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LCPDFR Loader Error


dapav96

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Hi thanks for helping me out. I've never been able to use LCPDFR because of an error in the loading script as soon as GTA IV starts up. In the upper left-hand corner, it just says, "error lcpdfr loader.loader" or something similar. Seem to be a common issue with others, but none of their fixes seemed to help my problem. I'm using steam, which seems like it might be part of the problem. I'm really quite new to mod-ing so sorry if I ask any dumb questions, or don't know exactly how to do something. I have tried the automatic install, the manual install, and I've even uninstall GTA completely from my computer, and nothing seems to help. Please let me know what I can do to start fixing this problem. Your mod looks awesome and I can't wait to play it

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I try running the Diagnostic tool and it can't find a valid installation. I try to manually find the installation, but I don't know exactly what I am looking for. Here is my GTA IV path: C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IV

Edited by dapav96
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  • Management Team

You need to point the tool to your GTAIV.exe or EFLC.exe (note that you will have to change the drop down in the browse window to "EFLC Executable" for EFLC).

"Work and ideas get stolen, then you keep moving on doing your thing."

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Ok got it. This is what I got:

[Asi loader] Using dsound

[scriptHookDotNet] Found

[scriptHookDotNet] Valid

[system dependencies] Verifying dependencies integrity

[system dependencies] Checking MSVCR110.DLL

[system dependencies] Failed to find MSVCR110.DLL

[system dependencies] Checking MSVCP110.DLL

[system dependencies] Failed to find MSVCP110.DLL

[system dependencies] Checking MSCOREE.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking SCRIPTHOOK.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll

[system dependencies] Check passed

[system dependencies] Checking MSVCR100.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking D3DX9_43.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll

[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll

[system dependencies] Check passed

[system dependencies] Checking ScriptHookDotNet.asi

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVScriptHook.dll

[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll

[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll

[system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll

[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll

[system dependencies] Check passed

[system dependencies] v2.0.50727 2.0.50727.5420 SP2

v3.0 3.0.30729.5420 SP2

v3.5 3.5.30729.5420 SP1

v4

Client 4.5.50938

Full 4.5.50938

v4.0

Client 4.0.0.0

[system dependencies] The .NET Framework version 4.5.1 is installed

[system dependencies] Checking ADVANCEDHOOK.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVScriptHook.dll

[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll

[system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL

[system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll

[system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll

[system dependencies] Failed to resolve MSVCR110.dll from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVADVANCEDHOOK.DLL

[system dependencies] Resolved MSVCR110.dll to

[system dependencies] Image MSVCR110.dll in is not a 32-bit image

[system dependencies] Failed to resolve MSVCP110.dll from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVADVANCEDHOOK.DLL

[system dependencies] Resolved MSVCP110.dll to

[system dependencies] Image MSVCP110.dll in is not a 32-bit image

[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll

[system dependencies] Check passed

[system dependencies] Checking ADVANCEDHOOKINIT.ASI

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll

[system dependencies] Failed to resolve MSVCR110.dll from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVADVANCEDHOOKINIT.ASI

[system dependencies] Resolved MSVCR110.dll to

[system dependencies] Image MSVCR110.dll in is not a 32-bit image

[system dependencies] Failed to resolve MSVCP110.dll from C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVADVANCEDHOOKINIT.ASI

[system dependencies] Resolved MSVCP110.dll to

[system dependencies] Image MSVCP110.dll in is not a 32-bit image

[system dependencies] Check passed

[system dependencies] Checking SLIMDX.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll

[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll

[system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll

[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll

[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll

[system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll

[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll

[system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll

[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll

[system dependencies] Check passed

[LCPD First Response] Checking LCPDFR installation

[LCPD First Response] No problems found

[Log Check] Checking log files

[Log Check] asilog.txt lists failed load: 0x00000000

[Log Check] // -- GTA IV ASI LOADER LOG -- //

//-- © Alexander Blade 2008 -- //

C:Windowssystem32dsound.dll is loaded, address 0x6B190000

Hooking dsound proc named "DirectSoundCreate"

