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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Not seeing the Callout notification screen


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I came across LSPDFR a month or so ago and have been eager to get into it but I have not been able to resolve one issue.

My problem is I do not see the dispatch notification screen which appears above the map........I have followed the tutorial by Jeff Favignano at https://www.youtube.com/watch?v=gCAuilz1nbs exactly as he shows it but when he shows the callout dispatch screen above the map I do not have it.

I understand that I can force a notification by pressing x and accept it with y...... however when I press x my character ducks as X is defined for ducking in GTA5. Is this because LSPDFR is now updated to 0.2B and keys have changed. Do I need to assign a key to show notifications.

I have being trying to get LSPDFR working for a month but not being able to get notifications showing has stopped me from going further. I can hear background chatter from radio operator but no callouts.

I am on windows 10 is that is part of the problem. Any ideas where I am going wrong?

I have attached a picture to show what I am missing.

 

Roy

LSPDFR dispatch.jpg

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I believe you have to go into GTA V Settings - Notifications and turn them all on since it uses stock notifications.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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When doing a search I found that notifications needed to be on........ however when I went into Settings / Notifications these were all ON.

After entering the police station, selecting a character and a car and then being in the patrol car on the street, I do not see the notification message above the map stating 

PERSONNEL

LOS SANTOS Police Dept.

You are now on duty as a police officer.

 

 

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Do you get it when a callout is available?
If not, post your log, I have a suspicion that I know whats causing this.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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Have added the log below.

I have been able to do plate checks which come up with the plate results in that area above the map...as well as for information when I call for a tow truck..... but still not getting the dispatch screen as shown in the picture.

 

