: <null>
[29.08.2015 17:27:02.967] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 17:27:02.969] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 17:27:02.972] Read value: <null>
[29.08.2015 17:27:02.973] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 17:27:02.974] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 17:27:02.976] Read value: <null>
[29.08.2015 17:27:02.977] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 17:27:02.978] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 17:27:02.980] Read value: <null>
[29.08.2015 17:27:02.981] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 17:27:02.983] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 17:27:02.986] Read value: <null>
[29.08.2015 17:27:02.987] Console initialized
[29.08.2015 17:27:02.987] Initializing forms manager
[29.08.2015 17:27:03.077] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 17:27:03.206] ================ RAGE Plugin Hook ================
[29.08.2015 17:27:03.235] Checking game support
[29.08.2015 17:27:03.248] Product name: Grand Theft Auto V
[29.08.2015 17:27:03.249] Product version: 1.0.393.4
[29.08.2015 17:27:03.250] Is steam version: False
[29.08.2015 17:27:03.270] Initializing DirectX
[29.08.2015 17:27:03.326] Initializing Direct3D
[29.08.2015 17:27:03.327] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 17:27:03.328] Loaded at 0x7FFFC0700000
[29.08.2015 17:27:03.329] D3D11CreateDeviceAndSwapChain at 0x7FFFC0718100
[29.08.2015 17:27:03.330] Creating Direct3D 11 device and swap chain
[29.08.2015 17:27:03.479] Attempting feature level 10_1
[29.08.2015 17:27:03.606] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 17:27:03.640] Swap Chain created: 0xBAFFEF3A60
[29.08.2015 17:27:03.641] Swap Chain VTable: 0xBAFFEF3A60
[29.08.2015 17:27:03.642] Swap Chain VTable_2: 0x7FFFC050EF40
[29.08.2015 17:27:03.643] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 17:27:03.644] D3D11Present: 0x7FFFC04C1DA0
[29.08.2015 17:27:03.644] D3D11ResizeBuffers: 0x7FFFC04C5D10
[29.08.2015 17:27:03.645] D3D11ResizeTarget: 0x7FFFC0500E90
[29.08.2015 17:27:03.646] D3D11SetFullscreenState: 0x7FFFC04CC730
[29.08.2015 17:27:03.669] Direct3D initialized
[29.08.2015 17:27:03.670] Initialized DirectX
[29.08.2015 17:27:03.672] Direct3D watcher thread spawned
[29.08.2015 17:27:04.293] Getting device
[29.08.2015 17:27:04.295] Retrieved device
[29.08.2015 17:27:04.296] Creating wrapper
[29.08.2015 17:27:04.830] Wrapper created
[29.08.2015 17:27:04.906] Effect created
[29.08.2015 17:27:04.907] Creating buffer
[29.08.2015 17:27:04.908] Created buffer
[29.08.2015 17:27:04.909] Creating blend state
[29.08.2015 17:27:04.910] Created blend state
[29.08.2015 17:27:04.911] Done with creation
[29.08.2015 17:27:05.674] Initializing texture system.
[29.08.2015 17:27:05.676] Initializing texture system; phase 1
[29.08.2015 17:27:05.677] Initializing texture system; phase 2
[29.08.2015 17:27:05.864] Initializing texture system; phase 3
[29.08.2015 17:27:05.867] Initializing texture system; phase 4
[29.08.2015 17:27:06.106] Initializing texture system; phase 5
[29.08.2015 17:27:06.197] Initializing texture system; phase 6
[29.08.2015 17:27:06.204] Initializing texture system; phase 7
[29.08.2015 17:27:06.213] Initializing texture system; phase 8
[29.08.2015 17:27:06.218] Initializing texture system; phase 9
[29.08.2015 17:27:06.222] Initializing texture system; phase 10
[29.08.2015 17:27:06.234] Initializing texture system; phase 11
[29.08.2015 17:27:06.235] Initializing texture system; phase 12
[29.08.2015 17:27:06.243] Initializing texture system; phase 13
[29.08.2015 17:27:06.244] Initializing texture system; phase 14
[29.08.2015 17:27:08.674] Direct3D watcher thread ended
[29.08.2015 17:27:38.271] Initializing game support
[29.08.2015 17:28:09.099] Compatibility level: 0
[29.08.2015 17:28:09.100] Supported version detected
[29.08.2015 17:28:09.101] ==================================================
[29.08.2015 17:28:09.353] Patched IsDebuggerPresent
[29.08.2015 17:28:09.605] Waiting for game initialization
[29.08.2015 17:28:09.958] Initializing hook
[29.08.2015 17:28:10.210] Completing interoperability
[29.08.2015 17:28:10.212] Initialization code 1.
[29.08.2015 17:28:10.213] Initialization code 2.
[29.08.2015 17:28:10.214] Initialization code 3.
[29.08.2015 17:28:10.224] 1 Address: 0x00007FF7214D340C
[29.08.2015 17:28:10.225] Calling func 1
[29.08.2015 17:28:10.247] 2 Address: 0x00007FF721F5DCB2
[29.08.2015 17:28:10.249] 3 Address: 0x00007FF720B25D0E
[29.08.2015 17:28:10.271] Address: 0x00007FF721F5DC50
[29.08.2015 17:28:10.272] Unknown var: 0x00007FF722E2D310
[29.08.2015 17:28:10.273] Initialization code 4.
[29.08.2015 17:28:10.274] Completing interoperability, phase 1
[29.08.2015 17:28:10.275] Completing interoperability, phase 2
[29.08.2015 17:28:10.276] Completing interoperability, phase 3
[29.08.2015 17:28:10.277] Completing interoperability, phase 4
[29.08.2015 17:28:10.278] Completing interoperability, phase 5
[29.08.2015 17:28:10.279] Completing interoperability, phase 6
[29.08.2015 17:28:10.280] Completing interoperability, phase 7
[29.08.2015 17:29:00.149] Initializing console variable "TimeScale".
[29.08.2015 17:29:00.150] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 17:29:00.152] Read value: <null>
[29.08.2015 17:29:05.599] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 17:29:05.746] 
[29.08.2015 17:29:06.280] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 17:29:12.819] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 17:29:12.830] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 17:29:12.839] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 17:29:13.102] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 17:29:14.749] ---------------------------------------------------------------------
[29.08.2015 17:29:14.749] LSPD FIRST RESPONSE
[29.08.2015 17:29:14.749] Version 0.2b
[29.08.2015 17:29:14.749] A G17 Media Modification
[29.08.2015 17:29:14.750] - Developed by LMS & Sam
[29.08.2015 17:29:14.750] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 17:29:14.765] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 17:29:14.765] ---------------------------------------------------------------------
[29.08.2015 17:29:14.766] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 17:29:14.767] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 17:29:16.528] Cached police
[29.08.2015 17:29:16.528] Cached police2
[29.08.2015 17:29:16.528] Cached policet
[29.08.2015 17:29:16.530] Cached sheriff2
[29.08.2015 17:29:16.531] Cached sheriff
[29.08.2015 17:29:16.531] Cached police4
[29.08.2015 17:29:16.532] Cached policeb
[29.08.2015 17:29:16.533] Cached policeb
[29.08.2015 17:29:16.533] Cached policeb
[29.08.2015 17:29:16.533] Cached fbi2
[29.08.2015 17:29:16.533] Cached policeold1
[29.08.2015 17:29:16.535] Cached policeold2
[29.08.2015 17:29:16.536] Cached policeold2
[29.08.2015 17:29:16.536] Cached buzzard
[29.08.2015 17:29:16.541] Cached polmav
[29.08.2015 17:29:16.541] Cached frogger2
[29.08.2015 17:29:16.542] Cached ambulance
[29.08.2015 17:29:16.543] Cached firetruk
[29.08.2015 17:29:17.028] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 17:29:17.177] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 17:29:17.193] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 17:29:17.198] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 17:29:17.231] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 17:29:17.286] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 17:29:17.492] LSPD First Response: Police Radio Loaded
[29.08.2015 17:29:17.493] LSPD First Response: We have 1 callouts registered
[29.08.2015 17:29:17.495] LSPD First Response: CalloutManager initialized
[29.08.2015 17:29:21.556] ______________________________________________________________________________________________
[29.08.2015 17:29:21.556] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 17:29:21.556] [Created by : FinKone]
[29.08.2015 17:29:21.556] 
[29.08.2015 17:29:21.556] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 17:29:21.633] Audio loaded...
[29.08.2015 17:29:21.943] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 17:36:57.420] 
[29.08.2015 17:36:58.592] ==================================================
[29.08.2015 17:36:58.592] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 17:36:58.592] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 17:36:58.592] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 17:36:58.592] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 17:36:58.592] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 17:36:58.592] ==================================================
[29.08.2015 17:37:07.070] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 17:37:16.202] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 17:37:16.214] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 17:37:16.258] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 17:37:17.717] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Die Datei oder Assembly "PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[29.08.2015 17:37:34.793] 
[29.08.2015 17:37:34.931] ==================================================
[29.08.2015 17:37:34.931] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 17:37:34.931] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 17:37:34.931] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 17:37:34.932] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 17:37:34.932] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 17:37:34.932] ==================================================
[29.08.2015 17:37:39.879] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 17:37:46.883] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 17:37:46.895] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 17:37:46.906] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 17:37:47.355] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 17:39:02.039] LSPD First Response: Creating ?
[29.08.2015 17:43:40.616] LSPD First Response: Creating ?
[29.08.2015 17:43:43.169] LSPD First Response: Created new chase
[29.08.2015 17:43:44.071] LSPD First Response: Suspect added to chase
[29.08.2015 17:43:44.987] LSPD First Response: Suspect added to chase
[29.08.2015 17:43:46.092] LSPD First Response: Suspect added to chase
[29.08.2015 17:43:46.123] LSPD First Response: Cop added to chase
[29.08.2015 17:43:48.743] LSPD First Response: Cop added to chase
[29.08.2015 17:43:52.984] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 17:43:57.137] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[29.08.2015 17:44:19.145] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[29.08.2015 17:44:19.482] LSPD First Response: Cop added to chase
[29.08.2015 17:44:19.483] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:19.491] LSPD First Response: Cop added to chase
[29.08.2015 17:44:19.493] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:19.843] LSPD First Response: Cop added to chase
[29.08.2015 17:44:19.844] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:19.852] LSPD First Response: Cop added to chase
[29.08.2015 17:44:19.854] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:23.757] LSPD First Response: Cop added to chase
[29.08.2015 17:44:23.759] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:23.766] LSPD First Response: Cop added to chase
[29.08.2015 17:44:23.767] LSPD First Response: Added cop to existing chase
[29.08.2015 17:44:34.149] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 17:45:19.487] LSPD First Response: Respawning
[29.08.2015 17:45:21.522] LSPD First Response: Done
[29.08.2015 17:45:33.396] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 17:45:33.399] LSPD First Response: Driving task assigned
[29.08.2015 17:45:33.411] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 17:45:59.711] LSPD First Response: EndCurrentCallout: Finishing...
[29.08.2015 17:46:01.871] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 17:46:01.884] LSPD First Response: Aborted chase
[29.08.2015 19:00:37.611] 
[29.08.2015 19:00:37.647] 
[29.08.2015 19:00:37.648] 
[29.08.2015 19:00:37.649] ====================================================================================================
[29.08.2015 19:00:37.649] Started new log on 29.08.2015 19:00:37.611
[29.08.2015 19:00:37.650] ====================================================================================================
[29.08.2015 19:00:37.419] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 19:00:37.651] Log verbosity: Verbose
[29.08.2015 19:00:37.675] Initializing input system
[29.08.2015 19:00:37.684] Initializing game console
[29.08.2015 19:00:37.693] Console key has been set to F4 (key code: 115)
[29.08.2015 19:00:37.957] Initializing console variable "SkipGameIntro".
[29.08.2015 19:00:37.958] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 19:00:38.007] Read value: <null>
[29.08.2015 19:00:38.007] Initializing console variable "DisableRenderVersionText".
[29.08.2015 19:00:38.007] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 19:00:38.022] Read value: False
[29.08.2015 19:00:38.023] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 19:00:38.023] Initializing console variable "ConsoleKey".
[29.08.2015 19:00:38.023] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 19:00:38.026] Read value: F12
[29.08.2015 19:00:38.027] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 19:00:38.028] Console key has been set to F12 (key code: 123)
[29.08.2015 19:00:38.028] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 19:00:38.029] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 19:00:38.030] Read value: 10000
[29.08.2015 19:00:38.030] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 19:00:38.031] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 19:00:38.031] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 19:00:38.032] Read value: <null>
[29.08.2015 19:00:38.033] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 19:00:38.033] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 19:00:38.034] Read value: <null>
[29.08.2015 19:00:38.034] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 19:00:38.035] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 19:00:38.036] Read value: <null>
[29.08.2015 19:00:38.036] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 19:00:38.036] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 19:00:38.037] Read value: <null>
[29.08.2015 19:00:38.038] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 19:00:38.038] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 19:00:38.039] Read value: <null>
[29.08.2015 19:00:38.039] Console initialized
[29.08.2015 19:00:38.039] Initializing forms manager
[29.08.2015 19:00:38.095] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 19:00:38.457] ================ RAGE Plugin Hook ================
[29.08.2015 19:00:38.585] Checking game support
[29.08.2015 19:00:38.591] Product name: Grand Theft Auto V
[29.08.2015 19:00:38.591] Product version: 1.0.393.4
[29.08.2015 19:00:38.592] Is steam version: False
[29.08.2015 19:00:38.593] Initializing DirectX
[29.08.2015 19:00:38.645] Initializing Direct3D
[29.08.2015 19:00:38.646] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 19:00:38.647] Loaded at 0x7FF8309C0000
[29.08.2015 19:00:38.647] D3D11CreateDeviceAndSwapChain at 0x7FF8309D8100
[29.08.2015 19:00:38.647] Creating Direct3D 11 device and swap chain
[29.08.2015 19:00:38.661] Swap Chain created: 0x8ADFF916A0
[29.08.2015 19:00:38.662] Swap Chain VTable: 0x8ADFF916A0
[29.08.2015 19:00:38.663] Swap Chain VTable_2: 0x7FF83097EF40
[29.08.2015 19:00:38.663] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 19:00:38.664] D3D11Present: 0x7FF830931DA0
[29.08.2015 19:00:38.664] D3D11ResizeBuffers: 0x7FF830935D10
[29.08.2015 19:00:38.664] D3D11ResizeTarget: 0x7FF830970E90
[29.08.2015 19:00:38.665] D3D11SetFullscreenState: 0x7FF83093C730
[29.08.2015 19:00:38.727] Getting device
[29.08.2015 19:00:38.729] Retrieved device
[29.08.2015 19:00:38.731] Creating wrapper
[29.08.2015 19:00:38.734] Direct3D initialized
[29.08.2015 19:00:38.735] Initialized DirectX
[29.08.2015 19:00:38.736] Direct3D watcher thread spawned
[29.08.2015 19:00:39.092] Wrapper created
[29.08.2015 19:00:39.100] Effect created
[29.08.2015 19:00:39.101] Creating buffer
[29.08.2015 19:00:39.102] Created buffer
[29.08.2015 19:00:39.102] Creating blend state
[29.08.2015 19:00:39.102] Created blend state
[29.08.2015 19:00:39.102] Done with creation
[29.08.2015 19:00:39.681] Initializing texture system.
[29.08.2015 19:00:39.682] Initializing texture system; phase 1
[29.08.2015 19:00:39.683] Initializing texture system; phase 2
[29.08.2015 19:00:39.802] Initializing texture system; phase 3
[29.08.2015 19:00:39.803] Initializing texture system; phase 4
[29.08.2015 19:00:40.020] Initializing texture system; phase 5
[29.08.2015 19:00:40.023] Initializing texture system; phase 6
[29.08.2015 19:00:40.025] Initializing texture system; phase 7
[29.08.2015 19:00:40.029] Initializing texture system; phase 8
[29.08.2015 19:00:40.032] Initializing texture system; phase 9
[29.08.2015 19:00:40.047] Initializing texture system; phase 10
[29.08.2015 19:00:40.054] Initializing texture system; phase 11
[29.08.2015 19:00:40.055] Initializing texture system; phase 12
[29.08.2015 19:00:40.058] Initializing texture system; phase 13
[29.08.2015 19:00:40.058] Initializing texture system; phase 14
[29.08.2015 19:00:43.737] Direct3D watcher thread ended
[29.08.2015 19:01:11.506] Initializing game support
[29.08.2015 19:01:27.547] Compatibility level: 0
[29.08.2015 19:01:27.547] Supported version detected
[29.08.2015 19:01:27.547] ==================================================
[29.08.2015 19:01:27.798] Patched IsDebuggerPresent
[29.08.2015 19:01:28.049] Waiting for game initialization
[29.08.2015 19:01:28.401] Initializing hook
[29.08.2015 19:01:28.652] Completing interoperability
[29.08.2015 19:01:28.653] Initialization code 1.
[29.08.2015 19:01:28.653] Initialization code 2.
[29.08.2015 19:01:28.653] Initialization code 3.
[29.08.2015 19:01:28.658] 1 Address: 0x00007FF69F52340C
[29.08.2015 19:01:28.660] Calling func 1
[29.08.2015 19:01:28.669] 2 Address: 0x00007FF69FFADCB2
[29.08.2015 19:01:28.670] 3 Address: 0x00007FF69EB75D0E
[29.08.2015 19:01:28.677] Address: 0x00007FF69FFADC50
[29.08.2015 19:01:28.678] Unknown var: 0x00007FF6A0E7D310
[29.08.2015 19:01:28.678] Initialization code 4.
[29.08.2015 19:01:28.678] Completing interoperability, phase 1
[29.08.2015 19:01:28.679] Completing interoperability, phase 2
[29.08.2015 19:01:28.679] Completing interoperability, phase 3
[29.08.2015 19:01:28.679] Completing interoperability, phase 4
[29.08.2015 19:01:28.680] Completing interoperability, phase 5
[29.08.2015 19:01:28.680] Completing interoperability, phase 6
[29.08.2015 19:01:28.680] Completing interoperability, phase 7
[29.08.2015 19:03:00.823] Initializing console variable "TimeScale".
[29.08.2015 19:03:00.823] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 19:03:00.825] Read value: <null>
[29.08.2015 19:03:05.261] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 19:03:05.404] 
[29.08.2015 19:03:05.888] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 19:03:10.373] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 19:03:10.381] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 19:03:10.387] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 19:03:10.892] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 19:03:11.612] ---------------------------------------------------------------------
[29.08.2015 19:03:11.613] LSPD FIRST RESPONSE
[29.08.2015 19:03:11.613] Version 0.2b
[29.08.2015 19:03:11.613] A G17 Media Modification
[29.08.2015 19:03:11.613] - Developed by LMS & Sam
[29.08.2015 19:03:11.613] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 19:03:11.617] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 19:03:11.618] ---------------------------------------------------------------------
[29.08.2015 19:03:11.618] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 19:03:11.618] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 19:03:12.759] Cached police
[29.08.2015 19:03:12.759] Cached police2
[29.08.2015 19:03:12.759] Cached policet
[29.08.2015 19:03:12.760] Cached sheriff2
[29.08.2015 19:03:12.760] Cached sheriff
[29.08.2015 19:03:12.760] Cached police4
[29.08.2015 19:03:12.760] Cached policeb
[29.08.2015 19:03:12.760] Cached policeb
[29.08.2015 19:03:12.760] Cached policeb
[29.08.2015 19:03:12.760] Cached fbi2
[29.08.2015 19:03:12.761] Cached policeold1
[29.08.2015 19:03:12.761] Cached policeold2
[29.08.2015 19:03:12.761] Cached policeold2
[29.08.2015 19:03:12.761] Cached buzzard
[29.08.2015 19:03:12.761] Cached polmav
[29.08.2015 19:03:12.761] Cached frogger2
[29.08.2015 19:03:12.761] Cached ambulance
[29.08.2015 19:03:12.762] Cached firetruk
[29.08.2015 19:03:13.059] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 19:03:13.585] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 19:03:13.593] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 19:03:13.597] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 19:03:13.613] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 19:03:13.645] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 19:03:13.747] LSPD First Response: Police Radio Loaded
[29.08.2015 19:03:13.747] LSPD First Response: We have 1 callouts registered
[29.08.2015 19:03:13.748] LSPD First Response: CalloutManager initialized
[29.08.2015 19:03:17.482] ______________________________________________________________________________________________
[29.08.2015 19:03:17.482] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 19:03:17.482] [Created by : FinKone]
[29.08.2015 19:03:17.482] 
[29.08.2015 19:03:17.482] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 19:03:17.574] Audio loaded...
[29.08.2015 19:03:18.026] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 806 629
[29.08.2015 19:08:05.667] Model with hash 0xef7135ae could not be loaded within a reasonable time. It may be invalid
[29.08.2015 19:08:07.195] RagePluginHook
[29.08.2015 19:08:07.543]    bei Rage.Model.LoadAndWait()
[29.08.2015 19:08:07.543]    bei LSPD_First_Response.Duty.?()
[29.08.2015 19:08:07.631]    bei ?.?()
[29.08.2015 19:11:56.281] LSPD First Response: Creating ?
[29.08.2015 19:11:57.736] LSPD First Response: Created new chase
[29.08.2015 19:11:58.291] LSPD First Response: Suspect added to chase
[29.08.2015 19:11:58.303] LSPD First Response: Suspect added to chase
[29.08.2015 19:12:32.255] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[29.08.2015 19:12:32.418] LSPD First Response: Cop added to chase
[29.08.2015 19:12:32.419] LSPD First Response: Added cop to existing chase
[29.08.2015 19:12:32.424] LSPD First Response: Cop added to chase
[29.08.2015 19:12:32.425] LSPD First Response: Added cop to existing chase
[29.08.2015 19:12:36.495] LSPD First Response: Cop added to chase
[29.08.2015 19:12:36.496] LSPD First Response: Added cop to existing chase
[29.08.2015 19:12:36.501] LSPD First Response: Cop added to chase
[29.08.2015 19:12:36.502] LSPD First Response: Added cop to existing chase
[29.08.2015 19:12:37.807] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[29.08.2015 19:13:03.120] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_WEST_DISPATCH, reverted to random voice
[29.08.2015 19:13:31.080] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[29.08.2015 19:13:31.361] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 19:13:47.473] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_SOUTH_DISPATCH, reverted to random voice
[29.08.2015 19:13:57.536] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[29.08.2015 19:13:57.795] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 19:14:08.552] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_WEST_DISPATCH, reverted to random voice
[29.08.2015 19:14:11.826] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[29.08.2015 19:14:22.313] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:14:22.315] LSPD First Response: Driving task assigned
[29.08.2015 19:14:22.320] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:15:02.174] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_NORTH_DISPATCH, reverted to random voice
[29.08.2015 19:15:18.341] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice
[29.08.2015 19:15:55.209] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[29.08.2015 19:15:55.212] LSPD First Response: EndCurrentCallout: Finishing...
[29.08.2015 19:15:55.216] LSPD First Response: Creating ?
[29.08.2015 19:15:56.400] LSPD First Response: Created new chase
[29.08.2015 19:15:56.534] LSPD First Response: Suspect added to chase
[29.08.2015 19:15:56.539] LSPD First Response: Suspect added to chase
[29.08.2015 19:15:57.768] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 19:15:57.774] LSPD First Response: Aborted chase
[29.08.2015 19:16:21.931] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[29.08.2015 19:16:21.932] LSPD First Response: EndCurrentCallout: Finishing...
[29.08.2015 19:16:21.933] LSPD First Response: Creating ?
[29.08.2015 19:16:21.996] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 19:16:21.997] LSPD First Response: Aborted chase
[29.08.2015 19:16:28.861] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[29.08.2015 19:16:28.862] LSPD First Response: EndCurrentCallout: Finishing...
[29.08.2015 19:16:28.862] LSPD First Response: Failed to free callout properly: RobberyDer Objektverweis wurde nicht auf eine Objektinstanz festgelegt.   bei ?.End()
[29.08.2015 19:16:28.874] bei ?.?()
[29.08.2015 19:16:28.875] LSPD First Response: Creating ?
[29.08.2015 19:16:29.561] LSPD First Response: Created new chase
[29.08.2015 19:16:30.053] LSPD First Response: Suspect added to chase
[29.08.2015 19:16:30.060] LSPD First Response: Cop added to chase
[29.08.2015 19:16:30.066] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[29.08.2015 19:16:32.563] LSPD First Response: Cop added to chase
[29.08.2015 19:16:37.468] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 19:17:57.140] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:17:57.141] LSPD First Response: Driving task assigned
[29.08.2015 19:17:57.144] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:18:34.567] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:18:34.568] LSPD First Response: Driving task assigned
[29.08.2015 19:18:34.571] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 19:20:09.560] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ATLEE_ST
[29.08.2015 19:20:09.606] LSPD First Response: Cop added to chase
[29.08.2015 19:20:09.606] LSPD First Response: Added cop to existing chase
[29.08.2015 19:20:09.609] LSPD First Response: Cop added to chase
[29.08.2015 19:20:09.610] LSPD First Response: Added cop to existing chase
[29.08.2015 19:20:39.448] Game is shutting down
[29.08.2015 19:21:25.709] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 19:21:25.718] LSPD First Response: Aborted chase
[29.08.2015 19:23:27.699] 
[29.08.2015 19:23:29.668] ==================================================
[29.08.2015 19:23:29.668] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[29.08.2015 19:23:29.668] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[29.08.2015 19:23:29.668] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[29.08.2015 19:23:29.668] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[29.08.2015 19:23:29.668] This system can be disabled in the settings dialog of the launcher.
[29.08.2015 19:23:29.668] ==================================================
[29.08.2015 19:23:41.545] Unknown command or variable "yes"
[29.08.2015 19:38:19.957] 
[29.08.2015 19:38:19.958] 
[29.08.2015 19:38:19.959] 
[29.08.2015 19:38:19.959] ====================================================================================================
[29.08.2015 19:38:19.969] Started new log on 29.08.2015 19:38:19.957
[29.08.2015 19:38:19.969] ====================================================================================================
[29.08.2015 19:38:19.953] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 19:38:19.969] Log verbosity: Verbose
[29.08.2015 19:38:19.990] Initializing input system
[29.08.2015 19:38:20.004] Initializing game console
[29.08.2015 19:38:20.045] Console key has been set to F4 (key code: 115)
[29.08.2015 19:38:20.261] Console initialized
[29.08.2015 19:38:20.261] Initializing forms manager
[29.08.2015 19:38:20.289] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 19:38:20.317] ================ RAGE Plugin Hook ================
[29.08.2015 19:38:20.359] Checking game support
[29.08.2015 19:38:20.366] Product name: Grand Theft Auto V
[29.08.2015 19:38:20.366] Product version: 1.0.393.4
[29.08.2015 19:38:20.366] Is steam version: False
[29.08.2015 19:38:23.779] Initializing game support
[29.08.2015 19:38:23.779] Patching low level keyboard hook
[29.08.2015 19:38:23.779] Patched low level keyboard hook
[29.08.2015 19:38:23.779] Unhooking low level keyboard hook
[29.08.2015 19:38:23.779] Unhooked low level keyboard hook
[29.08.2015 19:38:23.779] Velocity limit removed.
[29.08.2015 19:38:32.123] Compatibility level: 0
[29.08.2015 19:38:32.123] Supported version detected
[29.08.2015 19:38:32.123] ==================================================
[29.08.2015 19:38:32.123] Patched IsDebuggerPresent
[29.08.2015 19:38:32.123] Waiting for game initialization
[29.08.2015 20:18:59.217] 
[29.08.2015 20:18:59.283] 
[29.08.2015 20:18:59.284] 
[29.08.2015 20:18:59.284] ====================================================================================================
[29.08.2015 20:18:59.284] Started new log on 29.08.2015 20:18:59.217
[29.08.2015 20:18:59.285] ====================================================================================================
[29.08.2015 20:18:59.214] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 20:18:59.309] Log verbosity: Verbose
[29.08.2015 20:18:59.311] Initializing input system
[29.08.2015 20:18:59.316] Initializing game console
[29.08.2015 20:18:59.352] Console key has been set to F4 (key code: 115)
[29.08.2015 20:18:59.400] Initializing console variable "SkipGameIntro".
[29.08.2015 20:18:59.401] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 20:18:59.407] Read value: <null>
[29.08.2015 20:18:59.408] Initializing console variable "DisableRenderVersionText".
[29.08.2015 20:18:59.409] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 20:18:59.429] Read value: False
[29.08.2015 20:18:59.430] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 20:18:59.431] Initializing console variable "ConsoleKey".
[29.08.2015 20:18:59.431] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 20:18:59.433] Read value: F12
[29.08.2015 20:18:59.434] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 20:18:59.434] Console key has been set to F12 (key code: 123)
[29.08.2015 20:18:59.434] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 20:18:59.435] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 20:18:59.436] Read value: 10000
[29.08.2015 20:18:59.436] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 20:18:59.437] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 20:18:59.437] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 20:18:59.438] Read value: <null>
[29.08.2015 20:18:59.438] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 20:18:59.439] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 20:18:59.440] Read value: <null>
[29.08.2015 20:18:59.440] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 20:18:59.440] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 20:18:59.442] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[29.08.2015 20:18:59.442] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[29.08.2015 20:18:59.443] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 20:18:59.443] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 20:18:59.444] Read value: <null>
[29.08.2015 20:18:59.444] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 20:18:59.445] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 20:18:59.446] Read value: <null>
[29.08.2015 20:18:59.446] Console initialized
[29.08.2015 20:18:59.446] Initializing forms manager
[29.08.2015 20:18:59.468] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 20:18:59.480] ================ RAGE Plugin Hook ================
[29.08.2015 20:18:59.489] Checking game support
[29.08.2015 20:18:59.493] Product name: Grand Theft Auto V
[29.08.2015 20:18:59.494] Product version: 1.0.393.4
[29.08.2015 20:18:59.495] Is steam version: False
[29.08.2015 20:18:59.496] Initializing DirectX
[29.08.2015 20:18:59.516] Initializing Direct3D
[29.08.2015 20:18:59.516] Failed to find game window
[29.08.2015 20:18:59.517] Initialized DirectX
[29.08.2015 20:19:46.635] Initializing game support
[29.08.2015 20:19:57.769] Compatibility level: 0
[29.08.2015 20:19:57.770] Supported version detected
[29.08.2015 20:19:57.770] ==================================================
[29.08.2015 20:19:58.021] Patched IsDebuggerPresent
[29.08.2015 20:19:58.272] Waiting for game initialization
[29.08.2015 20:19:58.624] Initializing hook
[29.08.2015 20:19:58.875] Completing interoperability
[29.08.2015 20:19:58.876] Initialization code 1.
[29.08.2015 20:19:58.877] Initialization code 2.
[29.08.2015 20:19:58.877] Initialization code 3.
[29.08.2015 20:19:58.881] 1 Address: 0x00007FF69F52340C
[29.08.2015 20:19:58.881] Calling func 1
[29.08.2015 20:19:58.891] 2 Address: 0x00007FF69FFADCB2
[29.08.2015 20:19:58.892] 3 Address: 0x00007FF69EB75D0E
[29.08.2015 20:19:58.899] Address: 0x00007FF69FFADC50
[29.08.2015 20:19:58.900] Unknown var: 0x00007FF6A0E7D310
[29.08.2015 20:19:58.900] Initialization code 4.
[29.08.2015 20:19:58.900] Completing interoperability, phase 1
[29.08.2015 20:19:58.901] Completing interoperability, phase 2
[29.08.2015 20:19:58.901] Completing interoperability, phase 3
[29.08.2015 20:19:58.901] Completing interoperability, phase 4
[29.08.2015 20:19:58.902] Completing interoperability, phase 5
[29.08.2015 20:19:58.902] Completing interoperability, phase 6
[29.08.2015 20:19:58.903] Completing interoperability, phase 7
[29.08.2015 20:21:04.002] Initializing console variable "TimeScale".
[29.08.2015 20:21:04.002] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 20:21:04.004] Read value: <null>
[29.08.2015 20:21:06.798] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 20:21:06.853] 
[29.08.2015 20:21:06.856] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 20:21:06.857] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 20:21:10.216] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 20:21:10.221] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 20:21:10.226] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 20:21:10.619] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 20:21:10.860] ---------------------------------------------------------------------
[29.08.2015 20:21:10.860] LSPD FIRST RESPONSE
[29.08.2015 20:21:10.860] Version 0.2b
[29.08.2015 20:21:10.860] A G17 Media Modification
[29.08.2015 20:21:10.860] - Developed by LMS & Sam
[29.08.2015 20:21:10.860] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 20:21:10.860] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 20:21:10.860] ---------------------------------------------------------------------
[29.08.2015 20:21:10.860] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 20:21:10.861] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 20:21:11.722] Cached police
[29.08.2015 20:21:11.722] Cached police2
[29.08.2015 20:21:11.722] Cached policet
[29.08.2015 20:21:11.722] Cached sheriff2
[29.08.2015 20:21:11.722] Cached sheriff
[29.08.2015 20:21:11.722] Cached police4
[29.08.2015 20:21:11.723] Cached policeb
[29.08.2015 20:21:11.723] Cached policeb
[29.08.2015 20:21:11.723] Cached policeb
[29.08.2015 20:21:11.723] Cached fbi2
[29.08.2015 20:21:11.723] Cached policeold1
[29.08.2015 20:21:11.723] Cached policeold2
[29.08.2015 20:21:11.723] Cached policeold2
[29.08.2015 20:21:11.723] Cached buzzard
[29.08.2015 20:21:11.723] Cached polmav
[29.08.2015 20:21:11.723] Cached frogger2
[29.08.2015 20:21:11.723] Cached ambulance
[29.08.2015 20:21:11.723] Cached firetruk
[29.08.2015 20:21:11.908] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 20:21:12.031] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:21:12.036] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:21:12.038] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:21:12.048] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:21:12.064] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 20:21:12.151] LSPD First Response: Police Radio Loaded
[29.08.2015 20:21:12.151] LSPD First Response: We have 1 callouts registered
[29.08.2015 20:21:12.152] LSPD First Response: CalloutManager initialized
[29.08.2015 20:21:15.239] ______________________________________________________________________________________________
[29.08.2015 20:21:15.239] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 20:21:15.239] [Created by : FinKone]
[29.08.2015 20:21:15.239] 
[29.08.2015 20:21:15.239] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 20:21:15.319] Audio loaded...
[29.08.2015 20:21:15.561] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 20:27:44.837] LSPD First Response: Creating ?
[29.08.2015 20:28:29.607] LSPD First Response: Creating ?
[29.08.2015 20:33:25.696] LSPD First Response: Creating ?
[29.08.2015 20:37:05.728] LSPD First Response: Creating ?
[29.08.2015 20:43:17.497] LSPD First Response: Creating ?
[29.08.2015 20:53:27.101] 
[29.08.2015 20:53:27.104] 
[29.08.2015 20:53:27.104] 
[29.08.2015 20:53:27.105] ====================================================================================================
[29.08.2015 20:53:27.106] Started new log on 29.08.2015 20:53:27.101
[29.08.2015 20:53:27.106] ====================================================================================================
[29.08.2015 20:53:27.098] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 20:53:27.107] Log verbosity: Verbose
[29.08.2015 20:53:27.109] Initializing input system
[29.08.2015 20:53:27.114] Initializing game console
[29.08.2015 20:53:27.231] Console key has been set to F4 (key code: 115)
[29.08.2015 20:53:27.963] Initializing console variable "SkipGameIntro".
[29.08.2015 20:53:27.963] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 20:53:28.001] Read value: <null>
[29.08.2015 20:53:28.001] Initializing console variable "DisableRenderVersionText".
[29.08.2015 20:53:28.002] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 20:53:28.027] Read value: False
[29.08.2015 20:53:28.027] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 20:53:28.027] Initializing console variable "ConsoleKey".
[29.08.2015 20:53:28.028] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 20:53:28.030] Read value: F12
[29.08.2015 20:53:28.031] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 20:53:28.032] Console key has been set to F12 (key code: 123)
[29.08.2015 20:53:28.032] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 20:53:28.032] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 20:53:28.034] Read value: 10000
[29.08.2015 20:53:28.034] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 20:53:28.034] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 20:53:28.035] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 20:53:28.036] Read value: <null>
[29.08.2015 20:53:28.036] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 20:53:28.036] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 20:53:28.038] Read value: <null>
[29.08.2015 20:53:28.038] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 20:53:28.039] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 20:53:28.040] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[29.08.2015 20:53:28.041] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[29.08.2015 20:53:28.041] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 20:53:28.042] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 20:53:28.043] Read value: <null>
[29.08.2015 20:53:28.043] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 20:53:28.044] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 20:53:28.045] Read value: <null>
[29.08.2015 20:53:28.045] Console initialized
[29.08.2015 20:53:28.045] Initializing forms manager
[29.08.2015 20:53:28.278] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 20:53:28.363] ================ RAGE Plugin Hook ================
[29.08.2015 20:53:28.391] Checking game support
[29.08.2015 20:53:28.399] Product name: Grand Theft Auto V
[29.08.2015 20:53:28.400] Product version: 1.0.393.4
[29.08.2015 20:53:28.400] Is steam version: False
[29.08.2015 20:53:28.401] Initializing DirectX
[29.08.2015 20:53:28.471] Initializing Direct3D
[29.08.2015 20:53:28.472] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 20:53:28.473] Loaded at 0x7FF82FE30000
[29.08.2015 20:53:28.473] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[29.08.2015 20:53:28.473] Creating Direct3D 11 device and swap chain
[29.08.2015 20:53:28.663] Attempting feature level 10_1
[29.08.2015 20:53:28.681] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[29.08.2015 20:53:28.702] Swap Chain created: 0xE8F7DCB560
[29.08.2015 20:53:28.703] Swap Chain VTable: 0xE8F7DCB560
[29.08.2015 20:53:28.703] Swap Chain VTable_2: 0x7FF8315CEF40
[29.08.2015 20:53:28.704] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 20:53:28.704] D3D11Present: 0x7FF831581DA0
[29.08.2015 20:53:28.704] D3D11ResizeBuffers: 0x7FF831585D10
[29.08.2015 20:53:28.705] D3D11ResizeTarget: 0x7FF8315C0E90
[29.08.2015 20:53:28.705] D3D11SetFullscreenState: 0x7FF83158C730
[29.08.2015 20:53:28.720] Direct3D initialized
[29.08.2015 20:53:28.721] Initialized DirectX
[29.08.2015 20:53:28.722] Direct3D watcher thread spawned
[29.08.2015 20:53:29.506] Getting device
[29.08.2015 20:53:29.506] Retrieved device
[29.08.2015 20:53:29.507] Creating wrapper
[29.08.2015 20:53:31.239] Wrapper created
[29.08.2015 20:53:31.384] Effect created
[29.08.2015 20:53:31.384] Creating buffer
[29.08.2015 20:53:31.385] Created buffer
[29.08.2015 20:53:31.386] Creating blend state
[29.08.2015 20:53:31.387] Created blend state
[29.08.2015 20:53:31.387] Done with creation
[29.08.2015 20:53:32.248] Initializing texture system.
[29.08.2015 20:53:32.249] Initializing texture system; phase 1
[29.08.2015 20:53:32.249] Initializing texture system; phase 2
[29.08.2015 20:53:32.356] Initializing texture system; phase 3
[29.08.2015 20:53:32.357] Initializing texture system; phase 4
[29.08.2015 20:53:32.742] Initializing texture system; phase 5
[29.08.2015 20:53:32.843] Initializing texture system; phase 6
[29.08.2015 20:53:32.845] Initializing texture system; phase 7
[29.08.2015 20:53:32.849] Initializing texture system; phase 8
[29.08.2015 20:53:32.851] Initializing texture system; phase 9
[29.08.2015 20:53:32.853] Initializing texture system; phase 10
[29.08.2015 20:53:32.858] Initializing texture system; phase 11
[29.08.2015 20:53:32.859] Initializing texture system; phase 12
[29.08.2015 20:53:32.862] Initializing texture system; phase 13
[29.08.2015 20:53:32.862] Initializing texture system; phase 14
[29.08.2015 20:53:33.722] Direct3D watcher thread ended
[29.08.2015 20:54:04.833] Initializing game support
[29.08.2015 20:54:17.979] Compatibility level: 0
[29.08.2015 20:54:17.979] Supported version detected
[29.08.2015 20:54:17.980] ==================================================
[29.08.2015 20:54:18.231] Patched IsDebuggerPresent
[29.08.2015 20:54:18.482] Waiting for game initialization
[29.08.2015 20:54:18.834] Initializing hook
[29.08.2015 20:54:19.085] Completing interoperability
[29.08.2015 20:54:19.086] Initialization code 1.
[29.08.2015 20:54:19.086] Initialization code 2.
[29.08.2015 20:54:19.086] Initialization code 3.
[29.08.2015 20:54:19.091] 1 Address: 0x00007FF69F52340C
[29.08.2015 20:54:19.091] Calling func 1
[29.08.2015 20:54:19.101] 2 Address: 0x00007FF69FFADCB2
[29.08.2015 20:54:19.102] 3 Address: 0x00007FF69EB75D0E
[29.08.2015 20:54:19.109] Address: 0x00007FF69FFADC50
[29.08.2015 20:54:19.109] Unknown var: 0x00007FF6A0E7D310
[29.08.2015 20:54:19.110] Initialization code 4.
[29.08.2015 20:54:19.110] Completing interoperability, phase 1
[29.08.2015 20:54:19.110] Completing interoperability, phase 2
[29.08.2015 20:54:19.111] Completing interoperability, phase 3
[29.08.2015 20:54:19.111] Completing interoperability, phase 4
[29.08.2015 20:54:19.111] Completing interoperability, phase 5
[29.08.2015 20:54:19.112] Completing interoperability, phase 6
[29.08.2015 20:54:19.112] Completing interoperability, phase 7
[29.08.2015 20:55:03.740] Initializing console variable "TimeScale".
[29.08.2015 20:55:03.741] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 20:55:03.742] Read value: <null>
[29.08.2015 20:55:07.443] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 20:55:07.554] 
[29.08.2015 20:55:07.557] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 20:55:07.558] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 20:55:11.697] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 20:55:11.703] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 20:55:11.708] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 20:55:11.964] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 20:55:12.699] ---------------------------------------------------------------------
[29.08.2015 20:55:12.699] LSPD FIRST RESPONSE
[29.08.2015 20:55:12.699] Version 0.2b
[29.08.2015 20:55:12.699] A G17 Media Modification
[29.08.2015 20:55:12.699] - Developed by LMS & Sam
[29.08.2015 20:55:12.699] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 20:55:12.699] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 20:55:12.699] ---------------------------------------------------------------------
[29.08.2015 20:55:12.700] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 20:55:12.700] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 20:55:13.411] Cached police
[29.08.2015 20:55:13.411] Cached police2
[29.08.2015 20:55:13.411] Cached policet
[29.08.2015 20:55:13.411] Cached sheriff2
[29.08.2015 20:55:13.411] Cached sheriff
[29.08.2015 20:55:13.411] Cached police4
[29.08.2015 20:55:13.411] Cached policeb
[29.08.2015 20:55:13.411] Cached policeb
[29.08.2015 20:55:13.411] Cached policeb
[29.08.2015 20:55:13.411] Cached fbi2
[29.08.2015 20:55:13.412] Cached policeold1
[29.08.2015 20:55:13.412] Cached policeold2
[29.08.2015 20:55:13.412] Cached policeold2
[29.08.2015 20:55:13.412] Cached buzzard
[29.08.2015 20:55:13.412] Cached polmav
[29.08.2015 20:55:13.412] Cached frogger2
[29.08.2015 20:55:13.412] Cached ambulance
[29.08.2015 20:55:13.412] Cached firetruk
[29.08.2015 20:55:13.617] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 20:55:13.743] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:55:13.750] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:55:13.752] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:55:13.764] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 20:55:13.786] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 20:55:13.875] LSPD First Response: Police Radio Loaded
[29.08.2015 20:55:13.876] LSPD First Response: We have 1 callouts registered
[29.08.2015 20:55:13.877] LSPD First Response: CalloutManager initialized
[29.08.2015 20:55:16.495] ______________________________________________________________________________________________
[29.08.2015 20:55:16.495] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 20:55:16.495] [Created by : FinKone]
[29.08.2015 20:55:16.495] 
[29.08.2015 20:55:16.495] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 20:55:16.571] Audio loaded...
[29.08.2015 20:55:16.905] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 20:59:58.558] LSPD First Response: Creating ?
[29.08.2015 21:00:02.361] LSPD First Response: Created new chase
[29.08.2015 21:00:03.130] LSPD First Response: Suspect added to chase
[29.08.2015 21:00:03.138] LSPD First Response: Suspect added to chase
[29.08.2015 21:00:03.156] LSPD First Response: Suspect added to chase
[29.08.2015 21:00:03.162] LSPD First Response: Cop added to chase
[29.08.2015 21:00:05.677] LSPD First Response: Cop added to chase
[29.08.2015 21:01:06.212] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:01:06.219] LSPD First Response: Aborted chase
[29.08.2015 21:08:25.589] LSPD First Response: Creating ?
[29.08.2015 21:09:00.883] LSPD First Response: Creating ?
[29.08.2015 21:09:14.136] LSPD First Response: Created new chase
[29.08.2015 21:09:14.596] LSPD First Response: Suspect added to chase
[29.08.2015 21:09:14.598] LSPD First Response: Suspect added to chase
[29.08.2015 21:09:14.604] LSPD First Response: Cop added to chase
[29.08.2015 21:09:14.874] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:09:17.130] LSPD First Response: Cop added to chase
[29.08.2015 21:09:38.139] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[29.08.2015 21:09:38.335] LSPD First Response: Cop added to chase
[29.08.2015 21:09:38.335] LSPD First Response: Added cop to existing chase
[29.08.2015 21:09:38.338] LSPD First Response: Cop added to chase
[29.08.2015 21:09:38.339] LSPD First Response: Added cop to existing chase
[29.08.2015 21:09:40.882] LSPD First Response: Cop added to chase
[29.08.2015 21:09:40.882] LSPD First Response: Added cop to existing chase
[29.08.2015 21:09:40.885] LSPD First Response: Cop added to chase
[29.08.2015 21:09:40.886] LSPD First Response: Added cop to existing chase
[29.08.2015 21:09:42.576] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:09:45.616] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:09:50.446] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[29.08.2015 21:09:51.697] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:11:36.046] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[29.08.2015 21:13:18.253] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 21:13:23.786] LSPD First Response: Cop added to chase
[29.08.2015 21:13:23.786] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:23.790] LSPD First Response: Cop added to chase
[29.08.2015 21:13:23.790] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:26.272] LSPD First Response: Cop added to chase
[29.08.2015 21:13:26.273] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:26.276] LSPD First Response: Cop added to chase
[29.08.2015 21:13:26.279] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:35.083] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:13:40.381] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DULUOZ_AVE
[29.08.2015 21:13:40.760] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:13:51.553] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_DR
[29.08.2015 21:13:51.584] LSPD First Response: Cop added to chase
[29.08.2015 21:13:51.584] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:51.588] LSPD First Response: Cop added to chase
[29.08.2015 21:13:51.589] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:54.618] LSPD First Response: Cop added to chase
[29.08.2015 21:13:54.618] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:54.623] LSPD First Response: Cop added to chase
[29.08.2015 21:13:54.623] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:54.630] LSPD First Response: Cop added to chase
[29.08.2015 21:13:54.631] LSPD First Response: Added cop to existing chase
[29.08.2015 21:13:54.634] LSPD First Response: Cop added to chase
[29.08.2015 21:13:54.635] LSPD First Response: Added cop to existing chase
[29.08.2015 21:14:00.902] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:14:04.914] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:14:08.663] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[29.08.2015 21:14:10.689] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALETO_BLVD
[29.08.2015 21:14:11.432] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:14:11.433] LSPD First Response: Aborted chase
[29.08.2015 21:14:11.924] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 21:14:20.956] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:16:16.174] LSPD First Response: Creating ?
[29.08.2015 21:16:25.949] LSPD First Response: Created new chase
[29.08.2015 21:16:26.543] LSPD First Response: Suspect added to chase
[29.08.2015 21:16:52.165] LSPD First Response: Cop added to chase
[29.08.2015 21:16:52.166] LSPD First Response: Added cop to existing chase
[29.08.2015 21:16:52.170] LSPD First Response: Cop added to chase
[29.08.2015 21:16:52.171] LSPD First Response: Added cop to existing chase
[29.08.2015 21:16:52.441] LSPD First Response: Cop added to chase
[29.08.2015 21:16:52.442] LSPD First Response: Added cop to existing chase
[29.08.2015 21:16:52.445] LSPD First Response: Cop added to chase
[29.08.2015 21:16:52.446] LSPD First Response: Added cop to existing chase
[29.08.2015 21:17:00.524] LSPD First Response: Cop added to chase
[29.08.2015 21:17:00.525] LSPD First Response: Added cop to existing chase
[29.08.2015 21:17:00.527] LSPD First Response: Cop added to chase
[29.08.2015 21:17:00.528] LSPD First Response: Added cop to existing chase
[29.08.2015 21:17:00.736] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:17:59.397] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:17:59.571] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:17:59.573] LSPD First Response: Aborted chase
[29.08.2015 21:19:41.363] LSPD First Response: Creating ?
[29.08.2015 21:20:42.180] LSPD First Response: Creating ?
[29.08.2015 21:20:44.209] LSPD First Response: Created new chase
[29.08.2015 21:20:44.331] LSPD First Response: Suspect added to chase
[29.08.2015 21:20:58.959] LSPD First Response: Cop added to chase
[29.08.2015 21:20:58.960] LSPD First Response: Added cop to existing chase
[29.08.2015 21:20:58.962] LSPD First Response: Cop added to chase
[29.08.2015 21:20:58.963] LSPD First Response: Added cop to existing chase
[29.08.2015 21:20:59.093] LSPD First Response: Cop added to chase
[29.08.2015 21:20:59.093] LSPD First Response: Added cop to existing chase
[29.08.2015 21:20:59.096] LSPD First Response: Cop added to chase
[29.08.2015 21:20:59.097] LSPD First Response: Added cop to existing chase
[29.08.2015 21:21:02.627] LSPD First Response: Cop added to chase
[29.08.2015 21:21:02.627] LSPD First Response: Added cop to existing chase
[29.08.2015 21:21:02.629] LSPD First Response: Cop added to chase
[29.08.2015 21:21:02.630] LSPD First Response: Added cop to existing chase
[29.08.2015 21:21:12.215] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:21:14.384] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:21:43.839] LSPD First Response: Cop added to chase
[29.08.2015 21:21:43.840] LSPD First Response: Added cop to existing chase
[29.08.2015 21:21:43.842] LSPD First Response: Cop added to chase
[29.08.2015 21:21:43.842] LSPD First Response: Added cop to existing chase
[29.08.2015 21:21:55.107] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:23:52.160] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:23:52.173] LSPD First Response: Aborted chase
[29.08.2015 21:32:57.378] LSPD First Response: Creating ?
[29.08.2015 21:33:07.869] LSPD First Response: Created new chase
[29.08.2015 21:33:08.512] LSPD First Response: Suspect added to chase
[29.08.2015 21:33:08.517] LSPD First Response: Suspect added to chase
[29.08.2015 21:33:08.524] LSPD First Response: Cop added to chase
[29.08.2015 21:33:08.530] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[29.08.2015 21:33:08.898] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:33:11.036] LSPD First Response: Cop added to chase
[29.08.2015 21:33:28.855] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[29.08.2015 21:33:29.153] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:33:30.484] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:33:30.484] LSPD First Response: Aborted chase
[29.08.2015 21:35:19.347] 
[29.08.2015 21:35:19.826] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 21:35:19.826] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[29.08.2015 21:35:25.320] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 21:35:25.348] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 21:35:25.363] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 21:35:25.853] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[29.08.2015 21:35:40.993] LSPD First Response: Creating ?
[29.08.2015 21:37:23.934] LSPD First Response: Creating ?
[29.08.2015 21:38:13.444] LSPD First Response: Creating ?
[29.08.2015 21:38:15.684] LSPD First Response: Created new chase
[29.08.2015 21:38:15.797] LSPD First Response: Suspect added to chase
[29.08.2015 21:38:15.799] LSPD First Response: Suspect added to chase
[29.08.2015 21:38:28.375] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[29.08.2015 21:38:28.399] LSPD First Response: Cop added to chase
[29.08.2015 21:38:28.399] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:28.402] LSPD First Response: Cop added to chase
[29.08.2015 21:38:28.403] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:28.821] LSPD First Response: Cop added to chase
[29.08.2015 21:38:28.822] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:28.824] LSPD First Response: Cop added to chase
[29.08.2015 21:38:28.824] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:30.368] LSPD First Response: Cop added to chase
[29.08.2015 21:38:30.369] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:30.371] LSPD First Response: Cop added to chase
[29.08.2015 21:38:30.372] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:36.308] LSPD First Response: Cop added to chase
[29.08.2015 21:38:36.308] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:36.310] LSPD First Response: Cop added to chase
[29.08.2015 21:38:36.311] LSPD First Response: Added cop to existing chase
[29.08.2015 21:38:41.682] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:39:27.785] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[29.08.2015 21:39:27.810] LSPD First Response: Cop added to chase
[29.08.2015 21:39:27.810] LSPD First Response: Added cop to existing chase
[29.08.2015 21:39:27.813] LSPD First Response: Cop added to chase
[29.08.2015 21:39:27.813] LSPD First Response: Added cop to existing chase
[29.08.2015 21:39:44.441] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:40:04.723] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[29.08.2015 21:40:59.114] LSPD First Response: Cop added to chase
[29.08.2015 21:40:59.115] LSPD First Response: Added cop to existing chase
