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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Can't go on duty.


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Ok I have downloaded lspdfr and was running no mods even now that I am running scripthook it doesn't work.

I go into a station get my uniform have to spam x on the ps4 controller for lspdfr to load vehicles select my choice then

it loads me outside but it doesn't say I am on duty, I have phone notifications on but get no callouts nor can I go on duty

even when pressing f7 and I can even go back to the station and go back on duty again even though I did the setup same glitch happens

No notification, no callouts. This may be because I have no console key set I think? Please help I love this mod but can't play it until I get help :(

CODING/LOG FILE FROM RAGEHOOK PLUGIN

[1/08/2015 10:52:35 PM.485] Started new log on 1/08/2015 10:52:35 PM.481
[1/08/2015 10:52:35 PM.485] ====================================================================================================
[1/08/2015 10:52:35 PM.349] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[1/08/2015 10:52:35 PM.486] Log verbosity: Verbose
[1/08/2015 10:52:35 PM.493] Initializing input system
[1/08/2015 10:52:35 PM.505] Initializing game console
[1/08/2015 10:52:35 PM.525] Console key has been set to F4 (key code: 115)
[1/08/2015 10:52:35 PM.600] Console initialized
[1/08/2015 10:52:35 PM.600] Initializing forms manager
[1/08/2015 10:52:35 PM.606] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[1/08/2015 10:52:35 PM.620] ================ RAGE Plugin Hook ================
[1/08/2015 10:52:35 PM.623] Checking game support
[1/08/2015 10:52:35 PM.649] Product name: Grand Theft Auto V
[1/08/2015 10:52:35 PM.649] Product version: 1.0.393.4
[1/08/2015 10:52:35 PM.649] Is steam version: False
[1/08/2015 10:52:35 PM.937] Initializing game support
[1/08/2015 10:52:35 PM.937] Patching low level keyboard hook
[1/08/2015 10:52:35 PM.937] Patched low level keyboard hook
[1/08/2015 10:52:35 PM.937] Unhooking low level keyboard hook
[1/08/2015 10:52:35 PM.937] Unhooked low level keyboard hook
[1/08/2015 10:52:35 PM.937] Velocity limit removed.
[1/08/2015 10:52:51 PM.779] Compatibility level: 0
[1/08/2015 10:52:51 PM.779] Supported version detected
[1/08/2015 10:52:51 PM.779] ==================================================
[1/08/2015 10:52:51 PM.779] Patched IsDebuggerPresent
[1/08/2015 10:52:51 PM.779] Waiting for game initialization
[1/08/2015 10:53:33 PM.023] Initializing hook
[1/08/2015 10:53:33 PM.023] Completing interoperability
[1/08/2015 10:53:33 PM.023] Initialization code 1.
[1/08/2015 10:53:33 PM.023] Initialization code 2.
[1/08/2015 10:53:33 PM.023] Initialization code 3.
[1/08/2015 10:53:33 PM.023] Initialization code 4.
[1/08/2015 10:53:33 PM.023] Initialization code 5.
[1/08/2015 10:53:33 PM.023] Initialization code 6.
[1/08/2015 10:53:33 PM.023] Initialization code 7.
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 1
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 2
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 3
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 4
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 5
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 6
[1/08/2015 10:53:33 PM.023] Completing interoperability, phase 7
[1/08/2015 10:53:33 PM.026] Initializing DirectX
[1/08/2015 10:53:33 PM.035] Initializing Direct3D
[1/08/2015 10:53:33 PM.035] Loading C:\Windows\system32\d3d11.dll
[1/08/2015 10:53:33 PM.035] Loaded at 0x7FF9F5560000
[1/08/2015 10:53:33 PM.035] D3D11CreateDeviceAndSwapChain at 0x7FF9F5585800
[1/08/2015 10:53:33 PM.035] Creating Direct3D 11 device and swap chain
[1/08/2015 10:53:34 PM.905] Attempting feature level 10_1
[1/08/2015 10:53:34 PM.968] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[1/08/2015 10:53:35 PM.002] Swap Chain created: 0x6203069B90
[1/08/2015 10:53:35 PM.002] Swap Chain VTable: 0x6203069B90
[1/08/2015 10:53:35 PM.002] Swap Chain VTable_2: 0x7FF9F54E96B8
[1/08/2015 10:53:35 PM.002] 0x485641575653F5FF;0xB0EC8148C9246C8D;0x748E058B48000000
[1/08/2015 10:53:35 PM.002] D3D11Present: 0x7FF9F54DCDE0
[1/08/2015 10:53:35 PM.002] D3D11ResizeBuffers: 0x7FF9F54EF710
[1/08/2015 10:53:35 PM.002] D3D11ResizeTarget: 0x7FF9F551DBE0
[1/08/2015 10:53:35 PM.003] Getting device
