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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

The lspdfr crash after going on patrol

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Hi, my lspdfr crash a second after I start the patrol from the station and I can't understand why.

These are the logs:

[24/08/2015 04:16:25.612] Started new log on 24/08/2015 04:16:25.612
[24/08/2015 04:16:25.614] ====================================================================================================
[24/08/2015 04:16:25.606] Log path: D:\Videogiochi\RagePluginHook.log
[24/08/2015 04:16:25.614] Log verbosity: Verbose
[24/08/2015 04:16:25.616] Initializing input system
[24/08/2015 04:16:25.620] Initializing game console
[24/08/2015 04:16:25.629] Console key has been set to F4 (key code: 115)
[24/08/2015 04:16:25.661] Console initialized
[24/08/2015 04:16:25.661] Initializing forms manager
[24/08/2015 04:16:25.665] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[24/08/2015 04:16:25.676] ================ RAGE Plugin Hook ================
[24/08/2015 04:16:25.678] Checking game support
[24/08/2015 04:16:25.689] Product name: Grand Theft Auto V
[24/08/2015 04:16:25.689] Product version: 1.0.393.4
[24/08/2015 04:16:25.689] Is steam version: False
[24/08/2015 04:16:33.684] Initializing game support
[24/08/2015 04:16:33.684] Patching low level keyboard hook
[24/08/2015 04:16:33.684] Patched low level keyboard hook
[24/08/2015 04:16:33.684] Unhooking low level keyboard hook
[24/08/2015 04:16:33.684] Unhooked low level keyboard hook
[24/08/2015 04:16:33.684] Velocity limit removed.
[24/08/2015 04:16:41.464] Compatibility level: 0
[24/08/2015 04:16:41.464] Supported version detected
[24/08/2015 04:16:41.464] ==================================================
[24/08/2015 04:16:41.464] Patched IsDebuggerPresent
[24/08/2015 04:16:41.464] Waiting for game initialization
[24/08/2015 04:16:41.564] Initializing hook
[24/08/2015 04:16:41.564] Completing interoperability
[24/08/2015 04:16:41.564] Initialization code 1.
[24/08/2015 04:16:41.564] Initialization code 2.
[24/08/2015 04:16:41.564] Initialization code 3.
[24/08/2015 04:16:41.564] Initialization code 4.
[24/08/2015 04:16:41.564] Initialization code 5.
[24/08/2015 04:16:41.564] Initialization code 6.
[24/08/2015 04:16:41.564] Initialization code 7.
[24/08/2015 04:16:41.564] Completing interoperability, phase 1
[24/08/2015 04:16:41.564] Completing interoperability, phase 2
[24/08/2015 04:16:41.564] Completing interoperability, phase 3
[24/08/2015 04:16:41.564] Completing interoperability, phase 4
[24/08/2015 04:16:41.564] Completing interoperability, phase 5
[24/08/2015 04:16:41.564] Completing interoperability, phase 6
[24/08/2015 04:16:41.564] Completing interoperability, phase 7
[24/08/2015 04:16:41.565] Initializing DirectX
[24/08/2015 04:16:41.570] Initializing Direct3D
[24/08/2015 04:16:41.570] Loading C:\Windows\system32\d3d11.dll
[24/08/2015 04:16:41.570] Loaded at 0x7FEF6FF0000
[24/08/2015 04:16:41.570] D3D11CreateDeviceAndSwapChain at 0x7FEF70100F8
[24/08/2015 04:16:41.570] Creating Direct3D 11 device and swap chain
[24/08/2015 04:16:41.589] Attempting feature level 10_1
[24/08/2015 04:16:41.600] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[24/08/2015 04:16:41.607] Swap Chain created: 0xAF7D6AC0
[24/08/2015 04:16:41.607] Swap Chain VTable: 0xAF7D6AC0
[24/08/2015 04:16:41.607] Swap Chain VTable_2: 0x7FEF7355AE0
[24/08/2015 04:16:41.607] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[24/08/2015 04:16:41.607] D3D11Present: 0x7FEF737B2F8
[24/08/2015 04:16:41.607] D3D11ResizeBuffers: 0x7FEF737F97C
[24/08/2015 04:16:41.607] D3D11ResizeTarget: 0x7FEF73807D8
[24/08/2015 04:16:41.607] D3D11SetFullscreenState: 0x7FEF7380B64
[24/08/2015 04:16:41.607] Getting device
[24/08/2015 04:16:41.607] Retrieved device
[24/08/2015 04:16:41.607] Creating wrapper
[24/08/2015 04:16:41.613] Direct3D initialized
