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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD Crashing


ndelainey

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So i load into the Game And it all looks good But i cant push f4 for console and than it tells me that lspd first Response has Crashed what could be causing this 

Started new log on 8/4/2015 11:44:08 PM.803
[8/4/2015 11:44:08 PM.803] ====================================================================================================
[8/4/2015 11:44:08 PM.802] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/4/2015 11:44:08 PM.803] Log verbosity: Verbose
[8/4/2015 11:44:08 PM.805] Initializing input system
[8/4/2015 11:44:08 PM.808] Initializing game console
[8/4/2015 11:44:08 PM.814] Console key has been set to F4 (key code: 115)
[8/4/2015 11:44:08 PM.846] Console initialized
[8/4/2015 11:44:08 PM.846] Initializing forms manager
[8/4/2015 11:44:08 PM.850] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/4/2015 11:44:08 PM.859] ================ RAGE Plugin Hook ================
[8/4/2015 11:44:08 PM.860] Checking game support
[8/4/2015 11:44:08 PM.866] Product name: Grand Theft Auto V
[8/4/2015 11:44:08 PM.866] Product version: 1.0.393.4
[8/4/2015 11:44:08 PM.866] Is steam version: False
[8/4/2015 11:44:09 PM.058] Initializing game support
[8/4/2015 11:44:09 PM.058] Patching low level keyboard hook
[8/4/2015 11:44:09 PM.058] Patched low level keyboard hook
[8/4/2015 11:44:09 PM.058] Unhooking low level keyboard hook
[8/4/2015 11:44:09 PM.058] Unhooked low level keyboard hook
[8/4/2015 11:44:09 PM.058] Velocity limit removed.
[8/4/2015 11:44:13 PM.933] Compatibility level: 0
[8/4/2015 11:44:13 PM.933] Supported version detected
[8/4/2015 11:44:13 PM.933] ==================================================
[8/4/2015 11:44:13 PM.933] Patched IsDebuggerPresent
[8/4/2015 11:44:13 PM.933] Waiting for game initialization
[8/4/2015 11:44:14 PM.034] Initializing hook
[8/4/2015 11:44:14 PM.034] Completing interoperability
[8/4/2015 11:44:14 PM.034] Initialization code 1.
[8/4/2015 11:44:14 PM.034] Initialization code 2.
[8/4/2015 11:44:14 PM.034] Initialization code 3.
[8/4/2015 11:44:14 PM.034] Initialization code 4.
[8/4/2015 11:44:14 PM.034] Initialization code 5.
[8/4/2015 11:44:14 PM.034] Initialization code 6.
[8/4/2015 11:44:14 PM.034] Initialization code 7.
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 1
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 2
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 3
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 4
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 5
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 6
[8/4/2015 11:44:14 PM.034] Completing interoperability, phase 7
[8/4/2015 11:44:14 PM.035] Initializing DirectX
[8/4/2015 11:44:14 PM.037] Initializing Direct3D
[8/4/2015 11:44:14 PM.037] Loading C:\WINDOWS\system32\d3d11.dll
[8/4/2015 11:44:14 PM.037] Loaded at 0x7FFCA0AE0000
[8/4/2015 11:44:14 PM.037] D3D11CreateDeviceAndSwapChain at 0x7FFCA0AF8100
[8/4/2015 11:44:14 PM.037] Creating Direct3D 11 device and swap chain
[8/4/2015 11:44:14 PM.062] Swap Chain created: 0x132BA6AF10
[8/4/2015 11:44:14 PM.062] Swap Chain VTable: 0x132BA6AF10
[8/4/2015 11:44:14 PM.062] Swap Chain VTable_2: 0x7FFCA0A9EF40
[8/4/2015 11:44:14 PM.062] 0x4154415756535540;0xC024AC8D48564155;0x240EC8148FFFFFE
[8/4/2015 11:44:14 PM.062] D3D11Present: 0x7FFC76BF36E0
[8/4/2015 11:44:14 PM.062] D3D11ResizeBuffers: 0x7FFCA0A55D10
[8/4/2015 11:44:14 PM.062] D3D11ResizeTarget: 0x7FFCA0A90E90
[8/4/2015 11:44:14 PM.062] D3D11SetFullscreenState: 0x7FFCA0A5C730
[8/4/2015 11:44:14 PM.079] Direct3D initialized
[8/4/2015 11:44:14 PM.080] Initialized DirectX
[8/4/2015 11:44:14 PM.080] Direct3D watcher thread spawned