[1/08/2015 10:53:35 PM.003] Retrieved device
[1/08/2015 10:53:35 PM.003] Creating wrapper
[1/08/2015 10:53:35 PM.003] D3D11SetFullscreenState: 0x7FF9F54EFB40
[1/08/2015 10:53:35 PM.005] Direct3D initialized
[1/08/2015 10:53:35 PM.006] Initialized DirectX
[1/08/2015 10:53:35 PM.043] Direct3D watcher thread spawned
[1/08/2015 10:53:35 PM.127] Wrapper created
[1/08/2015 10:53:35 PM.136] Effect created
[1/08/2015 10:53:35 PM.136] Creating buffer
[1/08/2015 10:53:35 PM.136] Created buffer
[1/08/2015 10:53:35 PM.136] Creating blend state
[1/08/2015 10:53:35 PM.136] Created blend state
[1/08/2015 10:53:35 PM.136] Done with creation
[1/08/2015 10:53:35 PM.258] Initializing texture system.
[1/08/2015 10:53:35 PM.259] Initializing texture system; phase 1
[1/08/2015 10:53:35 PM.259] Initializing texture system; phase 2
[1/08/2015 10:53:35 PM.287] Initializing texture system; phase 3
[1/08/2015 10:53:35 PM.287] Initializing texture system; phase 4
[1/08/2015 10:53:35 PM.321] Initializing texture system; phase 5
[1/08/2015 10:53:35 PM.324] Initializing texture system; phase 6
[1/08/2015 10:53:35 PM.327] Initializing texture system; phase 7
[1/08/2015 10:53:35 PM.330] Initializing texture system; phase 8
[1/08/2015 10:53:35 PM.335] Initializing texture system; phase 9
[1/08/2015 10:53:35 PM.338] Initializing texture system; phase 10
[1/08/2015 10:53:35 PM.345] Initializing texture system; phase 11
[1/08/2015 10:53:35 PM.346] Initializing texture system; phase 12
[1/08/2015 10:53:35 PM.351] Initializing texture system; phase 13
[1/08/2015 10:53:35 PM.352] Initializing texture system; phase 14
[1/08/2015 10:53:40 PM.044] Direct3D watcher thread ended
[1/08/2015 10:54:40 PM.462] Initializing console variable "ConsoleKey".
[1/08/2015 10:54:40 PM.462] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/08/2015 10:54:40 PM.475] Read value: None
[1/08/2015 10:54:40 PM.475] Setting value of console variable "ConsoleKey" to stored value.
[1/08/2015 10:54:40 PM.475] Console key has been set to None (key code: 0)
[1/08/2015 10:54:40 PM.475] Initializing console variable "PluginTimeoutThreshold".
[1/08/2015 10:54:40 PM.475] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/08/2015 10:54:40 PM.483] Read value: 10000
[1/08/2015 10:54:40 PM.483] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/08/2015 10:54:40 PM.483] Initializing console variable "AlwaysShowConsoleOutput".
[1/08/2015 10:54:40 PM.483] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/08/2015 10:54:40 PM.485] Read value: False
[1/08/2015 10:54:40 PM.485] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[1/08/2015 10:54:40 PM.485] Initializing console variable "IsDeveloperModeEnabled".
[1/08/2015 10:54:40 PM.485] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/08/2015 10:54:40 PM.486] Read value: True
[1/08/2015 10:54:40 PM.486] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[1/08/2015 10:54:40 PM.501] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[1/08/2015 10:54:40 PM.501] Initializing console variable "TimeScale".
[1/08/2015 10:54:40 PM.501] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/08/2015 10:54:40 PM.502] Read value: 0
[1/08/2015 10:54:40 PM.502] Setting value of console variable "TimeScale" to stored value.
[1/08/2015 10:54:40 PM.503] Initializing console variable "WarnOnPluginLoad".
[1/08/2015 10:54:40 PM.503] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[1/08/2015 10:54:40 PM.504] Read value: False
[1/08/2015 10:54:40 PM.504] Setting value of console variable "WarnOnPluginLoad" to stored value.
[1/08/2015 10:54:41 PM.227] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[1/08/2015 10:54:41 PM.261] 
[1/08/2015 10:54:41 PM.262] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[1/08/2015 10:54:41 PM.264] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/08/2015 10:54:42 PM.202] <UNLOADED PLUGIN>: Initializing input system
[1/08/2015 10:54:42 PM.210] <UNLOADED PLUGIN>: Initializing game console
[1/08/2015 10:54:42 PM.215] <UNLOADED PLUGIN>: Initializing forms manager
[1/08/2015 10:54:42 PM.284] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/08/2015 10:54:42 PM.922] ---------------------------------------------------------------------
[1/08/2015 10:54:42 PM.922] LSPD FIRST RESPONSE
[1/08/2015 10:54:42 PM.922] Version 0.2b
[1/08/2015 10:54:42 PM.922] A G17 Media Modification