[29.08.2015 21:40:59.120] LSPD First Response: Cop added to chase
[29.08.2015 21:40:59.120] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:00.699] LSPD First Response: Cop added to chase
[29.08.2015 21:41:00.699] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:00.704] LSPD First Response: Cop added to chase
[29.08.2015 21:41:00.704] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:00.708] LSPD First Response: Cop added to chase
[29.08.2015 21:41:00.709] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:00.712] LSPD First Response: Cop added to chase
[29.08.2015 21:41:00.713] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:02.682] LSPD First Response: Cop added to chase
[29.08.2015 21:41:02.683] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:02.688] LSPD First Response: Cop added to chase
[29.08.2015 21:41:02.688] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:03.464] LSPD First Response: Cop added to chase
[29.08.2015 21:41:03.465] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:04.166] LSPD First Response: Cop added to chase
[29.08.2015 21:41:04.167] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:04.170] LSPD First Response: Cop added to chase
[29.08.2015 21:41:04.171] LSPD First Response: Added cop to existing chase
[29.08.2015 21:41:06.405] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[29.08.2015 21:41:09.455] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:41:41.891] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 21:42:26.536] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[29.08.2015 21:42:29.898] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_DR
[29.08.2015 21:42:30.425] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 21:42:30.426] LSPD First Response: Driving task assigned
[29.08.2015 21:42:30.533] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 21:42:30.538] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 21:42:30.542] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 21:44:26.624] LSPD First Response: Cop added to chase
[29.08.2015 21:44:26.669] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:26.672] LSPD First Response: Cop added to chase
[29.08.2015 21:44:26.673] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:28.009] LSPD First Response: Cop added to chase
[29.08.2015 21:44:28.010] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.139] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.139] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.141] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.142] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.709] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.709] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.712] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.712] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.715] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.715] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:29.739] LSPD First Response: Cop added to chase
[29.08.2015 21:44:29.740] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:30.253] LSPD First Response: Cop added to chase
[29.08.2015 21:44:30.253] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:30.257] LSPD First Response: Cop added to chase
[29.08.2015 21:44:30.258] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:30.845] LSPD First Response: Cop added to chase
[29.08.2015 21:44:30.846] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:30.848] LSPD First Response: Cop added to chase
[29.08.2015 21:44:30.849] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:31.269] LSPD First Response: Cop added to chase
[29.08.2015 21:44:31.269] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:31.272] LSPD First Response: Cop added to chase
[29.08.2015 21:44:31.273] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:31.988] LSPD First Response: Cop added to chase
[29.08.2015 21:44:31.988] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:31.990] LSPD First Response: Cop added to chase
[29.08.2015 21:44:31.990] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.040] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.040] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.043] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.044] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.046] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.047] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.049] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.049] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.825] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.826] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:33.828] LSPD First Response: Cop added to chase
[29.08.2015 21:44:33.828] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:34.459] LSPD First Response: Cop added to chase
[29.08.2015 21:44:34.460] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:35.045] LSPD First Response: Cop added to chase
[29.08.2015 21:44:35.046] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:35.049] LSPD First Response: Cop added to chase
[29.08.2015 21:44:35.049] LSPD First Response: Added cop to existing chase
[29.08.2015 21:44:38.154] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[29.08.2015 21:44:41.903] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:45:47.747] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 21:46:28.219] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:46:50.563] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 21:47:22.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAGELLAN_AVE
[29.08.2015 21:47:25.274] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:47:29.598] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:47:29.599] LSPD First Response: Aborted chase
[29.08.2015 21:47:35.324] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[29.08.2015 21:47:45.294] LSPD First Response: Creating ?
[29.08.2015 21:48:27.811] LSPD First Response: Creating ?
[29.08.2015 21:51:57.606] LSPD First Response: Creating ?
[29.08.2015 21:52:05.397] LSPD First Response: Created new chase
[29.08.2015 21:52:06.506] LSPD First Response: Suspect added to chase
[29.08.2015 21:52:07.118] LSPD First Response: Suspect added to chase
[29.08.2015 21:52:07.199] LSPD First Response: Cop added to chase
[29.08.2015 21:52:09.717] LSPD First Response: Cop added to chase
[29.08.2015 21:53:37.735] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:53:37.736] LSPD First Response: Aborted chase
[29.08.2015 21:53:50.540] LSPD First Response: Creating ?
[29.08.2015 21:55:47.500] LSPD First Response: Creating ?
[29.08.2015 21:56:31.757] LSPD First Response: Creating ?
[29.08.2015 21:57:43.788] LSPD First Response: Created new chase
[29.08.2015 21:57:43.788] LSPD First Response: Suspect added to chase
[29.08.2015 21:57:50.539] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:57:50.539] LSPD First Response: Aborted chase
[29.08.2015 21:57:52.005] LSPD First Response: Created new chase
[29.08.2015 21:57:52.005] LSPD First Response: Suspect added to chase
[29.08.2015 21:57:52.854] LSPD First Response: Created new chase
[29.08.2015 21:57:52.855] LSPD First Response: Suspect added to chase
[29.08.2015 21:57:53.609] LSPD First Response: Created new chase
[29.08.2015 21:57:53.610] LSPD First Response: Suspect added to chase
[29.08.2015 21:58:04.935] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:58:04.935] LSPD First Response: Aborted chase
[29.08.2015 21:58:05.218] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:58:05.219] LSPD First Response: Aborted chase
[29.08.2015 21:58:05.508] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 21:58:05.509] LSPD First Response: Aborted chase
[29.08.2015 21:58:13.516] LSPD First Response: Creating ?
[29.08.2015 21:58:19.316] LSPD First Response: Created new chase
[29.08.2015 21:58:19.432] LSPD First Response: Suspect added to chase
[29.08.2015 21:58:19.436] LSPD First Response: Suspect added to chase
[29.08.2015 21:58:19.442] LSPD First Response: Cop added to chase
[29.08.2015 21:58:21.946] LSPD First Response: Cop added to chase
[29.08.2015 21:58:51.778] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[29.08.2015 21:59:12.945] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[29.08.2015 21:59:13.079] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.080] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.086] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.087] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.236] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.237] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.240] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.240] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.465] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.466] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.471] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.471] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.650] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.651] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.656] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.656] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.773] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.774] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:13.776] LSPD First Response: Cop added to chase
[29.08.2015 21:59:13.777] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:14.557] LSPD First Response: Cop added to chase
[29.08.2015 21:59:14.558] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:14.561] LSPD First Response: Cop added to chase
[29.08.2015 21:59:14.561] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:15.929] LSPD First Response: Cop added to chase
[29.08.2015 21:59:15.930] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:15.934] LSPD First Response: Cop added to chase
[29.08.2015 21:59:15.938] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:24.050] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 21:59:26.929] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 21:59:33.012] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BAY_CITY_AVE
[29.08.2015 21:59:33.095] LSPD First Response: Cop added to chase
[29.08.2015 21:59:33.095] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:33.098] LSPD First Response: Cop added to chase
[29.08.2015 21:59:33.098] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:33.738] LSPD First Response: Cop added to chase
[29.08.2015 21:59:33.739] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:33.745] LSPD First Response: Cop added to chase
[29.08.2015 21:59:33.745] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:38.626] LSPD First Response: Cop added to chase
[29.08.2015 21:59:38.626] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:38.628] LSPD First Response: Cop added to chase
[29.08.2015 21:59:38.629] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:38.632] LSPD First Response: Cop added to chase
[29.08.2015 21:59:38.632] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:38.636] LSPD First Response: Cop added to chase
[29.08.2015 21:59:38.636] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:39.781] LSPD First Response: Cop added to chase
[29.08.2015 21:59:39.781] LSPD First Response: Added cop to existing chase
[29.08.2015 21:59:39.802] LSPD First Response: Cop added to chase
[29.08.2015 21:59:39.803] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:04.635] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[29.08.2015 22:00:41.263] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 22:00:56.153] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.153] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:56.156] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.156] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:56.570] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.570] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:56.574] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.575] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:56.902] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.902] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:56.906] LSPD First Response: Cop added to chase
[29.08.2015 22:00:56.906] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:57.641] LSPD First Response: Cop added to chase
[29.08.2015 22:00:57.642] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:57.645] LSPD First Response: Cop added to chase
[29.08.2015 22:00:57.645] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:58.209] LSPD First Response: Cop added to chase
[29.08.2015 22:00:58.209] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:58.212] LSPD First Response: Cop added to chase
[29.08.2015 22:00:58.213] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:58.765] LSPD First Response: Cop added to chase
[29.08.2015 22:00:58.766] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:58.768] LSPD First Response: Cop added to chase
[29.08.2015 22:00:58.768] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.147] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.148] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.150] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.151] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.499] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.499] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.502] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.502] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.699] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.700] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.702] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.703] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.905] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.906] LSPD First Response: Added cop to existing chase
[29.08.2015 22:00:59.908] LSPD First Response: Cop added to chase
[29.08.2015 22:00:59.908] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.117] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.117] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.120] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.121] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.324] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.325] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.328] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.328] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.485] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.486] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.489] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.489] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.697] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.697] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.699] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.700] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.915] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.916] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:00.919] LSPD First Response: Cop added to chase
[29.08.2015 22:01:00.920] LSPD First Response: Added cop to existing chase
[29.08.2015 22:01:02.185] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:01:13.416] LSPD First Response: Respawning
[29.08.2015 22:01:32.791] LSPD First Response: Done
[29.08.2015 22:02:39.423] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:02:42.510] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 22:06:50.052] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:06:50.066] LSPD First Response: Aborted chase
[29.08.2015 22:09:15.467] LSPD First Response: Creating ?
[29.08.2015 22:12:33.351] LSPD First Response: Creating ?
[29.08.2015 22:19:57.578] LSPD First Response: Created new chase
[29.08.2015 22:19:57.579] LSPD First Response: Suspect added to chase
[29.08.2015 22:20:38.700] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:20:38.702] LSPD First Response: Aborted chase
[29.08.2015 22:22:19.726] LSPD First Response: Creating ?
[29.08.2015 22:22:21.899] LSPD First Response: Created new chase
[29.08.2015 22:22:22.630] LSPD First Response: Suspect added to chase
[29.08.2015 22:22:29.240] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[29.08.2015 22:22:29.309] LSPD First Response: Cop added to chase
[29.08.2015 22:22:29.309] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:29.312] LSPD First Response: Cop added to chase
[29.08.2015 22:22:29.313] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:29.875] LSPD First Response: Cop added to chase
[29.08.2015 22:22:29.875] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:29.879] LSPD First Response: Cop added to chase
[29.08.2015 22:22:29.879] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.282] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.283] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.285] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.285] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.467] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.467] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.470] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.470] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.613] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.613] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.616] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.616] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.763] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.764] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.766] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.767] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.964] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.964] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:30.967] LSPD First Response: Cop added to chase
[29.08.2015 22:22:30.967] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:32.915] LSPD First Response: Cop added to chase
[29.08.2015 22:22:32.915] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:32.919] LSPD First Response: Cop added to chase
[29.08.2015 22:22:32.919] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:33.109] LSPD First Response: Cop added to chase
[29.08.2015 22:22:33.109] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:33.112] LSPD First Response: Cop added to chase
[29.08.2015 22:22:33.112] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:33.310] LSPD First Response: Cop added to chase
[29.08.2015 22:22:33.311] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:33.313] LSPD First Response: Cop added to chase
[29.08.2015 22:22:33.314] LSPD First Response: Added cop to existing chase
[29.08.2015 22:22:37.752] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:22:40.879] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:22:44.638] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:22:50.855] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[29.08.2015 22:22:51.126] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 22:24:03.050] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CATFISH_VIEW
[29.08.2015 22:24:04.312] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 22:24:08.398] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:24:18.019] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:24:34.928] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:24:35.072] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:24:35.075] LSPD First Response: Aborted chase
[29.08.2015 22:24:56.018] LSPD First Response: Creating ?
[29.08.2015 22:25:01.198] LSPD First Response: Created new chase
[29.08.2015 22:25:01.863] LSPD First Response: Suspect added to chase
[29.08.2015 22:25:01.868] LSPD First Response: Cop added to chase
[29.08.2015 22:25:04.396] LSPD First Response: Cop added to chase
[29.08.2015 22:25:10.375] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CATFISH_VIEW
[29.08.2015 22:25:10.475] LSPD First Response: Cop added to chase
[29.08.2015 22:25:10.475] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:10.479] LSPD First Response: Cop added to chase
[29.08.2015 22:25:10.479] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.017] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.017] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.019] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.020] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.176] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.177] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.179] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.179] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.342] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.342] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.345] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.345] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.509] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.509] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.512] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.512] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.651] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.652] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.655] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.666] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.812] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.812] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.817] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.817] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.986] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.986] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:11.989] LSPD First Response: Cop added to chase
[29.08.2015 22:25:11.989] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:13.519] LSPD First Response: Cop added to chase
[29.08.2015 22:25:13.520] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:13.523] LSPD First Response: Cop added to chase
[29.08.2015 22:25:13.523] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:13.739] LSPD First Response: Cop added to chase
[29.08.2015 22:25:13.740] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:13.743] LSPD First Response: Cop added to chase
[29.08.2015 22:25:13.743] LSPD First Response: Added cop to existing chase
[29.08.2015 22:25:18.287] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:25:22.785] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:25:23.670] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CATFISH_VIEW
[29.08.2015 22:25:29.984] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:25:40.001] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[29.08.2015 22:25:51.334] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 22:25:51.335] LSPD First Response: Driving task assigned
[29.08.2015 22:25:51.339] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[29.08.2015 22:25:51.428] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:25:51.428] LSPD First Response: Aborted chase
[29.08.2015 22:30:57.438] LSPD First Response: Creating ?
[29.08.2015 22:30:59.359] LSPD First Response: Created new chase
[29.08.2015 22:31:00.238] LSPD First Response: Suspect added to chase
[29.08.2015 22:31:18.887] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[29.08.2015 22:31:18.916] LSPD First Response: Cop added to chase
[29.08.2015 22:31:18.917] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:18.920] LSPD First Response: Cop added to chase
[29.08.2015 22:31:18.920] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.302] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.302] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.305] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.305] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.509] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.509] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.512] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.512] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.673] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.674] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.677] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.677] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.840] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.841] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:21.843] LSPD First Response: Cop added to chase
[29.08.2015 22:31:21.844] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:24.325] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[29.08.2015 22:31:24.370] LSPD First Response: Cop added to chase
[29.08.2015 22:31:24.371] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:24.373] LSPD First Response: Cop added to chase
[29.08.2015 22:31:24.373] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:24.507] LSPD First Response: Cop added to chase
[29.08.2015 22:31:24.507] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:24.510] LSPD First Response: Cop added to chase
[29.08.2015 22:31:24.510] LSPD First Response: Added cop to existing chase
[29.08.2015 22:31:38.958] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:32:20.661] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 22:32:33.165] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[29.08.2015 22:32:46.769] LSPD First Response: Cop added to chase
[29.08.2015 22:32:46.769] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:46.773] LSPD First Response: Cop added to chase
[29.08.2015 22:32:46.773] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:47.481] LSPD First Response: Cop added to chase
[29.08.2015 22:32:47.482] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:47.484] LSPD First Response: Cop added to chase
[29.08.2015 22:32:47.484] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:47.860] LSPD First Response: Cop added to chase
[29.08.2015 22:32:47.860] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:47.863] LSPD First Response: Cop added to chase
[29.08.2015 22:32:47.863] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.095] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.095] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.097] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.098] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.373] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.374] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.433] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.434] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.654] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.654] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.656] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.657] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.886] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.886] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:48.890] LSPD First Response: Cop added to chase
[29.08.2015 22:32:48.891] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:49.690] LSPD First Response: Cop added to chase
[29.08.2015 22:32:49.691] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:49.693] LSPD First Response: Cop added to chase
[29.08.2015 22:32:49.693] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:50.444] LSPD First Response: Cop added to chase
[29.08.2015 22:32:50.445] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:50.447] LSPD First Response: Cop added to chase
[29.08.2015 22:32:50.447] LSPD First Response: Added cop to existing chase
[29.08.2015 22:32:55.960] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:34:27.308] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:34:39.030] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[29.08.2015 22:34:39.513] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 22:34:53.820] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[29.08.2015 22:35:12.682] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:35:17.380] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:35:17.432] LSPD First Response: Aborted chase
[29.08.2015 22:35:42.139] LSPD First Response: Created new chase
[29.08.2015 22:35:42.139] LSPD First Response: Suspect added to chase
[29.08.2015 22:35:46.385] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:35:46.385] LSPD First Response: Aborted chase
[29.08.2015 22:43:04.983] LSPD First Response: Created new chase
[29.08.2015 22:43:04.984] LSPD First Response: Suspect added to chase
[29.08.2015 22:43:16.710] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[29.08.2015 22:43:16.742] LSPD First Response: Cop added to chase
[29.08.2015 22:43:16.743] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:16.747] LSPD First Response: Cop added to chase
[29.08.2015 22:43:16.748] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:16.965] LSPD First Response: Cop added to chase
[29.08.2015 22:43:16.966] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:16.968] LSPD First Response: Cop added to chase
[29.08.2015 22:43:16.968] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:17.243] LSPD First Response: Cop added to chase
[29.08.2015 22:43:17.243] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:17.245] LSPD First Response: Cop added to chase
[29.08.2015 22:43:17.246] LSPD First Response: Added cop to existing chase
[29.08.2015 22:43:22.819] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOW_POWER_ST
[29.08.2015 22:43:27.519] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[29.08.2015 22:44:20.084] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[29.08.2015 22:44:20.424] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[29.08.2015 22:44:29.411] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:44:32.746] LSPD First Response: No more suspects useable, aborting chase
[29.08.2015 22:44:32.747] LSPD First Response: Aborted chase
[29.08.2015 22:44:32.914] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[29.08.2015 22:47:36.363] LSPD First Response: 
[29.08.2015 22:47:36.364] LSPD First Response: ==============================
[29.08.2015 22:47:36.365] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 22:47:36.365] LSPD First Response: ------------------------------
[29.08.2015 22:47:36.454] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 22:47:36.454] LSPD First Response: ------------------------------
[29.08.2015 22:47:36.455] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[29.08.2015 22:47:36.455] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[29.08.2015 22:47:36.456] LSPD First Response: ------------------------------
[29.08.2015 22:47:36.456] LSPD First Response: Inner exceptions:
[29.08.2015 22:47:36.456] LSPD First Response: ------------------------------
[29.08.2015 22:47:36.456] LSPD First Response: Stack trace:
[29.08.2015 22:47:36.909] LSPD First Response: bei Rage.Ped.set_Voice(String value)
[29.08.2015 22:47:36.909] bei LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[29.08.2015 22:47:36.910] bei LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[29.08.2015 22:47:36.910] bei ?..ctor(UInt32 A_0)
[29.08.2015 22:47:36.910] bei ?.?(UInt32 A_0)
[29.08.2015 22:47:36.910] bei ?.?(Ped A_0)
[29.08.2015 22:47:36.910] bei LSPD_First_Response.ArrestManager.?()
[29.08.2015 22:47:36.911] bei LSPD_First_Response.ArrestManager.?()
[29.08.2015 22:47:36.911] bei Rage.GameFiber.Main()
[29.08.2015 22:47:36.912] LSPD First Response: ==============================
[29.08.2015 22:47:36.912] LSPD First Response: 
[29.08.2015 22:47:48.792] Unknown command or variable "load"
[29.08.2015 22:47:57.283] 
[29.08.2015 22:47:57.672] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 22:47:57.673] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 22:48:01.825] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 22:48:01.839] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 22:48:01.843] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 22:48:02.181] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 22:48:02.566] ---------------------------------------------------------------------
[29.08.2015 22:48:02.566] LSPD FIRST RESPONSE
[29.08.2015 22:48:02.566] Version 0.2b
[29.08.2015 22:48:02.566] A G17 Media Modification
[29.08.2015 22:48:02.566] - Developed by LMS & Sam
[29.08.2015 22:48:02.566] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 22:48:02.566] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 22:48:02.566] ---------------------------------------------------------------------
[29.08.2015 22:48:02.566] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 22:48:02.567] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 22:48:03.489] Cached police
[29.08.2015 22:48:03.490] Cached police2
[29.08.2015 22:48:03.490] Cached policet
[29.08.2015 22:48:03.490] Cached sheriff2
[29.08.2015 22:48:03.490] Cached sheriff
[29.08.2015 22:48:03.490] Cached police4
[29.08.2015 22:48:03.490] Cached policeb
[29.08.2015 22:48:03.490] Cached policeb
[29.08.2015 22:48:03.490] Cached policeb
[29.08.2015 22:48:03.490] Cached fbi2
[29.08.2015 22:48:03.490] Cached policeold1
[29.08.2015 22:48:03.490] Cached policeold2
[29.08.2015 22:48:03.490] Cached policeold2
[29.08.2015 22:48:03.490] Cached buzzard
[29.08.2015 22:48:03.490] Cached polmav
[29.08.2015 22:48:03.491] Cached frogger2
[29.08.2015 22:48:03.491] Cached ambulance
[29.08.2015 22:48:03.491] Cached firetruk
[29.08.2015 22:48:03.678] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 22:48:03.881] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 22:48:03.909] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 22:48:03.911] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 22:48:03.958] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 22:48:03.975] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 22:48:04.045] LSPD First Response: Police Radio Loaded
[29.08.2015 22:48:04.045] LSPD First Response: We have 1 callouts registered
[29.08.2015 22:48:04.046] LSPD First Response: CalloutManager initialized
[29.08.2015 22:48:05.221] ______________________________________________________________________________________________
[29.08.2015 22:48:05.221] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[29.08.2015 22:48:05.221] [Created by : FinKone]
[29.08.2015 22:48:05.221] 
[29.08.2015 22:48:05.221] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[29.08.2015 22:48:05.238] Audio loaded...
[29.08.2015 22:48:05.450] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[29.08.2015 22:48:20.416] 
[29.08.2015 22:48:20.419] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 22:48:20.420] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 22:48:23.258] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 22:48:23.263] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 22:48:23.267] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 22:48:23.771] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Die Datei oder Assembly "PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Das System kann die angegebene Datei nicht finden.
[29.08.2015 23:25:24.231] 
[29.08.2015 23:25:24.283] 
[29.08.2015 23:25:24.283] 
[29.08.2015 23:25:24.283] ====================================================================================================
[29.08.2015 23:25:24.283] Started new log on 29.08.2015 23:25:24.231
[29.08.2015 23:25:24.302] ====================================================================================================
[29.08.2015 23:25:24.202] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 23:25:24.313] Log verbosity: Verbose
[29.08.2015 23:25:24.344] Initializing input system
[29.08.2015 23:25:24.387] Initializing game console
[29.08.2015 23:25:24.450] Console key has been set to F4 (key code: 115)
[29.08.2015 23:25:25.317] Initializing console variable "SkipGameIntro".
[29.08.2015 23:25:25.317] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 23:25:25.376] Read value: <null>
[29.08.2015 23:25:25.376] Initializing console variable "DisableRenderVersionText".
[29.08.2015 23:25:25.376] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 23:25:25.457] Read value: False
[29.08.2015 23:25:25.457] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 23:25:25.458] Initializing console variable "ConsoleKey".
[29.08.2015 23:25:25.458] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 23:25:25.461] Read value: F12
[29.08.2015 23:25:25.462] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 23:25:25.462] Console key has been set to F12 (key code: 123)
[29.08.2015 23:25:25.462] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 23:25:25.462] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 23:25:25.463] Read value: 10000
[29.08.2015 23:25:25.464] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 23:25:25.464] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 23:25:25.465] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 23:25:25.466] Read value: <null>
[29.08.2015 23:25:25.467] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 23:25:25.467] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 23:25:25.468] Read value: <null>
[29.08.2015 23:25:25.468] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 23:25:25.469] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 23:25:25.470] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[29.08.2015 23:25:25.471] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[29.08.2015 23:25:25.472] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 23:25:25.472] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 23:25:25.473] Read value: <null>
[29.08.2015 23:25:25.473] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 23:25:25.474] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 23:25:25.475] Read value: <null>
[29.08.2015 23:25:25.476] Console initialized
[29.08.2015 23:25:25.476] Initializing forms manager
[29.08.2015 23:25:25.675] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 23:25:25.762] ================ RAGE Plugin Hook ================
[29.08.2015 23:25:25.878] Checking game support
[29.08.2015 23:25:25.989] Product name: Grand Theft Auto V
[29.08.2015 23:25:25.989] Product version: 1.0.393.4
[29.08.2015 23:25:25.990] Is steam version: False
[29.08.2015 23:25:25.991] Initializing DirectX
[29.08.2015 23:25:26.189] Initializing Direct3D
[29.08.2015 23:25:26.190] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 23:25:26.190] Loaded at 0x7FF82FE30000
[29.08.2015 23:25:26.190] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[29.08.2015 23:25:26.191] Creating Direct3D 11 device and swap chain
[29.08.2015 23:25:27.802] Swap Chain created: 0xF3C2677040
[29.08.2015 23:25:27.803] Swap Chain VTable: 0xF3C2677040
[29.08.2015 23:25:27.803] Swap Chain VTable_2: 0x7FF8315CEF40
[29.08.2015 23:25:27.804] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 23:25:27.804] D3D11Present: 0x7FF831581DA0
[29.08.2015 23:25:27.804] D3D11ResizeBuffers: 0x7FF831585D10
[29.08.2015 23:25:27.805] D3D11ResizeTarget: 0x7FF8315C0E90
[29.08.2015 23:25:27.805] D3D11SetFullscreenState: 0x7FF83158C730
[29.08.2015 23:25:27.814] Getting device
[29.08.2015 23:25:27.814] Retrieved device
[29.08.2015 23:25:27.815] Creating wrapper
[29.08.2015 23:25:27.817] Direct3D initialized
[29.08.2015 23:25:27.818] Initialized DirectX
[29.08.2015 23:25:27.818] Direct3D watcher thread spawned
[29.08.2015 23:25:27.933] Wrapper created
[29.08.2015 23:25:27.941] Effect created
[29.08.2015 23:25:27.941] Creating buffer
[29.08.2015 23:25:27.942] Created buffer
[29.08.2015 23:25:27.943] Creating blend state
[29.08.2015 23:25:27.943] Created blend state
[29.08.2015 23:25:27.943] Done with creation
[29.08.2015 23:25:29.517] Initializing texture system.
[29.08.2015 23:25:29.518] Initializing texture system; phase 1
[29.08.2015 23:25:29.518] Initializing texture system; phase 2
[29.08.2015 23:25:29.714] Initializing texture system; phase 3
[29.08.2015 23:25:29.715] Initializing texture system; phase 4
[29.08.2015 23:25:29.856] Initializing texture system; phase 5
[29.08.2015 23:25:29.859] Initializing texture system; phase 6
[29.08.2015 23:25:29.862] Initializing texture system; phase 7
[29.08.2015 23:25:29.866] Initializing texture system; phase 8
[29.08.2015 23:25:29.870] Initializing texture system; phase 9
[29.08.2015 23:25:29.871] Initializing texture system; phase 10
[29.08.2015 23:25:29.877] Initializing texture system; phase 11
[29.08.2015 23:25:29.877] Initializing texture system; phase 12
[29.08.2015 23:25:29.880] Initializing texture system; phase 13
[29.08.2015 23:25:29.881] Initializing texture system; phase 14
[29.08.2015 23:25:32.820] Direct3D watcher thread ended
[29.08.2015 23:25:58.019] Initializing game support
[29.08.2015 23:26:11.146] Compatibility level: 0
[29.08.2015 23:26:11.147] Supported version detected
[29.08.2015 23:26:11.147] ==================================================
[29.08.2015 23:26:11.398] Patched IsDebuggerPresent
[29.08.2015 23:26:11.651] Waiting for game initialization
[29.08.2015 23:26:12.002] Initializing hook
[29.08.2015 23:26:12.253] Completing interoperability
[29.08.2015 23:26:12.253] Initialization code 1.
[29.08.2015 23:26:12.254] Initialization code 2.
[29.08.2015 23:26:12.254] Initialization code 3.
[29.08.2015 23:26:12.259] 1 Address: 0x00007FF7F4E5340C
[29.08.2015 23:26:12.259] Calling func 1
[29.08.2015 23:26:12.268] 2 Address: 0x00007FF7F58DDCB2
[29.08.2015 23:26:12.269] 3 Address: 0x00007FF7F44A5D0E
[29.08.2015 23:26:12.277] Address: 0x00007FF7F58DDC50
[29.08.2015 23:26:12.277] Unknown var: 0x00007FF7F67AD310
[29.08.2015 23:26:12.278] Initialization code 4.
[29.08.2015 23:26:12.278] Completing interoperability, phase 1
[29.08.2015 23:26:12.278] Completing interoperability, phase 2
[29.08.2015 23:26:12.279] Completing interoperability, phase 3
[29.08.2015 23:26:12.279] Completing interoperability, phase 4
[29.08.2015 23:26:12.279] Completing interoperability, phase 5
[29.08.2015 23:26:12.280] Completing interoperability, phase 6
[29.08.2015 23:26:12.280] Completing interoperability, phase 7
[29.08.2015 23:27:17.077] Initializing console variable "TimeScale".
[29.08.2015 23:27:17.078] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[29.08.2015 23:27:17.079] Read value: <null>
[29.08.2015 23:27:21.562] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[29.08.2015 23:27:21.694] 
[29.08.2015 23:27:21.698] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 23:27:21.700] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 23:27:26.083] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 23:27:26.089] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 23:27:26.094] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 23:27:26.439] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 23:27:27.385] ---------------------------------------------------------------------
[29.08.2015 23:27:27.385] LSPD FIRST RESPONSE
[29.08.2015 23:27:27.386] Version 0.2b
[29.08.2015 23:27:27.386] A G17 Media Modification
[29.08.2015 23:27:27.386] - Developed by LMS & Sam
[29.08.2015 23:27:27.386] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 23:27:27.386] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 23:27:27.386] ---------------------------------------------------------------------
[29.08.2015 23:27:27.386] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 23:27:27.386] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 23:27:28.315] Cached police
[29.08.2015 23:27:28.315] Cached police2
[29.08.2015 23:27:28.315] Cached policet
[29.08.2015 23:27:28.315] Cached sheriff2
[29.08.2015 23:27:28.315] Cached sheriff
[29.08.2015 23:27:28.315] Cached police4
[29.08.2015 23:27:28.315] Cached policeb
[29.08.2015 23:27:28.315] Cached policeb
[29.08.2015 23:27:28.316] Cached policeb
[29.08.2015 23:27:28.316] Cached fbi2
[29.08.2015 23:27:28.316] Cached policeold1
[29.08.2015 23:27:28.316] Cached policeold2
[29.08.2015 23:27:28.316] Cached policeold2
[29.08.2015 23:27:28.316] Cached buzzard
[29.08.2015 23:27:28.316] Cached polmav
[29.08.2015 23:27:28.316] Cached frogger2
[29.08.2015 23:27:28.316] Cached ambulance
[29.08.2015 23:27:28.316] Cached firetruk
[29.08.2015 23:27:28.479] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 23:27:28.782] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.788] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.789] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.791] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.802] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.803] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:27:28.806] LSPD First Response: Creating plugin: CrazyCallouts.Main
[29.08.2015 23:27:28.811] LSPD First Response: Creating plugin: MoreJailPoints.Main
[29.08.2015 23:27:28.906] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 23:27:29.003] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[29.08.2015 23:27:29.004] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[29.08.2015 23:27:29.004] More Jail Points and Prisoner Transporter is updated regularly!
[29.08.2015 23:27:29.004] Please go on duty to start More Jail Points and Prisoner Transporter.
[29.08.2015 23:27:29.005] LSPD First Response: Police Radio Loaded
[29.08.2015 23:27:29.005] LSPD First Response: We have 1 callouts registered
[29.08.2015 23:27:29.006] LSPD First Response: CalloutManager initialized
[29.08.2015 23:27:32.634] LSPD First Response: 
[29.08.2015 23:27:32.634] LSPD First Response: ==============================
[29.08.2015 23:27:32.635] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 23:27:32.635] LSPD First Response: ------------------------------
[29.08.2015 23:27:32.636] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 23:27:32.636] LSPD First Response: ------------------------------
[29.08.2015 23:27:32.638] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 23:27:32.638] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 23:27:32.639] LSPD First Response: ------------------------------
[29.08.2015 23:27:32.639] LSPD First Response: Inner exceptions:
[29.08.2015 23:27:32.639] LSPD First Response: ------------------------------
[29.08.2015 23:27:32.640] LSPD First Response: Stack trace:
[29.08.2015 23:27:32.807] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 23:27:32.808] bei Rage.GameFiber.Main()
[29.08.2015 23:27:32.808] LSPD First Response: ==============================
[29.08.2015 23:27:32.808] LSPD First Response: 
[29.08.2015 23:28:50.535] 
[29.08.2015 23:28:50.566] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 23:28:50.567] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll
[29.08.2015 23:28:53.823] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 23:28:53.829] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 23:28:53.833] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 23:28:54.101] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceRadio.dll". Plugin Police Radio in assembly PoliceRadio.dll (PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have a suitable entry point.
[29.08.2015 23:28:54.101] Parametername: assemblyPath
[29.08.2015 23:29:38.095] 
[29.08.2015 23:29:38.098] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 23:29:38.099] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[29.08.2015 23:29:40.766] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 23:29:40.771] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 23:29:40.775] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 23:29:40.879] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[29.08.2015 23:29:41.211] PoliceToolbox: =================================================
[29.08.2015 23:29:41.212] PoliceToolbox: PoliceToolbox v0.2.2 loaded.
[29.08.2015 23:29:41.213] PoliceToolbox: PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[29.08.2015 23:29:41.268] PoliceToolbox: 1.0.393.4 version of the game.
[29.08.2015 23:29:41.269] PoliceToolbox: Special thanks to Betarays and Hartag3 !
[29.08.2015 23:29:41.269] PoliceToolbox: =================================================
[29.08.2015 23:29:41.269] PoliceToolbox: Have fun, unit 1-ADAM-12 !
[29.08.2015 23:29:41.270] PoliceToolbox: Or should I say, have fun Sascha ? ;)
[29.08.2015 23:29:41.271] PoliceToolbox: =================================================
[29.08.2015 23:31:35.046] 
[29.08.2015 23:31:35.058] Plugin verification is disabled. Allowing plugin to run.
[29.08.2015 23:31:35.059] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[29.08.2015 23:31:37.914] <UNLOADED PLUGIN>: Initializing input system
[29.08.2015 23:31:37.920] <UNLOADED PLUGIN>: Initializing game console
[29.08.2015 23:31:37.925] <UNLOADED PLUGIN>: Initializing forms manager
[29.08.2015 23:31:37.963] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[29.08.2015 23:31:38.113] ---------------------------------------------------------------------
[29.08.2015 23:31:38.113] LSPD FIRST RESPONSE
[29.08.2015 23:31:38.113] Version 0.2b
[29.08.2015 23:31:38.113] A G17 Media Modification
[29.08.2015 23:31:38.113] - Developed by LMS & Sam
[29.08.2015 23:31:38.113] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[29.08.2015 23:31:38.113] © Copyright 2015, G17 Media, www.lspdfr.com
[29.08.2015 23:31:38.113] ---------------------------------------------------------------------
[29.08.2015 23:31:38.113] LSPD First Response: Running LSPD First Response 0.2b
[29.08.2015 23:31:38.114] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[29.08.2015 23:31:38.467] Cached police
[29.08.2015 23:31:38.467] Cached police2
[29.08.2015 23:31:38.467] Cached policet
[29.08.2015 23:31:38.467] Cached sheriff2
[29.08.2015 23:31:38.467] Cached sheriff
[29.08.2015 23:31:38.467] Cached police4
[29.08.2015 23:31:38.467] Cached policeb
[29.08.2015 23:31:38.467] Cached policeb
[29.08.2015 23:31:38.467] Cached policeb
[29.08.2015 23:31:38.467] Cached fbi2
[29.08.2015 23:31:38.467] Cached policeold1
[29.08.2015 23:31:38.467] Cached policeold2
[29.08.2015 23:31:38.467] Cached policeold2
[29.08.2015 23:31:38.468] Cached buzzard
[29.08.2015 23:31:38.468] Cached polmav
[29.08.2015 23:31:38.468] Cached frogger2
[29.08.2015 23:31:38.468] Cached ambulance
[29.08.2015 23:31:38.468] Cached firetruk
[29.08.2015 23:31:38.584] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[29.08.2015 23:31:38.828] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.842] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.844] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.846] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.855] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.857] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[29.08.2015 23:31:38.859] LSPD First Response: Creating plugin: CrazyCallouts.Main
[29.08.2015 23:31:38.874] LSPD First Response: Creating plugin: MoreJailPoints.Main
[29.08.2015 23:31:38.943] LSPD First Response: Creating plugin: PoliceRadio.Main
[29.08.2015 23:31:39.020] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[29.08.2015 23:31:39.022] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[29.08.2015 23:31:39.022] More Jail Points and Prisoner Transporter is updated regularly!
[29.08.2015 23:31:39.022] Please go on duty to start More Jail Points and Prisoner Transporter.
[29.08.2015 23:31:39.023] LSPD First Response: Police Radio Loaded
[29.08.2015 23:31:39.023] LSPD First Response: We have 1 callouts registered
[29.08.2015 23:31:39.024] LSPD First Response: CalloutManager initialized
[29.08.2015 23:31:39.669] LSPD First Response: 
[29.08.2015 23:31:39.669] LSPD First Response: ==============================
[29.08.2015 23:31:39.670] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[29.08.2015 23:31:39.670] LSPD First Response: ------------------------------
[29.08.2015 23:31:39.671] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[29.08.2015 23:31:39.671] LSPD First Response: ------------------------------
[29.08.2015 23:31:39.671] LSPD First Response: Exception type: System.MissingMethodException
[29.08.2015 23:31:39.672] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[29.08.2015 23:31:39.672] LSPD First Response: ------------------------------
[29.08.2015 23:31:39.672] LSPD First Response: Inner exceptions:
[29.08.2015 23:31:39.673] LSPD First Response: ------------------------------
[29.08.2015 23:31:39.673] LSPD First Response: Stack trace:
[29.08.2015 23:31:39.792] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[29.08.2015 23:31:39.792] bei Rage.GameFiber.Main()
[29.08.2015 23:31:39.792] LSPD First Response: ==============================
[29.08.2015 23:31:39.793] LSPD First Response: 
[29.08.2015 23:32:15.752] Invalid call to console command "Spawn": Parameter "name" of console command "Spawn" is not optional, but no argument was specified.
[29.08.2015 23:54:52.216] 
[29.08.2015 23:54:52.296] 
[29.08.2015 23:54:52.297] 
[29.08.2015 23:54:52.298] ====================================================================================================
[29.08.2015 23:54:52.298] Started new log on 29.08.2015 23:54:52.216
[29.08.2015 23:54:52.299] ====================================================================================================
[29.08.2015 23:54:52.212] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[29.08.2015 23:54:52.300] Log verbosity: Verbose
[29.08.2015 23:54:52.365] Initializing input system
[29.08.2015 23:54:52.419] Initializing game console
[29.08.2015 23:54:52.496] Console key has been set to F4 (key code: 115)
[29.08.2015 23:54:53.481] Initializing console variable "SkipGameIntro".
[29.08.2015 23:54:53.481] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[29.08.2015 23:54:53.497] Read value: <null>
[29.08.2015 23:54:53.498] Initializing console variable "DisableRenderVersionText".
[29.08.2015 23:54:53.499] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[29.08.2015 23:54:53.514] Read value: False
[29.08.2015 23:54:53.514] Setting value of console variable "DisableRenderVersionText" to stored value.
[29.08.2015 23:54:53.515] Initializing console variable "ConsoleKey".
[29.08.2015 23:54:53.515] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[29.08.2015 23:54:53.519] Read value: F12
[29.08.2015 23:54:53.519] Setting value of console variable "ConsoleKey" to stored value.
[29.08.2015 23:54:53.520] Console key has been set to F12 (key code: 123)
[29.08.2015 23:54:53.520] Initializing console variable "PluginTimeoutThreshold".
[29.08.2015 23:54:53.521] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[29.08.2015 23:54:53.523] Read value: 10000
[29.08.2015 23:54:53.523] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[29.08.2015 23:54:53.524] Initializing console variable "AlwaysShowConsoleOutput".
[29.08.2015 23:54:53.524] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[29.08.2015 23:54:53.526] Read value: <null>
[29.08.2015 23:54:53.528] Initializing console variable "StartWithDeveloperModeEnabledId".
[29.08.2015 23:54:53.529] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[29.08.2015 23:54:53.530] Read value: <null>
[29.08.2015 23:54:53.531] Initializing console variable "PluginVerificationSystemDisableId".
[29.08.2015 23:54:53.531] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[29.08.2015 23:54:53.535] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[29.08.2015 23:54:53.536] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[29.08.2015 23:54:53.537] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[29.08.2015 23:54:53.537] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[29.08.2015 23:54:53.539] Read value: <null>
[29.08.2015 23:54:53.539] Initializing console variable "ShowOnScreenWarnings".
[29.08.2015 23:54:53.540] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[29.08.2015 23:54:53.543] Read value: <null>
[29.08.2015 23:54:53.545] Console initialized
[29.08.2015 23:54:53.545] Initializing forms manager
[29.08.2015 23:54:53.740] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[29.08.2015 23:54:54.069] ================ RAGE Plugin Hook ================
[29.08.2015 23:54:54.221] Checking game support
[29.08.2015 23:54:54.228] Product name: Grand Theft Auto V
[29.08.2015 23:54:54.229] Product version: 1.0.393.4
[29.08.2015 23:54:54.229] Is steam version: False
[29.08.2015 23:54:54.231] Initializing DirectX
[29.08.2015 23:54:54.300] Initializing Direct3D
[29.08.2015 23:54:54.300] Loading C:\WINDOWS\system32\d3d11.dll
[29.08.2015 23:54:54.300] Loaded at 0x7FF82FE30000
[29.08.2015 23:54:54.301] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[29.08.2015 23:54:54.301] Creating Direct3D 11 device and swap chain
[29.08.2015 23:54:54.320] Swap Chain created: 0x227566A000
[29.08.2015 23:54:54.320] Swap Chain VTable: 0x227566A000
[29.08.2015 23:54:54.321] Swap Chain VTable_2: 0x7FF8315CEF40
[29.08.2015 23:54:54.321] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[29.08.2015 23:54:54.321] D3D11Present: 0x7FF831581DA0
[29.08.2015 23:54:54.322] D3D11ResizeBuffers: 0x7FF831585D10
[29.08.2015 23:54:54.322] D3D11ResizeTarget: 0x7FF8315C0E90
[29.08.2015 23:54:54.322] D3D11SetFullscreenState: 0x7FF83158C730
[29.08.2015 23:54:54.335] Direct3D initialized
[29.08.2015 23:54:54.336] Direct3D watcher thread spawned
[29.08.2015 23:54:54.337] Initialized DirectX
[29.08.2015 23:54:54.343] Getting device
[29.08.2015 23:54:54.343] Retrieved device
[29.08.2015 23:54:54.344] Creating wrapper
[29.08.2015 23:54:55.920] Wrapper created
[29.08.2015 23:54:56.359] Effect created
[29.08.2015 23:54:56.360] Creating buffer
[29.08.2015 23:54:56.360] Created buffer
[29.08.2015 23:54:56.360] Creating blend state
[29.08.2015 23:54:56.361] Created blend state
[29.08.2015 23:54:56.361] Done with creation
[29.08.2015 23:54:58.522] Initializing texture system.
[29.08.2015 23:54:58.523] Initializing texture system; phase 1
[29.08.2015 23:54:58.523] Initializing texture system; phase 2
[29.08.2015 23:54:58.668] Initializing texture system; phase 3
[29.08.2015 23:54:58.669] Initializing texture system; phase 4
[29.08.2015 23:54:58.822] Initializing texture system; phase 5
[29.08.2015 23:54:59.075] Initializing texture system; phase 6
[29.08.2015 23:54:59.078] Initializing texture system; phase 7
[29.08.2015 23:54:59.081] Initializing texture system; phase 8
[29.08.2015 23:54:59.085] Initializing texture system; phase 9
[29.08.2015 23:54:59.170] Initializing texture system; phase 10
[29.08.2015 23:54:59.178] Initializing texture system; phase 11
[29.08.2015 23:54:59.178] Initializing texture system; phase 12
[29.08.2015 23:54:59.183] Initializing texture system; phase 13
[29.08.2015 23:54:59.184] Initializing texture system; phase 14
[29.08.2015 23:54:59.337] Direct3D watcher thread ended
[29.08.2015 23:55:30.285] Initializing game support