[8/4/2015 11:44:14 PM.090] Getting device
[8/4/2015 11:44:14 PM.090] Retrieved device
[8/4/2015 11:44:14 PM.090] Creating wrapper
[8/4/2015 11:44:14 PM.172] Wrapper created
[8/4/2015 11:44:14 PM.178] Effect created
[8/4/2015 11:44:14 PM.178] Creating buffer
[8/4/2015 11:44:14 PM.178] Created buffer
[8/4/2015 11:44:14 PM.178] Creating blend state
[8/4/2015 11:44:14 PM.178] Created blend state
[8/4/2015 11:44:14 PM.178] Done with creation
[8/4/2015 11:44:14 PM.182] Initializing texture system.
[8/4/2015 11:44:14 PM.182] Initializing texture system; phase 1
[8/4/2015 11:44:14 PM.182] Initializing texture system; phase 2
[8/4/2015 11:44:14 PM.182] Initializing texture system; phase 3
[8/4/2015 11:44:14 PM.183] Initializing texture system; phase 4
[8/4/2015 11:44:14 PM.183] Initializing texture system; phase 5
[8/4/2015 11:44:14 PM.183] Initializing texture system; phase 6
[8/4/2015 11:44:14 PM.183] Initializing texture system; phase 7
[8/4/2015 11:44:14 PM.185] Initializing texture system; phase 8
[8/4/2015 11:44:14 PM.185] Initializing texture system; phase 9
[8/4/2015 11:44:14 PM.185] Initializing texture system; phase 10
[8/4/2015 11:44:14 PM.188] Initializing texture system; phase 11
[8/4/2015 11:44:14 PM.188] Initializing texture system; phase 12
[8/4/2015 11:44:14 PM.189] Initializing texture system; phase 13
[8/4/2015 11:44:14 PM.189] Initializing texture system; phase 14
[8/4/2015 11:44:19 PM.081] Direct3D watcher thread ended
[8/4/2015 11:44:22 PM.399] Initializing console variable "ConsoleKey".
[8/4/2015 11:44:22 PM.399] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/4/2015 11:44:22 PM.403] Read value: None
[8/4/2015 11:44:22 PM.403] Setting value of console variable "ConsoleKey" to stored value.
[8/4/2015 11:44:22 PM.403] Console key has been set to None (key code: 0)
[8/4/2015 11:44:22 PM.403] Initializing console variable "PluginTimeoutThreshold".
[8/4/2015 11:44:22 PM.403] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/4/2015 11:44:22 PM.409] Read value: 10000
[8/4/2015 11:44:22 PM.409] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/4/2015 11:44:22 PM.409] Initializing console variable "AlwaysShowConsoleOutput".
[8/4/2015 11:44:22 PM.409] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/4/2015 11:44:22 PM.410] Read value: False
[8/4/2015 11:44:22 PM.410] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/4/2015 11:44:22 PM.410] Initializing console variable "IsDeveloperModeEnabled".
[8/4/2015 11:44:22 PM.410] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/4/2015 11:44:22 PM.411] Read value: True
[8/4/2015 11:44:22 PM.411] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/4/2015 11:44:22 PM.425] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/4/2015 11:44:22 PM.425] Initializing console variable "TimeScale".
[8/4/2015 11:44:22 PM.425] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/4/2015 11:44:22 PM.426] Read value: 0
[8/4/2015 11:44:22 PM.426] Setting value of console variable "TimeScale" to stored value.
[8/4/2015 11:44:22 PM.427] Initializing console variable "WarnOnPluginLoad".
[8/4/2015 11:44:22 PM.427] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/4/2015 11:44:22 PM.427] Read value: False
[8/4/2015 11:44:22 PM.428] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/4/2015 11:44:22 PM.605] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/4/2015 11:44:22 PM.628] 
[8/4/2015 11:44:22 PM.628] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/4/2015 11:44:22 PM.629] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/4/2015 11:44:23 PM.667] ERROR: Could not load plugin from "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll". Unable to cast transparent proxy to type 'Rage.RemotePlugin'.
[8/4/2015 11:47:52 PM.941] 
[8/4/2015 11:47:52 PM.942] 
[8/4/2015 11:47:52 PM.942] 

