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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Police backup not moving


marcocali

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Hello community!

I was wondering if anyone else was having issues with police backup or just AI police cars in general not moving, or looks as if they are frozen in place.

The Highway Patrol Harley moves just fine and so does air support, but I cannot get any AI police vic's to move. I have tried reinstall GTA 5 and LSPDFR .2a twice. This was also happening with LSPDFR .2 but I didnt pay any mind to it as it was just released. 

I am not using any other mods at the moment.

Thanks guys! Hope someone could help me out

Ragehook.log

[7/14/2015 10:10:07 PM.128] Started new log on 7/14/2015 10:10:07 PM.128
[7/14/2015 10:10:07 PM.129] ====================================================================================================
[7/14/2015 10:10:07 PM.125] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/14/2015 10:10:07 PM.130] Log verbosity: Verbose
[7/14/2015 10:10:07 PM.132] Initializing input system
[7/14/2015 10:10:07 PM.136] Initializing game console
[7/14/2015 10:10:07 PM.144] Console key has been set to F4 (key code: 115)
[7/14/2015 10:10:07 PM.225] Console initialized
[7/14/2015 10:10:07 PM.225] Initializing forms manager
[7/14/2015 10:10:07 PM.248] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[7/14/2015 10:10:07 PM.277] ================ RAGE Plugin Hook ================
[7/14/2015 10:10:07 PM.278] Checking game support
[7/14/2015 10:10:07 PM.287] Product name: Grand Theft Auto V
[7/14/2015 10:10:07 PM.287] Product version: 1.0.393.2
[7/14/2015 10:10:07 PM.287] Is steam version: True
[7/14/2015 10:10:10 PM.486] Compatibility level: 0
[7/14/2015 10:10:10 PM.486] Supported version detected
[7/14/2015 10:10:10 PM.486] Initializing game support
[7/14/2015 10:10:10 PM.486] Velocity limit removed.
[7/14/2015 10:10:10 PM.486] ==================================================
[7/14/2015 10:10:10 PM.486] Patched IsDebuggerPresent
[7/14/2015 10:10:10 PM.486] Patching low level keyboard hook
[7/14/2015 10:10:10 PM.486] Patched low level keyboard hook
[7/14/2015 10:10:10 PM.486] Unhooking low level keyboard hook
[7/14/2015 10:10:10 PM.486] Unhooked low level keyboard hook
[7/14/2015 10:10:10 PM.486] Waiting for game initialization
[7/14/2015 10:10:10 PM.587] Initializing hook
[7/14/2015 10:10:10 PM.587] Completing interoperability
[7/14/2015 10:10:10 PM.587] Initialization code 1.
[7/14/2015 10:10:10 PM.587] Initialization code 2.
[7/14/2015 10:10:10 PM.587] Initialization code 3.
[7/14/2015 10:10:10 PM.587] Initialization code 4.
[7/14/2015 10:10:10 PM.587] Initialization code 5.
[7/14/2015 10:10:10 PM.587] Initialization code 6.
[7/14/2015 10:10:10 PM.587] Initialization code 7.
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 1
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 2
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 3
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 4
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 5
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 6
[7/14/2015 10:10:10 PM.587] Completing interoperability, phase 7
[7/14/2015 10:10:10 PM.589] Initializing DirectX
[7/14/2015 10:10:10 PM.625] Initializing Direct3D
[7/14/2015 10:10:10 PM.625] Loading C:\Windows\system32\d3d11.dll
[7/14/2015 10:10:10 PM.625] Loaded at 0x7FFC34320000
[7/14/2015 10:10:10 PM.625] D3D11CreateDeviceAndSwapChain at 0x7FFC34345800
[7/14/2015 10:10:10 PM.625] Creating Direct3D 11 device and swap chain
[7/14/2015 10:10:10 PM.666] Attempting feature level 10_1
[7/14/2015 10:10:10 PM.690] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/14/2015 10:10:10 PM.706] Swap Chain created: 0x5691A24610
[7/14/2015 10:10:10 PM.706] Swap Chain VTable: 0x5691A24610
[7/14/2015 10:10:10 PM.706] Swap Chain VTable_2: 0x7FFC342996B8
[7/14/2015 10:10:10 PM.706] 0x48564105834065E9;0xB0EC8148C9246C8D;0x748E058B48000000
[7/14/2015 10:10:10 PM.706] D3D11Present: 0x7FFC3428CDE0
[7/14/2015 10:10:10 PM.706] D3D11ResizeBuffers: 0x7FFC3429F710
[7/14/2015 10:10:10 PM.706] D3D11ResizeTarget: 0x7FFC342CDBE0
[7/14/2015 10:10:10 PM.706] D3D11SetFullscreenState: 0x7FFC3429FB40
[7/14/2015 10:10:10 PM.716] Direct3D initialized
[7/14/2015 10:10:10 PM.716] Initialized DirectX
[7/14/2015 10:10:10 PM.716] Direct3D watcher thread spawned
[7/14/2015 10:10:11 PM.717] Failed to retrieve D3D call in reasonable time, changing hooking mode
[7/14/2015 10:10:11 PM.717] Steam hook detected
[7/14/2015 10:10:11 PM.717] Direct3D watcher thread ended
[7/14/2015 10:10:11 PM.717] Getting device
[7/14/2015 10:10:11 PM.717] Retrieved device
[7/14/2015 10:10:11 PM.717] Creating wrapper
[7/14/2015 10:10:11 PM.992] Wrapper created
[7/14/2015 10:10:12 PM.010] Effect created
[7/14/2015 10:10:12 PM.011] Creating buffer
[7/14/2015 10:10:12 PM.011] Created buffer
[7/14/2015 10:10:12 PM.011] Creating blend state
[7/14/2015 10:10:12 PM.011] Created blend state
[7/14/2015 10:10:12 PM.011] Done with creation
[7/14/2015 10:10:12 PM.093] Initializing texture system.
[7/14/2015 10:10:12 PM.093] Initializing texture system; phase 1
[7/14/2015 10:10:12 PM.093] Initializing texture system; phase 2
[7/14/2015 10:10:12 PM.143] Initializing texture system; phase 3
[7/14/2015 10:10:12 PM.143] Initializing texture system; phase 4
[7/14/2015 10:10:12 PM.164] Initializing texture system; phase 5
[7/14/2015 10:10:12 PM.165] Initializing texture system; phase 6
[7/14/2015 10:10:12 PM.167] Initializing texture system; phase 7
[7/14/2015 10:10:12 PM.170] Initializing texture system; phase 8
[7/14/2015 10:10:12 PM.172] Initializing texture system; phase 9
[7/14/2015 10:10:12 PM.173] Initializing texture system; phase 10
[7/14/2015 10:10:12 PM.176] Initializing texture system; phase 11
[7/14/2015 10:10:12 PM.176] Initializing texture system; phase 12
[7/14/2015 10:10:12 PM.178] Initializing texture system; phase 13
[7/14/2015 10:10:12 PM.178] Initializing texture system; phase 14
[7/14/2015 10:11:10 PM.364] Initializing console variable "ConsoleKey".
[7/14/2015 10:11:10 PM.364] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/14/2015 10:11:10 PM.369] Read value: F4
[7/14/2015 10:11:10 PM.369] Setting value of console variable "ConsoleKey" to stored value.
[7/14/2015 10:11:10 PM.369] Console key has been set to F4 (key code: 115)
[7/14/2015 10:11:10 PM.369] Initializing console variable "PluginTimeoutThreshold".
[7/14/2015 10:11:10 PM.369] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/14/2015 10:11:10 PM.375] Read value: 3000
[7/14/2015 10:11:10 PM.375] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/14/2015 10:11:10 PM.375] Initializing console variable "AlwaysShowConsoleOutput".
[7/14/2015 10:11:10 PM.375] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/14/2015 10:11:10 PM.375] Read value: False
[7/14/2015 10:11:10 PM.375] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[7/14/2015 10:11:10 PM.375] Initializing console variable "IsDeveloperModeEnabled".