[29.08.2015 23:55:43.762] Compatibility level: 0
[29.08.2015 23:55:43.763] Supported version detected
[29.08.2015 23:55:43.763] ==================================================
[29.08.2015 23:55:44.015] Patched IsDebuggerPresent
[29.08.2015 23:55:44.267] Waiting for game initialization
[29.08.2015 23:55:44.619] Initializing hook
[29.08.2015 23:55:44.871] Completing interoperability
[29.08.2015 23:55:44.872] Initialization code 1.
[29.08.2015 23:55:44.872] Initialization code 2.
[29.08.2015 23:55:44.872] Initialization code 3.
[29.08.2015 23:55:44.877] 1 Address: 0x00007FF7F4E5340C
[29.08.2015 23:55:44.877] Calling func 1
[29.08.2015 23:55:44.892] 2 Address: 0x00007FF7F58DDCB2
[29.08.2015 23:55:44.893] 3 Address: 0x00007FF7F44A5D0E
[29.08.2015 23:55:44.901] Address: 0x00007FF7F58DDC50
[29.08.2015 23:55:44.903] Unknown var: 0x00007FF7F67AD310
[29.08.2015 23:55:44.903] Initialization code 4.
[29.08.2015 23:55:44.904] Completing interoperability, phase 1
[29.08.2015 23:55:44.904] Completing interoperability, phase 2
[29.08.2015 23:55:44.904] Completing interoperability, phase 3
[29.08.2015 23:55:44.905] Completing interoperability, phase 4
[29.08.2015 23:55:44.905] Completing interoperability, phase 5
[29.08.2015 23:55:44.906] Completing interoperability, phase 6
[29.08.2015 23:55:44.906] Completing interoperability, phase 7
[30.08.2015 02:03:36.330] 
[30.08.2015 02:03:36.373] 
[30.08.2015 02:03:36.374] 
[30.08.2015 02:03:36.374] ====================================================================================================
[30.08.2015 02:03:36.374] Started new log on 30.08.2015 02:03:36.330
[30.08.2015 02:03:36.374] ====================================================================================================
[30.08.2015 02:03:36.325] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 02:03:36.376] Log verbosity: Verbose
[30.08.2015 02:03:36.427] Initializing input system
[30.08.2015 02:03:36.502] Initializing game console
[30.08.2015 02:03:36.577] Console key has been set to F4 (key code: 115)
[30.08.2015 02:03:37.086] Initializing console variable "SkipGameIntro".
[30.08.2015 02:03:37.087] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30.08.2015 02:03:37.113] Read value: <null>
[30.08.2015 02:03:37.114] Initializing console variable "DisableRenderVersionText".
[30.08.2015 02:03:37.114] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30.08.2015 02:03:37.128] Read value: False
[30.08.2015 02:03:37.128] Setting value of console variable "DisableRenderVersionText" to stored value.
[30.08.2015 02:03:37.129] Initializing console variable "ConsoleKey".
[30.08.2015 02:03:37.130] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 02:03:37.132] Read value: F12
[30.08.2015 02:03:37.132] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 02:03:37.132] Console key has been set to F12 (key code: 123)
[30.08.2015 02:03:37.132] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 02:03:37.133] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 02:03:37.134] Read value: 10000
[30.08.2015 02:03:37.134] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 02:03:37.135] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 02:03:37.135] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 02:03:37.136] Read value: <null>
[30.08.2015 02:03:37.136] Initializing console variable "StartWithDeveloperModeEnabledId".
[30.08.2015 02:03:37.137] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30.08.2015 02:03:37.138] Read value: <null>
[30.08.2015 02:03:37.138] Initializing console variable "PluginVerificationSystemDisableId".
[30.08.2015 02:03:37.138] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[30.08.2015 02:03:37.140] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[30.08.2015 02:03:37.140] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[30.08.2015 02:03:37.141] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30.08.2015 02:03:37.141] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30.08.2015 02:03:37.142] Read value: <null>
[30.08.2015 02:03:37.142] Initializing console variable "ShowOnScreenWarnings".
[30.08.2015 02:03:37.142] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30.08.2015 02:03:37.144] Read value: <null>
[30.08.2015 02:03:37.144] Console initialized
[30.08.2015 02:03:37.144] Initializing forms manager
[30.08.2015 02:03:37.290] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 02:03:37.307] ================ RAGE Plugin Hook ================
[30.08.2015 02:03:37.348] Checking game support
[30.08.2015 02:03:37.377] Product name: Grand Theft Auto V
[30.08.2015 02:03:37.378] Product version: 1.0.393.4
[30.08.2015 02:03:37.378] Is steam version: False
[30.08.2015 02:03:37.380] Initializing DirectX
[30.08.2015 02:03:37.416] Initializing Direct3D
[30.08.2015 02:03:37.417] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 02:03:37.418] Loaded at 0x7FF82FE30000
[30.08.2015 02:03:37.418] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[30.08.2015 02:03:37.419] Creating Direct3D 11 device and swap chain
[30.08.2015 02:03:37.430] Swap Chain created: 0xF751447ED0
[30.08.2015 02:03:37.431] Swap Chain VTable: 0xF751447ED0
[30.08.2015 02:03:37.431] Swap Chain VTable_2: 0x7FF8315CEF40
[30.08.2015 02:03:37.432] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 02:03:37.432] D3D11Present: 0x7FF831581DA0
[30.08.2015 02:03:37.433] D3D11ResizeBuffers: 0x7FF831585D10
[30.08.2015 02:03:37.433] D3D11ResizeTarget: 0x7FF8315C0E90
[30.08.2015 02:03:37.433] D3D11SetFullscreenState: 0x7FF83158C730
[30.08.2015 02:03:37.833] Direct3D initialized
[30.08.2015 02:03:37.834] Initialized DirectX
[30.08.2015 02:03:37.835] Direct3D watcher thread spawned
[30.08.2015 02:03:38.031] Getting device
[30.08.2015 02:03:38.032] Retrieved device
[30.08.2015 02:03:38.032] Creating wrapper
[30.08.2015 02:03:38.378] Wrapper created
[30.08.2015 02:03:38.430] Effect created
[30.08.2015 02:03:38.431] Creating buffer
[30.08.2015 02:03:38.431] Created buffer
[30.08.2015 02:03:38.432] Creating blend state
[30.08.2015 02:03:38.432] Created blend state
[30.08.2015 02:03:38.432] Done with creation
[30.08.2015 02:03:38.639] Initializing texture system.
[30.08.2015 02:03:38.640] Initializing texture system; phase 1
[30.08.2015 02:03:38.641] Initializing texture system; phase 2
[30.08.2015 02:03:38.739] Initializing texture system; phase 3
[30.08.2015 02:03:38.740] Initializing texture system; phase 4
[30.08.2015 02:03:38.862] Initializing texture system; phase 5
[30.08.2015 02:03:38.897] Initializing texture system; phase 6
[30.08.2015 02:03:38.899] Initializing texture system; phase 7
[30.08.2015 02:03:38.903] Initializing texture system; phase 8
[30.08.2015 02:03:38.906] Initializing texture system; phase 9
[30.08.2015 02:03:38.908] Initializing texture system; phase 10
[30.08.2015 02:03:38.913] Initializing texture system; phase 11
[30.08.2015 02:03:38.914] Initializing texture system; phase 12
[30.08.2015 02:03:38.917] Initializing texture system; phase 13
[30.08.2015 02:03:38.918] Initializing texture system; phase 14
[30.08.2015 02:03:42.836] Direct3D watcher thread ended
[30.08.2015 02:04:17.890] Initializing game support
[30.08.2015 02:04:30.823] Compatibility level: 0
[30.08.2015 02:04:30.823] Supported version detected
[30.08.2015 02:04:30.824] ==================================================
[30.08.2015 02:04:31.075] Patched IsDebuggerPresent
[30.08.2015 02:04:31.326] Waiting for game initialization
[30.08.2015 02:04:31.678] Initializing hook
[30.08.2015 02:04:31.929] Completing interoperability
[30.08.2015 02:04:31.929] Initialization code 1.
[30.08.2015 02:04:31.930] Initialization code 2.
[30.08.2015 02:04:31.931] Initialization code 3.
[30.08.2015 02:04:31.935] 1 Address: 0x00007FF6C42F340C
[30.08.2015 02:04:31.936] Calling func 1
[30.08.2015 02:04:31.945] 2 Address: 0x00007FF6C4D7DCB2
[30.08.2015 02:04:31.946] 3 Address: 0x00007FF6C3945D0E
[30.08.2015 02:04:31.953] Address: 0x00007FF6C4D7DC50
[30.08.2015 02:04:31.954] Unknown var: 0x00007FF6C5C4D310
[30.08.2015 02:04:31.954] Initialization code 4.
[30.08.2015 02:04:31.954] Completing interoperability, phase 1
[30.08.2015 02:04:31.955] Completing interoperability, phase 2
[30.08.2015 02:04:31.956] Completing interoperability, phase 3
[30.08.2015 02:04:31.956] Completing interoperability, phase 4
[30.08.2015 02:04:31.956] Completing interoperability, phase 5
[30.08.2015 02:04:31.957] Completing interoperability, phase 6
[30.08.2015 02:04:31.957] Completing interoperability, phase 7
[30.08.2015 02:05:08.941] Initializing console variable "TimeScale".
[30.08.2015 02:05:08.942] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 02:05:08.944] Read value: <null>
[30.08.2015 02:05:12.789] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[30.08.2015 02:05:12.999] 
[30.08.2015 02:05:13.002] Plugin verification is disabled. Allowing plugin to run.
[30.08.2015 02:05:13.004] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 02:05:17.120] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 02:05:17.125] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 02:05:17.131] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 02:05:17.454] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 02:05:18.277] ---------------------------------------------------------------------
[30.08.2015 02:05:18.277] LSPD FIRST RESPONSE
[30.08.2015 02:05:18.277] Version 0.2b
[30.08.2015 02:05:18.278] A G17 Media Modification
[30.08.2015 02:05:18.278] - Developed by LMS & Sam
[30.08.2015 02:05:18.278] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 02:05:18.278] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 02:05:18.278] ---------------------------------------------------------------------
[30.08.2015 02:05:18.278] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 02:05:18.278] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 02:05:19.241] Cached police
[30.08.2015 02:05:19.241] Cached police2
[30.08.2015 02:05:19.241] Cached policet
[30.08.2015 02:05:19.241] Cached sheriff2
[30.08.2015 02:05:19.241] Cached sheriff
[30.08.2015 02:05:19.241] Cached police4
[30.08.2015 02:05:19.241] Cached policeb
[30.08.2015 02:05:19.241] Cached policeb
[30.08.2015 02:05:19.241] Cached policeb
[30.08.2015 02:05:19.241] Cached fbi2
[30.08.2015 02:05:19.241] Cached policeold1
[30.08.2015 02:05:19.241] Cached policeold2
[30.08.2015 02:05:19.241] Cached policeold2
[30.08.2015 02:05:19.241] Cached buzzard
[30.08.2015 02:05:19.241] Cached polmav
[30.08.2015 02:05:19.241] Cached frogger2
[30.08.2015 02:05:19.242] Cached ambulance
[30.08.2015 02:05:19.242] Cached firetruk
[30.08.2015 02:05:19.444] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 02:05:19.643] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.651] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.653] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.654] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.665] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.667] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:05:19.669] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 02:05:19.674] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 02:05:19.781] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 02:05:19.877] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 02:05:19.879] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 02:05:19.879] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 02:05:19.879] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 02:05:19.880] LSPD First Response: Police Radio Loaded
[30.08.2015 02:05:19.880] LSPD First Response: We have 1 callouts registered
[30.08.2015 02:05:19.881] LSPD First Response: CalloutManager initialized
[30.08.2015 02:05:23.071] LSPD First Response: 
[30.08.2015 02:05:23.072] LSPD First Response: ==============================
[30.08.2015 02:05:23.072] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30.08.2015 02:05:23.073] LSPD First Response: ------------------------------
[30.08.2015 02:05:23.073] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30.08.2015 02:05:23.073] LSPD First Response: ------------------------------
[30.08.2015 02:05:23.074] LSPD First Response: Exception type: System.MissingMethodException
[30.08.2015 02:05:23.074] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[30.08.2015 02:05:23.075] LSPD First Response: ------------------------------
[30.08.2015 02:05:23.075] LSPD First Response: Inner exceptions:
[30.08.2015 02:05:23.076] LSPD First Response: ------------------------------
[30.08.2015 02:05:23.076] LSPD First Response: Stack trace:
[30.08.2015 02:05:23.234] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[30.08.2015 02:05:23.234] bei Rage.GameFiber.Main()
[30.08.2015 02:05:23.235] LSPD First Response: ==============================
[30.08.2015 02:05:23.235] LSPD First Response: 
[30.08.2015 02:08:15.009] 
[30.08.2015 02:08:15.039] Plugin verification is disabled. Allowing plugin to run.
[30.08.2015 02:08:15.040] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[30.08.2015 02:08:18.282] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 02:08:18.287] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 02:08:18.292] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 02:08:18.486] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[30.08.2015 02:10:07.412] 
[30.08.2015 02:10:07.416] Plugin verification is disabled. Allowing plugin to run.
[30.08.2015 02:10:07.416] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 02:10:10.091] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 02:10:10.096] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 02:10:10.101] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 02:10:10.165] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 02:10:10.262] ---------------------------------------------------------------------
[30.08.2015 02:10:10.262] LSPD FIRST RESPONSE
[30.08.2015 02:10:10.262] Version 0.2b
[30.08.2015 02:10:10.262] A G17 Media Modification
[30.08.2015 02:10:10.262] - Developed by LMS & Sam
[30.08.2015 02:10:10.262] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 02:10:10.262] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 02:10:10.262] ---------------------------------------------------------------------
[30.08.2015 02:10:10.262] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 02:10:10.263] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 02:10:10.538] Cached police
[30.08.2015 02:10:10.538] Cached police2
[30.08.2015 02:10:10.538] Cached policet
[30.08.2015 02:10:10.539] Cached sheriff2
[30.08.2015 02:10:10.539] Cached sheriff
[30.08.2015 02:10:10.539] Cached police4
[30.08.2015 02:10:10.539] Cached policeb
[30.08.2015 02:10:10.539] Cached policeb
[30.08.2015 02:10:10.539] Cached policeb
[30.08.2015 02:10:10.539] Cached fbi2
[30.08.2015 02:10:10.539] Cached policeold1
[30.08.2015 02:10:10.539] Cached policeold2
[30.08.2015 02:10:10.539] Cached policeold2
[30.08.2015 02:10:10.539] Cached buzzard
[30.08.2015 02:10:10.539] Cached polmav
[30.08.2015 02:10:10.539] Cached frogger2
[30.08.2015 02:10:10.539] Cached ambulance
[30.08.2015 02:10:10.539] Cached firetruk
[30.08.2015 02:10:10.649] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 02:10:10.900] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.914] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.928] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.930] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.939] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.941] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 02:10:10.943] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 02:10:10.968] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 02:10:11.036] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 02:10:11.134] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 02:10:11.136] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 02:10:11.136] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 02:10:11.136] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 02:10:11.137] LSPD First Response: Police Radio Loaded
[30.08.2015 02:10:11.137] LSPD First Response: We have 1 callouts registered
[30.08.2015 02:10:11.139] LSPD First Response: CalloutManager initialized
[30.08.2015 02:10:11.715] LSPD First Response: 
[30.08.2015 02:10:11.716] LSPD First Response: ==============================
[30.08.2015 02:10:11.716] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30.08.2015 02:10:11.717] LSPD First Response: ------------------------------
[30.08.2015 02:10:11.717] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30.08.2015 02:10:11.718] LSPD First Response: ------------------------------
[30.08.2015 02:10:11.718] LSPD First Response: Exception type: System.MissingMethodException
[30.08.2015 02:10:11.719] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[30.08.2015 02:10:11.719] LSPD First Response: ------------------------------
[30.08.2015 02:10:11.720] LSPD First Response: Inner exceptions:
[30.08.2015 02:10:11.721] LSPD First Response: ------------------------------
[30.08.2015 02:10:11.721] LSPD First Response: Stack trace:
[30.08.2015 02:10:11.767] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[30.08.2015 02:10:11.768] bei Rage.GameFiber.Main()
[30.08.2015 02:10:11.768] LSPD First Response: ==============================
[30.08.2015 02:10:11.769] LSPD First Response: 
[30.08.2015 02:14:03.876] 
[30.08.2015 02:14:03.878] 
[30.08.2015 02:14:03.879] 
[30.08.2015 02:14:03.879] ====================================================================================================
[30.08.2015 02:14:03.879] Started new log on 30.08.2015 02:14:03.876
[30.08.2015 02:14:03.879] ====================================================================================================
[30.08.2015 02:14:03.872] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 02:14:03.880] Log verbosity: Verbose
[30.08.2015 02:14:03.882] Initializing input system
[30.08.2015 02:14:03.886] Initializing game console
[30.08.2015 02:14:03.896] Console key has been set to F4 (key code: 115)
[30.08.2015 02:14:03.969] Initializing console variable "SkipGameIntro".
[30.08.2015 02:14:03.970] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30.08.2015 02:14:03.976] Read value: <null>
[30.08.2015 02:14:03.976] Initializing console variable "DisableRenderVersionText".
[30.08.2015 02:14:03.976] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30.08.2015 02:14:03.985] Read value: False
[30.08.2015 02:14:03.986] Setting value of console variable "DisableRenderVersionText" to stored value.
[30.08.2015 02:14:03.986] Initializing console variable "ConsoleKey".
[30.08.2015 02:14:03.987] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 02:14:03.989] Read value: F12
[30.08.2015 02:14:03.990] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 02:14:03.990] Console key has been set to F12 (key code: 123)
[30.08.2015 02:14:03.990] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 02:14:03.991] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 02:14:03.992] Read value: 10000
[30.08.2015 02:14:03.992] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 02:14:03.993] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 02:14:03.993] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 02:14:03.994] Read value: <null>
[30.08.2015 02:14:03.994] Initializing console variable "StartWithDeveloperModeEnabledId".
[30.08.2015 02:14:03.995] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30.08.2015 02:14:03.996] Read value: <null>
[30.08.2015 02:14:03.996] Initializing console variable "PluginVerificationSystemDisableId".
[30.08.2015 02:14:03.996] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[30.08.2015 02:14:03.998] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[30.08.2015 02:14:03.998] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[30.08.2015 02:14:03.998] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30.08.2015 02:14:03.999] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30.08.2015 02:14:04.000] Read value: <null>
[30.08.2015 02:14:04.000] Initializing console variable "ShowOnScreenWarnings".
[30.08.2015 02:14:04.000] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30.08.2015 02:14:04.001] Read value: <null>
[30.08.2015 02:14:04.002] Console initialized
[30.08.2015 02:14:04.002] Initializing forms manager
[30.08.2015 02:14:04.006] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 02:14:04.034] ================ RAGE Plugin Hook ================
[30.08.2015 02:14:04.043] Checking game support
[30.08.2015 02:14:04.047] Product name: Grand Theft Auto V
[30.08.2015 02:14:04.047] Product version: 1.0.393.4
[30.08.2015 02:14:04.048] Is steam version: False
[30.08.2015 02:14:04.049] Initializing DirectX
[30.08.2015 02:14:04.052] Initializing Direct3D
[30.08.2015 02:14:04.052] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 02:14:04.053] Loaded at 0x7FF82FE30000
[30.08.2015 02:14:04.053] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[30.08.2015 02:14:04.053] Creating Direct3D 11 device and swap chain
[30.08.2015 02:14:04.065] Swap Chain created: 0x9F936D60A0
[30.08.2015 02:14:04.065] Swap Chain VTable: 0x9F936D60A0
[30.08.2015 02:14:04.066] Swap Chain VTable_2: 0x7FF8315CEF40
[30.08.2015 02:14:04.066] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 02:14:04.066] D3D11Present: 0x7FF831581DA0
[30.08.2015 02:14:04.067] D3D11ResizeBuffers: 0x7FF831585D10
[30.08.2015 02:14:04.067] D3D11ResizeTarget: 0x7FF8315C0E90
[30.08.2015 02:14:04.068] D3D11SetFullscreenState: 0x7FF83158C730
[30.08.2015 02:14:04.077] Direct3D initialized
[30.08.2015 02:14:04.078] Initialized DirectX
[30.08.2015 02:14:04.078] Direct3D watcher thread spawned
[30.08.2015 02:14:05.375] Getting device
[30.08.2015 02:14:05.375] Retrieved device
[30.08.2015 02:14:05.376] Creating wrapper
[30.08.2015 02:14:05.639] Wrapper created
[30.08.2015 02:14:05.649] Effect created
[30.08.2015 02:14:05.650] Creating buffer
[30.08.2015 02:14:05.650] Created buffer
[30.08.2015 02:14:05.651] Creating blend state
[30.08.2015 02:14:05.651] Created blend state
[30.08.2015 02:14:05.651] Done with creation
[30.08.2015 02:14:05.747] Initializing texture system.
[30.08.2015 02:14:05.748] Initializing texture system; phase 1
[30.08.2015 02:14:05.748] Initializing texture system; phase 2
[30.08.2015 02:14:05.762] Initializing texture system; phase 3
[30.08.2015 02:14:05.763] Initializing texture system; phase 4
[30.08.2015 02:14:05.782] Initializing texture system; phase 5
[30.08.2015 02:14:05.784] Initializing texture system; phase 6
[30.08.2015 02:14:05.787] Initializing texture system; phase 7
[30.08.2015 02:14:05.791] Initializing texture system; phase 8
[30.08.2015 02:14:05.794] Initializing texture system; phase 9
[30.08.2015 02:14:05.795] Initializing texture system; phase 10
[30.08.2015 02:14:05.801] Initializing texture system; phase 11
[30.08.2015 02:14:05.802] Initializing texture system; phase 12
[30.08.2015 02:14:05.805] Initializing texture system; phase 13
[30.08.2015 02:14:05.805] Initializing texture system; phase 14
[30.08.2015 02:14:09.080] Direct3D watcher thread ended
[30.08.2015 02:14:37.787] Initializing game support
[30.08.2015 02:14:49.605] Compatibility level: 0
[30.08.2015 02:14:49.606] Supported version detected
[30.08.2015 02:14:49.606] ==================================================
[30.08.2015 02:14:49.857] Patched IsDebuggerPresent
[30.08.2015 02:14:50.109] Waiting for game initialization
[30.08.2015 02:14:50.461] Initializing hook
[30.08.2015 02:14:50.712] Completing interoperability
[30.08.2015 02:14:50.712] Initialization code 1.
[30.08.2015 02:14:50.713] Initialization code 2.
[30.08.2015 02:14:50.713] Initialization code 3.
[30.08.2015 02:14:50.718] 1 Address: 0x00007FF6C42F340C
[30.08.2015 02:14:50.718] Calling func 1
[30.08.2015 02:14:50.728] 2 Address: 0x00007FF6C4D7DCB2
[30.08.2015 02:14:50.730] 3 Address: 0x00007FF6C3945D0E
[30.08.2015 02:14:50.738] Address: 0x00007FF6C4D7DC50
[30.08.2015 02:14:50.738] Unknown var: 0x00007FF6C5C4D310
[30.08.2015 02:14:50.739] Initialization code 4.
[30.08.2015 02:14:50.739] Completing interoperability, phase 1
[30.08.2015 02:14:50.739] Completing interoperability, phase 2
[30.08.2015 02:14:50.740] Completing interoperability, phase 3
[30.08.2015 02:14:50.740] Completing interoperability, phase 4
[30.08.2015 02:14:50.741] Completing interoperability, phase 5
[30.08.2015 02:14:50.741] Completing interoperability, phase 6
[30.08.2015 02:14:50.741] Completing interoperability, phase 7
[30.08.2015 14:57:01.190] 
[30.08.2015 14:57:01.191] 
[30.08.2015 14:57:01.191] 
[30.08.2015 14:57:01.191] ====================================================================================================
[30.08.2015 14:57:01.214] Started new log on 30.08.2015 14:57:01.190
[30.08.2015 14:57:01.214] ====================================================================================================
[30.08.2015 14:57:01.186] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 14:57:01.214] Log verbosity: Verbose
[30.08.2015 14:57:01.217] Initializing input system
[30.08.2015 14:57:01.221] Initializing game console
[30.08.2015 14:57:01.237] Console key has been set to F4 (key code: 115)
[30.08.2015 14:57:01.280] Console initialized
[30.08.2015 14:57:01.280] Initializing forms manager
[30.08.2015 14:57:01.284] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 14:57:01.295] ================ RAGE Plugin Hook ================
[30.08.2015 14:57:01.296] Checking game support
[30.08.2015 14:57:01.303] Product name: Grand Theft Auto V
[30.08.2015 14:57:01.303] Product version: 1.0.393.4
[30.08.2015 14:57:01.303] Is steam version: False
[30.08.2015 14:57:01.738] Initializing game support
[30.08.2015 14:57:01.738] Patching low level keyboard hook
[30.08.2015 14:57:01.738] Patched low level keyboard hook
[30.08.2015 14:57:01.738] Unhooking low level keyboard hook
[30.08.2015 14:57:01.738] Unhooked low level keyboard hook
[30.08.2015 14:57:01.738] Velocity limit removed.
[30.08.2015 14:57:16.454] Compatibility level: 0
[30.08.2015 14:57:16.454] Supported version detected
[30.08.2015 14:57:16.454] ==================================================
[30.08.2015 14:57:16.454] Patched IsDebuggerPresent
[30.08.2015 14:57:16.454] Waiting for game initialization
[30.08.2015 14:57:19.118] Initializing hook
[30.08.2015 14:57:19.118] Completing interoperability
[30.08.2015 14:57:19.118] Initialization code 1.
[30.08.2015 14:57:19.118] Initialization code 2.
[30.08.2015 14:57:19.118] Initialization code 3.
[30.08.2015 14:57:19.118] Initialization code 4.
[30.08.2015 14:57:19.118] Initialization code 5.
[30.08.2015 14:57:19.118] Initialization code 6.
[30.08.2015 14:57:19.118] Initialization code 7.
[30.08.2015 14:57:19.118] Completing interoperability, phase 1
[30.08.2015 14:57:19.118] Completing interoperability, phase 2
[30.08.2015 14:57:19.118] Completing interoperability, phase 3
[30.08.2015 14:57:19.118] Completing interoperability, phase 4
[30.08.2015 14:57:19.118] Completing interoperability, phase 5
[30.08.2015 14:57:19.118] Completing interoperability, phase 6
[30.08.2015 14:57:19.118] Completing interoperability, phase 7
[30.08.2015 14:57:19.120] Initializing DirectX
[30.08.2015 14:57:19.127] Initializing Direct3D
[30.08.2015 14:57:19.127] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 14:57:19.127] Loaded at 0x7FF82FE30000
[30.08.2015 14:57:19.127] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[30.08.2015 14:57:19.127] Creating Direct3D 11 device and swap chain
[30.08.2015 14:57:19.148] Swap Chain created: 0xA8BAE13F40
[30.08.2015 14:57:19.148] Swap Chain VTable: 0xA8BAE13F40
[30.08.2015 14:57:19.148] Swap Chain VTable_2: 0x7FF8315CEF40
[30.08.2015 14:57:19.148] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 14:57:19.148] D3D11Present: 0x7FF831581DA0
[30.08.2015 14:57:19.148] D3D11ResizeBuffers: 0x7FF831585D10
[30.08.2015 14:57:19.148] D3D11ResizeTarget: 0x7FF8315C0E90
[30.08.2015 14:57:19.148] D3D11SetFullscreenState: 0x7FF83158C730
[30.08.2015 14:57:19.160] Direct3D initialized
[30.08.2015 14:57:19.160] Initialized DirectX
[30.08.2015 14:57:19.160] Direct3D watcher thread spawned
[30.08.2015 14:57:19.161] Getting device
[30.08.2015 14:57:19.161] Retrieved device
[30.08.2015 14:57:19.161] Creating wrapper
[30.08.2015 14:57:19.322] Wrapper created
[30.08.2015 14:57:19.397] Effect created
[30.08.2015 14:57:19.397] Creating buffer
[30.08.2015 14:57:19.397] Created buffer
[30.08.2015 14:57:19.397] Creating blend state
[30.08.2015 14:57:19.397] Created blend state
[30.08.2015 14:57:19.397] Done with creation
[30.08.2015 14:57:19.482] Initializing texture system.
[30.08.2015 14:57:19.482] Initializing texture system; phase 1
[30.08.2015 14:57:19.482] Initializing texture system; phase 2
[30.08.2015 14:57:19.498] Initializing texture system; phase 3
[30.08.2015 14:57:19.499] Initializing texture system; phase 4
[30.08.2015 14:57:19.524] Initializing texture system; phase 5
[30.08.2015 14:57:19.528] Initializing texture system; phase 6
[30.08.2015 14:57:19.532] Initializing texture system; phase 7
[30.08.2015 14:57:19.538] Initializing texture system; phase 8
[30.08.2015 14:57:19.541] Initializing texture system; phase 9
[30.08.2015 14:57:19.542] Initializing texture system; phase 10
[30.08.2015 14:57:19.550] Initializing texture system; phase 11
[30.08.2015 14:57:19.550] Initializing texture system; phase 12
[30.08.2015 14:57:19.554] Initializing texture system; phase 13
[30.08.2015 14:57:19.554] Initializing texture system; phase 14
[30.08.2015 14:57:24.162] Direct3D watcher thread ended
[30.08.2015 14:58:36.302] Initializing console variable "ConsoleKey".
[30.08.2015 14:58:36.302] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 14:58:36.309] Read value: F12
[30.08.2015 14:58:36.309] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 14:58:36.309] Console key has been set to F12 (key code: 123)
[30.08.2015 14:58:36.309] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 14:58:36.309] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 14:58:36.341] Read value: 10000
[30.08.2015 14:58:36.341] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 14:58:36.341] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 14:58:36.341] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 14:58:36.342] Read value: False
[30.08.2015 14:58:36.342] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 14:58:36.343] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 14:58:36.343] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 14:58:36.344] Read value: True
[30.08.2015 14:58:36.344] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 14:58:36.417] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 14:58:36.417] Initializing console variable "TimeScale".
[30.08.2015 14:58:36.417] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 14:58:36.418] Read value: 0
[30.08.2015 14:58:36.418] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 14:58:36.418] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 14:58:36.418] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 14:58:36.419] Read value: False
[30.08.2015 14:58:36.419] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 14:58:37.170] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 14:58:37.252] 
[30.08.2015 14:58:37.252] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 14:58:37.253] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 14:58:39.726] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 14:58:39.732] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 14:58:39.735] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 14:58:40.029] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 14:58:40.815] ---------------------------------------------------------------------
[30.08.2015 14:58:40.815] LSPD FIRST RESPONSE
[30.08.2015 14:58:40.815] Version 0.2b
[30.08.2015 14:58:40.815] A G17 Media Modification
[30.08.2015 14:58:40.815] - Developed by LMS & Sam
[30.08.2015 14:58:40.815] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 14:58:40.815] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 14:58:40.816] ---------------------------------------------------------------------
[30.08.2015 14:58:40.816] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 14:58:40.816] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 14:58:41.491] Cached police
[30.08.2015 14:58:41.491] Cached police2
[30.08.2015 14:58:41.491] Cached policet
[30.08.2015 14:58:41.491] Cached sheriff2
[30.08.2015 14:58:41.492] Cached sheriff
[30.08.2015 14:58:41.492] Cached police4
[30.08.2015 14:58:41.492] Cached policeb
[30.08.2015 14:58:41.492] Cached policeb
[30.08.2015 14:58:41.492] Cached policeb
[30.08.2015 14:58:41.492] Cached fbi2
[30.08.2015 14:58:41.492] Cached policeold1
[30.08.2015 14:58:41.492] Cached policeold2
[30.08.2015 14:58:41.492] Cached policeold2
[30.08.2015 14:58:41.492] Cached buzzard
[30.08.2015 14:58:41.492] Cached polmav
[30.08.2015 14:58:41.492] Cached frogger2
[30.08.2015 14:58:41.492] Cached ambulance
[30.08.2015 14:58:41.493] Cached firetruk
[30.08.2015 14:58:41.731] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 14:58:41.907] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.915] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.916] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.918] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.935] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.936] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 14:58:41.939] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 14:58:41.946] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 14:58:42.052] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 14:58:42.150] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 14:58:42.152] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 14:58:42.152] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 14:58:42.152] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 14:58:42.153] LSPD First Response: Police Radio Loaded
[30.08.2015 14:58:42.153] LSPD First Response: We have 1 callouts registered
[30.08.2015 14:58:42.153] LSPD First Response: CalloutManager initialized
[30.08.2015 14:58:42.998] ______________________________________________________________________________________________
[30.08.2015 14:58:42.998] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 14:58:42.998] [Created by : FinKone]
[30.08.2015 14:58:42.999] 
[30.08.2015 14:58:42.999] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 14:58:43.008] Audio loaded...
[30.08.2015 14:58:43.277] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[30.08.2015 15:02:55.960] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 15:02:55.981] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 15:02:55.981] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 15:02:55.981] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 15:02:55.982] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 15:02:55.985] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 15:02:56.688] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 15:02:56.688] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 15:02:56.688] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 15:02:56.688] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 15:02:56.712] Police Station Jail blips created.
[30.08.2015 15:13:55.727] LSPD First Response: Creating TerrorAttackCallout
[30.08.2015 15:13:57.366] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[30.08.2015 15:14:03.491] LSPD First Response: Created new chase
[30.08.2015 15:14:03.495] LSPD First Response: Suspect added to chase
[30.08.2015 15:14:03.527] LSPD First Response: Suspect added to chase
[30.08.2015 15:14:03.527] LSPD First Response: Suspect added to chase
[30.08.2015 15:14:03.528] LSPD First Response: Suspect added to chase
[30.08.2015 15:14:03.529] LSPD First Response: Suspect added to chase
[30.08.2015 15:14:03.801] LSPD First Response: Cop added to chase
[30.08.2015 15:14:03.802] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:03.804] LSPD First Response: Cop added to chase
[30.08.2015 15:14:03.804] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:11.063] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:14:12.593] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.593] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:12.596] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.596] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:12.804] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.804] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:12.807] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.807] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:12.968] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.968] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:12.971] LSPD First Response: Cop added to chase
[30.08.2015 15:14:12.971] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:13.306] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[30.08.2015 15:14:13.343] LSPD First Response: Cop added to chase
[30.08.2015 15:14:13.343] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:13.345] LSPD First Response: Cop added to chase
[30.08.2015 15:14:13.345] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:13.490] LSPD First Response: Cop added to chase
[30.08.2015 15:14:13.491] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:13.493] LSPD First Response: Cop added to chase
[30.08.2015 15:14:13.493] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:15.607] LSPD First Response: Cop added to chase
[30.08.2015 15:14:15.607] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:15.610] LSPD First Response: Cop added to chase
[30.08.2015 15:14:15.610] LSPD First Response: Added cop to existing chase
[30.08.2015 15:14:21.781] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:14:26.248] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:14:29.245] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:14:33.513] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:14:39.273] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:14:39.279] LSPD First Response: Aborted chase
[30.08.2015 15:23:49.355] 
[30.08.2015 15:23:49.401] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 15:23:49.401] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[30.08.2015 15:23:51.884] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 15:23:51.907] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 15:23:51.921] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 15:23:52.449] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[30.08.2015 15:29:06.689] LSPD First Response: Created new chase
[30.08.2015 15:29:06.710] LSPD First Response: Suspect added to chase
[30.08.2015 15:29:17.518] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:29:17.519] LSPD First Response: Aborted chase
[30.08.2015 15:31:09.960] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[30.08.2015 15:31:09.961] LSPD First Response: Driving task assigned
[30.08.2015 15:31:09.972] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[30.08.2015 15:32:01.808] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 15:32:01.859] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 15:32:01.884] LSPD First Response: Creating TerrorAttackCallout
[30.08.2015 15:32:02.028] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[30.08.2015 15:32:23.203] LSPD First Response: Creating ?
[30.08.2015 15:32:32.594] LSPD First Response: Created new chase
[30.08.2015 15:32:33.311] LSPD First Response: Suspect added to chase
[30.08.2015 15:32:33.772] LSPD First Response: Suspect added to chase
[30.08.2015 15:32:33.781] LSPD First Response: Cop added to chase
[30.08.2015 15:32:36.119] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:32:36.315] LSPD First Response: Cop added to chase
[30.08.2015 15:32:46.105] LSPD First Response: Cop added to chase
[30.08.2015 15:32:46.106] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:46.107] LSPD First Response: Cop added to chase
[30.08.2015 15:32:46.108] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:48.896] LSPD First Response: Cop added to chase
[30.08.2015 15:32:48.897] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:48.900] LSPD First Response: Cop added to chase
[30.08.2015 15:32:48.900] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:49.115] LSPD First Response: Cop added to chase
[30.08.2015 15:32:49.115] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:49.120] LSPD First Response: Cop added to chase
[30.08.2015 15:32:49.120] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:50.334] LSPD First Response: Cop added to chase
[30.08.2015 15:32:50.335] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:50.337] LSPD First Response: Cop added to chase
[30.08.2015 15:32:50.337] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:50.664] LSPD First Response: Cop added to chase
[30.08.2015 15:32:50.664] LSPD First Response: Added cop to existing chase
[30.08.2015 15:32:50.667] LSPD First Response: Cop added to chase
[30.08.2015 15:32:50.667] LSPD First Response: Added cop to existing chase
[30.08.2015 15:33:01.367] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:33:04.403] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:33:29.748] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:33:29.749] LSPD First Response: Aborted chase
[30.08.2015 15:36:51.594] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 15:36:51.620] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[30.08.2015 15:36:59.630] LSPD First Response: Created new chase
[30.08.2015 15:36:59.630] LSPD First Response: Suspect added to chase
[30.08.2015 15:36:59.661] LSPD First Response: Cop added to chase
[30.08.2015 15:36:59.661] LSPD First Response: Added cop to existing chase
[30.08.2015 15:36:59.664] LSPD First Response: Cop added to chase
[30.08.2015 15:36:59.664] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:17.519] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR
[30.08.2015 15:37:17.567] LSPD First Response: Cop added to chase
[30.08.2015 15:37:17.567] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:17.570] LSPD First Response: Cop added to chase
[30.08.2015 15:37:17.570] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:18.414] LSPD First Response: Cop added to chase
[30.08.2015 15:37:18.414] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:18.417] LSPD First Response: Cop added to chase
[30.08.2015 15:37:18.417] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:18.946] LSPD First Response: Cop added to chase
[30.08.2015 15:37:18.947] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:18.949] LSPD First Response: Cop added to chase
[30.08.2015 15:37:18.949] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:20.609] LSPD First Response: Cop added to chase
[30.08.2015 15:37:20.609] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:20.611] LSPD First Response: Cop added to chase
[30.08.2015 15:37:20.611] LSPD First Response: Added cop to existing chase
[30.08.2015 15:37:25.685] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:37:35.392] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:37:35.393] LSPD First Response: Aborted chase
[30.08.2015 15:42:56.707] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 15:42:56.707] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 15:42:56.709] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 15:42:57.940] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHOLLA_RD
[30.08.2015 15:43:10.184] LSPD First Response: Created new chase
[30.08.2015 15:43:10.184] LSPD First Response: Suspect added to chase
[30.08.2015 15:43:17.845] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[30.08.2015 15:43:17.888] LSPD First Response: Cop added to chase
[30.08.2015 15:43:17.888] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:17.890] LSPD First Response: Cop added to chase
[30.08.2015 15:43:17.890] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:18.056] LSPD First Response: Cop added to chase
[30.08.2015 15:43:18.057] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:18.059] LSPD First Response: Cop added to chase
[30.08.2015 15:43:18.060] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:18.219] LSPD First Response: Cop added to chase
[30.08.2015 15:43:18.220] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:18.222] LSPD First Response: Cop added to chase
[30.08.2015 15:43:18.222] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:19.175] LSPD First Response: Cop added to chase
[30.08.2015 15:43:19.175] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:19.177] LSPD First Response: Cop added to chase
[30.08.2015 15:43:19.177] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:20.361] LSPD First Response: Cop added to chase
[30.08.2015 15:43:20.361] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:20.363] LSPD First Response: Cop added to chase
[30.08.2015 15:43:20.363] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:20.518] LSPD First Response: Cop added to chase
[30.08.2015 15:43:20.519] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:20.521] LSPD First Response: Cop added to chase
[30.08.2015 15:43:20.522] LSPD First Response: Added cop to existing chase
[30.08.2015 15:43:25.969] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SMOKE_TREE_RD
[30.08.2015 15:43:27.203] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:43:36.317] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:43:39.525] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:43:52.546] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:44:00.615] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[30.08.2015 15:44:08.766] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[30.08.2015 15:44:51.705] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[30.08.2015 15:45:59.134] LSPD First Response: Cop added to chase
[30.08.2015 15:45:59.134] LSPD First Response: Added cop to existing chase
[30.08.2015 15:45:59.136] LSPD First Response: Cop added to chase
[30.08.2015 15:45:59.137] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:00.388] LSPD First Response: Cop added to chase
[30.08.2015 15:46:00.388] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:01.416] LSPD First Response: Cop added to chase
[30.08.2015 15:46:01.416] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:01.419] LSPD First Response: Cop added to chase
[30.08.2015 15:46:01.419] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:01.684] LSPD First Response: Cop added to chase
[30.08.2015 15:46:01.685] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:01.688] LSPD First Response: Cop added to chase
[30.08.2015 15:46:01.688] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:02.343] LSPD First Response: Cop added to chase
[30.08.2015 15:46:02.344] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:02.347] LSPD First Response: Cop added to chase
[30.08.2015 15:46:02.347] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.319] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.319] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.321] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.322] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.324] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.324] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.326] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.327] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.720] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.720] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.724] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.724] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.728] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.728] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:03.732] LSPD First Response: Cop added to chase
[30.08.2015 15:46:03.732] LSPD First Response: Added cop to existing chase
[30.08.2015 15:46:07.612] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:46:10.665] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:46:14.014] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 15:46:18.047] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[30.08.2015 15:46:24.129] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[30.08.2015 15:46:44.785] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:47:11.416] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[30.08.2015 15:47:19.354] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[30.08.2015 15:48:14.533] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 15:48:17.757] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[30.08.2015 15:48:19.256] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:48:19.256] LSPD First Response: Aborted chase
[30.08.2015 15:48:22.242] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 15:48:22.242] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 15:48:22.595] LSPD First Response: Creating TerrorAttackCallout
[30.08.2015 15:56:51.966] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 15:56:51.973] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[30.08.2015 15:58:14.620] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 15:58:14.623] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[30.08.2015 15:58:27.826] LSPD First Response: Created new chase
[30.08.2015 15:58:27.826] LSPD First Response: Suspect added to chase
[30.08.2015 15:58:27.864] LSPD First Response: Cop added to chase
[30.08.2015 15:58:27.864] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:27.871] LSPD First Response: Cop added to chase
[30.08.2015 15:58:27.871] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:33.082] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_ROCKFORD_DR
[30.08.2015 15:58:33.153] LSPD First Response: Cop added to chase
[30.08.2015 15:58:33.153] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:33.155] LSPD First Response: Cop added to chase
[30.08.2015 15:58:33.155] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:33.831] LSPD First Response: Cop added to chase
[30.08.2015 15:58:33.831] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:33.834] LSPD First Response: Cop added to chase
[30.08.2015 15:58:33.834] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:36.641] LSPD First Response: Cop added to chase
[30.08.2015 15:58:36.641] LSPD First Response: Added cop to existing chase
[30.08.2015 15:58:36.643] LSPD First Response: Cop added to chase
[30.08.2015 15:58:36.643] LSPD First Response: Added cop to existing chase
[30.08.2015 15:59:11.519] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 15:59:11.519] LSPD First Response: Aborted chase
[30.08.2015 15:59:26.242] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 15:59:26.243] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 15:59:26.243] LSPD First Response: Creating KidnapCallout
[30.08.2015 16:02:14.713] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 16:02:14.717] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[30.08.2015 16:02:57.957] LSPD First Response: Creating TerrorAttackCallout
[30.08.2015 16:02:57.961] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[30.08.2015 16:06:52.667] LSPD First Response: Creating MurderCallout
[30.08.2015 16:06:52.673] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[30.08.2015 16:07:28.317] LSPD First Response: Creating MurderCallout
[30.08.2015 16:07:28.321] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[30.08.2015 16:08:44.154] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 16:08:44.173] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ADAM'S_APPLE_BLVD
[30.08.2015 16:52:04.752] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 16:52:05.117] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GREENWICH_PKWY
[30.08.2015 16:52:08.146] LSPD First Response: Created new chase
[30.08.2015 16:52:08.146] LSPD First Response: Suspect added to chase
[30.08.2015 16:52:08.270] LSPD First Response: Cop added to chase
[30.08.2015 16:52:08.271] LSPD First Response: Added cop to existing chase
[30.08.2015 16:52:08.278] LSPD First Response: Cop added to chase
[30.08.2015 16:52:08.279] LSPD First Response: Added cop to existing chase
[30.08.2015 16:52:45.347] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 16:52:45.365] LSPD First Response: Aborted chase
[30.08.2015 16:52:52.439] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 16:52:52.439] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 16:52:52.440] LSPD First Response: Creating KidnapCallout
[30.08.2015 16:52:52.447] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MELANOMA_ST
[30.08.2015 16:54:54.385] LSPD First Response: Created new chase
[30.08.2015 16:54:54.387] LSPD First Response: Suspect added to chase
[30.08.2015 16:54:58.651] LSPD First Response: Cop added to chase
[30.08.2015 16:54:58.651] LSPD First Response: Added cop to existing chase
[30.08.2015 16:54:58.688] LSPD First Response: Cop added to chase
[30.08.2015 16:54:58.688] LSPD First Response: Added cop to existing chase
[30.08.2015 16:54:58.969] LSPD First Response: Cop added to chase
[30.08.2015 16:54:58.969] LSPD First Response: Added cop to existing chase
[30.08.2015 16:54:58.972] LSPD First Response: Cop added to chase
[30.08.2015 16:54:58.972] LSPD First Response: Added cop to existing chase
[30.08.2015 16:55:17.789] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 16:55:33.846] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EXCEPTIONALISTS_WAY
[30.08.2015 16:55:57.499] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 16:55:57.499] LSPD First Response: Aborted chase
[30.08.2015 16:55:59.124] LSPD First Response: Creating TerrorAttackCallout
[30.08.2015 16:55:59.132] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
[30.08.2015 16:56:08.502] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 16:56:08.502] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 16:56:08.503] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 16:56:10.096] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 16:56:10.096] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 16:56:10.096] LSPD First Response: Creating KidnapCallout
[30.08.2015 16:56:11.184] LSPD First Response: Created new chase
[30.08.2015 16:56:11.184] LSPD First Response: Suspect added to chase
[30.08.2015 16:56:11.257] LSPD First Response: Cop added to chase
[30.08.2015 16:56:11.257] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:11.259] LSPD First Response: Cop added to chase
[30.08.2015 16:56:11.260] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:35.917] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EXCEPTIONALISTS_WAY
[30.08.2015 16:56:35.966] LSPD First Response: Cop added to chase
[30.08.2015 16:56:35.966] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:35.974] LSPD First Response: Cop added to chase
[30.08.2015 16:56:35.974] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:36.145] LSPD First Response: Cop added to chase
[30.08.2015 16:56:36.145] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:36.148] LSPD First Response: Cop added to chase
[30.08.2015 16:56:36.148] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:36.299] LSPD First Response: Cop added to chase
[30.08.2015 16:56:36.299] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:36.302] LSPD First Response: Cop added to chase
[30.08.2015 16:56:36.302] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:37.390] LSPD First Response: Cop added to chase
[30.08.2015 16:56:37.393] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:37.401] LSPD First Response: Cop added to chase
[30.08.2015 16:56:37.401] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:45.577] LSPD First Response: Cop added to chase
[30.08.2015 16:56:45.577] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:45.582] LSPD First Response: Cop added to chase
[30.08.2015 16:56:45.582] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:46.210] LSPD First Response: Cop added to chase
[30.08.2015 16:56:46.210] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:46.219] LSPD First Response: Cop added to chase
[30.08.2015 16:56:46.219] LSPD First Response: Added cop to existing chase
[30.08.2015 16:56:46.853] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[30.08.2015 16:57:47.151] LSPD First Response: Respawning
[30.08.2015 16:57:48.844] LSPD First Response: Done
[30.08.2015 16:59:34.848] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 16:59:34.867] LSPD First Response: Aborted chase
[30.08.2015 17:00:40.264] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because this Rage.Blip is invalid.
[30.08.2015 17:00:40.278] bei Rage.Blip.get_Alpha()
[30.08.2015 17:00:40.278] bei MoreJailPoints.EntryPoint.<>c__DisplayClass195_0.????????????????????????????????????????(Blip )
[30.08.2015 17:00:40.312] bei MoreJailPoints.EntryPoint.<>c__DisplayClass195_0.<choice>b__0()
[30.08.2015 17:01:25.616] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 17:01:25.617] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 17:01:25.617] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 17:01:25.617] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 17:01:25.617] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 17:01:25.617] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 17:01:25.827] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 17:01:25.827] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 17:01:25.827] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 17:01:25.827] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 17:01:25.856] Police Station Jail blips created.
[30.08.2015 17:03:28.831] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 17:03:28.838] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DR
[30.08.2015 17:03:37.756] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 17:03:37.757] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 17:03:37.758] LSPD First Response: Creating KidnapCallout
[30.08.2015 17:04:31.430] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INTEGRITY_WAY
[30.08.2015 17:04:31.481] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[30.08.2015 17:04:31.481] LSPD First Response: Driving task assigned
[30.08.2015 17:04:31.513] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[30.08.2015 17:04:31.515] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 17:05:12.341] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 17:07:31.896] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 17:08:40.992] Thread ID: 0x000022D8