Those are the Errors For Rageplugin but keep in mind it wont Let me Reload with f4 Cause it wont open

Edited by ineseri
Added spoiler tags to your topic. Use spoiler tags in the future for large logs.
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http://i.imgur.com/I0B5P1Y.png

Your topic has been moved to LSPDFR Support & Information.

Please post in the correct location in the future.

 

Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • Post the RagePluginHook.log in a spoiler tag.
  • Include as much information as possible.
  • Post your system specifications.
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

Invenio, Investigatio, Imperium

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  • The topic was unfeatured
  • So i load into the Game And it all looks good But i cant push f4 for console and than it tells me that lspd first Response has Crashed what could be causing this 
  • Worked before today at around 6:00
  •  
  • Include as much information as possible.
  • Amd A10- Nvidia 970 12Gb Ram 
  • no other mods. 

and cant post crash report as its been saying collecting cpu registers for the past 15 minutes

GTADIRECT2.png

gtaDIRECT.png

  • So i load into the Game And it all looks good But i cant push f4 for console and than it tells me that lspd first Response has Crashed what could be causing this 
  • Worked before today at around 6:00
  •  
  • Include as much information as possible.
  • Amd A10- Nvidia 970 12Gb Ram 
  • no other mods. 

and cant post crash report as its been saying collecting cpu registers for the past 15 minutes

GTADIRECT2.png

gtaDIRECT.png

As you can tell i am very new here 

  • So i load into the Game And it all looks good But i cant push f4 for console and than it tells me that lspd first Response has Crashed what could be causing this 
  • Worked before today at around 6:00
  •  
  • Include as much information as possible.
  • Amd A10- Nvidia 970 12Gb Ram 
  • no other mods. 

and cant post crash report as its been saying collecting cpu registers for the past 15 minutes

 

GTADIRECT2.png

gtaDIRECT.png

 

  • o i load into the Game And it all looks good But i cant push f4 for console and than it tells me that lspd first Response has Crashed what could be causing this 
  • Worked before today at around 6:00
  •  
  • Include as much information as possible.
  • Amd A10- Nvidia 970 12Gb Ram 
  • no other mods. 

and cant post crash report as its been saying collecting cpu registers for the past 15 minutes

 

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Share on other sites

Sorry i am A newb hahah Uhm yes Im launching it as an Admin

 