[20/08/2015 6:10:34 AM.131] Started new log on 20/08/2015 6:10:34 AM.131
[20/08/2015 6:10:34 AM.202] ====================================================================================================
[20/08/2015 6:10:34 AM.126] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20/08/2015 6:10:34 AM.245] Log verbosity: Verbose
[20/08/2015 6:10:34 AM.279] Initializing input system
[20/08/2015 6:10:34 AM.286] Initializing game console
[20/08/2015 6:10:34 AM.370] Console key has been set to F4 (key code: 115)
[20/08/2015 6:10:35 AM.343] Initializing console variable "SkipGameIntro".
[20/08/2015 6:10:35 AM.344] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[20/08/2015 6:10:35 AM.413] Read value: <null>
[20/08/2015 6:10:35 AM.413] Initializing console variable "DisableRenderVersionText".
[20/08/2015 6:10:35 AM.414] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[20/08/2015 6:10:35 AM.457] Read value: False
[20/08/2015 6:10:35 AM.457] Setting value of console variable "DisableRenderVersionText" to stored value.
[20/08/2015 6:10:35 AM.458] Initializing console variable "DisableCustomLoadingScreen".
[20/08/2015 6:10:35 AM.458] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[20/08/2015 6:10:35 AM.459] Read value: False
[20/08/2015 6:10:35 AM.459] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[20/08/2015 6:10:35 AM.459] Initializing console variable "ConsoleKey".
[20/08/2015 6:10:35 AM.459] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20/08/2015 6:10:35 AM.461] Read value: <null>
[20/08/2015 6:10:35 AM.461] Initializing console variable "PluginTimeoutThreshold".
[20/08/2015 6:10:35 AM.461] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20/08/2015 6:10:35 AM.462] Read value: 10000
[20/08/2015 6:10:35 AM.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20/08/2015 6:10:35 AM.462] Initializing console variable "AlwaysShowConsoleOutput".
[20/08/2015 6:10:35 AM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20/08/2015 6:10:35 AM.463] Read value: <null>
[20/08/2015 6:10:35 AM.463] Initializing console variable "WarnOnPluginLoad".
[20/08/2015 6:10:35 AM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[20/08/2015 6:10:35 AM.464] Read value: True
[20/08/2015 6:10:35 AM.464] Setting value of console variable "WarnOnPluginLoad" to stored value.
[20/08/2015 6:10:35 AM.464] Initializing console variable "ShowOnScreenWarnings".
[20/08/2015 6:10:35 AM.464] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20/08/2015 6:10:35 AM.465] Read value: <null>
[20/08/2015 6:10:35 AM.465] Console initialized
[20/08/2015 6:10:35 AM.465] Initializing forms manager
[20/08/2015 6:10:35 AM.662] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[20/08/2015 6:10:37 AM.449] ================ RAGE Plugin Hook ================
[20/08/2015 6:10:37 AM.563] Checking game support
[20/08/2015 6:10:37 AM.610] Product name: Grand Theft Auto V
[20/08/2015 6:10:37 AM.610] Product version: 1.0.393.4
[20/08/2015 6:10:37 AM.610] Is steam version: True
[20/08/2015 6:10:37 AM.611] Initializing DirectX
[20/08/2015 6:10:37 AM.615] Initializing Direct3D
[20/08/2015 6:10:37 AM.615] Loading C:\WINDOWS\system32\d3d11.dll
[20/08/2015 6:10:37 AM.615] Loaded at 0x7FF8DBC70000
[20/08/2015 6:10:37 AM.615] D3D11CreateDeviceAndSwapChain at 0x7FF8DBC88100
[20/08/2015 6:10:37 AM.615] Creating Direct3D 11 device and swap chain
[20/08/2015 6:10:37 AM.630] Swap Chain created: 0xB6EF0693B0
[20/08/2015 6:10:37 AM.630] Swap Chain VTable: 0xB6EF0693B0
[20/08/2015 6:10:37 AM.630] Swap Chain VTable_2: 0x7FF8DBC2EF40
[20/08/2015 6:10:37 AM.630] 0x5756550553F225E9;0x5741564155415441;0xEC8148D9246C8D48
[20/08/2015 6:10:37 AM.630] D3D11Present: 0x7FF8DBBE1DA0
[20/08/2015 6:10:37 AM.630] D3D11ResizeBuffers: 0x7FF8DBBE5D10
[20/08/2015 6:10:37 AM.630] D3D11ResizeTarget: 0x7FF8DBC20E90
[20/08/2015 6:10:37 AM.630] D3D11SetFullscreenState: 0x7FF8DBBEC730
[20/08/2015 6:10:37 AM.739] Getting device
[20/08/2015 6:10:37 AM.739] Retrieved device
[20/08/2015 6:10:37 AM.739] Creating wrapper
[20/08/2015 6:10:38 AM.173] Direct3D initialized
[20/08/2015 6:10:38 AM.174] Initialized DirectX
[20/08/2015 6:10:38 AM.229] Direct3D watcher thread spawned
[20/08/2015 6:10:38 AM.424] Waiting for CurrentGame->ShouldInitializeNow()
[20/08/2015 6:10:39 AM.949] Wrapper created
[20/08/2015 6:10:40 AM.601] Effect created
[20/08/2015 6:10:40 AM.601] Creating buffer
[20/08/2015 6:10:40 AM.601] Created buffer
[20/08/2015 6:10:40 AM.601] Creating blend state
[20/08/2015 6:10:40 AM.601] Created blend state
[20/08/2015 6:10:40 AM.601] Done with creation
[20/08/2015 6:10:43 AM.229] Direct3D watcher thread ended
[20/08/2015 6:10:44 AM.004] Initializing texture system.
[20/08/2015 6:10:44 AM.005] Initializing texture system; phase 1
[20/08/2015 6:10:44 AM.005] Initializing texture system; phase 2
[20/08/2015 6:10:44 AM.164] Initializing texture system; phase 3
[20/08/2015 6:10:44 AM.180] Initializing texture system; phase 4
[20/08/2015 6:10:44 AM.300] Initializing texture system; phase 5
[20/08/2015 6:10:44 AM.337] Initializing texture system; phase 6
[20/08/2015 6:10:44 AM.340] Initializing texture system; phase 7
[20/08/2015 6:10:44 AM.367] Initializing texture system; phase 8
[20/08/2015 6:10:44 AM.370] Initializing texture system; phase 9
[20/08/2015 6:10:44 AM.372] Initializing texture system; phase 10