[30.08.2015 17:08:40.992] Thread ID: 0x00001120

[30.08.2015 17:08:40.993] Thread ID: 0x00001E5C

[30.08.2015 17:08:40.993] Thread ID: 0x000013EC

[30.08.2015 17:08:40.993] Thread ID: 0x00001AB8

[30.08.2015 17:08:40.993] Thread ID: 0x00001470

[30.08.2015 17:08:40.993] Thread ID: 0x0000173C

[30.08.2015 17:08:40.993] Thread ID: 0x00001A24

[30.08.2015 17:08:40.993] Thread ID: 0x00000428

[30.08.2015 17:08:40.993] Thread ID: 0x00002304

[30.08.2015 17:08:40.993] Thread ID: 0x000022E0

[30.08.2015 17:08:40.993] Thread ID: 0x000023FC

[30.08.2015 17:08:40.993] Thread ID: 0x00001448

[30.08.2015 17:08:40.993] Thread ID: 0x00000860

[30.08.2015 17:08:40.993] Thread ID: 0x00000EC0

[30.08.2015 17:08:40.993] Thread ID: 0x0000119C

[30.08.2015 17:08:40.994] Check: 0

[30.08.2015 17:08:40.994] Thread ID: 0x0000160C

[30.08.2015 17:08:40.994] Thread ID: 0x00001920

[30.08.2015 17:08:40.994] Thread ID: 0x00002204

[30.08.2015 17:08:40.995] Thread ID: 0x00000FF8

[30.08.2015 17:08:40.995] Thread ID: 0x000020E0

[30.08.2015 17:08:40.995] Check: 0

[30.08.2015 17:08:40.995] Thread ID: 0x00000350

[30.08.2015 17:08:40.995] Thread ID: 0x0000117C

[30.08.2015 17:08:40.995] Thread ID: 0x0000123C

[30.08.2015 17:08:40.995] Thread ID: 0x000023F8

[30.08.2015 17:08:40.995] Thread ID: 0x00000268

[30.08.2015 17:08:40.995] Thread ID: 0x000016D4

[30.08.2015 17:08:40.995] Thread ID: 0x0000118C

[30.08.2015 17:08:40.995] Thread ID: 0x000022C8

[30.08.2015 17:08:40.995] Thread ID: 0x000020EC

[30.08.2015 17:08:40.995] Check: 0

[30.08.2015 17:08:40.995] Thread ID: 0x00001BDC

[30.08.2015 17:08:40.995] Thread ID: 0x00001084

[30.08.2015 17:08:40.995] Thread ID: 0x0000078C

[30.08.2015 17:08:40.995] Thread ID: 0x00002060

[30.08.2015 17:08:40.995] Check: 0

[30.08.2015 17:08:40.995] Thread ID: 0x00002090

[30.08.2015 17:08:40.996] Thread ID: 0x00002038

[30.08.2015 17:08:40.996] Thread ID: 0x000009DC

[30.08.2015 17:08:40.996] Thread ID: 0x0000176C

[30.08.2015 17:08:40.996] Thread ID: 0x00002174

[30.08.2015 17:08:40.996] Thread ID: 0x000012D0

[30.08.2015 17:08:40.996] Check: 0

[30.08.2015 17:08:40.996] Thread ID: 0x000016F0

[30.08.2015 17:08:40.996] Thread ID: 0x00001140

[30.08.2015 17:08:40.996] Thread ID: 0x00001FD4

[30.08.2015 17:08:40.996] Thread ID: 0x000019AC

[30.08.2015 17:08:40.996] Thread ID: 0x000005C4

[30.08.2015 17:08:40.996] Thread ID: 0x0000151C

[30.08.2015 17:08:40.996] Thread ID: 0x00001F5C

[30.08.2015 17:08:40.996] Thread ID: 0x000023A4

[30.08.2015 17:08:40.996] Check: 0

[30.08.2015 17:08:40.996] Thread ID: 0x00001094

[30.08.2015 17:08:40.996] Thread ID: 0x00001F28

[30.08.2015 17:08:40.996] Thread ID: 0x00001F88

[30.08.2015 17:08:40.996] Thread ID: 0x00000F00

[30.08.2015 17:08:40.996] Thread ID: 0x000014E8

[30.08.2015 17:08:40.997] Thread ID: 0x00001744

[30.08.2015 17:08:40.997] Thread ID: 0x00001418

[30.08.2015 17:08:40.997] Thread ID: 0x00001958

[30.08.2015 17:08:40.997] Thread ID: 0x000017A4

[30.08.2015 17:08:40.997] Thread ID: 0x000017E4

[30.08.2015 17:08:40.997] Thread ID: 0x00001B8C

[30.08.2015 17:08:40.997] Thread ID: 0x000004FC

[30.08.2015 17:08:40.997] Thread ID: 0x00000718

[30.08.2015 17:08:40.997] Thread ID: 0x00001438

[30.08.2015 17:08:40.997] Thread ID: 0x00000394

[30.08.2015 17:08:40.997] Thread ID: 0x00000AAC

[30.08.2015 17:08:40.997] Thread ID: 0x00001008

[30.08.2015 17:08:40.997] Thread ID: 0x00000C84

[30.08.2015 17:08:40.997] Thread ID: 0x0000204C

[30.08.2015 17:08:40.997] Thread ID: 0x00001ECC

[30.08.2015 17:08:40.997] Thread ID: 0x00001708

[30.08.2015 17:08:40.997] Thread ID: 0x000020CC

[30.08.2015 17:08:40.997] Thread ID: 0x00001F98

[30.08.2015 17:08:40.997] Thread ID: 0x00001338

[30.08.2015 17:08:40.997] Thread ID: 0x00001124

[30.08.2015 17:08:40.997] Thread ID: 0x00000C08

[30.08.2015 17:08:40.997] Thread ID: 0x00001E98

[30.08.2015 17:08:40.998] Thread ID: 0x00000608

[30.08.2015 17:08:40.998] Thread ID: 0x00000D58

[30.08.2015 17:08:40.998] Thread ID: 0x00000BB4

[30.08.2015 17:08:40.998] Thread ID: 0x00001E58

[30.08.2015 17:08:40.998] Thread ID: 0x00000560

[30.08.2015 17:08:40.998] Thread ID: 0x00001960

[30.08.2015 17:08:40.998] Thread ID: 0x00001FE0

[30.08.2015 17:08:40.998] Thread ID: 0x00001378

[30.08.2015 17:08:40.998] Thread ID: 0x00002034

[30.08.2015 17:08:40.998] Thread ID: 0x00000EEC

[30.08.2015 17:08:40.998] Thread ID: 0x0000181C

[30.08.2015 17:08:40.998] Thread ID: 0x000021C8

[30.08.2015 17:08:40.998] Thread ID: 0x000015F4

[30.08.2015 17:08:40.998] Thread ID: 0x000020B8

[30.08.2015 17:08:40.998] Thread ID: 0x00001CDC

[30.08.2015 17:08:40.998] Thread ID: 0x00002010

[30.08.2015 17:08:40.998] Thread ID: 0x00001828

[30.08.2015 17:08:40.998] Thread ID: 0x00001AA4

[30.08.2015 17:08:40.998] Thread ID: 0x00000F0C

[30.08.2015 17:08:40.998] Thread ID: 0x000016AC

[30.08.2015 17:08:40.998] Thread ID: 0x00001488

[30.08.2015 17:08:40.998] Thread ID: 0x00000ED0

[30.08.2015 17:08:40.998] Thread ID: 0x000012B0

[30.08.2015 17:08:40.998] Thread ID: 0x0000102C

[30.08.2015 17:08:40.998] Thread ID: 0x00000BC0

[30.08.2015 17:08:40.998] Thread ID: 0x000018C4

[30.08.2015 17:08:40.998] Thread ID: 0x0000198C

[30.08.2015 17:08:40.998] Thread ID: 0x00001858

[30.08.2015 17:08:40.998] Thread ID: 0x00000DD8

[30.08.2015 17:08:40.998] Check: 0

[30.08.2015 17:08:40.999] Thread ID: 0x00000C4C

[30.08.2015 17:08:40.999] Thread ID: 0x000014C0

[30.08.2015 17:08:40.999] Thread ID: 0x00001758

[30.08.2015 17:08:40.999] Thread ID: 0x00001ACC

[30.08.2015 17:08:40.999] Thread ID: 0x000023EC

[30.08.2015 17:08:40.999] Thread ID: 0x00000BC8

[30.08.2015 17:08:40.999] Thread ID: 0x00001930

[30.08.2015 17:08:40.999] Thread ID: 0x000019E0

[30.08.2015 17:08:40.999] Thread ID: 0x00000954

[30.08.2015 17:08:40.999] Thread ID: 0x000008DC

[30.08.2015 17:08:40.999] Thread ID: 0x00000F94

[30.08.2015 17:08:40.999] Thread ID: 0x0000186C

[30.08.2015 17:08:40.999] Thread ID: 0x00000B54

[30.08.2015 17:08:40.999] Thread ID: 0x000023B8

[30.08.2015 17:08:40.999] Thread ID: 0x00001EB8

[30.08.2015 17:08:40.999] Thread ID: 0x00001FF4

[30.08.2015 17:08:40.999] Thread ID: 0x000000D8

[30.08.2015 17:08:40.999] Thread ID: 0x00000A5C

[30.08.2015 17:08:40.999] Thread ID: 0x00000EF4

[30.08.2015 17:08:40.999] Thread ID: 0x00001B98

[30.08.2015 17:08:40.999] Thread ID: 0x000022E8

[30.08.2015 17:08:40.999] Thread ID: 0x00000C54

[30.08.2015 17:08:40.999] Thread ID: 0x00001814

[30.08.2015 17:08:41.000] Thread ID: 0x000015C4

[30.08.2015 17:08:41.002] Thread ID: 0x00000660

[30.08.2015 17:08:41.002] Thread ID: 0x00001944

[30.08.2015 17:08:41.002] Thread ID: 0x0000137C

[30.08.2015 17:08:41.003] Thread ID: 0x000021F8

[30.08.2015 17:08:41.003] Thread ID: 0x00000F14

[30.08.2015 17:08:41.003] Thread ID: 0x000011AC

[30.08.2015 17:08:41.003] Thread ID: 0x000019A0

[30.08.2015 17:08:41.003] Thread ID: 0x0000143C

[30.08.2015 17:08:41.003] Thread ID: 0x000010B8

[30.08.2015 17:08:41.003] Thread ID: 0x000016A0

[30.08.2015 17:08:41.003] Thread ID: 0x00000854

[30.08.2015 17:08:41.003] Thread ID: 0x000007BC

[30.08.2015 17:08:41.003] Thread ID: 0x00000584

[30.08.2015 17:08:41.003] Thread ID: 0x00001760

[30.08.2015 17:08:41.003] Thread ID: 0x00000998

[30.08.2015 17:08:41.003] Thread ID: 0x000001D4

[30.08.2015 17:08:41.003] Thread ID: 0x000020E8

[30.08.2015 17:08:41.003] Thread ID: 0x00001CC4

[30.08.2015 17:08:41.003] Thread ID: 0x000000B0

[30.08.2015 17:08:41.003] Thread ID: 0x00001B30

[30.08.2015 17:08:41.003] Thread ID: 0x00001C78

[30.08.2015 17:08:41.003] Thread ID: 0x000003BC

[30.08.2015 17:08:41.003] Thread ID: 0x00000DAC

[30.08.2015 17:08:41.003] Thread ID: 0x00002148

[30.08.2015 17:08:41.003] Check: 0

[30.08.2015 17:08:57.115] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 17:08:57.122] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[30.08.2015 17:09:11.518] LSPD First Response: Created new chase
[30.08.2015 17:09:11.518] LSPD First Response: Suspect added to chase
[30.08.2015 17:09:11.911] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[30.08.2015 17:09:11.911] LSPD First Response: EndCurrentCallout: Finishing...
[30.08.2015 17:09:11.912] LSPD First Response: Creating ShotsFiredCallout
[30.08.2015 17:09:12.097] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 17:09:12.097] LSPD First Response: Aborted chase
[30.08.2015 17:16:27.739] LSPD First Response: Created new chase
[30.08.2015 17:16:27.751] LSPD First Response: Suspect added to chase
[30.08.2015 17:16:34.335] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[30.08.2015 17:16:34.388] LSPD First Response: Cop added to chase
[30.08.2015 17:16:34.388] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:34.391] LSPD First Response: Cop added to chase
[30.08.2015 17:16:34.391] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:34.637] LSPD First Response: Cop added to chase
[30.08.2015 17:16:34.637] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:34.640] LSPD First Response: Cop added to chase
[30.08.2015 17:16:34.640] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.125] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.126] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.129] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.129] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.323] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.323] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.326] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.326] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.552] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.552] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:35.554] LSPD First Response: Cop added to chase
[30.08.2015 17:16:35.554] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:36.462] LSPD First Response: Cop added to chase
[30.08.2015 17:16:36.462] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:36.465] LSPD First Response: Cop added to chase
[30.08.2015 17:16:36.465] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:36.830] LSPD First Response: Cop added to chase
[30.08.2015 17:16:36.831] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:36.834] LSPD First Response: Cop added to chase
[30.08.2015 17:16:36.835] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:37.852] LSPD First Response: Cop added to chase
[30.08.2015 17:16:37.852] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:37.863] LSPD First Response: Cop added to chase
[30.08.2015 17:16:37.863] LSPD First Response: Added cop to existing chase
[30.08.2015 17:16:42.430] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 17:16:48.933] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 17:17:05.716] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 17:17:05.716] LSPD First Response: Aborted chase
[30.08.2015 17:20:46.858] LSPD First Response: Creating KidnapCallout
[30.08.2015 17:20:46.904] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[30.08.2015 17:23:22.436] LSPD First Response: Created new chase
[30.08.2015 17:23:22.437] LSPD First Response: Suspect added to chase
[30.08.2015 17:23:29.022] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[30.08.2015 17:23:29.068] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.068] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.071] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.071] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.264] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.264] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.267] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.267] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.461] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.462] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.464] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.464] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.680] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.680] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:29.691] LSPD First Response: Cop added to chase
[30.08.2015 17:23:29.692] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:32.102] LSPD First Response: Cop added to chase
[30.08.2015 17:23:32.103] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:32.106] LSPD First Response: Cop added to chase
[30.08.2015 17:23:32.106] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:32.341] LSPD First Response: Cop added to chase
[30.08.2015 17:23:32.341] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:32.344] LSPD First Response: Cop added to chase
[30.08.2015 17:23:32.344] LSPD First Response: Added cop to existing chase
[30.08.2015 17:23:38.390] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[30.08.2015 17:24:18.544] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[30.08.2015 17:24:42.245] LSPD First Response: No more suspects useable, aborting chase
[30.08.2015 17:24:42.246] LSPD First Response: Aborted chase
[30.08.2015 17:24:44.086] LSPD First Response: Creating CrazyDriverCallout
[30.08.2015 17:24:44.098] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BOULEVARD_DEL_PERRO
[30.08.2015 18:19:29.688] 
[30.08.2015 18:19:29.770] 
[30.08.2015 18:19:29.770] 
[30.08.2015 18:19:29.770] ====================================================================================================
[30.08.2015 18:19:29.799] Started new log on 30.08.2015 18:19:29.688
[30.08.2015 18:19:29.799] ====================================================================================================
[30.08.2015 18:19:29.677] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 18:19:29.800] Log verbosity: Verbose
[30.08.2015 18:19:29.880] Initializing input system
[30.08.2015 18:19:29.956] Initializing game console
[30.08.2015 18:19:30.094] Console key has been set to F4 (key code: 115)
[30.08.2015 18:19:30.792] Console initialized
[30.08.2015 18:19:30.792] Initializing forms manager
[30.08.2015 18:19:31.046] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 18:19:31.127] ================ RAGE Plugin Hook ================
[30.08.2015 18:19:31.130] Checking game support
[30.08.2015 18:19:31.173] Product name: Grand Theft Auto V
[30.08.2015 18:19:31.173] Product version: 1.0.393.4
[30.08.2015 18:19:31.173] Is steam version: False
[30.08.2015 18:19:32.197] Initializing game support
[30.08.2015 18:19:32.205] Patching low level keyboard hook
[30.08.2015 18:19:32.205] Patched low level keyboard hook
[30.08.2015 18:19:32.205] Unhooking low level keyboard hook
[30.08.2015 18:19:32.205] Unhooked low level keyboard hook
[30.08.2015 18:19:32.205] Velocity limit removed.
[30.08.2015 18:20:06.346] Compatibility level: 0
[30.08.2015 18:20:06.346] Supported version detected
[30.08.2015 18:20:06.346] ==================================================
[30.08.2015 18:20:06.347] Patched IsDebuggerPresent
[30.08.2015 18:20:06.347] Waiting for game initialization
[30.08.2015 18:20:59.863] Initializing hook
[30.08.2015 18:20:59.863] Completing interoperability
[30.08.2015 18:20:59.863] Initialization code 1.
[30.08.2015 18:20:59.863] Initialization code 2.
[30.08.2015 18:20:59.863] Initialization code 3.
[30.08.2015 18:20:59.863] Initialization code 4.
[30.08.2015 18:20:59.863] Initialization code 5.
[30.08.2015 18:20:59.863] Initialization code 6.
[30.08.2015 18:20:59.863] Initialization code 7.
[30.08.2015 18:20:59.863] Completing interoperability, phase 1
[30.08.2015 18:20:59.863] Completing interoperability, phase 2
[30.08.2015 18:20:59.863] Completing interoperability, phase 3
[30.08.2015 18:20:59.863] Completing interoperability, phase 4
[30.08.2015 18:20:59.863] Completing interoperability, phase 5
[30.08.2015 18:20:59.863] Completing interoperability, phase 6
[30.08.2015 18:20:59.863] Completing interoperability, phase 7
[30.08.2015 18:20:59.866] Initializing DirectX
[30.08.2015 18:21:00.103] Initializing Direct3D
[30.08.2015 18:21:00.103] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 18:21:00.103] Loaded at 0x7FF82FE30000
[30.08.2015 18:21:00.103] D3D11CreateDeviceAndSwapChain at 0x7FF82FE48100
[30.08.2015 18:21:00.103] Creating Direct3D 11 device and swap chain
[30.08.2015 18:21:00.160] Swap Chain created: 0x9AD119ADF0
[30.08.2015 18:21:00.160] Swap Chain VTable: 0x9AD119ADF0
[30.08.2015 18:21:00.160] Swap Chain VTable_2: 0x7FF8315CEF40
[30.08.2015 18:21:00.160] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 18:21:00.161] D3D11Present: 0x7FF831581DA0
[30.08.2015 18:21:00.161] D3D11ResizeBuffers: 0x7FF831585D10
[30.08.2015 18:21:00.161] D3D11ResizeTarget: 0x7FF8315C0E90
[30.08.2015 18:21:00.161] D3D11SetFullscreenState: 0x7FF83158C730
[30.08.2015 18:21:00.162] Getting device
[30.08.2015 18:21:00.200] Retrieved device
[30.08.2015 18:21:00.200] Creating wrapper
[30.08.2015 18:21:00.289] Direct3D initialized
[30.08.2015 18:21:00.289] Initialized DirectX
[30.08.2015 18:21:00.296] Direct3D watcher thread spawned
[30.08.2015 18:21:02.702] Wrapper created
[30.08.2015 18:21:02.771] Effect created
[30.08.2015 18:21:02.771] Creating buffer
[30.08.2015 18:21:02.772] Created buffer
[30.08.2015 18:21:02.772] Creating blend state
[30.08.2015 18:21:02.772] Created blend state
[30.08.2015 18:21:02.772] Done with creation
[30.08.2015 18:21:03.318] Initializing texture system.
[30.08.2015 18:21:03.318] Initializing texture system; phase 1
[30.08.2015 18:21:03.318] Initializing texture system; phase 2
[30.08.2015 18:21:03.527] Initializing texture system; phase 3
[30.08.2015 18:21:03.528] Initializing texture system; phase 4
[30.08.2015 18:21:03.802] Initializing texture system; phase 5
[30.08.2015 18:21:03.841] Initializing texture system; phase 6
[30.08.2015 18:21:03.847] Initializing texture system; phase 7
[30.08.2015 18:21:03.858] Initializing texture system; phase 8
[30.08.2015 18:21:03.866] Initializing texture system; phase 9
[30.08.2015 18:21:03.886] Initializing texture system; phase 10
[30.08.2015 18:21:03.900] Initializing texture system; phase 11
[30.08.2015 18:21:03.901] Initializing texture system; phase 12
[30.08.2015 18:21:03.909] Initializing texture system; phase 13
[30.08.2015 18:21:03.909] Initializing texture system; phase 14
[30.08.2015 18:21:05.298] Direct3D watcher thread ended
[30.08.2015 18:22:43.938] Initializing console variable "ConsoleKey".
[30.08.2015 18:22:43.938] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 18:22:43.970] Read value: F12
[30.08.2015 18:22:43.970] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 18:22:43.970] Console key has been set to F12 (key code: 123)
[30.08.2015 18:22:43.970] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 18:22:43.970] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 18:22:44.015] Read value: 10000
[30.08.2015 18:22:44.016] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 18:22:44.016] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 18:22:44.016] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 18:22:44.018] Read value: False
[30.08.2015 18:22:44.018] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 18:22:44.018] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 18:22:44.018] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 18:22:44.020] Read value: True
[30.08.2015 18:22:44.020] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 18:22:44.089] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 18:22:44.089] Initializing console variable "TimeScale".
[30.08.2015 18:22:44.089] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 18:22:44.101] Read value: 0
[30.08.2015 18:22:44.101] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 18:22:44.102] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 18:22:44.102] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 18:22:44.104] Read value: False
[30.08.2015 18:22:44.104] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 18:22:45.236] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 18:22:45.355] 
[30.08.2015 18:22:45.357] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 18:22:45.359] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 18:22:49.947] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 18:22:49.959] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 18:22:49.966] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 18:22:50.400] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 18:22:51.921] ---------------------------------------------------------------------
[30.08.2015 18:22:51.921] LSPD FIRST RESPONSE
[30.08.2015 18:22:51.921] Version 0.2b
[30.08.2015 18:22:51.921] A G17 Media Modification
[30.08.2015 18:22:51.921] - Developed by LMS & Sam
[30.08.2015 18:22:51.922] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 18:22:51.922] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 18:22:51.922] ---------------------------------------------------------------------
[30.08.2015 18:22:51.922] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 18:22:51.922] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 18:22:53.211] Cached police
[30.08.2015 18:22:53.211] Cached police2
[30.08.2015 18:22:53.212] Cached policet
[30.08.2015 18:22:53.212] Cached sheriff2
[30.08.2015 18:22:53.212] Cached sheriff
[30.08.2015 18:22:53.212] Cached police4
[30.08.2015 18:22:53.212] Cached policeb
[30.08.2015 18:22:53.212] Cached policeb
[30.08.2015 18:22:53.213] Cached policeb
[30.08.2015 18:22:53.213] Cached fbi2
[30.08.2015 18:22:53.213] Cached policeold1
[30.08.2015 18:22:53.213] Cached policeold2
[30.08.2015 18:22:53.213] Cached policeold2
[30.08.2015 18:22:53.213] Cached buzzard
[30.08.2015 18:22:53.214] Cached polmav
[30.08.2015 18:22:53.214] Cached frogger2
[30.08.2015 18:22:53.214] Cached ambulance
[30.08.2015 18:22:53.214] Cached firetruk
[30.08.2015 18:22:53.587] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 18:22:53.793] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.805] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.807] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.810] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.836] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.838] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 18:22:53.842] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 18:22:53.849] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 18:22:54.017] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 18:22:54.186] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 18:22:54.188] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 18:22:54.188] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 18:22:54.189] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 18:22:54.190] LSPD First Response: Police Radio Loaded
[30.08.2015 18:22:54.190] LSPD First Response: We have 1 callouts registered
[30.08.2015 18:22:54.191] LSPD First Response: CalloutManager initialized
[30.08.2015 18:22:55.267] ______________________________________________________________________________________________
[30.08.2015 18:22:55.267] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 18:22:55.267] [Created by : FinKone]
[30.08.2015 18:22:55.267] 
[30.08.2015 18:22:55.267] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 18:22:55.285] Audio loaded...
[30.08.2015 18:22:55.584] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[30.08.2015 18:28:29.427] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 18:28:29.446] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 18:28:29.446] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 18:28:29.446] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 18:28:29.446] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 18:28:29.452] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 18:28:30.987] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 18:28:30.988] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 18:28:31.014] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 18:28:31.014] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 18:28:31.065] Police Station Jail blips created.
[30.08.2015 18:32:58.680] LSPD First Response: Creating ?
[30.08.2015 21:03:36.126] 
[30.08.2015 21:03:36.129] 
[30.08.2015 21:03:36.129] 
[30.08.2015 21:03:36.129] ====================================================================================================
[30.08.2015 21:03:36.152] Started new log on 30.08.2015 21:03:36.126
[30.08.2015 21:03:36.152] ====================================================================================================
[30.08.2015 21:03:36.061] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 21:03:36.153] Log verbosity: Verbose
[30.08.2015 21:03:36.156] Initializing input system
[30.08.2015 21:03:36.162] Initializing game console
[30.08.2015 21:03:36.173] Console key has been set to F4 (key code: 115)
[30.08.2015 21:03:36.333] Console initialized
[30.08.2015 21:03:36.333] Initializing forms manager
[30.08.2015 21:03:36.337] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 21:03:36.426] ================ RAGE Plugin Hook ================
[30.08.2015 21:03:36.428] Checking game support
[30.08.2015 21:03:36.435] Product name: Grand Theft Auto V
[30.08.2015 21:03:36.435] Product version: 1.0.393.4
[30.08.2015 21:03:36.435] Is steam version: False
[30.08.2015 21:03:36.747] Initializing game support
[30.08.2015 21:03:36.747] Patching low level keyboard hook
[30.08.2015 21:03:36.747] Patched low level keyboard hook
[30.08.2015 21:03:36.747] Unhooking low level keyboard hook
[30.08.2015 21:03:36.747] Unhooked low level keyboard hook
[30.08.2015 21:03:36.747] Velocity limit removed.
[30.08.2015 21:03:53.823] Compatibility level: 0
[30.08.2015 21:03:53.823] Supported version detected
[30.08.2015 21:03:53.823] ==================================================
[30.08.2015 21:03:53.823] Patched IsDebuggerPresent
[30.08.2015 21:03:53.823] Waiting for game initialization
[30.08.2015 21:03:54.779] Initializing hook
[30.08.2015 21:03:54.779] Completing interoperability
[30.08.2015 21:03:54.779] Initialization code 1.
[30.08.2015 21:03:54.779] Initialization code 2.
[30.08.2015 21:03:54.779] Initialization code 3.
[30.08.2015 21:03:54.779] Initialization code 4.
[30.08.2015 21:03:54.779] Initialization code 5.
[30.08.2015 21:03:54.779] Initialization code 6.
[30.08.2015 21:03:54.779] Initialization code 7.
[30.08.2015 21:03:54.779] Completing interoperability, phase 1
[30.08.2015 21:03:54.779] Completing interoperability, phase 2
[30.08.2015 21:03:54.779] Completing interoperability, phase 3
[30.08.2015 21:03:54.779] Completing interoperability, phase 4
[30.08.2015 21:03:54.779] Completing interoperability, phase 5
[30.08.2015 21:03:54.779] Completing interoperability, phase 6
[30.08.2015 21:03:54.779] Completing interoperability, phase 7
[30.08.2015 21:03:54.782] Initializing DirectX
[30.08.2015 21:03:55.143] Initializing Direct3D
[30.08.2015 21:03:55.143] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 21:03:55.143] Loaded at 0x7FFD38F40000
[30.08.2015 21:03:55.143] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[30.08.2015 21:03:55.143] Creating Direct3D 11 device and swap chain
[30.08.2015 21:03:55.166] Swap Chain created: 0x753721E150
[30.08.2015 21:03:55.166] Swap Chain VTable: 0x753721E150
[30.08.2015 21:03:55.166] Swap Chain VTable_2: 0x7FFD38EFEF40
[30.08.2015 21:03:55.166] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 21:03:55.166] D3D11Present: 0x7FFD38EB1DA0
[30.08.2015 21:03:55.167] D3D11ResizeBuffers: 0x7FFD38EB5D10
[30.08.2015 21:03:55.167] D3D11ResizeTarget: 0x7FFD38EF0E90
[30.08.2015 21:03:55.167] D3D11SetFullscreenState: 0x7FFD38EBC730
[30.08.2015 21:03:55.167] Getting device
[30.08.2015 21:03:55.175] Retrieved device
[30.08.2015 21:03:55.175] Creating wrapper
[30.08.2015 21:03:55.198] Direct3D initialized
[30.08.2015 21:03:55.198] Initialized DirectX
[30.08.2015 21:03:55.199] Direct3D watcher thread spawned
[30.08.2015 21:03:55.363] Wrapper created
[30.08.2015 21:03:55.372] Effect created
[30.08.2015 21:03:55.372] Creating buffer
[30.08.2015 21:03:55.373] Created buffer
[30.08.2015 21:03:55.373] Creating blend state
[30.08.2015 21:03:55.373] Created blend state
[30.08.2015 21:03:55.373] Done with creation
[30.08.2015 21:03:55.538] Initializing texture system.
[30.08.2015 21:03:55.538] Initializing texture system; phase 1
[30.08.2015 21:03:55.538] Initializing texture system; phase 2
[30.08.2015 21:03:55.844] Initializing texture system; phase 3
[30.08.2015 21:03:55.844] Initializing texture system; phase 4
[30.08.2015 21:03:56.233] Initializing texture system; phase 5
[30.08.2015 21:03:56.236] Initializing texture system; phase 6
[30.08.2015 21:03:56.238] Initializing texture system; phase 7
[30.08.2015 21:03:56.242] Initializing texture system; phase 8
[30.08.2015 21:03:56.244] Initializing texture system; phase 9
[30.08.2015 21:03:56.270] Initializing texture system; phase 10
[30.08.2015 21:03:56.277] Initializing texture system; phase 11
[30.08.2015 21:03:56.277] Initializing texture system; phase 12
[30.08.2015 21:03:56.280] Initializing texture system; phase 13
[30.08.2015 21:03:56.280] Initializing texture system; phase 14
[30.08.2015 21:04:00.200] Direct3D watcher thread ended
[30.08.2015 21:07:34.521] Initializing console variable "ConsoleKey".
[30.08.2015 21:07:34.521] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 21:07:34.543] Read value: F12
[30.08.2015 21:07:34.544] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 21:07:34.544] Console key has been set to F12 (key code: 123)
[30.08.2015 21:07:34.544] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 21:07:34.544] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 21:07:34.580] Read value: 10000
[30.08.2015 21:07:34.581] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 21:07:34.581] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 21:07:34.581] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 21:07:34.582] Read value: False
[30.08.2015 21:07:34.583] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 21:07:34.583] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 21:07:34.583] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 21:07:34.584] Read value: True
[30.08.2015 21:07:34.584] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 21:07:34.630] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:07:34.630] Initializing console variable "TimeScale".
[30.08.2015 21:07:34.630] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 21:07:34.644] Read value: 0
[30.08.2015 21:07:34.644] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 21:07:34.645] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 21:07:34.645] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 21:07:34.647] Read value: False
[30.08.2015 21:07:34.647] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 21:07:35.625] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:07:35.690] 
[30.08.2015 21:07:35.691] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 21:07:35.692] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 21:07:37.842] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 21:07:37.849] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 21:07:37.852] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 21:07:38.288] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 21:07:39.564] ---------------------------------------------------------------------
[30.08.2015 21:07:39.626] LSPD FIRST RESPONSE
[30.08.2015 21:07:39.626] Version 0.2b
[30.08.2015 21:07:39.626] A G17 Media Modification
[30.08.2015 21:07:39.626] - Developed by LMS & Sam
[30.08.2015 21:07:39.626] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 21:07:39.626] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:07:39.626] ---------------------------------------------------------------------
[30.08.2015 21:07:39.627] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 21:07:39.627] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:07:40.985] Cached police
[30.08.2015 21:07:40.985] Cached police2
[30.08.2015 21:07:40.985] Cached policet
[30.08.2015 21:07:40.985] Cached sheriff2
[30.08.2015 21:07:40.985] Cached sheriff
[30.08.2015 21:07:40.985] Cached police4
[30.08.2015 21:07:40.985] Cached policeb
[30.08.2015 21:07:40.985] Cached policeb
[30.08.2015 21:07:40.985] Cached policeb
[30.08.2015 21:07:40.985] Cached fbi2
[30.08.2015 21:07:40.985] Cached policeold1
[30.08.2015 21:07:40.985] Cached policeold2
[30.08.2015 21:07:40.986] Cached policeold2
[30.08.2015 21:07:40.986] Cached buzzard
[30.08.2015 21:07:40.986] Cached polmav
[30.08.2015 21:07:40.986] Cached frogger2
[30.08.2015 21:07:40.986] Cached ambulance
[30.08.2015 21:07:40.986] Cached firetruk
[30.08.2015 21:07:41.182] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 21:07:41.866] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.873] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.874] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.876] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.887] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.888] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:07:41.891] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 21:07:41.941] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 21:07:42.061] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 21:07:42.166] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 21:07:42.167] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 21:07:42.167] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 21:07:42.167] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 21:07:42.168] LSPD First Response: Police Radio Loaded
[30.08.2015 21:07:42.168] LSPD First Response: We have 1 callouts registered
[30.08.2015 21:07:42.169] LSPD First Response: CalloutManager initialized
[30.08.2015 21:07:43.129] ______________________________________________________________________________________________
[30.08.2015 21:07:43.129] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 21:07:43.129] [Created by : FinKone]
[30.08.2015 21:07:43.129] 
[30.08.2015 21:07:43.129] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 21:07:43.132] Audio loaded...
[30.08.2015 21:07:43.471] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 806 629
[30.08.2015 21:11:21.933] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 21:11:21.954] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 21:11:21.954] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 21:11:21.954] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 21:11:21.954] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 21:11:21.957] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 21:11:22.674] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 21:11:22.674] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 21:11:22.674] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 21:11:22.674] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 21:11:22.693] Police Station Jail blips created.
[30.08.2015 21:11:45.692] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[30.08.2015 21:12:00.371] LSPD First Response: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
[30.08.2015 21:12:00.408] bei Rage.GameFiber.SleepThis(Int32 duration)
[30.08.2015 21:12:00.409] bei MoreJailPoints.EntryPoint.<>c.????????????????????????????????????????()
[30.08.2015 21:12:00.698] bei MoreJailPoints.EntryPoint.<>c.<choice>b__195_2()
[30.08.2015 21:12:00.801] <UNLOADED PLUGIN>: More Jail Points and Prisoner Transporter handled the exception.
[30.08.2015 21:16:25.999] 
[30.08.2015 21:16:26.001] 
[30.08.2015 21:16:26.001] 
[30.08.2015 21:16:26.001] ====================================================================================================
[30.08.2015 21:16:26.001] Started new log on 30.08.2015 21:16:25.999
[30.08.2015 21:16:26.001] ====================================================================================================
[30.08.2015 21:16:25.996] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 21:16:26.001] Log verbosity: Verbose
[30.08.2015 21:16:26.004] Initializing input system
[30.08.2015 21:16:26.025] Initializing game console
[30.08.2015 21:16:26.046] Console key has been set to F4 (key code: 115)
[30.08.2015 21:16:26.303] Console initialized
[30.08.2015 21:16:26.303] Initializing forms manager
[30.08.2015 21:16:26.336] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 21:16:26.393] ================ RAGE Plugin Hook ================
[30.08.2015 21:16:26.395] Checking game support
[30.08.2015 21:16:26.402] Product name: Grand Theft Auto V
[30.08.2015 21:16:26.402] Product version: 1.0.393.4
[30.08.2015 21:16:26.402] Is steam version: False
[30.08.2015 21:16:28.042] Initializing game support
[30.08.2015 21:16:28.043] Patching low level keyboard hook
[30.08.2015 21:16:28.043] Patched low level keyboard hook
[30.08.2015 21:16:28.043] Unhooking low level keyboard hook
[30.08.2015 21:16:28.712] Unhooked low level keyboard hook
[30.08.2015 21:16:28.712] Velocity limit removed.
[30.08.2015 21:16:42.898] Compatibility level: 0
[30.08.2015 21:16:42.898] Supported version detected
[30.08.2015 21:16:42.898] ==================================================
[30.08.2015 21:16:42.898] Patched IsDebuggerPresent
[30.08.2015 21:16:42.898] Waiting for game initialization
[30.08.2015 21:16:48.657] Initializing hook
[30.08.2015 21:16:48.657] Completing interoperability
[30.08.2015 21:16:48.657] Initialization code 1.
[30.08.2015 21:16:48.657] Initialization code 2.
[30.08.2015 21:16:48.657] Initialization code 3.
[30.08.2015 21:16:48.657] Initialization code 4.
[30.08.2015 21:16:48.657] Initialization code 5.
[30.08.2015 21:16:48.657] Initialization code 6.
[30.08.2015 21:16:48.657] Initialization code 7.
[30.08.2015 21:16:48.657] Completing interoperability, phase 1
[30.08.2015 21:16:48.657] Completing interoperability, phase 2
[30.08.2015 21:16:48.657] Completing interoperability, phase 3
[30.08.2015 21:16:48.657] Completing interoperability, phase 4
[30.08.2015 21:16:48.657] Completing interoperability, phase 5
[30.08.2015 21:16:48.657] Completing interoperability, phase 6
[30.08.2015 21:16:48.657] Completing interoperability, phase 7
[30.08.2015 21:16:48.660] Initializing DirectX
[30.08.2015 21:16:48.665] Initializing Direct3D
[30.08.2015 21:16:48.665] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 21:16:48.665] Loaded at 0x7FFD38F40000
[30.08.2015 21:16:48.665] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[30.08.2015 21:16:48.665] Creating Direct3D 11 device and swap chain
[30.08.2015 21:16:48.803] Attempting feature level 10_1
[30.08.2015 21:16:48.826] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30.08.2015 21:16:48.840] Swap Chain created: 0x1DC14CC1F0
[30.08.2015 21:16:48.840] Swap Chain VTable: 0x1DC14CC1F0
[30.08.2015 21:16:48.840] Swap Chain VTable_2: 0x7FFD38EFEF40
[30.08.2015 21:16:48.840] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 21:16:48.840] D3D11Present: 0x7FFD38EB1DA0
[30.08.2015 21:16:48.840] D3D11ResizeBuffers: 0x7FFD38EB5D10
[30.08.2015 21:16:48.840] D3D11ResizeTarget: 0x7FFD38EF0E90
[30.08.2015 21:16:48.840] D3D11SetFullscreenState: 0x7FFD38EBC730
[30.08.2015 21:16:48.840] Getting device
[30.08.2015 21:16:48.840] Retrieved device
[30.08.2015 21:16:48.840] Creating wrapper
[30.08.2015 21:16:48.851] Direct3D initialized
[30.08.2015 21:16:48.851] Initialized DirectX
[30.08.2015 21:16:48.852] Direct3D watcher thread spawned
[30.08.2015 21:16:49.045] Wrapper created
[30.08.2015 21:16:49.053] Effect created
[30.08.2015 21:16:49.053] Creating buffer
[30.08.2015 21:16:49.053] Created buffer
[30.08.2015 21:16:49.053] Creating blend state
[30.08.2015 21:16:49.053] Created blend state
[30.08.2015 21:16:49.053] Done with creation
[30.08.2015 21:16:49.473] Initializing texture system.
[30.08.2015 21:16:49.473] Initializing texture system; phase 1
[30.08.2015 21:16:49.473] Initializing texture system; phase 2
[30.08.2015 21:16:49.488] Initializing texture system; phase 3
[30.08.2015 21:16:49.489] Initializing texture system; phase 4
[30.08.2015 21:16:49.511] Initializing texture system; phase 5
[30.08.2015 21:16:49.514] Initializing texture system; phase 6
[30.08.2015 21:16:49.517] Initializing texture system; phase 7
[30.08.2015 21:16:49.521] Initializing texture system; phase 8
[30.08.2015 21:16:49.524] Initializing texture system; phase 9
[30.08.2015 21:16:49.526] Initializing texture system; phase 10
[30.08.2015 21:16:49.532] Initializing texture system; phase 11
[30.08.2015 21:16:49.533] Initializing texture system; phase 12
[30.08.2015 21:16:49.536] Initializing texture system; phase 13
[30.08.2015 21:16:49.536] Initializing texture system; phase 14
[30.08.2015 21:16:53.854] Direct3D watcher thread ended
[30.08.2015 21:18:25.721] Initializing console variable "ConsoleKey".
[30.08.2015 21:18:25.721] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 21:18:25.728] Read value: F12
[30.08.2015 21:18:25.728] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 21:18:25.728] Console key has been set to F12 (key code: 123)
[30.08.2015 21:18:25.728] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 21:18:25.728] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 21:18:25.735] Read value: 10000
[30.08.2015 21:18:25.736] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 21:18:25.736] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 21:18:25.736] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 21:18:25.736] Read value: False
[30.08.2015 21:18:25.736] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 21:18:25.737] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 21:18:25.737] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 21:18:25.737] Read value: True
[30.08.2015 21:18:25.737] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 21:18:25.753] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:18:25.753] Initializing console variable "TimeScale".
[30.08.2015 21:18:25.753] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 21:18:25.754] Read value: 0
[30.08.2015 21:18:25.754] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 21:18:25.755] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 21:18:25.755] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 21:18:25.756] Read value: False
[30.08.2015 21:18:25.756] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 21:18:26.080] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:18:26.102] 