[7/14/2015 10:11:10 PM.375] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/14/2015 10:11:10 PM.376] Read value: False
[7/14/2015 10:11:10 PM.376] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/14/2015 10:11:10 PM.420] Initializing console variable "TimeScale".
[7/14/2015 10:11:10 PM.420] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/14/2015 10:11:10 PM.433] Read value: 0
[7/14/2015 10:11:10 PM.433] Setting value of console variable "TimeScale" to stored value.
[7/14/2015 10:11:10 PM.434] Initializing console variable "WarnOnPluginLoad".
[7/14/2015 10:11:10 PM.434] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[7/14/2015 10:11:10 PM.434] Read value: True
[7/14/2015 10:11:10 PM.434] Setting value of console variable "WarnOnPluginLoad" to stored value.
[7/14/2015 10:11:10 PM.435] Initializing console variable "ShowOnScreenWarnings".
[7/14/2015 10:11:10 PM.435] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/14/2015 10:11:10 PM.435] Read value: True
[7/14/2015 10:11:10 PM.435] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[7/14/2015 10:11:10 PM.684] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/14/2015 10:11:10 PM.699] 
[7/14/2015 10:11:10 PM.699] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[7/14/2015 10:11:10 PM.700] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/14/2015 10:11:11 PM.812] <UNLOADED PLUGIN>: Initializing input system
[7/14/2015 10:11:11 PM.816] <UNLOADED PLUGIN>: Initializing game console
[7/14/2015 10:11:11 PM.822] <UNLOADED PLUGIN>: Initializing forms manager
[7/14/2015 10:11:11 PM.889] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/14/2015 10:11:12 PM.651] ---------------------------------------------------------------------
[7/14/2015 10:11:12 PM.651] LSPD FIRST RESPONSE
[7/14/2015 10:11:12 PM.651] Version 0.2 RC 7
[7/14/2015 10:11:12 PM.652] A G17 Media Modification
[7/14/2015 10:11:12 PM.652] - Developed by LMS & Sam
[7/14/2015 10:11:12 PM.652] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/14/2015 10:11:12 PM.652] © Copyright 2015, G17 Media, www.lspdfr.com
[7/14/2015 10:11:12 PM.652] ---------------------------------------------------------------------
[7/14/2015 10:11:12 PM.652] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[7/14/2015 10:11:12 PM.652] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[7/14/2015 10:11:12 PM.944] Cached police
[7/14/2015 10:11:12 PM.944] Cached police2
[7/14/2015 10:11:12 PM.944] Cached policet
[7/14/2015 10:11:12 PM.944] Cached sheriff2
[7/14/2015 10:11:12 PM.944] Cached sheriff
[7/14/2015 10:11:12 PM.944] Cached police4
[7/14/2015 10:11:12 PM.944] Cached policeb
[7/14/2015 10:11:12 PM.944] Cached policeb
[7/14/2015 10:11:12 PM.944] Cached policeb
[7/14/2015 10:11:12 PM.944] Cached fbi2
[7/14/2015 10:11:12 PM.945] Cached policeold1
[7/14/2015 10:11:12 PM.945] Cached policeold2
[7/14/2015 10:11:12 PM.945] Cached policeold2
[7/14/2015 10:11:12 PM.945] Cached buzzard
[7/14/2015 10:11:12 PM.945] Cached polmav
[7/14/2015 10:11:12 PM.945] Cached frogger2
[7/14/2015 10:11:12 PM.945] Cached ambulance
[7/14/2015 10:11:12 PM.945] Cached firetruk
[7/14/2015 10:11:13 PM.096] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/14/2015 10:11:13 PM.098] LSPD First Response: We have 1 callouts registered
[7/14/2015 10:11:13 PM.098] LSPD First Response: CalloutManager initialized
[7/14/2015 10:15:19 PM.109] LSPD First Response: Created new chase
[7/14/2015 10:15:19 PM.148] LSPD First Response: Suspect added to chase
[7/14/2015 10:15:23 PM.233] LSPD First Response: Creating ?
[7/14/2015 10:15:42 PM.922] LSPD First Response: Cop added to chase
[7/14/2015 10:15:42 PM.923] LSPD First Response: Added cop to existing chase
[7/14/2015 10:15:42 PM.937] LSPD First Response: Cop added to chase
[7/14/2015 10:15:42 PM.937] LSPD First Response: Added cop to existing chase
[7/14/2015 10:16:45 PM.112] LSPD First Response: No more suspects useable, aborting chase
[7/14/2015 10:16:45 PM.116] LSPD First Response: Aborted chase
[7/14/2015 10:17:17 PM.058] LSPD First Response: Creating ?
[7/14/2015 10:19:29 PM.484] Already checked
[7/14/2015 10:20:48 PM.073] LSPD First Response: Creating ?
[7/14/2015 10:21:32 PM.923] LSPD First Response: Creating ?
[7/14/2015 10:23:08 PM.432] Already checked
[7/14/2015 10:23:31 PM.869] LSPD First Response: Creating ?
[7/14/2015 10:25:46 PM.844] Already checked
[7/14/2015 10:26:18 PM.774] LSPD First Response: Creating ?
[7/14/2015 10:28:26 PM.566] LSPD First Response: Creating ?
[7/14/2015 10:30:58 PM.457] LSPD First Response: Creating ?
[7/14/2015 10:31:29 PM.275] Already checked
[7/14/2015 10:34:44 PM.136] Already checked
[7/14/2015 10:35:20 PM.042] LSPD First Response: Creating ?
[7/14/2015 10:38:07 PM.073] LSPD First Response: Creating ?
[7/14/2015 10:38:53 PM.944] LSPD First Response: Creating ?
[7/14/2015 10:39:34 PM.440] LSPD First Response: Creating ?
[7/14/2015 10:40:15 PM.367] LSPD First Response: Creating ?
[7/14/2015 10:45:19 PM.582] LSPD First Response: Creating ?
[7/14/2015 10:45:48 PM.528] LSPD First Response: Creating ?
[7/14/2015 10:52:20 PM.186] LSPD First Response: Creating ?
[7/14/2015 10:53:19 PM.336] LSPD First Response: Creating ?
[7/14/2015 10:54:56 PM.555] LSPD First Response: Creating ?
[7/14/2015 10:55:41 PM.343] Already checked
[7/14/2015 10:56:09 PM.776] LSPD First Response: Creating ?
[7/14/2015 10:56:38 PM.044] LSPD First Response: Created new chase
[7/14/2015 10:56:38 PM.044] LSPD First Response: Suspect added to chase
[7/14/2015 10:56:42 PM.010] LSPD First Response: Cop added to chase
[7/14/2015 10:56:42 PM.010] LSPD First Response: Added cop to existing chase
[7/14/2015 10:56:42 PM.035] LSPD First Response: Cop added to chase
[7/14/2015 10:56:42 PM.035] LSPD First Response: Added cop to existing chase
[7/14/2015 10:56:43 PM.454] LSPD First Response: Cop added to chase
[7/14/2015 10:56:43 PM.454] LSPD First Response: Added cop to existing chase
[7/14/2015 10:56:44 PM.271] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/14/2015 10:56:46 PM.023] LSPD First Response: Cop added to chase
[7/14/2015 10:56:46 PM.023] LSPD First Response: Added cop to existing chase
[7/14/2015 10:56:46 PM.037] LSPD First Response: Cop added to chase
[7/14/2015 10:56:46 PM.037] LSPD First Response: Added cop to existing chase
[7/14/2015 10:56:49 PM.734] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/14/2015 10:57:18 PM.184] LSPD First Response: No more suspects useable, aborting chase
[7/14/2015 10:57:18 PM.184] LSPD First Response: Aborted chase
[7/14/2015 10:57:32 PM.073] LSPD First Response: Creating ?
[7/14/2015 11:00:19 PM.217] Already checked
[7/14/2015 11:02:52 PM.462] LSPD First Response: Created new chase
[7/14/2015 11:02:52 PM.462] LSPD First Response: Suspect added to chase
[7/14/2015 11:02:56 PM.492] Already checked
[7/14/2015 11:03:03 PM.742] LSPD First Response: GetAudioFileForAction: No file found for: STREET_BROUGE_AVE
[7/14/2015 11:03:03 PM.773] LSPD First Response: Cop added to chase