[24/08/2015 04:16:41.613] Direct3D watcher thread spawned
[24/08/2015 04:16:41.613] Initialized DirectX
[24/08/2015 04:16:41.673] Wrapper created
[24/08/2015 04:16:41.677] Effect created
[24/08/2015 04:16:41.677] Creating buffer
[24/08/2015 04:16:41.677] Created buffer
[24/08/2015 04:16:41.677] Creating blend state
[24/08/2015 04:16:41.677] Created blend state
[24/08/2015 04:16:41.677] Done with creation
[24/08/2015 04:16:41.733] Initializing texture system.
[24/08/2015 04:16:41.733] Initializing texture system; phase 1
[24/08/2015 04:16:41.733] Initializing texture system; phase 2
[24/08/2015 04:16:41.743] Initializing texture system; phase 3
[24/08/2015 04:16:41.743] Initializing texture system; phase 4
[24/08/2015 04:16:41.759] Initializing texture system; phase 5
[24/08/2015 04:16:41.761] Initializing texture system; phase 6
[24/08/2015 04:16:41.763] Initializing texture system; phase 7
[24/08/2015 04:16:41.764] Initializing texture system; phase 8
[24/08/2015 04:16:41.767] Initializing texture system; phase 9
[24/08/2015 04:16:41.768] Initializing texture system; phase 10
[24/08/2015 04:16:41.772] Initializing texture system; phase 11
[24/08/2015 04:16:41.772] Initializing texture system; phase 12
[24/08/2015 04:16:41.775] Initializing texture system; phase 13
[24/08/2015 04:16:41.775] Initializing texture system; phase 14
[24/08/2015 04:16:46.614] Direct3D watcher thread ended
[24/08/2015 04:17:25.737] Initializing console variable "ConsoleKey".
[24/08/2015 04:17:25.737] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[24/08/2015 04:17:25.744] Read value: F3
[24/08/2015 04:17:25.744] Setting value of console variable "ConsoleKey" to stored value.
[24/08/2015 04:17:25.744] Console key has been set to F3 (key code: 114)
[24/08/2015 04:17:25.744] Initializing console variable "PluginTimeoutThreshold".
[24/08/2015 04:17:25.744] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[24/08/2015 04:17:25.751] Read value: 10000
[24/08/2015 04:17:25.751] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[24/08/2015 04:17:25.751] Initializing console variable "AlwaysShowConsoleOutput".
[24/08/2015 04:17:25.751] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[24/08/2015 04:17:25.752] Read value: False
[24/08/2015 04:17:25.752] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[24/08/2015 04:17:25.752] Initializing console variable "IsDeveloperModeEnabled".
[24/08/2015 04:17:25.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[24/08/2015 04:17:25.752] Read value: True
[24/08/2015 04:17:25.752] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[24/08/2015 04:17:25.763] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[24/08/2015 04:17:25.763] Initializing console variable "TimeScale".
[24/08/2015 04:17:25.764] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[24/08/2015 04:17:25.764] Read value: 0
[24/08/2015 04:17:25.764] Setting value of console variable "TimeScale" to stored value.
[24/08/2015 04:17:25.765] Initializing console variable "WarnOnPluginLoad".
[24/08/2015 04:17:25.765] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[24/08/2015 04:17:25.765] Read value: True
[24/08/2015 04:17:25.765] Setting value of console variable "WarnOnPluginLoad" to stored value.
[24/08/2015 04:17:26.172] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[24/08/2015 04:17:26.191] 
[24/08/2015 04:17:26.192] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/08/2015 04:17:26.194] Loading plugin from path: D:\Videogiochi\Plugins\LSPD First Response.dll
[24/08/2015 04:17:26.952] <UNLOADED PLUGIN>: Initializing input system
[24/08/2015 04:17:26.956] <UNLOADED PLUGIN>: Initializing game console
[24/08/2015 04:17:26.959] <UNLOADED PLUGIN>: Initializing forms manager
[24/08/2015 04:17:27.001] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[24/08/2015 04:17:27.335] ---------------------------------------------------------------------
[24/08/2015 04:17:27.335] LSPD FIRST RESPONSE