[1/08/2015 10:54:42 PM.922] - Developed by LMS & Sam
[1/08/2015 10:54:42 PM.922] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/08/2015 10:54:42 PM.922] © Copyright 2015, G17 Media, www.lspdfr.com
[1/08/2015 10:54:42 PM.922] ---------------------------------------------------------------------
[1/08/2015 10:54:42 PM.923] LSPD First Response: Running LSPD First Response 0.2b
[1/08/2015 10:54:42 PM.923] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[1/08/2015 10:54:43 PM.451] Cached police
[1/08/2015 10:54:43 PM.452] Cached police2
[1/08/2015 10:54:43 PM.452] Cached policet
[1/08/2015 10:54:43 PM.452] Cached sheriff2
[1/08/2015 10:54:43 PM.452] Cached sheriff
[1/08/2015 10:54:43 PM.452] Cached police4
[1/08/2015 10:54:43 PM.452] Cached policeb
[1/08/2015 10:54:43 PM.452] Cached policeb
[1/08/2015 10:54:43 PM.452] Cached policeb
[1/08/2015 10:54:43 PM.452] Cached fbi2
[1/08/2015 10:54:43 PM.452] Cached policeold1
[1/08/2015 10:54:43 PM.453] Cached policeold2
[1/08/2015 10:54:43 PM.453] Cached policeold2
[1/08/2015 10:54:43 PM.453] Cached buzzard
[1/08/2015 10:54:43 PM.453] Cached polmav
[1/08/2015 10:54:43 PM.453] Cached frogger2
[1/08/2015 10:54:43 PM.453] Cached ambulance
[1/08/2015 10:54:43 PM.453] Cached firetruk
[1/08/2015 10:54:43 PM.887] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[1/08/2015 10:54:43 PM.890] LSPD First Response: We have 1 callouts registered
[1/08/2015 10:54:43 PM.891] LSPD First Response: CalloutManager initialized
[1/08/2015 10:58:01 PM.904] Model with hash 0x15f8700d could not be loaded within a reasonable time. It may be invalid
[1/08/2015 10:58:02 PM.035] RagePluginHook
[1/08/2015 10:58:02 PM.050]    at Rage.Model.LoadAndWait()
[1/08/2015 10:58:02 PM.050]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:58:02 PM.055]    at ?.?()
[1/08/2015 10:58:35 PM.273] Model with hash 0x031640ac could not be loaded within a reasonable time. It may be invalid
[1/08/2015 10:58:35 PM.273] RagePluginHook
[1/08/2015 10:58:35 PM.282]    at Rage.Model.LoadAndWait()
[1/08/2015 10:58:35 PM.282]    at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[1/08/2015 10:58:35 PM.282]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:58:35 PM.282]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:58:35 PM.282]    at ?.?()
[1/08/2015 10:59:25 PM.054] Model with hash 0x71fa16ea could not be loaded within a reasonable time. It may be invalid
[1/08/2015 10:59:25 PM.054] RagePluginHook
[1/08/2015 10:59:25 PM.054]    at Rage.Model.LoadAndWait()
[1/08/2015 10:59:25 PM.054]    at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[1/08/2015 10:59:25 PM.054]    at LSPD_First_Response.Duty.?(Int32 A_0)
[1/08/2015 10:59:25 PM.054]    at ?.?()
[1/08/2015 10:59:28 PM.489] Operation is not valid because this Rage.Vehicle is invalid.
[1/08/2015 10:59:28 PM.489] RagePluginHook
[1/08/2015 10:59:28 PM.490]    at Rage.Vehicle.get_HasSiren()
[1/08/2015 10:59:28 PM.490]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:59:28 PM.490]    at LSPD_First_Response.Duty.?(Int32 A_0)
[1/08/2015 10:59:28 PM.490]    at ?.?()
[1/08/2015 10:59:33 PM.736] Model with hash 0x71fa16ea could not be loaded within a reasonable time. It may be invalid
[1/08/2015 10:59:33 PM.736] RagePluginHook
[1/08/2015 10:59:33 PM.737]    at Rage.Model.LoadAndWait()
[1/08/2015 10:59:33 PM.737]    at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[1/08/2015 10:59:33 PM.737]    at LSPD_First_Response.Duty.?(Int32 A_0)
[1/08/2015 10:59:33 PM.737]    at ?.?()
[1/08/2015 10:59:42 PM.547] Operation is not valid because this Rage.Vehicle is invalid.
[1/08/2015 10:59:42 PM.547] RagePluginHook
[1/08/2015 10:59:42 PM.547]    at Rage.Vehicle.get_HasSiren()
[1/08/2015 10:59:42 PM.547]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:59:42 PM.547]    at LSPD_First_Response.Duty.?(Int32 A_0)
[1/08/2015 10:59:42 PM.547]    at ?.?()
[1/08/2015 10:59:54 PM.826] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[1/08/2015 10:59:54 PM.827] RagePluginHook
[1/08/2015 10:59:54 PM.827]    at Rage.WeaponAsset.LoadAndWait()
[1/08/2015 10:59:54 PM.827]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[1/08/2015 10:59:54 PM.827]    at LSPD_First_Response.Duty.ToggleDuty()
[1/08/2015 10:59:54 PM.827]    at LSPD_First_Response.Duty.?()
[1/08/2015 10:59:54 PM.827]    at ?.?()
[1/08/2015 11:00:00 PM.098] Thread ID: 0x000015F0

