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For those of you who are trying out the beta version of my campaign hat and are experiencing issues please post in this thread or pm me. I'm aware of the specularity issue, however I haven't experienced in my game with the model I released and have been unable to recreate it under any time/weather conditions. So I'm trying to figure out how many people are experiencing it and how many are not. If you aren't experiencing any issues feel free to post too, as it may help with pinning down the issue. Thanks guys

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Hey ridge, I have a quick question, I've noticed a few users having different colored hats, Exactly how do you do this? Is it simply just re coloring the hat texture or something?

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Yes go into the wtd file and look for the p_head_diff_000_a file and export and just color the blue areas and import back in. I released the beta with very basic textures final will have the popular uniform colors and proper spec/normals

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Yes go into the wtd file and look for the p_head_diff_000_a file and export and just color the blue areas and import back in. I released the beta with very basic textures final will have the popular uniform colors and proper spec/normals

Ah, Thanks ridge, I was wondering that, yeah I'll go ahead and try this thing out then, Thanks for the upload :happy:.

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-JAM, Community Team Moderator.

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