[30.08.2015 21:18:26.103] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 21:18:26.105] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 21:18:27.490] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 21:18:27.494] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 21:18:27.496] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 21:18:27.540] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 21:18:28.040] ---------------------------------------------------------------------
[30.08.2015 21:18:28.040] LSPD FIRST RESPONSE
[30.08.2015 21:18:28.040] Version 0.2b
[30.08.2015 21:18:28.040] A G17 Media Modification
[30.08.2015 21:18:28.040] - Developed by LMS & Sam
[30.08.2015 21:18:28.040] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 21:18:28.040] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:18:28.040] ---------------------------------------------------------------------
[30.08.2015 21:18:28.040] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 21:18:28.040] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:18:28.375] Cached police
[30.08.2015 21:18:28.375] Cached police2
[30.08.2015 21:18:28.375] Cached policet
[30.08.2015 21:18:28.375] Cached sheriff2
[30.08.2015 21:18:28.375] Cached sheriff
[30.08.2015 21:18:28.375] Cached police4
[30.08.2015 21:18:28.375] Cached policeb
[30.08.2015 21:18:28.375] Cached policeb
[30.08.2015 21:18:28.375] Cached policeb
[30.08.2015 21:18:28.375] Cached fbi2
[30.08.2015 21:18:28.376] Cached policeold1
[30.08.2015 21:18:28.376] Cached policeold2
[30.08.2015 21:18:28.376] Cached policeold2
[30.08.2015 21:18:28.376] Cached buzzard
[30.08.2015 21:18:28.376] Cached polmav
[30.08.2015 21:18:28.376] Cached frogger2
[30.08.2015 21:18:28.376] Cached ambulance
[30.08.2015 21:18:28.376] Cached firetruk
[30.08.2015 21:18:28.507] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 21:18:28.749] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.756] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.757] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.758] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.768] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.769] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:18:28.770] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 21:18:28.784] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 21:18:28.860] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 21:18:28.935] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 21:18:28.936] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 21:18:28.936] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 21:18:28.936] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 21:18:28.937] LSPD First Response: Police Radio Loaded
[30.08.2015 21:18:28.937] LSPD First Response: We have 1 callouts registered
[30.08.2015 21:18:28.938] LSPD First Response: CalloutManager initialized
[30.08.2015 21:18:29.166] ______________________________________________________________________________________________
[30.08.2015 21:18:29.166] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 21:18:29.166] [Created by : FinKone]
[30.08.2015 21:18:29.167] 
[30.08.2015 21:18:29.167] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 21:18:29.170] Audio loaded...
[30.08.2015 21:18:29.362] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[30.08.2015 21:22:38.710] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 21:22:38.711] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 21:22:38.711] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 21:22:38.711] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 21:22:38.711] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 21:22:38.715] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 21:22:39.160] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 21:22:39.160] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 21:22:39.160] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 21:22:39.160] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 21:22:39.185] Police Station Jail blips created.
[30.08.2015 21:22:52.030] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[30.08.2015 21:23:08.352] <UNLOADED PLUGIN>: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
[30.08.2015 21:23:08.449] bei Rage.GameFiber.SleepThis(Int32 duration)
[30.08.2015 21:23:08.476] bei MoreJailPoints.EntryPoint.<>c.????????????????????????????????????????()
[30.08.2015 21:23:08.600] bei MoreJailPoints.EntryPoint.<>c.<choice>b__195_2()
[30.08.2015 21:23:08.602] <UNLOADED PLUGIN>: More Jail Points and Prisoner Transporter handled the exception.
[30.08.2015 21:30:03.326] 
[30.08.2015 21:30:03.328] 
[30.08.2015 21:30:03.328] 
[30.08.2015 21:30:03.328] ====================================================================================================
[30.08.2015 21:30:03.328] Started new log on 30.08.2015 21:30:03.326
[30.08.2015 21:30:03.328] ====================================================================================================
[30.08.2015 21:30:03.321] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 21:30:03.329] Log verbosity: Verbose
[30.08.2015 21:30:03.332] Initializing input system
[30.08.2015 21:30:03.340] Initializing game console
[30.08.2015 21:30:03.352] Console key has been set to F4 (key code: 115)
[30.08.2015 21:30:03.434] Console initialized
[30.08.2015 21:30:03.434] Initializing forms manager
[30.08.2015 21:30:03.440] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 21:30:03.462] ================ RAGE Plugin Hook ================
[30.08.2015 21:30:03.464] Checking game support
[30.08.2015 21:30:03.477] Product name: Grand Theft Auto V
[30.08.2015 21:30:03.477] Product version: 1.0.393.4
[30.08.2015 21:30:03.477] Is steam version: False
[30.08.2015 21:30:03.834] Initializing game support
[30.08.2015 21:30:03.834] Patching low level keyboard hook
[30.08.2015 21:30:03.834] Patched low level keyboard hook
[30.08.2015 21:30:03.834] Unhooking low level keyboard hook
[30.08.2015 21:30:03.834] Unhooked low level keyboard hook
[30.08.2015 21:30:03.834] Velocity limit removed.
[30.08.2015 21:30:19.329] Compatibility level: 0
[30.08.2015 21:30:19.329] Supported version detected
[30.08.2015 21:30:19.329] ==================================================
[30.08.2015 21:30:19.329] Patched IsDebuggerPresent
[30.08.2015 21:30:19.330] Waiting for game initialization
[30.08.2015 21:30:22.283] Initializing hook
[30.08.2015 21:30:22.283] Completing interoperability
[30.08.2015 21:30:22.283] Initialization code 1.
[30.08.2015 21:30:22.283] Initialization code 2.
[30.08.2015 21:30:22.283] Initialization code 3.
[30.08.2015 21:30:22.283] Initialization code 4.
[30.08.2015 21:30:22.283] Initialization code 5.
[30.08.2015 21:30:22.283] Initialization code 6.
[30.08.2015 21:30:22.283] Initialization code 7.
[30.08.2015 21:30:22.283] Completing interoperability, phase 1
[30.08.2015 21:30:22.283] Completing interoperability, phase 2
[30.08.2015 21:30:22.283] Completing interoperability, phase 3
[30.08.2015 21:30:22.283] Completing interoperability, phase 4
[30.08.2015 21:30:22.283] Completing interoperability, phase 5
[30.08.2015 21:30:22.283] Completing interoperability, phase 6
[30.08.2015 21:30:22.283] Completing interoperability, phase 7
[30.08.2015 21:30:22.286] Initializing DirectX
[30.08.2015 21:30:22.291] Initializing Direct3D
[30.08.2015 21:30:22.291] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 21:30:22.291] Loaded at 0x7FFD38F40000
[30.08.2015 21:30:22.291] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[30.08.2015 21:30:22.291] Creating Direct3D 11 device and swap chain
[30.08.2015 21:30:22.319] Attempting feature level 10_1
[30.08.2015 21:30:22.357] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30.08.2015 21:30:22.374] Swap Chain created: 0xD5BEB27360
[30.08.2015 21:30:22.374] Swap Chain VTable: 0xD5BEB27360
[30.08.2015 21:30:22.374] Swap Chain VTable_2: 0x7FFD38EFEF40
[30.08.2015 21:30:22.374] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 21:30:22.374] D3D11Present: 0x7FFD38EB1DA0
[30.08.2015 21:30:22.374] D3D11ResizeBuffers: 0x7FFD38EB5D10
[30.08.2015 21:30:22.374] D3D11ResizeTarget: 0x7FFD38EF0E90
[30.08.2015 21:30:22.374] D3D11SetFullscreenState: 0x7FFD38EBC730
[30.08.2015 21:30:22.374] Getting device
[30.08.2015 21:30:22.374] Retrieved device
[30.08.2015 21:30:22.374] Creating wrapper
[30.08.2015 21:30:22.385] Direct3D initialized
[30.08.2015 21:30:22.385] Initialized DirectX
[30.08.2015 21:30:22.387] Direct3D watcher thread spawned
[30.08.2015 21:30:22.551] Wrapper created
[30.08.2015 21:30:22.577] Effect created
[30.08.2015 21:30:22.577] Creating buffer
[30.08.2015 21:30:22.577] Created buffer
[30.08.2015 21:30:22.577] Creating blend state
[30.08.2015 21:30:22.577] Created blend state
[30.08.2015 21:30:22.577] Done with creation
[30.08.2015 21:30:22.860] Initializing texture system.
[30.08.2015 21:30:22.860] Initializing texture system; phase 1
[30.08.2015 21:30:22.860] Initializing texture system; phase 2
[30.08.2015 21:30:22.877] Initializing texture system; phase 3
[30.08.2015 21:30:22.877] Initializing texture system; phase 4
[30.08.2015 21:30:22.904] Initializing texture system; phase 5
[30.08.2015 21:30:22.907] Initializing texture system; phase 6
[30.08.2015 21:30:22.910] Initializing texture system; phase 7
[30.08.2015 21:30:22.916] Initializing texture system; phase 8
[30.08.2015 21:30:22.919] Initializing texture system; phase 9
[30.08.2015 21:30:22.921] Initializing texture system; phase 10
[30.08.2015 21:30:22.931] Initializing texture system; phase 11
[30.08.2015 21:30:22.931] Initializing texture system; phase 12
[30.08.2015 21:30:22.935] Initializing texture system; phase 13
[30.08.2015 21:30:22.935] Initializing texture system; phase 14
[30.08.2015 21:30:27.388] Direct3D watcher thread ended
[30.08.2015 21:32:00.617] Initializing console variable "ConsoleKey".
[30.08.2015 21:32:00.617] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 21:32:00.626] Read value: F12
[30.08.2015 21:32:00.626] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 21:32:00.626] Console key has been set to F12 (key code: 123)
[30.08.2015 21:32:00.626] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 21:32:00.626] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 21:32:00.666] Read value: 10000
[30.08.2015 21:32:00.666] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 21:32:00.666] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 21:32:00.666] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 21:32:00.667] Read value: False
[30.08.2015 21:32:00.667] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 21:32:00.668] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 21:32:00.668] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 21:32:00.669] Read value: True
[30.08.2015 21:32:00.669] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 21:32:00.719] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:32:00.719] Initializing console variable "TimeScale".
[30.08.2015 21:32:00.719] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 21:32:00.730] Read value: 0
[30.08.2015 21:32:00.730] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 21:32:00.731] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 21:32:00.731] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 21:32:00.732] Read value: False
[30.08.2015 21:32:00.732] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 21:32:01.563] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 21:32:01.665] 
[30.08.2015 21:32:01.666] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 21:32:01.667] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 21:32:03.918] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 21:32:03.925] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 21:32:03.928] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 21:32:04.521] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 21:32:05.356] ---------------------------------------------------------------------
[30.08.2015 21:32:05.356] LSPD FIRST RESPONSE
[30.08.2015 21:32:05.356] Version 0.2b
[30.08.2015 21:32:05.356] A G17 Media Modification
[30.08.2015 21:32:05.356] - Developed by LMS & Sam
[30.08.2015 21:32:05.356] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 21:32:05.356] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:32:05.356] ---------------------------------------------------------------------
[30.08.2015 21:32:05.356] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 21:32:05.357] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 21:32:06.759] Cached police
[30.08.2015 21:32:06.759] Cached police2
[30.08.2015 21:32:06.759] Cached policet
[30.08.2015 21:32:06.760] Cached sheriff2
[30.08.2015 21:32:06.760] Cached sheriff
[30.08.2015 21:32:06.760] Cached police4
[30.08.2015 21:32:06.760] Cached policeb
[30.08.2015 21:32:06.760] Cached policeb
[30.08.2015 21:32:06.760] Cached policeb
[30.08.2015 21:32:06.761] Cached fbi2
[30.08.2015 21:32:06.761] Cached policeold1
[30.08.2015 21:32:06.762] Cached policeold2
[30.08.2015 21:32:06.762] Cached policeold2
[30.08.2015 21:32:06.762] Cached buzzard
[30.08.2015 21:32:06.763] Cached polmav
[30.08.2015 21:32:06.763] Cached frogger2
[30.08.2015 21:32:06.763] Cached ambulance
[30.08.2015 21:32:06.763] Cached firetruk
[30.08.2015 21:32:07.100] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 21:32:07.288] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.302] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.304] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.308] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.365] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.368] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 21:32:07.375] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 21:32:07.385] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 21:32:07.561] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 21:32:07.758] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 21:32:07.760] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 21:32:07.760] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 21:32:07.760] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 21:32:07.762] LSPD First Response: Police Radio Loaded
[30.08.2015 21:32:07.762] LSPD First Response: We have 1 callouts registered
[30.08.2015 21:32:07.763] LSPD First Response: CalloutManager initialized
[30.08.2015 21:32:08.620] ______________________________________________________________________________________________
[30.08.2015 21:32:08.621] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 21:32:08.621] [Created by : FinKone]
[30.08.2015 21:32:08.621] 
[30.08.2015 21:32:08.621] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 21:32:08.643] Audio loaded...
[30.08.2015 21:32:08.924] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 160 28
[30.08.2015 22:11:16.428] 
[30.08.2015 22:11:16.469] 
[30.08.2015 22:11:16.469] 
[30.08.2015 22:11:16.469] ====================================================================================================
[30.08.2015 22:11:16.487] Started new log on 30.08.2015 22:11:16.428
[30.08.2015 22:11:16.487] ====================================================================================================
[30.08.2015 22:11:16.424] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 22:11:16.488] Log verbosity: Verbose
[30.08.2015 22:11:16.509] Initializing input system
[30.08.2015 22:11:16.523] Initializing game console
[30.08.2015 22:11:16.570] Console key has been set to F4 (key code: 115)
[30.08.2015 22:11:16.902] Console initialized
[30.08.2015 22:11:16.902] Initializing forms manager
[30.08.2015 22:11:17.056] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 22:11:17.115] ================ RAGE Plugin Hook ================
[30.08.2015 22:11:17.117] Checking game support
[30.08.2015 22:11:17.126] Product name: Grand Theft Auto V
[30.08.2015 22:11:17.126] Product version: 1.0.393.4
[30.08.2015 22:11:17.126] Is steam version: False
[30.08.2015 22:11:17.493] Initializing game support
[30.08.2015 22:11:17.493] Patching low level keyboard hook
[30.08.2015 22:11:17.493] Patched low level keyboard hook
[30.08.2015 22:11:17.493] Unhooking low level keyboard hook
[30.08.2015 22:11:17.493] Unhooked low level keyboard hook
[30.08.2015 22:11:17.493] Velocity limit removed.
[30.08.2015 22:11:32.700] Compatibility level: 0
[30.08.2015 22:11:32.700] Supported version detected
[30.08.2015 22:11:32.700] ==================================================
[30.08.2015 22:11:32.700] Patched IsDebuggerPresent
[30.08.2015 22:11:32.700] Waiting for game initialization
[30.08.2015 22:11:35.536] Initializing hook
[30.08.2015 22:11:35.536] Completing interoperability
[30.08.2015 22:11:35.536] Initialization code 1.
[30.08.2015 22:11:35.536] Initialization code 2.
[30.08.2015 22:11:35.536] Initialization code 3.
[30.08.2015 22:11:35.555] Initialization code 4.
[30.08.2015 22:11:35.556] Initialization code 5.
[30.08.2015 22:11:35.556] Initialization code 6.
[30.08.2015 22:11:35.556] Initialization code 7.
[30.08.2015 22:11:35.556] Completing interoperability, phase 1
[30.08.2015 22:11:35.556] Completing interoperability, phase 2
[30.08.2015 22:11:35.556] Completing interoperability, phase 3
[30.08.2015 22:11:35.556] Completing interoperability, phase 4
[30.08.2015 22:11:35.556] Completing interoperability, phase 5
[30.08.2015 22:11:35.556] Completing interoperability, phase 6
[30.08.2015 22:11:35.556] Completing interoperability, phase 7
[30.08.2015 22:11:35.559] Initializing DirectX
[30.08.2015 22:11:35.622] Initializing Direct3D
[30.08.2015 22:11:35.623] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 22:11:35.623] Loaded at 0x7FFD38F40000
[30.08.2015 22:11:35.623] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[30.08.2015 22:11:35.623] Creating Direct3D 11 device and swap chain
[30.08.2015 22:11:36.145] Attempting feature level 10_1
[30.08.2015 22:11:36.170] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30.08.2015 22:11:36.186] Swap Chain created: 0x8B7D2A8A60
[30.08.2015 22:11:36.187] Swap Chain VTable: 0x8B7D2A8A60
[30.08.2015 22:11:36.187] Swap Chain VTable_2: 0x7FFD38EFEF40
[30.08.2015 22:11:36.187] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 22:11:36.187] D3D11Present: 0x7FFD38EB1DA0
[30.08.2015 22:11:36.187] D3D11ResizeBuffers: 0x7FFD38EB5D10
[30.08.2015 22:11:36.187] D3D11ResizeTarget: 0x7FFD38EF0E90
[30.08.2015 22:11:36.187] D3D11SetFullscreenState: 0x7FFD38EBC730
[30.08.2015 22:11:36.188] Getting device
[30.08.2015 22:11:36.197] Direct3D initialized
[30.08.2015 22:11:36.198] Initialized DirectX
[30.08.2015 22:11:36.198] Direct3D watcher thread spawned
[30.08.2015 22:11:36.199] Retrieved device
[30.08.2015 22:11:36.199] Creating wrapper
[30.08.2015 22:11:36.905] Wrapper created
[30.08.2015 22:11:37.135] Effect created
[30.08.2015 22:11:37.136] Creating buffer
[30.08.2015 22:11:37.136] Created buffer
[30.08.2015 22:11:37.136] Creating blend state
[30.08.2015 22:11:37.136] Created blend state
[30.08.2015 22:11:37.136] Done with creation
[30.08.2015 22:11:37.972] Initializing texture system.
[30.08.2015 22:11:37.972] Initializing texture system; phase 1
[30.08.2015 22:11:37.972] Initializing texture system; phase 2
[30.08.2015 22:11:38.157] Initializing texture system; phase 3
[30.08.2015 22:11:38.157] Initializing texture system; phase 4
[30.08.2015 22:11:38.485] Initializing texture system; phase 5
[30.08.2015 22:11:38.552] Initializing texture system; phase 6
[30.08.2015 22:11:38.554] Initializing texture system; phase 7
[30.08.2015 22:11:38.559] Initializing texture system; phase 8
[30.08.2015 22:11:38.562] Initializing texture system; phase 9
[30.08.2015 22:11:38.582] Initializing texture system; phase 10
[30.08.2015 22:11:38.590] Initializing texture system; phase 11
[30.08.2015 22:11:38.590] Initializing texture system; phase 12
[30.08.2015 22:11:38.594] Initializing texture system; phase 13
[30.08.2015 22:11:38.594] Initializing texture system; phase 14
[30.08.2015 22:11:41.199] Direct3D watcher thread ended
[30.08.2015 22:12:49.585] Initializing console variable "ConsoleKey".
[30.08.2015 22:12:49.585] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 22:12:49.608] Read value: F12
[30.08.2015 22:12:49.608] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 22:12:49.608] Console key has been set to F12 (key code: 123)
[30.08.2015 22:12:49.608] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 22:12:49.608] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 22:12:49.637] Read value: 10000
[30.08.2015 22:12:49.637] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 22:12:49.637] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 22:12:49.637] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 22:12:49.638] Read value: False
[30.08.2015 22:12:49.638] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[30.08.2015 22:12:49.638] Initializing console variable "IsDeveloperModeEnabled".
[30.08.2015 22:12:49.638] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30.08.2015 22:12:49.639] Read value: True
[30.08.2015 22:12:49.639] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30.08.2015 22:12:49.731] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 22:12:49.731] Initializing console variable "TimeScale".
[30.08.2015 22:12:49.731] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 22:12:49.745] Read value: 0
[30.08.2015 22:12:49.745] Setting value of console variable "TimeScale" to stored value.
[30.08.2015 22:12:49.745] Initializing console variable "WarnOnPluginLoad".
[30.08.2015 22:12:49.745] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[30.08.2015 22:12:49.746] Read value: False
[30.08.2015 22:12:49.746] Setting value of console variable "WarnOnPluginLoad" to stored value.
[30.08.2015 22:12:50.762] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[30.08.2015 22:12:50.890] 
[30.08.2015 22:12:50.891] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[30.08.2015 22:12:50.891] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 22:12:52.998] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 22:12:53.038] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 22:12:53.041] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 22:12:53.440] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 22:12:54.571] ---------------------------------------------------------------------
[30.08.2015 22:12:54.572] LSPD FIRST RESPONSE
[30.08.2015 22:12:54.572] Version 0.2b
[30.08.2015 22:12:54.572] A G17 Media Modification
[30.08.2015 22:12:54.572] - Developed by LMS & Sam
[30.08.2015 22:12:54.572] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 22:12:54.572] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 22:12:54.572] ---------------------------------------------------------------------
[30.08.2015 22:12:54.572] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 22:12:54.572] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 22:12:55.333] Cached police
[30.08.2015 22:12:55.333] Cached police2
[30.08.2015 22:12:55.333] Cached policet
[30.08.2015 22:12:55.334] Cached sheriff2
[30.08.2015 22:12:55.334] Cached sheriff
[30.08.2015 22:12:55.334] Cached police4
[30.08.2015 22:12:55.334] Cached policeb
[30.08.2015 22:12:55.334] Cached policeb
[30.08.2015 22:12:55.334] Cached policeb
[30.08.2015 22:12:55.334] Cached fbi2
[30.08.2015 22:12:55.334] Cached policeold1
[30.08.2015 22:12:55.334] Cached policeold2
[30.08.2015 22:12:55.334] Cached policeold2
[30.08.2015 22:12:55.334] Cached buzzard
[30.08.2015 22:12:55.334] Cached polmav
[30.08.2015 22:12:55.334] Cached frogger2
[30.08.2015 22:12:55.334] Cached ambulance
[30.08.2015 22:12:55.334] Cached firetruk
[30.08.2015 22:12:55.582] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 22:12:55.735] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.743] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.744] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.746] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.758] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.759] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 22:12:55.762] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 22:12:55.781] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 22:12:55.880] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 22:12:55.975] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 22:12:55.976] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 22:12:55.976] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 22:12:55.976] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 22:12:55.977] LSPD First Response: Police Radio Loaded
[30.08.2015 22:12:55.977] LSPD First Response: We have 1 callouts registered
[30.08.2015 22:12:55.977] LSPD First Response: CalloutManager initialized
[30.08.2015 22:12:56.887] ______________________________________________________________________________________________
[30.08.2015 22:12:56.888] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[30.08.2015 22:12:56.888] [Created by : FinKone]
[30.08.2015 22:12:56.888] 
[30.08.2015 22:12:56.888] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[30.08.2015 22:12:56.902] Audio loaded...
[30.08.2015 22:12:57.203] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[30.08.2015 22:18:12.097] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[30.08.2015 22:18:12.235] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[30.08.2015 22:18:12.235] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[30.08.2015 22:18:12.235] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[30.08.2015 22:18:12.235] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[30.08.2015 22:18:12.238] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[30.08.2015 22:18:13.601] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[30.08.2015 22:18:13.601] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[30.08.2015 22:18:13.602] Press the 9 button when prompted to jail a suspect instantly.
[30.08.2015 22:18:13.602] Press the 8 button when prompted to call for prisoner transport.
[30.08.2015 22:18:13.610] Police Station Jail blips created.
[30.08.2015 22:18:31.515] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[30.08.2015 23:56:45.010] 
[30.08.2015 23:56:45.108] 
[30.08.2015 23:56:45.108] 
[30.08.2015 23:56:45.108] ====================================================================================================
[30.08.2015 23:56:45.108] Started new log on 30.08.2015 23:56:45.010
[30.08.2015 23:56:45.109] ====================================================================================================
[30.08.2015 23:56:44.810] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30.08.2015 23:56:45.149] Log verbosity: Verbose
[30.08.2015 23:56:45.368] Initializing input system
[30.08.2015 23:56:45.485] Initializing game console
[30.08.2015 23:56:45.597] Console key has been set to F4 (key code: 115)
[30.08.2015 23:56:46.516] Initializing console variable "SkipGameIntro".
[30.08.2015 23:56:46.517] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30.08.2015 23:56:46.568] Read value: <null>
[30.08.2015 23:56:46.569] Initializing console variable "DisableRenderVersionText".
[30.08.2015 23:56:46.569] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30.08.2015 23:56:46.657] Read value: False
[30.08.2015 23:56:46.657] Setting value of console variable "DisableRenderVersionText" to stored value.
[30.08.2015 23:56:46.658] Initializing console variable "ConsoleKey".
[30.08.2015 23:56:46.659] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2015 23:56:46.661] Read value: F12
[30.08.2015 23:56:46.662] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2015 23:56:46.662] Console key has been set to F12 (key code: 123)
[30.08.2015 23:56:46.663] Initializing console variable "PluginTimeoutThreshold".
[30.08.2015 23:56:46.663] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2015 23:56:46.664] Read value: 10000
[30.08.2015 23:56:46.664] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2015 23:56:46.665] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2015 23:56:46.665] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2015 23:56:46.666] Read value: <null>
[30.08.2015 23:56:46.666] Initializing console variable "StartWithDeveloperModeEnabledId".
[30.08.2015 23:56:46.667] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30.08.2015 23:56:46.668] Read value: <null>
[30.08.2015 23:56:46.668] Initializing console variable "PluginVerificationSystemDisableId".
[30.08.2015 23:56:46.668] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[30.08.2015 23:56:46.669] Read value: qxf9kp73Z976kXQ7WyHZu3te2ebeLp0zv6T6YdXaNg465OFM
[30.08.2015 23:56:46.670] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[30.08.2015 23:56:46.671] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30.08.2015 23:56:46.671] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30.08.2015 23:56:46.672] Read value: <null>
[30.08.2015 23:56:46.673] Initializing console variable "ShowOnScreenWarnings".
[30.08.2015 23:56:46.673] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30.08.2015 23:56:46.675] Read value: <null>
[30.08.2015 23:56:46.675] Console initialized
[30.08.2015 23:56:46.675] Initializing forms manager
[30.08.2015 23:56:46.738] Version: RAGE Plugin Hook v0.24.734.5079 PUBLIC ALPHA for Grand Theft Auto V
[30.08.2015 23:56:46.853] ================ RAGE Plugin Hook ================
[30.08.2015 23:56:46.922] Checking game support
[30.08.2015 23:56:46.988] Product name: Grand Theft Auto V
[30.08.2015 23:56:46.989] Product version: 1.0.393.4
[30.08.2015 23:56:46.989] Is steam version: False
[30.08.2015 23:56:46.990] Initializing DirectX
[30.08.2015 23:56:47.049] Initializing Direct3D
[30.08.2015 23:56:47.049] Loading C:\WINDOWS\system32\d3d11.dll
[30.08.2015 23:56:47.049] Loaded at 0x7FFD38F40000
[30.08.2015 23:56:47.050] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[30.08.2015 23:56:47.051] Creating Direct3D 11 device and swap chain
[30.08.2015 23:56:47.249] Attempting feature level 10_1
[30.08.2015 23:56:47.268] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30.08.2015 23:56:47.280] Swap Chain created: 0xF388A202D0
[30.08.2015 23:56:47.280] Swap Chain VTable: 0xF388A202D0
[30.08.2015 23:56:47.281] Swap Chain VTable_2: 0x7FFD38EFEF40
[30.08.2015 23:56:47.282] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[30.08.2015 23:56:47.282] D3D11Present: 0x7FFD38EB1DA0
[30.08.2015 23:56:47.282] D3D11ResizeBuffers: 0x7FFD38EB5D10
[30.08.2015 23:56:47.283] D3D11ResizeTarget: 0x7FFD38EF0E90
[30.08.2015 23:56:47.283] D3D11SetFullscreenState: 0x7FFD38EBC730
[30.08.2015 23:56:47.293] Direct3D initialized
[30.08.2015 23:56:47.294] Initialized DirectX
[30.08.2015 23:56:47.294] Direct3D watcher thread spawned
[30.08.2015 23:56:49.170] Getting device
[30.08.2015 23:56:49.171] Retrieved device
[30.08.2015 23:56:49.171] Creating wrapper
[30.08.2015 23:56:49.533] Wrapper created
[30.08.2015 23:56:49.597] Effect created
[30.08.2015 23:56:49.598] Creating buffer
[30.08.2015 23:56:49.598] Created buffer
[30.08.2015 23:56:49.599] Creating blend state
[30.08.2015 23:56:49.599] Created blend state
[30.08.2015 23:56:49.600] Done with creation
[30.08.2015 23:56:49.967] Initializing texture system.
[30.08.2015 23:56:49.967] Initializing texture system; phase 1
[30.08.2015 23:56:49.968] Initializing texture system; phase 2
[30.08.2015 23:56:50.181] Initializing texture system; phase 3
[30.08.2015 23:56:50.198] Initializing texture system; phase 4
[30.08.2015 23:56:50.360] Initializing texture system; phase 5
[30.08.2015 23:56:50.390] Initializing texture system; phase 6
[30.08.2015 23:56:50.393] Initializing texture system; phase 7
[30.08.2015 23:56:50.398] Initializing texture system; phase 8
[30.08.2015 23:56:50.400] Initializing texture system; phase 9
[30.08.2015 23:56:50.401] Initializing texture system; phase 10
[30.08.2015 23:56:50.407] Initializing texture system; phase 11
[30.08.2015 23:56:50.407] Initializing texture system; phase 12
[30.08.2015 23:56:50.410] Initializing texture system; phase 13
[30.08.2015 23:56:50.411] Initializing texture system; phase 14
[30.08.2015 23:56:52.295] Direct3D watcher thread ended
[30.08.2015 23:57:22.126] Initializing game support
[30.08.2015 23:57:35.454] Compatibility level: 0
[30.08.2015 23:57:35.455] Supported version detected
[30.08.2015 23:57:35.455] ==================================================
[30.08.2015 23:57:35.706] Patched IsDebuggerPresent
[30.08.2015 23:57:35.957] Waiting for game initialization
[30.08.2015 23:57:36.309] Initializing hook
[30.08.2015 23:57:36.560] Completing interoperability
[30.08.2015 23:57:36.560] Initialization code 1.
[30.08.2015 23:57:36.561] Initialization code 2.
[30.08.2015 23:57:36.561] Initialization code 3.
[30.08.2015 23:57:36.565] 1 Address: 0x00007FF6AAFB340C
[30.08.2015 23:57:36.566] Calling func 1
[30.08.2015 23:57:36.575] 2 Address: 0x00007FF6ABA3DCB2
[30.08.2015 23:57:36.575] 3 Address: 0x00007FF6AA605D0E
[30.08.2015 23:57:36.583] Address: 0x00007FF6ABA3DC50
[30.08.2015 23:57:36.583] Unknown var: 0x00007FF6AC90D310
[30.08.2015 23:57:36.583] Initialization code 4.
[30.08.2015 23:57:36.584] Completing interoperability, phase 1
[30.08.2015 23:57:36.584] Completing interoperability, phase 2
[30.08.2015 23:57:36.584] Completing interoperability, phase 3
[30.08.2015 23:57:36.585] Completing interoperability, phase 4
[30.08.2015 23:57:36.585] Completing interoperability, phase 5
[30.08.2015 23:57:36.586] Completing interoperability, phase 6
[30.08.2015 23:57:36.586] Completing interoperability, phase 7
[30.08.2015 23:58:19.905] Initializing console variable "TimeScale".
[30.08.2015 23:58:19.906] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30.08.2015 23:58:19.908] Read value: <null>
[30.08.2015 23:58:24.115] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[30.08.2015 23:58:24.263] 
[30.08.2015 23:58:24.266] Plugin verification is disabled. Allowing plugin to run.
[30.08.2015 23:58:24.268] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30.08.2015 23:58:28.563] <UNLOADED PLUGIN>: Initializing input system
[30.08.2015 23:58:28.569] <UNLOADED PLUGIN>: Initializing game console
[30.08.2015 23:58:28.575] <UNLOADED PLUGIN>: Initializing forms manager
[30.08.2015 23:58:28.939] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30.08.2015 23:58:29.844] ---------------------------------------------------------------------
[30.08.2015 23:58:29.844] LSPD FIRST RESPONSE
[30.08.2015 23:58:29.844] Version 0.2b
[30.08.2015 23:58:29.845] A G17 Media Modification
[30.08.2015 23:58:29.845] - Developed by LMS & Sam
[30.08.2015 23:58:29.845] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30.08.2015 23:58:29.845] © Copyright 2015, G17 Media, www.lspdfr.com
[30.08.2015 23:58:29.845] ---------------------------------------------------------------------
[30.08.2015 23:58:29.845] LSPD First Response: Running LSPD First Response 0.2b
[30.08.2015 23:58:29.846] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30.08.2015 23:58:30.822] Cached police
[30.08.2015 23:58:30.822] Cached police2
[30.08.2015 23:58:30.822] Cached policet
[30.08.2015 23:58:30.822] Cached sheriff2
[30.08.2015 23:58:30.822] Cached sheriff
[30.08.2015 23:58:30.822] Cached police4
[30.08.2015 23:58:30.822] Cached policeb
[30.08.2015 23:58:30.822] Cached policeb
[30.08.2015 23:58:30.822] Cached policeb
[30.08.2015 23:58:30.823] Cached fbi2
[30.08.2015 23:58:30.823] Cached policeold1
[30.08.2015 23:58:30.823] Cached policeold2
[30.08.2015 23:58:30.823] Cached policeold2
[30.08.2015 23:58:30.823] Cached buzzard
[30.08.2015 23:58:30.823] Cached polmav
[30.08.2015 23:58:30.823] Cached frogger2
[30.08.2015 23:58:30.823] Cached ambulance
[30.08.2015 23:58:30.823] Cached firetruk
[30.08.2015 23:58:31.123] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30.08.2015 23:58:31.342] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.349] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.351] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.353] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.365] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.366] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30.08.2015 23:58:31.368] LSPD First Response: Creating plugin: CrazyCallouts.Main
[30.08.2015 23:58:31.373] LSPD First Response: Creating plugin: MoreJailPoints.Main
[30.08.2015 23:58:31.480] LSPD First Response: Creating plugin: PoliceRadio.Main
[30.08.2015 23:58:31.565] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[30.08.2015 23:58:31.567] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[30.08.2015 23:58:31.567] More Jail Points and Prisoner Transporter is updated regularly!
[30.08.2015 23:58:31.567] Please go on duty to start More Jail Points and Prisoner Transporter.
[30.08.2015 23:58:31.568] LSPD First Response: Police Radio Loaded
[30.08.2015 23:58:31.568] LSPD First Response: We have 1 callouts registered
[30.08.2015 23:58:31.569] LSPD First Response: CalloutManager initialized
[30.08.2015 23:58:35.981] LSPD First Response: 
[30.08.2015 23:58:35.981] LSPD First Response: ==============================
[30.08.2015 23:58:35.982] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30.08.2015 23:58:35.982] LSPD First Response: ------------------------------
[30.08.2015 23:58:35.983] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30.08.2015 23:58:35.983] LSPD First Response: ------------------------------
[30.08.2015 23:58:35.983] LSPD First Response: Exception type: System.MissingMethodException
[30.08.2015 23:58:35.984] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[30.08.2015 23:58:35.984] LSPD First Response: ------------------------------
[30.08.2015 23:58:35.984] LSPD First Response: Inner exceptions:
[30.08.2015 23:58:35.985] LSPD First Response: ------------------------------
[30.08.2015 23:58:35.985] LSPD First Response: Stack trace:
[30.08.2015 23:58:36.132] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[30.08.2015 23:58:36.133] bei Rage.GameFiber.Main()
[30.08.2015 23:58:36.133] LSPD First Response: ==============================
[30.08.2015 23:58:36.134] LSPD First Response: 
[31.08.2015 00:00:27.047] 
[31.08.2015 00:00:27.052] Plugin verification is disabled. Allowing plugin to run.
[31.08.2015 00:00:27.053] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[31.08.2015 00:00:29.933] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:00:29.938] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:00:29.944] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:00:30.080] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[31.08.2015 00:00:36.731] Unknown command or variable "ö"
[31.08.2015 00:01:31.006] 
[31.08.2015 00:01:31.009] Plugin verification is disabled. Allowing plugin to run.
[31.08.2015 00:01:31.009] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 00:01:33.728] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:01:33.733] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:01:33.738] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:01:33.767] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 00:01:33.840] ---------------------------------------------------------------------
[31.08.2015 00:01:33.840] LSPD FIRST RESPONSE
[31.08.2015 00:01:33.840] Version 0.2b
[31.08.2015 00:01:33.840] A G17 Media Modification
[31.08.2015 00:01:33.840] - Developed by LMS & Sam
[31.08.2015 00:01:33.840] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 00:01:33.840] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 00:01:33.840] ---------------------------------------------------------------------
[31.08.2015 00:01:33.840] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 00:01:33.841] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 00:01:34.100] Cached police
[31.08.2015 00:01:34.101] Cached police2
[31.08.2015 00:01:34.101] Cached policet
[31.08.2015 00:01:34.101] Cached sheriff2
[31.08.2015 00:01:34.101] Cached sheriff
[31.08.2015 00:01:34.101] Cached police4
[31.08.2015 00:01:34.101] Cached policeb
[31.08.2015 00:01:34.101] Cached policeb
[31.08.2015 00:01:34.101] Cached policeb
[31.08.2015 00:01:34.101] Cached fbi2
[31.08.2015 00:01:34.101] Cached policeold1
[31.08.2015 00:01:34.101] Cached policeold2
[31.08.2015 00:01:34.101] Cached policeold2
[31.08.2015 00:01:34.101] Cached buzzard
[31.08.2015 00:01:34.101] Cached polmav
[31.08.2015 00:01:34.101] Cached frogger2
[31.08.2015 00:01:34.101] Cached ambulance
[31.08.2015 00:01:34.101] Cached firetruk
[31.08.2015 00:01:34.238] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 00:01:34.387] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.393] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.395] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.397] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.406] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.408] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:01:34.410] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 00:01:34.413] LSPD First Response: Creating plugin: MoreJailPoints.Main
[31.08.2015 00:01:34.481] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 00:01:34.574] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 00:01:34.575] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[31.08.2015 00:01:34.575] More Jail Points and Prisoner Transporter is updated regularly!
[31.08.2015 00:01:34.575] Please go on duty to start More Jail Points and Prisoner Transporter.
[31.08.2015 00:01:34.576] LSPD First Response: Police Radio Loaded
[31.08.2015 00:01:34.576] LSPD First Response: We have 1 callouts registered
[31.08.2015 00:01:34.577] LSPD First Response: CalloutManager initialized
[31.08.2015 00:01:35.214] LSPD First Response: 
[31.08.2015 00:01:35.215] LSPD First Response: ==============================
[31.08.2015 00:01:35.215] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[31.08.2015 00:01:35.216] LSPD First Response: ------------------------------
[31.08.2015 00:01:35.216] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[31.08.2015 00:01:35.217] LSPD First Response: ------------------------------
[31.08.2015 00:01:35.218] LSPD First Response: Exception type: System.MissingMethodException
[31.08.2015 00:01:35.218] LSPD First Response: Exception message: Methode nicht gefunden: "Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)".
[31.08.2015 00:01:35.218] LSPD First Response: ------------------------------
[31.08.2015 00:01:35.218] LSPD First Response: Inner exceptions:
[31.08.2015 00:01:35.219] LSPD First Response: ------------------------------
[31.08.2015 00:01:35.219] LSPD First Response: Stack trace:
[31.08.2015 00:01:35.256] LSPD First Response: bei PoliceRadio.PoliceRadio.MainThread()