"DirectSoundCreate" hooked, address 0x6B197E3D

Hooking dsound proc named "DirectSoundEnumerateA"

"DirectSoundEnumerateA" hooked, address 0x6B1DD993

Hooking dsound proc named "DirectSoundEnumerateW"

"DirectSoundEnumerateW" hooked, address 0x6B1DD9B0

Hooking dsound proc named "DllCanUnloadNow"

"DllCanUnloadNow" hooked, address 0x6B1C41BB

Hooking dsound proc named "DllGetClassObject"

"DllGetClassObject" hooked, address 0x6B197792

Hooking dsound proc named "DirectSoundCaptureCreate"

"DirectSoundCaptureCreate" hooked, address 0x6B1DD2C5

Hooking dsound proc named "DirectSoundCaptureEnumerateA"

"DirectSoundCaptureEnumerateA" hooked, address 0x6B1DD9CD

Hooking dsound proc named "DirectSoundCaptureEnumerateW"

"DirectSoundCaptureEnumerateW" hooked, address 0x6B1DD9EA

Hooking dsound proc named "GetDeviceID"

"GetDeviceID" hooked, address 0x6B1DD160

Hooking dsound proc named "DirectSoundFullDuplexCreate"

"DirectSoundFullDuplexCreate" hooked, address 0x6B1DD429

Hooking dsound proc named "DirectSoundCreate8"

"DirectSoundCreate8" hooked, address 0x6B1CDE69

Hooking dsound proc named "DirectSoundCaptureCreate8"

"DirectSoundCaptureCreate8" hooked, address 0x6B1DD371

Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVAdvancedHookInit.asi

ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVAdvancedHookInit.asi, Address 0x00000000

Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVScriptHookDotNet.asi

ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVScriptHookDotNet.asi, Address 0x64E40000

[Log Check] ScriptHookDotNet.log lists one or more errors

[Log Check] 2015-02-08 13:51:16 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

2015-02-08 13:53:24 - Direct3D device created!

2015-02-08 13:53:25 - SEARCHING FOR SCRIPTS...

2015-02-08 13:53:25 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...

2015-02-08 13:53:25 - ...found script 'LCPDFR_Loader.Loader'!

2015-02-08 13:53:25 - ...found script 'LCPDFR_Loader.PublicScript'!

2015-02-08 13:53:25 - DONE! 2 valid scripts found!

2015-02-08 13:53:25 - STARTING SCRIPTS...

2015-02-08 13:53:25 - INFO: Phone number checks are not available!

2015-02-08 13:53:25 - ...successfully started script 'LCPDFR_Loader.PublicScript'!

2015-02-08 13:53:25 - ...successfully started script 'LCPDFR_Loader.Loader'!

2015-02-08 13:53:28 - Error during Tick in script 'LCPDFR_Loader.Loader':

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.

at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String )

at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 234

at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 211

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)

at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)

at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2015-02-08 13:53:43 - Direct3D device lost!

2015-02-08 13:53:43 - SCRIPTS TERMINATED!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread

[Log Check] Log start: Sun Feb 08 13:51:15 2015

-----------------------------------------------

[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized

[iNFO] Process base address: 0x1180000

[iNFO] Auto detecting game version

[iNFO] Using game version 1.0.7

[iNFO] [scriptHookDotNet] Thread started

[iNFO] [scriptHookDotNet] Thread killed

[iNFO] Script Hook - Shutdown

[Log Check] LCPDFR.log doesn't finish initialize

[Log Check] LCPDFR.log lists one or more errors

[Log Check] ------------------------

[iNFO - 1:53:26 PM] [Log] Started

[iNFO - 1:53:26 PM] [Main] Main: Initializing...

[iNFO - 1:53:26 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS

[iNFO - 1:53:26 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.

[ERROR - 1:53:28 PM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.

File name: 'AdvancedHook.dll'

at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮()

at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117

at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14

at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162

at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222

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