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"CRITICAL ERROR DURING MAINLOOP" crashes LCPDFR ?

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Unsure if this is the correct thread - forgive me.

I have been receiving an error I have tried several thing to resolve.

When a Persuit happens, there is a 50/50 chance it will fail.
Sometimes the game just crashes for no reason, fresh start no old saves. Even using a save (to get past tutorials of gta4)
the game crashes.
other times, which is more frequent, I will get a call out, it will play the music like I have apprehended / contained the suspect.
And then i am unable to use LCPDFR - ALT - M,N,B,V,C,P - however ELS operates correctly, with no issues. as well as "dash cam"

Game specs:
GTA 1070.STEAM INSTALLATION - NOT CRACKED. ****
ELS V8 - AI lights = disabled.
LCPDFR newest release.
Autoinstallation used for LCPDFR.
5 Police car ELS v8 enabled.
Sound for Siren updated.
Traffic flow fix -
"dashcam" v2.

1 MB gphx card8mb ram// gtx 630
quadcore 3.6




Steps I have taken to try and resolve the situation are:

Installed more fans as it was possible there was a
airflow issue - failed to resolve described issue.
settings adjusted to graphics drivers graphics drivers updated.
Ram inspected and Tested to be functioning of normal operation, in another PC with DDR3 Capability.
"Read only" disabled on ALL subfolders related to GTA.
Preloaded models off/on - no effect.
"text mode" enabled.
disable random radio chatter
lowered the allowed number of officers and cars in pursuit.
disabled AI Roadblock.
lowered game resolutions or graphics, raised them.
Reinstallation of GTA 4 -
Reinstallation of Net framework an other related sources.
Reinstallation of Each mod individually, then testing the mods idividually.
result:
Dashcam - no error.
Cop cars - traffic flow taxi bug / ELS failure (no els installed)
Traffic flow - ^resolved.
ELS - functioning.
LCPDFR - Failure - issue reported in claim is reproduced.
- uninstalled All mods.
LCPDFR installed - No failure. Minor reported bugs occur, but the reported issue was not reporduced.
ELS installed- Failure - reported issue reoccured.

. This issue Has been
Isolated to LCPDFR with ELS installed.
Windows update has been performed as countermeasure.

I have spent a total of 46 hours isolating the issue.
But unable to resolve the situation. Im sure it's something simple I am completely running over, any help would be very much appreciated.

Additional data:

LOG FILE:
[WARNING - 11:47:01 PM] [AudioDatabase] GetAudioFileForAction: No file found for: INCHON_AVE
[iNFO - 11:47:07 PM] [script.Ambient] Saving game
[iNFO - 11:50:37 PM] [script.Ambient] Saving game
[WARNING - 11:50:57 PM] [AudioDatabase] GetAudioFileForAction: No file found for: EARP_ST
[iNFO - 11:51:07 PM] [script.Ambient] Saving game
[ERROR - 11:51:32 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 11:51:32 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesnt exist anymore
   at GTA.Vehicle.set_Visible(Boolean value)
   at .(Object ) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRScriptsCheckpointControl.cs:line 574
   at LCPD_First_Response.Engine.Timers.DelayedCaller.Process() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineTimersDelayedCaller.cs:line 150
   at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266
[ERROR - 11:51:32 PM] [ExceptionHandler]  GTA.Vehicle.set_Visible(Boolean value) L_000d
 ‮‪‎‮‍‏‮‬‪‌‮‫‍‮‎‬‍​‎‪‫‍‪‎‍‎‫‍‮.‮‌‍‭‮‌‬‫‌‬‮‏‌‏‭‪‭‭‌‮(Object[] ) L_0000
 LCPD_First_Response.Engine.Timers.DelayedCaller.Process() L_0000
 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b
Error hash: 9B45584916E877FB5AC278C07C704BCA09887CE3

* BREAK *

[ERROR - 11:51:32 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 11:51:32 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesnt exist anymore
   at GTA.Vehicle.set_Visible(Boolean value)
   at .(Object ) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRScriptsCheckpointControl.cs:line 574
   at LCPD_First_Response.Engine.Timers.DelayedCaller.Process() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineTimersDelayedCaller.cs:line 150
   at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266
[ERROR - 11:51:32 PM] [ExceptionHandler]  GTA.Vehicle.set_Visible(Boolean value) L_000d
 ‮‪‎‮‍‏‮‬‪‌‮‫‍‮‎‬‍​‎‪‫‍‪‎‍‎‫‍‮.‮‌‍‭‮‌‬‫‌‬‮‏‌‏‭‪‭‭‌‮(Object[] ) L_0000
 LCPD_First_Response.Engine.Timers.DelayedCaller.Process() L_0000
 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b
Error hash: 9B45584916E877FB5AC278C07C704BCA09887CE3

* BREAK *

[ERROR - 11:51:33 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 11:51:33 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesnt exist anymore
   at GTA.Vehicle.set_Visible(Boolean value)
   at .(Object ) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRScriptsCheckpointControl.cs:line 574
   at LCPD_First_Response.Engine.Timers.DelayedCaller.Process() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineTimersDelayedCaller.cs:line 150
   at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266
[ERROR - 11:51:33 PM] [ExceptionHandler]  GTA.Vehicle.set_Visible(Boolean value) L_000d
 ‮‪‎‮‍‏‮‬‪‌‮‫‍‮‎‬‍​‎‪‫‍‪‎‍‎‫‍‮.‮‌‍‭‮‌‬‫‌‬‮‏‌‏‭‪‭‭‌‮(Object[] ) L_0000
 LCPD_First_Response.Engine.Timers.DelayedCaller.Process() L_0000
 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b
Error hash: 9B45584916E877FB5AC278C07C704BCA09887CE3





 

Solved by 13696662

  • Author
  • Solution

Issue resolved! request to close thread!

Resolved:
Permissions settings error.
Permissions in the directory of STEAM needs also to be set to allow from read only.
If running steam, be sure the directory out of " steamapps " (" grandtheftautoIV ") is not read only.
I made the mistake of changing just the directory - steamapps -> grandtheftautoIV -> GTAIV*

Once this was adjusted i was able to play the game non stop with no crashes or bugs!

Sorry to bother, hope this helps users!

 

Edited by Joegerberjoe

This is a support topic.
Only reply here to offer help or assistance to 13696662. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

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