[31.08.2015 00:01:35.256] bei Rage.GameFiber.Main()
[31.08.2015 00:01:35.256] LSPD First Response: ==============================
[31.08.2015 00:01:35.257] LSPD First Response: 
[31.08.2015 00:05:57.185] 
[31.08.2015 00:05:57.208] 
[31.08.2015 00:05:57.208] 
[31.08.2015 00:05:57.208] ====================================================================================================
[31.08.2015 00:05:57.216] Started new log on 31.08.2015 00:05:57.185
[31.08.2015 00:05:57.216] ====================================================================================================
[31.08.2015 00:05:57.181] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 00:05:57.216] Log verbosity: Verbose
[31.08.2015 00:05:57.219] Initializing input system
[31.08.2015 00:05:57.820] Initializing game console
[31.08.2015 00:05:57.855] Console key has been set to F4 (key code: 115)
[31.08.2015 00:05:58.013] Console initialized
[31.08.2015 00:05:58.013] Initializing forms manager
[31.08.2015 00:05:58.054] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 00:05:58.065] ================ RAGE Plugin Hook ================
[31.08.2015 00:05:58.066] Checking game support
[31.08.2015 00:05:58.077] Product name: Grand Theft Auto V
[31.08.2015 00:05:58.077] Product version: 1.0.393.4
[31.08.2015 00:05:58.077] Is steam version: False
[31.08.2015 00:05:59.660] Initializing game support
[31.08.2015 00:05:59.660] Patching low level keyboard hook
[31.08.2015 00:05:59.660] Patched low level keyboard hook
[31.08.2015 00:05:59.660] Unhooking low level keyboard hook
[31.08.2015 00:05:59.660] Unhooked low level keyboard hook
[31.08.2015 00:05:59.660] Velocity limit removed.
[31.08.2015 00:06:15.284] Compatibility level: 0
[31.08.2015 00:06:15.284] Supported version detected
[31.08.2015 00:06:15.284] ==================================================
[31.08.2015 00:06:15.284] Patched IsDebuggerPresent
[31.08.2015 00:06:15.285] Waiting for game initialization
[31.08.2015 00:06:16.345] Initializing hook
[31.08.2015 00:06:16.345] Completing interoperability
[31.08.2015 00:06:16.345] Initialization code 1.
[31.08.2015 00:06:16.345] Initialization code 2.
[31.08.2015 00:06:16.345] Initialization code 3.
[31.08.2015 00:06:16.345] Initialization code 4.
[31.08.2015 00:06:16.345] Initialization code 5.
[31.08.2015 00:06:16.345] Initialization code 6.
[31.08.2015 00:06:16.345] Initialization code 7.
[31.08.2015 00:06:16.345] Completing interoperability, phase 1
[31.08.2015 00:06:16.345] Completing interoperability, phase 2
[31.08.2015 00:06:16.345] Completing interoperability, phase 3
[31.08.2015 00:06:16.345] Completing interoperability, phase 4
[31.08.2015 00:06:16.345] Completing interoperability, phase 5
[31.08.2015 00:06:16.345] Completing interoperability, phase 6
[31.08.2015 00:06:16.345] Completing interoperability, phase 7
[31.08.2015 00:06:16.348] Initializing DirectX
[31.08.2015 00:06:16.353] Initializing Direct3D
[31.08.2015 00:06:16.353] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 00:06:16.353] Loaded at 0x7FFD38F40000
[31.08.2015 00:06:16.353] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 00:06:16.353] Creating Direct3D 11 device and swap chain
[31.08.2015 00:06:16.393] Attempting feature level 10_1
[31.08.2015 00:06:16.425] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[31.08.2015 00:06:16.440] Swap Chain created: 0x563D7D5430
[31.08.2015 00:06:16.440] Swap Chain VTable: 0x563D7D5430
[31.08.2015 00:06:16.440] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 00:06:16.441] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 00:06:16.441] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 00:06:16.441] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 00:06:16.441] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 00:06:16.441] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 00:06:16.443] Getting device
[31.08.2015 00:06:16.443] Retrieved device
[31.08.2015 00:06:16.443] Creating wrapper
[31.08.2015 00:06:16.454] Direct3D initialized
[31.08.2015 00:06:16.455] Initialized DirectX
[31.08.2015 00:06:16.455] Direct3D watcher thread spawned
[31.08.2015 00:06:16.613] Wrapper created
[31.08.2015 00:06:16.635] Effect created
[31.08.2015 00:06:16.635] Creating buffer
[31.08.2015 00:06:16.635] Created buffer
[31.08.2015 00:06:16.635] Creating blend state
[31.08.2015 00:06:16.635] Created blend state
[31.08.2015 00:06:16.635] Done with creation
[31.08.2015 00:06:16.721] Initializing texture system.
[31.08.2015 00:06:16.721] Initializing texture system; phase 1
[31.08.2015 00:06:16.721] Initializing texture system; phase 2
[31.08.2015 00:06:16.738] Initializing texture system; phase 3
[31.08.2015 00:06:16.738] Initializing texture system; phase 4
[31.08.2015 00:06:16.766] Initializing texture system; phase 5
[31.08.2015 00:06:16.770] Initializing texture system; phase 6
[31.08.2015 00:06:16.772] Initializing texture system; phase 7
[31.08.2015 00:06:16.778] Initializing texture system; phase 8
[31.08.2015 00:06:16.781] Initializing texture system; phase 9
[31.08.2015 00:06:16.783] Initializing texture system; phase 10
[31.08.2015 00:06:16.790] Initializing texture system; phase 11
[31.08.2015 00:06:16.790] Initializing texture system; phase 12
[31.08.2015 00:06:16.793] Initializing texture system; phase 13
[31.08.2015 00:06:16.793] Initializing texture system; phase 14
[31.08.2015 00:06:21.455] Direct3D watcher thread ended
[31.08.2015 00:07:13.187] Initializing console variable "ConsoleKey".
[31.08.2015 00:07:13.187] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 00:07:13.193] Read value: F12
[31.08.2015 00:07:13.193] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 00:07:13.193] Console key has been set to F12 (key code: 123)
[31.08.2015 00:07:13.193] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 00:07:13.194] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 00:07:13.203] Read value: 10000
[31.08.2015 00:07:13.203] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 00:07:13.203] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 00:07:13.203] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 00:07:13.204] Read value: False
[31.08.2015 00:07:13.204] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 00:07:13.204] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 00:07:13.204] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 00:07:13.205] Read value: True
[31.08.2015 00:07:13.205] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 00:07:13.277] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 00:07:13.277] Initializing console variable "TimeScale".
[31.08.2015 00:07:13.277] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 00:07:13.278] Read value: 0
[31.08.2015 00:07:13.278] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 00:07:13.279] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 00:07:13.279] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 00:07:13.280] Read value: False
[31.08.2015 00:07:13.280] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 00:07:13.716] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 00:07:13.735] 
[31.08.2015 00:07:13.735] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 00:07:13.736] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 00:07:15.365] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:07:15.370] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:07:15.372] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:07:15.653] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 00:07:16.471] ---------------------------------------------------------------------
[31.08.2015 00:07:16.471] LSPD FIRST RESPONSE
[31.08.2015 00:07:16.471] Version 0.2b
[31.08.2015 00:07:16.472] A G17 Media Modification
[31.08.2015 00:07:16.472] - Developed by LMS & Sam
[31.08.2015 00:07:16.472] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 00:07:16.472] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 00:07:16.472] ---------------------------------------------------------------------
[31.08.2015 00:07:16.472] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 00:07:16.472] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 00:07:17.134] Cached police
[31.08.2015 00:07:17.134] Cached police2
[31.08.2015 00:07:17.134] Cached policet
[31.08.2015 00:07:17.134] Cached sheriff2
[31.08.2015 00:07:17.134] Cached sheriff
[31.08.2015 00:07:17.134] Cached police4
[31.08.2015 00:07:17.134] Cached policeb
[31.08.2015 00:07:17.134] Cached policeb
[31.08.2015 00:07:17.134] Cached policeb
[31.08.2015 00:07:17.135] Cached fbi2
[31.08.2015 00:07:17.135] Cached policeold1
[31.08.2015 00:07:17.135] Cached policeold2
[31.08.2015 00:07:17.135] Cached policeold2
[31.08.2015 00:07:17.135] Cached buzzard
[31.08.2015 00:07:17.135] Cached polmav
[31.08.2015 00:07:17.135] Cached frogger2
[31.08.2015 00:07:17.135] Cached ambulance
[31.08.2015 00:07:17.135] Cached firetruk
[31.08.2015 00:07:17.346] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 00:07:17.466] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.474] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.475] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.476] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.486] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.487] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 00:07:17.490] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 00:07:17.495] LSPD First Response: Creating plugin: MoreJailPoints.Main
[31.08.2015 00:07:17.611] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 00:07:17.704] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 00:07:17.705] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[31.08.2015 00:07:17.705] More Jail Points and Prisoner Transporter is updated regularly!
[31.08.2015 00:07:17.705] Please go on duty to start More Jail Points and Prisoner Transporter.
[31.08.2015 00:07:17.706] LSPD First Response: Police Radio Loaded
[31.08.2015 00:07:17.707] LSPD First Response: We have 1 callouts registered
[31.08.2015 00:07:17.707] LSPD First Response: CalloutManager initialized
[31.08.2015 00:07:18.525] ______________________________________________________________________________________________
[31.08.2015 00:07:18.525] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 00:07:18.525] [Created by : FinKone]
[31.08.2015 00:07:18.525] 
[31.08.2015 00:07:18.525] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 00:07:18.545] Audio loaded...
[31.08.2015 00:07:18.849] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1024 768
[31.08.2015 00:09:12.995] 
[31.08.2015 00:09:12.995] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 00:09:12.995] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[31.08.2015 00:09:14.306] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:09:14.311] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:09:14.313] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:09:14.445] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[31.08.2015 00:09:29.611] 
[31.08.2015 00:09:29.611] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 00:09:29.611] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll
[31.08.2015 00:09:30.872] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:09:30.878] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:09:30.880] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:09:30.970] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[31.08.2015 00:09:31.334] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[31.08.2015 00:09:31.336] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[31.08.2015 00:09:40.655] 
[31.08.2015 00:09:40.655] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 00:09:40.655] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[31.08.2015 00:09:41.931] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 00:09:41.935] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 00:09:41.938] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 00:09:42.203] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[31.08.2015 00:09:42.352] PoliceToolbox: =================================================
[31.08.2015 00:09:42.353] PoliceToolbox: PoliceToolbox v0.2.2 loaded.
[31.08.2015 00:09:42.353] PoliceToolbox: PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[31.08.2015 00:09:42.450] PoliceToolbox: 1.0.393.4 version of the game.
[31.08.2015 00:09:42.450] PoliceToolbox: Special thanks to Betarays and Hartag3 !
[31.08.2015 00:09:42.450] PoliceToolbox: =================================================
[31.08.2015 00:09:42.450] PoliceToolbox: Have fun, unit 1-ADAM-12 !
[31.08.2015 00:09:42.466] PoliceToolbox: Or should I say, have fun Sascha ? ;)
[31.08.2015 00:09:42.466] PoliceToolbox: =================================================
[31.08.2015 00:12:21.664] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 00:12:21.664] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 00:12:21.664] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 00:12:21.664] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 00:12:21.664] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 00:12:21.668] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[31.08.2015 00:12:23.587] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[31.08.2015 00:12:23.587] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[31.08.2015 00:12:23.587] Press the 9 button when prompted to jail a suspect instantly.
[31.08.2015 00:12:23.587] Press the 8 button when prompted to call for prisoner transport.
[31.08.2015 00:12:23.615] Police Station Jail blips created.
[31.08.2015 00:13:46.135] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[31.08.2015 01:26:55.473] 
[31.08.2015 01:26:55.475] 
[31.08.2015 01:26:55.475] 
[31.08.2015 01:26:55.475] ====================================================================================================
[31.08.2015 01:26:55.475] Started new log on 31.08.2015 01:26:55.473
[31.08.2015 01:26:55.475] ====================================================================================================
[31.08.2015 01:26:55.469] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 01:26:55.475] Log verbosity: Verbose
[31.08.2015 01:26:55.478] Initializing input system
[31.08.2015 01:26:55.484] Initializing game console
[31.08.2015 01:26:55.493] Console key has been set to F4 (key code: 115)
[31.08.2015 01:26:55.565] Console initialized
[31.08.2015 01:26:55.565] Initializing forms manager
[31.08.2015 01:26:55.569] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 01:26:55.580] ================ RAGE Plugin Hook ================
[31.08.2015 01:26:55.582] Checking game support
[31.08.2015 01:26:55.591] Product name: Grand Theft Auto V
[31.08.2015 01:26:55.591] Product version: 1.0.393.4
[31.08.2015 01:26:55.591] Is steam version: False
[31.08.2015 01:26:56.197] Initializing game support
[31.08.2015 01:26:56.197] Patching low level keyboard hook
[31.08.2015 01:26:56.197] Patched low level keyboard hook
[31.08.2015 01:26:56.197] Unhooking low level keyboard hook
[31.08.2015 01:26:56.197] Unhooked low level keyboard hook
[31.08.2015 01:26:56.197] Velocity limit removed.
[31.08.2015 01:27:12.981] Compatibility level: 0
[31.08.2015 01:27:12.982] Supported version detected
[31.08.2015 01:27:12.982] ==================================================
[31.08.2015 01:27:12.982] Patched IsDebuggerPresent
[31.08.2015 01:27:12.982] Waiting for game initialization
[31.08.2015 01:27:15.921] Initializing hook
[31.08.2015 01:27:15.921] Completing interoperability
[31.08.2015 01:27:15.921] Initialization code 1.
[31.08.2015 01:27:15.921] Initialization code 2.
[31.08.2015 01:27:15.921] Initialization code 3.
[31.08.2015 01:27:15.921] Initialization code 4.
[31.08.2015 01:27:15.921] Initialization code 5.
[31.08.2015 01:27:15.921] Initialization code 6.
[31.08.2015 01:27:15.921] Initialization code 7.
[31.08.2015 01:27:15.921] Completing interoperability, phase 1
[31.08.2015 01:27:15.921] Completing interoperability, phase 2
[31.08.2015 01:27:15.921] Completing interoperability, phase 3
[31.08.2015 01:27:15.921] Completing interoperability, phase 4
[31.08.2015 01:27:15.921] Completing interoperability, phase 5
[31.08.2015 01:27:15.921] Completing interoperability, phase 6
[31.08.2015 01:27:15.921] Completing interoperability, phase 7
[31.08.2015 01:27:15.924] Initializing DirectX
[31.08.2015 01:27:16.115] Initializing Direct3D
[31.08.2015 01:27:16.115] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 01:27:16.115] Loaded at 0x7FFD38F40000
[31.08.2015 01:27:16.115] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 01:27:16.115] Creating Direct3D 11 device and swap chain
[31.08.2015 01:27:16.134] Swap Chain created: 0xAD9BED72C0
[31.08.2015 01:27:16.134] Swap Chain VTable: 0xAD9BED72C0
[31.08.2015 01:27:16.134] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 01:27:16.134] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 01:27:16.134] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 01:27:16.134] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 01:27:16.134] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 01:27:16.134] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 01:27:16.146] Direct3D initialized
[31.08.2015 01:27:16.147] Getting device
[31.08.2015 01:27:16.147] Initialized DirectX
[31.08.2015 01:27:16.147] Direct3D watcher thread spawned
[31.08.2015 01:27:16.170] Retrieved device
[31.08.2015 01:27:16.170] Creating wrapper
[31.08.2015 01:27:16.337] Wrapper created
[31.08.2015 01:27:16.347] Effect created
[31.08.2015 01:27:16.347] Creating buffer
[31.08.2015 01:27:16.347] Created buffer
[31.08.2015 01:27:16.347] Creating blend state
[31.08.2015 01:27:16.347] Created blend state
[31.08.2015 01:27:16.347] Done with creation
[31.08.2015 01:27:16.726] Initializing texture system.
[31.08.2015 01:27:16.726] Initializing texture system; phase 1
[31.08.2015 01:27:16.726] Initializing texture system; phase 2
[31.08.2015 01:27:17.302] Initializing texture system; phase 3
[31.08.2015 01:27:17.302] Initializing texture system; phase 4
[31.08.2015 01:27:17.491] Initializing texture system; phase 5
[31.08.2015 01:27:17.494] Initializing texture system; phase 6
[31.08.2015 01:27:17.497] Initializing texture system; phase 7
[31.08.2015 01:27:17.503] Initializing texture system; phase 8
[31.08.2015 01:27:17.506] Initializing texture system; phase 9
[31.08.2015 01:27:17.520] Initializing texture system; phase 10
[31.08.2015 01:27:17.525] Initializing texture system; phase 11
[31.08.2015 01:27:17.525] Initializing texture system; phase 12
[31.08.2015 01:27:17.529] Initializing texture system; phase 13
[31.08.2015 01:27:17.529] Initializing texture system; phase 14
[31.08.2015 01:27:21.149] Direct3D watcher thread ended
[31.08.2015 01:28:35.593] Initializing console variable "ConsoleKey".
[31.08.2015 01:28:35.594] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 01:28:35.603] Read value: F12
[31.08.2015 01:28:35.603] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 01:28:35.603] Console key has been set to F12 (key code: 123)
[31.08.2015 01:28:35.603] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 01:28:35.603] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 01:28:35.638] Read value: 10000
[31.08.2015 01:28:35.638] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 01:28:35.638] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 01:28:35.638] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 01:28:35.639] Read value: False
[31.08.2015 01:28:35.639] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 01:28:35.639] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 01:28:35.639] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 01:28:35.640] Read value: True
[31.08.2015 01:28:35.640] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 01:28:35.725] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 01:28:35.725] Initializing console variable "TimeScale".
[31.08.2015 01:28:35.725] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 01:28:35.745] Read value: 0
[31.08.2015 01:28:35.745] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 01:28:35.746] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 01:28:35.746] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 01:28:35.747] Read value: False
[31.08.2015 01:28:35.747] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 01:28:36.525] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 01:28:36.591] 
[31.08.2015 01:28:36.591] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 01:28:36.592] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 01:28:39.325] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 01:28:39.332] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 01:28:39.335] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 01:28:39.691] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 01:28:40.737] ---------------------------------------------------------------------
[31.08.2015 01:28:40.737] LSPD FIRST RESPONSE
[31.08.2015 01:28:40.737] Version 0.2b
[31.08.2015 01:28:40.737] A G17 Media Modification
[31.08.2015 01:28:40.737] - Developed by LMS & Sam
[31.08.2015 01:28:40.737] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 01:28:40.737] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:28:40.737] ---------------------------------------------------------------------
[31.08.2015 01:28:40.738] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 01:28:40.738] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:28:41.502] Cached police
[31.08.2015 01:28:41.502] Cached police2
[31.08.2015 01:28:41.502] Cached policet
[31.08.2015 01:28:41.502] Cached sheriff2
[31.08.2015 01:28:41.502] Cached sheriff
[31.08.2015 01:28:41.502] Cached police4
[31.08.2015 01:28:41.503] Cached policeb
[31.08.2015 01:28:41.503] Cached policeb
[31.08.2015 01:28:41.503] Cached policeb
[31.08.2015 01:28:41.503] Cached fbi2
[31.08.2015 01:28:41.503] Cached policeold1
[31.08.2015 01:28:41.503] Cached policeold2
[31.08.2015 01:28:41.503] Cached policeold2
[31.08.2015 01:28:41.503] Cached buzzard
[31.08.2015 01:28:41.503] Cached polmav
[31.08.2015 01:28:41.503] Cached frogger2
[31.08.2015 01:28:41.503] Cached ambulance
[31.08.2015 01:28:41.503] Cached firetruk
[31.08.2015 01:28:41.738] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 01:28:41.907] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.913] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.915] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.917] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.937] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.938] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:28:41.940] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 01:28:41.944] LSPD First Response: Creating plugin: MoreJailPoints.Main
[31.08.2015 01:28:42.037] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 01:28:42.130] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 01:28:42.131] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[31.08.2015 01:28:42.131] More Jail Points and Prisoner Transporter is updated regularly!
[31.08.2015 01:28:42.131] Please go on duty to start More Jail Points and Prisoner Transporter.
[31.08.2015 01:28:42.132] LSPD First Response: Police Radio Loaded
[31.08.2015 01:28:42.132] LSPD First Response: We have 1 callouts registered
[31.08.2015 01:28:42.135] LSPD First Response: CalloutManager initialized
[31.08.2015 01:28:43.059] ______________________________________________________________________________________________
[31.08.2015 01:28:43.059] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 01:28:43.059] [Created by : FinKone]
[31.08.2015 01:28:43.059] 
[31.08.2015 01:28:43.059] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 01:28:43.071] Audio loaded...
[31.08.2015 01:28:43.371] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[31.08.2015 01:31:23.159] 
[31.08.2015 01:31:23.178] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 01:31:23.178] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[31.08.2015 01:31:24.988] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 01:31:24.992] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 01:31:24.995] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 01:31:25.204] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[31.08.2015 01:31:32.680] 
[31.08.2015 01:31:32.680] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 01:31:32.680] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 01:31:33.968] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 01:31:33.973] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 01:31:33.976] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 01:31:34.011] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 01:31:34.114] ---------------------------------------------------------------------
[31.08.2015 01:31:34.114] LSPD FIRST RESPONSE
[31.08.2015 01:31:34.114] Version 0.2b
[31.08.2015 01:31:34.114] A G17 Media Modification
[31.08.2015 01:31:34.115] - Developed by LMS & Sam
[31.08.2015 01:31:34.115] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 01:31:34.115] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:31:34.115] ---------------------------------------------------------------------
[31.08.2015 01:31:34.115] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 01:31:34.115] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:31:34.369] Cached police
[31.08.2015 01:31:34.369] Cached police2
[31.08.2015 01:31:34.370] Cached policet
[31.08.2015 01:31:34.370] Cached sheriff2
[31.08.2015 01:31:34.370] Cached sheriff
[31.08.2015 01:31:34.370] Cached police4
[31.08.2015 01:31:34.370] Cached policeb
[31.08.2015 01:31:34.370] Cached policeb
[31.08.2015 01:31:34.370] Cached policeb
[31.08.2015 01:31:34.370] Cached fbi2
[31.08.2015 01:31:34.370] Cached policeold1
[31.08.2015 01:31:34.370] Cached policeold2
[31.08.2015 01:31:34.370] Cached policeold2
[31.08.2015 01:31:34.370] Cached buzzard
[31.08.2015 01:31:34.370] Cached polmav
[31.08.2015 01:31:34.370] Cached frogger2
[31.08.2015 01:31:34.370] Cached ambulance
[31.08.2015 01:31:34.370] Cached firetruk
[31.08.2015 01:31:34.486] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 01:31:34.698] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.703] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.704] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.705] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.714] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.715] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:31:34.717] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 01:31:34.729] LSPD First Response: Creating plugin: MoreJailPoints.Main
[31.08.2015 01:31:34.811] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 01:31:34.900] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 01:31:34.901] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[31.08.2015 01:31:34.901] More Jail Points and Prisoner Transporter is updated regularly!
[31.08.2015 01:31:34.901] Please go on duty to start More Jail Points and Prisoner Transporter.
[31.08.2015 01:31:34.902] LSPD First Response: Police Radio Loaded
[31.08.2015 01:31:34.902] LSPD First Response: We have 1 callouts registered
[31.08.2015 01:31:34.903] LSPD First Response: CalloutManager initialized
[31.08.2015 01:31:35.564] ______________________________________________________________________________________________
[31.08.2015 01:31:35.564] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 01:31:35.564] [Created by : FinKone]
[31.08.2015 01:31:35.564] 
[31.08.2015 01:31:35.564] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 01:31:35.568] Audio loaded...
[31.08.2015 01:31:35.646] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[31.08.2015 01:31:44.550] 
[31.08.2015 01:31:44.550] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 01:31:44.550] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll
[31.08.2015 01:31:45.697] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 01:31:45.703] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 01:31:45.705] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 01:31:45.782] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[31.08.2015 01:31:46.100] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[31.08.2015 01:31:46.103] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[31.08.2015 01:33:43.710] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 01:33:43.723] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 01:33:43.723] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 01:33:43.723] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 01:33:43.723] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 01:33:43.726] LSPD First Response: More Jail Points and Prisoner Transporter 2.0, developed by Albo1125.
[31.08.2015 01:33:44.220] More Jail Points and Prisoner Transporter 1.5, developed by Albo1125.
[31.08.2015 01:33:44.220] Intended for use with LSPDFR 0.2b and Ragehook 0.22.
[31.08.2015 01:33:44.221] Press the 9 button when prompted to jail a suspect instantly.
[31.08.2015 01:33:44.221] Press the 8 button when prompted to call for prisoner transport.
[31.08.2015 01:33:44.240] Police Station Jail blips created.
[31.08.2015 01:34:35.264] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[31.08.2015 01:34:51.493] LSPD First Response: System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
[31.08.2015 01:34:51.564] bei Rage.GameFiber.SleepThis(Int32 duration)
[31.08.2015 01:34:51.565] bei MoreJailPoints.EntryPoint.<>c.????????????????????????????????????????()
[31.08.2015 01:34:51.678] bei MoreJailPoints.EntryPoint.<>c.<choice>b__195_2()
[31.08.2015 01:34:51.680] LSPD First Response: More Jail Points and Prisoner Transporter handled the exception.
[31.08.2015 01:40:46.627] 
[31.08.2015 01:40:46.629] 
[31.08.2015 01:40:46.629] 
[31.08.2015 01:40:46.629] ====================================================================================================
[31.08.2015 01:40:46.644] Started new log on 31.08.2015 01:40:46.627
[31.08.2015 01:40:46.644] ====================================================================================================
[31.08.2015 01:40:46.624] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 01:40:46.644] Log verbosity: Verbose
[31.08.2015 01:40:46.660] Initializing input system
[31.08.2015 01:40:46.665] Initializing game console
[31.08.2015 01:40:46.685] Console key has been set to F4 (key code: 115)
[31.08.2015 01:40:46.972] Console initialized
[31.08.2015 01:40:46.972] Initializing forms manager
[31.08.2015 01:40:47.051] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 01:40:47.141] ================ RAGE Plugin Hook ================
[31.08.2015 01:40:47.142] Checking game support
[31.08.2015 01:40:47.172] Product name: Grand Theft Auto V
[31.08.2015 01:40:47.172] Product version: 1.0.393.4
[31.08.2015 01:40:47.172] Is steam version: False
[31.08.2015 01:40:47.588] Initializing game support
[31.08.2015 01:40:47.588] Patching low level keyboard hook
[31.08.2015 01:40:47.588] Patched low level keyboard hook
[31.08.2015 01:40:47.588] Unhooking low level keyboard hook
[31.08.2015 01:40:47.588] Unhooked low level keyboard hook
[31.08.2015 01:40:47.588] Velocity limit removed.
[31.08.2015 01:41:02.814] Compatibility level: 0
[31.08.2015 01:41:02.814] Supported version detected
[31.08.2015 01:41:02.814] ==================================================
[31.08.2015 01:41:02.814] Patched IsDebuggerPresent
[31.08.2015 01:41:02.814] Waiting for game initialization
[31.08.2015 01:41:06.168] Initializing hook
[31.08.2015 01:41:06.168] Completing interoperability
[31.08.2015 01:41:06.168] Initialization code 1.
[31.08.2015 01:41:06.168] Initialization code 2.
[31.08.2015 01:41:06.168] Initialization code 3.
[31.08.2015 01:41:06.168] Initialization code 4.
[31.08.2015 01:41:06.168] Initialization code 5.
[31.08.2015 01:41:06.168] Initialization code 6.
[31.08.2015 01:41:06.168] Initialization code 7.
[31.08.2015 01:41:06.168] Completing interoperability, phase 1
[31.08.2015 01:41:06.168] Completing interoperability, phase 2
[31.08.2015 01:41:06.168] Completing interoperability, phase 3
[31.08.2015 01:41:06.168] Completing interoperability, phase 4
[31.08.2015 01:41:06.168] Completing interoperability, phase 5
[31.08.2015 01:41:06.168] Completing interoperability, phase 6
[31.08.2015 01:41:06.168] Completing interoperability, phase 7
[31.08.2015 01:41:06.171] Initializing DirectX
[31.08.2015 01:41:06.207] Initializing Direct3D
[31.08.2015 01:41:06.207] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 01:41:06.207] Loaded at 0x7FFD38F40000
[31.08.2015 01:41:06.207] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 01:41:06.207] Creating Direct3D 11 device and swap chain
[31.08.2015 01:41:06.226] Swap Chain created: 0x9DC3123F90
[31.08.2015 01:41:06.226] Swap Chain VTable: 0x9DC3123F90
[31.08.2015 01:41:06.226] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 01:41:06.226] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 01:41:06.226] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 01:41:06.226] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 01:41:06.226] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 01:41:06.226] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 01:41:06.226] Getting device
[31.08.2015 01:41:06.226] Retrieved device
[31.08.2015 01:41:06.226] Creating wrapper
[31.08.2015 01:41:06.237] Direct3D initialized
[31.08.2015 01:41:06.238] Initialized DirectX
[31.08.2015 01:41:06.238] Direct3D watcher thread spawned
[31.08.2015 01:41:07.447] Wrapper created
[31.08.2015 01:41:07.518] Effect created
[31.08.2015 01:41:07.519] Creating buffer
[31.08.2015 01:41:07.519] Created buffer
[31.08.2015 01:41:07.519] Creating blend state
[31.08.2015 01:41:07.519] Created blend state
[31.08.2015 01:41:07.519] Done with creation
[31.08.2015 01:41:08.450] Initializing texture system.
[31.08.2015 01:41:08.450] Initializing texture system; phase 1
[31.08.2015 01:41:08.450] Initializing texture system; phase 2
[31.08.2015 01:41:08.662] Initializing texture system; phase 3
[31.08.2015 01:41:08.662] Initializing texture system; phase 4
[31.08.2015 01:41:09.028] Initializing texture system; phase 5
[31.08.2015 01:41:09.058] Initializing texture system; phase 6
[31.08.2015 01:41:09.061] Initializing texture system; phase 7
[31.08.2015 01:41:09.065] Initializing texture system; phase 8
[31.08.2015 01:41:09.069] Initializing texture system; phase 9
[31.08.2015 01:41:09.093] Initializing texture system; phase 10
[31.08.2015 01:41:09.100] Initializing texture system; phase 11
[31.08.2015 01:41:09.100] Initializing texture system; phase 12
[31.08.2015 01:41:09.105] Initializing texture system; phase 13
[31.08.2015 01:41:09.105] Initializing texture system; phase 14
[31.08.2015 01:41:11.239] Direct3D watcher thread ended
[31.08.2015 01:43:26.024] Initializing console variable "ConsoleKey".
[31.08.2015 01:43:26.024] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 01:43:26.030] Read value: F12
[31.08.2015 01:43:26.031] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 01:43:26.031] Console key has been set to F12 (key code: 123)
[31.08.2015 01:43:26.031] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 01:43:26.031] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 01:43:26.038] Read value: 10000
[31.08.2015 01:43:26.038] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 01:43:26.038] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 01:43:26.038] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 01:43:26.039] Read value: False
[31.08.2015 01:43:26.039] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 01:43:26.039] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 01:43:26.039] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 01:43:26.040] Read value: True
[31.08.2015 01:43:26.040] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 01:43:26.116] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 01:43:26.116] Initializing console variable "TimeScale".
[31.08.2015 01:43:26.116] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 01:43:26.117] Read value: 0
[31.08.2015 01:43:26.117] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 01:43:26.118] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 01:43:26.118] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 01:43:26.119] Read value: False
[31.08.2015 01:43:26.119] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 01:43:26.551] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 01:43:26.617] 
[31.08.2015 01:43:26.618] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 01:43:26.619] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 01:43:28.479] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 01:43:28.484] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 01:43:28.488] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 01:43:28.576] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 01:43:29.421] ---------------------------------------------------------------------
[31.08.2015 01:43:29.421] LSPD FIRST RESPONSE
[31.08.2015 01:43:29.421] Version 0.2b
[31.08.2015 01:43:29.421] A G17 Media Modification
[31.08.2015 01:43:29.421] - Developed by LMS & Sam
[31.08.2015 01:43:29.421] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 01:43:29.421] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:43:29.421] ---------------------------------------------------------------------
[31.08.2015 01:43:29.421] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 01:43:29.422] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 01:43:30.206] Cached police
[31.08.2015 01:43:30.206] Cached police2
[31.08.2015 01:43:30.206] Cached policet
[31.08.2015 01:43:30.206] Cached sheriff2
[31.08.2015 01:43:30.206] Cached sheriff
[31.08.2015 01:43:30.206] Cached police4
[31.08.2015 01:43:30.206] Cached policeb
[31.08.2015 01:43:30.206] Cached policeb
[31.08.2015 01:43:30.206] Cached policeb
[31.08.2015 01:43:30.206] Cached fbi2
[31.08.2015 01:43:30.207] Cached policeold1
[31.08.2015 01:43:30.207] Cached policeold2
[31.08.2015 01:43:30.207] Cached policeold2
[31.08.2015 01:43:30.207] Cached buzzard
[31.08.2015 01:43:30.207] Cached polmav
[31.08.2015 01:43:30.207] Cached frogger2
[31.08.2015 01:43:30.207] Cached ambulance
[31.08.2015 01:43:30.207] Cached firetruk
[31.08.2015 01:43:30.444] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 01:43:30.557] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:43:30.564] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:43:30.565] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:43:30.567] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:43:30.590] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 01:43:30.593] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 01:43:30.597] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 01:43:30.730] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 01:43:30.731] LSPD First Response: Police Radio Loaded
[31.08.2015 01:43:30.731] LSPD First Response: We have 1 callouts registered
[31.08.2015 01:43:30.732] LSPD First Response: CalloutManager initialized
[31.08.2015 01:43:31.607] ______________________________________________________________________________________________
[31.08.2015 01:43:31.607] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 01:43:31.607] [Created by : FinKone]
[31.08.2015 01:43:31.607] 
[31.08.2015 01:43:31.608] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 01:43:31.633] Audio loaded...
[31.08.2015 01:43:32.014] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 806 629
[31.08.2015 01:46:47.005] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 01:46:47.007] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 01:46:47.007] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 01:46:47.007] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 01:46:47.007] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 01:47:32.655] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[31.08.2015 22:03:09.597] 
[31.08.2015 22:03:09.611] 
[31.08.2015 22:03:09.611] 
[31.08.2015 22:03:09.611] ====================================================================================================
[31.08.2015 22:03:09.611] Started new log on 31.08.2015 22:03:09.597
[31.08.2015 22:03:09.611] ====================================================================================================
[31.08.2015 22:03:09.525] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 22:03:09.611] Log verbosity: Verbose
[31.08.2015 22:03:09.756] Initializing input system
[31.08.2015 22:03:09.803] Initializing game console
[31.08.2015 22:03:09.891] Console key has been set to F4 (key code: 115)
[31.08.2015 22:03:10.099] Console initialized
[31.08.2015 22:03:10.099] Initializing forms manager
[31.08.2015 22:03:10.170] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 22:03:10.181] ================ RAGE Plugin Hook ================
[31.08.2015 22:03:10.182] Checking game support
[31.08.2015 22:03:10.359] Product name: Grand Theft Auto V
[31.08.2015 22:03:10.359] Product version: 1.0.393.4
[31.08.2015 22:03:10.359] Is steam version: False
[31.08.2015 22:03:10.652] Initializing game support
[31.08.2015 22:03:10.652] Patching low level keyboard hook
[31.08.2015 22:03:10.652] Patched low level keyboard hook
[31.08.2015 22:03:10.652] Unhooking low level keyboard hook
[31.08.2015 22:03:10.652] Unhooked low level keyboard hook
[31.08.2015 22:03:10.652] Velocity limit removed.
[31.08.2015 22:03:25.347] Compatibility level: 0
[31.08.2015 22:03:25.347] Supported version detected
[31.08.2015 22:03:25.347] ==================================================
[31.08.2015 22:03:25.347] Patched IsDebuggerPresent
[31.08.2015 22:03:25.347] Waiting for game initialization
[31.08.2015 22:03:32.811] Initializing hook
[31.08.2015 22:03:32.811] Completing interoperability
[31.08.2015 22:03:32.811] Initialization code 1.
[31.08.2015 22:03:32.811] Initialization code 2.
[31.08.2015 22:03:32.811] Initialization code 3.
[31.08.2015 22:03:32.825] Initialization code 4.
[31.08.2015 22:03:32.825] Initialization code 5.
[31.08.2015 22:03:32.825] Initialization code 6.
[31.08.2015 22:03:32.825] Initialization code 7.
[31.08.2015 22:03:32.825] Completing interoperability, phase 1
[31.08.2015 22:03:32.825] Completing interoperability, phase 2
[31.08.2015 22:03:32.825] Completing interoperability, phase 3
[31.08.2015 22:03:32.825] Completing interoperability, phase 4