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[1/08/2015 11:00:00 PM.099] Check: 0

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[1/08/2015 11:00:00 PM.101] Check: 0

[1/08/2015 11:00:00 PM.101] Thread ID: 0x00001210

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[1/08/2015 11:00:00 PM.102] Check: 0

[1/08/2015 11:00:00 PM.102] Thread ID: 0x00001300

[1/08/2015 11:00:00 PM.102] Check: 0

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[1/08/2015 11:03:21 PM.613] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[1/08/2015 11:03:21 PM.613] RagePluginHook
[1/08/2015 11:03:21 PM.614]    at Rage.WeaponAsset.LoadAndWait()
[1/08/2015 11:03:21 PM.614]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[1/08/2015 11:03:21 PM.614]    at LSPD_First_Response.Duty.ToggleDuty()
[1/08/2015 11:03:21 PM.614]    at LSPD_First_Response.Duty.?()
[1/08/2015 11:03:21 PM.614]    at ?.?()
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Edited by ineseri
Added spoiler tags to decrease size of post. Please use spoiler-tags in the future instead of making a gigantic post.
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Okay try to remove scripthook

These problems are probably the result of incompatibility between the RAGE Plugin Hook and ScriptHook V by Alexander Blade.

  • This is most likely caused by both script hooks competing over the use of DirectX which is Microsoft's graphics rendering interface.

One potential solution to this issue, for now, is to remove ScriptHook V.  Unfortunately there's nothing that we, as the developers of LSPDFR, can do about this problem - simply because it is not a problem caused by LSPDFR.

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

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Okay try to remove scripthook

Sorry I could have worded it better I did make another post having it worded better but it was removed. It says even now that I am running script hook it doesn't work I was implying before I had mods and now that I have script hook it still won't work, That's my fault for wording it horribly sorry xD. Thanks for the help I have tried everything and it won't work I use to do data analysis so looking through the logs I see nothing strange accept something about fallout manager having 1 callout registered or something. If you would like to help please pm me so I can send you exactly what it says since I have not receiving much help of others. Thanks and sorry I worded it horribly.

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