[24/08/2015 04:17:27.335] Version 0.2 RC 7
[24/08/2015 04:17:27.335] A G17 Media Modification
[24/08/2015 04:17:27.335] - Developed by LMS & Sam
[24/08/2015 04:17:27.335] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[24/08/2015 04:17:27.335] © Copyright 2015, G17 Media, www.lspdfr.com
[24/08/2015 04:17:27.335] ---------------------------------------------------------------------
[24/08/2015 04:17:27.336] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[24/08/2015 04:17:27.336] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[24/08/2015 04:17:27.522] Cached police
[24/08/2015 04:17:27.522] Cached police2
[24/08/2015 04:17:27.522] Cached policet
[24/08/2015 04:17:27.522] Cached sheriff2
[24/08/2015 04:17:27.522] Cached sheriff
[24/08/2015 04:17:27.522] Cached police4
[24/08/2015 04:17:27.522] Cached policeb
[24/08/2015 04:17:27.522] Cached policeb
[24/08/2015 04:17:27.522] Cached policeb
[24/08/2015 04:17:27.522] Cached fbi2
[24/08/2015 04:17:27.522] Cached policeold1
[24/08/2015 04:17:27.522] Cached policeold2
[24/08/2015 04:17:27.522] Cached policeold2
[24/08/2015 04:17:27.522] Cached buzzard
[24/08/2015 04:17:27.522] Cached polmav
[24/08/2015 04:17:27.523] Cached frogger2
[24/08/2015 04:17:27.523] Cached ambulance
[24/08/2015 04:17:27.523] Cached firetruk
[24/08/2015 04:17:27.688] LSPD First Response: Folder is D:\Videogiochi\plugins\lspdfr
[24/08/2015 04:17:27.736] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[24/08/2015 04:17:27.795] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[24/08/2015 04:17:27.796] LSPD First Response: Creating plugin: CalloutsV.Main
[24/08/2015 04:17:27.811] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[24/08/2015 04:17:27.813] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[24/08/2015 04:17:27.813] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[24/08/2015 04:17:27.813] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[24/08/2015 04:17:27.813] StraysCallouts initialized
[24/08/2015 04:17:27.813] LSPD First Response: We have 1 callouts registered
[24/08/2015 04:17:27.813] LSPD First Response: CalloutManager initialized
[24/08/2015 04:18:10.680] 
[24/08/2015 04:18:10.680] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/08/2015 04:18:10.680] Loading plugin from path: D:\Videogiochi\Plugins\SpeedRadar.dll
[24/08/2015 04:18:11.204] <UNLOADED PLUGIN>: Initializing input system
[24/08/2015 04:18:11.209] <UNLOADED PLUGIN>: Initializing game console
[24/08/2015 04:18:11.211] <UNLOADED PLUGIN>: Initializing forms manager
[24/08/2015 04:18:11.234] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[24/08/2015 04:18:15.097] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[24/08/2015 04:18:22.962] 
[24/08/2015 04:18:22.962] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/08/2015 04:18:22.962] Loading plugin from path: D:\Videogiochi\Plugins\SpikesBarrier.dll
[24/08/2015 04:18:23.472] <UNLOADED PLUGIN>: Initializing input system
[24/08/2015 04:18:23.476] <UNLOADED PLUGIN>: Initializing game console
[24/08/2015 04:18:23.478] <UNLOADED PLUGIN>: Initializing forms manager
[24/08/2015 04:18:23.501] Plugin "Spikes Barrier Mod -v0.5" was loaded from "SpikesBarrier.dll".
[24/08/2015 04:18:27.711] 
[24/08/2015 04:18:27.711] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/08/2015 04:18:27.711] Loading plugin from path: D:\Videogiochi\Plugins\Spotlight.dll
[24/08/2015 04:18:28.228] <UNLOADED PLUGIN>: Initializing input system
[24/08/2015 04:18:28.232] <UNLOADED PLUGIN>: Initializing game console
[24/08/2015 04:18:28.234] <UNLOADED PLUGIN>: Initializing forms manager