[31.08.2015 22:03:32.825] Completing interoperability, phase 5
[31.08.2015 22:03:32.825] Completing interoperability, phase 6
[31.08.2015 22:03:32.825] Completing interoperability, phase 7
[31.08.2015 22:03:32.828] Initializing DirectX
[31.08.2015 22:03:32.833] Initializing Direct3D
[31.08.2015 22:03:32.833] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 22:03:32.833] Loaded at 0x7FFD38F40000
[31.08.2015 22:03:32.834] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 22:03:32.834] Creating Direct3D 11 device and swap chain
[31.08.2015 22:03:32.874] Swap Chain created: 0x93B66478E0
[31.08.2015 22:03:32.874] Swap Chain VTable: 0x93B66478E0
[31.08.2015 22:03:32.874] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 22:03:32.874] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 22:03:32.874] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 22:03:32.874] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 22:03:32.874] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 22:03:32.874] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 22:03:32.875] Getting device
[31.08.2015 22:03:32.881] Retrieved device
[31.08.2015 22:03:32.882] Creating wrapper
[31.08.2015 22:03:32.904] Direct3D initialized
[31.08.2015 22:03:32.905] Initialized DirectX
[31.08.2015 22:03:32.905] Direct3D watcher thread spawned
[31.08.2015 22:03:33.589] Wrapper created
[31.08.2015 22:03:34.002] Effect created
[31.08.2015 22:03:34.002] Creating buffer
[31.08.2015 22:03:34.002] Created buffer
[31.08.2015 22:03:34.002] Creating blend state
[31.08.2015 22:03:34.002] Created blend state
[31.08.2015 22:03:34.002] Done with creation
[31.08.2015 22:03:34.490] Initializing texture system.
[31.08.2015 22:03:34.490] Initializing texture system; phase 1
[31.08.2015 22:03:34.490] Initializing texture system; phase 2
[31.08.2015 22:03:34.832] Initializing texture system; phase 3
[31.08.2015 22:03:34.833] Initializing texture system; phase 4
[31.08.2015 22:03:34.881] Initializing texture system; phase 5
[31.08.2015 22:03:34.886] Initializing texture system; phase 6
[31.08.2015 22:03:34.889] Initializing texture system; phase 7
[31.08.2015 22:03:34.893] Initializing texture system; phase 8
[31.08.2015 22:03:34.896] Initializing texture system; phase 9
[31.08.2015 22:03:34.898] Initializing texture system; phase 10
[31.08.2015 22:03:34.904] Initializing texture system; phase 11
[31.08.2015 22:03:34.904] Initializing texture system; phase 12
[31.08.2015 22:03:34.908] Initializing texture system; phase 13
[31.08.2015 22:03:34.908] Initializing texture system; phase 14
[31.08.2015 22:03:37.905] Direct3D watcher thread ended
[31.08.2015 22:04:46.787] Initializing console variable "ConsoleKey".
[31.08.2015 22:04:46.787] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 22:04:46.812] Read value: F12
[31.08.2015 22:04:46.812] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 22:04:46.812] Console key has been set to F12 (key code: 123)
[31.08.2015 22:04:46.812] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 22:04:46.812] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 22:04:46.849] Read value: 10000
[31.08.2015 22:04:46.849] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 22:04:46.849] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 22:04:46.850] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 22:04:46.851] Read value: False
[31.08.2015 22:04:46.851] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 22:04:46.851] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 22:04:46.851] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 22:04:46.852] Read value: True
[31.08.2015 22:04:46.852] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 22:04:46.949] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 22:04:46.949] Initializing console variable "TimeScale".
[31.08.2015 22:04:46.949] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 22:04:46.968] Read value: 0
[31.08.2015 22:04:46.968] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 22:04:46.969] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 22:04:46.969] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 22:04:46.970] Read value: False
[31.08.2015 22:04:46.970] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 22:04:47.992] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 22:04:48.091] 
[31.08.2015 22:04:48.091] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 22:04:48.092] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 22:04:50.425] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 22:04:50.430] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 22:04:50.432] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 22:04:50.819] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 22:04:51.815] ---------------------------------------------------------------------
[31.08.2015 22:04:51.815] LSPD FIRST RESPONSE
[31.08.2015 22:04:51.815] Version 0.2b
[31.08.2015 22:04:51.815] A G17 Media Modification
[31.08.2015 22:04:51.815] - Developed by LMS & Sam
[31.08.2015 22:04:51.815] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 22:04:51.815] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 22:04:51.815] ---------------------------------------------------------------------
[31.08.2015 22:04:51.815] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 22:04:51.816] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 22:04:52.969] Cached police
[31.08.2015 22:04:52.969] Cached police2
[31.08.2015 22:04:52.969] Cached policet
[31.08.2015 22:04:52.969] Cached sheriff2
[31.08.2015 22:04:52.969] Cached sheriff
[31.08.2015 22:04:52.969] Cached police4
[31.08.2015 22:04:52.970] Cached policeb
[31.08.2015 22:04:52.970] Cached policeb
[31.08.2015 22:04:52.970] Cached policeb
[31.08.2015 22:04:52.970] Cached fbi2
[31.08.2015 22:04:52.970] Cached policeold1
[31.08.2015 22:04:52.970] Cached policeold2
[31.08.2015 22:04:52.970] Cached policeold2
[31.08.2015 22:04:52.970] Cached buzzard
[31.08.2015 22:04:52.970] Cached polmav
[31.08.2015 22:04:52.970] Cached frogger2
[31.08.2015 22:04:52.971] Cached ambulance
[31.08.2015 22:04:52.971] Cached firetruk
[31.08.2015 22:04:53.186] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 22:04:53.374] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 22:04:53.379] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 22:04:53.380] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 22:04:53.382] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 22:04:53.394] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 22:04:53.396] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 22:04:53.401] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 22:04:53.505] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 22:04:53.505] LSPD First Response: Police Radio Loaded
[31.08.2015 22:04:53.505] LSPD First Response: We have 1 callouts registered
[31.08.2015 22:04:53.506] LSPD First Response: CalloutManager initialized
[31.08.2015 22:04:54.390] ______________________________________________________________________________________________
[31.08.2015 22:04:54.391] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 22:04:54.391] [Created by : FinKone]
[31.08.2015 22:04:54.391] 
[31.08.2015 22:04:54.391] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 22:04:54.416] Audio loaded...
[31.08.2015 22:04:54.736] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 806 629
[31.08.2015 22:10:14.149] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 22:10:14.168] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 22:10:14.168] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 22:10:14.168] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 22:10:14.168] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 22:11:43.660] LSPD First Response: Creating CrazyDriverCallout
[31.08.2015 22:12:32.673] LSPD First Response: Creating KidnapCallout
[31.08.2015 22:12:32.683] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[31.08.2015 22:13:47.498] LSPD First Response: Respawning
[31.08.2015 22:13:49.146] LSPD First Response: Done
[31.08.2015 22:14:32.254] LSPD First Response: Creating ?
[31.08.2015 22:17:15.051] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 22:17:15.051] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 22:17:15.051] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 22:17:15.051] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 22:17:15.051] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 22:18:11.863] LSPD First Response: Creating KidnapCallout
[31.08.2015 22:18:11.894] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INTEGRITY_WAY
[31.08.2015 22:18:19.940] LSPD First Response: Created new chase
[31.08.2015 22:18:19.944] LSPD First Response: Suspect added to chase
[31.08.2015 22:18:20.220] LSPD First Response: Cop added to chase
[31.08.2015 22:18:20.221] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:20.225] LSPD First Response: Cop added to chase
[31.08.2015 22:18:20.225] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.077] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ATLEE_ST
[31.08.2015 22:18:24.124] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.124] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.126] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.127] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.287] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.287] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.289] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.290] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.416] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.417] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:24.419] LSPD First Response: Cop added to chase
[31.08.2015 22:18:24.419] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:25.777] LSPD First Response: Cop added to chase
[31.08.2015 22:18:25.778] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:25.781] LSPD First Response: Cop added to chase
[31.08.2015 22:18:25.781] LSPD First Response: Added cop to existing chase
[31.08.2015 22:18:28.499] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[31.08.2015 22:18:37.458] 
[31.08.2015 22:18:37.458] ==============================
[31.08.2015 22:18:37.458] UNHANDLED EXCEPTION OCCURRED
[31.08.2015 22:18:37.458] ------------------------------
[31.08.2015 22:18:37.458] Origin: HOOK
[31.08.2015 22:18:37.458] ------------------------------
[31.08.2015 22:18:37.458] Exception type: System.Runtime.Serialization.SerializationException
[31.08.2015 22:18:37.458] Exception message: Der Typ "SlimDX.Result" in Assembly "SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9" ist nicht als serialisierbar gekennzeichnet.
[31.08.2015 22:18:37.458] ------------------------------
[31.08.2015 22:18:37.458] Inner exceptions:
[31.08.2015 22:18:37.458] ------------------------------
[31.08.2015 22:18:37.458] Stack trace:
[31.08.2015 22:18:37.458] bei System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers(RuntimeType type)
[31.08.2015 22:18:37.458] bei System.Runtime.Serialization.FormatterServices.GetSerializableMembers(Type type, StreamingContext context)
[31.08.2015 22:18:37.458] bei System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo()
[31.08.2015 22:18:37.459] bei System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder)
[31.08.2015 22:18:37.459] bei System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo)
[31.08.2015 22:18:37.459] bei System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck)
[31.08.2015 22:18:37.459] bei System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck)
[31.08.2015 22:18:37.459] bei System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm)
[31.08.2015 22:18:37.459] bei System.AppDomain.Serialize(Object o)
[31.08.2015 22:18:37.459] bei System.AppDomain.MarshalObject(Object o)
[31.08.2015 22:18:37.459] ==============================
[31.08.2015 22:18:37.459] 
[31.08.2015 22:18:42.952] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[31.08.2015 22:34:23.992] 
[31.08.2015 22:34:23.993] 
[31.08.2015 22:34:23.993] 
[31.08.2015 22:34:23.993] ====================================================================================================
[31.08.2015 22:34:23.993] Started new log on 31.08.2015 22:34:23.992
[31.08.2015 22:34:23.993] ====================================================================================================
[31.08.2015 22:34:23.988] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 22:34:23.993] Log verbosity: Verbose
[31.08.2015 22:34:23.996] Initializing input system
[31.08.2015 22:34:24.001] Initializing game console
[31.08.2015 22:34:24.009] Console key has been set to F4 (key code: 115)
[31.08.2015 22:34:24.186] Console initialized
[31.08.2015 22:34:24.186] Initializing forms manager
[31.08.2015 22:34:24.190] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 22:34:24.214] ================ RAGE Plugin Hook ================
[31.08.2015 22:34:24.215] Checking game support
[31.08.2015 22:34:24.222] Product name: Grand Theft Auto V
[31.08.2015 22:34:24.222] Product version: 1.0.393.4
[31.08.2015 22:34:24.222] Is steam version: False
[31.08.2015 22:34:24.505] Initializing game support
[31.08.2015 22:34:24.505] Patching low level keyboard hook
[31.08.2015 22:34:24.505] Patched low level keyboard hook
[31.08.2015 22:34:24.505] Unhooking low level keyboard hook
[31.08.2015 22:34:24.505] Unhooked low level keyboard hook
[31.08.2015 22:34:24.506] Velocity limit removed.
[31.08.2015 22:34:38.179] Compatibility level: 0
[31.08.2015 22:34:38.179] Supported version detected
[31.08.2015 22:34:38.179] ==================================================
[31.08.2015 22:34:38.179] Patched IsDebuggerPresent
[31.08.2015 22:34:38.179] Waiting for game initialization
[31.08.2015 22:34:48.920] Initializing hook
[31.08.2015 22:34:48.920] Completing interoperability
[31.08.2015 22:34:48.920] Initialization code 1.
[31.08.2015 22:34:48.920] Initialization code 2.
[31.08.2015 22:34:48.920] Initialization code 3.
[31.08.2015 22:34:48.920] Initialization code 4.
[31.08.2015 22:34:48.920] Initialization code 5.
[31.08.2015 22:34:48.920] Initialization code 6.
[31.08.2015 22:34:48.920] Initialization code 7.
[31.08.2015 22:34:48.920] Completing interoperability, phase 1
[31.08.2015 22:34:48.920] Completing interoperability, phase 2
[31.08.2015 22:34:48.920] Completing interoperability, phase 3
[31.08.2015 22:34:48.920] Completing interoperability, phase 4
[31.08.2015 22:34:48.920] Completing interoperability, phase 5
[31.08.2015 22:34:48.920] Completing interoperability, phase 6
[31.08.2015 22:34:48.920] Completing interoperability, phase 7
[31.08.2015 22:34:48.924] Initializing DirectX
[31.08.2015 22:34:48.936] Initializing Direct3D
[31.08.2015 22:34:48.937] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 22:34:48.937] Loaded at 0x7FFD38F40000
[31.08.2015 22:34:48.937] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 22:34:48.937] Creating Direct3D 11 device and swap chain
[31.08.2015 22:34:48.954] Swap Chain created: 0x74FD302190
[31.08.2015 22:34:48.955] Swap Chain VTable: 0x74FD302190
[31.08.2015 22:34:48.955] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 22:34:48.955] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 22:34:48.955] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 22:34:48.955] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 22:34:48.955] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 22:34:48.955] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 22:34:48.956] Getting device
[31.08.2015 22:34:48.956] Retrieved device
[31.08.2015 22:34:48.956] Creating wrapper
[31.08.2015 22:34:48.969] Direct3D initialized
[31.08.2015 22:34:48.970] Initialized DirectX
[31.08.2015 22:34:48.972] Direct3D watcher thread spawned
[31.08.2015 22:34:49.682] Wrapper created
[31.08.2015 22:34:49.691] Effect created
[31.08.2015 22:34:49.691] Creating buffer
[31.08.2015 22:34:49.691] Created buffer
[31.08.2015 22:34:49.692] Creating blend state
[31.08.2015 22:34:49.692] Created blend state
[31.08.2015 22:34:49.692] Done with creation
[31.08.2015 22:34:49.803] Initializing texture system.
[31.08.2015 22:34:49.803] Initializing texture system; phase 1
[31.08.2015 22:34:49.803] Initializing texture system; phase 2
[31.08.2015 22:34:49.940] Initializing texture system; phase 3
[31.08.2015 22:34:49.940] Initializing texture system; phase 4
[31.08.2015 22:34:49.961] Initializing texture system; phase 5
[31.08.2015 22:34:49.964] Initializing texture system; phase 6
[31.08.2015 22:34:49.967] Initializing texture system; phase 7
[31.08.2015 22:34:49.973] Initializing texture system; phase 8
[31.08.2015 22:34:49.976] Initializing texture system; phase 9
[31.08.2015 22:34:49.978] Initializing texture system; phase 10
[31.08.2015 22:34:49.985] Initializing texture system; phase 11
[31.08.2015 22:34:49.985] Initializing texture system; phase 12
[31.08.2015 22:34:49.989] Initializing texture system; phase 13
[31.08.2015 22:34:49.989] Initializing texture system; phase 14
[31.08.2015 22:34:53.973] Direct3D watcher thread ended
[31.08.2015 22:43:00.599] 
[31.08.2015 22:43:00.600] 
[31.08.2015 22:43:00.600] 
[31.08.2015 22:43:00.600] ====================================================================================================
[31.08.2015 22:43:00.600] Started new log on 31.08.2015 22:43:00.599
[31.08.2015 22:43:00.601] ====================================================================================================
[31.08.2015 22:43:00.596] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 22:43:00.601] Log verbosity: Verbose
[31.08.2015 22:43:00.603] Initializing input system
[31.08.2015 22:43:00.607] Initializing game console
[31.08.2015 22:43:00.617] Console key has been set to F4 (key code: 115)
[31.08.2015 22:43:00.660] Console initialized
[31.08.2015 22:43:00.660] Initializing forms manager
[31.08.2015 22:43:00.664] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 22:43:00.675] ================ RAGE Plugin Hook ================
[31.08.2015 22:43:00.676] Checking game support
[31.08.2015 22:43:00.683] Product name: Grand Theft Auto V
[31.08.2015 22:43:00.683] Product version: 1.0.393.4
[31.08.2015 22:43:00.683] Is steam version: False
[31.08.2015 22:43:01.006] Initializing game support
[31.08.2015 22:43:01.007] Patching low level keyboard hook
[31.08.2015 22:43:01.007] Patched low level keyboard hook
[31.08.2015 22:43:01.007] Unhooking low level keyboard hook
[31.08.2015 22:43:01.007] Unhooked low level keyboard hook
[31.08.2015 22:43:01.007] Velocity limit removed.
[31.08.2015 22:43:14.030] Compatibility level: 0
[31.08.2015 22:43:14.030] Supported version detected
[31.08.2015 22:43:14.030] ==================================================
[31.08.2015 22:43:14.030] Patched IsDebuggerPresent
[31.08.2015 22:43:14.030] Waiting for game initialization
[31.08.2015 22:43:19.470] Initializing hook
[31.08.2015 22:43:19.470] Completing interoperability
[31.08.2015 22:43:19.470] Initialization code 1.
[31.08.2015 22:43:19.470] Initialization code 2.
[31.08.2015 22:43:19.470] Initialization code 3.
[31.08.2015 22:43:19.470] Initialization code 4.
[31.08.2015 22:43:19.470] Initialization code 5.
[31.08.2015 22:43:19.470] Initialization code 6.
[31.08.2015 22:43:19.470] Initialization code 7.
[31.08.2015 22:43:19.470] Completing interoperability, phase 1
[31.08.2015 22:43:19.470] Completing interoperability, phase 2
[31.08.2015 22:43:19.470] Completing interoperability, phase 3
[31.08.2015 22:43:19.470] Completing interoperability, phase 4
[31.08.2015 22:43:19.470] Completing interoperability, phase 5
[31.08.2015 22:43:19.470] Completing interoperability, phase 6
[31.08.2015 22:43:19.470] Completing interoperability, phase 7
[31.08.2015 22:43:19.473] Initializing DirectX
[31.08.2015 22:43:19.478] Initializing Direct3D
[31.08.2015 22:43:19.478] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 22:43:19.478] Loaded at 0x7FFD38F40000
[31.08.2015 22:43:19.478] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 22:43:19.478] Creating Direct3D 11 device and swap chain
[31.08.2015 22:43:19.537] Attempting feature level 10_1
[31.08.2015 22:43:19.561] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[31.08.2015 22:43:19.575] Swap Chain created: 0x2B8CE3C900
[31.08.2015 22:43:19.575] Swap Chain VTable: 0x2B8CE3C900
[31.08.2015 22:43:19.575] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 22:43:19.575] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 22:43:19.575] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 22:43:19.575] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 22:43:19.576] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 22:43:19.576] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 22:43:19.582] Getting device
[31.08.2015 22:43:19.582] Retrieved device
[31.08.2015 22:43:19.582] Creating wrapper
[31.08.2015 22:43:19.590] Direct3D initialized
[31.08.2015 22:43:19.590] Initialized DirectX
[31.08.2015 22:43:19.598] Direct3D watcher thread spawned
[31.08.2015 22:43:19.760] Wrapper created
[31.08.2015 22:43:19.770] Effect created
[31.08.2015 22:43:19.770] Creating buffer
[31.08.2015 22:43:19.770] Created buffer
[31.08.2015 22:43:19.770] Creating blend state
[31.08.2015 22:43:19.770] Created blend state
[31.08.2015 22:43:19.770] Done with creation
[31.08.2015 22:43:19.858] Initializing texture system.
[31.08.2015 22:43:19.858] Initializing texture system; phase 1
[31.08.2015 22:43:19.858] Initializing texture system; phase 2
[31.08.2015 22:43:19.875] Initializing texture system; phase 3
[31.08.2015 22:43:19.876] Initializing texture system; phase 4
[31.08.2015 22:43:19.903] Initializing texture system; phase 5
[31.08.2015 22:43:19.906] Initializing texture system; phase 6
[31.08.2015 22:43:19.910] Initializing texture system; phase 7
[31.08.2015 22:43:19.916] Initializing texture system; phase 8
[31.08.2015 22:43:19.918] Initializing texture system; phase 9
[31.08.2015 22:43:19.921] Initializing texture system; phase 10
[31.08.2015 22:43:19.928] Initializing texture system; phase 11
[31.08.2015 22:43:19.928] Initializing texture system; phase 12
[31.08.2015 22:43:19.932] Initializing texture system; phase 13
[31.08.2015 22:43:19.932] Initializing texture system; phase 14
[31.08.2015 22:43:24.599] Direct3D watcher thread ended
[31.08.2015 22:57:08.532] 
[31.08.2015 22:57:08.534] 
[31.08.2015 22:57:08.534] 
[31.08.2015 22:57:08.534] ====================================================================================================
[31.08.2015 22:57:08.534] Started new log on 31.08.2015 22:57:08.532
[31.08.2015 22:57:08.534] ====================================================================================================
[31.08.2015 22:57:08.526] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 22:57:08.535] Log verbosity: Verbose
[31.08.2015 22:57:08.539] Initializing input system
[31.08.2015 22:57:08.543] Initializing game console
[31.08.2015 22:57:08.552] Console key has been set to F4 (key code: 115)
[31.08.2015 22:57:08.595] Console initialized
[31.08.2015 22:57:08.595] Initializing forms manager
[31.08.2015 22:57:08.599] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 22:57:08.610] ================ RAGE Plugin Hook ================
[31.08.2015 22:57:08.612] Checking game support
[31.08.2015 22:57:08.621] Product name: Grand Theft Auto V
[31.08.2015 22:57:08.622] Product version: 1.0.393.4
[31.08.2015 22:57:08.622] Is steam version: False
[31.08.2015 22:57:08.909] Initializing game support
[31.08.2015 22:57:08.909] Patching low level keyboard hook
[31.08.2015 22:57:08.909] Patched low level keyboard hook
[31.08.2015 22:57:08.909] Unhooking low level keyboard hook
[31.08.2015 22:57:08.909] Unhooked low level keyboard hook
[31.08.2015 22:57:08.909] Velocity limit removed.
[31.08.2015 22:57:24.308] Compatibility level: 0
[31.08.2015 22:57:24.308] Supported version detected
[31.08.2015 22:57:24.308] ==================================================
[31.08.2015 22:57:24.308] Patched IsDebuggerPresent
[31.08.2015 22:57:24.308] Waiting for game initialization
[31.08.2015 22:57:24.409] Initializing hook
[31.08.2015 22:57:24.409] Completing interoperability
[31.08.2015 22:57:24.409] Initialization code 1.
[31.08.2015 22:57:24.409] Initialization code 2.
[31.08.2015 22:57:24.409] Initialization code 3.
[31.08.2015 22:57:24.409] Initialization code 4.
[31.08.2015 22:57:24.409] Initialization code 5.
[31.08.2015 22:57:24.409] Initialization code 6.
[31.08.2015 22:57:24.409] Initialization code 7.
[31.08.2015 22:57:24.409] Completing interoperability, phase 1
[31.08.2015 22:57:24.409] Completing interoperability, phase 2
[31.08.2015 22:57:24.409] Completing interoperability, phase 3
[31.08.2015 22:57:24.409] Completing interoperability, phase 4
[31.08.2015 22:57:24.409] Completing interoperability, phase 5
[31.08.2015 22:57:24.409] Completing interoperability, phase 6
[31.08.2015 22:57:24.409] Completing interoperability, phase 7
[31.08.2015 22:57:24.413] Initializing DirectX
[31.08.2015 22:57:24.515] Initializing Direct3D
[31.08.2015 22:57:24.515] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 22:57:24.515] Loaded at 0x7FFD38F40000
[31.08.2015 22:57:24.515] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 22:57:24.516] Creating Direct3D 11 device and swap chain
[31.08.2015 22:57:24.575] Swap Chain created: 0x4A572503F0
[31.08.2015 22:57:24.575] Swap Chain VTable: 0x4A572503F0
[31.08.2015 22:57:24.575] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 22:57:24.575] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 22:57:24.575] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 22:57:24.575] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 22:57:24.575] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 22:57:24.575] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 22:57:24.577] Getting device
[31.08.2015 22:57:24.588] Retrieved device
[31.08.2015 22:57:24.588] Creating wrapper
[31.08.2015 22:57:24.625] Direct3D initialized
[31.08.2015 22:57:24.626] Initialized DirectX
[31.08.2015 22:57:24.628] Direct3D watcher thread spawned
[31.08.2015 22:57:25.471] Wrapper created
[31.08.2015 22:57:25.744] Effect created
[31.08.2015 22:57:25.744] Creating buffer
[31.08.2015 22:57:25.745] Created buffer
[31.08.2015 22:57:25.745] Creating blend state
[31.08.2015 22:57:25.745] Created blend state
[31.08.2015 22:57:25.745] Done with creation
[31.08.2015 22:57:26.813] Initializing texture system.
[31.08.2015 22:57:26.813] Initializing texture system; phase 1
[31.08.2015 22:57:26.813] Initializing texture system; phase 2
[31.08.2015 22:57:27.016] Initializing texture system; phase 3
[31.08.2015 22:57:27.016] Initializing texture system; phase 4
[31.08.2015 22:57:27.208] Initializing texture system; phase 5
[31.08.2015 22:57:27.255] Initializing texture system; phase 6
[31.08.2015 22:57:27.257] Initializing texture system; phase 7
[31.08.2015 22:57:27.259] Initializing texture system; phase 8
[31.08.2015 22:57:27.261] Initializing texture system; phase 9
[31.08.2015 22:57:27.283] Initializing texture system; phase 10
[31.08.2015 22:57:27.288] Initializing texture system; phase 11
[31.08.2015 22:57:27.288] Initializing texture system; phase 12
[31.08.2015 22:57:27.291] Initializing texture system; phase 13
[31.08.2015 22:57:27.291] Initializing texture system; phase 14
[31.08.2015 22:57:29.629] Direct3D watcher thread ended
[31.08.2015 23:00:00.239] Initializing console variable "ConsoleKey".
[31.08.2015 23:00:00.239] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 23:00:00.250] Read value: F12
[31.08.2015 23:00:00.250] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 23:00:00.250] Console key has been set to F12 (key code: 123)
[31.08.2015 23:00:00.250] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 23:00:00.250] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 23:00:00.301] Read value: 10000
[31.08.2015 23:00:00.301] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 23:00:00.301] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 23:00:00.301] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 23:00:00.303] Read value: False
[31.08.2015 23:00:00.303] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 23:00:00.303] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 23:00:00.304] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 23:00:00.305] Read value: True
[31.08.2015 23:00:00.305] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 23:00:00.445] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 23:00:00.445] Initializing console variable "TimeScale".
[31.08.2015 23:00:00.445] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 23:00:00.464] Read value: 0
[31.08.2015 23:00:00.464] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 23:00:00.465] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 23:00:00.465] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 23:00:00.467] Read value: False
[31.08.2015 23:00:00.467] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 23:00:03.751] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 23:00:03.936] 
[31.08.2015 23:00:03.936] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 23:00:03.938] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 23:00:12.355] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 23:00:12.368] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 23:00:12.371] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 23:00:14.699] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 23:00:16.667] ---------------------------------------------------------------------
[31.08.2015 23:00:16.667] LSPD FIRST RESPONSE
[31.08.2015 23:00:16.667] Version 0.2b
[31.08.2015 23:00:16.667] A G17 Media Modification
[31.08.2015 23:00:16.667] - Developed by LMS & Sam
[31.08.2015 23:00:16.668] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 23:00:16.668] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 23:00:16.668] ---------------------------------------------------------------------
[31.08.2015 23:00:16.668] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 23:00:16.668] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 23:00:18.334] Cached police
[31.08.2015 23:00:18.334] Cached police2
[31.08.2015 23:00:18.334] Cached policet
[31.08.2015 23:00:18.334] Cached sheriff2
[31.08.2015 23:00:18.334] Cached sheriff
[31.08.2015 23:00:18.334] Cached police4
[31.08.2015 23:00:18.335] Cached policeb
[31.08.2015 23:00:18.335] Cached policeb
[31.08.2015 23:00:18.335] Cached policeb
[31.08.2015 23:00:18.335] Cached fbi2
[31.08.2015 23:00:18.335] Cached policeold1
[31.08.2015 23:00:18.335] Cached policeold2
[31.08.2015 23:00:18.335] Cached policeold2
[31.08.2015 23:00:18.335] Cached buzzard
[31.08.2015 23:00:18.335] Cached polmav
[31.08.2015 23:00:18.335] Cached frogger2
[31.08.2015 23:00:18.335] Cached ambulance
[31.08.2015 23:00:18.335] Cached firetruk
[31.08.2015 23:00:18.760] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 23:00:19.204] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:00:19.214] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:00:19.215] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:00:19.217] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:00:19.247] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:00:19.253] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 23:00:19.262] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 23:00:19.416] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 23:00:19.417] LSPD First Response: Police Radio Loaded
[31.08.2015 23:00:19.417] LSPD First Response: We have 1 callouts registered
[31.08.2015 23:00:19.418] LSPD First Response: CalloutManager initialized
[31.08.2015 23:00:41.069] ______________________________________________________________________________________________
[31.08.2015 23:00:41.069] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 23:00:41.069] [Created by : FinKone]
[31.08.2015 23:00:41.069] 
[31.08.2015 23:00:41.069] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 23:00:41.149] Audio loaded...
[31.08.2015 23:00:44.202] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[31.08.2015 23:10:06.894] 
[31.08.2015 23:10:07.011] 
[31.08.2015 23:10:07.011] 
[31.08.2015 23:10:07.011] ====================================================================================================
[31.08.2015 23:10:07.053] Started new log on 31.08.2015 23:10:06.894
[31.08.2015 23:10:07.053] ====================================================================================================
[31.08.2015 23:10:06.881] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[31.08.2015 23:10:07.054] Log verbosity: Verbose
[31.08.2015 23:10:07.099] Initializing input system
[31.08.2015 23:10:07.149] Initializing game console
[31.08.2015 23:10:07.259] Console key has been set to F4 (key code: 115)
[31.08.2015 23:10:08.270] Console initialized
[31.08.2015 23:10:08.270] Initializing forms manager
[31.08.2015 23:10:08.459] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[31.08.2015 23:10:08.660] ================ RAGE Plugin Hook ================
[31.08.2015 23:10:08.662] Checking game support
[31.08.2015 23:10:08.770] Product name: Grand Theft Auto V
[31.08.2015 23:10:08.770] Product version: 1.0.393.4
[31.08.2015 23:10:08.770] Is steam version: False
[31.08.2015 23:10:12.022] Initializing game support
[31.08.2015 23:10:12.022] Patching low level keyboard hook
[31.08.2015 23:10:12.022] Patched low level keyboard hook
[31.08.2015 23:10:12.022] Unhooking low level keyboard hook
[31.08.2015 23:10:12.022] Unhooked low level keyboard hook
[31.08.2015 23:10:12.022] Velocity limit removed.
[31.08.2015 23:10:38.233] Compatibility level: 0
[31.08.2015 23:10:38.233] Supported version detected
[31.08.2015 23:10:38.233] ==================================================
[31.08.2015 23:10:38.234] Patched IsDebuggerPresent
[31.08.2015 23:10:38.234] Waiting for game initialization
[31.08.2015 23:11:57.291] Initializing hook
[31.08.2015 23:11:57.291] Completing interoperability
[31.08.2015 23:11:57.291] Initialization code 1.
[31.08.2015 23:11:57.291] Initialization code 2.
[31.08.2015 23:11:57.291] Initialization code 3.
[31.08.2015 23:11:57.292] Initialization code 4.
[31.08.2015 23:11:57.292] Initialization code 5.
[31.08.2015 23:11:57.292] Initialization code 6.
[31.08.2015 23:11:57.292] Initialization code 7.
[31.08.2015 23:11:57.292] Completing interoperability, phase 1
[31.08.2015 23:11:57.292] Completing interoperability, phase 2
[31.08.2015 23:11:57.292] Completing interoperability, phase 3
[31.08.2015 23:11:57.292] Completing interoperability, phase 4
[31.08.2015 23:11:57.292] Completing interoperability, phase 5
[31.08.2015 23:11:57.292] Completing interoperability, phase 6
[31.08.2015 23:11:57.292] Completing interoperability, phase 7
[31.08.2015 23:11:57.304] Initializing DirectX
[31.08.2015 23:11:57.469] Initializing Direct3D
[31.08.2015 23:11:59.094] Loading C:\WINDOWS\system32\d3d11.dll
[31.08.2015 23:11:59.094] Loaded at 0x7FFD38F40000
[31.08.2015 23:11:59.094] D3D11CreateDeviceAndSwapChain at 0x7FFD38F58100
[31.08.2015 23:11:59.097] Creating Direct3D 11 device and swap chain
[31.08.2015 23:11:59.216] Swap Chain created: 0xD628D7FDE0
[31.08.2015 23:11:59.216] Swap Chain VTable: 0xD628D7FDE0
[31.08.2015 23:11:59.216] Swap Chain VTable_2: 0x7FFD38EFEF40
[31.08.2015 23:11:59.216] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[31.08.2015 23:11:59.216] D3D11Present: 0x7FFD38EB1DA0
[31.08.2015 23:11:59.216] D3D11ResizeBuffers: 0x7FFD38EB5D10
[31.08.2015 23:11:59.216] D3D11ResizeTarget: 0x7FFD38EF0E90
[31.08.2015 23:11:59.216] D3D11SetFullscreenState: 0x7FFD38EBC730
[31.08.2015 23:11:59.400] Direct3D initialized
[31.08.2015 23:11:59.401] Initialized DirectX
[31.08.2015 23:11:59.408] Direct3D watcher thread spawned
[31.08.2015 23:12:00.074] Getting device
[31.08.2015 23:12:00.260] Retrieved device
[31.08.2015 23:12:00.260] Creating wrapper
[31.08.2015 23:12:02.310] Wrapper created
[31.08.2015 23:12:02.531] Effect created
[31.08.2015 23:12:02.531] Creating buffer
[31.08.2015 23:12:02.532] Created buffer
[31.08.2015 23:12:02.532] Creating blend state
[31.08.2015 23:12:02.532] Created blend state
[31.08.2015 23:12:02.532] Done with creation
[31.08.2015 23:12:04.410] Direct3D watcher thread ended
[31.08.2015 23:12:05.188] Initializing texture system.
[31.08.2015 23:12:05.188] Initializing texture system; phase 1
[31.08.2015 23:12:05.188] Initializing texture system; phase 2
[31.08.2015 23:12:05.414] Initializing texture system; phase 3
[31.08.2015 23:12:05.432] Initializing texture system; phase 4
[31.08.2015 23:12:05.792] Initializing texture system; phase 5
[31.08.2015 23:12:05.883] Initializing texture system; phase 6
[31.08.2015 23:12:05.886] Initializing texture system; phase 7
[31.08.2015 23:12:05.891] Initializing texture system; phase 8
[31.08.2015 23:12:05.893] Initializing texture system; phase 9
[31.08.2015 23:12:05.922] Initializing texture system; phase 10
[31.08.2015 23:12:05.927] Initializing texture system; phase 11
[31.08.2015 23:12:05.927] Initializing texture system; phase 12
[31.08.2015 23:12:05.931] Initializing texture system; phase 13
[31.08.2015 23:12:05.931] Initializing texture system; phase 14
[31.08.2015 23:13:42.134] Initializing console variable "ConsoleKey".
[31.08.2015 23:13:42.135] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[31.08.2015 23:13:42.158] Read value: F12
[31.08.2015 23:13:42.158] Setting value of console variable "ConsoleKey" to stored value.
[31.08.2015 23:13:42.158] Console key has been set to F12 (key code: 123)
[31.08.2015 23:13:42.158] Initializing console variable "PluginTimeoutThreshold".
[31.08.2015 23:13:42.158] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[31.08.2015 23:13:42.195] Read value: 10000
[31.08.2015 23:13:42.195] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[31.08.2015 23:13:42.195] Initializing console variable "AlwaysShowConsoleOutput".
[31.08.2015 23:13:42.195] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[31.08.2015 23:13:42.196] Read value: False
[31.08.2015 23:13:42.196] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[31.08.2015 23:13:42.196] Initializing console variable "IsDeveloperModeEnabled".
[31.08.2015 23:13:42.197] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[31.08.2015 23:13:42.200] Read value: True
[31.08.2015 23:13:42.200] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[31.08.2015 23:13:42.283] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 23:13:42.283] Initializing console variable "TimeScale".
[31.08.2015 23:13:42.283] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[31.08.2015 23:13:42.302] Read value: 0
[31.08.2015 23:13:42.302] Setting value of console variable "TimeScale" to stored value.
[31.08.2015 23:13:42.303] Initializing console variable "WarnOnPluginLoad".
[31.08.2015 23:13:42.303] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[31.08.2015 23:13:42.304] Read value: False
[31.08.2015 23:13:42.304] Setting value of console variable "WarnOnPluginLoad" to stored value.
[31.08.2015 23:13:43.277] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[31.08.2015 23:13:43.384] 
[31.08.2015 23:13:43.385] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 23:13:43.387] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[31.08.2015 23:13:45.961] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 23:13:45.968] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 23:13:45.971] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 23:13:46.331] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[31.08.2015 23:13:47.418] ---------------------------------------------------------------------
[31.08.2015 23:13:47.418] LSPD FIRST RESPONSE
[31.08.2015 23:13:47.419] Version 0.2b
[31.08.2015 23:13:47.419] A G17 Media Modification
[31.08.2015 23:13:47.419] - Developed by LMS & Sam
[31.08.2015 23:13:47.419] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[31.08.2015 23:13:47.419] © Copyright 2015, G17 Media, www.lspdfr.com
[31.08.2015 23:13:47.419] ---------------------------------------------------------------------
[31.08.2015 23:13:47.419] LSPD First Response: Running LSPD First Response 0.2b
[31.08.2015 23:13:47.419] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[31.08.2015 23:13:48.145] Cached police
[31.08.2015 23:13:48.145] Cached police2
[31.08.2015 23:13:48.146] Cached policet
[31.08.2015 23:13:48.146] Cached sheriff2
[31.08.2015 23:13:48.146] Cached sheriff
[31.08.2015 23:13:48.146] Cached police4
[31.08.2015 23:13:48.146] Cached policeb
[31.08.2015 23:13:48.146] Cached policeb
[31.08.2015 23:13:48.146] Cached policeb
[31.08.2015 23:13:48.147] Cached fbi2
[31.08.2015 23:13:48.148] Cached policeold1
[31.08.2015 23:13:48.148] Cached policeold2
[31.08.2015 23:13:48.148] Cached policeold2
[31.08.2015 23:13:48.149] Cached buzzard
[31.08.2015 23:13:48.149] Cached polmav
[31.08.2015 23:13:48.149] Cached frogger2
[31.08.2015 23:13:48.149] Cached ambulance
[31.08.2015 23:13:48.150] Cached firetruk
[31.08.2015 23:13:48.352] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[31.08.2015 23:13:48.814] LSPD First Response: CopHolster, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:13:48.821] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:13:48.822] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:13:48.823] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:13:48.838] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[31.08.2015 23:13:48.840] LSPD First Response: Creating plugin: CrazyCallouts.Main
[31.08.2015 23:13:48.864] LSPD First Response: Creating plugin: PoliceRadio.Main
[31.08.2015 23:13:49.001] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[31.08.2015 23:13:49.002] LSPD First Response: Police Radio Loaded
[31.08.2015 23:13:49.002] LSPD First Response: We have 1 callouts registered
[31.08.2015 23:13:49.003] LSPD First Response: CalloutManager initialized
[31.08.2015 23:13:50.001] ______________________________________________________________________________________________
[31.08.2015 23:13:50.001] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[31.08.2015 23:13:50.001] [Created by : FinKone]
[31.08.2015 23:13:50.001] 
[31.08.2015 23:13:50.001] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[31.08.2015 23:13:50.028] Audio loaded...
[31.08.2015 23:13:50.387] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[31.08.2015 23:16:00.751] Thread ID: 0x00002B30