[7/14/2015 11:03:03 PM.773] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:03 PM.787] LSPD First Response: Cop added to chase
[7/14/2015 11:03:03 PM.787] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:06 PM.844] LSPD First Response: Cop added to chase
[7/14/2015 11:03:06 PM.844] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:06 PM.865] LSPD First Response: Cop added to chase
[7/14/2015 11:03:06 PM.865] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:08 PM.946] LSPD First Response: Cop added to chase
[7/14/2015 11:03:08 PM.947] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:24 PM.091] LSPD First Response: Creating ?
[7/14/2015 11:03:28 PM.088] LSPD First Response: Cop added to chase
[7/14/2015 11:03:28 PM.088] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:28 PM.126] LSPD First Response: Cop added to chase
[7/14/2015 11:03:28 PM.126] LSPD First Response: Added cop to existing chase
[7/14/2015 11:03:32 PM.343] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[7/14/2015 11:04:21 PM.331] LSPD First Response: No more suspects useable, aborting chase
[7/14/2015 11:04:21 PM.331] LSPD First Response: Aborted chase
[7/14/2015 11:05:53 PM.950] LSPD First Response: Creating ?
[7/14/2015 11:06:18 PM.950] Already checked
[7/14/2015 11:07:29 PM.543] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[7/14/2015 11:07:29 PM.597] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:07:29 PM.605] LSPD First Response: Driving task assigned
[7/14/2015 11:07:29 PM.629] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:07:56 PM.493] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[7/14/2015 11:07:56 PM.580] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:07:56 PM.586] LSPD First Response: Driving task assigned
[7/14/2015 11:07:56 PM.608] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:08:13 PM.448] LSPD First Response: Creating ?
[7/14/2015 11:08:27 PM.170] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FORUM_DR
[7/14/2015 11:08:27 PM.222] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:08:27 PM.229] LSPD First Response: Driving task assigned
[7/14/2015 11:08:27 PM.250] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:08:29 PM.434] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/14/2015 11:08:29 PM.440] LSPD First Response: Driving task assigned
[7/14/2015 11:10:14 PM.254] LSPD First Response: Creating ?
[7/14/2015 11:18:19 PM.747] LSPD First Response: Creating ?
[7/14/2015 11:18:45 PM.226] LSPD First Response: Creating ?
[7/14/2015 11:19:05 PM.414] Already checked
[7/14/2015 11:22:37 PM.656] LSPD First Response: Creating ?
[7/14/2015 11:26:56 PM.378] LSPD First Response: Creating ?
[7/14/2015 11:28:43 PM.010] LSPD First Response: Creating ?
[7/14/2015 11:28:47 PM.110] LSPD First Response: Created new chase
[7/14/2015 11:28:47 PM.730] LSPD First Response: Suspect added to chase
[7/14/2015 11:28:48 PM.581] LSPD First Response: Suspect added to chase
[7/14/2015 11:28:57 PM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROSPERITY_ST
[7/14/2015 11:28:57 PM.261] LSPD First Response: Cop added to chase
[7/14/2015 11:28:57 PM.261] LSPD First Response: Added cop to existing chase
[7/14/2015 11:28:57 PM.310] LSPD First Response: Cop added to chase
[7/14/2015 11:28:57 PM.310] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:03 PM.530] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[7/14/2015 11:29:47 PM.239] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EQUALITY_WAY
[7/14/2015 11:29:47 PM.304] LSPD First Response: Cop added to chase
[7/14/2015 11:29:47 PM.304] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:47 PM.340] LSPD First Response: Cop added to chase
[7/14/2015 11:29:47 PM.340] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:47 PM.385] LSPD First Response: Cop added to chase
[7/14/2015 11:29:47 PM.385] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:47 PM.421] LSPD First Response: Cop added to chase
[7/14/2015 11:29:47 PM.422] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:53 PM.718] LSPD First Response: Cop added to chase
[7/14/2015 11:29:53 PM.718] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:53 PM.756] LSPD First Response: Cop added to chase
[7/14/2015 11:29:53 PM.756] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:53 PM.795] LSPD First Response: Cop added to chase
[7/14/2015 11:29:53 PM.795] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:53 PM.832] LSPD First Response: Cop added to chase
[7/14/2015 11:29:53 PM.833] LSPD First Response: Added cop to existing chase
[7/14/2015 11:29:55 PM.567] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/14/2015 11:30:36 PM.528] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_WEST_DISPATCH, reverted to random voice
[7/14/2015 11:30:47 PM.031] LSPD First Response: No more suspects useable, aborting chase
[7/14/2015 11:30:47 PM.032] LSPD First Response: Aborted chase
[7/15/2015 2:36:57 PM.249] 
[7/15/2015 2:36:57 PM.250] 
[7/15/2015 2:36:57 PM.250] 
[7/15/2015 2:36:57 PM.250] ====================================================================================================
[7/15/2015 2:36:57 PM.250] Started new log on 7/15/2015 2:36:57 PM.249
[7/15/2015 2:36:57 PM.250] ====================================================================================================
[7/15/2015 2:36:57 PM.247] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/15/2015 2:36:57 PM.250] Log verbosity: Verbose
[7/15/2015 2:36:57 PM.253] Initializing input system
[7/15/2015 2:36:57 PM.257] Initializing game console
[7/15/2015 2:36:57 PM.265] Console key has been set to F4 (key code: 115)
[7/15/2015 2:36:57 PM.372] Console initialized
[7/15/2015 2:36:57 PM.372] Initializing forms manager
[7/15/2015 2:36:57 PM.376] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
[7/15/2015 2:36:57 PM.387] ================ RAGE Plugin Hook ================
[7/15/2015 2:36:57 PM.387] Checking game support
[7/15/2015 2:36:57 PM.396] Product name: Grand Theft Auto V
[7/15/2015 2:36:57 PM.396] Product version: 1.0.393.2
[7/15/2015 2:36:57 PM.396] Is steam version: True
[7/15/2015 2:36:59 PM.865] Compatibility level: 0
[7/15/2015 2:36:59 PM.865] Supported version detected
[7/15/2015 2:36:59 PM.865] Initializing game support
[7/15/2015 2:36:59 PM.865] Velocity limit removed.
[7/15/2015 2:36:59 PM.865] ==================================================
[7/15/2015 2:36:59 PM.865] Patched IsDebuggerPresent
[7/15/2015 2:36:59 PM.865] Patching low level keyboard hook
[7/15/2015 2:36:59 PM.865] Patched low level keyboard hook
[7/15/2015 2:36:59 PM.865] Unhooking low level keyboard hook
[7/15/2015 2:36:59 PM.865] Unhooked low level keyboard hook
[7/15/2015 2:36:59 PM.865] Waiting for game initialization
[7/15/2015 2:36:59 PM.966] Initializing hook
[7/15/2015 2:36:59 PM.966] Completing interoperability
[7/15/2015 2:36:59 PM.966] Initialization code 1.
[7/15/2015 2:36:59 PM.966] Initialization code 2.
[7/15/2015 2:36:59 PM.966] Initialization code 3.