[24/08/2015 04:18:28.254] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[24/08/2015 04:19:47.571] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[24/08/2015 04:19:47.571] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[24/08/2015 04:19:47.571] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[24/08/2015 04:19:47.571] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[24/08/2015 04:19:47.571] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[24/08/2015 04:19:47.572] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[24/08/2015 04:19:47.572] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[24/08/2015 04:19:47.572] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[24/08/2015 04:19:47.572] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[24/08/2015 04:20:17.703] LSPD First Response: Creating ?
[24/08/2015 04:20:22.858] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:22.861] LSPD First Response: Driving task assigned
[24/08/2015 04:20:22.872] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:23.330] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:23.330] LSPD First Response: Driving task assigned
[24/08/2015 04:20:23.334] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:23.442] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:23.442] LSPD First Response: Driving task assigned
[24/08/2015 04:20:23.444] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[24/08/2015 04:20:34.817] LSPD First Response: Created new chase
[24/08/2015 04:20:34.823] LSPD First Response: Suspect added to chase
[24/08/2015 04:20:43.490] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BOULEVARD
[24/08/2015 04:20:43.510] LSPD First Response: Cop added to chase
[24/08/2015 04:20:43.512] LSPD First Response: Added cop to existing chase
[24/08/2015 04:20:43.515] LSPD First Response: Cop added to chase
[24/08/2015 04:20:43.515] LSPD First Response: Added cop to existing chase
[24/08/2015 04:20:44.781] LSPD First Response: Cop added to chase
[24/08/2015 04:20:44.781] LSPD First Response: Added cop to existing chase
[24/08/2015 04:20:44.783] LSPD First Response: Cop added to chase
[24/08/2015 04:20:44.783] LSPD First Response: Added cop to existing chase
[24/08/2015 04:21:00.818] LSPD First Response: Created new chase
[24/08/2015 04:21:00.818] LSPD First Response: Suspect added to chase
[24/08/2015 04:21:16.016] LSPD First Response: Created new chase
[24/08/2015 04:21:16.016] LSPD First Response: Suspect added to chase
[24/08/2015 04:21:20.164] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MACDONALD_STREET
[24/08/2015 04:21:20.184] LSPD First Response: Cop added to chase
[24/08/2015 04:21:20.184] LSPD First Response: Added cop to existing chase
[24/08/2015 04:21:20.185] LSPD First Response: Cop added to chase
[24/08/2015 04:21:20.185] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:40.657] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BOULEVARD
[24/08/2015 04:22:40.674] LSPD First Response: Cop added to chase
[24/08/2015 04:22:40.674] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:40.675] LSPD First Response: Cop added to chase
[24/08/2015 04:22:40.676] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:41.321] LSPD First Response: Cop added to chase
[24/08/2015 04:22:41.321] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:41.322] LSPD First Response: Cop added to chase
[24/08/2015 04:22:41.323] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.311] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVENUE
[24/08/2015 04:22:55.323] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.323] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.325] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.325] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.529] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.529] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.531] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.531] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.686] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.686] LSPD First Response: Added cop to existing chase
[24/08/2015 04:22:55.687] LSPD First Response: Cop added to chase
[24/08/2015 04:22:55.687] LSPD First Response: Added cop to existing chase
