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Tazor Audio Already in use = Crash


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found this in the LCPDFR.log, caused a crash for me maybe having multiple npcs using tasers? i don't know im not one to guess on that 
 
 
 
[iNFO - 5:41:27 PM] [Plugin.Main] Running LCPD First Response LCPDFR 1.0d 2011-2014 LMS (1.0.5477.29557) 12/30/2014 4:25:14 PM
[iNFO - 5:41:27 PM] [Plugin.Main] Copyright © 2010-2014, G17 Media, www.lcpdfr.com
[iNFO - 5:41:27 PM] [updateCheck] DoUpdateCheck: Checking for updates
[iNFO - 5:41:28 PM] [updateCheck] DoUpdateCheck: No updates available
[WARNING - 5:46:32 PM] [AudioDatabase] GetAudioFileForAction: No file found for: BRUNNER_ST
[WARNING - 5:47:20 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 5:47:20 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
[WARNING - 5:47:21 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVlcpdfrAudioResidentAmb_ResidentTASER_DEPLOY.wav. File already in use?
 
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