[20/08/2015 6:10:44 AM.494] Pixel Shader 5.0 not supported. Falling back to 4.0.
[20/08/2015 6:10:44 AM.499] Initializing texture system; phase 11
[20/08/2015 6:10:44 AM.499] Initializing texture system; phase 12
[20/08/2015 6:10:44 AM.502] Initializing texture system; phase 13
[20/08/2015 6:10:44 AM.502] Initializing texture system; phase 14
[20/08/2015 6:11:19 AM.492] Initializing game support
[20/08/2015 6:11:45 AM.131] Compatibility level: 0
[20/08/2015 6:11:45 AM.131] Supported version detected
[20/08/2015 6:11:45 AM.147] ==================================================
[20/08/2015 6:11:45 AM.399] Patched IsDebuggerPresent
[20/08/2015 6:11:45 AM.650] Waiting for game initialization
[20/08/2015 6:11:46 AM.031] Initializing hook
[20/08/2015 6:11:46 AM.500] Completing interoperability
[20/08/2015 6:11:46 AM.626] Initialization code 1.
[20/08/2015 6:11:46 AM.626] Initialization code 2.
[20/08/2015 6:11:46 AM.626] Initialization code 3.
[20/08/2015 6:11:46 AM.737] 1 Address: 0x00007FF64412430C
[20/08/2015 6:11:46 AM.737] Calling func 1
[20/08/2015 6:11:46 AM.768] 2 Address: 0x00007FF644BAFF82
[20/08/2015 6:11:46 AM.939] 3 Address: 0x00007FF643775CE6
[20/08/2015 6:11:46 AM.967] Address: 0x00007FF644BAFF20
[20/08/2015 6:11:46 AM.967] Unknown var: 0x00007FF645A805E0
[20/08/2015 6:11:46 AM.967] Initialization code 4.
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 1
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 2
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 3
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 4
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 5
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 6
[20/08/2015 6:11:46 AM.967] Completing interoperability, phase 7
[20/08/2015 6:12:55 AM.667] Initializing console variable "IsDeveloperModeEnabled".
[20/08/2015 6:12:55 AM.678] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[20/08/2015 6:12:55 AM.737] Read value: <null>
[20/08/2015 6:12:55 AM.737] Initializing console variable "TimeScale".
[20/08/2015 6:12:55 AM.737] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[20/08/2015 6:12:55 AM.739] Read value: <null>
[20/08/2015 6:12:57 AM.358] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[20/08/2015 6:12:57 AM.534] 
[20/08/2015 6:12:57 AM.535] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[20/08/2015 6:12:57 AM.536] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[20/08/2015 6:13:04 AM.520] <UNLOADED PLUGIN>: Initializing input system
[20/08/2015 6:13:04 AM.543] <UNLOADED PLUGIN>: Initializing game console
[20/08/2015 6:13:04 AM.548] <UNLOADED PLUGIN>: Initializing forms manager
[20/08/2015 6:13:05 AM.162] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[20/08/2015 6:13:06 AM.410] ---------------------------------------------------------------------
[20/08/2015 6:13:06 AM.411] LSPD FIRST RESPONSE
[20/08/2015 6:13:06 AM.411] Version 0.2b
[20/08/2015 6:13:06 AM.411] A G17 Media Modification
[20/08/2015 6:13:06 AM.411] - Developed by LMS & Sam
[20/08/2015 6:13:06 AM.411] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[20/08/2015 6:13:06 AM.411] © Copyright 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:13:06 AM.411] ---------------------------------------------------------------------
[20/08/2015 6:13:06 AM.412] LSPD First Response: Running LSPD First Response 0.2b
[20/08/2015 6:13:06 AM.412] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:13:07 AM.335] Cached police
[20/08/2015 6:13:07 AM.335] Cached police2
[20/08/2015 6:13:07 AM.335] Cached policet
[20/08/2015 6:13:07 AM.335] Cached sheriff2
[20/08/2015 6:13:07 AM.335] Cached sheriff
[20/08/2015 6:13:07 AM.335] Cached police4
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached policeb
[20/08/2015 6:13:07 AM.335] Cached fbi2
[20/08/2015 6:13:07 AM.335] Cached policeold1
[20/08/2015 6:13:07 AM.335] Cached policeold2
[20/08/2015 6:13:07 AM.335] Cached policeold2
[20/08/2015 6:13:07 AM.335] Cached buzzard
[20/08/2015 6:13:07 AM.335] Cached polmav
[20/08/2015 6:13:07 AM.335] Cached frogger2
[20/08/2015 6:13:07 AM.335] Cached ambulance
[20/08/2015 6:13:07 AM.335] Cached firetruk
[20/08/2015 6:13:07 AM.618] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[20/08/2015 6:13:07 AM.776] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:13:08 AM.755] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:13:08 AM.757] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[20/08/2015 6:13:08 AM.936] LSPD First Response: Creating plugin: PoliceRadio.Main
[20/08/2015 6:13:09 AM.774] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[20/08/2015 6:13:09 AM.923] LSPD First Response: [Code 3 Callouts] Settings loaded
[20/08/2015 6:13:09 AM.933] LSPD First Response: Police Radio Loaded
[20/08/2015 6:13:09 AM.933] LSPD First Response: We have 1 callouts registered
[20/08/2015 6:13:09 AM.934] LSPD First Response: CalloutManager initialized
[20/08/2015 6:13:15 AM.551] ______________________________________________________________________________________________
[20/08/2015 6:13:15 AM.551] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[20/08/2015 6:13:15 AM.551] [Created by : FinKone]
[20/08/2015 6:13:15 AM.551] 
[20/08/2015 6:13:15 AM.551] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[20/08/2015 6:13:15 AM.568] Audio loaded...