[24/08/2015 04:23:02.030] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[24/08/2015 04:23:31.313] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BOULEVARD
[24/08/2015 04:23:31.331] LSPD First Response: Cop added to chase
[24/08/2015 04:23:31.331] LSPD First Response: Added cop to existing chase
[24/08/2015 04:23:31.333] LSPD First Response: Cop added to chase
[24/08/2015 04:23:31.333] LSPD First Response: Added cop to existing chase
[24/08/2015 04:23:32.756] LSPD First Response: Cop added to chase
[24/08/2015 04:23:32.756] LSPD First Response: Added cop to existing chase
[24/08/2015 04:23:32.757] LSPD First Response: Cop added to chase
[24/08/2015 04:23:32.757] LSPD First Response: Added cop to existing chase
[24/08/2015 04:23:42.177] LSPD First Response: Creating GangActivity
[24/08/2015 04:23:42.221] LSPD First Response: 
[24/08/2015 04:23:42.221] LSPD First Response: ==============================
[24/08/2015 04:23:42.221] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[24/08/2015 04:23:42.221] LSPD First Response: ------------------------------
[24/08/2015 04:23:42.221] LSPD First Response: Origin: Game fiber "CalloutManager".
[24/08/2015 04:23:42.221] LSPD First Response: ------------------------------
[24/08/2015 04:23:42.221] LSPD First Response: Exception type: System.MissingMethodException
[24/08/2015 04:23:42.221] LSPD First Response: Exception message: Impossibile trovare il metodo 'Void LSPD_First_Response.Mod.API.Functions.PlayScannerAudioUsingPosition(System.String, Rage.Vector3)'.
[24/08/2015 04:23:42.221] LSPD First Response: ------------------------------
[24/08/2015 04:23:42.221] LSPD First Response: Inner exceptions:
[24/08/2015 04:23:42.221] LSPD First Response: ------------------------------
[24/08/2015 04:23:42.221] LSPD First Response: Stack trace:
[24/08/2015 04:23:42.233] LSPD First Response: in StraysCallouts.Callouts.GangActivity.OnBeforeCalloutDisplayed()
[24/08/2015 04:23:42.233] in ?.?(Callout A_0)
[24/08/2015 04:23:42.233] in ?.?()
[24/08/2015 04:23:42.233] in ?.?()
[24/08/2015 04:23:42.233] in Rage.GameFiber.Main()
[24/08/2015 04:23:42.233] LSPD First Response: ==============================
[24/08/2015 04:23:42.233] LSPD First Response: 
[24/08/2015 04:25:59.669] 
[24/08/2015 04:25:59.669] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[24/08/2015 04:25:59.669] Loading plugin from path: D:\Videogiochi\Plugins\LSPD First Response.dll
[24/08/2015 04:26:00.435] <UNLOADED PLUGIN>: Initializing input system
[24/08/2015 04:26:00.439] <UNLOADED PLUGIN>: Initializing game console
[24/08/2015 04:26:00.441] <UNLOADED PLUGIN>: Initializing forms manager
[24/08/2015 04:26:00.840] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[24/08/2015 04:26:00.884] ---------------------------------------------------------------------
[24/08/2015 04:26:00.884] LSPD FIRST RESPONSE
[24/08/2015 04:26:00.884] Version 0.2 RC 7
[24/08/2015 04:26:00.884] A G17 Media Modification
[24/08/2015 04:26:00.884] - Developed by LMS & Sam
[24/08/2015 04:26:00.884] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[24/08/2015 04:26:00.884] © Copyright 2015, G17 Media, www.lspdfr.com
[24/08/2015 04:26:00.884] ---------------------------------------------------------------------
[24/08/2015 04:26:00.884] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[24/08/2015 04:26:00.884] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[24/08/2015 04:26:01.058] Cached police
[24/08/2015 04:26:01.058] Cached police2
[24/08/2015 04:26:01.058] Cached policet
[24/08/2015 04:26:01.058] Cached sheriff2
[24/08/2015 04:26:01.058] Cached sheriff
[24/08/2015 04:26:01.058] Cached police4
[24/08/2015 04:26:01.059] Cached policeb
[24/08/2015 04:26:01.059] Cached policeb
[24/08/2015 04:26:01.059] Cached policeb
[24/08/2015 04:26:01.059] Cached fbi2
[24/08/2015 04:26:01.059] Cached policeold1
[24/08/2015 04:26:01.059] Cached policeold2
[24/08/2015 04:26:01.059] Cached policeold2