[7/15/2015 2:36:59 PM.966] Initialization code 4.
[7/15/2015 2:36:59 PM.966] Initialization code 5.
[7/15/2015 2:36:59 PM.966] Initialization code 6.
[7/15/2015 2:36:59 PM.966] Initialization code 7.
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 1
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 2
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 3
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 4
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 5
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 6
[7/15/2015 2:36:59 PM.966] Completing interoperability, phase 7
[7/15/2015 2:36:59 PM.967] Initializing DirectX
[7/15/2015 2:36:59 PM.970] Initializing Direct3D
[7/15/2015 2:36:59 PM.970] Loading C:\Windows\system32\d3d11.dll
[7/15/2015 2:36:59 PM.971] Loaded at 0x7FFC34320000
[7/15/2015 2:36:59 PM.971] D3D11CreateDeviceAndSwapChain at 0x7FFC34345800
[7/15/2015 2:36:59 PM.971] Creating Direct3D 11 device and swap chain
[7/15/2015 2:36:59 PM.999] Attempting feature level 10_1
[7/15/2015 2:37:00 PM.021] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/15/2015 2:37:00 PM.036] Swap Chain created: 0x68D8B6CC50
[7/15/2015 2:37:00 PM.036] Swap Chain VTable: 0x68D8B6CC50
[7/15/2015 2:37:00 PM.036] Swap Chain VTable_2: 0x7FFC342996B8
[7/15/2015 2:37:00 PM.036] 0x48564105834065E9;0xB0EC8148C9246C8D;0x748E058B48000000
[7/15/2015 2:37:00 PM.036] D3D11Present: 0x7FFC3428CDE0
[7/15/2015 2:37:00 PM.036] D3D11ResizeBuffers: 0x7FFC3429F710
[7/15/2015 2:37:00 PM.037] D3D11ResizeTarget: 0x7FFC342CDBE0
[7/15/2015 2:37:00 PM.037] D3D11SetFullscreenState: 0x7FFC3429FB40
[7/15/2015 2:37:00 PM.044] Direct3D initialized
[7/15/2015 2:37:00 PM.045] Initialized DirectX
[7/15/2015 2:37:00 PM.045] Direct3D watcher thread spawned
[7/15/2015 2:37:01 PM.045] Failed to retrieve D3D call in reasonable time, changing hooking mode
[7/15/2015 2:37:01 PM.045] Steam hook detected
[7/15/2015 2:37:01 PM.045] Direct3D watcher thread ended
[7/15/2015 2:37:01 PM.045] Getting device
[7/15/2015 2:37:01 PM.045] Retrieved device
[7/15/2015 2:37:01 PM.045] Creating wrapper
[7/15/2015 2:37:01 PM.121] Wrapper created
[7/15/2015 2:37:01 PM.126] Effect created
[7/15/2015 2:37:01 PM.126] Creating buffer
[7/15/2015 2:37:01 PM.126] Created buffer
[7/15/2015 2:37:01 PM.126] Creating blend state
[7/15/2015 2:37:01 PM.126] Created blend state
[7/15/2015 2:37:01 PM.126] Done with creation
[7/15/2015 2:37:01 PM.272] Initializing texture system.
[7/15/2015 2:37:01 PM.272] Initializing texture system; phase 1
[7/15/2015 2:37:01 PM.272] Initializing texture system; phase 2
[7/15/2015 2:37:01 PM.281] Initializing texture system; phase 3
[7/15/2015 2:37:01 PM.281] Initializing texture system; phase 4
[7/15/2015 2:37:01 PM.294] Initializing texture system; phase 5
[7/15/2015 2:37:01 PM.295] Initializing texture system; phase 6
[7/15/2015 2:37:01 PM.297] Initializing texture system; phase 7
[7/15/2015 2:37:01 PM.299] Initializing texture system; phase 8
[7/15/2015 2:37:01 PM.301] Initializing texture system; phase 9
[7/15/2015 2:37:01 PM.302] Initializing texture system; phase 10
[7/15/2015 2:37:01 PM.305] Initializing texture system; phase 11
[7/15/2015 2:37:01 PM.306] Initializing texture system; phase 12
[7/15/2015 2:37:01 PM.308] Initializing texture system; phase 13
[7/15/2015 2:37:01 PM.308] Initializing texture system; phase 14
[7/15/2015 2:37:44 PM.563] Initializing console variable "ConsoleKey".
[7/15/2015 2:37:44 PM.563] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/15/2015 2:37:44 PM.569] Read value: F4
[7/15/2015 2:37:44 PM.569] Setting value of console variable "ConsoleKey" to stored value.
[7/15/2015 2:37:44 PM.569] Console key has been set to F4 (key code: 115)
[7/15/2015 2:37:44 PM.569] Initializing console variable "PluginTimeoutThreshold".
[7/15/2015 2:37:44 PM.569] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/15/2015 2:37:44 PM.575] Read value: 10000
[7/15/2015 2:37:44 PM.575] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/15/2015 2:37:44 PM.575] Initializing console variable "AlwaysShowConsoleOutput".
[7/15/2015 2:37:44 PM.576] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/15/2015 2:37:44 PM.576] Read value: False
[7/15/2015 2:37:44 PM.576] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[7/15/2015 2:37:44 PM.576] Initializing console variable "IsDeveloperModeEnabled".
[7/15/2015 2:37:44 PM.576] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/15/2015 2:37:44 PM.576] Read value: True
[7/15/2015 2:37:44 PM.576] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/15/2015 2:37:44 PM.587] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/15/2015 2:37:44 PM.587] Initializing console variable "TimeScale".
[7/15/2015 2:37:44 PM.587] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/15/2015 2:37:44 PM.587] Read value: 0
[7/15/2015 2:37:44 PM.587] Setting value of console variable "TimeScale" to stored value.
[7/15/2015 2:37:44 PM.588] Initializing console variable "WarnOnPluginLoad".
[7/15/2015 2:37:44 PM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[7/15/2015 2:37:44 PM.588] Read value: True
[7/15/2015 2:37:44 PM.588] Setting value of console variable "WarnOnPluginLoad" to stored value.
[7/15/2015 2:37:45 PM.229] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/15/2015 2:37:45 PM.250] 
[7/15/2015 2:37:45 PM.250] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[7/15/2015 2:37:45 PM.251] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/15/2015 2:37:46 PM.386] <UNLOADED PLUGIN>: Initializing input system
[7/15/2015 2:37:46 PM.390] <UNLOADED PLUGIN>: Initializing game console
[7/15/2015 2:37:46 PM.392] <UNLOADED PLUGIN>: Initializing forms manager
[7/15/2015 2:37:46 PM.420] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/15/2015 2:37:46 PM.758] ---------------------------------------------------------------------
[7/15/2015 2:37:46 PM.758] LSPD FIRST RESPONSE
[7/15/2015 2:37:46 PM.758] Version 0.2 RC 7
[7/15/2015 2:37:46 PM.758] A G17 Media Modification
[7/15/2015 2:37:46 PM.758] - Developed by LMS & Sam
[7/15/2015 2:37:46 PM.758] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/15/2015 2:37:46 PM.758] © Copyright 2015, G17 Media, www.lspdfr.com
[7/15/2015 2:37:46 PM.758] ---------------------------------------------------------------------
[7/15/2015 2:37:46 PM.759] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
[7/15/2015 2:37:46 PM.759] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[7/15/2015 2:37:47 PM.052] Cached police
[7/15/2015 2:37:47 PM.052] Cached police2
[7/15/2015 2:37:47 PM.052] Cached policet
[7/15/2015 2:37:47 PM.052] Cached sheriff2
[7/15/2015 2:37:47 PM.052] Cached sheriff
[7/15/2015 2:37:47 PM.052] Cached police4
[7/15/2015 2:37:47 PM.053] Cached policeb
[7/15/2015 2:37:47 PM.053] Cached policeb
[7/15/2015 2:37:47 PM.053] Cached policeb
[7/15/2015 2:37:47 PM.053] Cached fbi2
[7/15/2015 2:37:47 PM.053] Cached policeold1
[7/15/2015 2:37:47 PM.053] Cached policeold2