[20/08/2015 6:13:15 AM.940] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[20/08/2015 6:20:39 AM.522] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[20/08/2015 6:20:40 AM.225] RagePluginHook
[20/08/2015 6:20:40 AM.283]    at Rage.WeaponAsset.LoadAndWait()
[20/08/2015 6:20:40 AM.283]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[20/08/2015 6:20:40 AM.283]    at LSPD_First_Response.Duty.ToggleDuty()
[20/08/2015 6:20:40 AM.283]    at LSPD_First_Response.Duty.?()
[20/08/2015 6:20:40 AM.290]    at ?.?()
[20/08/2015 6:36:18 AM.048] LSPD First Response: 
[20/08/2015 6:36:18 AM.091] LSPD First Response: ==============================
[20/08/2015 6:36:18 AM.096] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[20/08/2015 6:36:18 AM.096] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Exception type: System.InvalidOperationException
[20/08/2015 6:36:18 AM.097] LSPD First Response: Exception message: Model with hash 0xb12314e0 could not be loaded within a reasonable time. It may be invalid
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Inner exceptions:
[20/08/2015 6:36:18 AM.097] LSPD First Response: ------------------------------
[20/08/2015 6:36:18 AM.097] LSPD First Response: Stack trace:
[20/08/2015 6:36:18 AM.111] LSPD First Response: at Rage.Model.LoadAndWait()
[20/08/2015 6:36:18 AM.111] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[20/08/2015 6:36:18 AM.111] at ????????????????????????????????????????.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at ????????????????????????????????????????.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at PoliceRadio.PoliceRadio.????????????????????????????????????????()
[20/08/2015 6:36:18 AM.122] at PoliceRadio.PoliceRadio.MainThread()
[20/08/2015 6:36:18 AM.122] at Rage.GameFiber.Main()
[20/08/2015 6:36:18 AM.122] LSPD First Response: ==============================
[20/08/2015 6:36:18 AM.122] LSPD First Response: 
[20/08/2015 6:38:10 AM.448] 
[20/08/2015 6:38:10 AM.464] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[20/08/2015 6:38:10 AM.464] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD first response.dll
[20/08/2015 6:38:14 AM.621] <UNLOADED PLUGIN>: Initializing input system
[20/08/2015 6:38:14 AM.691] <UNLOADED PLUGIN>: Initializing game console
[20/08/2015 6:38:14 AM.709] <UNLOADED PLUGIN>: Initializing forms manager
[20/08/2015 6:38:15 AM.158] Plugin "LSPD First Response" was loaded from "LSPD first response.dll".
[20/08/2015 6:38:15 AM.919] ---------------------------------------------------------------------
[20/08/2015 6:38:15 AM.919] LSPD FIRST RESPONSE
[20/08/2015 6:38:15 AM.919] Version 0.2b
[20/08/2015 6:38:15 AM.919] A G17 Media Modification
[20/08/2015 6:38:15 AM.919] - Developed by LMS & Sam
[20/08/2015 6:38:15 AM.919] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[20/08/2015 6:38:15 AM.919] © Copyright 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:38:15 AM.919] ---------------------------------------------------------------------
[20/08/2015 6:38:15 AM.919] LSPD First Response: Running LSPD First Response 0.2b
[20/08/2015 6:38:15 AM.919] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[20/08/2015 6:38:18 AM.388] Cached police
[20/08/2015 6:38:18 AM.388] Cached police2
[20/08/2015 6:38:18 AM.388] Cached policet
[20/08/2015 6:38:18 AM.389] Cached sheriff2
[20/08/2015 6:38:18 AM.389] Cached sheriff
[20/08/2015 6:38:18 AM.389] Cached police4
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached policeb
[20/08/2015 6:38:18 AM.389] Cached fbi2
[20/08/2015 6:38:18 AM.390] Cached policeold1
[20/08/2015 6:38:18 AM.390] Cached policeold2
[20/08/2015 6:38:18 AM.390] Cached policeold2
[20/08/2015 6:38:18 AM.390] Cached buzzard
[20/08/2015 6:38:18 AM.390] Cached polmav
[20/08/2015 6:38:18 AM.390] Cached frogger2
[20/08/2015 6:38:18 AM.390] Cached ambulance
[20/08/2015 6:38:18 AM.407] Cached firetruk
[20/08/2015 6:38:18 AM.693] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[20/08/2015 6:38:19 AM.011] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:38:19 AM.874] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[20/08/2015 6:38:19 AM.876] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[20/08/2015 6:38:20 AM.069] LSPD First Response: Creating plugin: PoliceRadio.Main
[20/08/2015 6:38:21 AM.928] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[20/08/2015 6:38:22 AM.061] LSPD First Response: [Code 3 Callouts] Settings loaded
[20/08/2015 6:38:22 AM.065] LSPD First Response: Police Radio Loaded
[20/08/2015 6:38:22 AM.065] LSPD First Response: We have 1 callouts registered
[20/08/2015 6:38:22 AM.066] LSPD First Response: CalloutManager initialized
[20/08/2015 6:38:23 AM.651] ______________________________________________________________________________________________
[20/08/2015 6:38:23 AM.651] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[20/08/2015 6:38:23 AM.651] [Created by : FinKone]
[20/08/2015 6:38:23 AM.651] 
[20/08/2015 6:38:23 AM.651] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[20/08/2015 6:38:23 AM.656] Audio loaded...
[20/08/2015 6:38:23 AM.921] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1030 797
[20/08/2015 6:48:26 AM.916] LSPD First Response: Respawning
[20/08/2015 6:48:48 AM.804] LSPD First Response: Done