[24/08/2015 04:26:01.059] Cached buzzard
[24/08/2015 04:26:01.059] Cached polmav
[24/08/2015 04:26:01.059] Cached frogger2
[24/08/2015 04:26:01.059] Cached ambulance
[24/08/2015 04:26:01.059] Cached firetruk
[24/08/2015 04:26:01.197] LSPD First Response: Folder is D:\Videogiochi\plugins\lspdfr
[24/08/2015 04:26:01.259] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[24/08/2015 04:26:01.317] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[24/08/2015 04:26:01.317] LSPD First Response: Creating plugin: CalloutsV.Main
[24/08/2015 04:26:01.331] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[24/08/2015 04:26:01.332] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[24/08/2015 04:26:01.332] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[24/08/2015 04:26:01.332] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[24/08/2015 04:26:01.333] StraysCallouts initialized
[24/08/2015 04:26:01.333] LSPD First Response: We have 1 callouts registered
[24/08/2015 04:26:01.333] LSPD First Response: CalloutManager initialized
[24/08/2015 04:26:35.882] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[24/08/2015 04:26:35.883] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[24/08/2015 04:26:35.883] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[24/08/2015 04:27:25.568] LSPD First Response: Creating Escort
[24/08/2015 04:27:25.580] LSPD First Response: 
[24/08/2015 04:27:25.580] LSPD First Response: ==============================
[24/08/2015 04:27:25.580] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[24/08/2015 04:27:25.580] LSPD First Response: ------------------------------
[24/08/2015 04:27:25.580] LSPD First Response: Origin: Game fiber "CalloutManager".
[24/08/2015 04:27:25.580] LSPD First Response: ------------------------------
[24/08/2015 04:27:25.580] LSPD First Response: Exception type: System.MissingMethodException
[24/08/2015 04:27:25.581] LSPD First Response: Exception message: Impossibile trovare il metodo 'Void LSPD_First_Response.Mod.API.Functions.PlayScannerAudioUsingPosition(System.String, Rage.Vector3)'.
[24/08/2015 04:27:25.581] LSPD First Response: ------------------------------
[24/08/2015 04:27:25.581] LSPD First Response: Inner exceptions:
[24/08/2015 04:27:25.581] LSPD First Response: ------------------------------
[24/08/2015 04:27:25.581] LSPD First Response: Stack trace:
[24/08/2015 04:27:25.584] LSPD First Response: in CalloutsV.Callouts.Escort.OnBeforeCalloutDisplayed()
[24/08/2015 04:27:25.584] in ?.?(Callout A_0)
[24/08/2015 04:27:25.584] in ?.?()
[24/08/2015 04:27:25.584] in ?.?()
[24/08/2015 04:27:25.584] in Rage.GameFiber.Main()
[24/08/2015 04:27:25.584] LSPD First Response: ==============================
[24/08/2015 04:27:25.584] LSPD First Response: 

 

I have installed the following mods:

Speed radar
Spikes Barrier
Spotlight
Stays Callout
CalloutV
Improved Spotlight and LED lighting
and i changed some weapon models.

I'm not an expert and I don't have any clue about the problem so if you can help me I would be so happy.

Thanks in advance and if you need more info to understand what the problem is, just ask.

 

 

Hi, my lspdfr crash a second after I start the patrol from the station and I can't understand why.
 

You're using LSPDFR version 0.2 RC7. The plugins you want to use NEED LSPDFR version 0.2b to be able to play the scanner audio.

Update your copy of LSPDFR and this will fix the issue.

Live Streaming daily from 8pm GMT (UK) at https://twitch.tv/OfficialLukeD - I play a variety of things 😄

Join my official discord server for support, general chat and my stream schedule! https://discord.gg/Mddj7PQ

  • Author

You're using LSPDFR version 0.2 RC7. The plugins you want to use NEED LSPDFR version 0.2b to be able to play the scanner audio.

Update your copy of LSPDFR and this will fix the issue.

Everything is fine now, thank you so much.

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