[7/15/2015 2:37:47 PM.053] Cached policeold2
[7/15/2015 2:37:47 PM.053] Cached buzzard
[7/15/2015 2:37:47 PM.053] Cached polmav
[7/15/2015 2:37:47 PM.053] Cached frogger2
[7/15/2015 2:37:47 PM.053] Cached ambulance
[7/15/2015 2:37:47 PM.053] Cached firetruk
[7/15/2015 2:37:47 PM.166] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/15/2015 2:37:47 PM.167] LSPD First Response: We have 1 callouts registered
[7/15/2015 2:37:47 PM.168] LSPD First Response: CalloutManager initialized
[7/15/2015 2:41:04 PM.654] Already checked
[7/15/2015 2:41:08 PM.886] LSPD First Response: Created new chase
[7/15/2015 2:41:08 PM.942] LSPD First Response: Suspect added to chase
[7/15/2015 2:41:21 PM.800] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[7/15/2015 2:41:22 PM.186] LSPD First Response: Cop added to chase
[7/15/2015 2:41:22 PM.188] LSPD First Response: Added cop to existing chase
[7/15/2015 2:41:22 PM.204] LSPD First Response: Cop added to chase
[7/15/2015 2:41:22 PM.204] LSPD First Response: Added cop to existing chase
[7/15/2015 2:41:24 PM.161] LSPD First Response: Cop added to chase
[7/15/2015 2:41:24 PM.162] LSPD First Response: Added cop to existing chase
[7/15/2015 2:41:25 PM.677] LSPD First Response: Cop added to chase
[7/15/2015 2:41:25 PM.677] LSPD First Response: Added cop to existing chase
[7/15/2015 2:41:25 PM.697] LSPD First Response: Cop added to chase
[7/15/2015 2:41:25 PM.697] LSPD First Response: Added cop to existing chase
[7/15/2015 2:41:42 PM.357] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR
[7/15/2015 2:41:42 PM.629] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[7/15/2015 2:42:40 PM.342] LSPD First Response: No more suspects useable, aborting chase
[7/15/2015 2:42:40 PM.346] LSPD First Response: Aborted chase
[7/15/2015 2:44:16 PM.655] LSPD First Response: Creating ?
[7/15/2015 2:47:46 PM.918] Already checked
[7/15/2015 2:49:17 PM.359] LSPD First Response: Creating ?
[7/15/2015 2:52:33 PM.410] LSPD First Response: Creating ?
[7/15/2015 2:54:01 PM.952] LSPD First Response: Creating ?
[7/15/2015 2:54:36 PM.885] LSPD First Response: Creating ?
[7/15/2015 2:57:01 PM.232] LSPD First Response: Creating ?
[7/15/2015 2:59:49 PM.018] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[7/15/2015 2:59:49 PM.266] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/15/2015 2:59:49 PM.279] LSPD First Response: Driving task assigned
[7/15/2015 2:59:49 PM.335] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/15/2015 2:59:49 PM.397] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/15/2015 2:59:49 PM.458] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/15/2015 2:59:58 PM.528] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/23/2015 11:58:00 AM.681] 
[7/23/2015 11:58:00 AM.697] 
[7/23/2015 11:58:00 AM.697] 
[7/23/2015 11:58:00 AM.698] ====================================================================================================
[7/23/2015 11:58:00 AM.698] Started new log on 7/23/2015 11:58:00 AM.681
[7/23/2015 11:58:00 AM.698] ====================================================================================================
[7/23/2015 11:58:00 AM.678] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/23/2015 11:58:00 AM.698] Log verbosity: Verbose
[7/23/2015 11:58:00 AM.702] Initializing input system
[7/23/2015 11:58:00 AM.706] Initializing game console
[7/23/2015 11:58:00 AM.715] Console key has been set to F4 (key code: 115)
[7/23/2015 11:58:00 AM.780] Console initialized
[7/23/2015 11:58:00 AM.780] Initializing forms manager
[7/23/2015 11:58:00 AM.785] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[7/23/2015 11:58:00 AM.833] ================ RAGE Plugin Hook ================
[7/23/2015 11:58:00 AM.834] Checking game support
[7/23/2015 11:58:00 AM.842] Product name: Grand Theft Auto V
[7/23/2015 11:58:00 AM.842] Product version: 1.0.393.4
[7/23/2015 11:58:00 AM.842] Is steam version: True
[7/23/2015 11:58:01 AM.066] Initializing game support
[7/23/2015 11:58:01 AM.066] Patching low level keyboard hook
[7/23/2015 11:58:01 AM.066] Patched low level keyboard hook
[7/23/2015 11:58:01 AM.066] Unhooking low level keyboard hook
[7/23/2015 11:58:01 AM.066] Unhooked low level keyboard hook
[7/23/2015 11:58:01 AM.066] Velocity limit removed.
[7/23/2015 11:58:08 AM.839] Compatibility level: 0
[7/23/2015 11:58:08 AM.839] Supported version detected
[7/23/2015 11:58:08 AM.839] ==================================================
[7/23/2015 11:58:08 AM.839] Patched IsDebuggerPresent
[7/23/2015 11:58:08 AM.839] Waiting for game initialization
[7/23/2015 11:58:09 AM.880] Initializing hook
[7/23/2015 11:58:09 AM.880] Completing interoperability
[7/23/2015 11:58:09 AM.880] Initialization code 1.
[7/23/2015 11:58:09 AM.880] Initialization code 2.
[7/23/2015 11:58:09 AM.880] Initialization code 3.
[7/23/2015 11:58:09 AM.880] Initialization code 4.
[7/23/2015 11:58:09 AM.880] Initialization code 5.
[7/23/2015 11:58:09 AM.880] Initialization code 6.
[7/23/2015 11:58:09 AM.880] Initialization code 7.
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 1
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 2
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 3
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 4
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 5
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 6
[7/23/2015 11:58:09 AM.880] Completing interoperability, phase 7
[7/23/2015 11:58:09 AM.882] Initializing DirectX
[7/23/2015 11:58:09 AM.886] Initializing Direct3D
[7/23/2015 11:58:09 AM.886] Loading C:\Windows\system32\d3d11.dll
[7/23/2015 11:58:09 AM.886] Loaded at 0x7FFC34320000
[7/23/2015 11:58:09 AM.886] D3D11CreateDeviceAndSwapChain at 0x7FFC34345800
[7/23/2015 11:58:09 AM.886] Creating Direct3D 11 device and swap chain
[7/23/2015 11:58:09 AM.944] Attempting feature level 10_1
[7/23/2015 11:58:09 AM.970] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/23/2015 11:58:09 AM.987] Swap Chain created: 0xA63D0C1E40
[7/23/2015 11:58:09 AM.987] Swap Chain VTable: 0xA63D0C1E40
[7/23/2015 11:58:09 AM.987] Swap Chain VTable_2: 0x7FFC342996B8
[7/23/2015 11:58:09 AM.987] 0x48564105834065E9;0xB0EC8148C9246C8D;0x748E058B48000000
[7/23/2015 11:58:09 AM.987] D3D11Present: 0x7FFC3428CDE0
[7/23/2015 11:58:09 AM.987] D3D11ResizeBuffers: 0x7FFC3429F710
[7/23/2015 11:58:09 AM.987] D3D11ResizeTarget: 0x7FFC342CDBE0
[7/23/2015 11:58:09 AM.987] D3D11SetFullscreenState: 0x7FFC3429FB40
[7/23/2015 11:58:09 AM.987] Getting device
[7/23/2015 11:58:09 AM.987] Retrieved device
[7/23/2015 11:58:09 AM.987] Creating wrapper
[7/23/2015 11:58:09 AM.996] Direct3D initialized
[7/23/2015 11:58:09 AM.997] Initialized DirectX
[7/23/2015 11:58:09 AM.997] Direct3D watcher thread spawned
[7/23/2015 11:58:10 AM.095] Wrapper created
[7/23/2015 11:58:10 AM.102] Effect created
[7/23/2015 11:58:10 AM.102] Creating buffer
[7/23/2015 11:58:10 AM.102] Created buffer
[7/23/2015 11:58:10 AM.103] Creating blend state
[7/23/2015 11:58:10 AM.103] Created blend state