New problem, LSPD crashes as soon as i push jump + f9 

[8/5/2015 11:58:32 PM.003] 
[8/5/2015 11:58:32 PM.003] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/5/2015 11:58:32 PM.003] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/5/2015 11:58:33 PM.202] <UNLOADED PLUGIN>: Initializing input system
[8/5/2015 11:58:33 PM.207] <UNLOADED PLUGIN>: Initializing game console
[8/5/2015 11:58:33 PM.210] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2015 11:58:33 PM.242] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/5/2015 11:58:33 PM.362] ---------------------------------------------------------------------
[8/5/2015 11:58:33 PM.362] LSPD FIRST RESPONSE
[8/5/2015 11:58:33 PM.362] Version 0.2b
[8/5/2015 11:58:33 PM.362] A G17 Media Modification
[8/5/2015 11:58:33 PM.362] - Developed by LMS & Sam
[8/5/2015 11:58:33 PM.362] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/5/2015 11:58:33 PM.362] © Copyright 2015, G17 Media, www.lspdfr.com
[8/5/2015 11:58:33 PM.362] ---------------------------------------------------------------------
[8/5/2015 11:58:33 PM.362] LSPD First Response: Running LSPD First Response 0.2b
[8/5/2015 11:58:33 PM.362] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/5/2015 11:58:33 PM.639] Cached police
[8/5/2015 11:58:33 PM.639] Cached police2
[8/5/2015 11:58:33 PM.639] Cached policet
[8/5/2015 11:58:33 PM.639] Cached sheriff2
[8/5/2015 11:58:33 PM.639] Cached sheriff
[8/5/2015 11:58:33 PM.639] Cached police4
[8/5/2015 11:58:33 PM.639] Cached policeb
[8/5/2015 11:58:33 PM.639] Cached policeb
[8/5/2015 11:58:33 PM.639] Cached policeb
[8/5/2015 11:58:33 PM.639] Cached fbi2
[8/5/2015 11:58:33 PM.639] Cached policeold1
[8/5/2015 11:58:33 PM.639] Cached policeold2
[8/5/2015 11:58:33 PM.639] Cached policeold2
[8/5/2015 11:58:33 PM.639] Cached buzzard
[8/5/2015 11:58:33 PM.639] Cached polmav
[8/5/2015 11:58:33 PM.639] Cached frogger2
[8/5/2015 11:58:33 PM.639] Cached ambulance
[8/5/2015 11:58:33 PM.639] Cached firetruk
[8/5/2015 11:58:33 PM.780] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/5/2015 11:58:33 PM.782] LSPD First Response: We have 1 callouts registered
[8/5/2015 11:58:33 PM.782] LSPD First Response: CalloutManager initialized
[8/5/2015 11:58:43 PM.312] LSPD First Response: 
[8/5/2015 11:58:43 PM.313] LSPD First Response: ==============================
[8/5/2015 11:58:43 PM.313] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/5/2015 11:58:43 PM.313] LSPD First Response: ------------------------------
[8/5/2015 11:58:43 PM.313] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/5/2015 11:58:43 PM.313] LSPD First Response: ------------------------------
[8/5/2015 11:58:43 PM.313] LSPD First Response: Exception type: System.InvalidOperationException
[8/5/2015 11:58:43 PM.313] LSPD First Response: Exception message: Weapon asset with hash 0x678b81b1 could not be loaded within a reasonable time. It may be invalid
[8/5/2015 11:58:43 PM.313] LSPD First Response: ------------------------------
[8/5/2015 11:58:43 PM.313] LSPD First Response: Inner exceptions:
[8/5/2015 11:58:43 PM.313] LSPD First Response: ------------------------------
[8/5/2015 11:58:43 PM.313] LSPD First Response: Stack trace:
[8/5/2015 11:58:43 PM.316] LSPD First Response: at Rage.WeaponAsset.LoadAndWait()
[8/5/2015 11:58:43 PM.316] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[8/5/2015 11:58:43 PM.316] at LSPD_First_Response.Mod.Main.?()
[8/5/2015 11:58:43 PM.316] at Rage.GameFiber.Main()
[8/5/2015 11:58:43 PM.316] LSPD First Response: ==============================
[8/5/2015 11:58:43 PM.316] LSPD First Response: 