[31.08.2015 23:16:00.779] Thread ID: 0x00000660

[31.08.2015 23:16:00.779] Thread ID: 0x00001BF8

[31.08.2015 23:16:00.779] Thread ID: 0x000017CC

[31.08.2015 23:16:00.779] Thread ID: 0x00002890

[31.08.2015 23:16:00.779] Thread ID: 0x00001630

[31.08.2015 23:16:00.779] Thread ID: 0x000023AC

[31.08.2015 23:16:00.780] Check: 0

[31.08.2015 23:16:00.780] Thread ID: 0x000016E4

[31.08.2015 23:16:00.780] Thread ID: 0x00001090

[31.08.2015 23:16:00.780] Thread ID: 0x00000F28

[31.08.2015 23:16:00.780] Thread ID: 0x00002740

[31.08.2015 23:16:00.780] Thread ID: 0x00000298

[31.08.2015 23:16:00.780] Thread ID: 0x00002024

[31.08.2015 23:16:00.780] Thread ID: 0x00002B88

[31.08.2015 23:16:00.780] Thread ID: 0x000022C0

[31.08.2015 23:16:00.780] Thread ID: 0x000021FC

[31.08.2015 23:16:00.780] Check: 0

[31.08.2015 23:16:00.780] Thread ID: 0x00000288

[31.08.2015 23:16:00.780] Thread ID: 0x00000F58

[31.08.2015 23:16:00.780] Thread ID: 0x00002BAC

[31.08.2015 23:16:00.781] Thread ID: 0x00002444

[31.08.2015 23:16:00.781] Thread ID: 0x00001C4C

[31.08.2015 23:16:00.781] Thread ID: 0x00002A24

[31.08.2015 23:16:00.781] Thread ID: 0x00001CBC

[31.08.2015 23:16:00.781] Thread ID: 0x00001430

[31.08.2015 23:16:00.781] Thread ID: 0x00000998

[31.08.2015 23:16:00.781] Thread ID: 0x000022B8

[31.08.2015 23:16:00.781] Thread ID: 0x00002654

[31.08.2015 23:16:00.781] Thread ID: 0x0000262C

[31.08.2015 23:16:00.781] Thread ID: 0x00001D34

[31.08.2015 23:16:00.781] Thread ID: 0x00001EA0

[31.08.2015 23:16:00.781] Thread ID: 0x00000D88

[31.08.2015 23:16:00.781] Thread ID: 0x00000CA0

[31.08.2015 23:16:00.781] Thread ID: 0x00000F00

[31.08.2015 23:16:00.781] Thread ID: 0x00002974

[31.08.2015 23:16:00.781] Thread ID: 0x000016C4

[31.08.2015 23:16:00.781] Thread ID: 0x00001844

[31.08.2015 23:16:00.781] Thread ID: 0x00001CCC

[31.08.2015 23:16:00.781] Thread ID: 0x00002490

[31.08.2015 23:16:00.781] Thread ID: 0x00000418

[31.08.2015 23:16:00.781] Thread ID: 0x00001590

[31.08.2015 23:16:00.782] Thread ID: 0x00000FA4

[31.08.2015 23:16:00.782] Thread ID: 0x00001CC8

[31.08.2015 23:16:00.782] Thread ID: 0x000029CC

[31.08.2015 23:16:00.782] Thread ID: 0x000002FC

[31.08.2015 23:16:00.782] Thread ID: 0x00000A58

[31.08.2015 23:16:00.782] Thread ID: 0x00001CAC

[31.08.2015 23:16:00.782] Thread ID: 0x000027C4

[31.08.2015 23:16:00.782] Thread ID: 0x00000ACC

[31.08.2015 23:16:00.782] Thread ID: 0x0000040C

[31.08.2015 23:16:00.782] Thread ID: 0x00001C88

[31.08.2015 23:16:00.782] Thread ID: 0x00001EDC

[31.08.2015 23:16:00.782] Thread ID: 0x00001E88

[31.08.2015 23:16:00.782] Thread ID: 0x0000273C

[31.08.2015 23:16:00.782] Thread ID: 0x00002260

[31.08.2015 23:16:00.782] Check: 0

[31.08.2015 23:16:00.782] Thread ID: 0x000000FC

[31.08.2015 23:16:00.782] Thread ID: 0x00000EE8

[31.08.2015 23:16:00.782] Thread ID: 0x00002858

[31.08.2015 23:16:00.782] Thread ID: 0x000017D0

[31.08.2015 23:16:00.782] Thread ID: 0x0000125C

[31.08.2015 23:16:00.782] Thread ID: 0x00001154

[31.08.2015 23:16:00.782] Thread ID: 0x000021C0

[31.08.2015 23:16:00.783] Check: 0

[31.08.2015 23:16:00.783] Thread ID: 0x00000E90

[31.08.2015 23:16:00.783] Thread ID: 0x000019A0

[31.08.2015 23:16:00.783] Thread ID: 0x00002170

[31.08.2015 23:16:00.783] Thread ID: 0x00000E54

[31.08.2015 23:16:00.783] Thread ID: 0x000019FC

[31.08.2015 23:16:00.783] Thread ID: 0x000022E0

[31.08.2015 23:16:00.783] Thread ID: 0x00002A84

[31.08.2015 23:16:00.783] Thread ID: 0x00000528

[31.08.2015 23:16:00.783] Thread ID: 0x00001648

[31.08.2015 23:16:00.783] Thread ID: 0x000004E4

[31.08.2015 23:16:00.783] Thread ID: 0x00001758

[31.08.2015 23:16:00.783] Thread ID: 0x00002BA8

[31.08.2015 23:16:00.783] Thread ID: 0x00002468

[31.08.2015 23:16:00.825] Thread ID: 0x000013E4

[31.08.2015 23:16:00.825] Thread ID: 0x00001B38

[31.08.2015 23:16:00.825] Thread ID: 0x000018FC

[31.08.2015 23:16:00.825] Thread ID: 0x00000C60

[31.08.2015 23:16:00.826] Thread ID: 0x00000EF4

[31.08.2015 23:16:00.826] Thread ID: 0x0000205C

[31.08.2015 23:16:00.826] Thread ID: 0x000015C4

[31.08.2015 23:16:00.826] Thread ID: 0x00002BC0

[31.08.2015 23:16:00.826] Thread ID: 0x000021F0

[31.08.2015 23:16:00.826] Check: 0

[31.08.2015 23:16:00.826] Thread ID: 0x00000E74

[31.08.2015 23:16:00.826] Thread ID: 0x00002584

[31.08.2015 23:16:00.826] Thread ID: 0x000016B8

[31.08.2015 23:16:00.826] Thread ID: 0x00001190

[31.08.2015 23:16:00.826] Thread ID: 0x00002764

[31.08.2015 23:16:00.826] Thread ID: 0x00000754

[31.08.2015 23:16:00.826] Thread ID: 0x00002A30

[31.08.2015 23:16:00.826] Thread ID: 0x00001BEC

[31.08.2015 23:16:00.826] Thread ID: 0x00001670

[31.08.2015 23:16:00.826] Thread ID: 0x000029C4

[31.08.2015 23:16:00.826] Thread ID: 0x000024D4

[31.08.2015 23:16:00.826] Thread ID: 0x000014F0

[31.08.2015 23:16:00.826] Thread ID: 0x00001524

[31.08.2015 23:16:00.826] Thread ID: 0x00002618

[31.08.2015 23:16:00.826] Thread ID: 0x00002370

[31.08.2015 23:16:00.827] Thread ID: 0x00000494

[31.08.2015 23:16:00.827] Thread ID: 0x00000C68

[31.08.2015 23:16:00.827] Thread ID: 0x00000650

[31.08.2015 23:16:00.827] Thread ID: 0x00000C6C

[31.08.2015 23:16:00.827] Thread ID: 0x00001388

[31.08.2015 23:16:00.827] Thread ID: 0x000008F8

[31.08.2015 23:16:00.827] Thread ID: 0x00001574

[31.08.2015 23:16:00.827] Thread ID: 0x00000834

[31.08.2015 23:16:00.827] Thread ID: 0x000028F0

[31.08.2015 23:16:00.827] Thread ID: 0x000029E8

[31.08.2015 23:16:00.827] Thread ID: 0x0000225C

[31.08.2015 23:16:14.836] 
[31.08.2015 23:16:14.836] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 23:16:14.836] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MapEditor.dll
[31.08.2015 23:16:17.237] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 23:16:17.243] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 23:16:17.247] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 23:16:17.552] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MapEditor.dll". Assembly MapEditor.dll (MapEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[31.08.2015 23:16:17.552] Parametername: assemblyPath
[31.08.2015 23:16:24.254] Thread ID: 0x00002B30

[31.08.2015 23:16:24.254] Thread ID: 0x00000660

[31.08.2015 23:16:24.254] Thread ID: 0x00001BF8

[31.08.2015 23:16:24.254] Thread ID: 0x000017CC

[31.08.2015 23:16:24.254] Thread ID: 0x00002890

[31.08.2015 23:16:24.254] Thread ID: 0x00001630

[31.08.2015 23:16:24.254] Thread ID: 0x000023AC

[31.08.2015 23:16:24.254] Check: 0

[31.08.2015 23:16:24.254] Thread ID: 0x000016E4

[31.08.2015 23:16:24.254] Thread ID: 0x00001090

[31.08.2015 23:16:24.254] Thread ID: 0x00000F28

[31.08.2015 23:16:24.254] Thread ID: 0x00002740

[31.08.2015 23:16:24.254] Thread ID: 0x00000298

[31.08.2015 23:16:24.254] Thread ID: 0x00002024

[31.08.2015 23:16:24.254] Thread ID: 0x00002B88

[31.08.2015 23:16:24.254] Thread ID: 0x000022C0

[31.08.2015 23:16:24.254] Thread ID: 0x000021FC

[31.08.2015 23:16:24.254] Check: 0

[31.08.2015 23:16:24.254] Thread ID: 0x00000288

[31.08.2015 23:16:24.254] Thread ID: 0x00000F58

[31.08.2015 23:16:24.254] Thread ID: 0x00002BAC

[31.08.2015 23:16:24.254] Thread ID: 0x00002444

[31.08.2015 23:16:24.254] Thread ID: 0x00001C4C

[31.08.2015 23:16:24.255] Thread ID: 0x00002A24

[31.08.2015 23:16:24.255] Thread ID: 0x00001CBC

[31.08.2015 23:16:24.255] Thread ID: 0x00001430

[31.08.2015 23:16:24.255] Thread ID: 0x00000998

[31.08.2015 23:16:24.255] Thread ID: 0x000022B8

[31.08.2015 23:16:24.255] Thread ID: 0x00002654

[31.08.2015 23:16:24.255] Thread ID: 0x0000262C

[31.08.2015 23:16:24.255] Thread ID: 0x00001D34

[31.08.2015 23:16:24.255] Thread ID: 0x00001EA0

[31.08.2015 23:16:24.255] Thread ID: 0x00000D88

[31.08.2015 23:16:24.255] Thread ID: 0x00000CA0

[31.08.2015 23:16:24.255] Thread ID: 0x00000F00

[31.08.2015 23:16:24.255] Thread ID: 0x00002974

[31.08.2015 23:16:24.255] Thread ID: 0x000016C4

[31.08.2015 23:16:24.255] Thread ID: 0x00001844

[31.08.2015 23:16:24.255] Thread ID: 0x00001CCC

[31.08.2015 23:16:24.256] Thread ID: 0x00002490

[31.08.2015 23:16:24.256] Thread ID: 0x00000418

[31.08.2015 23:16:24.256] Thread ID: 0x00001590

[31.08.2015 23:16:24.256] Thread ID: 0x00000FA4

[31.08.2015 23:16:24.256] Thread ID: 0x00001CC8

[31.08.2015 23:16:24.256] Thread ID: 0x000029CC

[31.08.2015 23:16:24.256] Thread ID: 0x000002FC

[31.08.2015 23:16:24.256] Thread ID: 0x00000A58

[31.08.2015 23:16:24.256] Thread ID: 0x00001CAC

[31.08.2015 23:16:24.256] Thread ID: 0x000027C4

[31.08.2015 23:16:24.256] Thread ID: 0x00000ACC

[31.08.2015 23:16:24.256] Thread ID: 0x0000040C

[31.08.2015 23:16:24.256] Thread ID: 0x00001C88

[31.08.2015 23:16:24.257] Thread ID: 0x00001EDC

[31.08.2015 23:16:24.257] Thread ID: 0x00001E88

[31.08.2015 23:16:24.257] Thread ID: 0x0000273C

[31.08.2015 23:16:24.257] Thread ID: 0x00002260

[31.08.2015 23:16:24.257] Check: 0

[31.08.2015 23:16:24.257] Thread ID: 0x000000FC

[31.08.2015 23:16:24.257] Thread ID: 0x00000EE8

[31.08.2015 23:16:24.257] Thread ID: 0x00002858

[31.08.2015 23:16:24.257] Thread ID: 0x000017D0

[31.08.2015 23:16:24.257] Thread ID: 0x0000125C

[31.08.2015 23:16:24.257] Thread ID: 0x00001154

[31.08.2015 23:16:24.257] Thread ID: 0x000021C0

[31.08.2015 23:16:24.257] Check: 0

[31.08.2015 23:16:24.257] Thread ID: 0x00000E90

[31.08.2015 23:16:24.257] Thread ID: 0x000019A0

[31.08.2015 23:16:24.257] Thread ID: 0x00002170

[31.08.2015 23:16:24.257] Thread ID: 0x00000E54

[31.08.2015 23:16:24.257] Thread ID: 0x000019FC

[31.08.2015 23:16:24.257] Thread ID: 0x000022E0

[31.08.2015 23:16:24.258] Thread ID: 0x00002A84

[31.08.2015 23:16:24.258] Thread ID: 0x00000528

[31.08.2015 23:16:24.258] Thread ID: 0x00001648

[31.08.2015 23:16:24.258] Thread ID: 0x000004E4

[31.08.2015 23:16:24.258] Thread ID: 0x00001758

[31.08.2015 23:16:24.258] Thread ID: 0x00002BA8

[31.08.2015 23:16:24.258] Thread ID: 0x00002468

[31.08.2015 23:16:24.258] Thread ID: 0x000013E4

[31.08.2015 23:16:24.258] Thread ID: 0x00001B38

[31.08.2015 23:16:24.258] Thread ID: 0x000018FC

[31.08.2015 23:16:24.258] Thread ID: 0x00000C60

[31.08.2015 23:16:24.258] Thread ID: 0x00000EF4

[31.08.2015 23:16:24.258] Thread ID: 0x0000205C

[31.08.2015 23:16:24.258] Thread ID: 0x000015C4

[31.08.2015 23:16:24.258] Thread ID: 0x00002BC0

[31.08.2015 23:16:24.258] Thread ID: 0x000021F0

[31.08.2015 23:16:24.258] Check: 0

[31.08.2015 23:16:24.258] Thread ID: 0x00000E74

[31.08.2015 23:16:24.258] Thread ID: 0x00002584

[31.08.2015 23:16:24.258] Thread ID: 0x000016B8

[31.08.2015 23:16:24.258] Thread ID: 0x00001190

[31.08.2015 23:16:24.258] Thread ID: 0x00002764

[31.08.2015 23:16:24.259] Thread ID: 0x00000754

[31.08.2015 23:16:24.259] Thread ID: 0x00002A30

[31.08.2015 23:16:24.259] Thread ID: 0x00001BEC

[31.08.2015 23:16:24.259] Thread ID: 0x00001670

[31.08.2015 23:16:24.259] Thread ID: 0x000029C4

[31.08.2015 23:16:24.259] Thread ID: 0x000024D4

[31.08.2015 23:16:24.259] Thread ID: 0x000014F0

[31.08.2015 23:16:24.259] Thread ID: 0x00001524

[31.08.2015 23:16:24.259] Thread ID: 0x00002618

[31.08.2015 23:16:24.259] Thread ID: 0x00002370

[31.08.2015 23:16:24.259] Thread ID: 0x00000494

[31.08.2015 23:16:24.259] Thread ID: 0x00000C68

[31.08.2015 23:16:24.259] Thread ID: 0x00000650

[31.08.2015 23:16:24.259] Thread ID: 0x00000C6C

[31.08.2015 23:16:24.259] Thread ID: 0x00001388

[31.08.2015 23:16:24.259] Thread ID: 0x000008F8

[31.08.2015 23:16:24.259] Thread ID: 0x00001574

[31.08.2015 23:16:24.259] Thread ID: 0x00000834

[31.08.2015 23:16:24.260] Thread ID: 0x000028F0

[31.08.2015 23:16:24.260] Thread ID: 0x000029E8

[31.08.2015 23:16:24.260] Thread ID: 0x0000225C

[31.08.2015 23:16:24.260] Thread ID: 0x00000750

[31.08.2015 23:16:24.260] Thread ID: 0x00002ACC

[31.08.2015 23:16:24.260] Thread ID: 0x00002388

[31.08.2015 23:16:26.370] Thread ID: 0x00002B30

[31.08.2015 23:16:26.370] Thread ID: 0x00000660

[31.08.2015 23:16:26.370] Thread ID: 0x00001BF8

[31.08.2015 23:16:26.370] Thread ID: 0x000017CC

[31.08.2015 23:16:26.370] Thread ID: 0x00002890

[31.08.2015 23:16:26.370] Thread ID: 0x00001630

[31.08.2015 23:16:26.371] Thread ID: 0x000023AC

[31.08.2015 23:16:26.371] Check: 0

[31.08.2015 23:16:26.371] Thread ID: 0x000016E4

[31.08.2015 23:16:26.371] Thread ID: 0x00001090

[31.08.2015 23:16:26.371] Thread ID: 0x00000F28

[31.08.2015 23:16:26.371] Thread ID: 0x00002740

[31.08.2015 23:16:26.371] Thread ID: 0x00000298

[31.08.2015 23:16:26.371] Thread ID: 0x00002024

[31.08.2015 23:16:26.371] Thread ID: 0x00002B88

[31.08.2015 23:16:26.371] Thread ID: 0x000022C0

[31.08.2015 23:16:26.371] Thread ID: 0x000021FC

[31.08.2015 23:16:26.371] Check: 0

[31.08.2015 23:16:26.371] Thread ID: 0x00000288

[31.08.2015 23:16:26.371] Thread ID: 0x00000F58

[31.08.2015 23:16:26.371] Thread ID: 0x00002BAC

[31.08.2015 23:16:26.371] Thread ID: 0x00002444

[31.08.2015 23:16:26.371] Thread ID: 0x00001C4C

[31.08.2015 23:16:26.371] Thread ID: 0x00002A24

[31.08.2015 23:16:26.371] Thread ID: 0x00001CBC

[31.08.2015 23:16:26.371] Thread ID: 0x00001430

[31.08.2015 23:16:26.371] Thread ID: 0x00000998

[31.08.2015 23:16:26.371] Thread ID: 0x000022B8

[31.08.2015 23:16:26.371] Thread ID: 0x00002654

[31.08.2015 23:16:26.371] Thread ID: 0x0000262C

[31.08.2015 23:16:26.371] Thread ID: 0x00001D34

[31.08.2015 23:16:26.372] Thread ID: 0x00001EA0

[31.08.2015 23:16:26.372] Thread ID: 0x00000D88

[31.08.2015 23:16:26.372] Thread ID: 0x00000CA0

[31.08.2015 23:16:26.372] Thread ID: 0x00000F00

[31.08.2015 23:16:26.372] Thread ID: 0x00002974

[31.08.2015 23:16:26.372] Thread ID: 0x000016C4

[31.08.2015 23:16:26.372] Thread ID: 0x00001844

[31.08.2015 23:16:26.372] Thread ID: 0x00001CCC

[31.08.2015 23:16:26.372] Thread ID: 0x00002490

[31.08.2015 23:16:26.372] Thread ID: 0x00000418

[31.08.2015 23:16:26.372] Thread ID: 0x00001590

[31.08.2015 23:16:26.372] Thread ID: 0x00000FA4

[31.08.2015 23:16:26.372] Thread ID: 0x00001CC8

[31.08.2015 23:16:26.372] Thread ID: 0x000029CC

[31.08.2015 23:16:26.372] Thread ID: 0x000002FC

[31.08.2015 23:16:26.372] Thread ID: 0x00000A58

[31.08.2015 23:16:26.372] Thread ID: 0x00001CAC

[31.08.2015 23:16:26.372] Thread ID: 0x000027C4

[31.08.2015 23:16:26.372] Thread ID: 0x00000ACC

[31.08.2015 23:16:26.372] Thread ID: 0x0000040C

[31.08.2015 23:16:26.372] Thread ID: 0x00001C88

[31.08.2015 23:16:26.372] Thread ID: 0x00001EDC

[31.08.2015 23:16:26.373] Thread ID: 0x00001E88

[31.08.2015 23:16:26.373] Thread ID: 0x0000273C

[31.08.2015 23:16:26.373] Thread ID: 0x00002260

[31.08.2015 23:16:26.373] Check: 0

[31.08.2015 23:16:26.373] Thread ID: 0x000000FC

[31.08.2015 23:16:26.373] Thread ID: 0x00000EE8

[31.08.2015 23:16:26.373] Thread ID: 0x00002858

[31.08.2015 23:16:26.373] Thread ID: 0x000017D0

[31.08.2015 23:16:26.373] Thread ID: 0x0000125C

[31.08.2015 23:16:26.373] Thread ID: 0x00001154

[31.08.2015 23:16:26.373] Thread ID: 0x000021C0

[31.08.2015 23:16:26.373] Check: 0

[31.08.2015 23:16:26.373] Thread ID: 0x00000E90

[31.08.2015 23:16:26.373] Thread ID: 0x000019A0

[31.08.2015 23:16:26.373] Thread ID: 0x00002170

[31.08.2015 23:16:26.373] Thread ID: 0x00000E54

[31.08.2015 23:16:26.373] Thread ID: 0x000019FC

[31.08.2015 23:16:26.373] Thread ID: 0x000022E0

[31.08.2015 23:16:26.373] Thread ID: 0x00002A84

[31.08.2015 23:16:26.373] Thread ID: 0x00000528

[31.08.2015 23:16:26.373] Thread ID: 0x00001648

[31.08.2015 23:16:26.373] Thread ID: 0x000004E4

[31.08.2015 23:16:26.373] Thread ID: 0x00001758

[31.08.2015 23:16:26.373] Thread ID: 0x00002BA8

[31.08.2015 23:16:26.373] Thread ID: 0x00002468

[31.08.2015 23:16:26.373] Thread ID: 0x000013E4

[31.08.2015 23:16:26.374] Thread ID: 0x00001B38

[31.08.2015 23:16:26.374] Thread ID: 0x000018FC

[31.08.2015 23:16:26.374] Thread ID: 0x00000C60

[31.08.2015 23:16:26.374] Thread ID: 0x00000EF4

[31.08.2015 23:16:26.374] Thread ID: 0x0000205C

[31.08.2015 23:16:26.374] Thread ID: 0x000015C4

[31.08.2015 23:16:26.374] Thread ID: 0x00002BC0

[31.08.2015 23:16:26.374] Thread ID: 0x000021F0

[31.08.2015 23:16:26.374] Check: 0

[31.08.2015 23:16:26.374] Thread ID: 0x00000E74

[31.08.2015 23:16:26.374] Thread ID: 0x00002584

[31.08.2015 23:16:26.374] Thread ID: 0x000016B8

[31.08.2015 23:16:26.374] Thread ID: 0x00001190

[31.08.2015 23:16:26.374] Thread ID: 0x00002764

[31.08.2015 23:16:26.374] Thread ID: 0x00000754

[31.08.2015 23:16:26.374] Thread ID: 0x00002A30

[31.08.2015 23:16:26.374] Thread ID: 0x00001BEC

[31.08.2015 23:16:26.374] Thread ID: 0x00001670

[31.08.2015 23:16:26.374] Thread ID: 0x000029C4

[31.08.2015 23:16:26.374] Thread ID: 0x000024D4

[31.08.2015 23:16:26.374] Thread ID: 0x000014F0

[31.08.2015 23:16:26.374] Thread ID: 0x00001524

[31.08.2015 23:16:26.375] Thread ID: 0x00002618

[31.08.2015 23:16:26.375] Thread ID: 0x00002370

[31.08.2015 23:16:26.375] Thread ID: 0x00000494

[31.08.2015 23:16:26.375] Thread ID: 0x00000C68

[31.08.2015 23:16:26.375] Thread ID: 0x00000650

[31.08.2015 23:16:26.375] Thread ID: 0x00000C6C

[31.08.2015 23:16:26.375] Thread ID: 0x00001388

[31.08.2015 23:16:26.375] Thread ID: 0x000008F8

[31.08.2015 23:16:26.375] Thread ID: 0x00001574

[31.08.2015 23:16:26.375] Thread ID: 0x00000834

[31.08.2015 23:16:26.375] Thread ID: 0x000028F0

[31.08.2015 23:16:26.375] Thread ID: 0x000029E8

[31.08.2015 23:16:26.375] Thread ID: 0x0000225C

[31.08.2015 23:16:26.375] Thread ID: 0x00000750

[31.08.2015 23:16:26.375] Thread ID: 0x00002ACC

[31.08.2015 23:16:26.375] Thread ID: 0x00002388

[31.08.2015 23:16:26.375] Thread ID: 0x000021F8

[31.08.2015 23:16:26.375] Check: 0

[31.08.2015 23:17:54.822] 
[31.08.2015 23:17:54.856] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[31.08.2015 23:17:54.856] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MapEditor.dll
[31.08.2015 23:17:57.617] <UNLOADED PLUGIN>: Initializing input system
[31.08.2015 23:17:57.623] <UNLOADED PLUGIN>: Initializing game console
[31.08.2015 23:17:57.627] <UNLOADED PLUGIN>: Initializing forms manager
[31.08.2015 23:17:57.678] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MapEditor.dll". Assembly MapEditor.dll (MapEditor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[31.08.2015 23:17:57.678] Parametername: assemblyPath
[31.08.2015 23:20:40.493] Thread ID: 0x00002B30

[31.08.2015 23:20:40.536] Thread ID: 0x00000660

[31.08.2015 23:20:40.536] Thread ID: 0x00001BF8

[31.08.2015 23:20:40.536] Thread ID: 0x000017CC

[31.08.2015 23:20:40.536] Thread ID: 0x00002890

[31.08.2015 23:20:40.536] Thread ID: 0x00001630

[31.08.2015 23:20:40.536] Thread ID: 0x000023AC

[31.08.2015 23:20:40.536] Check: 0

[31.08.2015 23:20:40.537] Thread ID: 0x000016E4

[31.08.2015 23:20:40.537] Thread ID: 0x00001090

[31.08.2015 23:20:40.537] Thread ID: 0x00000F28

[31.08.2015 23:20:40.537] Thread ID: 0x00002740

[31.08.2015 23:20:40.537] Thread ID: 0x00000298

[31.08.2015 23:20:40.537] Thread ID: 0x00002024

[31.08.2015 23:20:40.537] Thread ID: 0x00002B88

[31.08.2015 23:20:40.537] Thread ID: 0x000022C0

[31.08.2015 23:20:40.537] Thread ID: 0x000021FC

[31.08.2015 23:20:40.537] Check: 0

[31.08.2015 23:20:40.537] Thread ID: 0x00000288

[31.08.2015 23:20:40.537] Thread ID: 0x00000F58

[31.08.2015 23:20:40.537] Thread ID: 0x00002BAC

[31.08.2015 23:20:40.537] Thread ID: 0x00002444

[31.08.2015 23:20:40.537] Thread ID: 0x00001C4C

[31.08.2015 23:20:40.537] Thread ID: 0x00002A24

[31.08.2015 23:20:40.537] Thread ID: 0x00001CBC

[31.08.2015 23:20:40.537] Thread ID: 0x00001430

[31.08.2015 23:20:40.537] Thread ID: 0x00000998

[31.08.2015 23:20:40.537] Thread ID: 0x000022B8

[31.08.2015 23:20:40.571] Thread ID: 0x00002654

[31.08.2015 23:20:40.571] Thread ID: 0x0000262C

[31.08.2015 23:20:40.571] Thread ID: 0x00001D34

[31.08.2015 23:20:40.571] Thread ID: 0x00001EA0

[31.08.2015 23:20:40.572] Thread ID: 0x00000D88

[31.08.2015 23:20:40.572] Thread ID: 0x00000CA0

[31.08.2015 23:20:40.572] Thread ID: 0x00000F00

[31.08.2015 23:20:40.572] Thread ID: 0x00002974

[31.08.2015 23:20:40.572] Thread ID: 0x000016C4

[31.08.2015 23:20:40.572] Thread ID: 0x00001844

[31.08.2015 23:20:40.572] Thread ID: 0x00001CCC

[31.08.2015 23:20:40.572] Thread ID: 0x00002490

[31.08.2015 23:20:40.572] Thread ID: 0x00000418

[31.08.2015 23:20:40.572] Thread ID: 0x00001590

[31.08.2015 23:20:40.572] Thread ID: 0x00000FA4

[31.08.2015 23:20:40.572] Thread ID: 0x00001CC8

[31.08.2015 23:20:40.572] Thread ID: 0x000029CC

[31.08.2015 23:20:40.572] Thread ID: 0x000002FC

[31.08.2015 23:20:40.572] Thread ID: 0x00000A58

[31.08.2015 23:20:40.572] Thread ID: 0x00001CAC

[31.08.2015 23:20:40.572] Thread ID: 0x000027C4

[31.08.2015 23:20:40.572] Thread ID: 0x00000ACC

[31.08.2015 23:20:40.572] Thread ID: 0x0000040C

[31.08.2015 23:20:40.572] Thread ID: 0x00001C88

[31.08.2015 23:20:40.572] Thread ID: 0x00001EDC

[31.08.2015 23:20:40.572] Thread ID: 0x00001E88

[31.08.2015 23:20:40.572] Thread ID: 0x0000273C

[31.08.2015 23:20:40.572] Thread ID: 0x00002260

[31.08.2015 23:20:40.573] Check: 0

[31.08.2015 23:20:40.573] Thread ID: 0x000000FC

[31.08.2015 23:20:40.573] Thread ID: 0x00000EE8

[31.08.2015 23:20:40.573] Thread ID: 0x00002858

[31.08.2015 23:20:40.573] Thread ID: 0x000017D0

[31.08.2015 23:20:40.573] Thread ID: 0x0000125C

[31.08.2015 23:20:40.573] Thread ID: 0x00001154

[31.08.2015 23:20:40.573] Thread ID: 0x000021C0

[31.08.2015 23:20:40.573] Check: 0

[31.08.2015 23:20:40.573] Thread ID: 0x00000E90

[31.08.2015 23:20:40.573] Thread ID: 0x000019A0

[31.08.2015 23:20:40.573] Thread ID: 0x00002170

[31.08.2015 23:20:40.573] Thread ID: 0x00000E54

[31.08.2015 23:20:40.573] Thread ID: 0x000019FC

[31.08.2015 23:20:40.573] Thread ID: 0x000022E0

[31.08.2015 23:20:40.573] Thread ID: 0x00002A84

[31.08.2015 23:20:40.573] Thread ID: 0x00000528

[31.08.2015 23:20:40.573] Thread ID: 0x00001648

[31.08.2015 23:20:40.573] Thread ID: 0x000004E4

[31.08.2015 23:20:40.573] Thread ID: 0x00001758

[31.08.2015 23:20:40.573] Thread ID: 0x00002BA8

[31.08.2015 23:20:40.573] Thread ID: 0x00002468

[31.08.2015 23:20:40.573] Thread ID: 0x000013E4

[31.08.2015 23:20:40.573] Thread ID: 0x00001B38

[31.08.2015 23:20:40.574] Thread ID: 0x000018FC

[31.08.2015 23:20:40.574] Thread ID: 0x00000EF4

[31.08.2015 23:20:40.574] Thread ID: 0x0000205C

[31.08.2015 23:20:40.574] Thread ID: 0x000015C4

[31.08.2015 23:20:40.574] Thread ID: 0x00002BC0

[31.08.2015 23:20:40.574] Thread ID: 0x000021F0

[31.08.2015 23:20:40.574] Check: 0

[31.08.2015 23:20:40.574] Thread ID: 0x00000E74

[31.08.2015 23:20:40.574] Thread ID: 0x00002584

[31.08.2015 23:20:40.574] Thread ID: 0x000016B8

[31.08.2015 23:20:40.574] Thread ID: 0x00001190

[31.08.2015 23:20:40.574] Thread ID: 0x00002764

[31.08.2015 23:20:40.574] Thread ID: 0x00000754

[31.08.2015 23:20:40.574] Thread ID: 0x00002A30

[31.08.2015 23:20:40.574] Thread ID: 0x00001BEC

[31.08.2015 23:20:40.574] Thread ID: 0x00001670

[31.08.2015 23:20:40.574] Thread ID: 0x000029C4

[31.08.2015 23:20:40.574] Thread ID: 0x000024D4

[31.08.2015 23:20:40.574] Thread ID: 0x000014F0

[31.08.2015 23:20:40.574] Thread ID: 0x00001524

[31.08.2015 23:20:40.574] Thread ID: 0x00002618

[31.08.2015 23:20:40.574] Thread ID: 0x00002370

[31.08.2015 23:20:40.574] Thread ID: 0x00000494

[31.08.2015 23:20:40.574] Thread ID: 0x00000C68

[31.08.2015 23:20:40.575] Thread ID: 0x00000650

[31.08.2015 23:20:40.575] Thread ID: 0x00000C6C

[31.08.2015 23:20:40.575] Thread ID: 0x00001388

[31.08.2015 23:20:40.575] Thread ID: 0x000008F8

[31.08.2015 23:20:40.575] Thread ID: 0x00001574

[31.08.2015 23:20:40.575] Thread ID: 0x00000834

[31.08.2015 23:20:40.575] Thread ID: 0x000028F0

[31.08.2015 23:20:40.575] Thread ID: 0x000029E8

[31.08.2015 23:20:40.575] Check: 0

[31.08.2015 23:20:40.575] Thread ID: 0x0000225C

[31.08.2015 23:20:40.575] Thread ID: 0x00002ACC

[31.08.2015 23:20:40.575] Thread ID: 0x00002388

[31.08.2015 23:20:40.575] Thread ID: 0x000021B0

[31.08.2015 23:20:40.575] Thread ID: 0x00001E94

[31.08.2015 23:20:40.575] Thread ID: 0x00002928

[31.08.2015 23:20:42.757] Thread ID: 0x00002B30

[31.08.2015 23:20:42.758] Thread ID: 0x00000660

[31.08.2015 23:20:42.758] Thread ID: 0x00001BF8

[31.08.2015 23:20:42.758] Thread ID: 0x000017CC

[31.08.2015 23:20:42.758] Thread ID: 0x00002890

[31.08.2015 23:20:42.758] Thread ID: 0x00001630

[31.08.2015 23:20:42.758] Thread ID: 0x000023AC

[31.08.2015 23:20:42.759] Check: 0

[31.08.2015 23:20:42.759] Thread ID: 0x000016E4

[31.08.2015 23:20:42.759] Thread ID: 0x00001090

[31.08.2015 23:20:42.759] Thread ID: 0x00000F28

[31.08.2015 23:20:42.759] Thread ID: 0x00002740

[31.08.2015 23:20:42.759] Thread ID: 0x00000298

[31.08.2015 23:20:42.759] Thread ID: 0x00002024

[31.08.2015 23:20:42.759] Thread ID: 0x00002B88

[31.08.2015 23:20:42.759] Thread ID: 0x000022C0

[31.08.2015 23:20:42.759] Thread ID: 0x000021FC

[31.08.2015 23:20:42.759] Check: 0

[31.08.2015 23:20:42.759] Thread ID: 0x00000288

[31.08.2015 23:20:42.759] Thread ID: 0x00000F58

[31.08.2015 23:20:42.759] Thread ID: 0x00002BAC

[31.08.2015 23:20:42.759] Thread ID: 0x00002444

[31.08.2015 23:20:42.759] Thread ID: 0x00001C4C

[31.08.2015 23:20:42.759] Thread ID: 0x00002A24

[31.08.2015 23:20:42.759] Thread ID: 0x00001CBC

[31.08.2015 23:20:42.759] Thread ID: 0x00001430

[31.08.2015 23:20:42.759] Thread ID: 0x00000998

[31.08.2015 23:20:42.759] Thread ID: 0x000022B8

[31.08.2015 23:20:42.760] Thread ID: 0x00002654

[31.08.2015 23:20:42.760] Thread ID: 0x0000262C

[31.08.2015 23:20:42.760] Thread ID: 0x00001D34

[31.08.2015 23:20:42.760] Thread ID: 0x00001EA0

[31.08.2015 23:20:42.760] Thread ID: 0x00000D88

[31.08.2015 23:20:42.760] Thread ID: 0x00000CA0

[31.08.2015 23:20:42.760] Thread ID: 0x00000F00

[31.08.2015 23:20:42.760] Thread ID: 0x00002974

[31.08.2015 23:20:42.760] Thread ID: 0x000016C4

[31.08.2015 23:20:42.760] Thread ID: 0x00001844

[31.08.2015 23:20:42.760] Thread ID: 0x00001CCC

[31.08.2015 23:20:42.760] Thread ID: 0x00002490

[31.08.2015 23:20:42.760] Thread ID: 0x00000418

[31.08.2015 23:20:42.760] Thread ID: 0x00001590

[31.08.2015 23:20:42.760] Thread ID: 0x00000FA4

[31.08.2015 23:20:42.760] Thread ID: 0x00001CC8

[31.08.2015 23:20:42.760] Thread ID: 0x000029CC

[31.08.2015 23:20:42.760] Thread ID: 0x000002FC

[31.08.2015 23:20:42.760] Thread ID: 0x00000A58

[31.08.2015 23:20:42.760] Thread ID: 0x00001CAC

[31.08.2015 23:20:42.760] Thread ID: 0x000027C4

[31.08.2015 23:20:42.761] Thread ID: 0x00000ACC

[31.08.2015 23:20:42.761] Thread ID: 0x0000040C

[31.08.2015 23:20:42.761] Thread ID: 0x00001C88

[31.08.2015 23:20:42.761] Thread ID: 0x00001EDC

[31.08.2015 23:20:42.761] Thread ID: 0x00001E88

[31.08.2015 23:20:42.761] Thread ID: 0x0000273C

[31.08.2015 23:20:42.761] Thread ID: 0x00002260

[31.08.2015 23:20:42.761] Check: 0

[31.08.2015 23:20:42.761] Thread ID: 0x000000FC

[31.08.2015 23:20:42.761] Thread ID: 0x00000EE8

[31.08.2015 23:20:42.761] Thread ID: 0x00002858

[31.08.2015 23:20:42.761] Thread ID: 0x000017D0

[31.08.2015 23:20:42.761] Thread ID: 0x0000125C

[31.08.2015 23:20:42.761] Thread ID: 0x00001154

[31.08.2015 23:20:42.761] Thread ID: 0x000021C0

[31.08.2015 23:20:42.761] Check: 0

[31.08.2015 23:20:42.761] Thread ID: 0x00000E90

[31.08.2015 23:20:42.761] Thread ID: 0x000019A0

[31.08.2015 23:20:42.761] Thread ID: 0x00002170

[31.08.2015 23:20:42.761] Thread ID: 0x00000E54

[31.08.2015 23:20:42.761] Thread ID: 0x000019FC

[31.08.2015 23:20:42.761] Thread ID: 0x000022E0

[31.08.2015 23:20:42.761] Thread ID: 0x00002A84

[31.08.2015 23:20:42.762] Thread ID: 0x00000528

[31.08.2015 23:20:42.762] Thread ID: 0x00001648

[31.08.2015 23:20:42.762] Thread ID: 0x000004E4

[31.08.2015 23:20:42.762] Thread ID: 0x00001758

[31.08.2015 23:20:42.762] Thread ID: 0x00002BA8

[31.08.2015 23:20:42.762] Thread ID: 0x00002468

[31.08.2015 23:20:42.762] Thread ID: 0x000013E4

[31.08.2015 23:20:42.762] Thread ID: 0x00001B38

[31.08.2015 23:20:42.762] Thread ID: 0x000018FC

[31.08.2015 23:20:42.762] Thread ID: 0x00000EF4

[31.08.2015 23:20:42.762] Thread ID: 0x0000205C

[31.08.2015 23:20:42.762] Thread ID: 0x000015C4

[31.08.2015 23:20:42.762] Thread ID: 0x00002BC0

[31.08.2015 23:20:42.762] Thread ID: 0x000021F0

[31.08.2015 23:20:42.762] Check: 0

[31.08.2015 23:20:42.762] Thread ID: 0x00000E74

[31.08.2015 23:20:42.762] Thread ID: 0x00002584

[31.08.2015 23:20:42.762] Thread ID: 0x000016B8

[31.08.2015 23:20:42.762] Thread ID: 0x00001190

[31.08.2015 23:20:42.762] Thread ID: 0x00002764

[31.08.2015 23:20:42.762] Thread ID: 0x00000754

[31.08.2015 23:20:42.762] Thread ID: 0x00002A30

[31.08.2015 23:20:42.763] Thread ID: 0x00001BEC

[31.08.2015 23:20:42.763] Thread ID: 0x00001670

[31.08.2015 23:20:42.763] Thread ID: 0x000029C4

[31.08.2015 23:20:42.763] Thread ID: 0x000024D4

[31.08.2015 23:20:42.763] Thread ID: 0x000014F0

[31.08.2015 23:20:42.763] Thread ID: 0x00001524

[31.08.2015 23:20:42.763] Thread ID: 0x00002618

[31.08.2015 23:20:42.763] Thread ID: 0x00002370

[31.08.2015 23:20:42.763] Thread ID: 0x00000494

[31.08.2015 23:20:42.763] Thread ID: 0x00000C68

[31.08.2015 23:20:42.763] Thread ID: 0x00000650

[31.08.2015 23:20:42.763] Thread ID: 0x00000C6C

[31.08.2015 23:20:42.763] Thread ID: 0x00001388

[31.08.2015 23:20:42.763] Thread ID: 0x000008F8

[31.08.2015 23:20:42.763] Thread ID: 0x00001574

[31.08.2015 23:20:42.763] Thread ID: 0x00000834

[31.08.2015 23:20:42.763] Thread ID: 0x000028F0

[31.08.2015 23:20:42.763] Thread ID: 0x000029E8

[31.08.2015 23:20:42.763] Check: 0

[31.08.2015 23:20:42.763] Thread ID: 0x0000225C

[31.08.2015 23:20:42.763] Thread ID: 0x00002ACC

[31.08.2015 23:20:42.763] Thread ID: 0x00002388

[31.08.2015 23:20:42.763] Thread ID: 0x000021B0

[31.08.2015 23:20:42.763] Thread ID: 0x00001E94

[31.08.2015 23:20:42.764] Thread ID: 0x00002928

[31.08.2015 23:21:40.270] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[31.08.2015 23:21:40.302] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[31.08.2015 23:21:40.302] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[31.08.2015 23:21:40.302] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[31.08.2015 23:21:40.302] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[31.08.2015 23:22:52.154] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).

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