[7/23/2015 11:58:10 AM.103] Done with creation
[7/23/2015 11:58:10 AM.185] Initializing texture system.
[7/23/2015 11:58:10 AM.185] Initializing texture system; phase 1
[7/23/2015 11:58:10 AM.185] Initializing texture system; phase 2
[7/23/2015 11:58:10 AM.199] Initializing texture system; phase 3
[7/23/2015 11:58:10 AM.200] Initializing texture system; phase 4
[7/23/2015 11:58:10 AM.221] Initializing texture system; phase 5
[7/23/2015 11:58:10 AM.224] Initializing texture system; phase 6
[7/23/2015 11:58:10 AM.226] Initializing texture system; phase 7
[7/23/2015 11:58:10 AM.229] Initializing texture system; phase 8
[7/23/2015 11:58:10 AM.232] Initializing texture system; phase 9
[7/23/2015 11:58:10 AM.234] Initializing texture system; phase 10
[7/23/2015 11:58:10 AM.239] Initializing texture system; phase 11
[7/23/2015 11:58:10 AM.239] Initializing texture system; phase 12
[7/23/2015 11:58:10 AM.242] Initializing texture system; phase 13
[7/23/2015 11:58:10 AM.242] Initializing texture system; phase 14
[7/23/2015 11:58:14 AM.998] Direct3D watcher thread ended
[7/23/2015 11:59:33 AM.080] Initializing console variable "ConsoleKey".
[7/23/2015 11:59:33 AM.080] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/23/2015 11:59:33 AM.085] Read value: F4
[7/23/2015 11:59:33 AM.085] Setting value of console variable "ConsoleKey" to stored value.
[7/23/2015 11:59:33 AM.085] Console key has been set to F4 (key code: 115)
[7/23/2015 11:59:33 AM.085] Initializing console variable "PluginTimeoutThreshold".
[7/23/2015 11:59:33 AM.085] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/23/2015 11:59:33 AM.091] Read value: 10000
[7/23/2015 11:59:33 AM.091] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/23/2015 11:59:33 AM.091] Initializing console variable "AlwaysShowConsoleOutput".
[7/23/2015 11:59:33 AM.091] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/23/2015 11:59:33 AM.091] Read value: False
[7/23/2015 11:59:33 AM.091] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[7/23/2015 11:59:33 AM.092] Initializing console variable "IsDeveloperModeEnabled".
[7/23/2015 11:59:33 AM.092] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/23/2015 11:59:33 AM.092] Read value: True
[7/23/2015 11:59:33 AM.092] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/23/2015 11:59:33 AM.101] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/23/2015 11:59:33 AM.101] Initializing console variable "TimeScale".
[7/23/2015 11:59:33 AM.101] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/23/2015 11:59:33 AM.102] Read value: 0
[7/23/2015 11:59:33 AM.102] Setting value of console variable "TimeScale" to stored value.
[7/23/2015 11:59:33 AM.102] Initializing console variable "WarnOnPluginLoad".
[7/23/2015 11:59:33 AM.102] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[7/23/2015 11:59:33 AM.103] Read value: True
[7/23/2015 11:59:33 AM.103] Setting value of console variable "WarnOnPluginLoad" to stored value.
[7/23/2015 11:59:33 AM.748] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/23/2015 11:59:33 AM.768] 
[7/23/2015 11:59:33 AM.769] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[7/23/2015 11:59:33 AM.772] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/23/2015 11:59:34 AM.700] <UNLOADED PLUGIN>: Initializing input system
[7/23/2015 11:59:34 AM.705] <UNLOADED PLUGIN>: Initializing game console
[7/23/2015 11:59:34 AM.707] <UNLOADED PLUGIN>: Initializing forms manager
[7/23/2015 11:59:34 AM.762] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/23/2015 11:59:35 AM.069] ---------------------------------------------------------------------
[7/23/2015 11:59:35 AM.069] LSPD FIRST RESPONSE
[7/23/2015 11:59:35 AM.069] Version 0.2a
[7/23/2015 11:59:35 AM.069] A G17 Media Modification
[7/23/2015 11:59:35 AM.069] - Developed by LMS & Sam
[7/23/2015 11:59:35 AM.069] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/23/2015 11:59:35 AM.069] © Copyright 2015, G17 Media, www.lspdfr.com
[7/23/2015 11:59:35 AM.069] ---------------------------------------------------------------------
[7/23/2015 11:59:35 AM.070] LSPD First Response: Running LSPD First Response 0.2a
[7/23/2015 11:59:35 AM.070] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[7/23/2015 11:59:35 AM.369] Cached police
[7/23/2015 11:59:35 AM.369] Cached police2
[7/23/2015 11:59:35 AM.369] Cached policet
[7/23/2015 11:59:35 AM.369] Cached sheriff2
[7/23/2015 11:59:35 AM.369] Cached sheriff
[7/23/2015 11:59:35 AM.369] Cached police4
[7/23/2015 11:59:35 AM.370] Cached policeb
[7/23/2015 11:59:35 AM.370] Cached policeb
[7/23/2015 11:59:35 AM.370] Cached policeb
[7/23/2015 11:59:35 AM.370] Cached fbi2
[7/23/2015 11:59:35 AM.370] Cached policeold1
[7/23/2015 11:59:35 AM.370] Cached policeold2
[7/23/2015 11:59:35 AM.370] Cached policeold2
[7/23/2015 11:59:35 AM.370] Cached buzzard
[7/23/2015 11:59:35 AM.370] Cached polmav
[7/23/2015 11:59:35 AM.370] Cached frogger2
[7/23/2015 11:59:35 AM.370] Cached ambulance
[7/23/2015 11:59:35 AM.370] Cached firetruk
[7/23/2015 11:59:35 AM.512] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/23/2015 11:59:35 AM.522] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/23/2015 11:59:35 AM.585] LSPD First Response: Creating plugin: CalloutsV.Main
[7/23/2015 11:59:35 AM.709] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5a
[7/23/2015 11:59:35 AM.710] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[7/23/2015 11:59:35 AM.710] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[7/23/2015 11:59:35 AM.710] LSPD First Response: We have 1 callouts registered
[7/23/2015 11:59:35 AM.710] LSPD First Response: CalloutManager initialized
[7/23/2015 12:03:34 PM.484] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/23/2015 12:03:34 PM.484] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/23/2015 12:03:34 PM.484] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/23/2015 12:03:34 PM.484] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/23/2015 12:03:34 PM.484] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/23/2015 12:12:05 PM.336] LSPD First Response: Creating ?
[7/23/2015 12:15:46 PM.331] LSPD First Response: Creating ?
[7/23/2015 12:19:11 PM.252] LSPD First Response: Creating TrafficCollision
[7/23/2015 12:19:11 PM.674] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[7/23/2015 12:24:51 PM.457] LSPD First Response: Creating TrafficCollision
[7/23/2015 12:26:51 PM.035] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/23/2015 12:26:51 PM.035] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/23/2015 12:26:51 PM.035] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/23/2015 12:26:51 PM.035] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/23/2015 12:26:51 PM.035] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/23/2015 12:27:05 PM.945] LSPD First Response: Creating Escort
[7/23/2015 12:27:05 PM.952] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INTEGRITY_WAY
[7/23/2015 2:18:05 PM.087] 
[7/23/2015 2:18:05 PM.088] 
[7/23/2015 2:18:05 PM.088] 
