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Warstrikewolf's Dept Homeland Security Textures

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Hi guys,

Its been a while since ive posted anything on vehicle texturing on this website. So, here goes nothing and i hope you all enjoy the skins i have made.

 

Here are my DHS skins for the Sheriff2, police2 and police3:

if you guys want to see more variations of US Federal Law Enforcement Agencies then comment here and i will do my best to make the skins for the models based off the agency is requested. If you will be requesting a US Federal Law Enforcement Agency skin please provide a reference photo as this will help me get the vehicle skin spot on to the reference

Homeland Security Interceptor.png

Homeland Security Granger.png

Homeland Security Interceptor (supervisor).png

Also to be of note:

the random set of letters and numbers read as follows in call letters and such:
Interceptor Identification: November-Hotel-6-9-0-Tango-Yankee
Granger Identification: Oscar-Tango-9-0-5-Whiskey-Uniform

Edited by WarStrikeWolf117
ading unique DHS identification numbers for field ops vehicles

http://cadeptpublicsafety.com

 

Join California Department of Public Safety and become a part of the most realistic California policing experience in the GTA roleplay community.

  • Author

its just my skills, not that great at actually making the lines properly straight, im working on imrpoving them

http://cadeptpublicsafety.com

 

Join California Department of Public Safety and become a part of the most realistic California policing experience in the GTA roleplay community.

  • Author

What program did you use to make these? You should never free-hand straight decals.

I found the decal online and just had it converted down Illusionary. To make the skins i am using gimp

read this if you want to use the proper font colors etc.

its very detailed.

 http://www.uscg.mil/auxiliary/publications/misc/DHS-Basic-Guide-Brand-Seal.pdf

Thank you for this link, it gives me all the official specifications for the wordmark and the decal

 

edit and add

So, ive finished with modifying the field ops texture for the interceptor and just wanted to show my progress on that before i move onto my latest skin for the newly released 2015 charger rt, which i take no credits in making the vehicle or the template. Only the skin.
OpenIV_2015-08-29_00-22-11-567.thumb.jpg

as you can see the skin is much more updated to current DHS standards

 

here is the LAPD skin looking sexy on the new charger:
OpenIV_2015-08-29_01-02-57-337.thumb.jpg

I chose division 13 or as the officers in that division call it "Lucky 13"

This is LAPD based as you can see the city of LA Logo and the shop number on the top and the division number on the rear trunk as designated to be set by LAPD usage. the door shop number refers to the unique vehicle identification code set by LAPD tech services (the unique shop number allows tech services to better indentify the vehicle type as well as problems with the vehicle and fix it before sending it back out to the division that it has been assigned to)

Edited by WarStrikeWolf117

http://cadeptpublicsafety.com

 

Join California Department of Public Safety and become a part of the most realistic California policing experience in the GTA roleplay community.

  • 3 weeks later...

Recommendation: On the DHS interceptor, make the U.S. Customs and Border Protection text parallel with the lower body side molding. Other than that, looks great. Can't wait to see it finished!

Hello

 

 

  • Author

Recommendation: On the DHS interceptor, make the U.S. Customs and Border Protection text parallel with the lower body side molding. Other than that, looks great. Can't wait to see it finished!

Oh, i thought that the wording was parrallel, Ill be sure to fix that. Thank you for the kind comments and an update will be delivered soon

http://cadeptpublicsafety.com

 

Join California Department of Public Safety and become a part of the most realistic California policing experience in the GTA roleplay community.

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