[8/5/2015 11:58:50 PM.163] 
[8/5/2015 11:58:50 PM.163] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/5/2015 11:58:50 PM.163] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/5/2015 11:58:51 PM.246] <UNLOADED PLUGIN>: Initializing input system
[8/5/2015 11:58:51 PM.251] <UNLOADED PLUGIN>: Initializing game console
[8/5/2015 11:58:51 PM.253] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2015 11:58:51 PM.285] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/5/2015 11:58:51 PM.384] ---------------------------------------------------------------------
[8/5/2015 11:58:51 PM.384] LSPD FIRST RESPONSE
[8/5/2015 11:58:51 PM.384] Version 0.2b
[8/5/2015 11:58:51 PM.384] A G17 Media Modification
[8/5/2015 11:58:51 PM.384] - Developed by LMS & Sam
[8/5/2015 11:58:51 PM.384] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/5/2015 11:58:51 PM.384] © Copyright 2015, G17 Media, www.lspdfr.com
[8/5/2015 11:58:51 PM.384] ---------------------------------------------------------------------
[8/5/2015 11:58:51 PM.384] LSPD First Response: Running LSPD First Response 0.2b
[8/5/2015 11:58:51 PM.384] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/5/2015 11:58:51 PM.705] Cached police
[8/5/2015 11:58:51 PM.705] Cached police2
[8/5/2015 11:58:51 PM.705] Cached policet
[8/5/2015 11:58:51 PM.705] Cached sheriff2
[8/5/2015 11:58:51 PM.705] Cached sheriff
[8/5/2015 11:58:51 PM.705] Cached police4
[8/5/2015 11:58:51 PM.705] Cached policeb
[8/5/2015 11:58:51 PM.705] Cached policeb
[8/5/2015 11:58:51 PM.705] Cached policeb
[8/5/2015 11:58:51 PM.705] Cached fbi2
[8/5/2015 11:58:51 PM.705] Cached policeold1
[8/5/2015 11:58:51 PM.705] Cached policeold2
[8/5/2015 11:58:51 PM.705] Cached policeold2
[8/5/2015 11:58:51 PM.705] Cached buzzard
[8/5/2015 11:58:51 PM.705] Cached polmav
[8/5/2015 11:58:51 PM.705] Cached frogger2
[8/5/2015 11:58:51 PM.705] Cached ambulance
[8/5/2015 11:58:51 PM.705] Cached firetruk
[8/5/2015 11:58:51 PM.835] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/5/2015 11:58:51 PM.836] LSPD First Response: We have 1 callouts registered
[8/5/2015 11:58:51 PM.837] LSPD First Response: CalloutManager initialized
[8/5/2015 11:59:00 PM.439] LSPD First Response: 
[8/5/2015 11:59:00 PM.439] LSPD First Response: ==============================
[8/5/2015 11:59:00 PM.439] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/5/2015 11:59:00 PM.440] LSPD First Response: ------------------------------
[8/5/2015 11:59:00 PM.440] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/5/2015 11:59:00 PM.440] LSPD First Response: ------------------------------
[8/5/2015 11:59:00 PM.440] LSPD First Response: Exception type: System.InvalidOperationException
[8/5/2015 11:59:00 PM.440] LSPD First Response: Exception message: Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[8/5/2015 11:59:00 PM.440] LSPD First Response: ------------------------------
[8/5/2015 11:59:00 PM.440] LSPD First Response: Inner exceptions:
[8/5/2015 11:59:00 PM.440] LSPD First Response: ------------------------------
[8/5/2015 11:59:00 PM.440] LSPD First Response: Stack trace:
[8/5/2015 11:59:00 PM.442] LSPD First Response: at Rage.WeaponAsset.LoadAndWait()
[8/5/2015 11:59:00 PM.442] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[8/5/2015 11:59:00 PM.442] at LSPD_First_Response.Mod.Main.?()
[8/5/2015 11:59:00 PM.442] at Rage.GameFiber.Main()
[8/5/2015 11:59:00 PM.442] LSPD First Response: ==============================
[8/5/2015 11:59:00 PM.442] LSPD First Response: 

 

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