[7/23/2015 2:18:05 PM.088] ====================================================================================================
[7/23/2015 2:18:05 PM.088] Started new log on 7/23/2015 2:18:05 PM.087
[7/23/2015 2:18:05 PM.088] ====================================================================================================
[7/23/2015 2:18:05 PM.085] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/23/2015 2:18:05 PM.088] Log verbosity: Verbose
[7/23/2015 2:18:05 PM.090] Initializing input system
[7/23/2015 2:18:05 PM.094] Initializing game console
[7/23/2015 2:18:05 PM.100] Console key has been set to F4 (key code: 115)
[7/23/2015 2:18:05 PM.135] Console initialized
[7/23/2015 2:18:05 PM.135] Initializing forms manager
[7/23/2015 2:18:05 PM.137] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[7/23/2015 2:18:05 PM.146] ================ RAGE Plugin Hook ================
[7/23/2015 2:18:05 PM.147] Checking game support
[7/23/2015 2:18:05 PM.153] Product name: Grand Theft Auto V
[7/23/2015 2:18:05 PM.153] Product version: 1.0.393.4
[7/23/2015 2:18:05 PM.153] Is steam version: True
[7/23/2015 2:18:05 PM.327] Initializing game support
[7/23/2015 2:18:05 PM.327] Patching low level keyboard hook
[7/23/2015 2:18:05 PM.327] Patched low level keyboard hook
[7/23/2015 2:18:05 PM.327] Unhooking low level keyboard hook
[7/23/2015 2:18:05 PM.327] Unhooked low level keyboard hook
[7/23/2015 2:18:05 PM.327] Velocity limit removed.
[7/23/2015 2:18:12 PM.600] Compatibility level: 0
[7/23/2015 2:18:12 PM.600] Supported version detected
[7/23/2015 2:18:12 PM.600] ==================================================
[7/23/2015 2:18:12 PM.600] Patched IsDebuggerPresent
[7/23/2015 2:18:12 PM.600] Waiting for game initialization
[7/23/2015 2:18:13 PM.563] Initializing hook
[7/23/2015 2:18:13 PM.563] Completing interoperability
[7/23/2015 2:18:13 PM.563] Initialization code 1.
[7/23/2015 2:18:13 PM.563] Initialization code 2.
[7/23/2015 2:18:13 PM.563] Initialization code 3.
[7/23/2015 2:18:13 PM.563] Initialization code 4.
[7/23/2015 2:18:13 PM.563] Initialization code 5.
[7/23/2015 2:18:13 PM.563] Initialization code 6.
[7/23/2015 2:18:13 PM.563] Initialization code 7.
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 1
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 2
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 3
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 4
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 5
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 6
[7/23/2015 2:18:13 PM.563] Completing interoperability, phase 7
[7/23/2015 2:18:13 PM.565] Initializing DirectX
[7/23/2015 2:18:13 PM.568] Initializing Direct3D
[7/23/2015 2:18:13 PM.568] Loading C:\Windows\system32\d3d11.dll
[7/23/2015 2:18:13 PM.568] Loaded at 0x7FFC34320000
[7/23/2015 2:18:13 PM.568] D3D11CreateDeviceAndSwapChain at 0x7FFC34345800
[7/23/2015 2:18:13 PM.568] Creating Direct3D 11 device and swap chain
[7/23/2015 2:18:13 PM.602] Attempting feature level 10_1
[7/23/2015 2:18:13 PM.626] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[7/23/2015 2:18:13 PM.646] Swap Chain created: 0xBEFC66DDF0
[7/23/2015 2:18:13 PM.646] Swap Chain VTable: 0xBEFC66DDF0
[7/23/2015 2:18:13 PM.646] Swap Chain VTable_2: 0x7FFC342996B8
[7/23/2015 2:18:13 PM.646] 0x48564105834065E9;0xB0EC8148C9246C8D;0x748E058B48000000
[7/23/2015 2:18:13 PM.646] D3D11Present: 0x7FFC3428CDE0
[7/23/2015 2:18:13 PM.646] D3D11ResizeBuffers: 0x7FFC3429F710
[7/23/2015 2:18:13 PM.646] D3D11ResizeTarget: 0x7FFC342CDBE0
[7/23/2015 2:18:13 PM.647] D3D11SetFullscreenState: 0x7FFC3429FB40
[7/23/2015 2:18:13 PM.647] Getting device
[7/23/2015 2:18:13 PM.647] Retrieved device
[7/23/2015 2:18:13 PM.647] Creating wrapper
[7/23/2015 2:18:13 PM.657] Direct3D initialized
[7/23/2015 2:18:13 PM.657] Initialized DirectX
[7/23/2015 2:18:13 PM.659] Direct3D watcher thread spawned
[7/23/2015 2:18:13 PM.767] Wrapper created
[7/23/2015 2:18:13 PM.775] Effect created
[7/23/2015 2:18:13 PM.775] Creating buffer
[7/23/2015 2:18:13 PM.776] Created buffer
[7/23/2015 2:18:13 PM.776] Creating blend state
[7/23/2015 2:18:13 PM.776] Created blend state
[7/23/2015 2:18:13 PM.776] Done with creation
[7/23/2015 2:18:13 PM.838] Initializing texture system.
[7/23/2015 2:18:13 PM.838] Initializing texture system; phase 1
[7/23/2015 2:18:13 PM.838] Initializing texture system; phase 2
[7/23/2015 2:18:13 PM.852] Initializing texture system; phase 3
[7/23/2015 2:18:13 PM.852] Initializing texture system; phase 4
[7/23/2015 2:18:13 PM.871] Initializing texture system; phase 5
[7/23/2015 2:18:13 PM.873] Initializing texture system; phase 6
[7/23/2015 2:18:13 PM.876] Initializing texture system; phase 7
[7/23/2015 2:18:13 PM.879] Initializing texture system; phase 8
[7/23/2015 2:18:13 PM.882] Initializing texture system; phase 9
[7/23/2015 2:18:13 PM.883] Initializing texture system; phase 10
[7/23/2015 2:18:13 PM.889] Initializing texture system; phase 11
[7/23/2015 2:18:13 PM.889] Initializing texture system; phase 12
[7/23/2015 2:18:13 PM.892] Initializing texture system; phase 13
[7/23/2015 2:18:13 PM.892] Initializing texture system; phase 14
[7/23/2015 2:18:18 PM.660] Direct3D watcher thread ended
[7/23/2015 2:19:40 PM.816] Initializing console variable "ConsoleKey".
[7/23/2015 2:19:40 PM.817] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/23/2015 2:19:40 PM.823] Read value: F4
[7/23/2015 2:19:40 PM.823] Setting value of console variable "ConsoleKey" to stored value.
[7/23/2015 2:19:40 PM.823] Console key has been set to F4 (key code: 115)
[7/23/2015 2:19:40 PM.823] Initializing console variable "PluginTimeoutThreshold".
[7/23/2015 2:19:40 PM.823] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/23/2015 2:19:40 PM.830] Read value: 10000
[7/23/2015 2:19:40 PM.830] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/23/2015 2:19:40 PM.830] Initializing console variable "AlwaysShowConsoleOutput".
[7/23/2015 2:19:40 PM.830] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/23/2015 2:19:40 PM.830] Read value: False
[7/23/2015 2:19:40 PM.830] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[7/23/2015 2:19:40 PM.830] Initializing console variable "IsDeveloperModeEnabled".
[7/23/2015 2:19:40 PM.830] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/23/2015 2:19:40 PM.830] Read value: True
[7/23/2015 2:19:40 PM.830] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/23/2015 2:19:40 PM.840] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/23/2015 2:19:40 PM.840] Initializing console variable "TimeScale".
[7/23/2015 2:19:40 PM.840] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/23/2015 2:19:40 PM.840] Read value: 0
[7/23/2015 2:19:40 PM.841] Setting value of console variable "TimeScale" to stored value.
[7/23/2015 2:19:40 PM.841] Initializing console variable "WarnOnPluginLoad".
[7/23/2015 2:19:40 PM.841] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[7/23/2015 2:19:40 PM.841] Read value: True