 

 

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Oh, never mind, there is a issue, try turning down graphics settings.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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Didn't notice that actually, but still try turning down your graphics settings.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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I have to admit that my pc is not the best for running GTA5.... looking at getting a more powerful machine at the end of the year.

 

Windows 10 Home 64-bit

CPU  AMD A4-6300   
Richland 32nm Technology

Cores    2
Threads    2
Name    AMD A4-6300
Code Name    Richland
Package    Socket FM2 (904)
Technology    32nm
Specification    AMD A4-6300 APU with Radeon HD Graphics
Family    F
Extended Family    15
Model    3
Extended Model    13
Stepping    1
Revision    RL-A1
Instructions    MMX (+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AMD 64, NX, VMX, AES, AVX, FMA3, FMA4
Virtualization    Supported, Disabled
Hyperthreading    Not supported
Fan Speed    994 RPM
Bus Speed    99.8 MHz
Stock Core Speed    3700 MHz
Stock Bus Speed    100 MHz
Average Temperature    54 °C

RAM 4.00GB Single-Channel DDR3 @ 798MHz (11-11-12-28)

GRAPHICS Generic Non-PnP Monitor (1600x1200@60Hz)
768MB ATI AMD Radeon HD 8370D (HP)

ATI AMD Radeon HD 8370D
    Manufacturer    ATI
    Model    AMD Radeon HD 8370D
    Device ID    1002-9998
    Subvendor    HP (103C)
    Current Performance Level    Level 0
    Voltage    1.274 V
    GPU Clock    760.0 MHz
    Temperature    5 °C
    Core Voltage    1.274 V
    Driver version    15.200.1046.2
    Memory Type    DDR3
    Memory    768 MB
    Bandwidth    12.8 GB/s

Edited by MickTheWire
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So, your GPU is a Radeon HD 8370D, with under a GB of VRAM...

The minimum requirement for GTA V is a quad core CPU, you have a dual core.

Edited by Starmix

f5206360dd4e4e316b6c1f56c39f20d3.png

 

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Both, and your RAM could be better.

f5206360dd4e4e316b6c1f56c39f20d3.png

 

My Railmiles statistics: https://generic.railmiles.me/

I live in the UK. This means I will respond the most from 3-11pm BST/GMT. Do not contact for support here or through Discord.
Discord: generic train man#7633 --------------- Youtube: The Starmix

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