[7/23/2015 2:19:40 PM.842] Setting value of console variable "WarnOnPluginLoad" to stored value.
[7/23/2015 2:19:41 PM.247] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[7/23/2015 2:19:41 PM.270] 
[7/23/2015 2:19:41 PM.271] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[7/23/2015 2:19:41 PM.272] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/23/2015 2:19:42 PM.194] <UNLOADED PLUGIN>: Initializing input system
[7/23/2015 2:19:42 PM.199] <UNLOADED PLUGIN>: Initializing game console
[7/23/2015 2:19:42 PM.201] <UNLOADED PLUGIN>: Initializing forms manager
[7/23/2015 2:19:42 PM.253] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[7/23/2015 2:19:42 PM.553] ---------------------------------------------------------------------
[7/23/2015 2:19:42 PM.553] LSPD FIRST RESPONSE
[7/23/2015 2:19:42 PM.553] Version 0.2a
[7/23/2015 2:19:42 PM.553] A G17 Media Modification
[7/23/2015 2:19:42 PM.553] - Developed by LMS & Sam
[7/23/2015 2:19:42 PM.553] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[7/23/2015 2:19:42 PM.553] © Copyright 2015, G17 Media, www.lspdfr.com
[7/23/2015 2:19:42 PM.553] ---------------------------------------------------------------------
[7/23/2015 2:19:42 PM.553] LSPD First Response: Running LSPD First Response 0.2a
[7/23/2015 2:19:42 PM.554] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[7/23/2015 2:19:42 PM.866] Cached police
[7/23/2015 2:19:42 PM.866] Cached police2
[7/23/2015 2:19:42 PM.866] Cached policet
[7/23/2015 2:19:42 PM.866] Cached sheriff2
[7/23/2015 2:19:42 PM.866] Cached sheriff
[7/23/2015 2:19:42 PM.867] Cached police4
[7/23/2015 2:19:42 PM.867] Cached policeb
[7/23/2015 2:19:42 PM.867] Cached policeb
[7/23/2015 2:19:42 PM.867] Cached policeb
[7/23/2015 2:19:42 PM.867] Cached fbi2
[7/23/2015 2:19:42 PM.867] Cached policeold1
[7/23/2015 2:19:42 PM.867] Cached policeold2
[7/23/2015 2:19:42 PM.867] Cached policeold2
[7/23/2015 2:19:42 PM.867] Cached buzzard
[7/23/2015 2:19:42 PM.867] Cached polmav
[7/23/2015 2:19:42 PM.867] Cached frogger2
[7/23/2015 2:19:42 PM.868] Cached ambulance
[7/23/2015 2:19:42 PM.868] Cached firetruk
[7/23/2015 2:19:42 PM.982] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[7/23/2015 2:19:42 PM.985] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/23/2015 2:19:43 PM.035] LSPD First Response: Creating plugin: CalloutsV.Main
[7/23/2015 2:19:43 PM.049] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5a
[7/23/2015 2:19:43 PM.049] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[7/23/2015 2:19:43 PM.049] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[7/23/2015 2:19:43 PM.049] LSPD First Response: We have 1 callouts registered
[7/23/2015 2:19:43 PM.049] LSPD First Response: CalloutManager initialized
[7/23/2015 2:21:51 PM.747] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[7/23/2015 2:21:51 PM.747] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[7/23/2015 2:21:51 PM.747] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[7/23/2015 2:21:51 PM.747] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[7/23/2015 2:21:51 PM.747] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[7/23/2015 2:23:06 PM.006] LSPD First Response: Creating Escort
[7/23/2015 2:23:06 PM.078] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[7/23/2015 2:29:52 PM.497] LSPD First Response: Creating TrafficCollision
[7/23/2015 2:32:01 PM.950] LSPD First Response: Creating Breakdown
[7/23/2015 2:35:20 PM.601] LSPD First Response: Creating ?
[7/23/2015 2:35:51 PM.164] LSPD First Response: Creating TrafficCollision
[7/23/2015 2:37:07 PM.940] LSPD First Response: Creating ?
[7/23/2015 2:40:29 PM.370] LSPD First Response: Creating Escort
[7/23/2015 2:40:29 PM.372] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[7/23/2015 2:42:14 PM.231] LSPD First Response: Creating ?
[7/23/2015 2:43:09 PM.809] LSPD First Response: Creating StreetRace
[7/23/2015 2:43:10 PM.181] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[7/23/2015 2:43:13 PM.955] LSPD First Response: Created new chase
[7/23/2015 2:43:13 PM.957] LSPD First Response: Suspect added to chase
[7/23/2015 2:43:13 PM.959] LSPD First Response: Suspect added to chase
[7/23/2015 2:43:21 PM.420] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[7/23/2015 2:43:21 PM.662] LSPD First Response: Cop added to chase
[7/23/2015 2:43:21 PM.663] LSPD First Response: Added cop to existing chase
[7/23/2015 2:43:21 PM.665] LSPD First Response: Cop added to chase
[7/23/2015 2:43:21 PM.665] LSPD First Response: Added cop to existing chase
[7/23/2015 2:43:25 PM.777] LSPD First Response: Cop added to chase
[7/23/2015 2:43:25 PM.778] LSPD First Response: Added cop to existing chase
[7/23/2015 2:43:38 PM.915] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD
[7/23/2015 2:43:38 PM.935] LSPD First Response: Cop added to chase
[7/23/2015 2:43:38 PM.935] LSPD First Response: Added cop to existing chase
[7/23/2015 2:43:38 PM.938] LSPD First Response: Cop added to chase
[7/23/2015 2:43:38 PM.938] LSPD First Response: Added cop to existing chase
[7/23/2015 2:43:41 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[7/23/2015 2:43:46 PM.218] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/23/2015 2:43:49 PM.086] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EAST_JOSHUA_ROAD
[7/23/2015 2:43:54 PM.208] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[7/23/2015 2:43:56 PM.348] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[7/23/2015 2:45:02 PM.836] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[7/23/2015 2:45:26 PM.198] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[7/23/2015 2:45:26 PM.548] LSPD First Response: Cop added to chase
[7/23/2015 2:45:26 PM.548] LSPD First Response: Added cop to existing chase
[7/23/2015 2:45:26 PM.550] LSPD First Response: Cop added to chase
[7/23/2015 2:45:26 PM.550] LSPD First Response: Added cop to existing chase
[7/23/2015 2:45:33 PM.817] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[7/23/2015 2:45:50 PM.862] LSPD First Response: Cop added to chase
[7/23/2015 2:45:50 PM.863] LSPD First Response: Added cop to existing chase
[7/23/2015 2:46:00 PM.147] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[7/23/2015 2:49:25 PM.418] LSPD First Response: No more suspects useable, aborting chase
[7/23/2015 2:49:25 PM.422] LSPD First Response: Aborted chase

 

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  • Management Team

Do you have PoliceIgnorePlayer or something similar enabled by a trainer? I know you said you don't have any other mods, but trainers are so standard with GTA that people sometimes forget they are mods. 

Also, your log says you have CalloutsV installed. Try removing that, I believe Luke added some sort of code similar to PoliceIgnorePlayer in one of the versions because I remember having that problem with it installed. I think it's been fixed in later versions though. 

Edited by willpv23

"Work and ideas get stolen, then you keep moving on doing your thing."

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